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Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the UsefulNotes/SegaGenesis. Like the UsefulNotes/{{PlayStation}} and UsefulNotes/SegaSaturn [[VideoGame/TheLostWorldJurassicPark version]], it was also developed by Appaloosa Interactive and released in 1997. Players assume the role of a nameless hunter (but at least going by his sprite he may be based off of Roland Tembo from the movie) contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode[[note]]Unlock this one using the password CIVILWAR[[/note]].

to:

Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the UsefulNotes/SegaGenesis. Platform/SegaGenesis. Like the UsefulNotes/{{PlayStation}} Platform/{{PlayStation}} and UsefulNotes/SegaSaturn Platform/SegaSaturn [[VideoGame/TheLostWorldJurassicPark version]], it was also developed by Appaloosa Interactive and released in 1997. Players assume the role of a nameless hunter (but at least going by his sprite he may be based off of Roland Tembo from the movie) contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode[[note]]Unlock this one using the password CIVILWAR[[/note]].
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* ExplodingBarrels: There are many of these (coloured brown), but they are at times mixed in with [[AlwaysCheckBehindTheChair identical barrels which don't explode on destruction but contain ammo and health crates instead]]. So it's worth always carefully destroying them at a distance, to avoid getting hurt, and with a controlled trigger finger to protect the possible valuable contents.

to:

* ExplodingBarrels: There are many of these (coloured brown), but they are at times mixed in with [[AlwaysCheckBehindTheChair identical barrels which don't explode on destruction but contain ammo and health crates instead]]. So it's worth always carefully destroying them at a distance, to avoid getting hurt, and with a controlled trigger finger to protect the possible possibly valuable contents.
Is there an issue? Send a MessageReason:
None


* CorporateWarfare: It's never stated which entities have hired the two opposing factions of bounty hunters (the player character's contact is simply referred to as "HQ"), but given the plots of the two works the game is based on ([[Literature/TheLostWorld1995 the novel pits an independent group of researchers but who have former ties with [=InGen=] against marauders working for [=BioSyn=]]], while [[Film/TheLostWorldJurassicPark the movie has two different factions of [=InGen=] in opposition]], it stands to reason that they are probably meant to be [=InGen=] vs [=BioSyn=] which would make this trope applicable.

to:

* CorporateWarfare: It's never stated which entities have hired the two opposing factions of bounty hunters (the player character's contact is simply referred to as "HQ"), but given the plots of the two works the game is based on ([[Literature/TheLostWorld1995 the novel pits an independent group of researchers but who have former ties with [=InGen=] against marauders working for [=BioSyn=]]], while [[Film/TheLostWorldJurassicPark the movie has two different factions of [=InGen=] in opposition]], opposition]]), it stands to reason that they are probably meant to be [=InGen=] vs [=BioSyn=] which would make this trope applicable.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ExplodingBarrels: There are many of these (coloured brown), but they are at times mixed in with [[AlwaysCheckBehindTheChair identical barrels which don't explode on destruction but contain ammo and health crates instead]]. So it's worth always carefully destroying them at a distance, to avoid getting hurt, and with a controlled trigger finger to protect the possible valuable contents.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShotgunsAreJustBetter: The shotgun is the go-to for most encounters requiring lethal force, has unlimited ammo and makes a very satisfying and convincing '''BOOM'''.
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* TrickBombs: The Gas Bomb Thrower [[InstantSedation can knock foes out]] and is useful in that it can be thrown behind you while you're being chased, unlike the grenade. It can also be used to extinguish fires.

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* TrickBombs: TrickBomb: The Gas Bomb Thrower [[InstantSedation can knock foes out]] and is useful in that it can be thrown behind you while you're being chased, unlike the grenade. It can also be used to extinguish fires.

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* KnockOutBombs: The Gas Bomb Thrower does this and is useful in that it can be thrown behind you while you're being chased, unlike the grenade. It can also be used to extinguish fires.

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* KnockOutBombs: The Gas Bomb Thrower does this and is useful in that it can be thrown behind you while %% I believe the weapons vary on InstantSedation adherence given the size of the enemy you're being chased, unlike the grenade. It can also be used to extinguish fires.using them against? Check in gameplay


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* TrickBombs: The Gas Bomb Thrower [[InstantSedation can knock foes out]] and is useful in that it can be thrown behind you while you're being chased, unlike the grenade. It can also be used to extinguish fires.

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Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the UsefulNotes/{{PlayStation}} and UsefulNotes/SegaSaturn [[VideoGame/TheLostWorldJurassicPark version]], it was also developed by Appaloosa Interactive and released in 1997. Players assume the role of a nameless hunter (but at least going by his sprite he may be based off of Roland Tembo from the movie) contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode[[note]]Unlock this one using the password CIVILWAR[[/note]].

to:

Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis.UsefulNotes/SegaGenesis. Like the UsefulNotes/{{PlayStation}} and UsefulNotes/SegaSaturn [[VideoGame/TheLostWorldJurassicPark version]], it was also developed by Appaloosa Interactive and released in 1997. Players assume the role of a nameless hunter (but at least going by his sprite he may be based off of Roland Tembo from the movie) contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode[[note]]Unlock this one using the password CIVILWAR[[/note]].



* BottomlessMagazines: Several of the default weapons, including the shotgun, tranquiliser and taser can be used indefinitely. Averted with the others; the assault rifle has a maximum capacity of 5 bursts and each pull of the trigger fires off a discrete burst. Likewise, the gas bombs, grenades and missiles must be all replenished with ammo crates.



* EscortMission: A vehicular variant in one mission where you're on foot and have to protect a slow moving transport truck.



* KnockOutBombs: The Gas Bomb Thrower does this and is useful in that it can be thrown behind you while you're being chased, unlike the grenade. It can also be used to extinguish fires.
* LandMineGoesClick: Averted, because these are classical video-gamey mines with very obvious tell-tale red lights. Grenades or other explosives must be used to safely clear them so that the player can traverse the area they are planted upon.



* SmallTaxonomyPools: Only six dinosaurs make the cut for this game: ''Tyrannosaurus Rex'', ''Velociraptor'', ''Dilophosaurus'', ''Triceratops'', ''Stegosaurus'' and ''Troodon''. The first five are of course paleontological celebrities (in no small part due to the parent franchise this game is a part of), while this may well be the first appearance of the latter in a video game. Justified due to the limitations of the hardware, which would make something gigantic like ''Brachiosaurus'' implausible to do justice to (albeit the ''T-Rex'' is given considerable scale in both the graphical viewpoints it appears in).



* UniversalDriversLicense: The hunter player characters are capable of operating a variety of off-road and marine vehicles ([[JustifiedTrope which makes sense given the geography of the Isla Sorna environment]]), including a dirtbike, an SUV, a hovercraft (which notably looks just like an aquatic version of the former vehicle), and a large transport truck.

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* UniversalDriversLicense: The hunter player characters are capable of operating a variety of off-road and marine vehicles ([[JustifiedTrope which makes sense given the geography of the Isla Sorna environment]]), including a dirtbike, an SUV, jeep, a hovercraft (which notably looks just like an aquatic version of the former vehicle), and a river raft, a large transport truck.truck and finally a helicopter.
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* UniversalDriversLicense: The hunter player characters are capable of driving a variety of off-road and marine vehicles ([[JustifiedTrope which makes sense given the geography of the Isla Sorna environment]]), including a dirtbike, an SUV, a hovercraft (which notably looks just like an aquatic version of the former vehicle), and a large transport truck.

to:

* UniversalDriversLicense: The hunter player characters are capable of driving operating a variety of off-road and marine vehicles ([[JustifiedTrope which makes sense given the geography of the Isla Sorna environment]]), including a dirtbike, an SUV, a hovercraft (which notably looks just like an aquatic version of the former vehicle), and a large transport truck.
Is there an issue? Send a MessageReason:
None


* CorporateWarfare: It's never stated which entities have hired the two opposing factions of bounty hunters (the player character's contact is simply referred to as "HQ"), but given the plot of the two works it is based on ([[Literature/TheLostWorld1995 the novel pits an independent group of researchers but who have former ties with [=InGen=] against marauders working for [=BioSyn=]]], while [[Film/TheLostWorldJurassicPark the movie has two different factions of [=InGen=] in opposition]], it stands to reason that they are probably meant to be [=InGen=] vs [=BioSyn=] which would make this trope applicable.

to:

* CorporateWarfare: It's never stated which entities have hired the two opposing factions of bounty hunters (the player character's contact is simply referred to as "HQ"), but given the plot plots of the two works it the game is based on ([[Literature/TheLostWorld1995 the novel pits an independent group of researchers but who have former ties with [=InGen=] against marauders working for [=BioSyn=]]], while [[Film/TheLostWorldJurassicPark the movie has two different factions of [=InGen=] in opposition]], it stands to reason that they are probably meant to be [=InGen=] vs [=BioSyn=] which would make this trope applicable.
Is there an issue? Send a MessageReason:
None


* CorporateWarfare: It's never stated which entities have hired the two opposing factions of bounty hunters (the player character's contact is simply referred to as "HQ"), but given the plot of the two works it is based on ([[Literature/TheLostWorldJurassicPark the novel pits an independent group of researchers but who have former ties with [=InGen=] against marauders working for [=BioSyn=]]], while [[Film/TheLostWorldJurassicPark the movie has two different factions of [=InGen=] in opposition]], it stands to reason that they are probably meant to be [=InGen=] vs [=BioSyn=] which would make this trope applicable.

to:

* CorporateWarfare: It's never stated which entities have hired the two opposing factions of bounty hunters (the player character's contact is simply referred to as "HQ"), but given the plot of the two works it is based on ([[Literature/TheLostWorldJurassicPark ([[Literature/TheLostWorld1995 the novel pits an independent group of researchers but who have former ties with [=InGen=] against marauders working for [=BioSyn=]]], while [[Film/TheLostWorldJurassicPark the movie has two different factions of [=InGen=] in opposition]], it stands to reason that they are probably meant to be [=InGen=] vs [=BioSyn=] which would make this trope applicable.

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Changed: 2

Is there an issue? Send a MessageReason:
None


* CorporateWarfare: It's never stated which entities have hired the two opposing factions of bounty hunters (the player character's contact is simply referred to as "HQ"), but given the plot of the two works it is based on ([[Literature/TheLostWorldJurassicPark the novel pits an independent group of researchers but who have former ties with [=InGen=] against marauders working for [=BioSyn=]]], while [[Film/TheLostWorldJurassicPark the movie has two different factions of [=InGen=] in opposition]], it stands to reason that they are probably meant to be [=InGen=] vs [=BioSyn=] which would make this trope applicable.



* NoNameGiven: The player characters are this. In fact, not one person in the game is named.



* UniversalDriversLicense: The hunter player characters are capable of driving a variety of off-road and marine vehicles ([[JustifiedTrope which makes sense given the geography of the Isla Sorna environment), including a dirtbike, an SUV, a hovercraft (which notably looks just like an aquatic version of the former vehicle), and a large transport truck.

to:

* UniversalDriversLicense: The hunter player characters are capable of driving a variety of off-road and marine vehicles ([[JustifiedTrope which makes sense given the geography of the Isla Sorna environment), environment]]), including a dirtbike, an SUV, a hovercraft (which notably looks just like an aquatic version of the former vehicle), and a large transport truck.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UniversalDriversLicense: The hunter player characters are capable of driving a variety of off-road and marine vehicles ([[JustifiedTrope which makes sense given the geography of the Isla Sorna environment), including a dirtbike, an SUV, a hovercraft (which notably looks just like an aquatic version of the former vehicle), and a large transport truck.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CarChaseShootOut: One of the special 3D missions uses a motorcycle variation on the trope, with the player also having to contend with stampeding raptors.
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Added DiffLines:

* OneManArmy: Or Two Man Army if in co-op mode. The player characters will most assuredly mow down a ton of enemy hunters and dinosaurs (in the latter case, both lethally and non-lethally).
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Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the UsefulNotes/{{PlayStation}} and UsefulNotes/SegaSaturn version, it was also developed by Appaloosa Interactive and released in 1997. Players assume the role of a nameless hunter (but at least going by his sprite he may be based off of Roland Tembo from the movie) contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode[[note]]Unlock this one using the password CIVILWAR[[/note]].

to:

Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the UsefulNotes/{{PlayStation}} and UsefulNotes/SegaSaturn version, [[VideoGame/TheLostWorldJurassicPark version]], it was also developed by Appaloosa Interactive and released in 1997. Players assume the role of a nameless hunter (but at least going by his sprite he may be based off of Roland Tembo from the movie) contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode[[note]]Unlock this one using the password CIVILWAR[[/note]].
Is there an issue? Send a MessageReason:
None


Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the UsefulNotes/{{PlayStation}} and UsefulNotes/SegaSaturn version, it was also developed by Appaloosa Interactive and released in 1997. Players assume the role of a nameless hunter (but at least going by his sprite he may be based off of Roland Tembo from the movie) contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode.

to:

Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the UsefulNotes/{{PlayStation}} and UsefulNotes/SegaSaturn version, it was also developed by Appaloosa Interactive and released in 1997. Players assume the role of a nameless hunter (but at least going by his sprite he may be based off of Roland Tembo from the movie) contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode.
mode[[note]]Unlock this one using the password CIVILWAR[[/note]].
Is there an issue? Send a MessageReason:
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* GreatWhiteHunter: The player character is deployed to capture whatever dinosaurs he can, kill the ones he can't, and to repel the efforts of the rival faction to do the same.

to:

* GreatWhiteHunter: The player character is deployed to capture whatever dinosaurs he can, kill the (aggressive) ones he can't, and to repel the efforts of the rival faction to do the same.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GreatWhiteHunter: The player character is deployed to capture whatever dinosaurs he can, kill the ones he can't, and to repel the efforts of the rival faction to do the same.
Is there an issue? Send a MessageReason:
None


Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the UsefulNotes/{{PlayStation}} and UsefulNotes/SegaSaturn version, it was also developed by Appaloosa Interactive and released in 1997. Players assume the role of a nameless hunter contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode.

to:

Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the UsefulNotes/{{PlayStation}} and UsefulNotes/SegaSaturn version, it was also developed by Appaloosa Interactive and released in 1997. Players assume the role of a nameless hunter (but at least going by his sprite he may be based off of Roland Tembo from the movie) contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode.
Is there an issue? Send a MessageReason:
None


Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the UsefulNotes/{{PlayStation}} and UsefulNotes/SegaSaturn version, it was also developed by Appaloosa Interactive. Players assume the role of a nameless hunter contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode.

to:

Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the UsefulNotes/{{PlayStation}} and UsefulNotes/SegaSaturn version, it was also developed by Appaloosa Interactive.Interactive and released in 1997. Players assume the role of a nameless hunter contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode.
Is there an issue? Send a MessageReason:
None


Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the UsefulNotes/{{PlayStation}} and [[UsefulNotes/SegaSaturn]] version, it was also developed by Appaloosa Interactive. Players assume the role of a nameless hunter contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode.

to:

Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the UsefulNotes/{{PlayStation}} and [[UsefulNotes/SegaSaturn]] UsefulNotes/SegaSaturn version, it was also developed by Appaloosa Interactive. Players assume the role of a nameless hunter contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode.
Is there an issue? Send a MessageReason:
None


Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the [[UselfulNotes/SonyPlayStation]] version, it was also developed by Appaloosa Interactive. Players assume the role of a nameless hunter contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode.

to:

Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the [[UselfulNotes/SonyPlayStation]] UsefulNotes/{{PlayStation}} and [[UsefulNotes/SegaSaturn]] version, it was also developed by Appaloosa Interactive. Players assume the role of a nameless hunter contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode.
Is there an issue? Send a MessageReason:
None


Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the PlayStation version, it was also developed by Appaloosa Interactive. Players assume the role of a nameless hunter contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode.

to:

Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the PlayStation [[UselfulNotes/SonyPlayStation]] version, it was also developed by Appaloosa Interactive. Players assume the role of a nameless hunter contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode.
Is there an issue? Send a MessageReason:
If the PSX version can get it's own page, sure as hell this one gets one too!

Added DiffLines:

Another video game tie-in for the [[Film/TheLostWorldJurassicPark film of the same name]], for the Sega Genesis. Like the PlayStation version, it was also developed by Appaloosa Interactive. Players assume the role of a nameless hunter contracted to capture dinosaurs and conduct other missions on Isla Sorna, whilst also fighting off an army of rival hunters. The protagonist can uncover a veritable arsenal of weaponry (both lethal and non-lethal) to take on the dinosaur and human threats and also commandeer vehicles such as [=SUVs=] and hovercraft to negotiate the island. Most of the game is depicted in TopDownView, but there are also novel pseudo-3D sequences involving some sort of vehicular chase which pushed the system to the limit in its twilight years. The game can be played with a friend in CoOpMultiplayer or in a competitive deathmatch-style mode.

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!!This game contains examples of:

* CoOpMultiplayer: Two players can tackle the game's challenges by working together. This leads to the interesting setup where one can drive a vehicle and the other can ride shotgun.
* TopDownView: Most of the hub world and individual missions are played this way.
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