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History VideoGame / TheSakabashiraGame

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The game has several [[UsefulNotes/{{Japan}} Japanese]] references, with the title of the game itself referring to a folk belief about wooden structures in Japan, and it refers to reversing the vertical direction of a tree from its original direction of growth when using it to make a pillar in a wooden building.

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The game has several [[UsefulNotes/{{Japan}} Japanese]] references, with the title of the game itself referring to [[https://en.wikipedia.org/wiki/Sakabashira a folk belief belief]] about wooden structures in Japan, and it refers to reversing the vertical direction of a tree from its original direction of growth when using it to make a pillar in a wooden building.
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* StationaryEnemy: Some of the demons are stuck in one spot and you have to get past them when their eyes are closed.

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** Evan Ending: Evan is sent back to the real world, where he visits his sister's grave, intending to kill himself too. Meanwhile Alex goes back to the beginning of the game with no recollection of what happened.

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** Evan Ending: Evan is sent back to the real world, where he visits his sister's grave, intending to kill himself too.too to reunite with her after repenting. Meanwhile Alex goes back to the beginning of the game with no recollection of what happened.


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* NothingButSkulls: Human skulls that belong to past players are scattered everywhere in the game.
* NotTheFirstVictim: The aforementioned human skulls reveal this is not the first game to occur.


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* SomeoneHasToDie: Near the end, The Host introduces a ritual where one of the participants has to die so the others can continue.

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