History VideoGame / TheAgeOfDecadence

16th May '18 10:21:09 AM UltraWanker
Is there an issue? Send a Message


* Cthulhumanoid: [[Agathoth's appearance in the body he inhabits is a blue variant, albeit with less tentacles on the face.]]

to:

* Cthulhumanoid: [[Agathoth's {{Cthulhumanoid}}: [[spoiler:Agathoth's appearance in the body he inhabits is a blue variant, albeit with less tentacles on the face.face and mostly on the back of his head, giving it the appearance of dreadlocks.]]
16th May '18 6:48:06 AM UltraWanker
Is there an issue? Send a Message


* NonStandardGameOver: Failing certain skill checks in dialogue leads to you getting one-shotted in a cutscene, with no chance to fight back. [[NintendoHard It's that kind of game]].

to:

* NonStandardGameOver: Failing certain skill checks in dialogue dialogue, which can be frequent depending on your path, leads to you getting one-shotted in a cutscene, the next scene, with no chance to fight back.back. You even get a special death screen text for it. [[NintendoHard It's that kind of game]].
16th May '18 6:46:09 AM UltraWanker
Is there an issue? Send a Message


* NonStandardGameOver: Failing nearly any of the skill checks in dialogue leads to you getting one shotted in a cutscene, with no chance to fight back. [[NintendoHard Its that kind of game]].

to:

* NonStandardGameOver: Failing nearly any of the certain skill checks in dialogue leads to you getting one shotted one-shotted in a cutscene, with no chance to fight back. [[NintendoHard Its It's that kind of game]].
11th May '18 11:16:50 AM UltraWanker
Is there an issue? Send a Message

Added DiffLines:

* WalkingTheEarth: [[spoiler:Shall you finish the game without a concrete loyalty to a faction and ascending to godhood, your character becomes a drifter (or if you were a drifter from the get-go, par the course) walking around from place to place, never settling.]]
11th May '18 10:05:03 AM UltraWanker
Is there an issue? Send a Message

Added DiffLines:

* Cthulhumanoid: [[Agathoth's appearance in the body he inhabits is a blue variant, albeit with less tentacles on the face.]]


Added DiffLines:

* ShadowDictato: [[spoiler:Once freed, this becomes Agathoth's objective, giving you the honor of picking one of the three lords to kneel to him. The ending shows that the cosen lord becomes very successful, with rumors that there is someone behind the scenes, which only stay at that.]]
10th May '18 7:10:11 AM UltraWanker
Is there an issue? Send a Message


* ChooseYourOwnAdventure: Some quests play out like this. They use plenty of skill checks.

to:

* ChooseYourOwnAdventure: Some A lot of quests play out like this. They use this, with plenty of skill checks.



* CriticalHit: A significant part of the combat system, with their likelihood governed by the Critical Strike skill. Some weapons (like swords) are also more likely to inflict them then others (i.e hammers.)

to:

* CriticalHit: A significant part of the combat system, with their likelihood governed by the Critical Strike skill. Some weapons (like swords) are also more likely to inflict them then than others (i.e hammers.)



* EasilyForgiven: Averted in at least one early side quest, where the player is told to remove an undesirable character from the starting town. This can be achieved by simply telling him to leave, without even needing high persuasion skill to do so. However, the guy ends up bearing a grudge, and will try to make your life miserable in any way short of a violent confrontation.

to:

* EasilyForgiven: Averted in at least one early side quest, where the player is told to remove an undesirable character from the starting town. This can be achieved by simply telling him to leave, without even needing high persuasion skill to do so. However, the guy ends up bearing a grudge, and will try requiring you to make improve your life miserable in any way short of a violent confrontation.reputation with his faction to talk with him.



* InadequateInheritor: Gaelius' nephew, Serenas, is his only heir. Unlike his uncle, Serenas is poiled and very incomopetant, having spent his time with prostitutes. In fact, shall he inherit the house, he ends up being a puppet.



* SpinAttack: One is possible with most weapons.

to:

* SpinAttack: One is possible with most weapons.weapons, with a change of knocking enemies back.


Added DiffLines:

* ThreatBackfire: Threatening Cassius into leaving Teron. Not onky does he not leave, he ends up informing Lord Antidas about it, who gives you a first and final warning.
30th Apr '18 9:04:37 AM UltraWanker
Is there an issue? Send a Message


* OffModel: At this stage, at least, the combat animations are far from the best.
10th Apr '18 1:20:50 PM UltraWanker
Is there an issue? Send a Message

Added DiffLines:

* PointOfNoReturn: Once you reach the endgame temple, you can't go back to the prior locations. This was done by the developers to avoid a 'narrative can of worms.'
9th Apr '18 5:20:45 PM UltraWanker
Is there an issue? Send a Message


''The Age of Decadence'' is a turn-based computer {{Role Playing Game}}, developed by Iron Tower Studio and released on October 14, 2015. Set in a [[AfterTheEnd post-apocalyptic]] LowFantasy world reminiscent of UsefulNotes/TheRomanEmpire, the game aims to follow the philosophy of the golden era, with emphasis on choice and consequences.

Players have seven backgrounds to choose from, each with their own prologues and preset reputation with the factions. Instead of traditionally leveling up, the player gains skill points upon completing quests and killing enemies. Combat is turn-based, with weapon types havinf different attributes and the ability to target specific body parts. Unlike other games of the genre, the game does not feature companions, instead focusing on the player character. One can owever receive aid from other characters at times, albeit controlled by the AI rather than the player.

to:

''The Age of Decadence'' is a turn-based computer {{Role Playing Game}}, developed by Iron Tower Studio and released on October 14, 2015. Set in a [[AfterTheEnd post-apocalyptic]] LowFantasy world reminiscent of UsefulNotes/TheRomanEmpire, the game aims to follow the philosophy of the golden era, with emphasis on choice and consequences.

Players have seven backgrounds to choose from, each with their own prologues and preset reputation with the factions. Instead of traditionally leveling up, the player gains skill points upon completing quests and killing enemies. Combat is turn-based, with weapon types havinf having different attributes and the ability to target specific body parts. Unlike other games of the genre, the game does not feature companions, instead focusing on the player character. One can owever however receive aid from other characters at times, albeit controlled by the AI rather than the player.
9th Apr '18 3:33:47 PM UltraWanker
Is there an issue? Send a Message


Players have seven backgrounds to choose from, each with their own prologues and preset reputations with the faction. Instead of traditionally leveling up, the player gains skill points upon completing quests and killing enemies. Combat is turn-based, with weapon types havinf different attributes and the ability to target specific body parts. Unlike other games of the genre, the game does not feature companions, instead focusing on the player character. One can owever receive aid from other characters at times, albeit controlled by the AI rather than the player.

to:

Players have seven backgrounds to choose from, each with their own prologues and preset reputations reputation with the faction.factions. Instead of traditionally leveling up, the player gains skill points upon completing quests and killing enemies. Combat is turn-based, with weapon types havinf different attributes and the ability to target specific body parts. Unlike other games of the genre, the game does not feature companions, instead focusing on the player character. One can owever receive aid from other characters at times, albeit controlled by the AI rather than the player.
This list shows the last 10 events of 54. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheAgeOfDecadence