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** The U.S. military have much better technology in this game than they do in the movie, as they come equipped with maser cannons similar to what you see in the classic ''Film/{{Godzilla}}'' movies.

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** The U.S. military have much better technology in this game than they do in the movie, as they come equipped with maser laser cannons similar to what you see in the classic ''Film/{{Godzilla}}'' movies.
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* GetBackHereBoss:
** Megatron and Shockwave in the "Optimus" levels of the Autobot campaign.
** Optimus Prime, Bumblebee and Jazz in the Decepticon campaign.
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** Downplayed with Optimus Prime. In the film, he was on the losing end during his fights against Megatron, while here, [[spoiler: he's the one who kills Megatron in the final part of the Autobot campaign.]]

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** Downplayed with Optimus Prime. In the film, he was on the losing end during his fights against Megatron, while here, [[spoiler: he's the one who defeats and kills Megatron in the final part of the Autobot campaign.]]



** The U.S. military have much better technology in this game than they do in the movie (and even real life), as they come equipped with maser cannons similar to what you see in the classic ''Film/{{Godzilla}}'' movies.

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** The U.S. military have much better technology in this game than they do in the movie (and even real life), movie, as they come equipped with maser cannons similar to what you see in the classic ''Film/{{Godzilla}}'' movies.



* BabysittingEpisode: Decepticon campaign's Stage 3 (A Gathering Force) Chapter 4 where Starscream must protect Brawl and Bonecrusher from the U.S. Army. Actually fitting because Starscream is the one who created Brawl in the G1 Transformers cartoon.

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* BabysittingEpisode: Decepticon campaign's Stage 3 (A Gathering Force) Chapter 4 where Starscream must protect Brawl and Bonecrusher from the U.S. Army. Actually fitting because Starscream is was the one who created Brawl in the G1 Transformers cartoon.
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* BabysittingEpisode: Decepticon campaign's Stage 3 (A Gathering Force) Chapter 4 where Starscream must protect Brawl and Bonecrusher from the U.S. Army. Actually fitting because Starscream created Brawl in the G1 Transformers cartoon.

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* BabysittingEpisode: Decepticon campaign's Stage 3 (A Gathering Force) Chapter 4 where Starscream must protect Brawl and Bonecrusher from the U.S. Army. Actually fitting because Starscream is the one who created Brawl in the G1 Transformers cartoon.
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* BabysittingEpisode: Decepticon campaign's Stage 3 (A Gathering Force) Chapter 4 where Starscream must protect Brawl and Bonecrusher from the U.S. Army.

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* BabysittingEpisode: Decepticon campaign's Stage 3 (A Gathering Force) Chapter 4 where Starscream must protect Brawl and Bonecrusher from the U.S. Army. Actually fitting because Starscream created Brawl in the G1 Transformers cartoon.
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* DonutMessWithACop: When you play Barricade who shifts into a police car, you can pluck a replica of a giant donut from its building and carry or throw it.

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* DonutMessWithACop: When you play Barricade who shifts scans one of 3 police cars parked at a donut store and transforms into a police car, replica. Also when you play Barricade, you can pluck a replica of a giant donut from its building and carry or throw it.

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* AdaptationalBadass: Downplayed with Optimus Prime. In the film, he was on the losing end during his fights against Megatron, while here, [[spoiler: he's the one who kills Megatron in the final part of the Autobot campaign.]]

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* AdaptationalBadass: AdaptationalBadass:
**
Downplayed with Optimus Prime. In the film, he was on the losing end during his fights against Megatron, while here, [[spoiler: he's the one who kills Megatron in the final part of the Autobot campaign.]]]]
** Bumblebee in the Decepticon campaign comes with [=EMP=] blast attacks!
** The U.S. military have much better technology in this game than they do in the movie (and even real life), as they come equipped with maser cannons similar to what you see in the classic ''Film/{{Godzilla}}'' movies.
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* BittersweetEnding: The Autobot campaign, similar to the film, [[spoiler: has Optimus Prime forced to sacrifice the Allspark when Megatron, in a last-minute desperate attack, is about to attack him and Sam.]]

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* BittersweetEnding: The Autobot campaign, similar to the film, [[spoiler: has Optimus Prime forced to sacrifice the Allspark when Megatron, in a last-minute desperate attack, is about to attack him and Sam. Jazz has also been killed just like in the movie.]]

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!''Transformers: The Game'' contains examples of:

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!''Transformers: !!''Transformers: The Game'' contains examples of:


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* AdaptationalWimp: Sam Witwicky. In the movie, he was adamant about protecting the [=AllSpark=] and keeping it out of the Decepticons' hands. In this game's Decepticon campaign where the Autobots are losing rapidly, he gave Barricade his grandfather's glasses as a "reward" for extinguishing Bumblebee and later on tried surrendering the [=AllSpark=] to Scorponok before Ironhide kicked it away and ordered him to protect it.


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* HeroicSacrifice: In the Decepticon campaign once you as Blackout defeat Ironhide, Sam and Mikaela mourn over the deaths of all three Autobots Bumblebee, Jazz and Ironhide in that order. Optimus states their sacrifices were meant to preserve the [=AllSpark=].


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* MonumentalDamage: The Washington Monument appears in the game and can be broken down easily.
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* BabysittingEpisode: Decepticon campaign Chapter 3 Level 4 where Starscream must protect Brawl and Bonecrusher from the U.S. Army.

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* BabysittingEpisode: Decepticon campaign campaign's Stage 3 (A Gathering Force) Chapter 3 Level 4 where Starscream must protect Brawl and Bonecrusher from the U.S. Army.

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* AscendedExtra: Barricade and Blackout get far more lines and personality in the Decepticon campaign than in the film.

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* AscendedExtra: Barricade Barricade, Starscream and Blackout get far more lines and personality in the Decepticon campaign than in the film.film. The latter doesn't even speak English in the movie.
* BabysittingEpisode: Decepticon campaign Chapter 3 Level 4 where Starscream must protect Brawl and Bonecrusher from the U.S. Army.

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* CowardlyBoss: Whichever side you're on, your boss enemy will definitely fit this trope. Ironhide in particular is an ultra-powerful boss to Blackout yet still chooses to hide behind an entire army consisting of multiple soldiers that are individually each brutally difficult to take down.



* DirtyCoward: Optimus Prime seems to consider both his boss enemies Megatron and Shockwave as this, since the two tend to take to the sky to avoid getting pummeled by him.
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* ArsonMurderAndJaywalking: Ironically as a police car, Barricade commits arson, murder and speeding.
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* RoaringRampageOfRescue: Like the Autobot campaign, the Decepticon campaign has you rescuing comrades - except you do it in more violent ways unlike how Optimus warns the Autobots to refrain from attacking any human soldiers and make themselves look like the bad guys to the humans.
** Barricade has to tear down buildings (including a police station) to find Frenzy.
** Starscream finds himself attacking US tanks and electric-wave cannons inflicted upon Brawl and Bonecrusher.
-->'''Starscream''': (''to Barricade'') Tear this place apart until you find that Decepticon (Frenzy)!

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* OneManArmy: As a Decepticon (especially Blackout or Starscream), you'll find yourself waging war upon an entire division of the U.S. Air Force and Army.



* PoliceBrutality: If you count how Barricade treats Bumblebee.



* TheVoiceless: Bumblebee in both campaigns, much like the film.

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* TheVoiceless: Bumblebee in both campaigns, much like the film. Shockwave's not too chatty either.

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* DualBoss: Starscream and Blackout in the second Mission City level of the Autobot campaign.

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* DirtyCoward: Optimus Prime seems to consider both his boss enemies Megatron and Shockwave as this, since the two tend to take to the sky to avoid getting pummeled by him.
* DonutMessWithACop: When you play Barricade who shifts into a police car, you can pluck a replica of a giant donut from its building and carry or throw it.
* DualBoss: Starscream and Blackout for Jazz in the second Mission City level of the Autobot campaign.



* EliteMooks: Certain Drone units encountered starting with the mid-game are harder to take down, namely the Mixmaster, Payload, Dreadwing, and Longarm types.

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* EliteMooks: Certain Drone units encountered starting with the mid-game are harder to take down, namely the Mixmaster, Payload, Dreadwing, and Longarm types. There's no use shooting them, you need to throw something at them then charge and beat the crap out of them.


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* PintsizedPowerhouse:
** Jazz in the Autobot campaign, since he takes on two Decepticons (Starscream and Blackout) much larger than he is.
** Ironhide in the Decepticon campaign. He is remarkably difficult for Blackout to take down, as any attempt to get near Ironhide without taking out all his soldiers first will result you in being blasted by heavy storms of firepower.
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* ImmuneToBullets: Most enemy Transformers encountered are immune to ranged attacks, requiring them to be taken down solely by melee attacks or by throwing debris at them.
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** Locations from the film, such as the Qatar airbase and Mission City, are fully explorable. Some planes are also given names, such as Sam Witwicky's hometown being named Tranquility.

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** Locations from the film, such as the Qatar airbase and Mission City, are fully explorable. Some planes places are also given names, such as Sam Witwicky's hometown being named Tranquility.
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* EnsembleCast: The Decepticon campaign in comparison to the Autobot campaign, as each chapter focuses on different members of the Decepticons.
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* BossInMookClothing: Many of the drones encountered later in the game are arguably harder to deal with than some of the actual bosses.

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* BossInMookClothing: Many of the drones encountered later in the game are arguably not only harder to deal with than some of the actual bosses.bosses, but can even use similar attacks as them.
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* BossInMookClothing: Many of the drones encountered later in the game are arguably harder to deal with than some of the actual bosses.

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* AdaptationExpansion: Locations from the film are depicted and shown, to the point that they are fully explorable. Some planes are also given names, such as Sam Witwicky's hometown being named Tranquility.

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* AdaptationExpansion: AdaptationExpansion:
**
Locations from the film are depicted film, such as the Qatar airbase and shown, to the point that they Mission City, are fully explorable. Some planes are also given names, such as Sam Witwicky's hometown being named Tranquility.Tranquility.
** Many things not shown in the film, such as how Blackout, Bumblebee, and Barricade got their vehicle modes, are shown here.
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* AdaptationExpansion: Locations from the film are depicted and shown, to the point that they are fully explorable. Some planes are also given names, such as Sam Witwicky's hometown being named Tranquility.
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* TheUnfought: Bonecrusher in the Autobot campaign and Ratchet in the Decepticon campaign.

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* AdaptationalVillainy: Sector 7 is depicted as more antagonistic here than in the film, being a thorn to both the Autobots and Decepticons even until the FinalBattle.



* HeroAntagonist: The Autobots in the Decepticon campaign, natch.

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* HeroAntagonist: The Autobots in the Decepticon campaign, natch. By extension, this also applies to Sector 7 and the Military, who also try to stop the Decepticons from wreaking havoc on their bases and in Mission City.

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* KillEmAll: Both campaigns end with the Autobots and Decepticons wiping the other out almost completely.



* TheQuietOne: Barricade, who never utters any lines in the Autobot campaign.

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* TheQuietOne: Barricade, who never utters any lines in the Autobot campaign, but is rather chatty in the Decepticon campaign.
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* AlternateContinuity: While both campaigns use plot elements from the 2007 film, they ultimately diverge in a few aspects, and in the Decepticon campaign's case, end entirely differently.
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* DualBoss: Starscream and Blackout in the second Mission City level of the Autobot campaign.
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* MissionControl: Optimus Prime for most of the Autobot campaign. When playing as Prime, it's Jazz who takes over this duty for him. The Decepticons, meanwhile, have Starscream for the first half, Frenzy for the middle portion when the former becomes playable, and finally Megatron in the final part.
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* TheQuietOne: Barricade, who never utters any lines in the Autobot campaign.


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* TheVoiceless: Bumblebee in both campaigns, much like the film.

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