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finding verifiable quote


-> All the crosses are marked I.N.R.I. It's Latin for ''did not do the research'.
-->--''[=PC=] Gamer''


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-> All ->''"You can't get away from the crosses are marked I.N.R.I. It's Latin for ''did not do fact that this is a religious game which lets you ''mind control Jesus Christ and make him punch people in the research'.
-->--''[=PC=] Gamer''

face''."''
-->-- ''Magazine/PCGamer'', "[[https://www.pcgamer.com/crap-shoot-the-you-testament/ Crapshoot]]"

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Having an entire example spoilered out doesn't look very good


* AdaptationInducedPlotHole: [[spoiler:Since there's no Judas, the PlayerCharacter is the one who betrays Jesus to the Sanhedrin, despite having shown nothing but complete loyalty to Jesus (in cutscenes, at least) during the story.]]

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* AdaptationInducedPlotHole: [[spoiler:Since Since there's no Judas, [[spoiler:Judas]], the PlayerCharacter is the one who betrays [[spoiler:betrays Jesus to the Sanhedrin, despite having shown nothing but complete loyalty to Jesus (in cutscenes, at least) during the story.]]
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moving to YMMV


* ObviousBeta: Of the late beta sort - playable, but clearly wonky, and never receiving proper quality assurance testing. The creator himself said he rarely plays his own games when he's "done" with them; it's pretty obvious that this includes not doing any playtesting.

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* AdaptedOut: ''Every single one'' of Jesus' followers from the Gospels except for John.

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* AdaptedOut: AdaptedOut:
**
''Every single one'' of Jesus' followers from the Gospels except for John.John.
** In ''Making of a Prophet'', the player character replaces Abu Bakr and Ali. This is especially ballsy given the importance they have in the history of Islam after Muhammad's death and the Sunni - Shia split.
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* PunBasedTitle: ''The You Testament'' is an adaptation of [[Literature/TheBible the New Testament]] that gives Jesus an additional disciple who is meant to represent you, the player.
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Critical Research Failure is a disambiguation page


-> All the crosses are marked I.N.R.I. It's Latin for ''[[CriticalResearchFailure did not do the research]]'.

to:

-> All the crosses are marked I.N.R.I. It's Latin for ''[[CriticalResearchFailure did ''did not do the research]]'.research'.
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** The various early antagonists towards Islam in ''Making of a Prophet'' are condensed into the CompositeCharacter of 'Amr ibn Hisham, leading to a lot of them being represented a lot worse than they were in reality. For example, the Meccan general Khalid ibn al-Walid was by all accounts a FatherToHisMen who even eventually converted to Islam to spare further bloodshed, but in this game his big victory over the Muslim army is given to the completely unsympathetic 'Amr.

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** The various early antagonists towards Islam in ''Making of a Prophet'' are condensed into the CompositeCharacter of 'Amr ibn Hisham, leading to a lot of them being represented a lot worse than they were in reality. For example, the Meccan general Khalid ibn al-Walid was by all accounts from both sides a FatherToHisMen who even eventually converted to Islam to spare further bloodshed, but in this game his big victory over the Muslim army is given to the completely unsympathetic 'Amr.
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Compare with Dickie's other game ''VideoGame/HardTime'' made with similar technology, but about life in prison.

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Compare with Dickie's other game games, ''VideoGame/HardTime'' and ''VideoGame/WrestlingMpire'', both made with similar technology, but about life in prison.technology.
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* HistoricalHeroUpgrade: Because the games tend to [[BlackAndWhiteMorality heavily simplify the moral issues at play]], the various historical figures are often in a weird spot of being both more heroic ''and'' more villainous than their real counterparts depending on the scene.
** In the Qu'ran, Muhammed fully endorsed going to war with Mecca, and did so in a guerrilla way by targeting trade routes in an attempt to starve the city of resources. In ''Making of a Prophet'', he is initially against the idea, and needs to be convinced by the leader of Medina that war is a necessity for their survival. It also goes straight to the Battle Of Badr, skipping the guerrilla warfare that led up to it.
* HistoricalVillainUpgrade: Continuing on from the above...
** The various early antagonists towards Islam in ''Making of a Prophet'' are condensed into the CompositeCharacter of 'Amr ibn Hisham, leading to a lot of them being represented a lot worse than they were in reality. For example, the Meccan general Khalid ibn al-Walid was by all accounts a FatherToHisMen who even eventually converted to Islam to spare further bloodshed, but in this game his big victory over the Muslim army is given to the completely unsympathetic 'Amr.
** 'Amr himself in reality was described positively by his own tribesmen, with the more negative descriptions understandably coming from the followers of Muhammed. This nuance is erased in the game, where he is essentially Muhammed's evil rival.

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Replaced ZCE with examples from now-defunct Critical Research Failure


* ArtisticLicenseReligion: [=MDickie=]'s understanding of Christianity and Islam is... ''unconventional'', to put it mildly.

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* ArtisticLicenseReligion: [=MDickie=]'s understanding ArtisticLicenseReligion:
** Most
of the gameplay mechanics revolve around [=MDickie's=] terminal inability to understand how Christianity is different from an incredibly garbled ThemeParkVersion of Hinduism.
** In the first few minutes of his Let's Play of the game, General Ironicus discovers a citation claiming the dialog is from Matthew 17:28--a Bible verse that doesn't even exist[[note]]Matthew 17 has only 27 verses[[/note]]. This pretty much sets the tone for the entire game.
** When all of Israel gets flooded halfway through the game
and Islam is... ''unconventional'', your character asks Jesus if God sent the flood to put it mildly.punish the people, Jesus responds with "Do you really believe that God would send a flood? God has NEVER punished ANYONE for ANYTHING!". Apparently, TheGreatFlood and [[FireAndBrimstoneHell Hell]] don't exist in [=MDickie's=] version of Christianity.
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typo


* SphereEyes: Contrasting with [=MDickie=]'s earlier games where the eyes where just part of the characters' face textures, here they're separately animated orbs that have a disturbing habit of bulging outwards and retracting.

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* SphereEyes: Contrasting with [=MDickie=]'s earlier games where the eyes where were just part of the characters' face textures, here they're separately animated orbs that have a disturbing habit of bulging outwards and retracting.
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* SphereEyes: Contrasting with [=MDickie=]'s earlier games where the eyes where just part of the characters' face textures, here they're separately animated orbs that have a disturbing habit of bulging outwards and retracting.
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* ArtisticLicenseReligion: [=MDickie=]'s understanding of Christianity is... ''unconventional'', to put it mildly.

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* ArtisticLicenseReligion: [=MDickie=]'s understanding of Christianity and Islam is... ''unconventional'', to put it mildly.
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* ArtisticLicenseReligion: [=MDickie=]'s understanding of Christianity is... ''unconventional'', to put it mildly.
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* UnwinnableByMistake:

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* UnwinnableByMistake:UnintentionallyUnwinnable:

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* FinalDeath: A rare example happening to the PlayerCharacter - when you die, the game ''erases your save file''. That's about as final as it gets, folks.


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* {{Permadeath}}: When you die, the game erases your save file.
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Not really relevant


* ArtisticLicenseHistory: [=MDickie=] just generally played fast and loose with both history and religion in both games, but the real crowner would have to be the crucifixions in the second game. In his LetsPlay, Daeren acknowledges that it's ''just barely'' plausible that they might have still been carrying out crucifixions, but then he takes a closer look at the crosses: ''every one of them'' bears a sign that reads "INRI". INRI is short for a phrase which translates in English to "Jesus of Nazareth, King of the Jews". In other words, this should've appeared on only one cross in the first game (guess). In the LetsPlay, this discovery causes [[SanitySlippage a massive freakout in both Daeren and his character]].

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* ArtisticLicenseHistory: [=MDickie=] just generally played fast and loose with both history and religion in both games, but the real crowner would have to be the crucifixions in the second game. In his LetsPlay, Daeren acknowledges that it's ''just barely'' plausible that they might have still been carrying out crucifixions, but then he takes a closer look at the crosses: ''every one of them'' bears a sign that reads "INRI". INRI is short for a phrase which translates in English to "Jesus of Nazareth, King of the Jews". In other words, this should've appeared on only one cross in the first game (guess). In the LetsPlay, this discovery causes [[SanitySlippage a massive freakout in both Daeren and his character]].
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None


Although ''The You Testament'' was meant to be [=MDickie=]'s last game, he eventually changed his mind and made a MissionPackSequel called ''Making of a Prophet'', where the player follows Muhammad as he founds the religion of Islam. In 2018, the game was remade in 2D for mobile devices, under the title ''The You Testament: The 2D Coming''.

to:

Although ''The You Testament'' was meant to be [=MDickie=]'s last game, he eventually changed his mind and made a MissionPackSequel called ''Making of a Prophet'', where the player follows Muhammad as he founds the religion of Islam. In 2018, in celebration of the original game's 10th anniversary, the game was remade in 2D for mobile devices, under the title ''The You Testament: The 2D Coming''.

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Although ''The You Testament'' was meant to be [=MDickie=]'s last game, he eventually changed his mind and made a MissionPackSequel called ''Making of a Prophet'', where the player follows Muhammad as he founds the religion of Islam. Compare with Dickie's other game ''VideoGame/HardTime'' made with similar technology, but about life in prison.

to:

Although ''The You Testament'' was meant to be [=MDickie=]'s last game, he eventually changed his mind and made a MissionPackSequel called ''Making of a Prophet'', where the player follows Muhammad as he founds the religion of Islam. In 2018, the game was remade in 2D for mobile devices, under the title ''The You Testament: The 2D Coming''.

Compare with Dickie's other game ''VideoGame/HardTime'' made with similar technology, but about life in prison.

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-> All the crosses are marked I.N.R.I. It's Latin for 'DidNotDoTheResearch'.

to:

-> All the crosses are marked I.N.R.I. It's Latin for 'DidNotDoTheResearch'.''[[CriticalResearchFailure did not do the research]]'.

Changed: 11

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-> All the crosses are marked I.N.R.I. It's Latin for 'Did Not Do the Research'.

to:

-> All the crosses are marked I.N.R.I. It's Latin for 'Did Not Do the Research'.'DidNotDoTheResearch'.



''The You Testament'' is a [[WhatIf speculative history]] video game by indie developer Mat Dickie, better known by his username [=MDickie=]. The player takes the role of a disciple of Jesus Christ, who [[BeenThereShapedHistory follows his teacher]] through a [[ArtisticLicenseReligion loose retelling]] of the life of Jesus as detailed in [[Literature/TheFourGospels the New Testament]].

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''The You Testament'' is a 2008 [[WhatIf speculative history]] video game by indie developer Mat Dickie, better known by his username [=MDickie=]. The player takes the role of a disciple of Jesus Christ, who [[BeenThereShapedHistory follows his teacher]] through a [[ArtisticLicenseReligion loose retelling]] of the life of Jesus as detailed in [[Literature/TheFourGospels the New Testament]].
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Although ''The You Testament'' was meant to be [=MDickie=]'s last game, he eventually changed his mind and made a MissionPackSequel called ''Making of a Prophet'', where the player follows Muhammad as he founds the religion of Islam.

to:

Although ''The You Testament'' was meant to be [=MDickie=]'s last game, he eventually changed his mind and made a MissionPackSequel called ''Making of a Prophet'', where the player follows Muhammad as he founds the religion of Islam. Compare with Dickie's other game ''VideoGame/HardTime'' made with similar technology, but about life in prison.

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don't link Darth Wiki on main pages. Lets Play is not a trope and shouldn't be listed as one. don't do trope slashing. do correct Example Indentaion


* BookEnds: You meet your first disciple at the end of the story in the same spot you met Jesus in at the beginning. It's even funnier if the random character generator makes your disciple [[HeelFaceTurn a Roman soldier]].
** Also, in ''The Making of a Prophet'', you meet Arjuna, your protégé, in the same spot you met Muhammad in the beginning. [[spoiler:Arjuna also seems to look exactly like Muhammad if he were a kid]].
* BreakingTheFourthWall[=/=][[spoiler:PaintingTheMedium]]: If you hang around with Jesus long enough, He will eventually teach you the skill that lets you see the world as it really is. [[spoiler:This translates to playing the game in wireframe mode.]]

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* BookEnds: BookEnds:
**
You meet your first disciple at the end of the story in the same spot you met Jesus in at the beginning. It's even funnier if the random character generator makes your disciple [[HeelFaceTurn a Roman soldier]].
** Also, in In ''The Making of a Prophet'', you meet Arjuna, your protégé, in the same spot you met Muhammad in the beginning. [[spoiler:Arjuna also seems to look exactly like Muhammad if he were a kid]].
* BreakingTheFourthWall[=/=][[spoiler:PaintingTheMedium]]: BreakingTheFourthWall: If you hang around with Jesus long enough, He will eventually teach you the skill that lets you see the world as it really is. [[spoiler:This translates to playing the game in wireframe mode.]]



* CompositeCharacter: WordOfGod states that the main character in ''The Making of a Prophet'' takes the place of both Abu Bakr and Muhammad's son-in-law Ali [[EnforcedTrope in order to drive the story along]].

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* CompositeCharacter: CompositeCharacter:
**
WordOfGod states that the main character in ''The Making of a Prophet'' takes the place of both Abu Bakr and Muhammad's son-in-law Ali [[EnforcedTrope in order to drive the story along]].



* FissionMailed: In the original game, after [[spoiler:Jesus resurrects Lazarus, the player keels over and dies for no reason, complete with the requisite FadeToWhite, after which Jesus resurrects you]]. To make things even more confusing, [[spoiler:Jesus collapsed and seemed very weak after resurrecting Lazarus, but He seems in perfect health after bringing back the player. At least, unless the script glitches, as it is prone to doing - then you may end up being resurrected and lectured to by a ''comatose'' Jesus.]]

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* FissionMailed: FissionMailed:
**
In the original game, after [[spoiler:Jesus resurrects Lazarus, the player keels over and dies for no reason, complete with the requisite FadeToWhite, after which Jesus resurrects you]]. To make things even more confusing, [[spoiler:Jesus collapsed and seemed very weak after resurrecting Lazarus, but He seems in perfect health after bringing back the player. At least, unless the script glitches, as it is prone to doing - then you may end up being resurrected and lectured to by a ''comatose'' Jesus.]]



* DarthWiki/IdiotProgramming: Among other gems, the "exit program" function works by ''deliberately crashing the game''.



* LazyArtist: As a lot of elements were reused from the first game, this was inevitable for ''Making of a Prophet'', in particular with "INRI" on all the crosses. From a coding standpoint, most of both of these games are recycled from elements found in previous Dickie games, such as his wrestling game or his prison simulator.
** The map screen from ''Making of a Prophet'' is a smaller rearrangement of the Holy Land from ''The You Testament'', and the objective marker is still a cross.
* LetsPlay: General Ironicus (with some help from LetsPlay/ChipCheezum) [=LP'd=] [[http://lparchive.org/The-You-Testament/ The You Testament: Fuck MDickie Edition]] (a mod he made replacing most of the textures with random ones from various sources for a completely absurd experience). This would inspire fellow [[Website/SomethingAwful goon]] Daeren to go on to Let's Play [[http://lparchive.org/The-You-Testament-2/ the sequel.]]

to:

* LazyArtist: LazyArtist:
** From a coding standpoint, most of both of these games are recycled from elements found in previous Dickie games, such as his wrestling game or his prison simulator.
**
As a lot of elements were reused from the first game, this was inevitable for ''Making of a Prophet'', in particular with "INRI" on all the crosses. From a coding standpoint, most of both of these games are recycled from elements found in previous Dickie games, such as his wrestling game or his prison simulator.
**
The map screen from ''Making of a Prophet'' is a smaller rearrangement of the Holy Land from ''The You Testament'', and the objective marker is still a cross.
* LetsPlay: General Ironicus (with some help from LetsPlay/ChipCheezum) [=LP'd=] [[http://lparchive.org/The-You-Testament/ The You Testament: Fuck MDickie Edition]] (a mod he made replacing most of the textures with random ones from various sources for a completely absurd experience). This would inspire fellow [[Website/SomethingAwful goon]] Daeren to go on to Let's Play [[http://lparchive.org/The-You-Testament-2/ the sequel.]]
cross.



* MagiBabble: ''The You Testament'' is overflowing with pop new-wave references to various mystical philosophies and one amazing line is when Jesus heals you. "No problem! I'll just realign your molecular structure!"

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* MagiBabble: MagiBabble:
**
''The You Testament'' is overflowing with pop new-wave references to various mystical philosophies and one amazing line is when Jesus heals you. "No problem! I'll just realign your molecular structure!"



* MediumAwareness: Bizarrely, both Muhammed and Jesus seem to be aware that they're in a video game, because they're able to see their own subtitles, they can turn on wireframe mode to make you "see the world as it really is!" and make allusions to the words of Heaven being the very text the game is coded upon.
** And for Muhammed, in combination with WordOfGod, he mentions how Allah would read from the records of each and every person on Judgment Day. Those records? ''The Data-File for the characters''.

to:

* MediumAwareness: MediumAwareness:
**
Bizarrely, both Muhammed and Jesus seem to be aware that they're in a video game, because they're able to see their own subtitles, they can turn on wireframe mode to make you "see the world as it really is!" and make allusions to the words of Heaven being the very text the game is coded upon.
** And for Muhammed, in combination with with, [[{{Pun}} that's right]], WordOfGod, he mentions how Allah would read from the records of each and every person on Judgment Day. Those records? ''The Data-File for the characters''.



* RidiculouslyAverageGuy[=/=]CompositeCharacter: Your character is basically every incidental person from the Bible who encounters Jesus and learns a lesson without necessarily becoming a dedicated follower. This occasionally requires that the story be mangled out of shape so that some random guy fits.



* UnwinnableByMistake: A number of instances. If you make your character as small as possible, it's actually possible to get yourself stuck in a pool within the temple. As well, if you're hung on the cross along with Jesus and you're able to break free, Jesus dies as programmed and you're unable to continue with the story as is.

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* UnwinnableByMistake: A number of instances. UnwinnableByMistake:
**
If you make your character as small as possible, it's actually possible to get yourself stuck in a pool within the temple. As well, if temple.
** If
you're hung on the cross along with Jesus and you're able to break free, Jesus dies as programmed and you're unable to continue with the story as is.
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* PoliticallyCorrectHistory: Despite [=MDickie=] calling the game 'educational', ''The Making of a Prophet'' portrays Mohammad as a borderline-pacifist and disregards the fact that he willingly led several military campaigns in real life in order to make him more "virtuous".
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* LetsPlay: General Ironicus (with some help from ChipCheezum) [=LP'd=] [[http://lparchive.org/The-You-Testament/ The You Testament: Fuck MDickie Edition]] (a mod he made replacing most of the textures with random ones from various sources for a completely absurd experience). This would inspire fellow [[Website/SomethingAwful goon]] Daeren to go on to Let's Play [[http://lparchive.org/The-You-Testament-2/ the sequel.]]

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* LetsPlay: General Ironicus (with some help from ChipCheezum) LetsPlay/ChipCheezum) [=LP'd=] [[http://lparchive.org/The-You-Testament/ The You Testament: Fuck MDickie Edition]] (a mod he made replacing most of the textures with random ones from various sources for a completely absurd experience). This would inspire fellow [[Website/SomethingAwful goon]] Daeren to go on to Let's Play [[http://lparchive.org/The-You-Testament-2/ the sequel.]]
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None


* InvisibleWalls: Averted- you can walk right up to the skybox on which the horizon, mountains and sky are projected, giving the impression you are in a dome a la ''Film/TheTrumanShow''.

to:

* InvisibleWalls: InvisibleWall: Averted- you can walk right up to the skybox on which the horizon, mountains and sky are projected, giving the impression you are in a dome a la ''Film/TheTrumanShow''.
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None

Added DiffLines:

* InvisibleWalls: Averted- you can walk right up to the skybox on which the horizon, mountains and sky are projected, giving the impression you are in a dome a la ''Film/TheTrumanShow''.

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