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''The King of Fighters '97'' is the fourth installment of ''Franchise/TheKingOfFighters'', released on July 28, 1997 for arcades and the Platform/NeoGeo.

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''The King of Fighters '97'' is the fourth installment of ''Franchise/TheKingOfFighters'', ''Franchise/TheKingOfFighters'' that was developed and published by Creator/{{SNK}}, released on July 28, 1997 for arcades and the Platform/NeoGeo.


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* TheCameo: Several SNK characters can randomly appear in the "Next Challenger" booth from the left side of the China stage. [[note]]With said cameos consisting of G-Mantle, Eiji Kisaragi, Sokaku Mochizuki, Heavy D!, Lucky Glauber, Brian Battler, Duck King, Ryuhaku Todoh, Sally, Elizabeth, Rodem, Tung Fu Rue, Jubei Yamada, Lee Pai Long, Bob Wilson, Rody Birts, Lenny Creston, [[VideoGame/TopHunterRoddyAndCathy Roddy, Cathy, and Captain Klapton]].[[/note]]
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''The King of Fighters '97'' is the fourth installment of ''Franchise/TheKingOfFighters'', released on July 28, 1997 for arcades and the UsefulNotes/NeoGeo.

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''The King of Fighters '97'' is the fourth installment of ''Franchise/TheKingOfFighters'', released on July 28, 1997 for arcades and the UsefulNotes/NeoGeo.
Platform/NeoGeo.
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* The Extra mode is based on ''KOF '95'', using the Art of Fighing guage that fills up when you take or block hits, and can be charged manually. You get the evasion dodge and the quick step, but lose access to most techniques in '''96'', like the Tech Grab.
* The Advanced mode is a new system that takes from ''KOF '96''. Your guage meter fills up whenever your attack connects to the opponent a la ''VideoGame/StreetFighterAlpha'', and completely filling it gives you a stock that can be spent for Super Move, Advanced mode's equivalent to Desperation Move. Additionally, you can use a stock to activate the MAX Mode; in this state, you can spend another to perform a stronger MAX Super Move.

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* The Extra mode is based on ''KOF '95'', using the Art of Fighing guage gauge that fills up when you take or block hits, and can be charged manually. You get the evasion dodge and the quick step, but lose access to most techniques in '''96'', like the Tech Grab.
* The Advanced mode is a new system that takes from ''KOF '96''. Your guage gauge meter fills up whenever your attack connects to the opponent a la ''VideoGame/StreetFighterAlpha'', and completely filling it gives you a stock that can be spent for Super Move, Advanced mode's equivalent to Desperation Move. Additionally, you can use a stock to activate the MAX Mode; in this state, you can spend another to perform a stronger MAX Super Move.

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* CanonImmigrant: Yuki, Kyo's girlfriend in the side materials, briefly appears as her first voiced role at the end of Three Sacred Treasures Team's ending. She is reprised by Tomoko Kojima who played her in the Drama CD adaptations.



* OffscreenTeleportation: After beating either Orochi Leona or Orochi Iori as a mid-boss, the battle stage is suddenly changed to the Altar of Orochi despite the cutscene before suggests this battle takes place shortly after. The game provides no explanation on how your team got there.



* PlayAsABoss: You can play as Orochi in the [=PlayStation=] version. This is notable because it's the first game where the port expanded the boss' moveset to become a proper player character, adding things like crounching animations that were not in the arcade version. This version of Orochi was later reused in ''[='98 UM=]''

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* PlayAsABoss: You can play as Orochi in the [=PlayStation=] version. This is notable because it's the first game where the port expanded the boss' moveset to become a proper player character, adding things like crounching animations that were not in the arcade version. This version of Orochi was later reused in ''[='98 UM=]''UM=]''.
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* PlayAsABoss: You can play as Orochi in the [=PlayStation=] version. This is notable because it's the first game where the port expanded the boss' moveset to become a proper player character, adding things like crounching animations that were not in the arcade version. This version of Orochi was later reused in ''[='98 UM=]''

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* EarlyInstallmentWeirdness: The first game with the Advanced Mode, it's also the only game where performing a Super MAX Move does not deactivate the MAX Mode. Because the Power Gauge here stacks up to 3 stocks, you can theoretically use MAX Super twice in a row, even if doing this is overkill considering how much damage they do in ''[='97=]''.



* LateArrivalSpoiler: Team New Faces actually being Team Orochi is treated as standard information nowadays by SNK. In subsequent appearances, they're even marketed as "Team Orochi" instead of the former name.
* MultipleEndings: Like before, each team has its own ending, with a few hidden ones that are lore-heavy, but ''KOF '97'' is the first to have joke endings.

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* LateArrivalSpoiler: Team New Faces actually being Team Orochi is treated as standard information nowadays by SNK. In subsequent appearances, they're even marketed as "Team Orochi" instead of the former name.
* MultipleEndings:
JokeEnding: Like before, each team has its own ending, with a few hidden ones that are lore-heavy, but ''KOF '97'' is the first to have joke endings.



* LateArrivalSpoiler: Team New Faces actually being Team Orochi is treated as standard information nowadays by SNK. In subsequent appearances, they're even marketed as "Team Orochi" instead of the former name.



** The Guard Cancel now costs your gauge, draining it immediately in the Extra mode and using one of Power Gauge stocks in the Advanced mode. If you want to keep the damage boost from the MAX Mode, you'll need to bear the risk of not using the Guard Cancel.

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** The Guard Cancel now costs your gauge, draining it immediately in the Extra mode Mode and using one of Power Gauge stocks in the Advanced mode. If you want to keep the damage boost from stocks in the MAX Mode, you'll need to bear the risk of not using the Guard Cancel.

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** The Guard Cancel now costs your gauge, draining it immediately in the Extra mode and using one of the Power Gauge in the Advanced mode. If you want to keep the damage boost from the MAX Mode, you'll need to bear the risk of not using the Guard Cancel.

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** The Guard Cancel now costs your gauge, draining it immediately in the Extra mode and using one of the Power Gauge stocks in the Advanced mode. If you want to keep the damage boost from the MAX Mode, you'll need to bear the risk of not using the Guard Cancel.Cancel.
** Starting with this game, Super Moves are preceded by a LightningReveal that stops the screen for a moment a la ''VideoGame/StreetFighterAlpha''. The actual startup for the moves got shorter to make up for it, but this means your opponent will have a very visible cue when you perform a Super Move and thus is less likely to fall for it if you use it carelessly.

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* '''Team ''VideoGame/ArtOfFighting'':''' Same as last year, with [[HeirToTheDojo Ryo Sakazaki]], [[RichIdiotWithNoDayJob Robert Garcia]] and [[GenkiGirl Yuri Sakazaki]] all returning.

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* '''Team ''VideoGame/ArtOfFighting'':''' Same as last year, with [[HeirToTheDojo Ryo Sakazaki]], [[RichIdiotWithNoDayJob Robert Garcia]] Garcia and [[GenkiGirl Yuri Sakazaki]] all returning.
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* '''Team '97 Specials:''' [[TheSociopath Ryuji Yamazaki]] and [[FairCop Blue Mary]] enter KOF for the first time, joining [[EvilBrit Billy Kane]]. [[note]]Fun fact: this team came about due to a fan poll in a game magazine. Blue Mary just barely beat out Duck King for the third spot.[[/note]]

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* '''Team '97 Specials:''' [[TheSociopath Ryuji Yamazaki]] and [[FairCop Blue Mary]] enter KOF for the first time, joining [[EvilBrit Billy Kane]]. [[note]]Fun fact: this team came about due to a fan poll polls in a game magazine.Japanese gaming magazines (listed below, as there are Special Teams named after them in the Japanese version). Blue Mary just barely beat out Duck King for the third spot.[[/note]]
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->[[TheStinger The King of Fighters '97, the story moves toward a violent destiny.]]

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->[[TheStinger ->''[[TheStinger The King of Fighters '97, the story moves toward a violent destiny.]]]]''

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-->--OpeningNarration



----

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--------
->[[TheStinger The King of Fighters '97, the story moves toward a violent destiny.]]
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* ItHasOnlyJustBegun: In Japan Team's ending, Kyo reflects on the dangerous threats he's fought over only four years before facing Iori once again. The narrator declares, in GratuitousEnglish, that this is only the beginning.


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* OpenEndedBossBattle: Losing the secret Iori boss fight after beating Orochi lets the ending and staff credits continue as normal, with Iori taunting Kyo instead of the other way around before they continue to fight. Interestingly, ''losing'' the fight enables extra dialogue after said trash talking.
-->'''Kyo''': Yagami... Afraid of fate?
-->'''Iori''': Fate? Hah! You're mine!
-->'''Kyo''': Says you!
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* '''Team New Faces:''' The up and coming rock band C.Y.S., comprised of [[UnskilledButStrong Yashiro Nanakase]], [[FemmeFatale Shermie]] and [[CreepyChild Chris]], enter the tournament to prove their worth as well as get revenge on Iori for stealing one of their gigs.

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* '''Team New Faces:''' The up and coming rock band C.Y.S., comprised of guitarist [[UnskilledButStrong Yashiro Nanakase]], keyboardist [[FemmeFatale Shermie]] and vocalist [[CreepyChild Chris]], enter the tournament to prove their worth as well as get revenge on Iori for stealing one of their gigs.
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* Single Entry: Following his Orochi-influenced murder of his previous teammates, [[AxCrazy Iori Yagami]] enters the tournament by himself this time around. Meanwhile, a young fan of Kyo, [[JokeCharacter Shingo Yabuki]] enters hoping to catch the attention of his idol.

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* Single Entry: '''Single Entry:''' Following his Orochi-influenced murder of his previous teammates, [[AxCrazy Iori Yagami]] enters the tournament by himself this time around. Meanwhile, a young fan of Kyo, [[JokeCharacter Shingo Yabuki]] enters hoping to catch the attention of his idol.



** '''Three Sacred Treasures''': As in the last game, pairing Kyo, Iori and Kagura will showcase the canon cut scenes and ending to the game.

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** '''Three '''Team Sacred Treasures''': Treasures:''' As in with the last game, pairing Kyo, Iori and Kagura will showcase the canon cut scenes and ending to the game.game's story.
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** ''Boss'': [[GreaterScopeVillain Orochi]] - Using Chris' body as a vessel after the Hakkeshu's defeat, the demon that is Orochi is resurrected to pass judgment on the human race.

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** ''Boss'': Final Boss: [[GreaterScopeVillain Orochi]] - Using Chris' body as a vessel after the Hakkeshu's defeat, the demon that is Orochi is resurrected to pass judgment on the human race.

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* Near all the teams from '96 are the same save for the following:
* '''Women Fighters Team''': Chizaru takes Kasumi place as the third to the returning King and Mai (despite curiously still being the sponsor).
* '''New Faces Team''': Composed of newcomers Yoshiro Nanakase, Shermie and Chris. A band who suddenly decided to try their hand at fighting. Likewise want to show up Iori for taking a band gig away from them.
* '''Specials Team''': Introduces ''Fatal Fury 3'' characters Ryuji Yamazaki and Blue Mary into KOF, pairing them with Billy Kane. [[note]]Fun fact: this team came about due to a fan poll in a game magazine. Blue Mary just barely beat out Duck King for the third spot.[[/note]]
* Single Entry: Along with a returning Iori. The game introduces newcomer, Shingo Yabuki, a Kyo fanboy who uses imitation versions of his moves.

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* Near '''Team Japan:''' Having found his calling, [[PlayingWithFire Kyo Kusanagi]] leads his friends [[AgentPeacock Benimaru Nikaido]] and [[TheBigGuy Goro Daimon]] into one more KOF, hoping to stop Orochi once and for all.
* '''Team ''VideoGame/FatalFury'':''' Comprised of [[LivingLegend Terry Bogard]], [[HighlyVisibleNinja Andy Bogard]] and [[HotBlooded Joe Higashi]] once again.
* '''Team ''VideoGame/ArtOfFighting'':''' Same as last year, with [[HeirToTheDojo Ryo Sakazaki]], [[RichIdiotWithNoDayJob Robert Garcia]] and [[GenkiGirl Yuri Sakazaki]]
all returning.
* '''Team ''[[VideoGame/IkariWarriors Ikari]]'':''' [[ReiAyanamiExpy Leona Heidern]], [[BashBrothers Ralf Jones and Clark Still]] set out to complete their mission, though something isn't quite right with Leona...
* '''Team ''VideoGame/PsychoSoldier'':''' [[MagicalGirl Athena Asamiya]], [[TheIdiotFromOsaka Sie Kensou]] and [[DrunkenMaster Chin Gentsai]] as usual.
* '''Team Women Fighters:''' [[{{Bifauxnen}} King]] and [[MsFanservice Mai Shiranui]] this time team up with
the teams from '96 are the same save for the following:
* '''Women Fighters Team''': Chizaru takes Kasumi place as the third to the returning King and Mai (despite curiously
previous tournament's sponsor, [[BarrierMaiden Chizuru Kagura]], though she still being the sponsor).
has her own agenda to deal with Orochi however necessary.
* '''New Faces Team''': Composed of newcomers Yoshiro Nanakase, Shermie '''Team Korean Justice:''' Same as last year, with [[JusticeWillPrevail Kim Kaphwan]], [[{{Acrofatic}} Chang Koehan]] and Chris. A [[PintSizedPowerhouse Choi Bounge]] returning.
* '''Team New Faces:''' The up and coming rock
band who suddenly decided C.Y.S., comprised of [[UnskilledButStrong Yashiro Nanakase]], [[FemmeFatale Shermie]] and [[CreepyChild Chris]], enter the tournament to try prove their hand at fighting. Likewise want to show up worth as well as get revenge on Iori for taking a band gig away from them.
stealing one of their gigs.
* '''Specials Team''': Introduces ''Fatal Fury 3'' characters '''Team '97 Specials:''' [[TheSociopath Ryuji Yamazaki Yamazaki]] and [[FairCop Blue Mary into KOF, pairing them with Mary]] enter KOF for the first time, joining [[EvilBrit Billy Kane.Kane]]. [[note]]Fun fact: this team came about due to a fan poll in a game magazine. Blue Mary just barely beat out Duck King for the third spot.[[/note]]
* Single Entry: Along with Following his Orochi-influenced murder of his previous teammates, [[AxCrazy Iori Yagami]] enters the tournament by himself this time around. Meanwhile, a returning Iori. The game introduces newcomer, young fan of Kyo, [[JokeCharacter Shingo Yabuki, a Kyo fanboy who uses imitation versions Yabuki]] enters hoping to catch the attention of his moves.
idol.



** 1st Mid-Boss: Orochi version of Iori or Leona - Berserker versions of the characters under the "Riot of the Blood" curse.
** 2nd Mid-Boss: '''Orochi Team''' - Superpowered versions of Yoshiro, Shermie and Chris who reveal themselves as the latter three of the Orochi's Heavenly Kings wielding the power of rock, lighting and fire respectively.
** ''Boss'': Orochi - The final boss, a deity possessing Chris body who wishes to pass judgement on humanity.

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** 1st Mid-Boss: Mid-Boss 1: [[NotHimself Orochi version of Iori or Leona - Berserker Leona]], berserker versions of the characters under brought out by the "Riot Riot of the Blood" curse.
Blood.
** 2nd Mid-Boss: '''Orochi Team''' Mid-Boss 2: '''Team Orochi''' - The [[SuperpoweredEvilSide Superpowered versions Evil Sides]] of Yoshiro, Yashiro, Shermie and Chris who reveal themselves Chris, revealing their true selves as the latter remaining three of the Orochi's Heavenly Kings Hakkeshu, wielding the power of rock, stone, lighting and fire respectively.
flame powers respectively.
** ''Boss'': [[GreaterScopeVillain Orochi]] - Using Chris' body as a vessel after the Hakkeshu's defeat, the demon that is Orochi - The final boss, a deity possessing Chris body who wishes is resurrected to pass judgement judgment on humanity.
the human race.
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* '''New Faces Team''': Composed of newcomers Yoshiro Nanakase, Shermie and Chris. A band who suddenly decided to try their hand at fighting.
* '''Specials Team''': Introduces ''Fatal Fury 3'' characters Ryuji Yamazaki and Blue Mary into KOF, pairing them with Billy Kane.

to:

* '''New Faces Team''': Composed of newcomers Yoshiro Nanakase, Shermie and Chris. A band who suddenly decided to try their hand at fighting. Likewise want to show up Iori for taking a band gig away from them.
* '''Specials Team''': Introduces ''Fatal Fury 3'' characters Ryuji Yamazaki and Blue Mary into KOF, pairing them with Billy Kane. [[note]]Fun fact: this team came about due to a fan poll in a game magazine. Blue Mary just barely beat out Duck King for the third spot.[[/note]]






** 2nd Mid-Boss: '''Orochi Team''' - Superpowered versions Yoshiro, Shermie and Chris who reveal themselves as the latter three of the Orochi's Heavenly Kings wielding the power of rock, lighting and fire respectively.

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** 2nd Mid-Boss: '''Orochi Team''' - Superpowered versions of Yoshiro, Shermie and Chris who reveal themselves as the latter three of the Orochi's Heavenly Kings wielding the power of rock, lighting and fire respectively.



*** Kusanagi Team: Kyo, Shingo and anyone save Iori or Benimaru
*** SNK Heroes Team: Kyo, Terry and Ryo
*** Ego Team: Kim, Benimaru and Joe
*** Classic Women Fighters Team: King, Mai, Yuri
*** Classic Heroes Team: Athena, Ralf and Clark.

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*** Kusanagi Team: Kyo, Shingo and anyone save Iori or Benimaru
Benimaru - Essentially a team with Kyo as the leader
*** SNK Heroes Team: Kyo, Terry and Ryo
Ryo - The respective main heroes of ''King of Fighters'', ''Fatal Fury'' and ''Art of Fighting''.
*** Ego Team: Kim, Benimaru and Joe
Joe - The main ego trippers in the cast at the time.
*** Classic Women Fighters Team: King, Mai, Yuri
Yuri - Original Women's Team from KOF '94-95
*** Classic Heroes Team: Athena, Ralf and Clark.
Clark. - The main heroes from the original 80's games ''VideoGame/{{Athena}}'' and ''VideoGame/IkariWarriors''.
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* Near all the teams from '96 are the same for the following:

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* Near all the teams from '96 are the same save for the following:
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** 1st Mid-Boss: Orochi version of Iori or Leona - Berserker versions of the characters until "Riot of the Blood" curse.

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** 1st Mid-Boss: Orochi version of Iori or Leona - Berserker versions of the characters until under the "Riot of the Blood" curse.
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* '''Women Fighters Team''': Chizaru takes Kasumi place as the third to the retiring King and Mai (despite curiously still being the sponsor).
* '''New Faces Team''': Composed of Newcomers Yoshiro Nanakase, Shermie and Chris. A band who suddenly decided to try their hand at fighting.

to:

* '''Women Fighters Team''': Chizaru takes Kasumi place as the third to the retiring returning King and Mai (despite curiously still being the sponsor).
* '''New Faces Team''': Composed of Newcomers newcomers Yoshiro Nanakase, Shermie and Chris. A band who suddenly decided to try their hand at fighting.



* Single Entry: Along with a returning Iori. The game introduces newcomer, Shingo Yabuki, a Kyo fanboy who uses imitation moves of him.

to:

* Single Entry: Along with a returning Iori. The game introduces newcomer, Shingo Yabuki, a Kyo fanboy who uses imitation moves versions of him.his moves.



** 2nd Mid-Boss: '''Orochi Team''' - Superpowered versions Yoshiro, Shermie and Chris who reveal themselves as the latter three of the Orochi's Heavenly Kings wielding the power of fire, lighting and rock respectively.

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** 2nd Mid-Boss: '''Orochi Team''' - Superpowered versions Yoshiro, Shermie and Chris who reveal themselves as the latter three of the Orochi's Heavenly Kings wielding the power of fire, rock, lighting and rock fire respectively.
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** ''Three Sacred Treasures": As in the last game, pairing Kyo, Iori and Kagura will showcase the canon cut scenes and ending to the game.

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** ''Three '''Three Sacred Treasures": Treasures''': As in the last game, pairing Kyo, Iori and Kagura will showcase the canon cut scenes and ending to the game. game.



*** Kusanagi Team: Kyo, Shingo and any one save Iori or Benimaru

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*** Kusanagi Team: Kyo, Shingo and any one anyone save Iori or Benimaru


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[[folder: Teams in this version]]
* Near all the teams from '96 are the same for the following:
* '''Women Fighters Team''': Chizaru takes Kasumi place as the third to the retiring King and Mai (despite curiously still being the sponsor).
* '''New Faces Team''': Composed of Newcomers Yoshiro Nanakase, Shermie and Chris. A band who suddenly decided to try their hand at fighting.
* '''Specials Team''': Introduces ''Fatal Fury 3'' characters Ryuji Yamazaki and Blue Mary into KOF, pairing them with Billy Kane.
* Single Entry: Along with a returning Iori. The game introduces newcomer, Shingo Yabuki, a Kyo fanboy who uses imitation moves of him.
* '''Bosses'''
** 1st Mid-Boss: Orochi version of Iori or Leona - Berserker versions of the characters until "Riot of the Blood" curse.
** 2nd Mid-Boss: '''Orochi Team''' - Superpowered versions Yoshiro, Shermie and Chris who reveal themselves as the latter three of the Orochi's Heavenly Kings wielding the power of fire, lighting and rock respectively.
** ''Boss'': Orochi - The final boss, a deity possessing Chris body who wishes to pass judgement on humanity.

* Special Teams
** ''Three Sacred Treasures": As in the last game, pairing Kyo, Iori and Kagura will showcase the canon cut scenes and ending to the game.
** Also included were special art seen at the end if you picked certain teams.
*** Kusanagi Team: Kyo, Shingo and any one save Iori or Benimaru
*** SNK Heroes Team: Kyo, Terry and Ryo
*** Ego Team: Kim, Benimaru and Joe
*** Classic Women Fighters Team: King, Mai, Yuri
*** Classic Heroes Team: Athena, Ralf and Clark.
** If you had the Japanese version of the game, you get special magazine images if you beat the game with certain teams
*** Neo Geo Freak Team: Kyo, Mai, Billy
*** Gamest Team: Terry, Blue Mary, Joe
*** Famitsu Team: Yamazaki, Chang and Choi
[[/folder]]
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Despite Goenitz's sabotage in the last tournament, KOF continues to rise in popularity, and so a new KOF is held again throughout the globe. Two new teams join the cast; '97 Special Team is a trio consisting of ''Fatal Fury'' characters, each with their own purpose, and the New Face Team is ''KOF'''s original, a rock band that has surprisingly good aptitude for the exotic martial arts. Meanwhile, Chizuru, the ''KOF '96'' mid-boss who's joined Women Fighters Team, is expecting the Orochi's imminent resurrection, and still looking for cooperation from Kyo and Iori to prepare for it. And then there's Shingo Yabuki, a series' first JokeCharacter.

Like its prequel, ''KOF '97'' is responsible for introducing the series signature systems that set itself from other SNK fighting games. Beyond bug fixes from ''[='96=]'', the biggest change is to split up the previous [=KOF=]'s fighting system into two styles, the Extra mode and the Advanced mode.

to:

Despite Goenitz's sabotage in of the last tournament, KOF continues to rise in popularity, and so a new KOF tournament is held again throughout the globe. Two new teams join the cast; '97 Special Team is a trio consisting of ''Fatal Fury'' ''VideoGame/FatalFury'' characters, each with their own purpose, and the New Face Team is ''KOF'''s original, ''KOF''-original, a rock band that has with a surprisingly good aptitude for the exotic martial arts. Meanwhile, Chizuru, the ''KOF '96'' ''[[VideoGame/TheKingOfFighters96 KOF '96]]'' mid-boss who's joined Women Fighters Team, is expecting the Orochi's imminent resurrection, and still looking for cooperation from Kyo and Iori to prepare for it. And then there's Shingo Yabuki, a the series' first JokeCharacter.

Like its prequel, ''KOF '97'' is responsible for introducing the series signature systems that set itself from other SNK fighting games. Beyond bug fixes from ''[='96=]'', the biggest change is to split up the previous [=KOF=]'s fighting system into two styles, the Extra mode and the Advanced mode.



* The Advanced mode is a new system that takes from ''KOF '96''. Your guage meter fills up whenever your attack connects to the opponent a la ''VideoGame/StreetFighterAlpha'', and completely filling it out gives you a stock that can be spent for Super Move, Advanced mode's equivalent to Desperation Move. Additionally, you can use a stock to activate the MAX Mode, in which state you can spend another to perform a stronger MAX Super Move.

to:

* The Advanced mode is a new system that takes from ''KOF '96''. Your guage meter fills up whenever your attack connects to the opponent a la ''VideoGame/StreetFighterAlpha'', and completely filling it out gives you a stock that can be spent for Super Move, Advanced mode's equivalent to Desperation Move. Additionally, you can use a stock to activate the MAX Mode, Mode; in which state this state, you can spend another to perform a stronger MAX Super Move.

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The fourth installment of ''Franchise/TheKingOfFighters''; released on July 28, 1997 for arcades and the UsefulNotes/NeoGeo.

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The ''The King of Fighters '97'' is the fourth installment of ''Franchise/TheKingOfFighters''; ''Franchise/TheKingOfFighters'', released on July 28, 1997 for arcades and the UsefulNotes/NeoGeo.
UsefulNotes/NeoGeo.

Despite Goenitz's sabotage in the last tournament, KOF continues to rise in popularity, and so a new KOF is held again throughout the globe. Two new teams join the cast; '97 Special Team is a trio consisting of ''Fatal Fury'' characters, each with their own purpose, and the New Face Team is ''KOF'''s original, a rock band that has surprisingly good aptitude for the exotic martial arts. Meanwhile, Chizuru, the ''KOF '96'' mid-boss who's joined Women Fighters Team, is expecting the Orochi's imminent resurrection, and still looking for cooperation from Kyo and Iori to prepare for it. And then there's Shingo Yabuki, a series' first JokeCharacter.

Like its prequel, ''KOF '97'' is responsible for introducing the series signature systems that set itself from other SNK fighting games. Beyond bug fixes from ''[='96=]'', the biggest change is to split up the previous [=KOF=]'s fighting system into two styles, the Extra mode and the Advanced mode.
* The Extra mode is based on ''KOF '95'', using the Art of Fighing guage that fills up when you take or block hits, and can be charged manually. You get the evasion dodge and the quick step, but lose access to most techniques in '''96'', like the Tech Grab.
* The Advanced mode is a new system that takes from ''KOF '96''. Your guage meter fills up whenever your attack connects to the opponent a la ''VideoGame/StreetFighterAlpha'', and completely filling it out gives you a stock that can be spent for Super Move, Advanced mode's equivalent to Desperation Move. Additionally, you can use a stock to activate the MAX Mode, in which state you can spend another to perform a stronger MAX Super Move.

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* BigBad: Orochi, a divine being named after the legend of ''[[{{Orochi}} Yamata no Orochi]]''.

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* BalanceBuff:
** The Emergency Evasion roll has a longer period of invincibility, making it easier to dodge attack with it.
** In addition to using the evasive roll as Guard Cancel, you can also perform it with the Blow Back attack, with reduced damage and brief invincibility period.
* BigBad: Orochi, a divine being named after the legend of ''[[{{Orochi}} Yamata no Orochi]]''. Orochi]]''.
* CuttingOffTheBranches: The ''KOF'' series usually keeps it ambiguous about which team won the tournament, but ''KOF '97'' isn't the case. ''KOF '99'' mentions Kyo fought Orochi, so either the Japan Team or the Three Sacred Treasures Team was with him. Add in that Iori and Chizuru are still dealing with the aftermath of the Orochi in the Tales of Ash arc, and Leona is shown concerned about going mad from the Orochi blood again (which happens in ''KOF '97'' if you recruit Iori in your team and not her), and it's clear the Three Sacred Treasures Team is the canon team that sealed Orochi.


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* MultipleEndings: Like before, each team has its own ending, with a few hidden ones that are lore-heavy, but ''KOF '97'' is the first to have joke endings.
** Pick Kyo, Terry, and Ryo as your team and you get the SNK Heroes Team ending, where they boast about carrying the weight of being the protagoinsts in SNK fighting games.
** Pick Athena, Ralf, and Clark, and you get the Classic Heroes Team ending, where they (and Kensou) show up in their original ''VideoGame/IkariWarriors'' and ''VideoGame/PsychoSoldier'' costumes.
** Pick Benimaru, Joe, and Kim, and you get the Sidekicks Team ending, where Benimaru claims he's the best among them, much to other two's chagrin.
** If the game's lauguage is in Japanese, you can unlock endings that promote the video game magazines, Neo Geo Freak (Kyo, Mai, and Billy), Gamest (Terry, Joe, and Blue Mary), and Famitsu (Chang, Choi, and Yamazaki).
* {{Nerf}}:
** In '''96'', Air Guard would take effect as soon as you tap the joystick backward after jumping. In this game, it only starts to work when your character reach a certain height in their jump.
** The Guard Cancel now costs your gauge, draining it immediately in the Extra mode and using one of the Power Gauge in the Advanced mode. If you want to keep the damage boost from the MAX Mode, you'll need to bear the risk of not using the Guard Cancel.
** The Mood system puts even heavier handicap on your team if you use the Advanced mode. If your character is on friendly terms with your previous fighter, you get their Power Gauges intact from the previous round, and may get a bonus depending on their relationship. If they're on bad terms, you lose all of them. Characters like Iori and Yamazaki, being enemies with most of the '''[=97=]'' cast, get the most shaft because of this.
* RivalFinalBoss: If you take the Japan Team route and defeat the Orochi as Kyo, Iori shows up to challenge him, initiating a single round match.
* SeasonFinale: This is the conclusion of the Orochi Saga, with the next game ''KOF '98'' [[DreamMatchGame a dream match game]] and ''KOF '99'' the start of another arc.
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* BigBad: Orochi, a divine being named after the legend of ''Yamata no Orochi''.

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* BigBad: Orochi, a divine being named after the legend of ''Yamata ''[[{{Orochi}} Yamata no Orochi''.Orochi]]''.
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* BigBad: Orochi, a divine being named after the legend of Yamata no Orochi.

to:

* BigBad: Orochi, a divine being named after the legend of Yamata ''Yamata no Orochi.Orochi''.
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The fourth installment of ''Franchise/TheKingOfFighters''; released on July 28, 1997 for arcades and the UsefulNotes/NeoGeo.

to:

The fourth installment of ''Franchise/TheKingOfFighters''; released on July 28, 1997 for arcades and the UsefulNotes/NeoGeo.UsefulNotes/NeoGeo.

!!This work shows examples of:
* BigBad: Orochi, a divine being named after the legend of Yamata no Orochi.
* EvilAllAlong: Team New Faces is introduced as a group of rock stars that have a rivalry with Iori. It's then revealed that they're actually hosts of Orochi's blood like the latter, and are seeking to resurrect Orochi.
* GreaterScopeVillain: Orochi is the source of several conflicts introduced thus far including the Kusanagi-Yagami feud and Goenitz granting powers to Rugal.
* LateArrivalSpoiler: Team New Faces actually being Team Orochi is treated as standard information nowadays by SNK. In subsequent appearances, they're even marketed as "Team Orochi" instead of the former name.
* SuperpoweredEvilSide: Orochi Iori and Leona are versions of the respective characters that have succumbed to Orochi's bloodlust. Both of them are hunched over and breathing aggressively; meanwhile Iori has paler skin and darkened hair, and Leona's hair turns blood red.
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->''"They're back to the heat for an answer they've long been searching. Is it their fate or just a bloody coincidence? It shall be cleared as three powers will beat as one. And now, the fourth phase is about to begin."''

to:

->''"They're back to the heat for an answer they've long been searching. Is it their fate or just a bloody coincidence? It shall be cleared as three powers will beat as one. And now, the fourth phase is about to begin."''"''

The fourth installment of ''Franchise/TheKingOfFighters''; released on July 28, 1997 for arcades and the UsefulNotes/NeoGeo.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kof_97_snk.jpg]]
[[caption-width-right:350:'''''The King of Fighters '97''''', the story moves toward violent destiny.]]

->''"They're back to the heat for an answer they've long been searching. Is it their fate or just a bloody coincidence? It shall be cleared as three powers will beat as one. And now, the fourth phase is about to begin."''

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