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%%Before removing this example again, please note that the PC-98 games are in fact canon as confirmed by ZUN in a 2013 Q&A panel. This has been mentioned in other parts of the wiki. ZUN was inconsistent in his handling of the matter before then, but the 2013 panel settled it when he was directly asked, and he has yet to make any other statements. Only remove again if a newer statement by ZUN ever changes the stance to PC-98 not being canon anymore.

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%%Before removing this example again, please note that the PC-98 games are in fact canon as confirmed by ZUN in a 2013 Q&A panel. This has been mentioned and cited in other parts of the wiki. ZUN was inconsistent in his handling of the matter before then, but the 2013 panel settled it when he was directly asked, and he has yet to make any other further statements. Only remove again if a newer statement by ZUN ever changes the stance to PC-98 not being canon anymore.

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Adding note to prevent further canon misconceptions


** ** Reimu's victory quote against Yachie in Versus Mode notes that a flying tortoise brings back a "distant memory". She's referring to Genjii, the flying turtle she used as a mount all the way back in the PC-98 Era.[[note]]In the untranslated dialogue, Reimu uses the word δΊ€ (kame), which refers to both turtles and tortoises without distinction.[[/note]]

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** ** Reimu's victory quote against Yachie in Versus Mode notes that a flying tortoise brings back a "distant memory". She's referring to Genjii, the flying turtle she used as a mount all the way back in the PC-98 Era.[[note]]In the untranslated dialogue, Reimu uses the word δΊ€ (kame), which refers to both turtles and tortoises without distinction.[[/note]][[/note]]
%%Before removing this example again, please note that the PC-98 games are in fact canon as confirmed by ZUN in a 2013 Q&A panel. This has been mentioned in other parts of the wiki. ZUN was inconsistent in his handling of the matter before then, but the 2013 panel settled it when he was directly asked, and he has yet to make any other statements. Only remove again if a newer statement by ZUN ever changes the stance to PC-98 not being canon anymore.
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Accidentally sent itself. We went over this elsewhere in the wiki: PC-98 IS canon, even if it took a lot of Flip Flop Of God before ZUN finally settled it

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We've been over this elsewhere in the wiki


* ContinuityNod: Seiran's dialogue for beating Reimu in VS Mode has her mention the fight Reimu lost against Watatsuki no Yorihime during ''Manga/SilentSinnerInBlue''.

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* ContinuityNod: ContinuityNod:
**
Seiran's dialogue for beating Reimu in VS Mode has her mention the fight Reimu lost against Watatsuki no Yorihime during ''Manga/SilentSinnerInBlue''. ''Manga/SilentSinnerInBlue''.
** ** Reimu's victory quote against Yachie in Versus Mode notes that a flying tortoise brings back a "distant memory". She's referring to Genjii, the flying turtle she used as a mount all the way back in the PC-98 Era.[[note]]In the untranslated dialogue, Reimu uses the word δΊ€ (kame), which refers to both turtles and tortoises without distinction.[[/note]]
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Misuse of the page/link


* PostEndGameContent: [[SubvertedTrope Subverted]]. [[https://touhou-project.news/news/8892/ The main menu screenshot shown when the game was announced]] featured a "Story Mode" and an "Extra Story", but there is no Extra Story in the released game. [[spoiler:While the final boss, Zanmu Nippaku, does have a dedicated story mode route, in this case it serves as the concluding chapter in the story rather than a post-story event.]]

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PC-98 era isn't exactly canon


* ContinuityNod:
** Seiran's dialogue for beating Reimu in VS Mode has her mention the fight Reimu lost against Watatsuki no Yorihime during ''Manga/SilentSinnerInBlue''.
** Reimu's victory quote against Yachie in Versus Mode notes that a flying tortoise brings back a "distant memory". She's referring to Genjii, the flying turtle she used as a mount all the way back in the PC-98 Era.[[note]]In the untranslated dialogue, Reimu uses the word δΊ€ (kame), which refers to both turtles and tortoises without distinction.[[/note]]

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* ContinuityNod:
**
ContinuityNod: Seiran's dialogue for beating Reimu in VS Mode has her mention the fight Reimu lost against Watatsuki no Yorihime during ''Manga/SilentSinnerInBlue''.
** Reimu's victory quote against Yachie in Versus Mode notes that a flying tortoise brings back a "distant memory". She's referring to Genjii, the flying turtle she used as a mount all the way back in the PC-98 Era.[[note]]In the untranslated dialogue, Reimu uses the word δΊ€ (kame), which refers to both turtles and tortoises without distinction.[[/note]]
''Manga/SilentSinnerInBlue''.


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* MythologyGag: Reimu's victory quote against Yachie in Versus Mode notes that a flying tortoise brings back a "distant memory". She's referring to Genjii, the flying turtle she used as a mount all the way back in the PC-98 Era.[[note]]In the untranslated dialogue, Reimu uses the word δΊ€ (kame), which refers to both turtles and tortoises without distinction.[[/note]]
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Reworked the whole thing once more after I realized a "herself" repetition. Now the spoilers can use present tense without resulting in clashing grammar.


* GambitPileup: Once the market causes the land to go ownerless, everyone else is trying to either solve the incident, or exploit it to advance personal goals. The three rival families of the Animal Realm are the main players, each of them intending to take over Gensokyo while trying to prevent each other from doing the same. [[spoiler:As it turns out, Zanmu sent spies to all three families and got them to screw each other over so she could take over both Gensokyo ''and'' the Animal Realm in order to PreventTheWar. However, Zanmu herself would then find herself OutGambitted by Suika, thanks to the latter tipping Reimu off into encountering Zanmu prematurely and throwing a wrench in the whole plan as a result]].

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* GambitPileup: Once the market causes the land to go ownerless, everyone else is trying to either solve the incident, or exploit it to advance personal goals. The three rival families of the Animal Realm are the main players, each of them intending to take over Gensokyo while trying to prevent each other from doing the same. [[spoiler:As it turns out, Zanmu had sent spies to all three families and got in order to manipulate them to screw into screwing each other over so she could over, setting her up to take over both Gensokyo ''and'' the Animal Realm in order to PreventTheWar. However, Zanmu herself would then find herself goes on to get OutGambitted by Suika, thanks to the latter tipping Reimu off into encountering Zanmu prematurely and throwing prematurely, which throws a wrench in the whole plan as a result]].plan]].
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The reason it was in past tense was for consistency with the part about how she "sent" spies (which granted, happened before the game started). I'm using a "would" sentence now to make it feel more natural without reinstating the original edit.


* GambitPileup: Once the market causes the land to go ownerless, everyone else is trying to either solve the incident, or exploit it to advance personal goals. The three rival families of the Animal Realm are the main players, each of them intending to take over Gensokyo while trying to prevent each other from doing the same. [[spoiler:As it turns out, Zanmu sent spies to all three families and got them to screw each other over so she could take over both Gensokyo ''and'' the Animal Realm in order to PreventTheWar. However, Zanmu herself gets OutGambitted by Suika, who tips Reimu off into encountering Zanmu prematurely, throwing a wrench in the whole plan]].

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* GambitPileup: Once the market causes the land to go ownerless, everyone else is trying to either solve the incident, or exploit it to advance personal goals. The three rival families of the Animal Realm are the main players, each of them intending to take over Gensokyo while trying to prevent each other from doing the same. [[spoiler:As it turns out, Zanmu sent spies to all three families and got them to screw each other over so she could take over both Gensokyo ''and'' the Animal Realm in order to PreventTheWar. However, Zanmu herself gets would then find herself OutGambitted by Suika, who tips thanks to the latter tipping Reimu off into encountering Zanmu prematurely, prematurely and throwing a wrench in the whole plan]].plan as a result]].
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Examples should be in mostly present tense.


* GambitPileup: Once the market causes the land to go ownerless, everyone else is trying to either solve the incident, or exploit it to advance personal goals. The three rival families of the Animal Realm are the main players, each of them intending to take over Gensokyo while trying to prevent each other from doing the same. [[spoiler:As it turns out, Zanmu sent spies to all three families and got them to screw each other over so she could take over both Gensokyo ''and'' the Animal Realm in order to PreventTheWar. However, Zanmu herself got OutGambitted by Suika, who tipped Reimu off into encountering Zanmu prematurely, throwing a wrench in the whole plan]].

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* GambitPileup: Once the market causes the land to go ownerless, everyone else is trying to either solve the incident, or exploit it to advance personal goals. The three rival families of the Animal Realm are the main players, each of them intending to take over Gensokyo while trying to prevent each other from doing the same. [[spoiler:As it turns out, Zanmu sent spies to all three families and got them to screw each other over so she could take over both Gensokyo ''and'' the Animal Realm in order to PreventTheWar. However, Zanmu herself got gets OutGambitted by Suika, who tipped tips Reimu off into encountering Zanmu prematurely, throwing a wrench in the whole plan]].
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Added example(s)

Added DiffLines:

* GambitPileup: Once the market causes the land to go ownerless, everyone else is trying to either solve the incident, or exploit it to advance personal goals. The three rival families of the Animal Realm are the main players, each of them intending to take over Gensokyo while trying to prevent each other from doing the same. [[spoiler:As it turns out, Zanmu sent spies to all three families and got them to screw each other over so she could take over both Gensokyo ''and'' the Animal Realm in order to PreventTheWar. However, Zanmu herself got OutGambitted by Suika, who tipped Reimu off into encountering Zanmu prematurely, throwing a wrench in the whole plan]].
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Chained Sinkhole.


* NoTitle: The [[https://youtu.be/D1EdRbBwXQs?si=uOusqka_5AYsuDvn two]] [[https://youtu.be/YfKz_J5ueOY?si=B-DgyOOyrI7bH7s0 themes]] that play during story dialogue before the fight starts aren't listed in the [[SoundTest Music Room]] for unknown reasons, nor are they named anywhere else in the game.

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* NoTitle: The [[https://youtu.be/D1EdRbBwXQs?si=uOusqka_5AYsuDvn two]] be/D1EdRbBwXQs The]] two [[https://youtu.be/YfKz_J5ueOY?si=B-DgyOOyrI7bH7s0 themes]] that play during story dialogue before the fight starts aren't listed in the [[SoundTest Music Room]] for unknown reasons, nor are they named anywhere else in the game.
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None


* NoTitle: The two themes that play during story dialogue before the fight starts aren't listed in the [[SoundTest Music Room]] for unknown reasons, nor are they named anywhere else in the game.

to:

* NoTitle: The two themes [[https://youtu.be/D1EdRbBwXQs?si=uOusqka_5AYsuDvn two]] [[https://youtu.be/YfKz_J5ueOY?si=B-DgyOOyrI7bH7s0 themes]] that play during story dialogue before the fight starts aren't listed in the [[SoundTest Music Room]] for unknown reasons, nor are they named anywhere else in the game.
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None


* PostEndGameContent: [[SubvertedTrope Subverted]]. [[https://touhou-project.news/news/8892/ The main menu screenshot shown when the game was announced]] featured a "Story Mode" and an "Extra Story", but there is no Extra Story in the released game.

to:

* PostEndGameContent: [[SubvertedTrope Subverted]]. [[https://touhou-project.news/news/8892/ The main menu screenshot shown when the game was announced]] featured a "Story Mode" and an "Extra Story", but there is no Extra Story in the released game. [[spoiler:While the final boss, Zanmu Nippaku, does have a dedicated story mode route, in this case it serves as the concluding chapter in the story rather than a post-story event.]]

Added: 508

Changed: 151

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Added example(s)


* ContinuityNod: Seiran's dialogue for beating Reimu in VS Mode has her mention the fight Reimu lost against Watatsuki no Yorihime during ''Manga/SilentSinnerInBlue''.

to:

* ContinuityNod: ContinuityNod:
**
Seiran's dialogue for beating Reimu in VS Mode has her mention the fight Reimu lost against Watatsuki no Yorihime during ''Manga/SilentSinnerInBlue''. ''Manga/SilentSinnerInBlue''.
** Reimu's victory quote against Yachie in Versus Mode notes that a flying tortoise brings back a "distant memory". She's referring to Genjii, the flying turtle she used as a mount all the way back in the PC-98 Era.[[note]]In the untranslated dialogue, Reimu uses the word δΊ€ (kame), which refers to both turtles and tortoises without distinction.[[/note]]
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None


* FormulaBreakingEpisode: Like [[VideoGame/TouhouKaeidzukaPhantasmagoriaOfFlowerView the ninth game]] before it, this game broke away from the scrolling shooter tradition the main series firmly committed to since the late PC-98 Era, to instead revisit the versus shmup format first seen in [[VideoGame/TouhouYumejikuuPhantasmagoriaOfDimDream the third game]] and put yet another new spin on it.

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* FormulaBreakingEpisode: Like [[VideoGame/TouhouKaeidzukaPhantasmagoriaOfFlowerView the ninth game]] before it, this game broke breaks away from the scrolling shooter tradition the main series firmly committed to since the late PC-98 Era, to instead revisit the versus shmup format first seen in [[VideoGame/TouhouYumejikuuPhantasmagoriaOfDimDream the third game]] and put yet another new spin on it.
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Added example(s)

Added DiffLines:

* FormulaBreakingEpisode: Like [[VideoGame/TouhouKaeidzukaPhantasmagoriaOfFlowerView the ninth game]] before it, this game broke away from the scrolling shooter tradition the main series firmly committed to since the late PC-98 Era, to instead revisit the versus shmup format first seen in [[VideoGame/TouhouYumejikuuPhantasmagoriaOfDimDream the third game]] and put yet another new spin on it.
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None

Added DiffLines:

* TheReveal: After years of the circumstances being left a mystery, this game '''finally''' establishes an explanation for [[spoiler:the existence of both Hell and Former Hell: after Zanmu became a significant figure within the hierarchy of Hell, she found that the system the onis had developed was aging and inefficient in several ways, leading to her suggesting they move Hell to a new location so they could start over with a more efficient system]].
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added example(s)

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* MagicMissileStorm: Seiran seems to have taken a page from Marisa's book, as her shot is a barrage of missiles.
* NoTitle: The two themes that play during story dialogue before the fight starts aren't listed in the [[SoundTest Music Room]] for unknown reasons, nor are they named anywhere else in the game.

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spelling/grammar fix(es), added example(s)


* BreakingOldTrends: This is the first mainline game in the series where former Stage 1 bosses are playable (Nazrin and Seiran) and where a former EX-stage boss in the Windows Era are playable (Mamizou, Ran, and Saki).

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* BreakingOldTrends: This is the first mainline game in the series where former Stage 1 bosses are playable (Nazrin and Seiran) and where a former EX-stage boss bosses in the Windows Era are playable (Mamizou, Ran, and Saki).


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* {{Engrish}}: Zanmu's theme is called "''Kingdam'' of nothingness". It was fixed in the FanTranslation. This is a particularly odd example because ZUN had previously spelled that same word correctly in the title of the game ''[[VideoGame/TouhouKanjudenLegacyOfLunaticKingdom Legacy of Lunatic Kingdom]]''.


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* PostEndGameContent: [[SubvertedTrope Subverted]]. [[https://touhou-project.news/news/8892/ The main menu screenshot shown when the game was announced]] featured a "Story Mode" and an "Extra Story", but there is no Extra Story in the released game.
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None


* ShoutOut: If Sanae defeats Yuuma, she may comment that the latter resembles a Minidemon from [[Francise/DragonQuest "the national RPG"]].

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* ShoutOut: If Sanae defeats Yuuma, she may comment that the latter resembles a Minidemon from [[Francise/DragonQuest [[Franchise/DragonQuest "the national RPG"]].
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None

Added DiffLines:

* ShoutOut: If Sanae defeats Yuuma, she may comment that the latter resembles a Minidemon from [[Francise/DragonQuest "the national RPG"]].
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None


* ColorCodedForYourConvenience: The character select screen gives everyone a different colored background depending on their role in the story:

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* ColorCodedForYourConvenience: ColourCodedForYourConvenience: The character select screen gives everyone a different colored background depending on their role in the story:
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None

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* ColorCodedForYourConvenience: The character select screen gives everyone a different colored background depending on their role in the story:
** Blue: Heroines (Reimu, Marisa, Sanae, Ran)
** Green: Kiketsu Family (Yachie and Biten)
** Red: Keiga Family (Saki and Enoko)
** Purple: Gouyoku Alliance (Yuuma and Chiyari)
** Orange: [[BigBad Zanmu]]
** Gray: Other major characters (Suika, Hisami)
** Pink: Returning side characters (Rin, Nazrin, Mamizou, Seiran, Aunn, Tsukasa)
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* BigBadWannabe: The three known Animal Realm leaders (Yachie, Saki, and Toutetsu) have aims to conquer Gensokyo, but ultimately are outsmarted by Zanmu and fail to acquire anything.

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* BigBadWannabe: The BigBadEnsemble: You've got the three known Animal Realm leaders (Yachie, Saki, and Toutetsu) have all with aims to conquer Gensokyo, but ultimately are outsmarted by Tsukasa running around stirring up conflict for her own ends and various others choosing to involve themselves in the incident. [[spoiler:Ultimately subverted as Zanmu and manipulates things so they all fail to acquire anything.anything]].

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* UselessUsefulSpell: In single-player, sending a Lv 4 boss attack is completely useless, as the enemy bosses will never realistically be defeated by dealing damage to them. A lv 3 will also restore your barrier like a Lv 4 while taking less time to charge and using less meter. And while a Lv 4 does cause a higher amount of progress to the next Boss Attack it can often cause the enemy to simultaneously send an EX and a Boss attack in later stages, making things harder for the player having to deal with both at once. Lv 3 attacks will also usually trigger the next boss' attack regardless, but avoid these overlaps. This is averted in multiplayer, where the mechanics more resemble the previous vs Danmaku games and lv 4 attacks are useful, if risky.
** Even with characters like Chiyari, who can realistically defeat the AI with damage, they achieve this through spamming their Lv 3/EX attacks, not Lv 4/Boss attacks.

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* UselessUsefulSpell: UselessUsefulSpell:
**
In single-player, sending a Lv 4 boss attack is completely useless, as the enemy bosses will never realistically be defeated by dealing damage to them. A lv 3 will also restore your barrier like a Lv 4 while taking less time to charge and using less meter. And while a Lv 4 does cause a higher amount of progress to the next Boss Attack it can often cause the enemy to simultaneously send an EX and a Boss attack in later stages, making things harder for the player having to deal with both at once. Lv 3 attacks will also usually trigger the next boss' attack regardless, but avoid these overlaps. This is averted in multiplayer, where the mechanics more resemble the previous vs Danmaku games and lv 4 attacks are useful, if risky.
**
Even with characters like Chiyari, who can realistically defeat the AI with damage, they achieve this through spamming their Lv 3/EX attacks, not Lv 4/Boss attacks.attacks.
** Averted in multiplayer, where the mechanics more closely resemble the previous vs Danmaku games and lv 4 attacks are useful, if risky.

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* {{Leitmotif}}: Played with. There seems to be some sort of priority system with music. Most of the time, a generic early/mid/late game theme will play. Some characters, such as Tsukasa and Ran, will never have their themes play during story mode. Some, like Sanae, will only have it play once. Others seem to have high priority, like Mamizou and the three new beast underlings, with their themes playing regardless of stage. Yuuma's theme in particular is strange, as it over-rides even the final boss theme... but her theme doesn't play when she appears on Stage 4. In Vs mode, a random character in the game's theme will play, making this the only way to hear many character's themes.
** In addition, some characters--like Sanae and Nazrin--forgo their usual themes for stage themes and Ran's theme isn't even associated with her stage, but Yukari's (though Ran does appear as a midboss here). This game also marks the first time stage themes are officially used as themes associated with that character. Particularly notable for Tsukasa, as her theme is just a slight arrange of "The Long-Awaited Oumagatoki"[[note]]the stage 5 theme of Unconnected Marketeers[[/note]], meanwhile a character like Tewi was given her own theme back in Phanstasmagoria of Flower View.

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* {{Leitmotif}}: {{Leitmotif}}:
**
Played with. There seems to be some sort of priority system with music. Most of the time, a generic early/mid/late game theme will play. Some characters, such as Tsukasa and Ran, will never have their themes play during story mode. Some, like Sanae, will only have it play once. Others seem to have high priority, like Mamizou and the three new beast underlings, with their themes playing regardless of stage. Yuuma's theme in particular is strange, as it over-rides even the final boss theme... but her theme doesn't play when she appears on Stage 4. In Vs mode, a random character in the game's theme will play, making this the only way to hear many character's themes.
** In addition, some Some characters--like Sanae and Nazrin--forgo their usual themes for stage themes and Ran's theme isn't even associated with her stage, but Yukari's (though Ran does appear as a midboss here). This game also marks the first time stage themes are officially used as themes associated with that character. Particularly notable for Tsukasa, as her theme is just a slight arrange of "The Long-Awaited Oumagatoki"[[note]]the stage 5 theme of Unconnected Marketeers[[/note]], meanwhile a character like Tewi was given her own theme back in Phanstasmagoria of Flower View.

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