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* ThirstyDesert: Onbu periodically crosses into desert biomes. Hazards found there include patches of scorching hot sand that can harm the beast when walked over and areas of intense heat that harm crop production. Additionally, the absolute lack of air humidity means that no water can be gathered through the air wells, which can grind farming to a halt unless you've set up cactus farms to get water that way. On the other hand, the harsh and arid conditions mean that the fungal plague can't grow there either, which means that no poisoned forests or spore clouds are found here and that this is the only biome with no air toxicity.
to:
* ThirstyDesert: Onbu periodically crosses into desert biomes. Hazards found there include patches of scorching hot sand that can harm the beast when walked over and areas of intense heat that harm crop production. Additionally, the absolute lack of air humidity means that no water can be gathered through the air wells, which can grind farming to a halt unless you've set up cactus farms to get water that way. On the other hand, the harsh and arid conditions mean that the fungal plague can't grow there either, which means that no poisoned forests or spore clouds are found here and that this is one of the only biome few biomes with no air toxicity.
Is there an issue? Send a MessageReason:
None
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* GeniusLoci: The aspect that makes this game unique: the village is a living creature that travels through biomes and thus alters conditions of life in the village and has a relationship with the villagers: either a benevolent, trusting one or a parasitic, exploitative one.
to:
* GeniusLoci: The aspect that makes this game unique: the village is a living creature that travels through biomes and thus alters conditions of life in the village and has a relationship with the villagers: villagers - either a benevolent, trusting one or a parasitic, exploitative one.
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* KarmaMeter: Building trust with the Onbu makes it more likely to obey your commands, choose paths, and keep your village going, while exploiting the Onbu hurts its trust and health.
to:
* KarmaMeter: Building trust with the Onbu makes it more likely to obey your commands, choose paths, and keep your village going, while exploiting the Onbu hurts its trust and health.health, and liable to ignore your orders entirely.
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* VideoGameCrueltyPunishment: Treating Onbu badly will cause him to ignore you, or even destroy your buildings. Also, if you do too much damage to him, he can die, making you lose.
to:
* VideoGameCrueltyPunishment: Treating Onbu badly will cause him to ignore you, or even destroy your buildings.buildings by periodically shaking its back. Also, if you do too much damage to him, he can die, making you lose.
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None
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''[[https://store.steampowered.com/app/1121640/The_Wandering_Village/ The Wandering Village]]'' is a 2022 city-building RTS game similar to many others: you gather resources, build homes, and put villagers to work in maintaining your civilization. Except there's one catch: your town is built on the back of a colossal creature called the Onbu, which is constantly on the move.
to:
''[[https://store.steampowered.com/app/1121640/The_Wandering_Village/ The Wandering Village]]'' is a 2022 city-building RTS game similar to many others: you gather resources, build homes, and put villagers to work in maintaining your civilization. Except there's one catch: your town is built on the back of a colossal creature called the Onbu, which is constantly on the move.
Developed and published by Stray Fawn Studio (''VideoGame/{{Niche}}''), the game was released in early access in September 2022.
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!!The following work contains examples of:
* AiRoulette: Onbu in some cases will have options between a path with a lot of vegetation and food, and another path where there is only desert and poisonous areas (or similar). Unless your bond is strong enough that he trusts your commands, he can choose the latter, even though it's likely not beneficial to your village and/or himself.
* DiskOneNuke: Rushing the Scavenger Hut allows players to start exploring places around Onbu. It's the fastest way to gain villagers to do tasks and gain resources without having to rely on harvesting wood and stone from Onbu's back.
* AiRoulette: Onbu in some cases will have options between a path with a lot of vegetation and food, and another path where there is only desert and poisonous areas (or similar). Unless your bond is strong enough that he trusts your commands, he can choose the latter, even though it's likely not beneficial to your village and/or himself.
* DiskOneNuke: Rushing the Scavenger Hut allows players to start exploring places around Onbu. It's the fastest way to gain villagers to do tasks and gain resources without having to rely on harvesting wood and stone from Onbu's back.
to:
*
*
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* {{Kaiju}}: The Onbu. It's big enough to build a village on.
to:
* {{Kaiju}}: The Onbu. It's Onbu is big enough to build a village on.
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* MobileCity: The titular town is built on the back of a giant Kaiju that trudges along the landscape, fleeing an apocalyptic plague of spores that left most of the land barren. As it travels, it encounters different biomes and climates affect the resources available to the village and the conditions that it must deal with.
* ShoutOut: The aesthetics and mechanics of the game are inspired by ''Manga/NausicaaOfTheValleyOfTheWind''. Visually, the huts, the villagers' clothes, and some of the backgrounds are similar to elements of that manga, as is the overall backstory of nomads pushed out of their homelands by poison spores. Mechanically, Onbu will occasionally walk through "jungle" biomes where poison spores proliferate, and if they land on your settlement your villagers have to burn them off, similar to the precautions taken by villages in ''Nausicaa''. The larger theme of adapting to a poisonous world and trying to live in symbiosis with strange creatures is also common to both works. Even the name of the creature, Onbu, is similar to the giant pillbug-like Ohmu from ''Nausicaa''.
* ShoutOut: The aesthetics and mechanics of the game are inspired by ''Manga/NausicaaOfTheValleyOfTheWind''. Visually, the huts, the villagers' clothes, and some of the backgrounds are similar to elements of that manga, as is the overall backstory of nomads pushed out of their homelands by poison spores. Mechanically, Onbu will occasionally walk through "jungle" biomes where poison spores proliferate, and if they land on your settlement your villagers have to burn them off, similar to the precautions taken by villages in ''Nausicaa''. The larger theme of adapting to a poisonous world and trying to live in symbiosis with strange creatures is also common to both works. Even the name of the creature, Onbu, is similar to the giant pillbug-like Ohmu from ''Nausicaa''.
to:
* MobileCity: The titular town is built on the back of a giant Kaiju that trudges along the landscape, fleeing an apocalyptic plague of spores that left most of the land barren. As it travels, it encounters different biomes and climates that affect the resources available to the village and the conditions that it must deal with.
* ShoutOut: The aesthetics and mechanics of the game are inspired by ''Manga/NausicaaOfTheValleyOfTheWind''. Visually, the huts, the villagers' clothes, and some of the backgrounds are similar to elements of that manga, as is the overall backstory of nomads pushed out of their homelands by poison spores. Mechanically, Onbu will occasionally walk through "jungle" biomes where poison spores proliferate, and if they land on your settlement your villagers have to burn them off, similar to the precautions taken by villages in''Nausicaa''.''Nausicaä''. The larger theme of adapting to a poisonous world and trying to live in symbiosis with strange creatures is also common to both works. Even the name of the creature, Onbu, is similar to the giant pillbug-like Ohmu from ''Nausicaa''.''Nausicaä''.
* ShoutOut: The aesthetics and mechanics of the game are inspired by ''Manga/NausicaaOfTheValleyOfTheWind''. Visually, the huts, the villagers' clothes, and some of the backgrounds are similar to elements of that manga, as is the overall backstory of nomads pushed out of their homelands by poison spores. Mechanically, Onbu will occasionally walk through "jungle" biomes where poison spores proliferate, and if they land on your settlement your villagers have to burn them off, similar to the precautions taken by villages in
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* VertebrateWithExtraLimbs: The Onbu resembles a sauropod six legs.
to:
* VertebrateWithExtraLimbs: The Onbu resembles a sauropod with six legs.
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* ThirstyDesert: Onbu periodically crosses into desert biomes. Hazards found there include patches of scorching hot sand that can harm the beast when walked over and areas of intense heat that harm crop production. Additionally, the absolute lack of air humidity means that no water can be gathered through the air wells, which can grind farming to a halt unless you've set up cactus farms to get water that way. On the other hand, the harsh and arid conditions mean that the fungal plague can't grow there either, which means that no poisoned forests or spore clouds are found here and that this is the only biome with no air toxicity.
Is there an issue? Send a MessageReason:
None
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* MeaningfulName: In Japanese, "onbu" refers to giving someone a piggyback ride or, more generally, to carrying someone on your back.
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* FesteringFungus: The main antagonist of the game is a fungal plague that has made most of the land unlivable and can infect the Onbu as well. Clusters of fungal growths are encountered periodically, and release spores that will infect plants, villagers, and the Onbu alike. Villagers and the Onbu grow ill and risk death, although the huge beast can endure being infected for a lot longer than the comparatively frail villagers, while infected plants become covered in fungal gunk that will very quickly begin to spread to neighboring ones. Left unchecked, a single infected plant can lead to most of the available land being overrun within days.
to:
* FesteringFungus: The main antagonist of the game is a fungal plague that has made most of the land unlivable and can infect the Onbu as well. Clusters of fungal growths are encountered periodically, and release spores that will infect plants, villagers, and the Onbu alike. Villagers and the Onbu grow ill and risk death, although the huge beast can endure being infected for a lot longer than the comparatively frail villagers, while infected plants become covered in fungal gunk that will very quickly begin to spread to neighboring ones. Left unchecked, a single infected plant can lead to most of the available land Onbu's back being overrun within days.
Is there an issue? Send a MessageReason:
None
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* FesteringFungus: The main antagonist of the game is a fungal plague that has made most of the land unlivable and can infect the Onbu as well.
to:
* FesteringFungus: The main antagonist of the game is a fungal plague that has made most of the land unlivable and can infect the Onbu as well. Clusters of fungal growths are encountered periodically, and release spores that will infect plants, villagers, and the Onbu alike. Villagers and the Onbu grow ill and risk death, although the huge beast can endure being infected for a lot longer than the comparatively frail villagers, while infected plants become covered in fungal gunk that will very quickly begin to spread to neighboring ones. Left unchecked, a single infected plant can lead to most of the available land being overrun within days.
Is there an issue? Send a MessageReason:
None
* FungusHumongous: The plague is characterized by giant fungi in its advanced stages. Spore clouds, for instance, are represented on the map by clusters of immense toadstools.
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* ShoutOut:
** The aesthetics and even mechanics of the game are inspired by ''Manga/NausicaaOfTheValleyOfTheWind''. Visually, the huts, the villagers' clothes, and some of the backgrounds are similar to elements of that manga, as is the overall backstory of nomads pushed out of their homelands by poison spores. Mechanically, Onbu will occasionally walk through "jungle" biomes where poison spores proliferate, and if they land on your settlement your villagers have to burn them off, similar to the precautions taken by villages in ''Nausicaa''. The larger theme of adapting to a poisonous world and trying to live in symbiosis with strange creatures is also common to both works. Even the name of the creature, Onbu, is similar to the giant pillbug-like Ohmu from ''Nausicaa''.
* TurtleIsland: The Onbu's back is made of stone and soil and can be planted on to grow crops.
** The aesthetics and even mechanics of the game are inspired by ''Manga/NausicaaOfTheValleyOfTheWind''. Visually, the huts, the villagers' clothes, and some of the backgrounds are similar to elements of that manga, as is the overall backstory of nomads pushed out of their homelands by poison spores. Mechanically, Onbu will occasionally walk through "jungle" biomes where poison spores proliferate, and if they land on your settlement your villagers have to burn them off, similar to the precautions taken by villages in ''Nausicaa''. The larger theme of adapting to a poisonous world and trying to live in symbiosis with strange creatures is also common to both works. Even the name of the creature, Onbu, is similar to the giant pillbug-like Ohmu from ''Nausicaa''.
* TurtleIsland: The Onbu's back is made of stone and soil and can be planted on to grow crops.
to:
* ShoutOut:
**ShoutOut: The aesthetics and even mechanics of the game are inspired by ''Manga/NausicaaOfTheValleyOfTheWind''. Visually, the huts, the villagers' clothes, and some of the backgrounds are similar to elements of that manga, as is the overall backstory of nomads pushed out of their homelands by poison spores. Mechanically, Onbu will occasionally walk through "jungle" biomes where poison spores proliferate, and if they land on your settlement your villagers have to burn them off, similar to the precautions taken by villages in ''Nausicaa''. The larger theme of adapting to a poisonous world and trying to live in symbiosis with strange creatures is also common to both works. Even the name of the creature, Onbu, is similar to the giant pillbug-like Ohmu from ''Nausicaa''.
* TurtleIsland: The Onbu's back is made of stone andsoil soil. It starts the game covered in trees, bushes and rock formations, and can be planted on to grow crops.
**
* TurtleIsland: The Onbu's back is made of stone and
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* VertebrateWithExtraLimbs: The Onbu has six legs.
to:
* VertebrateWithExtraLimbs: The Onbu has resembles a sauropod six legs.
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* VertebrateWithExtraLimbs: The Onbu has six legs.
to:
* VertebrateWithExtraLimbs: The Onbu has six legs.legs.
----
----
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Traveling through different biomes, which affect the resources and conditions the village must deal with, both the villagers and the Onbu journey on ahead to escape the deadly spores that have consumed most of the land, leaving little livable terrain - terrain that includes the Onbu itself. As they travel onward in search of a better future, the player can choose to live in symbiosis with the Onbu and earn its trust - or exploit the creature for their own selfish ends.
to:
Traveling through different biomes, which affect the resources and conditions the village must deal with, both the villagers and the Onbu journey on ahead to escape the deadly spores that have consumed most of the land, leaving little livable terrain - -- terrain that includes the Onbu itself. As they travel onward in search of a better future, the player can choose to live in symbiosis with the Onbu and earn its trust - -- or exploit the creature for their own selfish ends.
----
----
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* FesteringFungus: The main antagonist of the game. It has made most of the land unlivable and can infect the Onbu as well.
to:
* FesteringFungus: The main antagonist of the game. It game is a fungal plague that has made most of the land unlivable and can infect the Onbu as well.
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* MobileCity: It's on the back of a giant Kaiju that trudges along the landscape.
to:
* MobileCity: It's The titular town is built on the back of a giant Kaiju that trudges along the landscape.landscape, fleeing an apocalyptic plague of spores that left most of the land barren. As it travels, it encounters different biomes and climates affect the resources available to the village and the conditions that it must deal with.
Is there an issue? Send a MessageReason:
None
* AiRoulette: Onbu in some cases will have options between a path with a lot of vegetation and food, and another path where there is only desert and poisonous areas (or similar). Unless your bond is strong enough that he trusts your commands, he can choose the latter, even though it's likely not beneficial to your village and/or himself.
Deleted line(s) 16 (click to see context) :
* RouletteAi: Onbu in some cases will have options between a path with a lot of vegetation and food, and another path where there is only desert and poisonous areas (or similar). He can choose the latter, even though it's likely not beneficial to your village.
Is there an issue? Send a MessageReason:
None
* RouletteAi: Onbu in some cases will have options between a path with a lot of vegetation and food, and another path where there is only desert and poisonous areas (or similar). He can choose the latter, even though it's likely not beneficial to your village.
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* TooDumbToLive: Onbu in many cases will have as options a path with a lot of vegetation and food, and another path where there is only desert and poisonous areas, and he will choose the most dangerous path that can end up killing him either from hunger or poisoning.
** Ironically enough, the desert is actually ''the safer option'' as desert biomes do not have any toxicity in the atmosphere. As long as the village is well-stocked with water, they can easily grow corn and tomatoes to keep the villagers well-fed.
** Ironically enough, the desert is actually ''the safer option'' as desert biomes do not have any toxicity in the atmosphere. As long as the village is well-stocked with water, they can easily grow corn and tomatoes to keep the villagers well-fed.
Is there an issue? Send a MessageReason:
None
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to:
* DiskOneNuke: Rushing the Scavenger Hut allows players to start exploring places around Onbu. It's the fastest way to gain villagers to do tasks and gain resources without having to rely on harvesting wood and stone from Onbu's back.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Ironically enough, the desert is actually ''the safer option'' as desert biomes do not have any toxicity in the atmosphere. As long as the village is well-stocked with water, they can easily grow corn and tomatoes to keep the villagers well-fed.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10 (click to see context) from:
* DomesticatedDinosaurs: The sauropod-like Onbu is similar to this, and the Hornblower building can even give it commands to rest, walk or run.
to:
* DomesticatedDinosaurs: The sauropod-like Onbu is similar to this, and the Hornblower building can even give it commands to rest, walk walk, or run.
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* KarmaMeter: Building trust with the Onbu makes it more likely to obey your commands, choose paths, and keep your village going while exploiting the Onbu hurts its trust and health.
to:
* KarmaMeter: Building trust with the Onbu makes it more likely to obey your commands, choose paths, and keep your village going going, while exploiting the Onbu hurts its trust and health.
Added DiffLines:
* ShoutOut:
** The aesthetics and even mechanics of the game are inspired by ''Manga/NausicaaOfTheValleyOfTheWind''. Visually, the huts, the villagers' clothes, and some of the backgrounds are similar to elements of that manga, as is the overall backstory of nomads pushed out of their homelands by poison spores. Mechanically, Onbu will occasionally walk through "jungle" biomes where poison spores proliferate, and if they land on your settlement your villagers have to burn them off, similar to the precautions taken by villages in ''Nausicaa''. The larger theme of adapting to a poisonous world and trying to live in symbiosis with strange creatures is also common to both works. Even the name of the creature, Onbu, is similar to the giant pillbug-like Ohmu from ''Nausicaa''.
** The aesthetics and even mechanics of the game are inspired by ''Manga/NausicaaOfTheValleyOfTheWind''. Visually, the huts, the villagers' clothes, and some of the backgrounds are similar to elements of that manga, as is the overall backstory of nomads pushed out of their homelands by poison spores. Mechanically, Onbu will occasionally walk through "jungle" biomes where poison spores proliferate, and if they land on your settlement your villagers have to burn them off, similar to the precautions taken by villages in ''Nausicaa''. The larger theme of adapting to a poisonous world and trying to live in symbiosis with strange creatures is also common to both works. Even the name of the creature, Onbu, is similar to the giant pillbug-like Ohmu from ''Nausicaa''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* TooDumbToLive: Onbu in many cases will have as options a path with a lot of vegetation and food, and another path where there is only desert and poisonous areas, and he will choose the most dangerous path that can end up killing him either from hunger or poisoning.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
Traveling through biomes, which affect the resources and conditions the village must deal with, both the villagers and the Onbu journey on ahead to escape the deadly spores that have consumed most of the land, leaving little livable terrain: terrain that includes the Onbu itself. As they travel onward in search of a better future, the player can choose to live in symbiosis with the Onbu and earn its trust-- or exploit the creature for their own selfish ends.
to:
Traveling through different biomes, which affect the resources and conditions the village must deal with, both the villagers and the Onbu journey on ahead to escape the deadly spores that have consumed most of the land, leaving little livable terrain: terrain - terrain that includes the Onbu itself. As they travel onward in search of a better future, the player can choose to live in symbiosis with the Onbu and earn its trust-- trust - or exploit the creature for their own selfish ends.
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* FesteringFungus: The main antagonist of the game. It has made most of the land unlivable, and can infect the Onbu as well.
* GeniusLoci: The aspect that makes this game unique: the village is a living creature that travels through biomes and thus alters conditions of life in the village, and has a relationship with the villagers: either a benevolent trusting one, or a parasitic, exploitative one.
* GeniusLoci: The aspect that makes this game unique: the village is a living creature that travels through biomes and thus alters conditions of life in the village, and has a relationship with the villagers: either a benevolent trusting one, or a parasitic, exploitative one.
to:
* FesteringFungus: The main antagonist of the game. It has made most of the land unlivable, unlivable and can infect the Onbu as well.
* GeniusLoci: The aspect that makes this game unique: the village is a living creature that travels through biomes and thus alters conditions of life in thevillage, village and has a relationship with the villagers: either a benevolent benevolent, trusting one, one or a parasitic, exploitative one.
* GeniusLoci: The aspect that makes this game unique: the village is a living creature that travels through biomes and thus alters conditions of life in the
Changed line(s) 14 (click to see context) from:
* KarmaMeter: Building trust on the Onbu makes it more likely to obey your commands, choose paths, and keep your village going, while exploiting the Onbu hurts its trust and health.
to:
* KarmaMeter: Building trust on with the Onbu makes it more likely to obey your commands, choose paths, and keep your village going, going while exploiting the Onbu hurts its trust and health.
Changed line(s) 16 (click to see context) from:
* TurtleIsland: The Onbu's back is made of stone and soil, and can be planted on to grow crops.
to:
* TurtleIsland: The Onbu's back is made of stone and soil, soil and can be planted on to grow crops.
Changed line(s) 18,19 (click to see context) from:
* VideoGameCrueltyPotential: On the other hand, you can exploit the Onbu for superior materials, drilling into its back for minerals and fertilizer or harvesting its blood for black pudding, which drains the Onbu's health and decreases its trust.
* VideoGameCrueltyPunishment: Treating Onbu badly will cause him to ignore you, or even destroy your buildings, Also, if you do too much damage to him, he can die, making you lose.
* VideoGameCrueltyPunishment: Treating Onbu badly will cause him to ignore you, or even destroy your buildings, Also, if you do too much damage to him, he can die, making you lose.
to:
* VideoGameCrueltyPotential: On the other hand, you can exploit the Onbu for superior materials, including drilling into its back for minerals and fertilizer or harvesting its blood for black pudding, which drains the Onbu's health and decreases its trust.
* VideoGameCrueltyPunishment: Treating Onbu badly will cause him to ignore you, or even destroy yourbuildings, buildings. Also, if you do too much damage to him, he can die, making you lose.
* VideoGameCrueltyPunishment: Treating Onbu badly will cause him to ignore you, or even destroy your
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None
Added DiffLines:
* VideoGameCrueltyPunishment: Treating Onbu badly will cause him to ignore you, or even destroy your buildings, Also, if you do too much damage to him, he can die, making you lose.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* GeniusLoci: The aspect that makes this game unique: the village is a living creature that travels through biomes and thus alters conditions of life in the village, and has a relationship with the villagers: either a benevolent trusting one, or a parasitic, exploitative one.
Added DiffLines:
* TurtleIsland: The Onbu's back is made of stone and soil, and can be planted on to grow crops.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10 (click to see context) from:
* FesteringFungus: The main antagonist of the game.
to:
* DomesticatedDinosaurs: The sauropod-like Onbu is similar to this, and the Hornblower building can even give it commands to rest, walk or run.
* FesteringFungus: The main antagonist of the game. It has made most of the land unlivable, and can infect the Onbu as well.
* FesteringFungus: The main antagonist of the game. It has made most of the land unlivable, and can infect the Onbu as well.
Changed line(s) 12 (click to see context) from:
* VideoGameKindnessPotential: You can care for the Onbu, giving it food, earning its trust, and ensuring it stays healthy and happy.
to:
* VideoGameKindnessPotential: KarmaMeter: Building trust on the Onbu makes it more likely to obey your commands, choose paths, and keep your village going, while exploiting the Onbu hurts its trust and health.
* MobileCity: It's on the back of a giant Kaiju that trudges along the landscape.
* VideoGameCaringPotential: You can care for the Onbu, giving it food, earning its trust, and ensuring it stays healthy and happy.
* MobileCity: It's on the back of a giant Kaiju that trudges along the landscape.
* VideoGameCaringPotential: You can care for the Onbu, giving it food, earning its trust, and ensuring it stays healthy and happy.
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Added DiffLines:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/screenshot_20220224_192703_chrome.jpg]]
[[caption-width-right:350:Living together is the only way.]]
''[[https://store.steampowered.com/app/1121640/The_Wandering_Village/ The Wandering Village]]'' is a 2022 city-building RTS game similar to many others: you gather resources, build homes, and put villagers to work in maintaining your civilization. Except there's one catch: your town is built on the back of a colossal creature called the Onbu, which is constantly on the move.
Traveling through biomes, which affect the resources and conditions the village must deal with, both the villagers and the Onbu journey on ahead to escape the deadly spores that have consumed most of the land, leaving little livable terrain: terrain that includes the Onbu itself. As they travel onward in search of a better future, the player can choose to live in symbiosis with the Onbu and earn its trust-- or exploit the creature for their own selfish ends.
!!The following work contains examples of:
* FesteringFungus: The main antagonist of the game.
* {{Kaiju}}: The Onbu. It's big enough to build a village on.
* VideoGameKindnessPotential: You can care for the Onbu, giving it food, earning its trust, and ensuring it stays healthy and happy.
* VideoGameCrueltyPotential: On the other hand, you can exploit the Onbu for superior materials, drilling into its back for minerals and fertilizer or harvesting its blood for black pudding, which drains the Onbu's health and decreases its trust.
* VertebrateWithExtraLimbs: The Onbu has six legs.
[[caption-width-right:350:Living together is the only way.]]
''[[https://store.steampowered.com/app/1121640/The_Wandering_Village/ The Wandering Village]]'' is a 2022 city-building RTS game similar to many others: you gather resources, build homes, and put villagers to work in maintaining your civilization. Except there's one catch: your town is built on the back of a colossal creature called the Onbu, which is constantly on the move.
Traveling through biomes, which affect the resources and conditions the village must deal with, both the villagers and the Onbu journey on ahead to escape the deadly spores that have consumed most of the land, leaving little livable terrain: terrain that includes the Onbu itself. As they travel onward in search of a better future, the player can choose to live in symbiosis with the Onbu and earn its trust-- or exploit the creature for their own selfish ends.
!!The following work contains examples of:
* FesteringFungus: The main antagonist of the game.
* {{Kaiju}}: The Onbu. It's big enough to build a village on.
* VideoGameKindnessPotential: You can care for the Onbu, giving it food, earning its trust, and ensuring it stays healthy and happy.
* VideoGameCrueltyPotential: On the other hand, you can exploit the Onbu for superior materials, drilling into its back for minerals and fertilizer or harvesting its blood for black pudding, which drains the Onbu's health and decreases its trust.
* VertebrateWithExtraLimbs: The Onbu has six legs.