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''Templar Battleforce'' is a StrategyRPG[=/=]TurnBasedTactics game, released in September 2015 for [[UsefulNotes/IBMPersonalComputer PC]], and for [[UsefulNotes/IOSGames iOS]] devices a month later. It was developed by Trese Brothers, and based in their Star Traders universe.

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''Templar Battleforce'' is a StrategyRPG[=/=]TurnBasedTactics game, released in September 2015 for [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]], and for [[UsefulNotes/IOSGames iOS]] Platform/{{iOS}} devices a month later. It was developed by Trese Brothers, and based in their Star Traders universe.

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* MiniMecha: The Leviathan mech is large enough that the pilot occupies the chest cavity, with fully mechanized legs and arms.

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* MiniMecha: The Leviathan mech is large enough that the pilot occupies the chest cavity, with fully mechanized waldoes in the upper legs and arms.


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* PowerFist: Soldiers, Scouts, and Engineers have no melee weapins beyond a punch with their mighty armored gauntlets
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* KineticWeaponsAreJustBetter: Humanity may be space-faring, we might have [[SuperSoldier super soldiers]] in [[MiniMecha mech suits]], but we're still going to shoot that bug in the face with a machine gun. Or slash it with a sword. Or an axe.

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* KineticWeaponsAreJustBetter: Humanity may be space-faring, we might have [[SuperSoldier super soldiers]] in [[MiniMecha mech suits]], but we're still going to shoot that bug in the face with a machine gun. Or slash it with a sword. Or an axe. Plasma weapons are rare and must be unlocked class by class.



* PlasmaCannon: The Captain's plasma pistol. It pales in comparison to his sword.

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* PlasmaCannon: The Captain's Each unit has an unlockable plasma gun, although the Captain starts with a plasma pistol. It pales Plasma weapons are shorter-ranged and fire in comparison to his sword.lesser bursts than kinetic weapons, but each shot gets a +20 "Plasma Damage" bonus.

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* MeatMoss: The Xeno spread a forest-green slime studded here and there with purple cysts all over their territory. They also grow what can only be called a "maw" on any Strategic Point they capture



** Tactical Points, teleporter arrays that allow the deployment of new soldiers, upgrades, and supplies (ex. grenades and buffs). For the Xeno, it's a MookMaker that produces a new unit once every two turns.

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** Tactical Strategic Points, teleporter arrays that allow the deployment of new soldiers, upgrades, and supplies (ex. grenades and buffs). For the Xeno, it's a MookMaker that produces a new unit once every two turns.

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Indentation cleanup


* SuperSoldier: All of the templars. Highlighted in an early mission which involves you escorting a group of scientists without PoweredArmor; they have 1/3rd of the health and move 1/2 the speed.

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* SuperSoldier: SuperSoldier:
**
All of the templars. Highlighted in an early mission which involves you escorting a group of scientists without PoweredArmor; they have 1/3rd of the health and move 1/2 the speed.
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** Tactical Points, teleporter arrays that allow the deployment of new soldiers, upgrades, and supplies (ex. grenades and buffs)

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** Tactical Points, teleporter arrays that allow the deployment of new soldiers, upgrades, and supplies (ex. grenades and buffs)buffs). For the Xeno, it's a MookMaker that produces a new unit once every two turns.

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* RPGElements: The game uses a ClassAndLevelSystem for your Templars and everyone who survives a battle gets a skill point, a stat point, and a peice of relic wargear. It's still mostly a ''Space Hulk''-like turn-based strategy.

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* RPGElements: The game uses a ClassAndLevelSystem for your Templars and everyone who survives a battle gets a skill point, a stat point, and a peice of relic wargear.Templars. It's still mostly a ''Space Hulk''-like turn-based strategy.


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* StrategicAssetCaptureMechanic:
** Tactical Points, teleporter arrays that allow the deployment of new soldiers, upgrades, and supplies (ex. grenades and buffs)
** Green squares give a bonus to defense, while red squares give a bonus to attacks.
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Added DiffLines:

* RPGElements: The game uses a ClassAndLevelSystem for your Templars and everyone who survives a battle gets a skill point, a stat point, and a peice of relic wargear. It's still mostly a ''Space Hulk''-like turn-based strategy.
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* HeroicWillpower: The stat that allows a character to resis Overheat damage is called "Willpower."

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* HeroicWillpower: The stat that allows a character to resis resist Overheat damage is called "Willpower."
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Added DiffLines:

* HeroicWillpower: The stat that allows a character to resis Overheat damage is called "Willpower."


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* {{Overheating}}: The Leviathan suits incur heat with each action; shown on a red bar next to their health bar. If it fills up, it begins harming the Templar wearing it.
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* PlasmaCannon: The Captain's plasma pistol. It pales in comparison to his sword.


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* SwordAndGun: The Captain is equipped with a plasma pistol and Leviathan Sword.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: TheBerserker's specialty.
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There, you are playing as genetically modified, PowerArmor-clad warriors known as Templars, who are tasked with defending humanity against both alien threats, rogue humans, and potentially something even more threatening.

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There, you are playing as genetically modified, PowerArmor-clad MiniMecha-piloting warriors that carry the memories of their ancestors known as Templars, who are tasked with defending humanity against both alien threats, rogue humans, and potentially something even more threatening.



* {{Expy}}: The Templars have more than a few similarities with a [[TabletopGame/Warhammer40000 40K Space Marine chapter]] what with their emphasis on genetic lineage, veneration of powerful wargear as relics and semi-religious devotion to the Prophet Shalun.

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* {{Expy}}: The Templars have more than a few similarities with a [[TabletopGame/Warhammer40000 40K Space Marine chapter]] what with their emphasis on genetic lineage, veneration of powerful wargear as relics and semi-religious devotion to the Prophet Shalun.Shalun, though this is due to the two settings drawing on similar sources and works than the Templars being based on Space Marines.



** foreshadowed in that the first character you control is called your [[TheCaptain captain]] and [[PurelyAestheticGender their]] mech is referred to as [[PoweredArmor the captain's mech]] before they are promoted from Corporal.

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** foreshadowed in that the first character you control is called your [[TheCaptain captain]] and [[PurelyAestheticGender their]] mech is referred to as [[PoweredArmor [[MiniMecha the captain's mech]] before they are promoted from Corporal.



* KineticWeaponsAreJustBetter: Humanity may be space-faring, we might have [[SuperSoldier super soldiers]] in [[PoweredArmor mech suits]], but we're still going to shoot that bug in the face with a machine gun. Or slash it with a sword. Or an axe.

to:

* KineticWeaponsAreJustBetter: Humanity may be space-faring, we might have [[SuperSoldier super soldiers]] in [[PoweredArmor [[MiniMecha mech suits]], but we're still going to shoot that bug in the face with a machine gun. Or slash it with a sword. Or an axe.
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None


* Expy: The Templars have more than a few similarities with a [[TabletopGame/Warhammer40000 40K Space Marine chapter]] what with their emphasis on genetic lineage, veneration of powerful wargear as relics and semi-religious devotion to the Prophet Shalun.

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* Expy: {{Expy}}: The Templars have more than a few similarities with a [[TabletopGame/Warhammer40000 40K Space Marine chapter]] what with their emphasis on genetic lineage, veneration of powerful wargear as relics and semi-religious devotion to the Prophet Shalun.

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''Templar Battleforce'' is a 2015 StrategyRPG / TurnBasedTactics game. It was developed by Trese Brothers, and based in their Star Traders universe.

to:

''Templar Battleforce'' is a StrategyRPG[=/=]TurnBasedTactics game, released in September 2015 StrategyRPG / TurnBasedTactics game.for [[UsefulNotes/IBMPersonalComputer PC]], and for [[UsefulNotes/IOSGames iOS]] devices a month later. It was developed by Trese Brothers, and based in their Star Traders universe.

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''Templar Battleforce'' is a 2015 StrategyRPG / TurnedBasedTactics game. It was developed by Trese Brothers, and based in their Star Traders universe. You are playing as genetically modified, PowerArmor-clad warriors known as Templars, who are tasked with defending humanity against both alien threats, rogue humans, and potentially something even more threatening.

to:

''Templar Battleforce'' is a 2015 StrategyRPG / TurnedBasedTactics TurnBasedTactics game. It was developed by Trese Brothers, and based in their Star Traders universe. You

There, you
are playing as genetically modified, PowerArmor-clad warriors known as Templars, who are tasked with defending humanity against both alien threats, rogue humans, and potentially something even more threatening.

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Added release date.


"Templar Battleforce is an addictive mix of strategic combat and army building with the precision gameplay of [=RPGs=]. Piloting the Leviathan battle mechs, your mighty Templars will face hordes of terrifying xenos, rogue human factions, and the ancient Narvidian threat." - Trese Brothers Games

Templar Battleforce is a StrategyRPG based in the Trese Brothers' Star Traders universe. The game pits genetic warriors against alien threats.

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"Templar Battleforce is an addictive mix of strategic combat and army building with the precision gameplay of [=RPGs=]. Piloting the Leviathan battle mechs, your mighty Templars will face hordes of terrifying xenos, rogue human factions, and the ancient Narvidian threat." - Trese Brothers Games

Templar Battleforce

''Templar Battleforce''
is a 2015 StrategyRPG / TurnedBasedTactics game. It was developed by Trese Brothers, and based in the Trese Brothers' their Star Traders universe. The game pits genetic You are playing as genetically modified, PowerArmor-clad warriors known as Templars, who are tasked with defending humanity against both alien threats.

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threats, rogue humans, and potentially something even more threatening.



* JustifiedTutorial: The first character you have control of is a solider following orders during an emergency.

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* JustifiedTutorial: The first character you have control of is a solider soldier following orders during an emergency.



* TurnBasedCombat: [[ExactlyWhatitSaysontheTin Combat is turn based.]]

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* TurnBasedCombat: [[ExactlyWhatitSaysontheTin Combat is turn based.]]A variety based on action points, and where first your entire team gets to take a turn, before the hordes of enemies retaliate during theirs.
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* Expy: The Templars have more than a few similarities with a [[TabletopGame/Warhammer40000 40K Space Marine chapter]] what with their emphasis on genetic lineage, veneration of powerful wargear as relics and semi-religious devotion to "purge the xenos!".

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* Expy: The Templars have more than a few similarities with a [[TabletopGame/Warhammer40000 40K Space Marine chapter]] what with their emphasis on genetic lineage, veneration of powerful wargear as relics and semi-religious devotion to "purge the xenos!".Prophet Shalun.



* MiniMecha: The Leviathan mech is large enough that the pilot occupies the chest cavity, with fully mechanized legs and arms.



* PoweredArmor: To supplement your SpaceMarine.
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Added DiffLines:

* Expy: The Templars have more than a few similarities with a [[TabletopGame/Warhammer40000 40K Space Marine chapter]] what with their emphasis on genetic lineage, veneration of powerful wargear as relics and semi-religious devotion to "purge the xenos!".

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