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''Templar Battleforce'' is a StrategyRPG[=/=]TurnBasedTactics game, released in September 2015 for [[UsefulNotes/IBMPersonalComputer PC]], and for [[UsefulNotes/IOSGames iOS]] devices a month later. It was developed by Trese Brothers, and based in their Star Traders universe.
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''Templar Battleforce'' is a StrategyRPG[=/=]TurnBasedTactics game, released in September 2015 for [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]], and for [[UsefulNotes/IOSGames iOS]] Platform/{{iOS}} devices a month later. It was developed by Trese Brothers, and based in their Star Traders universe.
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* MiniMecha: The Leviathan mech is large enough that the pilot occupies the chest cavity, with fully mechanized legs and arms.
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* MiniMecha: The Leviathan mech is large enough that the pilot occupies the chest cavity, with fully mechanized waldoes in the upper legs and arms.
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* PowerFist: Soldiers, Scouts, and Engineers have no melee weapins beyond a punch with their mighty armored gauntlets
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* KineticWeaponsAreJustBetter: Humanity may be space-faring, we might have [[SuperSoldier super soldiers]] in [[MiniMecha mech suits]], but we're still going to shoot that bug in the face with a machine gun. Or slash it with a sword. Or an axe.
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* KineticWeaponsAreJustBetter: Humanity may be space-faring, we might have [[SuperSoldier super soldiers]] in [[MiniMecha mech suits]], but we're still going to shoot that bug in the face with a machine gun. Or slash it with a sword. Or an axe. Plasma weapons are rare and must be unlocked class by class.
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* PlasmaCannon: The Captain's plasma pistol. It pales in comparison to his sword.
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* PlasmaCannon: The Captain's Each unit has an unlockable plasma gun, although the Captain starts with a plasma pistol. It pales Plasma weapons are shorter-ranged and fire in comparison to his sword.lesser bursts than kinetic weapons, but each shot gets a +20 "Plasma Damage" bonus.
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* MeatMoss: The Xeno spread a forest-green slime studded here and there with purple cysts all over their territory. They also grow what can only be called a "maw" on any Strategic Point they capture
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** Tactical Points, teleporter arrays that allow the deployment of new soldiers, upgrades, and supplies (ex. grenades and buffs). For the Xeno, it's a MookMaker that produces a new unit once every two turns.
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** Tactical Strategic Points, teleporter arrays that allow the deployment of new soldiers, upgrades, and supplies (ex. grenades and buffs). For the Xeno, it's a MookMaker that produces a new unit once every two turns.
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Indentation cleanup
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* SuperSoldier: All of the templars. Highlighted in an early mission which involves you escorting a group of scientists without PoweredArmor; they have 1/3rd of the health and move 1/2 the speed.
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* SuperSoldier: SuperSoldier:
** All of the templars. Highlighted in an early mission which involves you escorting a group of scientists without PoweredArmor; they have 1/3rd of the health and move 1/2 the speed.
** All of the templars. Highlighted in an early mission which involves you escorting a group of scientists without PoweredArmor; they have 1/3rd of the health and move 1/2 the speed.
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** Tactical Points, teleporter arrays that allow the deployment of new soldiers, upgrades, and supplies (ex. grenades and buffs)
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** Tactical Points, teleporter arrays that allow the deployment of new soldiers, upgrades, and supplies (ex. grenades and buffs)buffs). For the Xeno, it's a MookMaker that produces a new unit once every two turns.
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* RPGElements: The game uses a ClassAndLevelSystem for your Templars and everyone who survives a battle gets a skill point, a stat point, and a peice of relic wargear. It's still mostly a ''Space Hulk''-like turn-based strategy.
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* RPGElements: The game uses a ClassAndLevelSystem for your Templars and everyone who survives a battle gets a skill point, a stat point, and a peice of relic wargear.Templars. It's still mostly a ''Space Hulk''-like turn-based strategy.
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* StrategicAssetCaptureMechanic:
** Tactical Points, teleporter arrays that allow the deployment of new soldiers, upgrades, and supplies (ex. grenades and buffs)
** Green squares give a bonus to defense, while red squares give a bonus to attacks.
** Tactical Points, teleporter arrays that allow the deployment of new soldiers, upgrades, and supplies (ex. grenades and buffs)
** Green squares give a bonus to defense, while red squares give a bonus to attacks.
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* RPGElements: The game uses a ClassAndLevelSystem for your Templars and everyone who survives a battle gets a skill point, a stat point, and a peice of relic wargear. It's still mostly a ''Space Hulk''-like turn-based strategy.
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* HeroicWillpower: The stat that allows a character to resis Overheat damage is called "Willpower."
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* HeroicWillpower: The stat that allows a character to resis resist Overheat damage is called "Willpower."
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* HeroicWillpower: The stat that allows a character to resis Overheat damage is called "Willpower."
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* {{Overheating}}: The Leviathan suits incur heat with each action; shown on a red bar next to their health bar. If it fills up, it begins harming the Templar wearing it.
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* PlasmaCannon: The Captain's plasma pistol. It pales in comparison to his sword.
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* SwordAndGun: The Captain is equipped with a plasma pistol and Leviathan Sword.
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An Axe To Grind is no longer a trope
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* AnAxeToGrind: TheBerserker's specialty.
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There, you are playing as genetically modified, PowerArmor-clad warriors known as Templars, who are tasked with defending humanity against both alien threats, rogue humans, and potentially something even more threatening.
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There, you are playing as genetically modified, PowerArmor-clad MiniMecha-piloting warriors that carry the memories of their ancestors known as Templars, who are tasked with defending humanity against both alien threats, rogue humans, and potentially something even more threatening.
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* {{Expy}}: The Templars have more than a few similarities with a [[TabletopGame/Warhammer40000 40K Space Marine chapter]] what with their emphasis on genetic lineage, veneration of powerful wargear as relics and semi-religious devotion to the Prophet Shalun.
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* {{Expy}}: The Templars have more than a few similarities with a [[TabletopGame/Warhammer40000 40K Space Marine chapter]] what with their emphasis on genetic lineage, veneration of powerful wargear as relics and semi-religious devotion to the Prophet Shalun.Shalun, though this is due to the two settings drawing on similar sources and works than the Templars being based on Space Marines.
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** foreshadowed in that the first character you control is called your [[TheCaptain captain]] and [[PurelyAestheticGender their]] mech is referred to as [[PoweredArmor the captain's mech]] before they are promoted from Corporal.
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** foreshadowed in that the first character you control is called your [[TheCaptain captain]] and [[PurelyAestheticGender their]] mech is referred to as [[PoweredArmor [[MiniMecha the captain's mech]] before they are promoted from Corporal.
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* KineticWeaponsAreJustBetter: Humanity may be space-faring, we might have [[SuperSoldier super soldiers]] in [[PoweredArmor mech suits]], but we're still going to shoot that bug in the face with a machine gun. Or slash it with a sword. Or an axe.
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* KineticWeaponsAreJustBetter: Humanity may be space-faring, we might have [[SuperSoldier super soldiers]] in [[PoweredArmor [[MiniMecha mech suits]], but we're still going to shoot that bug in the face with a machine gun. Or slash it with a sword. Or an axe.
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* Expy: The Templars have more than a few similarities with a [[TabletopGame/Warhammer40000 40K Space Marine chapter]] what with their emphasis on genetic lineage, veneration of powerful wargear as relics and semi-religious devotion to the Prophet Shalun.
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* Expy: {{Expy}}: The Templars have more than a few similarities with a [[TabletopGame/Warhammer40000 40K Space Marine chapter]] what with their emphasis on genetic lineage, veneration of powerful wargear as relics and semi-religious devotion to the Prophet Shalun.
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''Templar Battleforce'' is a 2015 StrategyRPG / TurnBasedTactics game. It was developed by Trese Brothers, and based in their Star Traders universe.
to:
''Templar Battleforce'' is a StrategyRPG[=/=]TurnBasedTactics game, released in September 2015 StrategyRPG / TurnBasedTactics game.for [[UsefulNotes/IBMPersonalComputer PC]], and for [[UsefulNotes/IOSGames iOS]] devices a month later. It was developed by Trese Brothers, and based in their Star Traders universe.
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''Templar Battleforce'' is a 2015 StrategyRPG / TurnedBasedTactics game. It was developed by Trese Brothers, and based in their Star Traders universe. You are playing as genetically modified, PowerArmor-clad warriors known as Templars, who are tasked with defending humanity against both alien threats, rogue humans, and potentially something even more threatening.
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''Templar Battleforce'' is a 2015 StrategyRPG / TurnedBasedTactics TurnBasedTactics game. It was developed by Trese Brothers, and based in their Star Traders universe. You
There, you are playing as genetically modified, PowerArmor-clad warriors known as Templars, who are tasked with defending humanity against both alien threats, rogue humans, and potentially something even more threatening.
There, you are playing as genetically modified, PowerArmor-clad warriors known as Templars, who are tasked with defending humanity against both alien threats, rogue humans, and potentially something even more threatening.
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Added release date.
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"Templar Battleforce is an addictive mix of strategic combat and army building with the precision gameplay of [=RPGs=]. Piloting the Leviathan battle mechs, your mighty Templars will face hordes of terrifying xenos, rogue human factions, and the ancient Narvidian threat." - Trese Brothers Games
Templar Battleforce is a StrategyRPG based in the Trese Brothers' Star Traders universe. The game pits genetic warriors against alien threats.
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Templar Battleforce is a StrategyRPG based in the Trese Brothers' Star Traders universe. The game pits genetic warriors against alien threats.
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Templar Battleforce
''Templar Battleforce'' is a 2015 StrategyRPG / TurnedBasedTactics game. It was developed by Trese Brothers, and based in
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* JustifiedTutorial: The first character you have control of is a solider following orders during an emergency.
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* JustifiedTutorial: The first character you have control of is a solider soldier following orders during an emergency.
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* TurnBasedCombat: [[ExactlyWhatitSaysontheTin Combat is turn based.]]
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* TurnBasedCombat: [[ExactlyWhatitSaysontheTin Combat is turn based.]]A variety based on action points, and where first your entire team gets to take a turn, before the hordes of enemies retaliate during theirs.
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* Expy: The Templars have more than a few similarities with a [[TabletopGame/Warhammer40000 40K Space Marine chapter]] what with their emphasis on genetic lineage, veneration of powerful wargear as relics and semi-religious devotion to "purge the xenos!".
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* Expy: The Templars have more than a few similarities with a [[TabletopGame/Warhammer40000 40K Space Marine chapter]] what with their emphasis on genetic lineage, veneration of powerful wargear as relics and semi-religious devotion to "purge the xenos!".Prophet Shalun.
* MiniMecha: The Leviathan mech is large enough that the pilot occupies the chest cavity, with fully mechanized legs and arms.
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* PoweredArmor: To supplement your SpaceMarine.
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* Expy: The Templars have more than a few similarities with a [[TabletopGame/Warhammer40000 40K Space Marine chapter]] what with their emphasis on genetic lineage, veneration of powerful wargear as relics and semi-religious devotion to "purge the xenos!".