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Reworked the describtion. No spoilers above the example line, please.


The Last Door is a horror/PuzzleGame hybrid set in 1890s Great Britain that puts the player in the shoes of Jeremiah Devitt, a man who's just received a strange and urgent letter from his old school pal, Anthony. When he reaches his friend's house, he finds everything in a very weird way: the house is seemingly deserted, spooky notes are scattered on the floor, and there's a murder of crows devouring... something in a very enthusiastically bloody way in the backyard. Obviously, Jeremiah has some questions and sets out to get to the bottom of this mystery. Using a traditional PointAndClickGame layout very much akin to any given LucasArts AdventureGame, you'll guide Jeremiah as he unravels the mystery of what's occurred and why.

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The Last Door is a horror/PuzzleGame hybrid an [[EpisodicGame episodic]] horror AdventureGame series set in 1890s Great Britain that puts the player in the shoes of Jeremiah Devitt, a man who's just received a strange and urgent letter from his old school pal, Anthony. When he reaches his friend's house, he finds everything in a very weird way: the house is seemingly deserted, spooky notes are scattered on the floor, and there's a murder of crows devouring... something in a very enthusiastically bloody way in the backyard. Obviously, Jeremiah has some questions and sets out to get to the bottom of this mystery. Using a traditional PointAndClickGame layout very much akin to any given LucasArts AdventureGame, you'll guide Jeremiah as he unravels the mystery of what's occurred and why.



Can be played [[https://thelastdoor.com/index.php/episodes here.]] Four chapters are available to play for free, while the fift will require a donation until the next chapter is released. In addition, a novella taking place as a distant prologue to the story (and some coupons) is available for free [[http://www.postudios.com/company/games/lastdoor/index.php by filling out a small form on the main page here.]] [[spoiler: It covers an Amazonian expedition by Anthony in 1886, which goes Very, Very wrong.]]

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Can The game can be brought through Steam or be played on its official website [[https://thelastdoor.com/index.php/episodes here.]] Four chapters are available to play for free, Currently, the first season, consisting of four episodes has been completed, while a second season of three episodes is currently in the fift will require a donation until the next chapter is released. In addition, a novella taking place as a distant prologue to the story (and some coupons) is available for free [[http://www.postudios.com/company/games/lastdoor/index.php by filling out a small form on the main page here.]] [[spoiler: It covers an Amazonian expedition by Anthony in 1886, which goes Very, Very wrong.]]
works.



* DreamingOfThingsToCome: [[spoiler:Dr. Wakefield]]’s dream about [[spoiler: meeting the man on crutches in an alley in the beginning of Chapter 5]] eventually comes true.

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* DreamingOfThingsToCome: [[spoiler:Dr. Wakefield]]’s Wakefield]]'s dream about [[spoiler: meeting the man on crutches in an alley in the beginning of Chapter 5]] eventually comes true.
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* IdiotBall: [=DeWitt=] and Wakefield continually walk into situations that most sane people would run screaming away from. While they have their reasons to push on, there's often the feeling that continuing on into that creepy, dark cave is a really bad idea, ButThouMust.

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* IdiotBall: [=DeWitt=] Devitt and Wakefield continually walk into situations that most sane people would run screaming away from. While they have their reasons to push on, there's often the feeling that continuing on into that creepy, dark cave is a really bad idea, ButThouMust.
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* SuddenDownerEnding: The Mr. Rabbit story in Chapter 2. It starts off as a lighthearted story in the tradition of Br'er Rabbit, with Mr. Rabbit tricking a wolf, a vulture, and a snake in order to keep them from eating him. [[spoiler:Then, in the middle of his getaway, Mr. Rabbit is abruptly killed by a human hunter. It mirrors how the interaction between {{Eldritch Abomination}}(s) and humans marks a sudden shift in the nature of human affairs.]]

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* SuddenDownerEnding: The An InUniverse example with the Mr. Rabbit story in Chapter 2. It starts off as a lighthearted story in the tradition of Br'er Rabbit, with Mr. Rabbit tricking a wolf, a vulture, and a snake in order to keep them from eating him. [[spoiler:Then, in the middle of his getaway, Mr. Rabbit is abruptly killed by a human hunter. It mirrors how the interaction between {{Eldritch Abomination}}(s) and humans marks a sudden shift in the nature of human affairs.]]
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* IdiotBall: [=DeWitt=] and Wakefield continually walk into situations that most sane people would run screaming away from. While they have their reasons to push on, there's often the feeling that continuing on into that creepy, dark cave is a really bad idea, ButThouMust.
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* WasOnceAMan:[[spoiler:Implied with the monster in chapter 6]].
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* TheWickerMan: Chapter 7 is a massive shout out to the classic film. Which makes it all the more creepy if you've actually seen the film, but have no choice but to press on.

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* StartsWithASuicide: The opening of Chapter 1 has the player guiding Anthony to pick up a rope, sling it over a rafter, climb up onto a chair...



* StartsWithASuicide: The opening of Chapter 1 has the player guiding Anthony to pick up a rope, sling it over a rafter, climb up onto a chair...



* TitleDrop: Found in the recording that Dr. Kaufmann discovers in Chapter 6 in [[spoiler: the Wright manor]]. “Primal terror is the key that we will use to open the Last Door.”

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* TitleDrop: Found in the recording that Dr. Kaufmann discovers in Chapter 6 in [[spoiler: the Wright manor]].6. “Primal terror is the key that we will use to open the Last Door.”
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* DreamingOfThingsToCome: [[spoiler:Dr. Wakefield]]’s dream about [[spoilers: meeting the man on crutches in an alley in the beginning of Chapter 5]] eventually comes true.

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* DreamingOfThingsToCome: [[spoiler:Dr. Wakefield]]’s dream about [[spoilers: [[spoiler: meeting the man on crutches in an alley in the beginning of Chapter 5]] eventually comes true.

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* BuriedAlive: This is what happened to [[spoiler: Baldwin’s victims.]]



* DreamingOfThingsToCome: [[spoiler:Dr. Wakefield]]’s dream about [[spoilers: meeting the man on crutches in an alley in the beginning of Chapter 5]] eventually comes true.



* ParentalAbandonment: A flashback shows that Devitt's father shipped him off to boarding school after his mother died, with the excuse that "a man of his stature cant be bothered to raise a little boy", and tells him to not bother writing home.



* SelfImmolation: [[spoiler: Father Ernest sets himself on fire with a dropped lantern in the end of Chapter 2.]]



* ParentalAbandonment: A flashback shows that Devitt's father shipped him off to boarding school after his mother died, with the excuse that "a man of his stature cant be bothered to raise a little boy", and tells him to not bother writing home.

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* ParentalAbandonment: A flashback shows that Devitt's father shipped him off to boarding school after his mother died, with TheDrunkenSailor: Fred, one of the excuse that "a man of his stature cant be bothered men Dr. Wakefield talks to raise a little boy", and tells him to not bother writing home.in the Fisherman’s Lodge in Chapter 6.


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* TitleDrop: Found in the recording that Dr. Kaufmann discovers in Chapter 6 in [[spoiler: the Wright manor]]. “Primal terror is the key that we will use to open the Last Door.”
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* ScareChord: There are many of these throughout the game.

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* ScareChord: There are many of these throughout the game. A notable example occurs when [[spoiler: Devitt finds the note saying 'Baldwin lies' in the missing patient's bed.]]
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* Scare Chord: There are many of these throughout the game.

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* Scare Chord: ScareChord: There are many of these throughout the game.
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* Scare Chord: There are many of these throughout the game.

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* BedlamHouse: The setting of Chapter 5, East Hill Mental Asylum.
* BoardingSchoolOfHorrors: The setting of Chapter 2. [[spoiler: Mainly due to the ritual performed by the Four Witnesses]]



** While wandering the sewers in London, you can hear the pleasant hummed tune of "Hush Little Baby." It's creepy in context, but it still sounds nice.

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** While wandering the sewers in London, you can hear the pleasant hummed tune of "Hush Little Baby." It's creepy in context, but it still sounds nice. [[spoiler: The singing is the spirit of a singer named Callie, who's body grew into the tree found in the sewers]]


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* [[StageMom Stage Dad]]: Seems to have been the case with the delusional Cattie's father, who forced her to endlessly rehearse and repeat her songs and dances, and became violent and abusive when she asked to play outside after an 8 hour day of practice. [[spoiler: Its implied she murdered him to put an end to it]]
* ParentalAbandonment: A flashback shows that Devitt's father shipped him off to boarding school after his mother died, with the excuse that "a man of his stature cant be bothered to raise a little boy", and tells him to not bother writing home.
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Fixed external link


Can be played [[http://thelastdoor.com/index.php/menu here.]] Four chapters are available to play for free, while the fift will require a donation until the next chapter is released. In addition, a novella taking place as a distant prologue to the story (and some coupons) is available for free [[http://www.postudios.com/company/games/lastdoor/index.php by filling out a small form on the main page here.]] [[spoiler: It covers an Amazonian expedition by Anthony in 1886, which goes Very, Very wrong.]]

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Can be played [[http://thelastdoor.[[https://thelastdoor.com/index.php/menu php/episodes here.]] Four chapters are available to play for free, while the fift will require a donation until the next chapter is released. In addition, a novella taking place as a distant prologue to the story (and some coupons) is available for free [[http://www.postudios.com/company/games/lastdoor/index.php by filling out a small form on the main page here.]] [[spoiler: It covers an Amazonian expedition by Anthony in 1886, which goes Very, Very wrong.]]
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Can be played [[http://thelastdoor.com/index.php/menu here.]] Three chapters are available to play for free, while the fourth will require a donation until the next chapter is released. In addition, a novella taking place as a distant prologue to the story (and some coupons) is available for free [[http://www.postudios.com/company/games/lastdoor/index.php by filling out a small form on the main page here.]] [[spoiler: It covers an Amazonian expedition by Anthony in 1886, which goes Very, Very wrong.]]

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Can be played [[http://thelastdoor.com/index.php/menu here.]] Three Four chapters are available to play for free, while the fourth fift will require a donation until the next chapter is released. In addition, a novella taking place as a distant prologue to the story (and some coupons) is available for free [[http://www.postudios.com/company/games/lastdoor/index.php by filling out a small form on the main page here.]] [[spoiler: It covers an Amazonian expedition by Anthony in 1886, which goes Very, Very wrong.]]
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* OpiumDen: One shows up near the end of chapter 5.
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**There's another, far creepier example [[spoiler: in chapter 5]]
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** The best example is where you find graffiti scribbled in blood at the top of the walls. And the Lady of the house is still on her bed dead from dehydration.... [[FridgeHorror Then you remember she was paralyzed and needed a servant to get her out of bed let alone scribble something.]]
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*** There is a note written by Anthony that suggests that [[he blinded the cat himself in his madness.]]

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*** There is a note written by Anthony that suggests that [[he [[spoiler: he blinded the cat himself in his madness.]]
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*** There is a note written by Anthony that suggests that [[he blinded the cat himself in his madness.]]

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Can be played [[http://thelastdoor.com/index.php/menu here.]] Three chapters are available to play for free, while the fourth will require a donation until the next chapter is released.

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Can be played [[http://thelastdoor.com/index.php/menu here.]] Three chapters are available to play for free, while the fourth will require a donation until the next chapter is released.
released. In addition, a novella taking place as a distant prologue to the story (and some coupons) is available for free [[http://www.postudios.com/company/games/lastdoor/index.php by filling out a small form on the main page here.]] [[spoiler: It covers an Amazonian expedition by Anthony in 1886, which goes Very, Very wrong.]]


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* PosthumousCharacter: Anthony Beechworth. While he does show up alive in the first game [[StartsWithASuicide long enough to kill himself]], we mostly learn of him and how he drives the plot after he dies. [[spoiler: Especially since The Five Arches short story prologue is from his point of view.]]


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* [[spoiler: RiverOfInsanity: Downplayed in The Five Arches, as they don't spend much time on the river; most of the story deals with them confronting [[ReligionOfEvil Far]], [[VisionQuest Far]] worse things.]]
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* GuideDangIt: The one and only use for the rolled-up music score in Chapter 3 isn't easily discerned: [[spoiler:you have to make Devitt blow through it at the feather in the cage.]]
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* EmptyPilesOfClothing: After comforting the nun at the window and watching her leave the room in Chapter 2, Devitt can find her abandoned clothes laying on the beach.
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* AmbiguouslyEvil: [[spoiler:The nuns. We never find out enough to know if they were in on Father Ernest's use of the patients or if he did it all under their noses.]]
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* ManChild: Cattie, an elderly woman who still dresses and acts as she did back when she was a child prodigy stage singer in the 1840s.

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* AnimalMotifs: To an extent. Crows (or ravens) appear to be a symbol for [[spoiler:whatever strange malevolent force the schoolboys and Father Ernest awoke when they "parted the veil"]].
** There's also the parable about a rabbit tricking its predators that alludes to something not quite explained yet.
* CatScare: Just once, so far. And unlike most examples of this, it was meaningfully connected with the plot. [[spoiler: See EyeScream .]]

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* AnimalMotifs: To an extent. Crows (or ravens) appear to be a symbol for [[spoiler:whatever strange malevolent force the schoolboys and Father Ernest awoke when they "parted the veil"]].
veil."]]
** There's also the parable about a rabbit tricking its predators that alludes to something not quite explained yet.
yet.
* BehindTheBlack: There are two instances (namely, [[spoiler:the crows tapping on the glass before breaking into the attic in Chapter 1, the circle of rabbits in Chapter 2]]) where Devitt ought to have been able to see the scary things approaching but apparently didn't react because they were concealed from the player by text boxes. The latter is somewhat justified by it being in a NightmareSequence.
* CatScare: Just once, so far. And unlike most examples of this, it was meaningfully connected with the plot. [[spoiler: See EyeScream .[[spoiler:See EyeScream.]]

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* SecretCircleOfSecrets: Shows up [[spoiler:at the end of chapter 3]], but there's hints of it in chapter 4[[spoiler: And may be related to the bunny scene in chapter 2]]. It doesn't help that this overlaps with the MindScrew stuff that's going on.

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* SecretCircleOfSecrets: Shows up [[spoiler:at the end of chapter 3]], but there's hints of it in chapter 4[[spoiler: And may be related to the bunny scene in chapter 2]]. It doesn't help that this overlaps with the MindScrew stuff that's going on. on.
* SinisterMinister: Father Ernest, though it eventually gets revealed that he became that way because of some pitiable circumstances.
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* AnachronismStew: The "Impossible Love" segment is done in the style of an early silent film melodrama, complete with intertitles and piano music. But the games take place in 1891, before films were ever long enough to warrant intertitle exposition and when such short moving pictures were still enough of a novelty that piano music had yet to be introduced to accompany the images.

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* AnachronismStew: The "Impossible Love" segment is done in the style of an early silent film melodrama, complete with intertitles and piano music. But the games take place in 1891, before films were ever long enough to warrant intertitle exposition and when such short moving pictures were still enough of a novelty in and of themselves that piano music had yet to be introduced to accompany the images.
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* AnachronismStew: The "Impossible Love" segment is done in the style of an early silent film melodrama, complete with intertitles and piano music. But the games take place in 1891, before films were ever long enough to warrant intertitle exposition and when such short moving pictures were still enough of a novelty that piano music had yet to be introduced to accompany the images.

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* GlowingEyesOfDoom[=/=]HellishPupils[=/=}BlackEyesOfEvil: All very good descriptions of The Eye of the Bird

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* GlowingEyesOfDoom[=/=]HellishPupils[=/=}BlackEyesOfEvil: GlowingEyesOfDoom[=/=]HellishPupils[=/=]BlackEyesOfEvil: All very good descriptions of The Eye of the BirdBird.
* HumansAreCthulhu: [[spoiler:The Mr. Rabbit story takes this approach with its SuddenDownerEnding. It serves as a microcosm of the overall plot of the series.]]



* SurrealHorror: There are numerous scenes that don't seem related to the main plot and feel like something out of a David Lynch film. [[spoiler:Particularly the Rabbit Scene]]. This and the fact that they don't have any explanation makes them even more haunting and disturbing.



* ThereAreNoTherapists: Averted; Devitt visits a therapist in Episode 2 in an attempt to get over seeing Anthony's dead body and all of the terrifying visions since.

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* SuddenDownerEnding: The Mr. Rabbit story in Chapter 2. It starts off as a lighthearted story in the tradition of Br'er Rabbit, with Mr. Rabbit tricking a wolf, a vulture, and a snake in order to keep them from eating him. [[spoiler:Then, in the middle of his getaway, Mr. Rabbit is abruptly killed by a human hunter. It mirrors how the interaction between {{Eldritch Abomination}}(s) and humans marks a sudden shift in the nature of human affairs.]]
* SurrealHorror: There are numerous scenes that don't seem related to the main plot and feel like something out of a Film/DavidLynch film. [[spoiler:Particularly the Rabbit Scene]]. This and the fact that they don't have any explanation makes them even more haunting and disturbing.
* ThereAreNoTherapists: Averted; Devitt visits a therapist in Episode 2 in an attempt to get over seeing Anthony's dead body and all of the terrifying visions since.since.
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