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Changed line(s) 248 (click to see context) from:
* DoppelgangerAttack: Yin can create duplicates during battle. Fortunately they have less HP and fewer attacks than the original. Unfortunately, they still have the attack with the 90% chance of inflicting Death. [[spoiler:Rixia manages to lose this ability when she joins you, both masked as Yin and as herself, probably because it would break the difficulty otherwise]].
to:
* DoppelgangerAttack: DoppelgangerAttack:
** Yin can create duplicates during battle. Fortunately they have less HP and fewer attacks than the original. Unfortunately, they still have the attack with the 90% chance of inflicting Death. [[spoiler:Rixia manages to lose this ability when she joins you, both masked as Yin and as herself, probably because it would break the difficulty otherwise]].
** Yin can create duplicates during battle. Fortunately they have less HP and fewer attacks than the original. Unfortunately, they still have the attack with the 90% chance of inflicting Death. [[spoiler:Rixia manages to lose this ability when she joins you, both masked as Yin and as herself, probably because it would break the difficulty otherwise]].
Changed line(s) 286 (click to see context) from:
* DuelingHackers: Tio and Jona versus [[OnlineAlias Kitty]]. Since the Orbal Network that functions as a rudimentary internet also provides the power to the computers and those computers are running the International Bank of Crossbell, the simple solution of unplugging the machines either from the network or entirely isn't really an option.
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* DuelingHackers: DuelingHackers:
** Tio and Jona versus [[OnlineAlias Kitty]]. Since the Orbal Network that functions as a rudimentary internet also provides the power to the computers and those computers are running the International Bank of Crossbell, the simple solution of unplugging the machines either from the network or entirely isn't really an option.
** Tio and Jona versus [[OnlineAlias Kitty]]. Since the Orbal Network that functions as a rudimentary internet also provides the power to the computers and those computers are running the International Bank of Crossbell, the simple solution of unplugging the machines either from the network or entirely isn't really an option.
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Changed line(s) 415 (click to see context) from:
* LandOfOneCity: Crossbell State does have some smaller towns and developments, they're all just exurbs of Crossbell City. Justified in-universe by the political situation that led to its existence in the first place and the fact that it's so small that there isn't really room for a second city.
to:
* LandOfOneCity: Crossbell State does have some smaller towns and developments, but they're all just exurbs of Crossbell City. Justified in-universe by the political situation that led to its existence in the first place and the fact that it's so small that there isn't really room for a second city.
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Changed line(s) 365 (click to see context) from:
* HauntedCastle: The Moon Temple appears this way when you first visit it, being haunted by undead spirits and demons. Once you clear it out, it's actually quite pleasant. The Sun Fort also comes off this way, being a largely ruined and monster-infested structure. [[spoiler:The D∴G Cult sets up shop in its depths, thus contributing to the atmosphere]].
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* HauntedCastle: HauntedCastle:
** The Moon Temple appears this way when you first visit it, being haunted by undead spirits and demons. Once you clear it out, it's actually quite pleasant. The Sun Fort also comes off this way, being a largely ruined and monster-infested structure. [[spoiler:The D∴G Cult sets up shop in its depths, thus contributing to the atmosphere]].
** The Moon Temple appears this way when you first visit it, being haunted by undead spirits and demons. Once you clear it out, it's actually quite pleasant. The Sun Fort also comes off this way, being a largely ruined and monster-infested structure. [[spoiler:The D∴G Cult sets up shop in its depths, thus contributing to the atmosphere]].
Changed line(s) 370,371 (click to see context) from:
* HeroOfAnotherStory: Even moreso than in ''Trails in the Sky''; Investigator Dudley, Arios [=MacLaine=], Wazy Hemisphere and the Seeker sisters all definitely feel like this and many join the party for a bit. Natch for Estelle & Joshua, too. [[spoiler:In fact, those two quite ''literally'' have another story going on in the background for a significant portion of the game, in the form of their search for Renne, which eventually intersects violently with the main plot]].
** Interestingly, ''most'' of these characters also join the party in ''Trails to Azure'', with Noel and Wazy acting as more or less permanent party members. [[spoiler:The Brights (now including Renne) also reappear in ''Azure'', and played major role in the Crossbell invasion]].
** Interestingly, ''most'' of these characters also join the party in ''Trails to Azure'', with Noel and Wazy acting as more or less permanent party members. [[spoiler:The Brights (now including Renne) also reappear in ''Azure'', and played major role in the Crossbell invasion]].
to:
* HeroOfAnotherStory: HeroOfAnotherStory:
** Even moreso than in ''Trails in the Sky''; Investigator Dudley, Arios [=MacLaine=], Wazy Hemisphere and the Seeker sisters all definitely feel like this and many join the party for a bit. Natch for Estelle & Joshua, too. [[spoiler:In fact, those two quite ''literally'' have another story going on in the background for a significant portion of the game, in the form of their search for Renne, which eventually intersects violently with the mainplot]].
**plot]]. Interestingly, ''most'' of these characters also join the party in ''Trails to Azure'', with Noel and Wazy acting as more or less permanent party members. [[spoiler:The Brights (now including Renne) also reappear in ''Azure'', and played major role in the Crossbell invasion]].
** Even moreso than in ''Trails in the Sky''; Investigator Dudley, Arios [=MacLaine=], Wazy Hemisphere and the Seeker sisters all definitely feel like this and many join the party for a bit. Natch for Estelle & Joshua, too. [[spoiler:In fact, those two quite ''literally'' have another story going on in the background for a significant portion of the game, in the form of their search for Renne, which eventually intersects violently with the main
**
Changed line(s) 394,395 (click to see context) from:
* InstantAIJustAddWater: [[spoiler:Pater-Mater was already intelligent, but by the end of ''Zero'' it's grown enough that it is able to choose to [[AIIsACrapshoot ignore what Renne tells it to do]] in favor of doing what Renne really ''wants'' but is too scared of rejection to contemplate]].
** In ''Azure'', [[spoiler:it even uses its newfound sentience to pull a HeroicSacrifice in order to protect Renne]].
** In ''Azure'', [[spoiler:it even uses its newfound sentience to pull a HeroicSacrifice in order to protect Renne]].
to:
* InstantAIJustAddWater: [[spoiler:Pater-Mater was already intelligent, but by the end of ''Zero'' it's grown enough that it is able to choose to [[AIIsACrapshoot ignore what Renne tells it to do]] in favor of doing what Renne really ''wants'' but is too scared of rejection to contemplate]].
**contemplate]]. In ''Azure'', [[spoiler:it even uses its newfound sentience to pull a HeroicSacrifice in order to protect Renne]].
**
Changed line(s) 409 (click to see context) from:
* JurisdictionFriction: The 1st Department of the Crossbell Police like to step in on all the interesting cases, to the annoyance of both the 2nd Department and the Special Support Section. This also exists between the Bracers Guild and the CSPD as a whole during the events of Zero. Both issues generally go away after the SSS proves themselves to the rest of the city and restore the faith of the people in their police.
to:
* JurisdictionFriction: JurisdictionFriction:
** The 1st Department of the Crossbell Police like to step in on all the interesting cases, to the annoyance of both the 2nd Department and the Special Support Section. This also exists between the Bracers Guild and the CSPD as a whole during the events of Zero. Both issues generally go away after the SSS proves themselves to the rest of the city and restore the faith of the people in their police.
** The 1st Department of the Crossbell Police like to step in on all the interesting cases, to the annoyance of both the 2nd Department and the Special Support Section. This also exists between the Bracers Guild and the CSPD as a whole during the events of Zero. Both issues generally go away after the SSS proves themselves to the rest of the city and restore the faith of the people in their police.
Changed line(s) 414 (click to see context) from:
* LandOfOneCity: Crossbell State does have some smaller towns and developments but mostly, it's Crossbell City. Justified in universe by the political situation that led to its existence in the first place and the fact that it's so small that there isn't really room for a second city.
to:
* LandOfOneCity: Crossbell State does have some smaller towns and developments but mostly, it's developments, they're all just exurbs of Crossbell City. Justified in universe in-universe by the political situation that led to its existence in the first place and the fact that it's so small that there isn't really room for a second city.
Changed line(s) 418,419 (click to see context) from:
* LateArrivalSpoiler: ''Azure'''s promotional materials have ''oodles'' of these for ''Zero'', especially concerning [[spoiler:Rixia and her actual skills and place in the world]]. Magazine promotional articles have also openly spoil many plot elements from ''Trails in the Sky SC''.
** [[DoubleSubversion Double Subverted]] by Lechter. The promotional materials for ''Zero'' and ''Azure'' didn't shy about revealing [[spoiler:his occupation and alignment]]; yet they keep their mouth shut when it comes to [[spoiler:his relationship with Kloe (which is half of the reason of his existence in the first place)]].
** [[DoubleSubversion Double Subverted]] by Lechter. The promotional materials for ''Zero'' and ''Azure'' didn't shy about revealing [[spoiler:his occupation and alignment]]; yet they keep their mouth shut when it comes to [[spoiler:his relationship with Kloe (which is half of the reason of his existence in the first place)]].
to:
* LateArrivalSpoiler: LateArrivalSpoiler:
** ''Azure'''s promotional materials have ''oodles'' of these for ''Zero'', especially concerning [[spoiler:Rixia and her actual skills and place in the world]]. Magazine promotional articles have also openly spoil many plot elements from ''Trails in the Sky SC''.
** [[DoubleSubversion Double Subverted]] by Lechter. The promotional materials for ''Zero'' and ''Azure'' didn't shy about revealing [[spoiler:his occupation and alignment]]; yet they keep their mouth shut when it comes to [[spoiler:his relationship with Kloe (which is half of the reasonof for his existence in the first place)]].
** ''Azure'''s promotional materials have ''oodles'' of these for ''Zero'', especially concerning [[spoiler:Rixia and her actual skills and place in the world]]. Magazine promotional articles have also openly spoil many plot elements from ''Trails in the Sky SC''.
** [[DoubleSubversion Double Subverted]] by Lechter. The promotional materials for ''Zero'' and ''Azure'' didn't shy about revealing [[spoiler:his occupation and alignment]]; yet they keep their mouth shut when it comes to [[spoiler:his relationship with Kloe (which is half of the reason
Changed line(s) 469 (click to see context) from:
* TheNicknamer: Randy likes coming up with nicknames: Mademois-Elie, Tio Tot, [=KeDo=], Jon-ster, Sulldier...
to:
* TheNicknamer: TheNicknamer:
** Randy likes coming up with nicknames: Mademois-Elie, Tio Tot, [=KeDo=], Jon-ster, Sulldier...
** Randy likes coming up with nicknames: Mademois-Elie, Tio Tot, [=KeDo=], Jon-ster, Sulldier...
Changed line(s) 501,502 (click to see context) from:
* PointOfNoReturn: Walking into [[spoiler:Marconi's secret vault]] in ''Zero'' functions as one of these, as afterwards you completely lose the ability to wander around freely. The game flat-out tells you this and to not proceed until you're sure you've done everything you want to.
** ''Azure'' mostly avoids this. You're led to think walking into the very same room will lead to this, but it's just a long PlotTunnel and you have free access to almost all of Crossbell State once TheVeryDefinitelyFinalDungeon appears. In fact, short of starting the FinalBoss, you're allowed to return to Crossbell at any time ''during'' the dungeon.
** ''Azure'' mostly avoids this. You're led to think walking into the very same room will lead to this, but it's just a long PlotTunnel and you have free access to almost all of Crossbell State once TheVeryDefinitelyFinalDungeon appears. In fact, short of starting the FinalBoss, you're allowed to return to Crossbell at any time ''during'' the dungeon.
to:
* PointOfNoReturn: PointOfNoReturn:
** Walking into [[spoiler:Marconi's secret vault]] in ''Zero'' functions as one of these, as afterwards you completely lose the ability to wander around freely. The game flat-out tells you this and to not proceed until you're sure you've done everything you want to.
** ''Azure'' mostly avoids this. You're led to think walking into the very same room will lead to this, but it's just a longPlotTunnel PlotTunnel, and you have end up with free access to almost all of Crossbell State once TheVeryDefinitelyFinalDungeon appears. In fact, short of starting the FinalBoss, you're allowed to return to Crossbell at any time ''during'' the dungeon.
** Walking into [[spoiler:Marconi's secret vault]] in ''Zero'' functions as one of these, as afterwards you completely lose the ability to wander around freely. The game flat-out tells you this and to not proceed until you're sure you've done everything you want to.
** ''Azure'' mostly avoids this. You're led to think walking into the very same room will lead to this, but it's just a long