History VideoGame / Tekken

23rd Sep '17 2:28:34 PM jake38
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The series' [[LoadsAndLoadsOfCharacters many, many]] characters can all be found [[Characters/{{Tekken}} here.]] Also has a [[FanficRecs/{{Tekken}} fanfic recommendation page]].

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The series' [[LoadsAndLoadsOfCharacters many, many]] characters can all be found [[Characters/{{Tekken}} here.]] Also has a [[FanficRecs/{{Tekken}} fanfic recommendation page]].
]]
11th Sep '17 4:22:24 PM totoofze47
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* SoundtrackDissonance: Almost a given with the presence of Tekken Tunes in ''Tag Tournament 2'', which allows players to replace the game's [=BGMs=] with music from their console hard drives. [[WebVideo/TwoBestFriendsPlay Matt and Pat]] were two of the most notable offenders, deciding to use the soundtrack from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''.

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* SoundtrackDissonance: SoundtrackDissonance:
**
Almost a given with the presence of Tekken Tunes in ''Tag Tournament 2'', which allows players to replace the game's [=BGMs=] with music from their console hard drives. [[WebVideo/TwoBestFriendsPlay Matt and Pat]] were two of the most notable offenders, deciding to use the soundtrack from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''.Time]]''.
** In a similar fashion, the Jukebox in the PS4 version of ''7'' allows players to replace the game's themes with almost every theme from the entire series up to that point. It's very possible to use a silly music like "High School Love!" from the Wii U version of ''Tag 2'' on a serious stage like Brimstone and Fire, or use the slow and creepy "Nothingness" from ''4'' on the light-hearted Kinder Gym.
6th Sep '17 10:28:01 PM BattleMaster
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Added DiffLines:

* RageQuit: In 7, the number of times a player quits in the middle of an online match gets tracked, and if it occurs often enough they get penalized.
3rd Sep '17 1:35:25 AM SeptimusHeap
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* ''[[VideoGame/StreetFighterXTekken Tekken X Street Fighter]]'' - A {{crossover}} game with {{Capcom}}'s ''StreetFighter'' series. Currently stuck in DevelopmentHell.

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* ''[[VideoGame/StreetFighterXTekken Tekken X Street Fighter]]'' - A {{crossover}} game with {{Capcom}}'s Creator/Capcom}}'s ''StreetFighter'' series. Currently stuck in DevelopmentHell.
26th Aug '17 9:33:18 AM AntonF
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* AndYourRewardIsClothes: Taken to an extreme in ''Tekken 6''. Granted, the clothes come with defensive or offensive upgrades, but they only apply within Scenario Campaign mode. As a result, you'd often end up putting together a lot of [[RainbowPimpGear aesthetically mismatched articles of clothing]] just to make the most effective character build.

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* AndYourRewardIsClothes: AndYourRewardIsClothes:
**
Taken to an extreme in ''Tekken 6''. Granted, the clothes come with defensive or offensive upgrades, but they only apply within Scenario Campaign mode. As a result, you'd often end up putting together a lot of [[RainbowPimpGear aesthetically mismatched articles of clothing]] just to make the most effective character build.



* AnimeHair: Pretty much all of the Mishima kin, as well as Paul.

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* AnimeHair: AnimeHair:
**
Pretty much all of the Mishima kin, as well as Paul.



* ArrogantKungFuGuy: Feng Wei, who was actually ''based'' on evil, arrogant kung fu movie villains. To be fair his ''5'' ending shows him ''exploding mountains'' with his kung fu, so maybe he can afford to be arrogant.
** Baek Doo San has some shades of this in ''Tekken 2'' while simultaneously being a JerkassWoobie (he accidentally killed his father while young). [[CharacterDevelopment He has since mellowed out in later games.]]

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* ArrogantKungFuGuy: ArrogantKungFuGuy:
**
Feng Wei, who was actually ''based'' on evil, arrogant kung fu movie villains. To be fair his ''5'' ending shows him ''exploding mountains'' with his kung fu, so maybe he can afford to be arrogant.
** Baek Doo San has some shades of this in ''Tekken 2'' while simultaneously being a JerkassWoobie Jerkass Woobie (he accidentally killed his father while young). [[CharacterDevelopment He has since mellowed out in later games.]]



* ArtShift[=/=]StylisticSuck: For some reason, Xiaoyu's [[http://www.youtube.com/watch?v=S54vMs-tydM ending]] in ''Tekken 3'' is in a 2D anime style with lots of SuperDeformed.
** Likewise her [[http://www.youtube.com/watch?v=S3LHATflOoQ#t=0m59 ending]] in ''5''.

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* ArtShift[=/=]StylisticSuck: ArtShift[=/=]StylisticSuck:
**
For some reason, Xiaoyu's [[http://www.youtube.com/watch?v=S54vMs-tydM ending]] in ''Tekken 3'' is in a 2D anime style with lots of SuperDeformed.
** Likewise her
SuperDeformed. Her [[http://www.youtube.com/watch?v=S3LHATflOoQ#t=0m59 ending]] in ''5''.''5'' is likewise also done in 2D.



** The endings in ''Tag 2'' have a lot of this. Some of the more drastic examples include a sketchy animation style in Combot's ending, Forest's ending using paper dolls, and a comic book style in Bob's ending.
*** Not counting legitimate ArtShift endings/aspects in ''Tag 2'', some of the more realistic CGI endings are noticeably lower quality than in the game itself. [=YMMV=] on this.

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** The endings in ''Tag 2'' have a lot of this. Some of the more drastic examples include a sketchy animation style in Combot's ending, Forest's ending using paper dolls, and a comic book style in Bob's ending.
***
ending. Not counting legitimate ArtShift endings/aspects in ''Tag 2'', endings/aspects, some of the more realistic CGI endings are also noticeably lower quality than in the game itself. [=YMMV=] on this.



*** Zig-zagged with Heihachi in ''Tag 2'' (albeit a non-canonical game), as he somehow regains his youth and reverts to more or less the age he had by ''Tekken 1''. His ending reveals that his scientist had developed a [[FountainOfYouth youth serum]]. He's back to his normal age in ''Tekken 7'', but still retains his younger voice actor, since his [[RealLifeWritesThePlot old voice actor]] [[ActorExistenceFailure has passed away]].
*** Dr. Bosconovitch's ''Tag 2'' ending, if not taken with a grain of salt, reveals that ''any'' Mishima member who's not a Devil Gene carrier (i.e. Heihachi, Jinpachi, [[spoiler:Lars]]) becomes progressively stronger with age. Well, either that or Bosconovitch is just curious as to how Lars might still have his hair when he reaches his 50's.

to:

*** ** Zig-zagged with Heihachi in ''Tag 2'' (albeit a non-canonical game), as he somehow regains his youth and reverts to more or less the age he had by ''Tekken 1''. His ending reveals that his scientist had developed a [[FountainOfYouth youth serum]]. He's back to his normal age in ''Tekken 7'', but still retains his younger voice actor, since his [[RealLifeWritesThePlot old voice actor]] [[ActorExistenceFailure has passed away]].
*** ** Dr. Bosconovitch's ''Tag 2'' ending, if not taken with a grain of salt, reveals that ''any'' Mishima member who's not a Devil Gene carrier (i.e. Heihachi, Jinpachi, [[spoiler:Lars]]) becomes progressively stronger with age. Well, either that or Bosconovitch is just curious as to how Lars might still have his hair when he reaches his 50's.



* BattleAmongstTheFlames: [[ExactlyWhatItSaysOnTheTin Burning Temple]], in ''Tekken 5''.

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* BattleAmongstTheFlames: BattleAmongstTheFlames:
**
[[ExactlyWhatItSaysOnTheTin Burning Temple]], in ''Tekken 5''.



* BattleInTheRain: Acid Rain in ''Tekken 5'' as well as its ''Dark Resurrection'' counterpart, Festival.

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* BattleInTheRain: BattleInTheRain:
**
Acid Rain in ''Tekken 5'' as well as its ''Dark Resurrection'' counterpart, Festival.



* BigBad: Heihachi in the first, third (with Ogre), and fourth games, Kazuya in the second, Jinpachi in the fifth, Jin [[spoiler:and Azazel]] in the sixth, and Kazumi Mishima in 7. Basically, anyone who takes over the Mishima Zaibatsu becomes the BigBad.

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* BigBad: Heihachi in the first, third (with Ogre), and fourth games, Kazuya in the second, second and seventh, Jinpachi in the fifth, Jin [[spoiler:and Azazel]] in the sixth, and Kazumi Mishima in 7.sixth. Basically, anyone who takes over the Mishima Zaibatsu becomes the BigBad.



* BoxingKangaroo: Roger and his family.
** Parodied with Alex, a [[PaletteSwap boxing]] ''[[EverythingsBetterWithDinosaurs velociraptor]]''.

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* BoxingKangaroo: Roger and his family.
**
family. Parodied with Alex, a [[PaletteSwap boxing]] ''[[EverythingsBetterWithDinosaurs velociraptor]]''.



* BruceLeeClone: Marshall and Forrest Law.
** Also, Lei Wulong, a ''Creator/JackieChan'' Clone.

to:

* BruceLeeClone: Marshall and Forrest Law.
** Also,
Law. Lei Wulong, meanwhile, is a ''Creator/JackieChan'' Clone.



* ButtonMashing: Noobs love to do this using Eddy or Christie, as well as Hwoarang and Steve to a lesser extent. Lili's been added as of ''5:DR''. The ''CPU'' used to do this with Law in ''Tekken 2''. Jack and Lee are both this as well.
** Basically, any apparent ExtremityExtremist character is ButtonMashing fodder for many inexperienced players. [[FridgeBrilliance This is actually a testament to how intuitive the controls are for first-timers.]]

to:

* ButtonMashing: Noobs love to do this using Eddy or Christie, as well as Hwoarang and Steve to a lesser extent. Lili's been added as of ''5:DR''. The ''CPU'' used to do this with Law in ''Tekken 2''. Jack and Lee are both this as well.
**
well. Basically, any apparent ExtremityExtremist character is ButtonMashing fodder for many inexperienced players. [[FridgeBrilliance This is actually a testament to how intuitive the controls are for first-timers.]]



* TheCameo: Music/SnoopDogg appears in a special stage featuring background music from a single he performed just for ''Tag 2''. Evidently he's a [[OneOfUs big]] ''[[OneOfUs Tekken]]'' [[OneOfUs fan.]]

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* TheCameo: TheCameo:
**
Music/SnoopDogg appears in a special stage featuring background music from a single he performed just for ''Tag 2''. Evidently he's a [[OneOfUs big]] ''[[OneOfUs Tekken]]'' [[OneOfUs fan.]]



* TheCharacterDiedWithHim: Of a sort. [[spoiler:Heihachi seems to have been killed off for good in Tekken 7, since Daisuke Gori died around the time of Tekken Tag Tournament 2, with a replacement voice actor doing any new voice work for Tekken Tag Tournament 2 and Tekken 7, due to Japan's policy on almost never replacing a deceased voice actor]].



* CombinationAttack: Tag Throws. While mostly generic in the original ''Tag'', with only a limited number of exclusive tag moves available to certain pairings [[note]]namely, Jun/Jin (alternatively, Jin with Kazuya or Heihachi), Baek/Hwoarang, Nina/Anna, King/Armor King, Michelle/Julia, and Jack-2/Gun Jack; Xiaoyu could also initiate tag throws with Jin, Heihachi, and Panda/Kuma[[/note]], the sequel [[http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=122101 ups the number of]] [[http://www.youtube.com/watch?v=44w1AYPROk0 character-specific tag throws considerably]] and even differentiates the basic throws depending on who is initiating the grab.
** Also there's a handful of Great Combos. Some specific pairings even have their own unique combos (Alisa/Xiaoyu, Marshall or Forest Law/Paul, Jack-6/Bryan, Baek/Hwoarang, Nina/Anna, Jin/Asuka, and Kazuya/Jinpachi).

to:

* CombinationAttack: Tag Throws. While mostly generic in the original ''Tag'', with only a limited number of exclusive tag moves available to certain pairings [[note]]namely, Jun/Jin (alternatively, Jin with Kazuya or Heihachi), Baek/Hwoarang, Nina/Anna, King/Armor King, Michelle/Julia, and Jack-2/Gun Jack; Xiaoyu could also initiate tag throws with Jin, Heihachi, and Panda/Kuma[[/note]], the sequel [[http://www.tekkenzaibatsu.com/forums/showthread.php?threadid=122101 ups the number of]] [[http://www.youtube.com/watch?v=44w1AYPROk0 character-specific tag throws considerably]] and even differentiates the basic throws depending on who is initiating the grab.
**
grab. Also there's a handful of Great Combos. Some specific pairings even have their own unique combos (Alisa/Xiaoyu, Marshall or Forest Law/Paul, Jack-6/Bryan, Baek/Hwoarang, Nina/Anna, Jin/Asuka, and Kazuya/Jinpachi).



* CoolMask: King and Armor King, Jaycee, [[spoiler:and Michelle in her ''[[StealthPun Tag 2]]'' ending]].
** And of course, who can forget the cool, ever-changing masks of Yoshimitsu?
* CorruptCorporateExecutive: Kazuya during his reign as Zaibatsu CEO. Heihachi subverts this in that he uses the Zaibatsu behind the scene for his own machinations but does a lot of good with the organization on the surface (legitimate good, not just VillainWithGoodPublicity stuff).
** As of ''Tekken 6'' Kazuya's still up to no good as an executive. This time in G Corporation, where he takes over by having his rival executives assassinated. [[FridgeBrilliance Which is... quite a necessary foil to Heihachi who tends to plot behind the scenes, Kazuya sees no problem in blatantly plotting in front.]]

to:

* CoolMask: King and Armor King, Jaycee, [[spoiler:and Michelle in her ''[[StealthPun Tag 2]]'' ending]].
**
ending]]. And of course, who can forget the cool, ever-changing masks of Yoshimitsu?
* CorruptCorporateExecutive: Kazuya during his reign as Zaibatsu CEO. Heihachi subverts this in that he uses the Zaibatsu behind the scene for his own machinations but does a lot of good with the organization on the surface (legitimate good, not just VillainWithGoodPublicity stuff).
**
stuff). As of ''Tekken 6'' Kazuya's still up to no good as an executive. This time in G Corporation, where he takes over by having his rival executives assassinated. [[FridgeBrilliance Which is... quite a necessary foil to Heihachi who tends to plot behind the scenes, Kazuya sees no problem in blatantly plotting in front.]]



* DirtyOldMan: Put Wang against any female (with the exception of Xiaoyu), and see for yourself.
** This becomes major Squick when he does it against ''Roger Jr.'' (Though in this case, it may be interpreted a desire to actually eat the kangaroos rather than any kind of attraction.)

to:

* DirtyOldMan: Put Wang against any female (with the exception of Xiaoyu), and see for yourself.
**
yourself. This becomes major Squick when he does it against ''Roger Jr.'' (Though in this case, it may be interpreted a desire to actually eat the kangaroos rather than any kind of attraction.)



* EasilyForgiven: King forgave Marduk for not only killing Armor King, but spitting on Armor King's name; basically they're now best buds. Armor King II, however...

to:

* EasilyForgiven: EasilyForgiven:
**
King forgave Marduk for not only killing Armor King, but spitting on Armor King's name; basically they're now best buds. Armor King II, however...



* EvilLaugh: Bryan.
** Devil Jin's laugh is also quite evil... [[LaughingMad and crazy]].

to:

* EvilLaugh: Bryan.
**
Bryan. Devil Jin's laugh is also quite evil... [[LaughingMad and crazy]].



* {{Expy}}: The newcomer Lars Alexandersson, which looks a lot like [[VisualNovel/FateStayNight Archer]]. (As a bonus, Lars is voiced by the [[Creator/JunichiSuwabe same voice actor]] as Archer.)

to:

* {{Expy}}: {{Expy}}:
**
The newcomer Lars Alexandersson, which looks a lot like [[VisualNovel/FateStayNight Archer]]. (As a bonus, Lars is voiced by the [[Creator/JunichiSuwabe same voice actor]] as Archer.)



** In addition to sharing a color scheme with [[VideoGame/StreetFighter Ryu]], Kazuya also bears a surprising resemblance to [[Manga/DragonBallZ Vegeta]].
*** Likewise, Lee Chaolan bears a passing resemblance to Vegeta's son, Trunks. (the fully-grown version from the Androids Saga, anyway.)

to:

** In addition to sharing a color scheme with [[VideoGame/StreetFighter Ryu]], Kazuya also bears a surprising resemblance to [[Manga/DragonBallZ Vegeta]].
***
Vegeta]]. Likewise, Lee Chaolan bears a passing resemblance to Vegeta's son, Trunks. (the fully-grown version from the Androids Saga, anyway.)



* FallenHero: Kazuya, quite literally when Heihachi threw him off a cliff.

to:

* FallenHero: FallenHero:
**
Kazuya, quite literally when Heihachi threw him off a cliff.



* {{Fanservice}}: Check out some of the character portraits and win poses. They are some of the most sexualized this side of ''Franchise/DeadOrAlive''.

to:

* {{Fanservice}}: {{Fanservice}}:
**
Check out some of the character portraits and win poses. They are some of the most sexualized this side of ''Franchise/DeadOrAlive''.



* {{Flanderization}}: The conflict between the Williams sisters received this. In Tekken 1 and 2, it was mostly just Nina playing mean pranks on Anna (stealing one of her shoes in Ninas T1 ending, taking nude Polaroids of her getting out of the shower in Anna's T2 ending). By the time Tekken Tag and Tekken 4 rolled around, it had shifted to the two of them attempting to outright murder each other.

to:

* {{Flanderization}}: {{Flanderization}}:
**
The conflict between the Williams sisters received this. In Tekken 1 and 2, it was mostly just Nina playing mean pranks on Anna (stealing one of her shoes in Ninas T1 ending, taking nude Polaroids of her getting out of the shower in Anna's T2 ending). By the time Tekken Tag and Tekken 4 rolled around, it had shifted to the two of them attempting to outright murder each other.



* GreaterScopeVillain: There are three of them so far.
** Ogre, the BigBad of ''3'', becomes this in the following games due to his HeroKiller status (albeit his alleged victims mostly turn up alive and well later). One of his confirmed victims is Jun Kazama; even if her fate is unknown, he is ''still'' responsible for taking her away from Jin, who develops some brooding issues due to her disappearance. Not to mention that Ogre's blood, capable of creating the ultimate life form, is the reason why Heihachi decides to set a trap for Jin and Kazuya in the fourth tournament (this plot is later dropped, though).
** [[spoiler: Azazel, on a grand scale. He's the source of the Devil Gene; without him, the series wouldn't exist.]]
** [[spoiler: ''7'' reveals that Kazumi is second only to Azazel in as bigger bad. Azazel may be the source, but Kazumi was the one who channeled the Devil Gene and its associated curse to the humans. Her attempted murder of Heihachi caused the latter to become spiteful and detesting, inducing his futile attempt to kill off Kazuya and the Gene before it could spread further, thus starting the cycle of revenge between the Mishimas that lasts until today.]]



* HeroAntagonist: Akuma in ''Tekken 7''. All he wants is to carry out Kazumi's last wish of ending the cycle of violence between Heihachi and Kazuya by killing them. Every time he's encountered, though, you're always playing against him.



** Michelle slides a little as Julia is her adopted daughter but she's gotta be at least forty. Doesn't show it.
*** Which is strange as an aged (albeit gracefully so) Michelle appears in Julia's ''T3'' ending. It's only in the non-canon ''Tag'' titles where Michelle seems to have been de-aged back to that of her ''T2''-era self, to the point that she and Julia resemble sisters despite the games (''Tag 2'' especially) still clearly acknowledging that they're mother and daughter.

to:

** Michelle slides a little as Julia is her adopted daughter but she's gotta be at least forty. Doesn't show it.
*** Which is
it. It's strange as an aged (albeit gracefully so) Michelle appears does appear in Julia's ''T3'' ending. It's only in the non-canon ''Tag'' titles where Michelle seems to have been de-aged back to that of her ''T2''-era self, to the point that she and Julia resemble sisters despite the games (''Tag 2'' especially) still clearly acknowledging that they're mother and daughter.



* IconicOutfit: The [[InTheHood hoodie]] Jin sports in ''4'' (popular enough that it returned for ''5'' and was used as his attire in ''VideoGame/NamcoXCapcom''), Kazuya's purple tuxedo from ''2'' onward.
** Ironically, this caused some InternetBackdraft around the time of ''Tekken Tag 2''. Katsuhiro Harada said that the lack of new outfits from ''Tekken 5'' onwards (some characters, such as Jin and Nina in ''6'', would still get new duds but not in nearly as great a number as the games previous) was to invoke this trope, desiring to have a character's wardrobe become a part of their character as it had for Ryu's gi or Chun-Li's qipao in ''Street Fighter''. However, because ''Tekken'' was well-known for differentiating player 1 and player 2 characters by outfit and not merely color as well as the fact that characters received new clothes between games had been standard up to that point, fans cried foul that things had suddenly turned stagnant in ''Tekken 6''. The fact that ''Tekken 7: Fated Retribution'' is bringing in several new default costumes for the cast is likely in response to this.

to:

* IconicOutfit: IconicOutfit:
**
The [[InTheHood hoodie]] Jin sports in ''4'' (popular enough that it returned for ''5'' and was used as his attire in ''VideoGame/NamcoXCapcom''), Kazuya's purple tuxedo from ''2'' onward.
** Ironically, this caused some InternetBackdraft complaints around the time of ''Tekken Tag 2''. Katsuhiro Harada said that the lack of new outfits from ''Tekken 5'' onwards (some characters, such as Jin and Nina in ''6'', would still get new duds but not in nearly as great a number as the games previous) was to invoke this trope, desiring to have a character's wardrobe become a part of their character as it had for Ryu's gi or Chun-Li's qipao in ''Street Fighter''. However, because ''Tekken'' was well-known for differentiating player 1 and player 2 characters by outfit and not merely color as well as the fact that characters received new clothes between games had been standard up to that point, fans cried foul that things had suddenly turned stagnant in ''Tekken 6''. The fact that ''Tekken 7: Fated Retribution'' is bringing in several new default costumes for the cast is likely in response to this.



** JerkWithAHeartOfGold: Several of the other characters ''at best.''



** LethalJokeCharacter: Bosconovitch and Gon were incredibly game breaking, due to the fact most attacks missed them (Bosconovitch would crumple to the ground and lie on the floor, while Gon was a tiny dinosaur. Both could only be hit with sweeping leg kicks, and Bosconovitch was ''extremely'' fast, for an old man).



* LaResistance:
** The world war precipitated by Jin in ''6'' creates a number of these in-story. Lars and other rebellious Tekken Force members are one example. Miguel is also the leader of another according to the Scenario Campaign.
** Lars is leading a different Resistance group in ''7'' with core members including himself, Alisa, Lee, and the Reporter. Their goal is to prevent both Mishima Zaibatsu and G Corporation from taking the still-comatose Jin away.



* LawyerFriendlyCameo: The final bosses of ''Tekken Tag 2''[='s=] Fight Lab are Bob, Ganryu and Jinpachi wearing outfits that are similar (way too similar) to [[Franchise/StreetFighter Ken, Ryu and (Shin) Akuma.]] Granted, both ''Tekken'' and ''Street Fighter'' [[VideoGame/StreetFighterXTekken just crossed over]] and are set to cross over again in the opposite direction...

to:

* LawyerFriendlyCameo: The final bosses of ''Tekken Tag 2''[='s=] Fight Lab are Bob, Ganryu and Jinpachi wearing outfits that are similar (way too similar) to [[Franchise/StreetFighter Ken, Ryu and (Shin) Akuma.]] Granted, both ''Tekken'' and ''Street Fighter'' [[VideoGame/StreetFighterXTekken just crossed over]] and are set to cross over again in the opposite direction...direction. One could imagine the secretary going "There's a Mr. Akuma here to see you. He heard about the simulated versions. Yes, he's cracking his knuckles..."



** One could imagine the secretary going "There's a Mr. Akuma here to see you. He heard about the simulated versions. Yes, he's cracking his knuckles..."



* LineageComesFromTheFather: The Mishima family members are patrilineal and their members only recognize their heritage as such. So it goes as follows: Jinpachi > Heihachi > Kazuya [[spoiler: and Lars]] > Jin. Plus Lee if you count adopted son. The most notable trait of them (the Mishima Karate) is also inherited from father to son. Even Jin, who is additionally also the son of TheChosenOne Jun Kazama, is emphasized far more with his Mishima heritage rather than the Kazama's, ''even though his surname is Kazama''.
** ''Tekken 7'' shows what happens when [[RealityEnsues this trope is actually played out]]. Jin is obsessed with his Mishima lineage so much, he thinks that all things bad are because the family is cursed with the Devil Gene, beginning way back with Jinpachi. In truth, the family ''is'' cursed, but because of Heihachi's {{Greed}} more than anything. The Devil Gene, meanwhile, comes from [[spoiler: Kazuya's ''mother'', Kazumi Mishima. So it isn't unique to the family at all!]]

to:

* LethalJokeCharacter: Bosconovitch and Gon were incredibly game breaking, due to the fact most attacks missed them (Bosconovitch would crumple to the ground and lie on the floor, while Gon was a tiny dinosaur. Both could only be hit with sweeping leg kicks, and Bosconovitch was ''extremely'' fast, for an old man).
* LineageComesFromTheFather: The Mishima family members are patrilineal and their members only recognize their heritage as such. So it goes as follows: Jinpachi > Heihachi > Kazuya [[spoiler: and Lars]] > Jin. Plus Lee if you count adopted son. The most notable trait of them (the Mishima Karate) is also inherited from father to son. Even Jin, who is additionally also the son of TheChosenOne Jun Kazama, is emphasized far more with his Mishima heritage rather than the Kazama's, ''even though his surname is Kazama''.
**
Kazama''.\\
\\
''Tekken 7'' shows what happens when [[RealityEnsues this trope is actually played out]]. Jin is obsessed with his Mishima lineage so much, he thinks that all things bad are because the family is cursed with the Devil Gene, beginning way back with Jinpachi. In truth, the family ''is'' cursed, but because of Heihachi's {{Greed}} more than anything. The Devil Gene, meanwhile, comes from [[spoiler: Kazuya's ''mother'', Kazumi Mishima. So it isn't unique to the family at all!]]



** It seems that this reason is exactly why the roster is scaled down to a more manageable 30-ish in ''Tekken 7''. WordOfGod says that ''Tag 2'''s monstrous roster keeps newbies from joining the series out of sheer fear of having to learn to use and combat that many characters. However, there are at least 2 guest characters slated for future DLC, not including the possibility of returning legacy characters.

to:

** It seems that this reason is exactly why the roster is scaled down to a more manageable 30-ish in ''Tekken 7''. WordOfGod says Harada said that ''Tag 2'''s monstrous roster keeps newbies from joining the series out of sheer fear of having to learn to use and combat that many characters. However, there are at least 2 guest characters slated for future DLC, not including the possibility of returning legacy characters.



* LukeIAmYourFather: [[spoiler:Steve Fox, Nina Williams is your mom.]]

to:

* LukeIAmYourFather: LukeIAmYourFather:
**
[[spoiler:Steve Fox, Nina Williams is your mom.]]



* MechanicallyUnusualFighter: Dr. Bosconovitch (only in the third game) spends his time prone to the ground and (at his best) crouching; he never jumps or indeed ''stand still''. It's tricky both to play and fight him.

to:

* MechanicallyUnusualFighter: MechanicallyUnusualFighter:
**
Dr. Bosconovitch (only in the third game) spends his time prone to the ground and (at his best) crouching; he never jumps or indeed ''stand still''. It's tricky both to play and fight him.



* MrFanservice: Most of the male characters, [[GrandpaWhatMassiveHotnessYouHave even including those already in their septuagenarian years]] (except for the ''very old'' ones like Wang and Jinpachi, or the odd ones, like Yoshimitsu), are this. Not helped by the fact that many of them also seem to [[WalkingShirtlessScene have a shortage in the shirt department]].
** Taken to an extreme in ''Tekken 6'', where you can customize virtually all male characters to [[WalkingShirtlessScene shut down their shirt department]]. The only ones who don't receive this "luxury" are Wang (where giving this to him is just torturing him; he's freaking ''105'' years old, people), Yoshimitsu (actually, we don't really know what he looks like underneath), and the Jack robots (obvious reasons). So start ogling them, ladies ([[EvenTheGuysWantHim and men too, for that matter]]).

to:

* MrFanservice: Most of the male characters, [[GrandpaWhatMassiveHotnessYouHave even including those already in their septuagenarian years]] (except for the ''very old'' ones like Wang and Jinpachi, or the odd ones, like Yoshimitsu), are this. Not helped by the fact that many of them also seem to [[WalkingShirtlessScene have a shortage in the shirt department]]. \n** Taken to an extreme in ''Tekken 6'', where you can customize virtually all male characters to [[WalkingShirtlessScene shut down their shirt department]]. The only ones who don't receive this "luxury" are Wang (where giving this to him is just torturing him; he's freaking ''105'' years old, people), Yoshimitsu (actually, we don't really know what he looks like underneath), and the Jack robots (obvious reasons). So start ogling them, ladies ([[EvenTheGuysWantHim and men too, for that matter]]).



* NiceHat: Jun shows one off, in a swimsuit no less. [[http://eng.tekkenpedia.com/wiki/File:Tekken_2_-_Artwork_-_Females_-_Bathing_Suits.jpg See for yourself.]]

to:

* NiceHat: NiceHat:
**
Jun shows one off, in a swimsuit no less. [[http://eng.tekkenpedia.com/wiki/File:Tekken_2_-_Artwork_-_Females_-_Bathing_Suits.jpg See for yourself.]]



* NoCelebritiesWereHarmed: The Law family, Lei Wulong, and Raven look like Creator/BruceLee, Creator/JackieChan, and [[Film/{{Blade}} Wesley Snipes]], respectively. Also, Marduk has a strong resemblance to Australian wrestler Nathan Jones who had a brief WWE stint. Not surprising since Marduk's look was actually based on him. ([[HilariousInHindsight In fact]], Jones plays Marduk in the LiveActionAdaptation.)

to:

* NoCelebritiesWereHarmed: NoCelebritiesWereHarmed:
**
The Law family, Lei Wulong, and Raven look like Creator/BruceLee, Creator/JackieChan, and [[Film/{{Blade}} Wesley Snipes]], respectively. Also, Marduk has a strong resemblance to Australian wrestler Nathan Jones who had a brief WWE stint. Not surprising since Marduk's look was actually based on him. ([[HilariousInHindsight In fact]], Jones plays Marduk in the LiveActionAdaptation.)



* NoFlowInCGI: In terms of in-game models, the games before the [=PS2=] (with just a few exceptions). Notably, as ''Tekken 4'' was the first full-fledged installment tailored for the [=PS2=][[note]]''Tekken Tag Tournament'' was just an enhanced port of the arcade version[[/note]], the designers pretty much went out of their way to make sure this would be averted by giving every single character independently animated parts, which led to King with long hair beneath his mask, Paul's 2P costume with his hair down, and Jin's hoodie outfit covering the top of his head until the hood naturally falls down, among many other things.

to:

* NoFlowInCGI: NoFlowInCGI:
**
In terms of in-game models, the games before the [=PS2=] (with just a few exceptions). Notably, as ''Tekken 4'' was the first full-fledged installment tailored for the [=PS2=][[note]]''Tekken Tag Tournament'' was just an enhanced port of the arcade version[[/note]], the designers pretty much went out of their way to make sure this would be averted by giving every single character independently animated parts, which led to King with long hair beneath his mask, Paul's 2P costume with his hair down, and Jin's hoodie outfit covering the top of his head until the hood naturally falls down, among many other things.



* NotEvenBotheringWithTheAccent: Several (though not all) English-speaking characters from non-American countries all have American accents instead of the ones you'd expect them to have. For example: Nina and Anna (Irish), Steve (British), Leo (German), Eddy and Christie (Brazilian), Marduk (Australian), Lili (Monégasque -- well, French by extension), Bosconovitch (Russian), and so on. Lei was initially a subversion, until his Chinese accent suddenly became American in ''Tekken 6'' (it ''is'', however, a Hong Kong English accent, so this might be a DoubleSubversion).

to:

* NotEvenBotheringWithTheAccent: NotEvenBotheringWithTheAccent:
**
Several (though not all) English-speaking characters from non-American countries all have American accents instead of the ones you'd expect them to have. For example: Nina and Anna (Irish), Steve (British), Leo (German), Eddy and Christie (Brazilian), Marduk (Australian), Lili (Monégasque -- well, French by extension), Bosconovitch (Russian), and so on. Lei was initially a subversion, until his Chinese accent suddenly became American in ''Tekken 6'' (it ''is'', however, a Hong Kong English accent, so this might be a DoubleSubversion).



** Most of the characters in ''Tekken Tag Tournament 2'' speak their native languages like Hwoarang speaking Korean (which has been done ever since ''Tekken 5''), Steve with a British accent and Leo with German. The Japanese characters (with Lars included) speak Japanese as always. The Williams sisters don't speak Irish English, though someone suggested in a forum somewhere that it was probably due to their time in cryosleep experiments.
*** The Williams sisters and Zafina's cases are understandable in that they're international assassins; revealing their origins by speaking in their native accents would serve to give away their backgrounds.

to:

** Most of the characters in ''Tekken Tag Tournament 2'' speak their native languages like Hwoarang speaking Korean (which has been done ever since ''Tekken 5''), Steve with a British accent and Leo with German. The Japanese characters (with Lars included) speak Japanese as always. The Williams sisters don't speak Irish English, though someone suggested in a forum somewhere that it was probably due to their time in cryosleep experiments.
***
experiments. The Williams sisters and Zafina's sisters' cases are understandable in that they're international assassins; revealing their origins by speaking in their native accents would serve to give away their backgrounds.



* {{Ojou}}: Lili.



* OlderThanTheyLook: Nina and Anna are in their 40's from ''Tekken 3'' onward, but still look as though they're in their 20's due to their time in cryogenic sleep. Also, Lee is approaching 50, [[{{Bishounen}} but you wouldn't think it just from looking at him]]...
** In ''Tag 2'', Jun would be nearing fifty by now, but looks to be early thirties at most. Michelle should be in her mid-forties, but she looks like she's in her late twenties. Of course, those last two are easily explicable [[DreamMatchGame given the nature of the game]].
** All beaten by Kazumi in ''Tekken 7''. She's ''Heihachi's wife'', that means she's already old when Jun and Michelle are still in their young adult years. Yet she looks far, ''far'', '''far''' younger than she should look. And unlike the above two, ''Tekken 7'' is a canonical game.
* OneSteveLimit: Subverted in the fandom. Hwoarang's [[FanNickname nickname]] "Bob" is complicated, now that there's an actual Bob in the character roster. Possibly it's because ''Tekken'' [[TakeThat was making fun of]] [[StopHavingFunGuys serious tournament players]] who started using "Bob" because they couldn't pronounce Hwoarang's name properly.

to:

* OlderThanTheyLook: OlderThanTheyLook:
**
Nina and Anna are in their 40's from ''Tekken 3'' onward, but still look as though they're in their 20's due to their time in cryogenic sleep. Also, Lee is approaching 50, [[{{Bishounen}} but you wouldn't think it just from looking at him]]...
** In ''Tag 2'', Jun would be nearing fifty by now, but looks to be early thirties at most. Michelle should be in her mid-forties, but she looks like she's in her late twenties. Of course, those last two are easily explicable Both ''Tag'' [[DreamMatchGame given Dream Match Games]] feature characters from ''Tekken 2'' and ''Tekken 3'', which are separated by a 19 years timeskip. Everyone appears as they do in their most recent game. This results in Heihachi looking appropriately like what a 70 years old grandpa should be, but not Baek, Bruce, Ganryu, Jun, Kazuya, and Michelle looking like what middle age adults should be. This is particularly striking in the nature case of the game]].
Jun and Kazuya, who look less like parents and more like older siblings to their son, Jin. Ditto with Michelle to Julia.
** All beaten by Subverted with Kazumi in ''Tekken 7''. She's ''Heihachi's wife'', 7'', who initially seems to be a smack-dab example of this trope as she doesn't look ''remotely'' like a septuagenarian (or a grandmother, for that means matter). [[spoiler: That's because she's already old when Jun and Michelle are still in their young adult years. Yet she looks far, ''far'', '''far''' younger than she should look. And unlike a ghost; the above two, ''Tekken 7'' is a canonical game.
real Kazumi has been dead for like 45 years.]]
* OneSteveLimit: OneSteveLimit:
**
Subverted in the fandom. Hwoarang's [[FanNickname nickname]] "Bob" is complicated, now that there's an actual Bob in the character roster. Possibly it's because ''Tekken'' [[TakeThat was making fun of]] [[StopHavingFunGuys serious tournament players]] who started using "Bob" because they couldn't pronounce Hwoarang's name properly.properly.
** The Mishima/Kazama family notably have similarly-named members, rooted in the Japanese tradition of naming progeny after ancestors. Jinpachi and Heihachi have names ending in -hachi (八). The "ya" part of Kazuya in fact also uses 八, albeit using the kun'yomi pronunciation. Jin is most likely named after Jinpachi, as the kanji used (仁) is the same. Kazuya, too, inherited the "kazu" (一) part from his mother, Kazumi. Ironically, the names that are most commonly confused with one another, Jun and Jin, have unrelated kanji (準 vs 仁). They just happen to sound similar.



* PlotLineCrossover: A few of the endings in ''Tag 2'' are actually interconnected plots. For example, Jin's ending seamlessly segues into that of Devil Jin. The most significant case of this is a story which takes up an entire afternoon: in chronological order: Asuka, Lili, Miharu, Kuma, Panda, Alisa and Xiaoyu's endings.

to:

* PlotLineCrossover: PlotLineCrossover:
**
A few of the endings in ''Tag 2'' are actually interconnected plots. For example, Jin's ending seamlessly segues into that of Devil Jin. The most significant case of this is a story which takes up an entire afternoon: in chronological order: Asuka, Lili, Miharu, Kuma, Panda, Alisa and Xiaoyu's endings.



* PracticalTaunt: Lee Chaolan has one where he leans back and wags his finger at his opponent, beckoning them to come at him. While this may look like a taunt, it also has the more prominent utility of being an alternate stance that gives him access to moves that are great at countering a reckless charge, which is the likely reaction for someone who falls for the taunt. Back in ''4'', if the opponent was backed against a wall while Lee assumed this stance, he was capable of beating the opponent to death with a flurry of jabs. This was nerfed since, limiting him to only 4 jabs at a time.

to:

* PracticalTaunt: PracticalTaunt:
**
Lee Chaolan has one where he leans back and wags his finger at his opponent, beckoning them to come at him. While this may look like a taunt, it also has the more prominent utility of being an alternate stance that gives him access to moves that are great at countering a reckless charge, which is the likely reaction for someone who falls for the taunt. Back in ''4'', if the opponent was backed against a wall while Lee assumed this stance, he was capable of beating the opponent to death with a flurry of jabs. This was nerfed since, limiting him to only 4 jabs at a time.



* ProductPlacement: Several of the 2P outfits in ''Tag 2'' were devised by [=OilShock=] Designs. Bruce instead features threads designed by Music/SnoopDogg (who also worked with the ''Tekken'' crew to create a Snoop Dogg-themed stage in the game).

to:

* ProductPlacement: ProductPlacement:
**
Several of the 2P outfits in ''Tag 2'' were devised by [=OilShock=] Designs. Bruce instead features threads designed by Music/SnoopDogg (who also worked with the ''Tekken'' crew to create a Snoop Dogg-themed stage in the game).



* RedHerring: The promotional materials for ''7'' sets up Kazumi as the BigBad of the game. [[spoiler: In the actual Story Mode, Kazuya is the BigBad and FinalBoss, while Heihachi is the VillainProtagonist. Kazumi appears in precisely one flashback chapter, where we witness Heihachi kill her. That's it.]]



* RetCanon: Although ''Tag 2'' is non-canon, it does incorporate several elements from ''Blood Vengeance'' (which features more than a few {{Continuity Snarl}}s to its name), such as Xiaoyu and Alisa's friendship and Kazuya and Jin's "true" Devil forms.
* RubberBandAI: After winning a fair few matches the CPU gets mad and goes into overdrive, becoming a shameless PerfectPlayAI that even uses the signature MK Walker moves such as being a pixel out of range of an attack and countering, and sliding across the floor. Survive even this and it when then [[TheComputerIsACheatingBastard blatantly cheat]] by not allowing you to block, dodge or even tag out as it takes out all your health in one long combo. It will start to calm down after maybe ten straight losses, but the game gets harder and stays harder the more you play it.



* {{Ojou}}: Lili.
* RetCanon: Although ''Tag 2'' is non-canon, it does incorporate several elements from ''Blood Vengeance'' (which features more than a few {{Continuity Snarl}}s to its name), such as Xiaoyu and Alisa's friendship and Kazuya and Jin's "true" Devil forms.
* RubberBandAI: After winning a fair few matches the CPU gets mad and goes into overdrive, becoming a shameless PerfectPlayAI that even uses the signature MK Walker moves such as being a pixel out of range of an attack and countering, and sliding across the floor. Survive even this and it when then [[TheComputerIsACheatingBastard blatantly cheat]] by not allowing you to block, dodge or even tag out as it takes out all your health in one long combo. It will start to calm down after maybe ten straight losses, but the game gets harder and stays harder the more you play it.



* ShockAndAwe: Though it doesn't actually electrocute anyone, the Mishima characters ([[spoiler:Lars]] included) all emit some kind of electricity when they make a hard hit. As of ''Tekken 6'' there are hints that this actually factors into their heritage (based on Kazuya's comments to Lars during the final stage of Scenario Campaign, as well as Jin recognizing Lars's familial connection), though the actual electricity may only be a visualization. Played straight, however, by Dr. Bosconovitch in ''Tag 2'' (who can generate enough static electricity from just rubbing his hands together!), as well as his earlier appearance in ''3'' (where doing Yoshimitsu's [[UnblockableAttack sword stab]] will have the doctor using some sort of taser to shock the opponent endlessly until they either die or he decides to hit them out of it).
** Kazumi Mishima in ''7'' seems to monkey wrench this theory as she also produces electricity when she hits, despite not being of Mishima blood [[note]]And while it is plausible that this power could be of the Devil Gene, if she is the progenitor of it then only Kazuya and Jin should be able to emit electricity. Jinpachi, Heihachi, and Lars shouldn't be able to but also do[[/note]].

to:

* ShockAndAwe: Though it doesn't actually electrocute anyone, the Mishima characters ([[spoiler:Lars]] included) all emit some kind of electricity when they make a hard hit. As of ''Tekken 6'' there are hints that this actually factors into their heritage (based on Kazuya's comments to Lars during the final stage of Scenario Campaign, as well as Jin recognizing Lars's familial connection), though the actual electricity may only be a visualization. Played straight, however, by Dr. Bosconovitch in ''Tag 2'' (who can generate enough static electricity from just rubbing his hands together!), as well as his earlier appearance in ''3'' (where doing Yoshimitsu's [[UnblockableAttack sword stab]] will have the doctor using some sort of taser to shock the opponent endlessly until they either die or he decides to hit them out of it).
**
it). Kazumi Mishima in ''7'' seems to monkey wrench this theory as she also produces electricity when she hits, despite not being of Mishima blood [[note]]And while it is plausible that this power could be of the Devil Gene, if she is the progenitor of it then only Kazuya and Jin should be able to emit electricity. Jinpachi, Heihachi, and Lars shouldn't be able to but also do[[/note]].



* ShownTheirWork: All of the martial arts displayed are impressively well-researched.

to:

* ShownTheirWork: ShownTheirWork:
**
All of the martial arts displayed are impressively well-researched.



* SoundtrackDissonance:
** Almost a given with the presence of Tekken Tunes in ''Tag Tournament 2'', which allows players to replace the game's [=BGMs=] with music from their console hard drives. [[WebVideo/TwoBestFriendsPlay Matt and Pat]] were two of the most notable offenders, deciding to use the soundtrack from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''.
* SphereOfDestruction: Occasionally accompanies Kazuya and/or Jin's transformations into their Devil Forms, although this is only present in select cutscenes. On one of those occasions for Jin (his ''Tag 2'' ending), it's a very poignant AngstNuke.

to:

* SoundtrackDissonance:
**
SoundtrackDissonance: Almost a given with the presence of Tekken Tunes in ''Tag Tournament 2'', which allows players to replace the game's [=BGMs=] with music from their console hard drives. [[WebVideo/TwoBestFriendsPlay Matt and Pat]] were two of the most notable offenders, deciding to use the soundtrack from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''.
* SphereOfDestruction: SphereOfDestruction:
**
Occasionally accompanies Kazuya and/or Jin's transformations into their Devil Forms, although this is only present in select cutscenes. On one of those occasions for Jin (his ''Tag 2'' ending), it's a very poignant AngstNuke.



* TheStinger: At the end of Scenario Campaign, [[spoiler:Jin charges toward Azazel as the both of them fall into the ruins of the latter's chamber. After the credits, Raven and his team return to the ruins to find Jin, alone and unconscious. On seeing this, Raven cryptically comments, "Why can't I be wrong just once?"]]

to:

* TheStinger: TheStinger:
**
At the end of Scenario Campaign, [[spoiler:Jin charges toward Azazel as the both of them fall into the ruins of the latter's chamber. After the credits, Raven and his team return to the ruins to find Jin, alone and unconscious. On seeing this, Raven cryptically comments, "Why can't I be wrong just once?"]]



* StrappedToABomb: In ''Tekken 5'', Heihachi's ending has Jin, Kazuya and Jinpachi strapped to a rocket as it launches.

to:

* StrappedToABomb: StrappedToABomb:
**
In ''Tekken 5'', Heihachi's ending has Jin, Kazuya and Jinpachi strapped to a rocket as it launches.



* TakeThat: Bob is a TakeThat at tournament players who called Hwoarang "Bob" because they couldn't pronounce his name.

to:

* TakeThat: TakeThat:
**
Bob is a TakeThat at tournament players who called Hwoarang "Bob" because they couldn't pronounce his name.



* TranslationConvention: ''Tekken 6'' has some characters speaking in different languages (Bear!) and perfectly understanding each other. Thank Namco there's subtitles.

to:

* TranslationConvention: TranslationConvention:
**
''Tekken 6'' has some characters speaking in different languages (Bear!) and perfectly understanding each other. Thank Namco there's subtitles.



* UnknownRival: Paul considers himself Kazuya's biggest rival, though he's largely ignored. After ''Tekken 2'', Paul's pretty much stopped caring about Kazuya and moved onto Kuma, who genuinely dislikes him.

to:

* UnknownRival: UnknownRival:
**
Paul considers himself Kazuya's biggest rival, though he's largely ignored. After ''Tekken 2'', Paul's pretty much stopped caring about Kazuya and moved onto Kuma, who genuinely dislikes him.



** ''Tekken 7''[='s=] revision is entitled ''Fated Retribution''. The update adds two new stages, a new lighting model, the new "Rage Drive" mechanic (a alternate Rage Mode technique to Rage Arts; see DesperationAttack for more details), and introduces Akuma to the roster as a GuestFighter (as well as returning series mainstay Nina to the cast; Bob and Master Raven would be added through a later patch). The nominal upgrades to the existing characters' movelists was also included. The console version will add more characters (including ''Revolution''-exclusive character Eliza as DownloadableContent) and stages over the arcade version but it is rumored that the characters (at least) will also be back-ported to the arcade following their release on console.
* UseYourHead: The Mishimas are not above headbutting you during a fight. Heck, ''all'' the Mishimas and the animals will headbutt you when given the chance. In ''Tag 2'', pairing two Mishimas together allows you to switch characters by having one headbutt the opponent right towards your partner who enters with a headbutt of their own. There's also an EasterEgg where a Mishima character facing a male opponent can potentially keep trading headbutts until one of them gets knocked out.

to:

** ''Tekken 7''[='s=] revision is entitled ''Fated Retribution''. The update adds two new stages, a new lighting model, the new "Rage Drive" mechanic (a alternate Rage Mode technique to Rage Arts; see DesperationAttack for more details), and introduces Akuma to the roster as a GuestFighter (as well as returning series mainstay Nina to the cast; Bob and Master Raven would be added through a later patch). The nominal upgrades to the existing characters' movelists was also included. The console version will add added more characters (including ''Revolution''-exclusive character Eliza as DownloadableContent) and stages over the arcade version but it is rumored that the characters (at least) will also all of them have been confifrmed to be back-ported to the arcade following their release on console.
arcades.
* UseYourHead: UseYourHead:
**
The Mishimas are not above headbutting you during a fight. Heck, ''all'' the Mishimas and the animals will headbutt you when given the chance. In ''Tag 2'', pairing two Mishimas together allows you to switch characters by having one headbutt the opponent right towards your partner who enters with a headbutt of their own. There's also an EasterEgg where a Mishima character facing a male opponent can potentially keep trading headbutts until one of them gets knocked out.



* VariableMix: Present only in ''4''; for most stages, the BGM would play normally until a KO is scored, which would then cause the song to jump ahead to a bridge which would then lead into a later section of the composition.

to:

* VariableMix: VariableMix:
**
Present only in ''4''; for most stages, the BGM would play normally until a KO is scored, which would then cause the song to jump ahead to a bridge which would then lead into a later section of the composition.



* VillainProtagonist: Jin in ''6''.[[spoiler:.. sort of.]]
* VillainWithGoodPublicity: Heihachi.
** Kazuya becomes this in ''6'', hailed as a "savior" by the people from the now-tyrannical Zaibatsu under Jin.

to:

* VillainProtagonist: VillainProtagonist:
**
Jin in the original release of ''6''.[[spoiler:.. sort of.]] He is however upstaged in the ''Bloodline Rebellion'' update by Lars, who is an all-around HeroProtagonist.
** Heihachi in ''2'' and ''7''. In the latter case, the Story Mode opens and ends with you playing as him. [[spoiler: Not counting the Extra Match against Shin Akuma, of course.
]]
* VillainWithGoodPublicity: Heihachi.
**
Heihachi. Kazuya becomes this in ''6'', hailed as a "savior" by the people from the now-tyrannical Zaibatsu under Jin.



* WellDoneSonGuy: Lee is desperate for his adoptive father Heihachi's respect; he's never come anywhere near getting it. By the time of ''4'', though, he's decided to settle for humiliating him.

to:

* WellDoneSonGuy: WellDoneSonGuy:
**
Lee is desperate for his adoptive father Heihachi's respect; he's never come anywhere near getting it. By the time of ''4'', though, he's decided to settle for humiliating him.
12th Aug '17 12:25:34 PM shock394
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-->'''''Great!!'''''

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** [[VideoGame/StreetFighter Akuma]], appearing in ''Tekken 7: Fated Retribution''. He will be joined after the console launch by [[VideoGame/FatalFury Geese]] [[VideoGame/TheKingOfFighters Howard]] and [[https://www.eventhubs.com/news/2017/mar/16/tekken-7-will-feature-two-more-guest-characters-other-video-game-franchises-after-launch-other-dlc-plans-also-detailed/ an unknown guest]] from another video game property.
* HitStop: Land a particularly powerful attack in ''Tekken 7'' (like Paul's Phoenix Smasher) and the game will briefly slow down and zoom in for the hit. The final hit of a round will also stop the animation for a brief moment as the words "KO" appear on the screen. If both characters attack simultaneously and either one can potentially knock out their opponent, the screen will zoom in and slow down accompanied by a very distinct sound effect before either one move connects and kills the opponent or they both whiff their attacks, in which case the action resumes.
* HollywoodOld: Guys like Baek, Kazuya, Law or Paul were allowed to look older in later installments. Women? Not a chance. Nina and Anna, who were there from the beginning, still appear in their late 20's/early 30's. Michelle was simply written out and even Xiaoyu hasn't grown much since she first came in. Only Julia evolved from teenager to 20-something.
** Nina and Anna are a subversion as they were cryogenically frozen and Xiaoyu doesn't really count either considering she was 16 in ''T3'' and 19 in ''T6''. Plenty of girls her age don't change that much in such a short span of time.
** Can you believe Jun is Jin's mother?
** Michelle slides a little as Julia is her adopted daughter but she's gotta be at least forty. Doesn't show it.
*** Which is strange as an aged (albeit gracefully so) Michelle appears in Julia's ''T3'' ending. It's only in the non-canon ''Tag'' titles where Michelle seems to have been de-aged back to that of her ''T2''-era self, to the point that she and Julia resemble sisters despite the games (''Tag 2'' especially) still clearly acknowledging that they're mother and daughter.
** Lee is a rare male example -- he is pushing 50, but still looks like he's in his late 20s/early 30s.
** Marshall later plays it straight in ''6'', when he shaves his facial hair. It's a lot more evident when he's paired with his son.
** Then there's the case of Kazumi...see OlderThanTheyLook below.
* IconicOutfit: The [[InTheHood hoodie]] Jin sports in ''4'' (popular enough that it returned for ''5'' and was used as his attire in ''VideoGame/NamcoXCapcom''), Kazuya's purple tuxedo from ''2'' onward.
** Ironically, this caused some InternetBackdraft around the time of ''Tekken Tag 2''. Katsuhiro Harada said that the lack of new outfits from ''Tekken 5'' onwards (some characters, such as Jin and Nina in ''6'', would still get new duds but not in nearly as great a number as the games previous) was to invoke this trope, desiring to have a character's wardrobe become a part of their character as it had for Ryu's gi or Chun-Li's qipao in ''Street Fighter''. However, because ''Tekken'' was well-known for differentiating player 1 and player 2 characters by outfit and not merely color as well as the fact that characters received new clothes between games had been standard up to that point, fans cried foul that things had suddenly turned stagnant in ''Tekken 6''. The fact that ''Tekken 7: Fated Retribution'' is bringing in several new default costumes for the cast is likely in response to this.
* ImmediateSequel: The time between Jin's ending in ''4'' (unambiguously the last event to occur in the ''Tekken 4'' story) and the opening cinematic of ''5'' is only about 5 minutes at most. However, the actual story of ''5'' doesn't kick off until a month or two after the events at Honmaru.
* ImmuneToFlinching: "Power Crushes", a new feature in ''Tekken 7''. Certain moves will enable your character to absorb incoming hits during their startup, similar to a Focus Attack in ''VideoGame/StreetFighterIV'' (you will still take damage during this time but the attack is unstoppable). These moves are indicated by white particles around your character during the startup frames. They are, however, still vulnerable to throws and low attacks. The previously mentioned Rage Arts also share this property (except for the vulnerability to lows and throws).
* ImpendingClashShot:
** From ''Videogame/{{Tekken}} 6'' and onwards during the Namco Bandai logo. It shows Jin and Kazuya about CrossCounter but the screen [[SmashToBlack smashes to black]] at the last second.
** In ''VideoGame/TekkenTagTournament2'' this also happens [[http://www.avoidingthepuddle.com/storage/TTT2-Jin-Vs.-Kazuya.jpg?__SQUARESPACE_CACHEVERSION=1332266350103 their]] special tag winning pose.
** ''7'' will [[https://www.youtube.com/watch?v=DHQT2pakQzk slow down the action]] right before the final blow of a round if both characters are attacking at the same time, letting you watch as they close in on each other before the hit connects.
* InNameOnly: The naming of ''Tekken 3D: Prime Edition'' is somewhat redundant, as there's no ''other'' edition of the game at all. It's probably to prevent potential confusion if it were simply called ''Tekken 3D'', though.
* InterclassFriendship: Asuka Kazuma and Emilie De Rochefort plays with this trope. The two are rivals with the latter wanting to constantly fight the former to her utter annoyance. However, one ending implies that Lili wants to be friends with Asuka but doesn't know how to express it except by fighting her. And then there's Asuka's 7 ending of [[spoiler:Lili buying her family's struggling dojo and moving in with her]].
* InvulnerableAttack: The Special Arts in ''Tekken Revolution'' have several frames of invincibility at the beginning, signified by their blur effect. They can be hit/thrown out of with good timing and a clash between two players using Special Arts will usually go to the one who used their attack second.
* {{Jerkass}}: Kazuya, Heihachi and Bryan. Oh, boy.
** JerkWithAHeartOfGold: Several of the other characters ''at best.''
* JokeCharacter: Dr. Bosconovitch and Manga/{{Gon}} in the [=PS1=] port of ''Tekken 3''. Kuma, Panda, Roger, and Alex qualify, as well, being animals.
** LethalJokeCharacter: Bosconovitch and Gon were incredibly game breaking, due to the fact most attacks missed them (Bosconovitch would crumple to the ground and lie on the floor, while Gon was a tiny dinosaur. Both could only be hit with sweeping leg kicks, and Bosconovitch was ''extremely'' fast, for an old man).
* JustLikeRobinHood:
** Yoshimitsu, who takes after [[VideoGame/SoulSeries his ancestor]].
** In ''Tekken 6'', he gains an item that allows him to dance in a circle and scatter gold coins around.
* JuxtaposedHalvesShot: The ''Tekken 7'' boxart, featuring Heihachi and Kazuya, gives this effect.
* {{Kevlard}}: Bob purposely gained weight so he could have this advantage, as well as attaining [[{{Acrofatic}} a certain balance of "speed and weight" to augment his offensive power.]]
* KilledOffForReal: The first King, the first Kuma, and the first Armor King. Despite many fan theories regarding other characters who have disappeared from canon games, these three are the only casualties confirmed by WordOfGod.
** Ogre is 99% probably dead, as Jin's ''T3'' ending shows him disintegrating into dust, while Heihachi's backstory in ''T4'' says that he injects himself with Ogre's blood, which would mean that he's dead and/or incapacitated. However, since he appears as the final boss of Devil Within in ''T5'', being resurrected in some way, there's a chance that he might not stay dead.
** Jun is also believed to be dead (given that the ''[[DreamMatchGame Tag]]'' games are non-canon), but [[PanderingToTheBase let's see]] [[TheBusCameBack about that]]. (WordOfGod gives her status as "missing", for what it's worth.)
** ''Tekken 5'''s roster seemingly defies this trope, bringing back a whole slew of ''Tekken 2'' sub-bosses (including Baek, Bruce, Wang and Ganryu -- followed by Armor King in ''Dark Resurrection''[[spoiler:, though it's actually the ''brother'' of the Armor King killed by Marduk]]) who were thought to have perished against Ogre due to him possessing some of their moves. Some of their stories claim they never even crossed paths with him. Baek was apparently only rendered comatose, but survived his encounter.
** Azazel is most likely gone for good, since his last appearance ends in his defeat. Curiously, he doesn't get much press in ''T7'', despite the fact that it revolves heavily around the origins of Devil Gene.
* KissingCousins: Not really, but in Asuka's ''Tekken 5'' ending [[FunbagAirbag Jin ends up in her cleavage. In quite a slapstick manner.]]
* KungFuSonicBoom: During the intro cutscene of ''Tekken 6'', Bryan Fury throws a Mach Breaker and [[PunchParry meets]] Paul Phoenix's Phoenix Smasher on their fists and creates a shockwave. This was also portrayed in the arcade ''Bloodline Rebellion'' opening scene with Kazuya and Jin.
* LampshadeHanging: When you defeat Jinpachi as Xiaoyu, and he disintegrates to dust, she asks who she's actually supposed claim the prize money from, considering the fact that the only people who witnessed the fight is her and a guy who turned into sand.
* LandOfTulipsAndWindmills: The Netherland Stage in ''Tekken Tag Tournament 2'' takes place in a field of tulips with windmill and is appropriately named Tulip Festival.
* LauncherMove: Not one specifically (although the Mishima "Electric Wind Godfist" is probably the closest thing the series has to a signature launcher) but something that is key to the series. Juggle combos are ''Tekken''[='s=] main gimmick so you need to find as many ways to set up launchers as possible.
* LawyerFriendlyCameo: The final bosses of ''Tekken Tag 2''[='s=] Fight Lab are Bob, Ganryu and Jinpachi wearing outfits that are similar (way too similar) to [[Franchise/StreetFighter Ken, Ryu and (Shin) Akuma.]] Granted, both ''Tekken'' and ''Street Fighter'' [[VideoGame/StreetFighterXTekken just crossed over]] and are set to cross over again in the opposite direction...
-->'''Violet's [[SexySecretary Secretary]]''': ''[[LampshadeHanging "Aren't they celebrities?"]]''
** One could imagine the secretary going "There's a Mr. Akuma here to see you. He heard about the simulated versions. Yes, he's cracking his knuckles..."
* LegacyCharacter
** The current versions of King and Kuma from ''Tekken 3'' and onward are different characters from the ones that appeared in the first two games. After ''Dark Resurrection'', a new Armor King appeared to replace his deceased predecessor.
** The Jacks could count too, since in every game (except for ''4'', which featured no Jacks) it's a different model, but some of them are pretty much carbon copies to others (Jack-2 to the original Jack -- in fact, the latter was the only Jack model not to appear in the first ''Tag Tournament'' because of this -- and Jack-6 to Jack-5).
** Master Raven in ''7: Fated Retribution'' replaces the original Raven introduced in ''5'', although Master Raven is actually Raven's superior.
* LineageComesFromTheFather: The Mishima family members are patrilineal and their members only recognize their heritage as such. So it goes as follows: Jinpachi > Heihachi > Kazuya [[spoiler: and Lars]] > Jin. Plus Lee if you count adopted son. The most notable trait of them (the Mishima Karate) is also inherited from father to son. Even Jin, who is additionally also the son of TheChosenOne Jun Kazama, is emphasized far more with his Mishima heritage rather than the Kazama's, ''even though his surname is Kazama''.
** ''Tekken 7'' shows what happens when [[RealityEnsues this trope is actually played out]]. Jin is obsessed with his Mishima lineage so much, he thinks that all things bad are because the family is cursed with the Devil Gene, beginning way back with Jinpachi. In truth, the family ''is'' cursed, but because of Heihachi's {{Greed}} more than anything. The Devil Gene, meanwhile, comes from [[spoiler: Kazuya's ''mother'', Kazumi Mishima. So it isn't unique to the family at all!]]
* LipstickAndLoadMontage: Nina Williams does this during the ''Tekken Tag Tournament'' opening and in her ending in ''Tekken 6''.
* LoadsAndLoadsOfCharacters: The series is famous in the fighting game scene for being this. While most other 3D fighting games would rather have small character rosters (''VideoGame/VirtuaFighter'' and ''VideoGame/SoulSeries'' come to mind), ''Tekken'' isn't shy for having a large character roster that just keeps expanding with each game; in fact, it is one of its selling points.
** ''Tekken 6'' features 41 characters.
** The non-canonical ''Tag 2'' features a grand total of ''59'' playable characters (including DLC), all of which aren't {{Palette Swap}}s of each other.
** It seems that this reason is exactly why the roster is scaled down to a more manageable 30-ish in ''Tekken 7''. WordOfGod says that ''Tag 2'''s monstrous roster keeps newbies from joining the series out of sheer fear of having to learn to use and combat that many characters. However, there are at least 2 guest characters slated for future DLC, not including the possibility of returning legacy characters.
* LosingYourHead: Alisa Bosconovitch. She can even ''detonate'' it and ''materialize a new one''.
* LukeIAmYourFather: [[spoiler:Steve Fox, Nina Williams is your mom.]]
** [[spoiler:Lars turns out to be Heihachi's bastard son.]]
* MaleMightFemaleFinesse: Kazuya Mishima and his son Jin Kazama are unstoppable {{Lightning Bruiser}}s who can transform into {{One Winged Angel}}s, while their respective {{Love Interest}}s Jun Kazama and Ling Xiaoyu rely on WaifFu to deliver the beatdown.
* MeaningfulName:
** Kuma is the Japanese word for "[[ADogNamedDog Bear]]".
** Mokujin is Japanese for "wood(en) man." And Mokujin's {{Palette Swap}}s Tetsujin and Kinjin are also similarly named -- their names meaning "iron man" and "gold man" respectively.
** As for [[ADogNamedDog Panda]]...[[ExactlyWhatItSaysOnTheTin no explanation necessary]].
** Kazuya's name is a subtler example that is unrelated to meaning. The kanji of his name (一八) is a combination of the first name kanji of his mother, Kazumi ('''一'''美), who was kind and caring, and the second name kanji of his father, Heihachi (平'''八'''), who is ruthless. Kazuya was once [[UsedToBeASweetKid kind and caring]] [[FaceHeelTurn before turning into the ruthless man he is today]].
* MechanicallyUnusualFighter: Dr. Bosconovitch (only in the third game) spends his time prone to the ground and (at his best) crouching; he never jumps or indeed ''stand still''. It's tricky both to play and fight him.
** Steve also counts. Despite him having some kicks in his movelist, pressing the kick buttons by default will simply have him weave left or right.
** Akuma in ''Tekken 7: Fated Retribution'' has a Super Meter (allowing him to perform enhanced moves as well as a KamehameHadoken when it's full) as well as the ability to jump as he does in ''Street Fighter'' (since ''3'', ''Tekken'' has mostly negated aerial attacks in favor of 3D motion). He can also perform special moves, which is unusual in spirit for ''Tekken'' (since most ''Tekken'' moves are sequences of button presses and single directional inputs, with a few exceptions).
*** DLC character Eliza appears to be a DistaffCounterpart of Akuma in terms of gameplay, as she also has her own Super Meter, as well as EX versions of her moves. She even has her own dive kick! Her KamehameHadoken moves through the ground in front of her, though, instead of in a straight line.
* MegaCorp: The Mishima Zaibatsu and the G Corporation. In ''Tekken 6'', Jin is using the former to try and TakeOverTheWorld ([[spoiler:supposedly]]) and the latter (run by his father, Kazuya) is his only opponent.
* TheMovie: A grand total of 3 (completely canonically separate) movies exist; ''Tekken: The Motion Picture'' (an [[OriginalVideoAnimation OVA]] made in 1998), ''Tekken'' (a live action movie made in 2010, [[CanonDiscontinuity which was not supervised by Namco and later disowned by Harada]]), and ''Blood Vengeance'' (a 3D CG movie) supervised by Namco and written by Dai Sato of ''Anime/CowboyBebop'' fame) .
* MrFanservice: Most of the male characters, [[GrandpaWhatMassiveHotnessYouHave even including those already in their septuagenarian years]] (except for the ''very old'' ones like Wang and Jinpachi, or the odd ones, like Yoshimitsu), are this. Not helped by the fact that many of them also seem to [[WalkingShirtlessScene have a shortage in the shirt department]].
** Taken to an extreme in ''Tekken 6'', where you can customize virtually all male characters to [[WalkingShirtlessScene shut down their shirt department]]. The only ones who don't receive this "luxury" are Wang (where giving this to him is just torturing him; he's freaking ''105'' years old, people), Yoshimitsu (actually, we don't really know what he looks like underneath), and the Jack robots (obvious reasons). So start ogling them, ladies ([[EvenTheGuysWantHim and men too, for that matter]]).
* MsFanservice: Many of the playable female characters, some with more revealing costume options than others. Christie in particular has the most {{Stripperiffic}} ones in ''Tekken 6'', not to mention her normal fighting stance really shows off the JigglePhysics. Even those who wear modest clothing as their default costumes can be customized to become {{Stripperriffic}}.
* NatureHero: Julia Chang, and Michelle Chang before her. Jun Kazama was this mixed with angelic spiritual qualities.
* NiceHat: Jun shows one off, in a swimsuit no less. [[http://eng.tekkenpedia.com/wiki/File:Tekken_2_-_Artwork_-_Females_-_Bathing_Suits.jpg See for yourself.]]
** Feng's second outfit in ''5'' has him wearing a fedora. Baek's alternate outfit also has him sporting this look.
** Wang also wears one.
* {{Ninja}}: Raven and Kunimitsu. Yoshimitsu will tell you he is but he's a bit [[HighlyVisibleNinja over the top]]. ''7'' introduces Master Raven, the superior of the first Raven.
* NobodyPoops: Averted in Law's ''Tekken 6'' ending. Paul, Law and Steve had agreed to share the prize money, but Law uses laxatives to incapacitate them and give him enough time to steal all the money for himself (what a {{Jerkass}}). Paul's ending also implies that Law used these laxatives throughout the tournament to cheat their way to victory.
* NoCelebritiesWereHarmed: The Law family, Lei Wulong, and Raven look like Creator/BruceLee, Creator/JackieChan, and [[Film/{{Blade}} Wesley Snipes]], respectively. Also, Marduk has a strong resemblance to Australian wrestler Nathan Jones who had a brief WWE stint. Not surprising since Marduk's look was actually based on him. ([[HilariousInHindsight In fact]], Jones plays Marduk in the LiveActionAdaptation.)
** King and Armor King are essentially a giant love letter to ProfessionalWrestling. Whilst their most obvious homage is to ''Manga/TigerMask'', their grabs can be attributed to many famous pro-wrestlers, including [[Wrestling/DwayneJohnson The Rock]], Wrestling/StoneColdSteveAustin, Wrestling/TheUndertaker and Wrestling/ReyMysterioJr.
** Thanks to ''Tekken 6'', add Julia Chang to the list as her ending and custom options are HEAVILY inspired by [[Franchise/TombRaider Lara Croft]]. Not to mention she looks [[CelebrityResemblance quite similar to pro wrestler]] Wrestling/SarahStock, otherwise known as Dark Angel of Wrestling/{{CMLL}} or Wrestling/{{TNA}}'s [[SpicyLatina Sarita]], although this was likely unintentional.
** Namco may have picked up on this, as in ''Tag 2'' she's a pro wrestler, filling in for a friend. Or it may be a ShoutOut to La Mariposa/Lisa in ''Franchise/DeadOrAlive''.
** [[MsFanservice Christie]] is based on Tyra Banks.
* NoFlowInCGI: In terms of in-game models, the games before the [=PS2=] (with just a few exceptions). Notably, as ''Tekken 4'' was the first full-fledged installment tailored for the [=PS2=][[note]]''Tekken Tag Tournament'' was just an enhanced port of the arcade version[[/note]], the designers pretty much went out of their way to make sure this would be averted by giving every single character independently animated parts, which led to King with long hair beneath his mask, Paul's 2P costume with his hair down, and Jin's hoodie outfit covering the top of his head until the hood naturally falls down, among many other things.
** Subverted with ''Tekken 7'' now using the Unreal 4 graphics engine (which also meant the developers had to re-animate all the characters from scratch). Almost every character costume, especially the alternates in ''Fated Retribution'', displays significant visual upgrades in all their glory.
* NoOneCouldSurviveThat: Just look at Bryan's ''Tekken 3'' and ''6'' endings... and Heihachi too, in ''Tekken 5''.
* NotEvenBotheringWithTheAccent: Several (though not all) English-speaking characters from non-American countries all have American accents instead of the ones you'd expect them to have. For example: Nina and Anna (Irish), Steve (British), Leo (German), Eddy and Christie (Brazilian), Marduk (Australian), Lili (Monégasque -- well, French by extension), Bosconovitch (Russian), and so on. Lei was initially a subversion, until his Chinese accent suddenly became American in ''Tekken 6'' (it ''is'', however, a Hong Kong English accent, so this might be a DoubleSubversion).
** Also the main characters in ''6'''s Story Mode. Lars is Swedish and Alisa is a robot made by a Russian. They for some reason decide that the optimal language to speak would be perfect Japanese. However, Alisa is arguable, considering she is a robot and ''can'' be programmed to speak Japanese (theoretically, she could have any language loaded into her memory banks), as well as the fact that [[spoiler: her current "master" -- the person whose commands she's programmed to obey -- is Japanese]]. Except for the fact Lars [[spoiler:is half-Japanese]] and has been working for a Japanese company, it would make sense that he would be bilingual. ''Why'' he prefers Japanese is anyone's guess. (Although it's actually not too strange since Lars himself is well aware how big a deal his father is and that he probably have to deal with issues revolving around his father's family sooner or later. In the end, the final decision to make him speak Japanese is probably that it's easier that way while still remaining feasible.)
** Similarly, Xiaoyu gets a pass for not speaking Chinese seeing as she primarily lives in Japan.
** Most of the characters in ''Tekken Tag Tournament 2'' speak their native languages like Hwoarang speaking Korean (which has been done ever since ''Tekken 5''), Steve with a British accent and Leo with German. The Japanese characters (with Lars included) speak Japanese as always. The Williams sisters don't speak Irish English, though someone suggested in a forum somewhere that it was probably due to their time in cryosleep experiments.
*** The Williams sisters and Zafina's cases are understandable in that they're international assassins; revealing their origins by speaking in their native accents would serve to give away their backgrounds.
** ''7'' adds the Italian character Claudio, Shaheen who speaks Arabic, and another Brazilian, Katarina. Lucky Chloe's nationality isn't specified, and is made confusing by her speaking Japanese, along with some accented English. The trope is played straight, however, by Filipina fighter Josie Rizal, who speaks clear, unaccented English with absolutely no hint of Tagalog or any other Filipino dialect.
* NotJustATournament: In ''Tekken 2'', Kazuya announces the King of the Iron Fist Tournament 2 to get rid of Heihachi and his other enemies. In ''Tekken 3'', Heihachi announces the King of the Iron Fist Tournament 3 to lure Ogre out in order to capture him using the contestants as bait. In ''Tekken 4'', Heihachi needs to get the Devil Gene to become immortal so he announces the King of the Iron Fist Tournament 4 to lure Kazuya and Jin out to obtain the Devil Gene. In ''Tekken 5'', Jinpachi is seeking a worthy opponent who can defeat him and stop the evil in him from destroying the world. And in ''Tekken 6'', [[spoiler:Jin initiates the tournament so that he and Kazuya can face off against one another, awakening Azazel and making the latter vulnerable]]. In ''Tekken 7'', Heihachi assumes control of the Mishima Zaibatsu while Jin is missing and initiates the tournament to draw out Kazuya for one more confrontation.
* NothingIsTheSameAnymore: ''Tekken 7'' does this in regard to the Mishima family curse and the Devil Gene, with the introduction of Kazumi Mishima, the earliest known person to possess the Devil Gene. Namely, it implies that the Devil Gene isn't endemic to the Mishimas, and [[BigScrewedUpFamily their personal issues]] are a different can of worms altogether.
* OffscreenMomentOfAwesome: Jun fighting off Devil ''while pregnant with Jin''.
* TheOldConvict: Eddy Gordo's backstory from ''Tekken 3'' is that he was framed by the Mishimas, and while in prison, was trained in Capoeira by the oldest convict interned there. DistaffCounterpart Christie Monteiro is the old man's granddaughter.
* OldMaster: Wang Jinrei. As of ''6'', he's '''''105'''''!
* OlderThanTheyLook: Nina and Anna are in their 40's from ''Tekken 3'' onward, but still look as though they're in their 20's due to their time in cryogenic sleep. Also, Lee is approaching 50, [[{{Bishounen}} but you wouldn't think it just from looking at him]]...
** In ''Tag 2'', Jun would be nearing fifty by now, but looks to be early thirties at most. Michelle should be in her mid-forties, but she looks like she's in her late twenties. Of course, those last two are easily explicable [[DreamMatchGame given the nature of the game]].
** All beaten by Kazumi in ''Tekken 7''. She's ''Heihachi's wife'', that means she's already old when Jun and Michelle are still in their young adult years. Yet she looks far, ''far'', '''far''' younger than she should look. And unlike the above two, ''Tekken 7'' is a canonical game.
* OneSteveLimit: Subverted in the fandom. Hwoarang's [[FanNickname nickname]] "Bob" is complicated, now that there's an actual Bob in the character roster. Possibly it's because ''Tekken'' [[TakeThat was making fun of]] [[StopHavingFunGuys serious tournament players]] who started using "Bob" because they couldn't pronounce Hwoarang's name properly.
** A semi-subverted example also occurs within the character roster itself. "[[BadassNative Michelle]]" and "[[DashingHispanic Miguel]]" are actually variants of a single name: [[ArchangelMichael Michael]] (the former is the French feminine form, while the latter is the Spanish masculine form).
* OneWingedAngel: Several characters in the series have their own one-winged angel forms:
** Kazuya has Devil (the final boss of ''Tekken 2''), who can fly, shoot lasers, [[ArsonMurderAndJaywalking and has purple skin.]] Since Devil's last appearance in ''Tag Tournament'', Kazuya has fully accepted his demonic powers and it shows. (For reference, he uses Devil's lasers in the ''Street Fighter/Tekken'' crossover and can transform into Devil in ''Tag Tournament 2''. He also canonically assumes Devil's form to escape Hon-Maru at the beginning of ''5''.)
** His son, Jin, has been [[CursedWithAwesome "cursed"]] to inherit his father's devil gene. Since the fifth game, a second Jin aka Devil Jin has been playable. This version of Jin is not only [[CrazyAwesome bat]][[WithGreatPowerComesGreatInsanity shit]] [[AxCrazy insane]], but embraces his Devil powers and uses them in combat, in conjunction with a new fighting style (a mix of the Mishima-style Karate that normal Jin unlearned and the more traditional Karate that post-''Tekken 4'' Jin uses).
** Even the supposedly innocent Jun Kazama is not safe from this trope. ''Tag Tournament 2'' shows [[spoiler:(and confirmed many a fan theory) her OWA form is Unknown, the final boss of the ''Tag Tournament'' games. "Junknown" uses other characters' fighting styles (a la Mokujin) but can willingly change her style mid-battle (not like Mokujin). In ''Tag 2'', Junknown loses her mimic ability and resorts to Jun's moveset with boss-style moves]].
** ''Tekken 3'' has Ogre (the FinalBoss, mind you) and True Ogre. The upgrade from Ogre to True Ogre comes with a somewhat NightmareFuel-esque change in appearance as well as a power upgrade. Oh, and he can fly. And breathe fire. ''Devil Within'', a Tekken Force Mode-themed mini-game in ''5'', gives Ogre a ''[[SequentialBoss second]]'' OWA: [[AttackOfThe50FootWhatever Monstrous Ogre]].
** Another FinalBoss example is ''Tekken 6''[='=]s Azazel. Fulfill the right conditions, and a powerful golden Azazel (confirmed in ''6''[='=]s Scenario Campaign to be Azazel's ultimate form) can be fought in the place of the normal variant.
** Yet [[RuleOfThree another]] example in the form of Jinpachi Mishima. His true demonic form is fought as ''Tekken 5''[='s=] final boss (worth noting that a [[KillItWithFire fiery]] variant is fought as the final boss of ''5: Dark Resurrection''). This is actually more of an inversion, as Jinpachi's (supposedly) regular form can be used as a playable character in ''Tag Tournament 2'' (where he is downgraded to a sub-boss; being a sub-boss battle with Heihachi).
** Kazumi Mishima in ''7'' fights in the first round of the final stage still looking human, despite with some assistance from her pet tiger. Defeat her once and she takes on a more demonic appearance, turning white and red, bearing wings, and of course, firing lasers.
** The Story mode of ''7'' gives Kazuya's Devil form an additional more one-winged angel state, which includes additional eyes on his chest and wings, all of which are capable of firing lasers.
* TheOnlyOneAllowedToDefeatYou: This seems to be what's behind Hwoarang having a ''+1'' Netsu trigger towards Jin in ''Tag Tournament 2'' (+1 is usually reserved for when the character has a genuinely ''good'' view of the other character); likewise Paul's +1 towards Kazuya.
* PandaingToTheAudience: Xiaoyu's pet panda, Panda.
* PantyShot: Several female characters wear short skirts and do a lot of high kicks while fighting. Do the math.
* PerfectPlayAI: As you gain ranks this will become self-evident, with the game starting to break out the ten-hit or infinite combos, reading controller inputs, using the classic ''Franchise/MortalKombat'' slide along the ground, and begin preventing you from tagging out, specifically targeting your partner when low on health. Earlier in the series, the computer would resort to SecretAIMoves to simulate difficulty.
* PerpetuallyShinyBodies: While not prevalent overall, ''[=TTT2=]'' actually goes out of its way to avert this trope by showing dirt, water, mud, and whatever that gunk filling up Fallen Garden is on the fighter's clothes (or even a specific spot) as they get knocked to the ground. There's even an achievement for getting gunked in Fallen Garden (Doused But Not Out).
* PetTheDog: In Kazuya's ''Tekken 5'' ending, he is shown to respect Jinpachi and even remembers the good old days training with him before making the DealWithTheDevil... [[spoiler:and then [[MoralEventHorizon kills him.]]]]
* PimpedOutDress: A few outfits, especially in ''5''.
* PlayEveryDay: ''Tekken Revolution'' is set up with this in mind and even advises it; players get daily bonuses each day they sign in.
* PlotLineCrossover: A few of the endings in ''Tag 2'' are actually interconnected plots. For example, Jin's ending seamlessly segues into that of Devil Jin. The most significant case of this is a story which takes up an entire afternoon: in chronological order: Asuka, Lili, Miharu, Kuma, Panda, Alisa and Xiaoyu's endings.
** In an unusual case of a non-canon title setting up a rather major SequelHook for future games, ''[=TTT2=]'' also reveals that [[spoiler:Steve and Leo are linked through Leo's mother Emma, who not only worked for the Mishima Zaibatsu, but was a young Steve's caretaker/mother figure who hid him away after the Zaibatsu used Steve as a guinea pig (one of many) for tests involving the Devil Gene]].
* PointBuildSystem: ''Revolution'' has three parameters players can, using their in-game fight money, increase with skill points earned whenever they level up: Power (damage of attacks), Endurance (size of health gauge), and Vigor (chance of scoring a critical hit or entering Rage, determined by the difference in Vigor between opposing fighters).
* PowerTattoo: Jin's devil tattoo. [[spoiler:Unknown has a reverse version of this]].
* PracticalTaunt: Lee Chaolan has one where he leans back and wags his finger at his opponent, beckoning them to come at him. While this may look like a taunt, it also has the more prominent utility of being an alternate stance that gives him access to moves that are great at countering a reckless charge, which is the likely reaction for someone who falls for the taunt. Back in ''4'', if the opponent was backed against a wall while Lee assumed this stance, he was capable of beating the opponent to death with a flurry of jabs. This was nerfed since, limiting him to only 4 jabs at a time.
** To a certain extent, Bryan's taunt move also counts, though it's more a case of DifficultButAwesome. Some of his moves can be executed immediately after his knee hits the opponent (the knee itself, however, does not do any damage), although pulling off those moves requires precise timing to take advantage of the opponent's very small window of vulnerability.
* ProductPlacement: Several of the 2P outfits in ''Tag 2'' were devised by [=OilShock=] Designs. Bruce instead features threads designed by Music/SnoopDogg (who also worked with the ''Tekken'' crew to create a Snoop Dogg-themed stage in the game).
** In-universe, the logo for Ganryu's restaurant "Chanko Paradise" appears a lot in ''Tekken Tag Tournament 2''.
** ''6'' featured characters wearing ''Tekken 6''-themed t-shirts designed by the MMA clothing line "Tapout". These shirts were available for purchase in real life from Tapout for a time as well.
** ''7'', due to the partnership with Wrestling/NewJapanProWrestling, features some of its products, including CHAOS and Wrestling/BulletClub shirts, as well as a WholeCostumeReference for King, who gets Wrestling/KazuchikaOkada-themed outfit and his FinishingMove as his Rage Art.
* RecoveryAttack: Starting with the third game in the series.
* RelationshipValues: Hidden in the second ''Tag'' game, [[http://www.tekkenzaibatsu.com/wiki/Tekken_Tag_Tournament_2/System/Netsu_Relationship_Chart and they can get a little wonky.]] [[NatureHero Jun]] fist bumping [[ProfessionalKiller Nina]] while ignoring her own son? [[http://www.gamefaqs.com/boards/652997-/64116005 A trick to]] [[http://www.youtube.com/watch?v=dBk5e0LwEGI select tag win poses]] goes some way to resolve this.
** The strangeness of it all is that many teams with good synergy are actually counter-intuitive to what you'd expect given what canon (and the Netsu Power chart) dictates. One of the only exceptions to this is Kazuya; notorious in that almost all of his specific relationships are ''negative'' ones, the one positive relationship he has (with Jinpachi) results in what is widely regarded as a very dangerous team to face in the right hands.
** It's been done before: The Netsu system was present in the original Tag as well, albeit some combinations in that game completely prevented the Rage system from activating altogether -- [[BigBad Ogre]] is [[HeroKiller understandably]] disliked by most of the cast.
* ReligiousBruiser: [[CaptainObvious Angel, of course.]] Jun serves as TheLancer to her. Michelle and Julia are also shown to be praying to unspecified spirits before and after a match.
* TheReveal: ''Tekken 7'' has a reveal 23 years in the making: [[spoiler:the Devil Gene is not endemic to the Mishima family. Kazuya and Jin inherited it from Kazumi, Heihachi's wife.]]
* {{Revenge}}: Used often as the reason for the fighters to enter the tournaments: they want to battle a fellow participant (usually the official sponsor) because of a past humiliation/anger. Most don't devolve into [[RoaringRampageOfRevenge outright killing]], but a few do.
** The first game has both Kazuya and Michelle against Heihachi.
** The second has Heihachi (against Kazuya) and Marshall (against Baek).
** The third has Eddy (against Mishima Zaibatsu), and Hwoarang and Jin (against Ogre).
** The fourth has King (against Marduk) and Kazuya (against Heihachi)
** The fifth has Marduk (against King), Kazuya (against G Corporation), Lee (against Kazuya), Steve (against Mishima Zaibatsu), Yoshimitsu (against Bryan), Asuka (against Feng), and Armor King (against Marduk)
** The sixth has Anna (against Nina), Armor King (against Marduk), Leo (against Kazuya), and Miguel (against Jin)
** The seventh currently has Eddy (against Kazuya) and Miguel (against Jin).
* TheRival: Hwoarang to Jin, Lili to Asuka, Kuma to Paul, Lee to Kazuya, King and Marduk, the members of the Mishima family to each other, Nina to Anna. The PlayerCharacter[=/=]sub-boss pairings of the earlier installments used to indicate this, but the idea was later scrapped.
* {{Ojou}}: Lili.
* RetCanon: Although ''Tag 2'' is non-canon, it does incorporate several elements from ''Blood Vengeance'' (which features more than a few {{Continuity Snarl}}s to its name), such as Xiaoyu and Alisa's friendship and Kazuya and Jin's "true" Devil forms.
* RubberBandAI: After winning a fair few matches the CPU gets mad and goes into overdrive, becoming a shameless PerfectPlayAI that even uses the signature MK Walker moves such as being a pixel out of range of an attack and countering, and sliding across the floor. Survive even this and it when then [[TheComputerIsACheatingBastard blatantly cheat]] by not allowing you to block, dodge or even tag out as it takes out all your health in one long combo. It will start to calm down after maybe ten straight losses, but the game gets harder and stays harder the more you play it.
* RuleOfCool: Realistically, certain characters like [[EverythingsBetterWithDinosaurs Alex]], [[BearsAreBadNews Kuma]], [[PandaingToTheAudience Panda]], [[KangaroosRepresentAustralia Roger Jr.]], [[CoolSword Yoshimitsu]], [[KillerRobot Jack]] and [[ChainsawGood Alisa]] should not have been allowed into fighting tournaments alongside humans, for the simple reason that they'd kill all of their opponents within seconds. Then again, who cares about being realistic when you can pit a panda bear against a kangaroo?
* RunningGag:
** Beginning in ''5'', Lee Chaolan's Thumbs Up.
** Lee Chaolan's spanking-related running gag.
* TheRuntAtTheEnd: The main members of the Mishima family are Jinpachi, Kazuya, Jin (being the son of Kazuya, he counts), and Heihachi. Out of all of them, Heihachi is the only one who doesn't have a Devil form. Even though that ''should'' put him at a disadvantage to them, he's more than capable of fighting them on equal footing.
* SamusIsAGirl: Kunimitsu was a PaletteSwap of Yoshimitsu in the first game, which led to people believing she was a man until subsequent installments. Leo also counts to a lesser extent; she appears less masculine than Kuni did in her debut, but nonetheless masculine enough for many fans to believe she was a man until her true gender was revealed; it doesn't help that some translations of ''Tag 2'' mistakenly refer to her as male.
* SceneryGorn: Happens to the final stage, Heavenly Garden, of ''[=TTT2=]''. Very pretty lotus pond, with dragonflies, a flamingo, floating islands in the background, a twin rainbow, etc. Then you fell [[spoiler:Jun, and Unknown [[OneWingedAngel takes the opportunity to take her over]]]]. Cue the water slowly turning necrotic violet, then the scene suddenly becomes the Fallen Garden, where the sky is full of dark smoke, the islets are on fire, the (remaining lotuses) are now ghostly, the animals are nowhere to be seen, and the rainbows have been replaced by grayscale versions of themselves. In addition, the shallow pond you've been fighting in turns into a swamp where the "mud" sticks to you for a while if you fall into it.
* SceneryPorn: All over the place, such as Moonlit Wilderness in ''5'', Fallen Colony in ''6'' and Heavenly Garden in ''[=TTT2=]''.
* SealedEvilInACan: Ogre, Jinpachi, and Azazel.
* SelfMadeOrphan: Baek Doo San (unintentionally), according to his backstory. The Mishimas ''wish'' they were... Heihachi and Kazuya attempted to this. [[spoiler:At the end of ''7'''s Story, Kazuya succeeds]].
* ShockAndAwe: Though it doesn't actually electrocute anyone, the Mishima characters ([[spoiler:Lars]] included) all emit some kind of electricity when they make a hard hit. As of ''Tekken 6'' there are hints that this actually factors into their heritage (based on Kazuya's comments to Lars during the final stage of Scenario Campaign, as well as Jin recognizing Lars's familial connection), though the actual electricity may only be a visualization. Played straight, however, by Dr. Bosconovitch in ''Tag 2'' (who can generate enough static electricity from just rubbing his hands together!), as well as his earlier appearance in ''3'' (where doing Yoshimitsu's [[UnblockableAttack sword stab]] will have the doctor using some sort of taser to shock the opponent endlessly until they either die or he decides to hit them out of it).
** Kazumi Mishima in ''7'' seems to monkey wrench this theory as she also produces electricity when she hits, despite not being of Mishima blood [[note]]And while it is plausible that this power could be of the Devil Gene, if she is the progenitor of it then only Kazuya and Jin should be able to emit electricity. Jinpachi, Heihachi, and Lars shouldn't be able to but also do[[/note]].
* ShoutOut:
** Especially in regards of King and ProfessionalWrestling. Some of the customization items as well. Creator/{{CLAMP}} designed a special costume for Jin in celebration of the upcoming console release of ''Tekken 6''. It's [[Anime/CodeGeass Lelouch vi Britannia's]] emperor outfit from ''R2'', minus the NiceHat. And that's not all: other [[NamesToKnowInAnime notable names in anime]] made costumes for some characters. [[Manga/{{Naruto}} Masashi Kishimoto]] has made a costume for Lars Alexandersson. He looks kinda like Deidara, but without the Akatsuki robe. Said outfit makes an appearance in ''VideoGame/NarutoShippudenUltimateNinjaStorm2'', where Lars is a GuestFighter. Yoshimitsu gets a bonus costume in the pre-order version of ''6'' -- the [[Webcomic/PennyArcade Cardboard Tube Samurai]]. In the same game, Julia has thigh holsters, grenades, short shorts and boots. Now think about that as you watch her ending and ask if that reminds you of [[Franchise/TombRaider anyone]].
** Marshall Law gains some customizations that pretty clearly give him the appearance of Kenshiro from ''Manga/FistOfTheNorthStar''. As both men derive inspiration from Creator/BruceLee, this is a justified nod.
** ''Tekken 6'' also lets the player buy a series of tracksuits for Marhsall Law with the [[Film/GameOfDeath yellow tracksuit]] costing around three times as much as the rest. Earlier in the series, this was occasionally one of his alternate outfits.
** The shootout scene in the ''Tekken Tag Tournament'' intro's [=PS2=] version is said to have been a nod to ''Film/Terminator2JudgmentDay''.
** Going further with King, one of his grabs is called [[Manga/{{Kinnikuman}} Muscle Buster]]. Furthermore, see the Tag Move he performs with [[TheRival Marduk]] in his ending in ''5''. Muscle Docking anyone?
** Xiaoyu's ending in ''5'' has her TimeTravel to the beginning of ''Anime/TekkenTheMotionPicture'' in a bid to save Kazuya. [[NiceJobBreakingItHero She ends up sending both Kazuya and Heihachi into the cliff.]]
** Hwoarang's ending in ''Tekken 5'' is a nice homage to a scene from ''Manga/{{Akira}}''. In it, Hwoarang is riding his motorcycle down a highway when he sees Devil Jin in the middle of the road. Devil Jin destroys his motorcycle with what appears to be telekinesis and sends Hwoarang flying before he gets up and prepares to fight.
** Lars's ending in ''Tekken Tag 2'' has fanfare suspiciously similar to that of the ''VideoGame/{{Battlefield}}'' series theme.
** True Ogre's ''Tekken Tag 2'' ending is a direct homage to ''Franchise/{{Godzilla}}''.
** Now with the emblem pack there is a truly ludicrous amount of Shout Outs to Namco games and other sources. As well as original works, there's many emblems from ''VideoGame/AceCombat'' as well as 8-bit art of their other games, logos and chibi versions of the ''Tekken'' fighters, even designs for ''Tekken'' websites.
** The British Steve can wear a [[VideoGame/ModernWarfare skull bandanna.]]
** Characters such as King, Craig, the Jacks, etc. can do Wrestling/HulkHogan's taunts. [[RuleOfFunny Then Alisa copies them.]]
** One of the stage themes in ''Tag 2'' is named "IT'S NOT A TUNA!", in reference to the quote "It's not a tumor!" from ''Film/KindergartenCop''.
** There are some less noticeable ones at times. For example, [[http://eng.tekkenpedia.com/wiki/File:Kunimitsu_and_Lili_-_Bikini_Origins_-_TTT2.jpg Lili and Kunimitsu's bikinis]] in ''Tag 2'' are respectively based off of Lili's appearance on the cover of Play magazine's "Girls of Gaming 7" issue and promotional art for ''Tag''. [[http://eng.tekkenpedia.com/wiki/File:Michelle_Chang_-_Artwork_-_Bikini.jpg The same applies for Michelle.]]
** "I must unleash this [[Anime/MobileFighterGGundam awesome power]]!"
** Kazumi Mishima can summon a tiger as part of her jumping uppercut attack. Maybe not intentional but that would make it a ''[[VisualPun literal]]'' "[[Franchise/StreetFighter Tiger Uppercut]]".
** A FunnyBackgroundEvent in the Historic Town Square stage in Tag Tournament 2 is [[Literature/TheBremenTownMusicians a rooster dancing on top of a cat which is dancing on top of a dog which is dancing on top of a donkey]].
** In Kuma's ending in Tekken 7, Josie and Kuma pulls out the famous gag from ''Anime/KemonoFriends'' when Kaban thinks Serval is going to eat her.
** The Wii U version of ''Tag Tournament 2'' gives each fighter a Nintendo-inspired costume. One of those costumes, the [[VideoGame/TheLegendOfZeldaOcarinaOfTime Sheik]] costume to be exact, is worn by both males (King, Forest Law...) and females (Leo and Miharu), alluding to Sheik's then-ambiguous gender.
** [[spoiler: Shin Akuma]] in ''Tekken 7'' can parry like in ''VideoGame/StreetFighterIII'', and even has similar animation when doing it.
* ShowerScene: Anna Williams gets one in her ''Tekken 2'' ending.
* ShownTheirWork: All of the martial arts displayed are impressively well-researched.
** Come on, a luchadore who spends all his money on a Mexican orphanage and--[[http://www.cracked.com/article_18626_6-real-people-with-secret-identities-nobody-saw-coming.html holy shit.]]
* SituationalDamageAttack: The various Jacks have a move called Gigaton Punch, where the Jack ''du jour'' will begin winding up his arm as the announcer starts counting, similar to the aforementioned Balrog. It's fairly weak if used immediately, but once fully charged (the announcer will exclaim "5!"), the attack deals monstrous damage ''and'' becomes {{unblockable|Attack}}. Good luck actually ''hitting'' someone with it [[DeathOrGloryAttack by that point]], though.
* SlideAttack: Upon running 3 steps worth and inputting LK. Lee has a variant which he can pull off from a crouching position or his Mist Step. The Laws can do this as well. Shaheen in ''7'' also has a slide of his own.
* SNKBoss: '''All''' of the bosses have some cheap trick up their sleeve. See [[SNKBoss/{{Namco}} here]] for more details. True Ogre, Devil, Jinpachi, and Azazel spam ranged attacks (most of which can't be blocked) and have insane combos -- the latter two have insanely cheap stun moves that will stop any combo in its tracks or force you to stand even after you've just been knocked down. Unknown has an insane health bar and ''regenerates'' health to make up for her lack of cheap moves.
** In Unknown's case, the health bar and regeneration ''was'' justifiable considering she battles alone and is a mimic fighter. [[spoiler:In ''Tekken Tag Tournament 2'', she has earned her SNK boss status with not just Jun's moves and the regenerating health, but also [[EverythingIsTryingToKillYou a stage full of purple slime that she can take advantage of with her moves!]] Not only that, but she has a [[HPToOne move that drains your first character to 1 HP]], automatically tagging in your partner!]]
** Jun herself qualifies when she's the final boss. She might not resort to dirty tricks like other SNK bosses but the A.I. is on crack cocaine. She's very fast; blocks counters and juggles like crazy and by this stage [[ArtificialBrilliance would have your tactics down cold.]]
** [[spoiler:Two words: Shin. Akuma. The developers pulled out all the stops on him to make him as tough as he was in the past ''Street Fighter'' games, giving him anti-flinching armor, allowing him to charge his Super Gauge instantly, and included the ability to '''parry''' attacks. None of the other characters in the game can do that. Not to mention that his signature move, Shun Goku Satsu, has been upgraded to a OneHitKill move. [[ThisIsGonnaSuck Best of luck]]]].
* SoloCharacterRun: Possible to do in ''[=TTT2=]''. As a trade-off, the solo character has 240 health (as opposed to the normal 180 value), recovers red health automatically (instead of needing to be on standby), and receives a modified version of Rage from ''6'' (whereas duos get Netsu Power).
* SoundtrackDissonance:
** Almost a given with the presence of Tekken Tunes in ''Tag Tournament 2'', which allows players to replace the game's [=BGMs=] with music from their console hard drives. [[WebVideo/TwoBestFriendsPlay Matt and Pat]] were two of the most notable offenders, deciding to use the soundtrack from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''.
* SphereOfDestruction: Occasionally accompanies Kazuya and/or Jin's transformations into their Devil Forms, although this is only present in select cutscenes. On one of those occasions for Jin (his ''Tag 2'' ending), it's a very poignant AngstNuke.
** Angel's ending in ''Tag 2'' has her countering Devil's laser beam with this.
** Eliza's Rage Art engulfs her opponent in this before she slashes through them with her hand.
* SpinningOutOfHere: Yoshimitsu possesses a special in his [[StanceSystem Indian mediation stance]] allowing him to spin so fast (while sitting down) that he instantly warps on the other side of his opponent. From a standing position, he can also do this, but however, it also damages him in the process.
* StatusQuoIsGod: Averted in some aspects, played straight in others. As of the sixth game, the storyline has spanned 23 years and it shows: technology evolves, characters age and some are outright KilledOffForReal. However, some older character plots (not to mention physical appearances) seem to be stuck in perpetual limbo, perhaps because [[TheArtifact they've been around for a long while]] and nobody has any idea what to do with them (Paul wants to win the tournament, Law's short on money, Hwoarang has a rivalry with Jin, Xiaoyu has a crush on Jin, Nina & Anna [[TheGloriousWarOfSisterlyRivalry have]] [[CainAndAbel issues]]...)
* TheStinger: At the end of Scenario Campaign, [[spoiler:Jin charges toward Azazel as the both of them fall into the ruins of the latter's chamber. After the credits, Raven and his team return to the ruins to find Jin, alone and unconscious. On seeing this, Raven cryptically comments, "Why can't I be wrong just once?"]]
** The first scene of ''Tekken Tag Tournament 2''[='=]s console opening movie features Jinpachi taking a cab. The terrified driver inquires where Jinpachi wants to go, to which he responds, "Can't you tell where? I must unleash this awesome power!" After finishing Arcade mode once, an additional movie is unlocked where Jinpachi arrives... [[spoiler:[[BrickJoke at a red-light district]]]].
** The ending of ''7's'' story has [[spoiler:Kazuya supposedly killing Heihachi. However, Jin has successfully left his coma, appears to have his Devil in control now, and joins Lars, Alisa and Lee in stopping Kazuya, setting the stage for the next game]].
* TheStoic: Sergei Dragunov. Nina as well, to a certain extent.
* StrappedToABomb: In ''Tekken 5'', Heihachi's ending has Jin, Kazuya and Jinpachi strapped to a rocket as it launches.
** Lee's ending in ''5'' has Heihachi with a bomb collar around his neck. His ending in ''6'', has Heihachi, Kazuya and Jin strapped to rockets, while he plays exploding golf.
* {{Stripperiffic}}: Christie and Zafina. ''7'' adds Katarina and Master Raven.
* SuddenlyVoiced: Julia's ending in ''3''. Particularly since it's the only ending in the game with spoken dialogue.
* SuperpoweredEvilSide: The Devil Gene, which transforms its inheritors to demonic forms. [[spoiler: Kazumi,]] Kazuya, and Jin all possess this[[spoiler:, but only Kazumi (being the case zero) has full control over it]]. There are unnamed other demonic powers as well, such as the evil spirit who possesses Jinpachi [[spoiler: and the wolf spirit who possesses Jun, turning her into Unknown]].
* SurprisinglyGoodEnglish: The very first fully-voiced cutscene back in ''3'' had it (for its time), and every English speaker since has carried it on. The French (Lili/Sebastian), Portuguese (Eddy, Christie and Katarina), Russian (Dr. Bosconovitch), German (Leo), Spanish (Miguel), Korean (Baek/Hwoarang), Arabic (Shaheen), Italian (Claudio) and Mandarin (Wang/Feng Wei) voice acting is also well done.
* TakeThat: Bob is a TakeThat at tournament players who called Hwoarang "Bob" because they couldn't pronounce his name.
** The final Combot missions are against [[Franchise/StreetFighter Ryu, Ken and Akuma,]] who bloat up beyond Bob's dimensions and become worthless as you deal damage until they explode into chickens. TakeThat indeed. Violet also carelessly dismisses them as no-name celebrities.[[note]]I wonder what will happen when the [[GuestFighter REAL Akuma]] wanders over to have a [[PunctuatedPounding nice 'chat']] with you about that...[[/note]]
* TagTeam: One of the [[DreamMatchGame two]] main selling points of the aptly-named ''Tag Tournament'' titles. Certain characters even gain access to unique tag throws and hidden moves/stances from pairing up with specific fighters, and ''Tag 2'' ups the ante by having specific teams benefit from additional tag-out openings normally not available to the player (signified by blue sparks appearing during certain moves), allowing for more combo possibilities and even hidden [[http://www.youtube.com/watch?v=Iwu8pRrsfi8 Tag]] [[http://www.youtube.com/watch?v=SC3j2iOuEas Combos.]]
* TigerVsDragon: An interesting use of it. In ''Tekken 5'' there is a stage called "Dragon's Nest", which takes place in a mountainous shrine amid several dragon statues. In ''Tekken 5: Dark Resurrection'', this stage was changed to "Western Gate" and all the statues were replaced with tiger statues, signifying the contrast (the sky was also made kind of gloomy as opposed to the bright midday of Dragon's Nest).
* TimeSkip: Nineteen years between ''Tekken 2'' and ''Tekken 3''. ''4'' then jumps ahead another two years.
* TragicHero: Jin. BeingGoodSucks ''big time'' if you're a Mishima.
* TranslationConvention: ''Tekken 6'' has some characters speaking in different languages (Bear!) and perfectly understanding each other. Thank Namco there's subtitles.
** Briefly subverted in ''Tekken 4'', where Jin speaks heavily-accented, broken English to an unaccented English-speaking Hwoarang in an ending cutscene.
** Taken UpToEleven in ''Tekken Tag 2'', now almost every single character is speaking their native language, not just a variant of English, Japanese and Chinese from the previous games. Particularly, Lili, Leo, Miguel, Eddy and Christie used to be English speakers before ''Tag 2''.
* UpgradeVsPrototypeFight: JACK (and later JACK-2) against Prototype JACK. It's even in the name.
* TheUnintelligible: The animal characters and Mokujin, naturally. The Jacks, Ogre, King and Armor King; bit out there, but not that bizarre in light of most other weirdness in the series. As of ''6'', Yoshimitsu also counts; some of his lines are still actually intelligible to some extent, but in his case, unlike the other aforementioned characters, the game just doesn't bother with subtitles.
* UnknownRival: Paul considers himself Kazuya's biggest rival, though he's largely ignored. After ''Tekken 2'', Paul's pretty much stopped caring about Kazuya and moved onto Kuma, who genuinely dislikes him.
** Lili and Asuka is another example. In the 6th game, Lili is determined to defeat Asuka, but the latter couldn't really care less... until Lili pisses her out using a ZanyScheme. ''Tag 2'' takes this UpToEleven, and Sebastian elaborates that getting Asuka to fight her is actually her way of ''showing affection!''
** Jin's actually aware that Hwoarang wants a piece of him (in fact, he even remembers why) but he simply can't be bogged down with matters like this. It's an unusual case of ItsNotYouItsMyEnemies that applies to a rival rather than a loved one.
* UpdatedRerelease: Each game since ''5'' has gotten an arcade revision at least once.
** ''Tekken 5'' received two revisions in the arcades. The first, called ''Tekken 5.1'', was a balance patch that only changed certain elements to rebalance the game. ''Tekken 5: Dark Resurrection'' is the full upgrade that included new stages, new moves for the existing cast, and two new characters (Lili and Dragunov), as well as bringing in a successor to the Armor King character. Eddy was also separated from Christie for the first time in this version. This is the only arcade revision that was also released as a separate revision on consoles (the original ''Tekken 5'' only launched on [=PlayStation 2=] while ''Dark Resurrection'' was ported to PSP and [=PlayStation 3=]).
** ''Tekken 6'' received one revision called ''Bloodline Rebellion'' that introduced Lars and Alisa to the roster and some new stages (and includes new attacks for the existing cast). It also changed the properties of low parries to convert to a Bound state. The console version is derived fully from ''Bloodline Rebellion'' with no release of the original ''Tekken 6'' appearing on a home console.
** ''Tekken Tag Tournament 2'' received an update titled ''Unlimited'' which, chiefly, added the ability to play as a single character as opposed to a tag team. No new characters were added to the arcade version of ''Unlimited'' but the home console version added many more characters over the ''Unlimited'' release through downloadable updates.
** ''Tekken 7''[='s=] revision is entitled ''Fated Retribution''. The update adds two new stages, a new lighting model, the new "Rage Drive" mechanic (a alternate Rage Mode technique to Rage Arts; see DesperationAttack for more details), and introduces Akuma to the roster as a GuestFighter (as well as returning series mainstay Nina to the cast; Bob and Master Raven would be added through a later patch). The nominal upgrades to the existing characters' movelists was also included. The console version will add more characters (including ''Revolution''-exclusive character Eliza as DownloadableContent) and stages over the arcade version but it is rumored that the characters (at least) will also be back-ported to the arcade following their release on console.
* UseYourHead: The Mishimas are not above headbutting you during a fight. Heck, ''all'' the Mishimas and the animals will headbutt you when given the chance. In ''Tag 2'', pairing two Mishimas together allows you to switch characters by having one headbutt the opponent right towards your partner who enters with a headbutt of their own. There's also an EasterEgg where a Mishima character facing a male opponent can potentially keep trading headbutts until one of them gets knocked out.
** [[RobotGirl Alisa]] takes this to the extreme. A good chunk of her combat moves involve detaching her head and using it as an instrument of blunt force or a bomb.
** Also the [[UnblockableAttack running charge]].
* VariableMix: Present only in ''4''; for most stages, the BGM would play normally until a KO is scored, which would then cause the song to jump ahead to a bridge which would then lead into a later section of the composition.
** In ''7'', when one player is on match point, the music will change to a more intense version of the theme (or sometimes a completely different theme) until the end of the match.
* VillainProtagonist: Jin in ''6''.[[spoiler:.. sort of.]]
* VillainWithGoodPublicity: Heihachi.
** Kazuya becomes this in ''6'', hailed as a "savior" by the people from the now-tyrannical Zaibatsu under Jin.
* TheVoiceless: King and Armor King. Because all their "dialogue" is just unintelligible growls (which, strangely enough, is ''not'' unintelligible to the other characters -- just to the players). Dragunov, who just doesn't talk at all -- although WordOfGod and the Scenario Campaign of ''Tekken 6'' confirm that he is capable of speech, he just doesn't like to do it very often. Jack is never heard to speak, but the aforementioned Scenario Campaign reveals that he can speak, albeit in ThirdPersonPerson HulkSpeak. Kuma, Panda, Roger and Alex also can't talk properly, but they ''are'' animals...
* WalkingShirtlessScene: Many male characters have at least one default costume that completely bares their upper parts. Marshall, King, Kazuya, Ganryu, Bruce, Jin, Bryan, Steve, Marduk, and Feng consistently follow this trope, but there are other periodical examples as well. From ''6'' onward, all male characters except for Wang, Fat Bob, and Tiger can be customized to fight shirtless.
* WeaponizedBall: Perhaps the entire point of ''Tekken Ball''.
* WeCanRebuildHim: Bryan -- ''twice''. And Kazuya, who is brought back by the G Corporation after being [[SugarWiki/MomentOfAwesome thrown into a volcano by Heihachi]].
* WellDoneSonGuy: Lee is desperate for his adoptive father Heihachi's respect; he's never come anywhere near getting it. By the time of ''4'', though, he's decided to settle for humiliating him.
** The same with Jin and Kazuya towards Heihachi. Heihachi himself towards Jinpachi? He never asked a "Well Done" treatment from him. He preferred a more... direct... way of getting glory. By ''displacing and imprisoning'' Jinpachi. Essentially, Heihachi has ''no'' intention of doing anything that looks like relinquishing power to anyone, even a son or grandson. WellDoneSonGuy is ''not'' going to work on someone who doesn't believe in reciprocal respect in the first place, only power.
* WhatHappenedToTheMouse: [[PaletteSwap Angel, Kunimitsu, Tiger, Alex, and Combot.]] That is, until ''Tag Tournament 2'', where Angel, Kunimitsu and Alex reappear (the former two as DLC characters), and Combot, both as an opponent in the Fight Lab and an unlockable fighter. Plus, Eddy can be customized to look like Tiger in ''Tekken 5'' and ''6'', and Tiger himself also appears as a separate character in ''[=TTT2=]''.
* WhamLine: From ''6''[='=]s Scenario Campaign: [[spoiler:"Alisa, disable safe mode. And then reboot."]] We all knew it was coming, but still pretty cool.
* WhamShot: For ''7: Fated Retribution'': Remember how Kazumi met with someone in the VERY FIRST trailer, a sequence revisited several times afterwards? [[spoiler:[[Franchise/StreetFighter Street Fighter's]] Akuma is that figure, and he had been making a promise to Kazumi to kill Heihachi and Kazuya all those years ago]].
* WhyDontYouJustShootHim: In [[{{Ninja}} Raven's]] ending in ''Tekken 6'', Dragunov does, but [[DopplegangerSpin misses]]. In Dragunov's ending, he takes a [[CrazyPrepared different]] [[StuffBlowingUp approach]].
* WhyWontYouDie: Heihachi and Kazuya supposedly "died" several times during the games' events, often with one killing the other. In the case of Kazuya, he was found by some science team members and resurrected.
* WorldOfBuxom: Most girls have quite a respectable bust in ''Tekken Tag Tournament 2''. See FanservicePack[=/=]HotterAndSexier above. Subverted with other females, however, like Xiaoyu, Jun, and Leo (although she does have her own bikini outfit). ''7'' introduces Katarina and Master Raven.
* WorldWarIII: According to ''Tekken 6'', Jin has begun using the [[MegaCorp Mishima Zaibatsu]] for [[TakeOverTheWorld world conquest]] to declare war across the globe until the world itself deems him a threat that must be dealt with. [[spoiler:Although it's not conquest he's after, but trying to plunge the world into enough strife and horror that Azazel will gain material form -- and thus be killable]].
* WrestlerInAllOfUs: The game features two fighters, King and Armor King, who are wrestlers. But that doesn't explain Heihachi Mishima (a karate master) busting out powerbombs, or kickboxer Bryan Fury's DDT, or even (Kenpo and Xing Yi practitioners) Michelle and Julia Chang's range of suplexes... the reason? Wrestling moves are cool!
** In Julia's Twisted Sister throw, especially cool. Even Jun has a couple of wrestling moves, though to be fair they are common, and lest we forget Goldber--sorry, Craig Marduk.
** Christie and Eddie can do a float-over DDT while Michelle and Julia can do tiger suplexes.
** Julia appears in ''Tekken Tag 2'' as "Jaycee" and gets a luchador outfit by default. [[JustifiedTrope Guess she really did wrestle on the side.]] Her ending reveals she's filling in for a friend, which at least implies that she has connections in the ring (aside from King).
** And in Michelle's ending [[spoiler:she finds Jaycee's mask and fools around in it. Julia sees her and Michelle is embarrassed, but Julia thinks she looks great in it and suggests they form a tag team.]] Must run in the family.
* XanatosGambit: [[spoiler:Jin let Alisa be captured by the rebels, as she had cameras set up inside her to record their every move. Being able to activate her "Kill them all" programming at any moment was another plus, too]].
----
-->'''''Great!!''''

to:

-->'''''Great!!'''''

to:

** [[VideoGame/StreetFighter Akuma]], appearing in ''Tekken 7: Fated Retribution''. He will be joined after the console launch by [[VideoGame/FatalFury Geese]] [[VideoGame/TheKingOfFighters Howard]] and [[https://www.eventhubs.com/news/2017/mar/16/tekken-7-will-feature-two-more-guest-characters-other-video-game-franchises-after-launch-other-dlc-plans-also-detailed/ an unknown guest]] from another video game property.
* HitStop: Land a particularly powerful attack in ''Tekken 7'' (like Paul's Phoenix Smasher) and the game will briefly slow down and zoom in for the hit. The final hit of a round will also stop the animation for a brief moment as the words "KO" appear on the screen. If both characters attack simultaneously and either one can potentially knock out their opponent, the screen will zoom in and slow down accompanied by a very distinct sound effect before either one move connects and kills the opponent or they both whiff their attacks, in which case the action resumes.
* HollywoodOld: Guys like Baek, Kazuya, Law or Paul were allowed to look older in later installments. Women? Not a chance. Nina and Anna, who were there from the beginning, still appear in their late 20's/early 30's. Michelle was simply written out and even Xiaoyu hasn't grown much since she first came in. Only Julia evolved from teenager to 20-something.
** Nina and Anna are a subversion as they were cryogenically frozen and Xiaoyu doesn't really count either considering she was 16 in ''T3'' and 19 in ''T6''. Plenty of girls her age don't change that much in such a short span of time.
** Can you believe Jun is Jin's mother?
** Michelle slides a little as Julia is her adopted daughter but she's gotta be at least forty. Doesn't show it.
*** Which is strange as an aged (albeit gracefully so) Michelle appears in Julia's ''T3'' ending. It's only in the non-canon ''Tag'' titles where Michelle seems to have been de-aged back to that of her ''T2''-era self, to the point that she and Julia resemble sisters despite the games (''Tag 2'' especially) still clearly acknowledging that they're mother and daughter.
** Lee is a rare male example -- he is pushing 50, but still looks like he's in his late 20s/early 30s.
** Marshall later plays it straight in ''6'', when he shaves his facial hair. It's a lot more evident when he's paired with his son.
** Then there's the case of Kazumi...see OlderThanTheyLook below.
* IconicOutfit: The [[InTheHood hoodie]] Jin sports in ''4'' (popular enough that it returned for ''5'' and was used as his attire in ''VideoGame/NamcoXCapcom''), Kazuya's purple tuxedo from ''2'' onward.
** Ironically, this caused some InternetBackdraft around the time of ''Tekken Tag 2''. Katsuhiro Harada said that the lack of new outfits from ''Tekken 5'' onwards (some characters, such as Jin and Nina in ''6'', would still get new duds but not in nearly as great a number as the games previous) was to invoke this trope, desiring to have a character's wardrobe become a part of their character as it had for Ryu's gi or Chun-Li's qipao in ''Street Fighter''. However, because ''Tekken'' was well-known for differentiating player 1 and player 2 characters by outfit and not merely color as well as the fact that characters received new clothes between games had been standard up to that point, fans cried foul that things had suddenly turned stagnant in ''Tekken 6''. The fact that ''Tekken 7: Fated Retribution'' is bringing in several new default costumes for the cast is likely in response to this.
* ImmediateSequel: The time between Jin's ending in ''4'' (unambiguously the last event to occur in the ''Tekken 4'' story) and the opening cinematic of ''5'' is only about 5 minutes at most. However, the actual story of ''5'' doesn't kick off until a month or two after the events at Honmaru.
* ImmuneToFlinching: "Power Crushes", a new feature in ''Tekken 7''. Certain moves will enable your character to absorb incoming hits during their startup, similar to a Focus Attack in ''VideoGame/StreetFighterIV'' (you will still take damage during this time but the attack is unstoppable). These moves are indicated by white particles around your character during the startup frames. They are, however, still vulnerable to throws and low attacks. The previously mentioned Rage Arts also share this property (except for the vulnerability to lows and throws).
* ImpendingClashShot:
** From ''Videogame/{{Tekken}} 6'' and onwards during the Namco Bandai logo. It shows Jin and Kazuya about CrossCounter but the screen [[SmashToBlack smashes to black]] at the last second.
** In ''VideoGame/TekkenTagTournament2'' this also happens [[http://www.avoidingthepuddle.com/storage/TTT2-Jin-Vs.-Kazuya.jpg?__SQUARESPACE_CACHEVERSION=1332266350103 their]] special tag winning pose.
** ''7'' will [[https://www.youtube.com/watch?v=DHQT2pakQzk slow down the action]] right before the final blow of a round if both characters are attacking at the same time, letting you watch as they close in on each other before the hit connects.
* InNameOnly: The naming of ''Tekken 3D: Prime Edition'' is somewhat redundant, as there's no ''other'' edition of the game at all. It's probably to prevent potential confusion if it were simply called ''Tekken 3D'', though.
* InterclassFriendship: Asuka Kazuma and Emilie De Rochefort plays with this trope. The two are rivals with the latter wanting to constantly fight the former to her utter annoyance. However, one ending implies that Lili wants to be friends with Asuka but doesn't know how to express it except by fighting her. And then there's Asuka's 7 ending of [[spoiler:Lili buying her family's struggling dojo and moving in with her]].
* InvulnerableAttack: The Special Arts in ''Tekken Revolution'' have several frames of invincibility at the beginning, signified by their blur effect. They can be hit/thrown out of with good timing and a clash between two players using Special Arts will usually go to the one who used their attack second.
* {{Jerkass}}: Kazuya, Heihachi and Bryan. Oh, boy.
** JerkWithAHeartOfGold: Several of the other characters ''at best.''
* JokeCharacter: Dr. Bosconovitch and Manga/{{Gon}} in the [=PS1=] port of ''Tekken 3''. Kuma, Panda, Roger, and Alex qualify, as well, being animals.
** LethalJokeCharacter: Bosconovitch and Gon were incredibly game breaking, due to the fact most attacks missed them (Bosconovitch would crumple to the ground and lie on the floor, while Gon was a tiny dinosaur. Both could only be hit with sweeping leg kicks, and Bosconovitch was ''extremely'' fast, for an old man).
* JustLikeRobinHood:
** Yoshimitsu, who takes after [[VideoGame/SoulSeries his ancestor]].
** In ''Tekken 6'', he gains an item that allows him to dance in a circle and scatter gold coins around.
* JuxtaposedHalvesShot: The ''Tekken 7'' boxart, featuring Heihachi and Kazuya, gives this effect.
* {{Kevlard}}: Bob purposely gained weight so he could have this advantage, as well as attaining [[{{Acrofatic}} a certain balance of "speed and weight" to augment his offensive power.]]
* KilledOffForReal: The first King, the first Kuma, and the first Armor King. Despite many fan theories regarding other characters who have disappeared from canon games, these three are the only casualties confirmed by WordOfGod.
** Ogre is 99% probably dead, as Jin's ''T3'' ending shows him disintegrating into dust, while Heihachi's backstory in ''T4'' says that he injects himself with Ogre's blood, which would mean that he's dead and/or incapacitated. However, since he appears as the final boss of Devil Within in ''T5'', being resurrected in some way, there's a chance that he might not stay dead.
** Jun is also believed to be dead (given that the ''[[DreamMatchGame Tag]]'' games are non-canon), but [[PanderingToTheBase let's see]] [[TheBusCameBack about that]]. (WordOfGod gives her status as "missing", for what it's worth.)
** ''Tekken 5'''s roster seemingly defies this trope, bringing back a whole slew of ''Tekken 2'' sub-bosses (including Baek, Bruce, Wang and Ganryu -- followed by Armor King in ''Dark Resurrection''[[spoiler:, though it's actually the ''brother'' of the Armor King killed by Marduk]]) who were thought to have perished against Ogre due to him possessing some of their moves. Some of their stories claim they never even crossed paths with him. Baek was apparently only rendered comatose, but survived his encounter.
** Azazel is most likely gone for good, since his last appearance ends in his defeat. Curiously, he doesn't get much press in ''T7'', despite the fact that it revolves heavily around the origins of Devil Gene.
* KissingCousins: Not really, but in Asuka's ''Tekken 5'' ending [[FunbagAirbag Jin ends up in her cleavage. In quite a slapstick manner.]]
* KungFuSonicBoom: During the intro cutscene of ''Tekken 6'', Bryan Fury throws a Mach Breaker and [[PunchParry meets]] Paul Phoenix's Phoenix Smasher on their fists and creates a shockwave. This was also portrayed in the arcade ''Bloodline Rebellion'' opening scene with Kazuya and Jin.
* LampshadeHanging: When you defeat Jinpachi as Xiaoyu, and he disintegrates to dust, she asks who she's actually supposed claim the prize money from, considering the fact that the only people who witnessed the fight is her and a guy who turned into sand.
* LandOfTulipsAndWindmills: The Netherland Stage in ''Tekken Tag Tournament 2'' takes place in a field of tulips with windmill and is appropriately named Tulip Festival.
* LauncherMove: Not one specifically (although the Mishima "Electric Wind Godfist" is probably the closest thing the series has to a signature launcher) but something that is key to the series. Juggle combos are ''Tekken''[='s=] main gimmick so you need to find as many ways to set up launchers as possible.
* LawyerFriendlyCameo: The final bosses of ''Tekken Tag 2''[='s=] Fight Lab are Bob, Ganryu and Jinpachi wearing outfits that are similar (way too similar) to [[Franchise/StreetFighter Ken, Ryu and (Shin) Akuma.]] Granted, both ''Tekken'' and ''Street Fighter'' [[VideoGame/StreetFighterXTekken just crossed over]] and are set to cross over again in the opposite direction...
-->'''Violet's [[SexySecretary Secretary]]''': ''[[LampshadeHanging "Aren't they celebrities?"]]''
** One could imagine the secretary going "There's a Mr. Akuma here to see you. He heard about the simulated versions. Yes, he's cracking his knuckles..."
* LegacyCharacter
** The current versions of King and Kuma from ''Tekken 3'' and onward are different characters from the ones that appeared in the first two games. After ''Dark Resurrection'', a new Armor King appeared to replace his deceased predecessor.
** The Jacks could count too, since in every game (except for ''4'', which featured no Jacks) it's a different model, but some of them are pretty much carbon copies to others (Jack-2 to the original Jack -- in fact, the latter was the only Jack model not to appear in the first ''Tag Tournament'' because of this -- and Jack-6 to Jack-5).
** Master Raven in ''7: Fated Retribution'' replaces the original Raven introduced in ''5'', although Master Raven is actually Raven's superior.
* LineageComesFromTheFather: The Mishima family members are patrilineal and their members only recognize their heritage as such. So it goes as follows: Jinpachi > Heihachi > Kazuya [[spoiler: and Lars]] > Jin. Plus Lee if you count adopted son. The most notable trait of them (the Mishima Karate) is also inherited from father to son. Even Jin, who is additionally also the son of TheChosenOne Jun Kazama, is emphasized far more with his Mishima heritage rather than the Kazama's, ''even though his surname is Kazama''.
** ''Tekken 7'' shows what happens when [[RealityEnsues this trope is actually played out]]. Jin is obsessed with his Mishima lineage so much, he thinks that all things bad are because the family is cursed with the Devil Gene, beginning way back with Jinpachi. In truth, the family ''is'' cursed, but because of Heihachi's {{Greed}} more than anything. The Devil Gene, meanwhile, comes from [[spoiler: Kazuya's ''mother'', Kazumi Mishima. So it isn't unique to the family at all!]]
* LipstickAndLoadMontage: Nina Williams does this during the ''Tekken Tag Tournament'' opening and in her ending in ''Tekken 6''.
* LoadsAndLoadsOfCharacters: The series is famous in the fighting game scene for being this. While most other 3D fighting games would rather have small character rosters (''VideoGame/VirtuaFighter'' and ''VideoGame/SoulSeries'' come to mind), ''Tekken'' isn't shy for having a large character roster that just keeps expanding with each game; in fact, it is one of its selling points.
** ''Tekken 6'' features 41 characters.
** The non-canonical ''Tag 2'' features a grand total of ''59'' playable characters (including DLC), all of which aren't {{Palette Swap}}s of each other.
** It seems that this reason is exactly why the roster is scaled down to a more manageable 30-ish in ''Tekken 7''. WordOfGod says that ''Tag 2'''s monstrous roster keeps newbies from joining the series out of sheer fear of having to learn to use and combat that many characters. However, there are at least 2 guest characters slated for future DLC, not including the possibility of returning legacy characters.
* LosingYourHead: Alisa Bosconovitch. She can even ''detonate'' it and ''materialize a new one''.
* LukeIAmYourFather: [[spoiler:Steve Fox, Nina Williams is your mom.]]
** [[spoiler:Lars turns out to be Heihachi's bastard son.]]
* MaleMightFemaleFinesse: Kazuya Mishima and his son Jin Kazama are unstoppable {{Lightning Bruiser}}s who can transform into {{One Winged Angel}}s, while their respective {{Love Interest}}s Jun Kazama and Ling Xiaoyu rely on WaifFu to deliver the beatdown.
* MeaningfulName:
** Kuma is the Japanese word for "[[ADogNamedDog Bear]]".
** Mokujin is Japanese for "wood(en) man." And Mokujin's {{Palette Swap}}s Tetsujin and Kinjin are also similarly named -- their names meaning "iron man" and "gold man" respectively.
** As for [[ADogNamedDog Panda]]...[[ExactlyWhatItSaysOnTheTin no explanation necessary]].
** Kazuya's name is a subtler example that is unrelated to meaning. The kanji of his name (一八) is a combination of the first name kanji of his mother, Kazumi ('''一'''美), who was kind and caring, and the second name kanji of his father, Heihachi (平'''八'''), who is ruthless. Kazuya was once [[UsedToBeASweetKid kind and caring]] [[FaceHeelTurn before turning into the ruthless man he is today]].
* MechanicallyUnusualFighter: Dr. Bosconovitch (only in the third game) spends his time prone to the ground and (at his best) crouching; he never jumps or indeed ''stand still''. It's tricky both to play and fight him.
** Steve also counts. Despite him having some kicks in his movelist, pressing the kick buttons by default will simply have him weave left or right.
** Akuma in ''Tekken 7: Fated Retribution'' has a Super Meter (allowing him to perform enhanced moves as well as a KamehameHadoken when it's full) as well as the ability to jump as he does in ''Street Fighter'' (since ''3'', ''Tekken'' has mostly negated aerial attacks in favor of 3D motion). He can also perform special moves, which is unusual in spirit for ''Tekken'' (since most ''Tekken'' moves are sequences of button presses and single directional inputs, with a few exceptions).
*** DLC character Eliza appears to be a DistaffCounterpart of Akuma in terms of gameplay, as she also has her own Super Meter, as well as EX versions of her moves. She even has her own dive kick! Her KamehameHadoken moves through the ground in front of her, though, instead of in a straight line.
* MegaCorp: The Mishima Zaibatsu and the G Corporation. In ''Tekken 6'', Jin is using the former to try and TakeOverTheWorld ([[spoiler:supposedly]]) and the latter (run by his father, Kazuya) is his only opponent.
* TheMovie: A grand total of 3 (completely canonically separate) movies exist; ''Tekken: The Motion Picture'' (an [[OriginalVideoAnimation OVA]] made in 1998), ''Tekken'' (a live action movie made in 2010, [[CanonDiscontinuity which was not supervised by Namco and later disowned by Harada]]), and ''Blood Vengeance'' (a 3D CG movie) supervised by Namco and written by Dai Sato of ''Anime/CowboyBebop'' fame) .
* MrFanservice: Most of the male characters, [[GrandpaWhatMassiveHotnessYouHave even including those already in their septuagenarian years]] (except for the ''very old'' ones like Wang and Jinpachi, or the odd ones, like Yoshimitsu), are this. Not helped by the fact that many of them also seem to [[WalkingShirtlessScene have a shortage in the shirt department]].
** Taken to an extreme in ''Tekken 6'', where you can customize virtually all male characters to [[WalkingShirtlessScene shut down their shirt department]]. The only ones who don't receive this "luxury" are Wang (where giving this to him is just torturing him; he's freaking ''105'' years old, people), Yoshimitsu (actually, we don't really know what he looks like underneath), and the Jack robots (obvious reasons). So start ogling them, ladies ([[EvenTheGuysWantHim and men too, for that matter]]).
* MsFanservice: Many of the playable female characters, some with more revealing costume options than others. Christie in particular has the most {{Stripperiffic}} ones in ''Tekken 6'', not to mention her normal fighting stance really shows off the JigglePhysics. Even those who wear modest clothing as their default costumes can be customized to become {{Stripperriffic}}.
* NatureHero: Julia Chang, and Michelle Chang before her. Jun Kazama was this mixed with angelic spiritual qualities.
* NiceHat: Jun shows one off, in a swimsuit no less. [[http://eng.tekkenpedia.com/wiki/File:Tekken_2_-_Artwork_-_Females_-_Bathing_Suits.jpg See for yourself.]]
** Feng's second outfit in ''5'' has him wearing a fedora. Baek's alternate outfit also has him sporting this look.
** Wang also wears one.
* {{Ninja}}: Raven and Kunimitsu. Yoshimitsu will tell you he is but he's a bit [[HighlyVisibleNinja over the top]]. ''7'' introduces Master Raven, the superior of the first Raven.
* NobodyPoops: Averted in Law's ''Tekken 6'' ending. Paul, Law and Steve had agreed to share the prize money, but Law uses laxatives to incapacitate them and give him enough time to steal all the money for himself (what a {{Jerkass}}). Paul's ending also implies that Law used these laxatives throughout the tournament to cheat their way to victory.
* NoCelebritiesWereHarmed: The Law family, Lei Wulong, and Raven look like Creator/BruceLee, Creator/JackieChan, and [[Film/{{Blade}} Wesley Snipes]], respectively. Also, Marduk has a strong resemblance to Australian wrestler Nathan Jones who had a brief WWE stint. Not surprising since Marduk's look was actually based on him. ([[HilariousInHindsight In fact]], Jones plays Marduk in the LiveActionAdaptation.)
** King and Armor King are essentially a giant love letter to ProfessionalWrestling. Whilst their most obvious homage is to ''Manga/TigerMask'', their grabs can be attributed to many famous pro-wrestlers, including [[Wrestling/DwayneJohnson The Rock]], Wrestling/StoneColdSteveAustin, Wrestling/TheUndertaker and Wrestling/ReyMysterioJr.
** Thanks to ''Tekken 6'', add Julia Chang to the list as her ending and custom options are HEAVILY inspired by [[Franchise/TombRaider Lara Croft]]. Not to mention she looks [[CelebrityResemblance quite similar to pro wrestler]] Wrestling/SarahStock, otherwise known as Dark Angel of Wrestling/{{CMLL}} or Wrestling/{{TNA}}'s [[SpicyLatina Sarita]], although this was likely unintentional.
** Namco may have picked up on this, as in ''Tag 2'' she's a pro wrestler, filling in for a friend. Or it may be a ShoutOut to La Mariposa/Lisa in ''Franchise/DeadOrAlive''.
** [[MsFanservice Christie]] is based on Tyra Banks.
* NoFlowInCGI: In terms of in-game models, the games before the [=PS2=] (with just a few exceptions). Notably, as ''Tekken 4'' was the first full-fledged installment tailored for the [=PS2=][[note]]''Tekken Tag Tournament'' was just an enhanced port of the arcade version[[/note]], the designers pretty much went out of their way to make sure this would be averted by giving every single character independently animated parts, which led to King with long hair beneath his mask, Paul's 2P costume with his hair down, and Jin's hoodie outfit covering the top of his head until the hood naturally falls down, among many other things.
** Subverted with ''Tekken 7'' now using the Unreal 4 graphics engine (which also meant the developers had to re-animate all the characters from scratch). Almost every character costume, especially the alternates in ''Fated Retribution'', displays significant visual upgrades in all their glory.
* NoOneCouldSurviveThat: Just look at Bryan's ''Tekken 3'' and ''6'' endings... and Heihachi too, in ''Tekken 5''.
* NotEvenBotheringWithTheAccent: Several (though not all) English-speaking characters from non-American countries all have American accents instead of the ones you'd expect them to have. For example: Nina and Anna (Irish), Steve (British), Leo (German), Eddy and Christie (Brazilian), Marduk (Australian), Lili (Monégasque -- well, French by extension), Bosconovitch (Russian), and so on. Lei was initially a subversion, until his Chinese accent suddenly became American in ''Tekken 6'' (it ''is'', however, a Hong Kong English accent, so this might be a DoubleSubversion).
** Also the main characters in ''6'''s Story Mode. Lars is Swedish and Alisa is a robot made by a Russian. They for some reason decide that the optimal language to speak would be perfect Japanese. However, Alisa is arguable, considering she is a robot and ''can'' be programmed to speak Japanese (theoretically, she could have any language loaded into her memory banks), as well as the fact that [[spoiler: her current "master" -- the person whose commands she's programmed to obey -- is Japanese]]. Except for the fact Lars [[spoiler:is half-Japanese]] and has been working for a Japanese company, it would make sense that he would be bilingual. ''Why'' he prefers Japanese is anyone's guess. (Although it's actually not too strange since Lars himself is well aware how big a deal his father is and that he probably have to deal with issues revolving around his father's family sooner or later. In the end, the final decision to make him speak Japanese is probably that it's easier that way while still remaining feasible.)
** Similarly, Xiaoyu gets a pass for not speaking Chinese seeing as she primarily lives in Japan.
** Most of the characters in ''Tekken Tag Tournament 2'' speak their native languages like Hwoarang speaking Korean (which has been done ever since ''Tekken 5''), Steve with a British accent and Leo with German. The Japanese characters (with Lars included) speak Japanese as always. The Williams sisters don't speak Irish English, though someone suggested in a forum somewhere that it was probably due to their time in cryosleep experiments.
*** The Williams sisters and Zafina's cases are understandable in that they're international assassins; revealing their origins by speaking in their native accents would serve to give away their backgrounds.
** ''7'' adds the Italian character Claudio, Shaheen who speaks Arabic, and another Brazilian, Katarina. Lucky Chloe's nationality isn't specified, and is made confusing by her speaking Japanese, along with some accented English. The trope is played straight, however, by Filipina fighter Josie Rizal, who speaks clear, unaccented English with absolutely no hint of Tagalog or any other Filipino dialect.
* NotJustATournament: In ''Tekken 2'', Kazuya announces the King of the Iron Fist Tournament 2 to get rid of Heihachi and his other enemies. In ''Tekken 3'', Heihachi announces the King of the Iron Fist Tournament 3 to lure Ogre out in order to capture him using the contestants as bait. In ''Tekken 4'', Heihachi needs to get the Devil Gene to become immortal so he announces the King of the Iron Fist Tournament 4 to lure Kazuya and Jin out to obtain the Devil Gene. In ''Tekken 5'', Jinpachi is seeking a worthy opponent who can defeat him and stop the evil in him from destroying the world. And in ''Tekken 6'', [[spoiler:Jin initiates the tournament so that he and Kazuya can face off against one another, awakening Azazel and making the latter vulnerable]]. In ''Tekken 7'', Heihachi assumes control of the Mishima Zaibatsu while Jin is missing and initiates the tournament to draw out Kazuya for one more confrontation.
* NothingIsTheSameAnymore: ''Tekken 7'' does this in regard to the Mishima family curse and the Devil Gene, with the introduction of Kazumi Mishima, the earliest known person to possess the Devil Gene. Namely, it implies that the Devil Gene isn't endemic to the Mishimas, and [[BigScrewedUpFamily their personal issues]] are a different can of worms altogether.
* OffscreenMomentOfAwesome: Jun fighting off Devil ''while pregnant with Jin''.
* TheOldConvict: Eddy Gordo's backstory from ''Tekken 3'' is that he was framed by the Mishimas, and while in prison, was trained in Capoeira by the oldest convict interned there. DistaffCounterpart Christie Monteiro is the old man's granddaughter.
* OldMaster: Wang Jinrei. As of ''6'', he's '''''105'''''!
* OlderThanTheyLook: Nina and Anna are in their 40's from ''Tekken 3'' onward, but still look as though they're in their 20's due to their time in cryogenic sleep. Also, Lee is approaching 50, [[{{Bishounen}} but you wouldn't think it just from looking at him]]...
** In ''Tag 2'', Jun would be nearing fifty by now, but looks to be early thirties at most. Michelle should be in her mid-forties, but she looks like she's in her late twenties. Of course, those last two are easily explicable [[DreamMatchGame given the nature of the game]].
** All beaten by Kazumi in ''Tekken 7''. She's ''Heihachi's wife'', that means she's already old when Jun and Michelle are still in their young adult years. Yet she looks far, ''far'', '''far''' younger than she should look. And unlike the above two, ''Tekken 7'' is a canonical game.
* OneSteveLimit: Subverted in the fandom. Hwoarang's [[FanNickname nickname]] "Bob" is complicated, now that there's an actual Bob in the character roster. Possibly it's because ''Tekken'' [[TakeThat was making fun of]] [[StopHavingFunGuys serious tournament players]] who started using "Bob" because they couldn't pronounce Hwoarang's name properly.
** A semi-subverted example also occurs within the character roster itself. "[[BadassNative Michelle]]" and "[[DashingHispanic Miguel]]" are actually variants of a single name: [[ArchangelMichael Michael]] (the former is the French feminine form, while the latter is the Spanish masculine form).
* OneWingedAngel: Several characters in the series have their own one-winged angel forms:
** Kazuya has Devil (the final boss of ''Tekken 2''), who can fly, shoot lasers, [[ArsonMurderAndJaywalking and has purple skin.]] Since Devil's last appearance in ''Tag Tournament'', Kazuya has fully accepted his demonic powers and it shows. (For reference, he uses Devil's lasers in the ''Street Fighter/Tekken'' crossover and can transform into Devil in ''Tag Tournament 2''. He also canonically assumes Devil's form to escape Hon-Maru at the beginning of ''5''.)
** His son, Jin, has been [[CursedWithAwesome "cursed"]] to inherit his father's devil gene. Since the fifth game, a second Jin aka Devil Jin has been playable. This version of Jin is not only [[CrazyAwesome bat]][[WithGreatPowerComesGreatInsanity shit]] [[AxCrazy insane]], but embraces his Devil powers and uses them in combat, in conjunction with a new fighting style (a mix of the Mishima-style Karate that normal Jin unlearned and the more traditional Karate that post-''Tekken 4'' Jin uses).
** Even the supposedly innocent Jun Kazama is not safe from this trope. ''Tag Tournament 2'' shows [[spoiler:(and confirmed many a fan theory) her OWA form is Unknown, the final boss of the ''Tag Tournament'' games. "Junknown" uses other characters' fighting styles (a la Mokujin) but can willingly change her style mid-battle (not like Mokujin). In ''Tag 2'', Junknown loses her mimic ability and resorts to Jun's moveset with boss-style moves]].
** ''Tekken 3'' has Ogre (the FinalBoss, mind you) and True Ogre. The upgrade from Ogre to True Ogre comes with a somewhat NightmareFuel-esque change in appearance as well as a power upgrade. Oh, and he can fly. And breathe fire. ''Devil Within'', a Tekken Force Mode-themed mini-game in ''5'', gives Ogre a ''[[SequentialBoss second]]'' OWA: [[AttackOfThe50FootWhatever Monstrous Ogre]].
** Another FinalBoss example is ''Tekken 6''[='=]s Azazel. Fulfill the right conditions, and a powerful golden Azazel (confirmed in ''6''[='=]s Scenario Campaign to be Azazel's ultimate form) can be fought in the place of the normal variant.
** Yet [[RuleOfThree another]] example in the form of Jinpachi Mishima. His true demonic form is fought as ''Tekken 5''[='s=] final boss (worth noting that a [[KillItWithFire fiery]] variant is fought as the final boss of ''5: Dark Resurrection''). This is actually more of an inversion, as Jinpachi's (supposedly) regular form can be used as a playable character in ''Tag Tournament 2'' (where he is downgraded to a sub-boss; being a sub-boss battle with Heihachi).
** Kazumi Mishima in ''7'' fights in the first round of the final stage still looking human, despite with some assistance from her pet tiger. Defeat her once and she takes on a more demonic appearance, turning white and red, bearing wings, and of course, firing lasers.
** The Story mode of ''7'' gives Kazuya's Devil form an additional more one-winged angel state, which includes additional eyes on his chest and wings, all of which are capable of firing lasers.
* TheOnlyOneAllowedToDefeatYou: This seems to be what's behind Hwoarang having a ''+1'' Netsu trigger towards Jin in ''Tag Tournament 2'' (+1 is usually reserved for when the character has a genuinely ''good'' view of the other character); likewise Paul's +1 towards Kazuya.
* PandaingToTheAudience: Xiaoyu's pet panda, Panda.
* PantyShot: Several female characters wear short skirts and do a lot of high kicks while fighting. Do the math.
* PerfectPlayAI: As you gain ranks this will become self-evident, with the game starting to break out the ten-hit or infinite combos, reading controller inputs, using the classic ''Franchise/MortalKombat'' slide along the ground, and begin preventing you from tagging out, specifically targeting your partner when low on health. Earlier in the series, the computer would resort to SecretAIMoves to simulate difficulty.
* PerpetuallyShinyBodies: While not prevalent overall, ''[=TTT2=]'' actually goes out of its way to avert this trope by showing dirt, water, mud, and whatever that gunk filling up Fallen Garden is on the fighter's clothes (or even a specific spot) as they get knocked to the ground. There's even an achievement for getting gunked in Fallen Garden (Doused But Not Out).
* PetTheDog: In Kazuya's ''Tekken 5'' ending, he is shown to respect Jinpachi and even remembers the good old days training with him before making the DealWithTheDevil... [[spoiler:and then [[MoralEventHorizon kills him.]]]]
* PimpedOutDress: A few outfits, especially in ''5''.
* PlayEveryDay: ''Tekken Revolution'' is set up with this in mind and even advises it; players get daily bonuses each day they sign in.
* PlotLineCrossover: A few of the endings in ''Tag 2'' are actually interconnected plots. For example, Jin's ending seamlessly segues into that of Devil Jin. The most significant case of this is a story which takes up an entire afternoon: in chronological order: Asuka, Lili, Miharu, Kuma, Panda, Alisa and Xiaoyu's endings.
** In an unusual case of a non-canon title setting up a rather major SequelHook for future games, ''[=TTT2=]'' also reveals that [[spoiler:Steve and Leo are linked through Leo's mother Emma, who not only worked for the Mishima Zaibatsu, but was a young Steve's caretaker/mother figure who hid him away after the Zaibatsu used Steve as a guinea pig (one of many) for tests involving the Devil Gene]].
* PointBuildSystem: ''Revolution'' has three parameters players can, using their in-game fight money, increase with skill points earned whenever they level up: Power (damage of attacks), Endurance (size of health gauge), and Vigor (chance of scoring a critical hit or entering Rage, determined by the difference in Vigor between opposing fighters).
* PowerTattoo: Jin's devil tattoo. [[spoiler:Unknown has a reverse version of this]].
* PracticalTaunt: Lee Chaolan has one where he leans back and wags his finger at his opponent, beckoning them to come at him. While this may look like a taunt, it also has the more prominent utility of being an alternate stance that gives him access to moves that are great at countering a reckless charge, which is the likely reaction for someone who falls for the taunt. Back in ''4'', if the opponent was backed against a wall while Lee assumed this stance, he was capable of beating the opponent to death with a flurry of jabs. This was nerfed since, limiting him to only 4 jabs at a time.
** To a certain extent, Bryan's taunt move also counts, though it's more a case of DifficultButAwesome. Some of his moves can be executed immediately after his knee hits the opponent (the knee itself, however, does not do any damage), although pulling off those moves requires precise timing to take advantage of the opponent's very small window of vulnerability.
* ProductPlacement: Several of the 2P outfits in ''Tag 2'' were devised by [=OilShock=] Designs. Bruce instead features threads designed by Music/SnoopDogg (who also worked with the ''Tekken'' crew to create a Snoop Dogg-themed stage in the game).
** In-universe, the logo for Ganryu's restaurant "Chanko Paradise" appears a lot in ''Tekken Tag Tournament 2''.
** ''6'' featured characters wearing ''Tekken 6''-themed t-shirts designed by the MMA clothing line "Tapout". These shirts were available for purchase in real life from Tapout for a time as well.
** ''7'', due to the partnership with Wrestling/NewJapanProWrestling, features some of its products, including CHAOS and Wrestling/BulletClub shirts, as well as a WholeCostumeReference for King, who gets Wrestling/KazuchikaOkada-themed outfit and his FinishingMove as his Rage Art.
* RecoveryAttack: Starting with the third game in the series.
* RelationshipValues: Hidden in the second ''Tag'' game, [[http://www.tekkenzaibatsu.com/wiki/Tekken_Tag_Tournament_2/System/Netsu_Relationship_Chart and they can get a little wonky.]] [[NatureHero Jun]] fist bumping [[ProfessionalKiller Nina]] while ignoring her own son? [[http://www.gamefaqs.com/boards/652997-/64116005 A trick to]] [[http://www.youtube.com/watch?v=dBk5e0LwEGI select tag win poses]] goes some way to resolve this.
** The strangeness of it all is that many teams with good synergy are actually counter-intuitive to what you'd expect given what canon (and the Netsu Power chart) dictates. One of the only exceptions to this is Kazuya; notorious in that almost all of his specific relationships are ''negative'' ones, the one positive relationship he has (with Jinpachi) results in what is widely regarded as a very dangerous team to face in the right hands.
** It's been done before: The Netsu system was present in the original Tag as well, albeit some combinations in that game completely prevented the Rage system from activating altogether -- [[BigBad Ogre]] is [[HeroKiller understandably]] disliked by most of the cast.
* ReligiousBruiser: [[CaptainObvious Angel, of course.]] Jun serves as TheLancer to her. Michelle and Julia are also shown to be praying to unspecified spirits before and after a match.
* TheReveal: ''Tekken 7'' has a reveal 23 years in the making: [[spoiler:the Devil Gene is not endemic to the Mishima family. Kazuya and Jin inherited it from Kazumi, Heihachi's wife.]]
* {{Revenge}}: Used often as the reason for the fighters to enter the tournaments: they want to battle a fellow participant (usually the official sponsor) because of a past humiliation/anger. Most don't devolve into [[RoaringRampageOfRevenge outright killing]], but a few do.
** The first game has both Kazuya and Michelle against Heihachi.
** The second has Heihachi (against Kazuya) and Marshall (against Baek).
** The third has Eddy (against Mishima Zaibatsu), and Hwoarang and Jin (against Ogre).
** The fourth has King (against Marduk) and Kazuya (against Heihachi)
** The fifth has Marduk (against King), Kazuya (against G Corporation), Lee (against Kazuya), Steve (against Mishima Zaibatsu), Yoshimitsu (against Bryan), Asuka (against Feng), and Armor King (against Marduk)
** The sixth has Anna (against Nina), Armor King (against Marduk), Leo (against Kazuya), and Miguel (against Jin)
** The seventh currently has Eddy (against Kazuya) and Miguel (against Jin).
* TheRival: Hwoarang to Jin, Lili to Asuka, Kuma to Paul, Lee to Kazuya, King and Marduk, the members of the Mishima family to each other, Nina to Anna. The PlayerCharacter[=/=]sub-boss pairings of the earlier installments used to indicate this, but the idea was later scrapped.
* {{Ojou}}: Lili.
* RetCanon: Although ''Tag 2'' is non-canon, it does incorporate several elements from ''Blood Vengeance'' (which features more than a few {{Continuity Snarl}}s to its name), such as Xiaoyu and Alisa's friendship and Kazuya and Jin's "true" Devil forms.
* RubberBandAI: After winning a fair few matches the CPU gets mad and goes into overdrive, becoming a shameless PerfectPlayAI that even uses the signature MK Walker moves such as being a pixel out of range of an attack and countering, and sliding across the floor. Survive even this and it when then [[TheComputerIsACheatingBastard blatantly cheat]] by not allowing you to block, dodge or even tag out as it takes out all your health in one long combo. It will start to calm down after maybe ten straight losses, but the game gets harder and stays harder the more you play it.
* RuleOfCool: Realistically, certain characters like [[EverythingsBetterWithDinosaurs Alex]], [[BearsAreBadNews Kuma]], [[PandaingToTheAudience Panda]], [[KangaroosRepresentAustralia Roger Jr.]], [[CoolSword Yoshimitsu]], [[KillerRobot Jack]] and [[ChainsawGood Alisa]] should not have been allowed into fighting tournaments alongside humans, for the simple reason that they'd kill all of their opponents within seconds. Then again, who cares about being realistic when you can pit a panda bear against a kangaroo?
* RunningGag:
** Beginning in ''5'', Lee Chaolan's Thumbs Up.
** Lee Chaolan's spanking-related running gag.
* TheRuntAtTheEnd: The main members of the Mishima family are Jinpachi, Kazuya, Jin (being the son of Kazuya, he counts), and Heihachi. Out of all of them, Heihachi is the only one who doesn't have a Devil form. Even though that ''should'' put him at a disadvantage to them, he's more than capable of fighting them on equal footing.
* SamusIsAGirl: Kunimitsu was a PaletteSwap of Yoshimitsu in the first game, which led to people believing she was a man until subsequent installments. Leo also counts to a lesser extent; she appears less masculine than Kuni did in her debut, but nonetheless masculine enough for many fans to believe she was a man until her true gender was revealed; it doesn't help that some translations of ''Tag 2'' mistakenly refer to her as male.
* SceneryGorn: Happens to the final stage, Heavenly Garden, of ''[=TTT2=]''. Very pretty lotus pond, with dragonflies, a flamingo, floating islands in the background, a twin rainbow, etc. Then you fell [[spoiler:Jun, and Unknown [[OneWingedAngel takes the opportunity to take her over]]]]. Cue the water slowly turning necrotic violet, then the scene suddenly becomes the Fallen Garden, where the sky is full of dark smoke, the islets are on fire, the (remaining lotuses) are now ghostly, the animals are nowhere to be seen, and the rainbows have been replaced by grayscale versions of themselves. In addition, the shallow pond you've been fighting in turns into a swamp where the "mud" sticks to you for a while if you fall into it.
* SceneryPorn: All over the place, such as Moonlit Wilderness in ''5'', Fallen Colony in ''6'' and Heavenly Garden in ''[=TTT2=]''.
* SealedEvilInACan: Ogre, Jinpachi, and Azazel.
* SelfMadeOrphan: Baek Doo San (unintentionally), according to his backstory. The Mishimas ''wish'' they were... Heihachi and Kazuya attempted to this. [[spoiler:At the end of ''7'''s Story, Kazuya succeeds]].
* ShockAndAwe: Though it doesn't actually electrocute anyone, the Mishima characters ([[spoiler:Lars]] included) all emit some kind of electricity when they make a hard hit. As of ''Tekken 6'' there are hints that this actually factors into their heritage (based on Kazuya's comments to Lars during the final stage of Scenario Campaign, as well as Jin recognizing Lars's familial connection), though the actual electricity may only be a visualization. Played straight, however, by Dr. Bosconovitch in ''Tag 2'' (who can generate enough static electricity from just rubbing his hands together!), as well as his earlier appearance in ''3'' (where doing Yoshimitsu's [[UnblockableAttack sword stab]] will have the doctor using some sort of taser to shock the opponent endlessly until they either die or he decides to hit them out of it).
** Kazumi Mishima in ''7'' seems to monkey wrench this theory as she also produces electricity when she hits, despite not being of Mishima blood [[note]]And while it is plausible that this power could be of the Devil Gene, if she is the progenitor of it then only Kazuya and Jin should be able to emit electricity. Jinpachi, Heihachi, and Lars shouldn't be able to but also do[[/note]].
* ShoutOut:
** Especially in regards of King and ProfessionalWrestling. Some of the customization items as well. Creator/{{CLAMP}} designed a special costume for Jin in celebration of the upcoming console release of ''Tekken 6''. It's [[Anime/CodeGeass Lelouch vi Britannia's]] emperor outfit from ''R2'', minus the NiceHat. And that's not all: other [[NamesToKnowInAnime notable names in anime]] made costumes for some characters. [[Manga/{{Naruto}} Masashi Kishimoto]] has made a costume for Lars Alexandersson. He looks kinda like Deidara, but without the Akatsuki robe. Said outfit makes an appearance in ''VideoGame/NarutoShippudenUltimateNinjaStorm2'', where Lars is a GuestFighter. Yoshimitsu gets a bonus costume in the pre-order version of ''6'' -- the [[Webcomic/PennyArcade Cardboard Tube Samurai]]. In the same game, Julia has thigh holsters, grenades, short shorts and boots. Now think about that as you watch her ending and ask if that reminds you of [[Franchise/TombRaider anyone]].
** Marshall Law gains some customizations that pretty clearly give him the appearance of Kenshiro from ''Manga/FistOfTheNorthStar''. As both men derive inspiration from Creator/BruceLee, this is a justified nod.
** ''Tekken 6'' also lets the player buy a series of tracksuits for Marhsall Law with the [[Film/GameOfDeath yellow tracksuit]] costing around three times as much as the rest. Earlier in the series, this was occasionally one of his alternate outfits.
** The shootout scene in the ''Tekken Tag Tournament'' intro's [=PS2=] version is said to have been a nod to ''Film/Terminator2JudgmentDay''.
** Going further with King, one of his grabs is called [[Manga/{{Kinnikuman}} Muscle Buster]]. Furthermore, see the Tag Move he performs with [[TheRival Marduk]] in his ending in ''5''. Muscle Docking anyone?
** Xiaoyu's ending in ''5'' has her TimeTravel to the beginning of ''Anime/TekkenTheMotionPicture'' in a bid to save Kazuya. [[NiceJobBreakingItHero She ends up sending both Kazuya and Heihachi into the cliff.]]
** Hwoarang's ending in ''Tekken 5'' is a nice homage to a scene from ''Manga/{{Akira}}''. In it, Hwoarang is riding his motorcycle down a highway when he sees Devil Jin in the middle of the road. Devil Jin destroys his motorcycle with what appears to be telekinesis and sends Hwoarang flying before he gets up and prepares to fight.
** Lars's ending in ''Tekken Tag 2'' has fanfare suspiciously similar to that of the ''VideoGame/{{Battlefield}}'' series theme.
** True Ogre's ''Tekken Tag 2'' ending is a direct homage to ''Franchise/{{Godzilla}}''.
** Now with the emblem pack there is a truly ludicrous amount of Shout Outs to Namco games and other sources. As well as original works, there's many emblems from ''VideoGame/AceCombat'' as well as 8-bit art of their other games, logos and chibi versions of the ''Tekken'' fighters, even designs for ''Tekken'' websites.
** The British Steve can wear a [[VideoGame/ModernWarfare skull bandanna.]]
** Characters such as King, Craig, the Jacks, etc. can do Wrestling/HulkHogan's taunts. [[RuleOfFunny Then Alisa copies them.]]
** One of the stage themes in ''Tag 2'' is named "IT'S NOT A TUNA!", in reference to the quote "It's not a tumor!" from ''Film/KindergartenCop''.
** There are some less noticeable ones at times. For example, [[http://eng.tekkenpedia.com/wiki/File:Kunimitsu_and_Lili_-_Bikini_Origins_-_TTT2.jpg Lili and Kunimitsu's bikinis]] in ''Tag 2'' are respectively based off of Lili's appearance on the cover of Play magazine's "Girls of Gaming 7" issue and promotional art for ''Tag''. [[http://eng.tekkenpedia.com/wiki/File:Michelle_Chang_-_Artwork_-_Bikini.jpg The same applies for Michelle.]]
** "I must unleash this [[Anime/MobileFighterGGundam awesome power]]!"
** Kazumi Mishima can summon a tiger as part of her jumping uppercut attack. Maybe not intentional but that would make it a ''[[VisualPun literal]]'' "[[Franchise/StreetFighter Tiger Uppercut]]".
** A FunnyBackgroundEvent in the Historic Town Square stage in Tag Tournament 2 is [[Literature/TheBremenTownMusicians a rooster dancing on top of a cat which is dancing on top of a dog which is dancing on top of a donkey]].
** In Kuma's ending in Tekken 7, Josie and Kuma pulls out the famous gag from ''Anime/KemonoFriends'' when Kaban thinks Serval is going to eat her.
** The Wii U version of ''Tag Tournament 2'' gives each fighter a Nintendo-inspired costume. One of those costumes, the [[VideoGame/TheLegendOfZeldaOcarinaOfTime Sheik]] costume to be exact, is worn by both males (King, Forest Law...) and females (Leo and Miharu), alluding to Sheik's then-ambiguous gender.
** [[spoiler: Shin Akuma]] in ''Tekken 7'' can parry like in ''VideoGame/StreetFighterIII'', and even has similar animation when doing it.
* ShowerScene: Anna Williams gets one in her ''Tekken 2'' ending.
* ShownTheirWork: All of the martial arts displayed are impressively well-researched.
** Come on, a luchadore who spends all his money on a Mexican orphanage and--[[http://www.cracked.com/article_18626_6-real-people-with-secret-identities-nobody-saw-coming.html holy shit.]]
* SituationalDamageAttack: The various Jacks have a move called Gigaton Punch, where the Jack ''du jour'' will begin winding up his arm as the announcer starts counting, similar to the aforementioned Balrog. It's fairly weak if used immediately, but once fully charged (the announcer will exclaim "5!"), the attack deals monstrous damage ''and'' becomes {{unblockable|Attack}}. Good luck actually ''hitting'' someone with it [[DeathOrGloryAttack by that point]], though.
* SlideAttack: Upon running 3 steps worth and inputting LK. Lee has a variant which he can pull off from a crouching position or his Mist Step. The Laws can do this as well. Shaheen in ''7'' also has a slide of his own.
* SNKBoss: '''All''' of the bosses have some cheap trick up their sleeve. See [[SNKBoss/{{Namco}} here]] for more details. True Ogre, Devil, Jinpachi, and Azazel spam ranged attacks (most of which can't be blocked) and have insane combos -- the latter two have insanely cheap stun moves that will stop any combo in its tracks or force you to stand even after you've just been knocked down. Unknown has an insane health bar and ''regenerates'' health to make up for her lack of cheap moves.
** In Unknown's case, the health bar and regeneration ''was'' justifiable considering she battles alone and is a mimic fighter. [[spoiler:In ''Tekken Tag Tournament 2'', she has earned her SNK boss status with not just Jun's moves and the regenerating health, but also [[EverythingIsTryingToKillYou a stage full of purple slime that she can take advantage of with her moves!]] Not only that, but she has a [[HPToOne move that drains your first character to 1 HP]], automatically tagging in your partner!]]
** Jun herself qualifies when she's the final boss. She might not resort to dirty tricks like other SNK bosses but the A.I. is on crack cocaine. She's very fast; blocks counters and juggles like crazy and by this stage [[ArtificialBrilliance would have your tactics down cold.]]
** [[spoiler:Two words: Shin. Akuma. The developers pulled out all the stops on him to make him as tough as he was in the past ''Street Fighter'' games, giving him anti-flinching armor, allowing him to charge his Super Gauge instantly, and included the ability to '''parry''' attacks. None of the other characters in the game can do that. Not to mention that his signature move, Shun Goku Satsu, has been upgraded to a OneHitKill move. [[ThisIsGonnaSuck Best of luck]]]].
* SoloCharacterRun: Possible to do in ''[=TTT2=]''. As a trade-off, the solo character has 240 health (as opposed to the normal 180 value), recovers red health automatically (instead of needing to be on standby), and receives a modified version of Rage from ''6'' (whereas duos get Netsu Power).
* SoundtrackDissonance:
** Almost a given with the presence of Tekken Tunes in ''Tag Tournament 2'', which allows players to replace the game's [=BGMs=] with music from their console hard drives. [[WebVideo/TwoBestFriendsPlay Matt and Pat]] were two of the most notable offenders, deciding to use the soundtrack from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''.
* SphereOfDestruction: Occasionally accompanies Kazuya and/or Jin's transformations into their Devil Forms, although this is only present in select cutscenes. On one of those occasions for Jin (his ''Tag 2'' ending), it's a very poignant AngstNuke.
** Angel's ending in ''Tag 2'' has her countering Devil's laser beam with this.
** Eliza's Rage Art engulfs her opponent in this before she slashes through them with her hand.
* SpinningOutOfHere: Yoshimitsu possesses a special in his [[StanceSystem Indian mediation stance]] allowing him to spin so fast (while sitting down) that he instantly warps on the other side of his opponent. From a standing position, he can also do this, but however, it also damages him in the process.
* StatusQuoIsGod: Averted in some aspects, played straight in others. As of the sixth game, the storyline has spanned 23 years and it shows: technology evolves, characters age and some are outright KilledOffForReal. However, some older character plots (not to mention physical appearances) seem to be stuck in perpetual limbo, perhaps because [[TheArtifact they've been around for a long while]] and nobody has any idea what to do with them (Paul wants to win the tournament, Law's short on money, Hwoarang has a rivalry with Jin, Xiaoyu has a crush on Jin, Nina & Anna [[TheGloriousWarOfSisterlyRivalry have]] [[CainAndAbel issues]]...)
* TheStinger: At the end of Scenario Campaign, [[spoiler:Jin charges toward Azazel as the both of them fall into the ruins of the latter's chamber. After the credits, Raven and his team return to the ruins to find Jin, alone and unconscious. On seeing this, Raven cryptically comments, "Why can't I be wrong just once?"]]
** The first scene of ''Tekken Tag Tournament 2''[='=]s console opening movie features Jinpachi taking a cab. The terrified driver inquires where Jinpachi wants to go, to which he responds, "Can't you tell where? I must unleash this awesome power!" After finishing Arcade mode once, an additional movie is unlocked where Jinpachi arrives... [[spoiler:[[BrickJoke at a red-light district]]]].
** The ending of ''7's'' story has [[spoiler:Kazuya supposedly killing Heihachi. However, Jin has successfully left his coma, appears to have his Devil in control now, and joins Lars, Alisa and Lee in stopping Kazuya, setting the stage for the next game]].
* TheStoic: Sergei Dragunov. Nina as well, to a certain extent.
* StrappedToABomb: In ''Tekken 5'', Heihachi's ending has Jin, Kazuya and Jinpachi strapped to a rocket as it launches.
** Lee's ending in ''5'' has Heihachi with a bomb collar around his neck. His ending in ''6'', has Heihachi, Kazuya and Jin strapped to rockets, while he plays exploding golf.
* {{Stripperiffic}}: Christie and Zafina. ''7'' adds Katarina and Master Raven.
* SuddenlyVoiced: Julia's ending in ''3''. Particularly since it's the only ending in the game with spoken dialogue.
* SuperpoweredEvilSide: The Devil Gene, which transforms its inheritors to demonic forms. [[spoiler: Kazumi,]] Kazuya, and Jin all possess this[[spoiler:, but only Kazumi (being the case zero) has full control over it]]. There are unnamed other demonic powers as well, such as the evil spirit who possesses Jinpachi [[spoiler: and the wolf spirit who possesses Jun, turning her into Unknown]].
* SurprisinglyGoodEnglish: The very first fully-voiced cutscene back in ''3'' had it (for its time), and every English speaker since has carried it on. The French (Lili/Sebastian), Portuguese (Eddy, Christie and Katarina), Russian (Dr. Bosconovitch), German (Leo), Spanish (Miguel), Korean (Baek/Hwoarang), Arabic (Shaheen), Italian (Claudio) and Mandarin (Wang/Feng Wei) voice acting is also well done.
* TakeThat: Bob is a TakeThat at tournament players who called Hwoarang "Bob" because they couldn't pronounce his name.
** The final Combot missions are against [[Franchise/StreetFighter Ryu, Ken and Akuma,]] who bloat up beyond Bob's dimensions and become worthless as you deal damage until they explode into chickens. TakeThat indeed. Violet also carelessly dismisses them as no-name celebrities.[[note]]I wonder what will happen when the [[GuestFighter REAL Akuma]] wanders over to have a [[PunctuatedPounding nice 'chat']] with you about that...[[/note]]
* TagTeam: One of the [[DreamMatchGame two]] main selling points of the aptly-named ''Tag Tournament'' titles. Certain characters even gain access to unique tag throws and hidden moves/stances from pairing up with specific fighters, and ''Tag 2'' ups the ante by having specific teams benefit from additional tag-out openings normally not available to the player (signified by blue sparks appearing during certain moves), allowing for more combo possibilities and even hidden [[http://www.youtube.com/watch?v=Iwu8pRrsfi8 Tag]] [[http://www.youtube.com/watch?v=SC3j2iOuEas Combos.]]
* TigerVsDragon: An interesting use of it. In ''Tekken 5'' there is a stage called "Dragon's Nest", which takes place in a mountainous shrine amid several dragon statues. In ''Tekken 5: Dark Resurrection'', this stage was changed to "Western Gate" and all the statues were replaced with tiger statues, signifying the contrast (the sky was also made kind of gloomy as opposed to the bright midday of Dragon's Nest).
* TimeSkip: Nineteen years between ''Tekken 2'' and ''Tekken 3''. ''4'' then jumps ahead another two years.
* TragicHero: Jin. BeingGoodSucks ''big time'' if you're a Mishima.
* TranslationConvention: ''Tekken 6'' has some characters speaking in different languages (Bear!) and perfectly understanding each other. Thank Namco there's subtitles.
** Briefly subverted in ''Tekken 4'', where Jin speaks heavily-accented, broken English to an unaccented English-speaking Hwoarang in an ending cutscene.
** Taken UpToEleven in ''Tekken Tag 2'', now almost every single character is speaking their native language, not just a variant of English, Japanese and Chinese from the previous games. Particularly, Lili, Leo, Miguel, Eddy and Christie used to be English speakers before ''Tag 2''.
* UpgradeVsPrototypeFight: JACK (and later JACK-2) against Prototype JACK. It's even in the name.
* TheUnintelligible: The animal characters and Mokujin, naturally. The Jacks, Ogre, King and Armor King; bit out there, but not that bizarre in light of most other weirdness in the series. As of ''6'', Yoshimitsu also counts; some of his lines are still actually intelligible to some extent, but in his case, unlike the other aforementioned characters, the game just doesn't bother with subtitles.
* UnknownRival: Paul considers himself Kazuya's biggest rival, though he's largely ignored. After ''Tekken 2'', Paul's pretty much stopped caring about Kazuya and moved onto Kuma, who genuinely dislikes him.
** Lili and Asuka is another example. In the 6th game, Lili is determined to defeat Asuka, but the latter couldn't really care less... until Lili pisses her out using a ZanyScheme. ''Tag 2'' takes this UpToEleven, and Sebastian elaborates that getting Asuka to fight her is actually her way of ''showing affection!''
** Jin's actually aware that Hwoarang wants a piece of him (in fact, he even remembers why) but he simply can't be bogged down with matters like this. It's an unusual case of ItsNotYouItsMyEnemies that applies to a rival rather than a loved one.
* UpdatedRerelease: Each game since ''5'' has gotten an arcade revision at least once.
** ''Tekken 5'' received two revisions in the arcades. The first, called ''Tekken 5.1'', was a balance patch that only changed certain elements to rebalance the game. ''Tekken 5: Dark Resurrection'' is the full upgrade that included new stages, new moves for the existing cast, and two new characters (Lili and Dragunov), as well as bringing in a successor to the Armor King character. Eddy was also separated from Christie for the first time in this version. This is the only arcade revision that was also released as a separate revision on consoles (the original ''Tekken 5'' only launched on [=PlayStation 2=] while ''Dark Resurrection'' was ported to PSP and [=PlayStation 3=]).
** ''Tekken 6'' received one revision called ''Bloodline Rebellion'' that introduced Lars and Alisa to the roster and some new stages (and includes new attacks for the existing cast). It also changed the properties of low parries to convert to a Bound state. The console version is derived fully from ''Bloodline Rebellion'' with no release of the original ''Tekken 6'' appearing on a home console.
** ''Tekken Tag Tournament 2'' received an update titled ''Unlimited'' which, chiefly, added the ability to play as a single character as opposed to a tag team. No new characters were added to the arcade version of ''Unlimited'' but the home console version added many more characters over the ''Unlimited'' release through downloadable updates.
** ''Tekken 7''[='s=] revision is entitled ''Fated Retribution''. The update adds two new stages, a new lighting model, the new "Rage Drive" mechanic (a alternate Rage Mode technique to Rage Arts; see DesperationAttack for more details), and introduces Akuma to the roster as a GuestFighter (as well as returning series mainstay Nina to the cast; Bob and Master Raven would be added through a later patch). The nominal upgrades to the existing characters' movelists was also included. The console version will add more characters (including ''Revolution''-exclusive character Eliza as DownloadableContent) and stages over the arcade version but it is rumored that the characters (at least) will also be back-ported to the arcade following their release on console.
* UseYourHead: The Mishimas are not above headbutting you during a fight. Heck, ''all'' the Mishimas and the animals will headbutt you when given the chance. In ''Tag 2'', pairing two Mishimas together allows you to switch characters by having one headbutt the opponent right towards your partner who enters with a headbutt of their own. There's also an EasterEgg where a Mishima character facing a male opponent can potentially keep trading headbutts until one of them gets knocked out.
** [[RobotGirl Alisa]] takes this to the extreme. A good chunk of her combat moves involve detaching her head and using it as an instrument of blunt force or a bomb.
** Also the [[UnblockableAttack running charge]].
* VariableMix: Present only in ''4''; for most stages, the BGM would play normally until a KO is scored, which would then cause the song to jump ahead to a bridge which would then lead into a later section of the composition.
** In ''7'', when one player is on match point, the music will change to a more intense version of the theme (or sometimes a completely different theme) until the end of the match.
* VillainProtagonist: Jin in ''6''.[[spoiler:.. sort of.]]
* VillainWithGoodPublicity: Heihachi.
** Kazuya becomes this in ''6'', hailed as a "savior" by the people from the now-tyrannical Zaibatsu under Jin.
* TheVoiceless: King and Armor King. Because all their "dialogue" is just unintelligible growls (which, strangely enough, is ''not'' unintelligible to the other characters -- just to the players). Dragunov, who just doesn't talk at all -- although WordOfGod and the Scenario Campaign of ''Tekken 6'' confirm that he is capable of speech, he just doesn't like to do it very often. Jack is never heard to speak, but the aforementioned Scenario Campaign reveals that he can speak, albeit in ThirdPersonPerson HulkSpeak. Kuma, Panda, Roger and Alex also can't talk properly, but they ''are'' animals...
* WalkingShirtlessScene: Many male characters have at least one default costume that completely bares their upper parts. Marshall, King, Kazuya, Ganryu, Bruce, Jin, Bryan, Steve, Marduk, and Feng consistently follow this trope, but there are other periodical examples as well. From ''6'' onward, all male characters except for Wang, Fat Bob, and Tiger can be customized to fight shirtless.
* WeaponizedBall: Perhaps the entire point of ''Tekken Ball''.
* WeCanRebuildHim: Bryan -- ''twice''. And Kazuya, who is brought back by the G Corporation after being [[SugarWiki/MomentOfAwesome thrown into a volcano by Heihachi]].
* WellDoneSonGuy: Lee is desperate for his adoptive father Heihachi's respect; he's never come anywhere near getting it. By the time of ''4'', though, he's decided to settle for humiliating him.
** The same with Jin and Kazuya towards Heihachi. Heihachi himself towards Jinpachi? He never asked a "Well Done" treatment from him. He preferred a more... direct... way of getting glory. By ''displacing and imprisoning'' Jinpachi. Essentially, Heihachi has ''no'' intention of doing anything that looks like relinquishing power to anyone, even a son or grandson. WellDoneSonGuy is ''not'' going to work on someone who doesn't believe in reciprocal respect in the first place, only power.
* WhatHappenedToTheMouse: [[PaletteSwap Angel, Kunimitsu, Tiger, Alex, and Combot.]] That is, until ''Tag Tournament 2'', where Angel, Kunimitsu and Alex reappear (the former two as DLC characters), and Combot, both as an opponent in the Fight Lab and an unlockable fighter. Plus, Eddy can be customized to look like Tiger in ''Tekken 5'' and ''6'', and Tiger himself also appears as a separate character in ''[=TTT2=]''.
* WhamLine: From ''6''[='=]s Scenario Campaign: [[spoiler:"Alisa, disable safe mode. And then reboot."]] We all knew it was coming, but still pretty cool.
* WhamShot: For ''7: Fated Retribution'': Remember how Kazumi met with someone in the VERY FIRST trailer, a sequence revisited several times afterwards? [[spoiler:[[Franchise/StreetFighter Street Fighter's]] Akuma is that figure, and he had been making a promise to Kazumi to kill Heihachi and Kazuya all those years ago]].
* WhyDontYouJustShootHim: In [[{{Ninja}} Raven's]] ending in ''Tekken 6'', Dragunov does, but [[DopplegangerSpin misses]]. In Dragunov's ending, he takes a [[CrazyPrepared different]] [[StuffBlowingUp approach]].
* WhyWontYouDie: Heihachi and Kazuya supposedly "died" several times during the games' events, often with one killing the other. In the case of Kazuya, he was found by some science team members and resurrected.
* WorldOfBuxom: Most girls have quite a respectable bust in ''Tekken Tag Tournament 2''. See FanservicePack[=/=]HotterAndSexier above. Subverted with other females, however, like Xiaoyu, Jun, and Leo (although she does have her own bikini outfit). ''7'' introduces Katarina and Master Raven.
* WorldWarIII: According to ''Tekken 6'', Jin has begun using the [[MegaCorp Mishima Zaibatsu]] for [[TakeOverTheWorld world conquest]] to declare war across the globe until the world itself deems him a threat that must be dealt with. [[spoiler:Although it's not conquest he's after, but trying to plunge the world into enough strife and horror that Azazel will gain material form -- and thus be killable]].
* WrestlerInAllOfUs: The game features two fighters, King and Armor King, who are wrestlers. But that doesn't explain Heihachi Mishima (a karate master) busting out powerbombs, or kickboxer Bryan Fury's DDT, or even (Kenpo and Xing Yi practitioners) Michelle and Julia Chang's range of suplexes... the reason? Wrestling moves are cool!
** In Julia's Twisted Sister throw, especially cool. Even Jun has a couple of wrestling moves, though to be fair they are common, and lest we forget Goldber--sorry, Craig Marduk.
** Christie and Eddie can do a float-over DDT while Michelle and Julia can do tiger suplexes.
** Julia appears in ''Tekken Tag 2'' as "Jaycee" and gets a luchador outfit by default. [[JustifiedTrope Guess she really did wrestle on the side.]] Her ending reveals she's filling in for a friend, which at least implies that she has connections in the ring (aside from King).
** And in Michelle's ending [[spoiler:she finds Jaycee's mask and fools around in it. Julia sees her and Michelle is embarrassed, but Julia thinks she looks great in it and suggests they form a tag team.]] Must run in the family.
* XanatosGambit: [[spoiler:Jin let Alisa be captured by the rebels, as she had cameras set up inside her to record their every move. Being able to activate her "Kill them all" programming at any moment was another plus, too]].
----
-->'''''Great!!''''
-->'''''Great!!'''''
10th Aug '17 1:07:42 AM Sullytofu
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''Tekken'' is one of the TropeCodifiers for 3D Fighting Games, and is widely accepted as both the most influential and important game in the genre. ''Tekken'' itself is ''very'' demanding to play, as the game makes judicious use of extremely precise hitboxes for all of it's characters- if someone punches for example, you can just duck under it entirely. Characters also have massive movelists- for example, main character Kazuya has over 60 moves by ''Tekken 7'', and that's not even getting into characters like Yoshimtisu or Hworang, who have stances with their ''own'' dedicated movelists. This complexity has earned it many fans around the globe, and the series has a reputation for being one of the most challenging, technical yet highly rewarding fighting games a person can play.

to:

''Tekken'' is The games are one of the TropeCodifiers [[TropeCodifier Trope Codifiers]] for 3D Fighting Games, and is widely accepted as both the most influential and important game in the genre. ''Tekken'' itself is ''very'' demanding to play, as the game makes judicious use of extremely precise hitboxes for all of it's characters- if someone punches for example, you can just duck under it entirely. Characters also have massive movelists- for example, main character Kazuya has over 60 moves by ''Tekken 7'', and that's not even getting into characters like Yoshimtisu or Hworang, who have stances with their ''own'' dedicated movelists. This complexity has earned it many fans around the globe, and the series has a reputation for being one of the most challenging, technical yet highly rewarding fighting games a person can play.
10th Aug '17 1:06:58 AM Sullytofu
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Added DiffLines:

''Tekken'' is one of the TropeCodifiers for 3D Fighting Games, and is widely accepted as both the most influential and important game in the genre. ''Tekken'' itself is ''very'' demanding to play, as the game makes judicious use of extremely precise hitboxes for all of it's characters- if someone punches for example, you can just duck under it entirely. Characters also have massive movelists- for example, main character Kazuya has over 60 moves by ''Tekken 7'', and that's not even getting into characters like Yoshimtisu or Hworang, who have stances with their ''own'' dedicated movelists. This complexity has earned it many fans around the globe, and the series has a reputation for being one of the most challenging, technical yet highly rewarding fighting games a person can play.
9th Aug '17 9:38:14 PM BlueLine
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** [[VideoGame/StreetFighter Akuma]], appearing in ''Tekken 7: Fated Retribution''. He will be joined after the

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** [[VideoGame/StreetFighter Akuma]], appearing in ''Tekken 7: Fated Retribution''. He will be joined after thethe console launch by [[VideoGame/FatalFury Geese]] [[VideoGame/TheKingOfFighters Howard]] and [[https://www.eventhubs.com/news/2017/mar/16/tekken-7-will-feature-two-more-guest-characters-other-video-game-franchises-after-launch-other-dlc-plans-also-detailed/ an unknown guest]] from another video game property.
* HitStop: Land a particularly powerful attack in ''Tekken 7'' (like Paul's Phoenix Smasher) and the game will briefly slow down and zoom in for the hit. The final hit of a round will also stop the animation for a brief moment as the words "KO" appear on the screen. If both characters attack simultaneously and either one can potentially knock out their opponent, the screen will zoom in and slow down accompanied by a very distinct sound effect before either one move connects and kills the opponent or they both whiff their attacks, in which case the action resumes.
* HollywoodOld: Guys like Baek, Kazuya, Law or Paul were allowed to look older in later installments. Women? Not a chance. Nina and Anna, who were there from the beginning, still appear in their late 20's/early 30's. Michelle was simply written out and even Xiaoyu hasn't grown much since she first came in. Only Julia evolved from teenager to 20-something.
** Nina and Anna are a subversion as they were cryogenically frozen and Xiaoyu doesn't really count either considering she was 16 in ''T3'' and 19 in ''T6''. Plenty of girls her age don't change that much in such a short span of time.
** Can you believe Jun is Jin's mother?
** Michelle slides a little as Julia is her adopted daughter but she's gotta be at least forty. Doesn't show it.
*** Which is strange as an aged (albeit gracefully so) Michelle appears in Julia's ''T3'' ending. It's only in the non-canon ''Tag'' titles where Michelle seems to have been de-aged back to that of her ''T2''-era self, to the point that she and Julia resemble sisters despite the games (''Tag 2'' especially) still clearly acknowledging that they're mother and daughter.
** Lee is a rare male example -- he is pushing 50, but still looks like he's in his late 20s/early 30s.
** Marshall later plays it straight in ''6'', when he shaves his facial hair. It's a lot more evident when he's paired with his son.
** Then there's the case of Kazumi...see OlderThanTheyLook below.
* IconicOutfit: The [[InTheHood hoodie]] Jin sports in ''4'' (popular enough that it returned for ''5'' and was used as his attire in ''VideoGame/NamcoXCapcom''), Kazuya's purple tuxedo from ''2'' onward.
** Ironically, this caused some InternetBackdraft around the time of ''Tekken Tag 2''. Katsuhiro Harada said that the lack of new outfits from ''Tekken 5'' onwards (some characters, such as Jin and Nina in ''6'', would still get new duds but not in nearly as great a number as the games previous) was to invoke this trope, desiring to have a character's wardrobe become a part of their character as it had for Ryu's gi or Chun-Li's qipao in ''Street Fighter''. However, because ''Tekken'' was well-known for differentiating player 1 and player 2 characters by outfit and not merely color as well as the fact that characters received new clothes between games had been standard up to that point, fans cried foul that things had suddenly turned stagnant in ''Tekken 6''. The fact that ''Tekken 7: Fated Retribution'' is bringing in several new default costumes for the cast is likely in response to this.
* ImmediateSequel: The time between Jin's ending in ''4'' (unambiguously the last event to occur in the ''Tekken 4'' story) and the opening cinematic of ''5'' is only about 5 minutes at most. However, the actual story of ''5'' doesn't kick off until a month or two after the events at Honmaru.
* ImmuneToFlinching: "Power Crushes", a new feature in ''Tekken 7''. Certain moves will enable your character to absorb incoming hits during their startup, similar to a Focus Attack in ''VideoGame/StreetFighterIV'' (you will still take damage during this time but the attack is unstoppable). These moves are indicated by white particles around your character during the startup frames. They are, however, still vulnerable to throws and low attacks. The previously mentioned Rage Arts also share this property (except for the vulnerability to lows and throws).
* ImpendingClashShot:
** From ''Videogame/{{Tekken}} 6'' and onwards during the Namco Bandai logo. It shows Jin and Kazuya about CrossCounter but the screen [[SmashToBlack smashes to black]] at the last second.
** In ''VideoGame/TekkenTagTournament2'' this also happens [[http://www.avoidingthepuddle.com/storage/TTT2-Jin-Vs.-Kazuya.jpg?__SQUARESPACE_CACHEVERSION=1332266350103 their]] special tag winning pose.
** ''7'' will [[https://www.youtube.com/watch?v=DHQT2pakQzk slow down the action]] right before the final blow of a round if both characters are attacking at the same time, letting you watch as they close in on each other before the hit connects.
* InNameOnly: The naming of ''Tekken 3D: Prime Edition'' is somewhat redundant, as there's no ''other'' edition of the game at all. It's probably to prevent potential confusion if it were simply called ''Tekken 3D'', though.
* InterclassFriendship: Asuka Kazuma and Emilie De Rochefort plays with this trope. The two are rivals with the latter wanting to constantly fight the former to her utter annoyance. However, one ending implies that Lili wants to be friends with Asuka but doesn't know how to express it except by fighting her. And then there's Asuka's 7 ending of [[spoiler:Lili buying her family's struggling dojo and moving in with her]].
* InvulnerableAttack: The Special Arts in ''Tekken Revolution'' have several frames of invincibility at the beginning, signified by their blur effect. They can be hit/thrown out of with good timing and a clash between two players using Special Arts will usually go to the one who used their attack second.
* {{Jerkass}}: Kazuya, Heihachi and Bryan. Oh, boy.
** JerkWithAHeartOfGold: Several of the other characters ''at best.''
* JokeCharacter: Dr. Bosconovitch and Manga/{{Gon}} in the [=PS1=] port of ''Tekken 3''. Kuma, Panda, Roger, and Alex qualify, as well, being animals.
** LethalJokeCharacter: Bosconovitch and Gon were incredibly game breaking, due to the fact most attacks missed them (Bosconovitch would crumple to the ground and lie on the floor, while Gon was a tiny dinosaur. Both could only be hit with sweeping leg kicks, and Bosconovitch was ''extremely'' fast, for an old man).
* JustLikeRobinHood:
** Yoshimitsu, who takes after [[VideoGame/SoulSeries his ancestor]].
** In ''Tekken 6'', he gains an item that allows him to dance in a circle and scatter gold coins around.
* JuxtaposedHalvesShot: The ''Tekken 7'' boxart, featuring Heihachi and Kazuya, gives this effect.
* {{Kevlard}}: Bob purposely gained weight so he could have this advantage, as well as attaining [[{{Acrofatic}} a certain balance of "speed and weight" to augment his offensive power.]]
* KilledOffForReal: The first King, the first Kuma, and the first Armor King. Despite many fan theories regarding other characters who have disappeared from canon games, these three are the only casualties confirmed by WordOfGod.
** Ogre is 99% probably dead, as Jin's ''T3'' ending shows him disintegrating into dust, while Heihachi's backstory in ''T4'' says that he injects himself with Ogre's blood, which would mean that he's dead and/or incapacitated. However, since he appears as the final boss of Devil Within in ''T5'', being resurrected in some way, there's a chance that he might not stay dead.
** Jun is also believed to be dead (given that the ''[[DreamMatchGame Tag]]'' games are non-canon), but [[PanderingToTheBase let's see]] [[TheBusCameBack about that]]. (WordOfGod gives her status as "missing", for what it's worth.)
** ''Tekken 5'''s roster seemingly defies this trope, bringing back a whole slew of ''Tekken 2'' sub-bosses (including Baek, Bruce, Wang and Ganryu -- followed by Armor King in ''Dark Resurrection''[[spoiler:, though it's actually the ''brother'' of the Armor King killed by Marduk]]) who were thought to have perished against Ogre due to him possessing some of their moves. Some of their stories claim they never even crossed paths with him. Baek was apparently only rendered comatose, but survived his encounter.
** Azazel is most likely gone for good, since his last appearance ends in his defeat. Curiously, he doesn't get much press in ''T7'', despite the fact that it revolves heavily around the origins of Devil Gene.
* KissingCousins: Not really, but in Asuka's ''Tekken 5'' ending [[FunbagAirbag Jin ends up in her cleavage. In quite a slapstick manner.]]
* KungFuSonicBoom: During the intro cutscene of ''Tekken 6'', Bryan Fury throws a Mach Breaker and [[PunchParry meets]] Paul Phoenix's Phoenix Smasher on their fists and creates a shockwave. This was also portrayed in the arcade ''Bloodline Rebellion'' opening scene with Kazuya and Jin.
* LampshadeHanging: When you defeat Jinpachi as Xiaoyu, and he disintegrates to dust, she asks who she's actually supposed claim the prize money from, considering the fact that the only people who witnessed the fight is her and a guy who turned into sand.
* LandOfTulipsAndWindmills: The Netherland Stage in ''Tekken Tag Tournament 2'' takes place in a field of tulips with windmill and is appropriately named Tulip Festival.
* LauncherMove: Not one specifically (although the Mishima "Electric Wind Godfist" is probably the closest thing the series has to a signature launcher) but something that is key to the series. Juggle combos are ''Tekken''[='s=] main gimmick so you need to find as many ways to set up launchers as possible.
* LawyerFriendlyCameo: The final bosses of ''Tekken Tag 2''[='s=] Fight Lab are Bob, Ganryu and Jinpachi wearing outfits that are similar (way too similar) to [[Franchise/StreetFighter Ken, Ryu and (Shin) Akuma.]] Granted, both ''Tekken'' and ''Street Fighter'' [[VideoGame/StreetFighterXTekken just crossed over]] and are set to cross over again in the opposite direction...
-->'''Violet's [[SexySecretary Secretary]]''': ''[[LampshadeHanging "Aren't they celebrities?"]]''
** One could imagine the secretary going "There's a Mr. Akuma here to see you. He heard about the simulated versions. Yes, he's cracking his knuckles..."
* LegacyCharacter
** The current versions of King and Kuma from ''Tekken 3'' and onward are different characters from the ones that appeared in the first two games. After ''Dark Resurrection'', a new Armor King appeared to replace his deceased predecessor.
** The Jacks could count too, since in every game (except for ''4'', which featured no Jacks) it's a different model, but some of them are pretty much carbon copies to others (Jack-2 to the original Jack -- in fact, the latter was the only Jack model not to appear in the first ''Tag Tournament'' because of this -- and Jack-6 to Jack-5).
** Master Raven in ''7: Fated Retribution'' replaces the original Raven introduced in ''5'', although Master Raven is actually Raven's superior.
* LineageComesFromTheFather: The Mishima family members are patrilineal and their members only recognize their heritage as such. So it goes as follows: Jinpachi > Heihachi > Kazuya [[spoiler: and Lars]] > Jin. Plus Lee if you count adopted son. The most notable trait of them (the Mishima Karate) is also inherited from father to son. Even Jin, who is additionally also the son of TheChosenOne Jun Kazama, is emphasized far more with his Mishima heritage rather than the Kazama's, ''even though his surname is Kazama''.
** ''Tekken 7'' shows what happens when [[RealityEnsues this trope is actually played out]]. Jin is obsessed with his Mishima lineage so much, he thinks that all things bad are because the family is cursed with the Devil Gene, beginning way back with Jinpachi. In truth, the family ''is'' cursed, but because of Heihachi's {{Greed}} more than anything. The Devil Gene, meanwhile, comes from [[spoiler: Kazuya's ''mother'', Kazumi Mishima. So it isn't unique to the family at all!]]
* LipstickAndLoadMontage: Nina Williams does this during the ''Tekken Tag Tournament'' opening and in her ending in ''Tekken 6''.
* LoadsAndLoadsOfCharacters: The series is famous in the fighting game scene for being this. While most other 3D fighting games would rather have small character rosters (''VideoGame/VirtuaFighter'' and ''VideoGame/SoulSeries'' come to mind), ''Tekken'' isn't shy for having a large character roster that just keeps expanding with each game; in fact, it is one of its selling points.
** ''Tekken 6'' features 41 characters.
** The non-canonical ''Tag 2'' features a grand total of ''59'' playable characters (including DLC), all of which aren't {{Palette Swap}}s of each other.
** It seems that this reason is exactly why the roster is scaled down to a more manageable 30-ish in ''Tekken 7''. WordOfGod says that ''Tag 2'''s monstrous roster keeps newbies from joining the series out of sheer fear of having to learn to use and combat that many characters. However, there are at least 2 guest characters slated for future DLC, not including the possibility of returning legacy characters.
* LosingYourHead: Alisa Bosconovitch. She can even ''detonate'' it and ''materialize a new one''.
* LukeIAmYourFather: [[spoiler:Steve Fox, Nina Williams is your mom.]]
** [[spoiler:Lars turns out to be Heihachi's bastard son.]]
* MaleMightFemaleFinesse: Kazuya Mishima and his son Jin Kazama are unstoppable {{Lightning Bruiser}}s who can transform into {{One Winged Angel}}s, while their respective {{Love Interest}}s Jun Kazama and Ling Xiaoyu rely on WaifFu to deliver the beatdown.
* MeaningfulName:
** Kuma is the Japanese word for "[[ADogNamedDog Bear]]".
** Mokujin is Japanese for "wood(en) man." And Mokujin's {{Palette Swap}}s Tetsujin and Kinjin are also similarly named -- their names meaning "iron man" and "gold man" respectively.
** As for [[ADogNamedDog Panda]]...[[ExactlyWhatItSaysOnTheTin no explanation necessary]].
** Kazuya's name is a subtler example that is unrelated to meaning. The kanji of his name (一八) is a combination of the first name kanji of his mother, Kazumi ('''一'''美), who was kind and caring, and the second name kanji of his father, Heihachi (平'''八'''), who is ruthless. Kazuya was once [[UsedToBeASweetKid kind and caring]] [[FaceHeelTurn before turning into the ruthless man he is today]].
* MechanicallyUnusualFighter: Dr. Bosconovitch (only in the third game) spends his time prone to the ground and (at his best) crouching; he never jumps or indeed ''stand still''. It's tricky both to play and fight him.
** Steve also counts. Despite him having some kicks in his movelist, pressing the kick buttons by default will simply have him weave left or right.
** Akuma in ''Tekken 7: Fated Retribution'' has a Super Meter (allowing him to perform enhanced moves as well as a KamehameHadoken when it's full) as well as the ability to jump as he does in ''Street Fighter'' (since ''3'', ''Tekken'' has mostly negated aerial attacks in favor of 3D motion). He can also perform special moves, which is unusual in spirit for ''Tekken'' (since most ''Tekken'' moves are sequences of button presses and single directional inputs, with a few exceptions).
*** DLC character Eliza appears to be a DistaffCounterpart of Akuma in terms of gameplay, as she also has her own Super Meter, as well as EX versions of her moves. She even has her own dive kick! Her KamehameHadoken moves through the ground in front of her, though, instead of in a straight line.
* MegaCorp: The Mishima Zaibatsu and the G Corporation. In ''Tekken 6'', Jin is using the former to try and TakeOverTheWorld ([[spoiler:supposedly]]) and the latter (run by his father, Kazuya) is his only opponent.
* TheMovie: A grand total of 3 (completely canonically separate) movies exist; ''Tekken: The Motion Picture'' (an [[OriginalVideoAnimation OVA]] made in 1998), ''Tekken'' (a live action movie made in 2010, [[CanonDiscontinuity which was not supervised by Namco and later disowned by Harada]]), and ''Blood Vengeance'' (a 3D CG movie) supervised by Namco and written by Dai Sato of ''Anime/CowboyBebop'' fame) .
* MrFanservice: Most of the male characters, [[GrandpaWhatMassiveHotnessYouHave even including those already in their septuagenarian years]] (except for the ''very old'' ones like Wang and Jinpachi, or the odd ones, like Yoshimitsu), are this. Not helped by the fact that many of them also seem to [[WalkingShirtlessScene have a shortage in the shirt department]].
** Taken to an extreme in ''Tekken 6'', where you can customize virtually all male characters to [[WalkingShirtlessScene shut down their shirt department]]. The only ones who don't receive this "luxury" are Wang (where giving this to him is just torturing him; he's freaking ''105'' years old, people), Yoshimitsu (actually, we don't really know what he looks like underneath), and the Jack robots (obvious reasons). So start ogling them, ladies ([[EvenTheGuysWantHim and men too, for that matter]]).
* MsFanservice: Many of the playable female characters, some with more revealing costume options than others. Christie in particular has the most {{Stripperiffic}} ones in ''Tekken 6'', not to mention her normal fighting stance really shows off the JigglePhysics. Even those who wear modest clothing as their default costumes can be customized to become {{Stripperriffic}}.
* NatureHero: Julia Chang, and Michelle Chang before her. Jun Kazama was this mixed with angelic spiritual qualities.
* NiceHat: Jun shows one off, in a swimsuit no less. [[http://eng.tekkenpedia.com/wiki/File:Tekken_2_-_Artwork_-_Females_-_Bathing_Suits.jpg See for yourself.]]
** Feng's second outfit in ''5'' has him wearing a fedora. Baek's alternate outfit also has him sporting this look.
** Wang also wears one.
* {{Ninja}}: Raven and Kunimitsu. Yoshimitsu will tell you he is but he's a bit [[HighlyVisibleNinja over the top]]. ''7'' introduces Master Raven, the superior of the first Raven.
* NobodyPoops: Averted in Law's ''Tekken 6'' ending. Paul, Law and Steve had agreed to share the prize money, but Law uses laxatives to incapacitate them and give him enough time to steal all the money for himself (what a {{Jerkass}}). Paul's ending also implies that Law used these laxatives throughout the tournament to cheat their way to victory.
* NoCelebritiesWereHarmed: The Law family, Lei Wulong, and Raven look like Creator/BruceLee, Creator/JackieChan, and [[Film/{{Blade}} Wesley Snipes]], respectively. Also, Marduk has a strong resemblance to Australian wrestler Nathan Jones who had a brief WWE stint. Not surprising since Marduk's look was actually based on him. ([[HilariousInHindsight In fact]], Jones plays Marduk in the LiveActionAdaptation.)
** King and Armor King are essentially a giant love letter to ProfessionalWrestling. Whilst their most obvious homage is to ''Manga/TigerMask'', their grabs can be attributed to many famous pro-wrestlers, including [[Wrestling/DwayneJohnson The Rock]], Wrestling/StoneColdSteveAustin, Wrestling/TheUndertaker and Wrestling/ReyMysterioJr.
** Thanks to ''Tekken 6'', add Julia Chang to the list as her ending and custom options are HEAVILY inspired by [[Franchise/TombRaider Lara Croft]]. Not to mention she looks [[CelebrityResemblance quite similar to pro wrestler]] Wrestling/SarahStock, otherwise known as Dark Angel of Wrestling/{{CMLL}} or Wrestling/{{TNA}}'s [[SpicyLatina Sarita]], although this was likely unintentional.
** Namco may have picked up on this, as in ''Tag 2'' she's a pro wrestler, filling in for a friend. Or it may be a ShoutOut to La Mariposa/Lisa in ''Franchise/DeadOrAlive''.
** [[MsFanservice Christie]] is based on Tyra Banks.
* NoFlowInCGI: In terms of in-game models, the games before the [=PS2=] (with just a few exceptions). Notably, as ''Tekken 4'' was the first full-fledged installment tailored for the [=PS2=][[note]]''Tekken Tag Tournament'' was just an enhanced port of the arcade version[[/note]], the designers pretty much went out of their way to make sure this would be averted by giving every single character independently animated parts, which led to King with long hair beneath his mask, Paul's 2P costume with his hair down, and Jin's hoodie outfit covering the top of his head until the hood naturally falls down, among many other things.
** Subverted with ''Tekken 7'' now using the Unreal 4 graphics engine (which also meant the developers had to re-animate all the characters from scratch). Almost every character costume, especially the alternates in ''Fated Retribution'', displays significant visual upgrades in all their glory.
* NoOneCouldSurviveThat: Just look at Bryan's ''Tekken 3'' and ''6'' endings... and Heihachi too, in ''Tekken 5''.
* NotEvenBotheringWithTheAccent: Several (though not all) English-speaking characters from non-American countries all have American accents instead of the ones you'd expect them to have. For example: Nina and Anna (Irish), Steve (British), Leo (German), Eddy and Christie (Brazilian), Marduk (Australian), Lili (Monégasque -- well, French by extension), Bosconovitch (Russian), and so on. Lei was initially a subversion, until his Chinese accent suddenly became American in ''Tekken 6'' (it ''is'', however, a Hong Kong English accent, so this might be a DoubleSubversion).
** Also the main characters in ''6'''s Story Mode. Lars is Swedish and Alisa is a robot made by a Russian. They for some reason decide that the optimal language to speak would be perfect Japanese. However, Alisa is arguable, considering she is a robot and ''can'' be programmed to speak Japanese (theoretically, she could have any language loaded into her memory banks), as well as the fact that [[spoiler: her current "master" -- the person whose commands she's programmed to obey -- is Japanese]]. Except for the fact Lars [[spoiler:is half-Japanese]] and has been working for a Japanese company, it would make sense that he would be bilingual. ''Why'' he prefers Japanese is anyone's guess. (Although it's actually not too strange since Lars himself is well aware how big a deal his father is and that he probably have to deal with issues revolving around his father's family sooner or later. In the end, the final decision to make him speak Japanese is probably that it's easier that way while still remaining feasible.)
** Similarly, Xiaoyu gets a pass for not speaking Chinese seeing as she primarily lives in Japan.
** Most of the characters in ''Tekken Tag Tournament 2'' speak their native languages like Hwoarang speaking Korean (which has been done ever since ''Tekken 5''), Steve with a British accent and Leo with German. The Japanese characters (with Lars included) speak Japanese as always. The Williams sisters don't speak Irish English, though someone suggested in a forum somewhere that it was probably due to their time in cryosleep experiments.
*** The Williams sisters and Zafina's cases are understandable in that they're international assassins; revealing their origins by speaking in their native accents would serve to give away their backgrounds.
** ''7'' adds the Italian character Claudio, Shaheen who speaks Arabic, and another Brazilian, Katarina. Lucky Chloe's nationality isn't specified, and is made confusing by her speaking Japanese, along with some accented English. The trope is played straight, however, by Filipina fighter Josie Rizal, who speaks clear, unaccented English with absolutely no hint of Tagalog or any other Filipino dialect.
* NotJustATournament: In ''Tekken 2'', Kazuya announces the King of the Iron Fist Tournament 2 to get rid of Heihachi and his other enemies. In ''Tekken 3'', Heihachi announces the King of the Iron Fist Tournament 3 to lure Ogre out in order to capture him using the contestants as bait. In ''Tekken 4'', Heihachi needs to get the Devil Gene to become immortal so he announces the King of the Iron Fist Tournament 4 to lure Kazuya and Jin out to obtain the Devil Gene. In ''Tekken 5'', Jinpachi is seeking a worthy opponent who can defeat him and stop the evil in him from destroying the world. And in ''Tekken 6'', [[spoiler:Jin initiates the tournament so that he and Kazuya can face off against one another, awakening Azazel and making the latter vulnerable]]. In ''Tekken 7'', Heihachi assumes control of the Mishima Zaibatsu while Jin is missing and initiates the tournament to draw out Kazuya for one more confrontation.
* NothingIsTheSameAnymore: ''Tekken 7'' does this in regard to the Mishima family curse and the Devil Gene, with the introduction of Kazumi Mishima, the earliest known person to possess the Devil Gene. Namely, it implies that the Devil Gene isn't endemic to the Mishimas, and [[BigScrewedUpFamily their personal issues]] are a different can of worms altogether.
* OffscreenMomentOfAwesome: Jun fighting off Devil ''while pregnant with Jin''.
* TheOldConvict: Eddy Gordo's backstory from ''Tekken 3'' is that he was framed by the Mishimas, and while in prison, was trained in Capoeira by the oldest convict interned there. DistaffCounterpart Christie Monteiro is the old man's granddaughter.
* OldMaster: Wang Jinrei. As of ''6'', he's '''''105'''''!
* OlderThanTheyLook: Nina and Anna are in their 40's from ''Tekken 3'' onward, but still look as though they're in their 20's due to their time in cryogenic sleep. Also, Lee is approaching 50, [[{{Bishounen}} but you wouldn't think it just from looking at him]]...
** In ''Tag 2'', Jun would be nearing fifty by now, but looks to be early thirties at most. Michelle should be in her mid-forties, but she looks like she's in her late twenties. Of course, those last two are easily explicable [[DreamMatchGame given the nature of the game]].
** All beaten by Kazumi in ''Tekken 7''. She's ''Heihachi's wife'', that means she's already old when Jun and Michelle are still in their young adult years. Yet she looks far, ''far'', '''far''' younger than she should look. And unlike the above two, ''Tekken 7'' is a canonical game.
* OneSteveLimit: Subverted in the fandom. Hwoarang's [[FanNickname nickname]] "Bob" is complicated, now that there's an actual Bob in the character roster. Possibly it's because ''Tekken'' [[TakeThat was making fun of]] [[StopHavingFunGuys serious tournament players]] who started using "Bob" because they couldn't pronounce Hwoarang's name properly.
** A semi-subverted example also occurs within the character roster itself. "[[BadassNative Michelle]]" and "[[DashingHispanic Miguel]]" are actually variants of a single name: [[ArchangelMichael Michael]] (the former is the French feminine form, while the latter is the Spanish masculine form).
* OneWingedAngel: Several characters in the series have their own one-winged angel forms:
** Kazuya has Devil (the final boss of ''Tekken 2''), who can fly, shoot lasers, [[ArsonMurderAndJaywalking and has purple skin.]] Since Devil's last appearance in ''Tag Tournament'', Kazuya has fully accepted his demonic powers and it shows. (For reference, he uses Devil's lasers in the ''Street Fighter/Tekken'' crossover and can transform into Devil in ''Tag Tournament 2''. He also canonically assumes Devil's form to escape Hon-Maru at the beginning of ''5''.)
** His son, Jin, has been [[CursedWithAwesome "cursed"]] to inherit his father's devil gene. Since the fifth game, a second Jin aka Devil Jin has been playable. This version of Jin is not only [[CrazyAwesome bat]][[WithGreatPowerComesGreatInsanity shit]] [[AxCrazy insane]], but embraces his Devil powers and uses them in combat, in conjunction with a new fighting style (a mix of the Mishima-style Karate that normal Jin unlearned and the more traditional Karate that post-''Tekken 4'' Jin uses).
** Even the supposedly innocent Jun Kazama is not safe from this trope. ''Tag Tournament 2'' shows [[spoiler:(and confirmed many a fan theory) her OWA form is Unknown, the final boss of the ''Tag Tournament'' games. "Junknown" uses other characters' fighting styles (a la Mokujin) but can willingly change her style mid-battle (not like Mokujin). In ''Tag 2'', Junknown loses her mimic ability and resorts to Jun's moveset with boss-style moves]].
** ''Tekken 3'' has Ogre (the FinalBoss, mind you) and True Ogre. The upgrade from Ogre to True Ogre comes with a somewhat NightmareFuel-esque change in appearance as well as a power upgrade. Oh, and he can fly. And breathe fire. ''Devil Within'', a Tekken Force Mode-themed mini-game in ''5'', gives Ogre a ''[[SequentialBoss second]]'' OWA: [[AttackOfThe50FootWhatever Monstrous Ogre]].
** Another FinalBoss example is ''Tekken 6''[='=]s Azazel. Fulfill the right conditions, and a powerful golden Azazel (confirmed in ''6''[='=]s Scenario Campaign to be Azazel's ultimate form) can be fought in the place of the normal variant.
** Yet [[RuleOfThree another]] example in the form of Jinpachi Mishima. His true demonic form is fought as ''Tekken 5''[='s=] final boss (worth noting that a [[KillItWithFire fiery]] variant is fought as the final boss of ''5: Dark Resurrection''). This is actually more of an inversion, as Jinpachi's (supposedly) regular form can be used as a playable character in ''Tag Tournament 2'' (where he is downgraded to a sub-boss; being a sub-boss battle with Heihachi).
** Kazumi Mishima in ''7'' fights in the first round of the final stage still looking human, despite with some assistance from her pet tiger. Defeat her once and she takes on a more demonic appearance, turning white and red, bearing wings, and of course, firing lasers.
** The Story mode of ''7'' gives Kazuya's Devil form an additional more one-winged angel state, which includes additional eyes on his chest and wings, all of which are capable of firing lasers.
* TheOnlyOneAllowedToDefeatYou: This seems to be what's behind Hwoarang having a ''+1'' Netsu trigger towards Jin in ''Tag Tournament 2'' (+1 is usually reserved for when the character has a genuinely ''good'' view of the other character); likewise Paul's +1 towards Kazuya.
* PandaingToTheAudience: Xiaoyu's pet panda, Panda.
* PantyShot: Several female characters wear short skirts and do a lot of high kicks while fighting. Do the math.
* PerfectPlayAI: As you gain ranks this will become self-evident, with the game starting to break out the ten-hit or infinite combos, reading controller inputs, using the classic ''Franchise/MortalKombat'' slide along the ground, and begin preventing you from tagging out, specifically targeting your partner when low on health. Earlier in the series, the computer would resort to SecretAIMoves to simulate difficulty.
* PerpetuallyShinyBodies: While not prevalent overall, ''[=TTT2=]'' actually goes out of its way to avert this trope by showing dirt, water, mud, and whatever that gunk filling up Fallen Garden is on the fighter's clothes (or even a specific spot) as they get knocked to the ground. There's even an achievement for getting gunked in Fallen Garden (Doused But Not Out).
* PetTheDog: In Kazuya's ''Tekken 5'' ending, he is shown to respect Jinpachi and even remembers the good old days training with him before making the DealWithTheDevil... [[spoiler:and then [[MoralEventHorizon kills him.]]]]
* PimpedOutDress: A few outfits, especially in ''5''.
* PlayEveryDay: ''Tekken Revolution'' is set up with this in mind and even advises it; players get daily bonuses each day they sign in.
* PlotLineCrossover: A few of the endings in ''Tag 2'' are actually interconnected plots. For example, Jin's ending seamlessly segues into that of Devil Jin. The most significant case of this is a story which takes up an entire afternoon: in chronological order: Asuka, Lili, Miharu, Kuma, Panda, Alisa and Xiaoyu's endings.
** In an unusual case of a non-canon title setting up a rather major SequelHook for future games, ''[=TTT2=]'' also reveals that [[spoiler:Steve and Leo are linked through Leo's mother Emma, who not only worked for the Mishima Zaibatsu, but was a young Steve's caretaker/mother figure who hid him away after the Zaibatsu used Steve as a guinea pig (one of many) for tests involving the Devil Gene]].
* PointBuildSystem: ''Revolution'' has three parameters players can, using their in-game fight money, increase with skill points earned whenever they level up: Power (damage of attacks), Endurance (size of health gauge), and Vigor (chance of scoring a critical hit or entering Rage, determined by the difference in Vigor between opposing fighters).
* PowerTattoo: Jin's devil tattoo. [[spoiler:Unknown has a reverse version of this]].
* PracticalTaunt: Lee Chaolan has one where he leans back and wags his finger at his opponent, beckoning them to come at him. While this may look like a taunt, it also has the more prominent utility of being an alternate stance that gives him access to moves that are great at countering a reckless charge, which is the likely reaction for someone who falls for the taunt. Back in ''4'', if the opponent was backed against a wall while Lee assumed this stance, he was capable of beating the opponent to death with a flurry of jabs. This was nerfed since, limiting him to only 4 jabs at a time.
** To a certain extent, Bryan's taunt move also counts, though it's more a case of DifficultButAwesome. Some of his moves can be executed immediately after his knee hits the opponent (the knee itself, however, does not do any damage), although pulling off those moves requires precise timing to take advantage of the opponent's very small window of vulnerability.
* ProductPlacement: Several of the 2P outfits in ''Tag 2'' were devised by [=OilShock=] Designs. Bruce instead features threads designed by Music/SnoopDogg (who also worked with the ''Tekken'' crew to create a Snoop Dogg-themed stage in the game).
** In-universe, the logo for Ganryu's restaurant "Chanko Paradise" appears a lot in ''Tekken Tag Tournament 2''.
** ''6'' featured characters wearing ''Tekken 6''-themed t-shirts designed by the MMA clothing line "Tapout". These shirts were available for purchase in real life from Tapout for a time as well.
** ''7'', due to the partnership with Wrestling/NewJapanProWrestling, features some of its products, including CHAOS and Wrestling/BulletClub shirts, as well as a WholeCostumeReference for King, who gets Wrestling/KazuchikaOkada-themed outfit and his FinishingMove as his Rage Art.
* RecoveryAttack: Starting with the third game in the series.
* RelationshipValues: Hidden in the second ''Tag'' game, [[http://www.tekkenzaibatsu.com/wiki/Tekken_Tag_Tournament_2/System/Netsu_Relationship_Chart and they can get a little wonky.]] [[NatureHero Jun]] fist bumping [[ProfessionalKiller Nina]] while ignoring her own son? [[http://www.gamefaqs.com/boards/652997-/64116005 A trick to]] [[http://www.youtube.com/watch?v=dBk5e0LwEGI select tag win poses]] goes some way to resolve this.
** The strangeness of it all is that many teams with good synergy are actually counter-intuitive to what you'd expect given what canon (and the Netsu Power chart) dictates. One of the only exceptions to this is Kazuya; notorious in that almost all of his specific relationships are ''negative'' ones, the one positive relationship he has (with Jinpachi) results in what is widely regarded as a very dangerous team to face in the right hands.
** It's been done before: The Netsu system was present in the original Tag as well, albeit some combinations in that game completely prevented the Rage system from activating altogether -- [[BigBad Ogre]] is [[HeroKiller understandably]] disliked by most of the cast.
* ReligiousBruiser: [[CaptainObvious Angel, of course.]] Jun serves as TheLancer to her. Michelle and Julia are also shown to be praying to unspecified spirits before and after a match.
* TheReveal: ''Tekken 7'' has a reveal 23 years in the making: [[spoiler:the Devil Gene is not endemic to the Mishima family. Kazuya and Jin inherited it from Kazumi, Heihachi's wife.]]
* {{Revenge}}: Used often as the reason for the fighters to enter the tournaments: they want to battle a fellow participant (usually the official sponsor) because of a past humiliation/anger. Most don't devolve into [[RoaringRampageOfRevenge outright killing]], but a few do.
** The first game has both Kazuya and Michelle against Heihachi.
** The second has Heihachi (against Kazuya) and Marshall (against Baek).
** The third has Eddy (against Mishima Zaibatsu), and Hwoarang and Jin (against Ogre).
** The fourth has King (against Marduk) and Kazuya (against Heihachi)
** The fifth has Marduk (against King), Kazuya (against G Corporation), Lee (against Kazuya), Steve (against Mishima Zaibatsu), Yoshimitsu (against Bryan), Asuka (against Feng), and Armor King (against Marduk)
** The sixth has Anna (against Nina), Armor King (against Marduk), Leo (against Kazuya), and Miguel (against Jin)
** The seventh currently has Eddy (against Kazuya) and Miguel (against Jin).
* TheRival: Hwoarang to Jin, Lili to Asuka, Kuma to Paul, Lee to Kazuya, King and Marduk, the members of the Mishima family to each other, Nina to Anna. The PlayerCharacter[=/=]sub-boss pairings of the earlier installments used to indicate this, but the idea was later scrapped.
* {{Ojou}}: Lili.
* RetCanon: Although ''Tag 2'' is non-canon, it does incorporate several elements from ''Blood Vengeance'' (which features more than a few {{Continuity Snarl}}s to its name), such as Xiaoyu and Alisa's friendship and Kazuya and Jin's "true" Devil forms.
* RubberBandAI: After winning a fair few matches the CPU gets mad and goes into overdrive, becoming a shameless PerfectPlayAI that even uses the signature MK Walker moves such as being a pixel out of range of an attack and countering, and sliding across the floor. Survive even this and it when then [[TheComputerIsACheatingBastard blatantly cheat]] by not allowing you to block, dodge or even tag out as it takes out all your health in one long combo. It will start to calm down after maybe ten straight losses, but the game gets harder and stays harder the more you play it.
* RuleOfCool: Realistically, certain characters like [[EverythingsBetterWithDinosaurs Alex]], [[BearsAreBadNews Kuma]], [[PandaingToTheAudience Panda]], [[KangaroosRepresentAustralia Roger Jr.]], [[CoolSword Yoshimitsu]], [[KillerRobot Jack]] and [[ChainsawGood Alisa]] should not have been allowed into fighting tournaments alongside humans, for the simple reason that they'd kill all of their opponents within seconds. Then again, who cares about being realistic when you can pit a panda bear against a kangaroo?
* RunningGag:
** Beginning in ''5'', Lee Chaolan's Thumbs Up.
** Lee Chaolan's spanking-related running gag.
* TheRuntAtTheEnd: The main members of the Mishima family are Jinpachi, Kazuya, Jin (being the son of Kazuya, he counts), and Heihachi. Out of all of them, Heihachi is the only one who doesn't have a Devil form. Even though that ''should'' put him at a disadvantage to them, he's more than capable of fighting them on equal footing.
* SamusIsAGirl: Kunimitsu was a PaletteSwap of Yoshimitsu in the first game, which led to people believing she was a man until subsequent installments. Leo also counts to a lesser extent; she appears less masculine than Kuni did in her debut, but nonetheless masculine enough for many fans to believe she was a man until her true gender was revealed; it doesn't help that some translations of ''Tag 2'' mistakenly refer to her as male.
* SceneryGorn: Happens to the final stage, Heavenly Garden, of ''[=TTT2=]''. Very pretty lotus pond, with dragonflies, a flamingo, floating islands in the background, a twin rainbow, etc. Then you fell [[spoiler:Jun, and Unknown [[OneWingedAngel takes the opportunity to take her over]]]]. Cue the water slowly turning necrotic violet, then the scene suddenly becomes the Fallen Garden, where the sky is full of dark smoke, the islets are on fire, the (remaining lotuses) are now ghostly, the animals are nowhere to be seen, and the rainbows have been replaced by grayscale versions of themselves. In addition, the shallow pond you've been fighting in turns into a swamp where the "mud" sticks to you for a while if you fall into it.
* SceneryPorn: All over the place, such as Moonlit Wilderness in ''5'', Fallen Colony in ''6'' and Heavenly Garden in ''[=TTT2=]''.
* SealedEvilInACan: Ogre, Jinpachi, and Azazel.
* SelfMadeOrphan: Baek Doo San (unintentionally), according to his backstory. The Mishimas ''wish'' they were... Heihachi and Kazuya attempted to this. [[spoiler:At the end of ''7'''s Story, Kazuya succeeds]].
* ShockAndAwe: Though it doesn't actually electrocute anyone, the Mishima characters ([[spoiler:Lars]] included) all emit some kind of electricity when they make a hard hit. As of ''Tekken 6'' there are hints that this actually factors into their heritage (based on Kazuya's comments to Lars during the final stage of Scenario Campaign, as well as Jin recognizing Lars's familial connection), though the actual electricity may only be a visualization. Played straight, however, by Dr. Bosconovitch in ''Tag 2'' (who can generate enough static electricity from just rubbing his hands together!), as well as his earlier appearance in ''3'' (where doing Yoshimitsu's [[UnblockableAttack sword stab]] will have the doctor using some sort of taser to shock the opponent endlessly until they either die or he decides to hit them out of it).
** Kazumi Mishima in ''7'' seems to monkey wrench this theory as she also produces electricity when she hits, despite not being of Mishima blood [[note]]And while it is plausible that this power could be of the Devil Gene, if she is the progenitor of it then only Kazuya and Jin should be able to emit electricity. Jinpachi, Heihachi, and Lars shouldn't be able to but also do[[/note]].
* ShoutOut:
** Especially in regards of King and ProfessionalWrestling. Some of the customization items as well. Creator/{{CLAMP}} designed a special costume for Jin in celebration of the upcoming console release of ''Tekken 6''. It's [[Anime/CodeGeass Lelouch vi Britannia's]] emperor outfit from ''R2'', minus the NiceHat. And that's not all: other [[NamesToKnowInAnime notable names in anime]] made costumes for some characters. [[Manga/{{Naruto}} Masashi Kishimoto]] has made a costume for Lars Alexandersson. He looks kinda like Deidara, but without the Akatsuki robe. Said outfit makes an appearance in ''VideoGame/NarutoShippudenUltimateNinjaStorm2'', where Lars is a GuestFighter. Yoshimitsu gets a bonus costume in the pre-order version of ''6'' -- the [[Webcomic/PennyArcade Cardboard Tube Samurai]]. In the same game, Julia has thigh holsters, grenades, short shorts and boots. Now think about that as you watch her ending and ask if that reminds you of [[Franchise/TombRaider anyone]].
** Marshall Law gains some customizations that pretty clearly give him the appearance of Kenshiro from ''Manga/FistOfTheNorthStar''. As both men derive inspiration from Creator/BruceLee, this is a justified nod.
** ''Tekken 6'' also lets the player buy a series of tracksuits for Marhsall Law with the [[Film/GameOfDeath yellow tracksuit]] costing around three times as much as the rest. Earlier in the series, this was occasionally one of his alternate outfits.
** The shootout scene in the ''Tekken Tag Tournament'' intro's [=PS2=] version is said to have been a nod to ''Film/Terminator2JudgmentDay''.
** Going further with King, one of his grabs is called [[Manga/{{Kinnikuman}} Muscle Buster]]. Furthermore, see the Tag Move he performs with [[TheRival Marduk]] in his ending in ''5''. Muscle Docking anyone?
** Xiaoyu's ending in ''5'' has her TimeTravel to the beginning of ''Anime/TekkenTheMotionPicture'' in a bid to save Kazuya. [[NiceJobBreakingItHero She ends up sending both Kazuya and Heihachi into the cliff.]]
** Hwoarang's ending in ''Tekken 5'' is a nice homage to a scene from ''Manga/{{Akira}}''. In it, Hwoarang is riding his motorcycle down a highway when he sees Devil Jin in the middle of the road. Devil Jin destroys his motorcycle with what appears to be telekinesis and sends Hwoarang flying before he gets up and prepares to fight.
** Lars's ending in ''Tekken Tag 2'' has fanfare suspiciously similar to that of the ''VideoGame/{{Battlefield}}'' series theme.
** True Ogre's ''Tekken Tag 2'' ending is a direct homage to ''Franchise/{{Godzilla}}''.
** Now with the emblem pack there is a truly ludicrous amount of Shout Outs to Namco games and other sources. As well as original works, there's many emblems from ''VideoGame/AceCombat'' as well as 8-bit art of their other games, logos and chibi versions of the ''Tekken'' fighters, even designs for ''Tekken'' websites.
** The British Steve can wear a [[VideoGame/ModernWarfare skull bandanna.]]
** Characters such as King, Craig, the Jacks, etc. can do Wrestling/HulkHogan's taunts. [[RuleOfFunny Then Alisa copies them.]]
** One of the stage themes in ''Tag 2'' is named "IT'S NOT A TUNA!", in reference to the quote "It's not a tumor!" from ''Film/KindergartenCop''.
** There are some less noticeable ones at times. For example, [[http://eng.tekkenpedia.com/wiki/File:Kunimitsu_and_Lili_-_Bikini_Origins_-_TTT2.jpg Lili and Kunimitsu's bikinis]] in ''Tag 2'' are respectively based off of Lili's appearance on the cover of Play magazine's "Girls of Gaming 7" issue and promotional art for ''Tag''. [[http://eng.tekkenpedia.com/wiki/File:Michelle_Chang_-_Artwork_-_Bikini.jpg The same applies for Michelle.]]
** "I must unleash this [[Anime/MobileFighterGGundam awesome power]]!"
** Kazumi Mishima can summon a tiger as part of her jumping uppercut attack. Maybe not intentional but that would make it a ''[[VisualPun literal]]'' "[[Franchise/StreetFighter Tiger Uppercut]]".
** A FunnyBackgroundEvent in the Historic Town Square stage in Tag Tournament 2 is [[Literature/TheBremenTownMusicians a rooster dancing on top of a cat which is dancing on top of a dog which is dancing on top of a donkey]].
** In Kuma's ending in Tekken 7, Josie and Kuma pulls out the famous gag from ''Anime/KemonoFriends'' when Kaban thinks Serval is going to eat her.
** The Wii U version of ''Tag Tournament 2'' gives each fighter a Nintendo-inspired costume. One of those costumes, the [[VideoGame/TheLegendOfZeldaOcarinaOfTime Sheik]] costume to be exact, is worn by both males (King, Forest Law...) and females (Leo and Miharu), alluding to Sheik's then-ambiguous gender.
** [[spoiler: Shin Akuma]] in ''Tekken 7'' can parry like in ''VideoGame/StreetFighterIII'', and even has similar animation when doing it.
* ShowerScene: Anna Williams gets one in her ''Tekken 2'' ending.
* ShownTheirWork: All of the martial arts displayed are impressively well-researched.
** Come on, a luchadore who spends all his money on a Mexican orphanage and--[[http://www.cracked.com/article_18626_6-real-people-with-secret-identities-nobody-saw-coming.html holy shit.]]
* SituationalDamageAttack: The various Jacks have a move called Gigaton Punch, where the Jack ''du jour'' will begin winding up his arm as the announcer starts counting, similar to the aforementioned Balrog. It's fairly weak if used immediately, but once fully charged (the announcer will exclaim "5!"), the attack deals monstrous damage ''and'' becomes {{unblockable|Attack}}. Good luck actually ''hitting'' someone with it [[DeathOrGloryAttack by that point]], though.
* SlideAttack: Upon running 3 steps worth and inputting LK. Lee has a variant which he can pull off from a crouching position or his Mist Step. The Laws can do this as well. Shaheen in ''7'' also has a slide of his own.
* SNKBoss: '''All''' of the bosses have some cheap trick up their sleeve. See [[SNKBoss/{{Namco}} here]] for more details. True Ogre, Devil, Jinpachi, and Azazel spam ranged attacks (most of which can't be blocked) and have insane combos -- the latter two have insanely cheap stun moves that will stop any combo in its tracks or force you to stand even after you've just been knocked down. Unknown has an insane health bar and ''regenerates'' health to make up for her lack of cheap moves.
** In Unknown's case, the health bar and regeneration ''was'' justifiable considering she battles alone and is a mimic fighter. [[spoiler:In ''Tekken Tag Tournament 2'', she has earned her SNK boss status with not just Jun's moves and the regenerating health, but also [[EverythingIsTryingToKillYou a stage full of purple slime that she can take advantage of with her moves!]] Not only that, but she has a [[HPToOne move that drains your first character to 1 HP]], automatically tagging in your partner!]]
** Jun herself qualifies when she's the final boss. She might not resort to dirty tricks like other SNK bosses but the A.I. is on crack cocaine. She's very fast; blocks counters and juggles like crazy and by this stage [[ArtificialBrilliance would have your tactics down cold.]]
** [[spoiler:Two words: Shin. Akuma. The developers pulled out all the stops on him to make him as tough as he was in the past ''Street Fighter'' games, giving him anti-flinching armor, allowing him to charge his Super Gauge instantly, and included the ability to '''parry''' attacks. None of the other characters in the game can do that. Not to mention that his signature move, Shun Goku Satsu, has been upgraded to a OneHitKill move. [[ThisIsGonnaSuck Best of luck]]]].
* SoloCharacterRun: Possible to do in ''[=TTT2=]''. As a trade-off, the solo character has 240 health (as opposed to the normal 180 value), recovers red health automatically (instead of needing to be on standby), and receives a modified version of Rage from ''6'' (whereas duos get Netsu Power).
* SoundtrackDissonance:
** Almost a given with the presence of Tekken Tunes in ''Tag Tournament 2'', which allows players to replace the game's [=BGMs=] with music from their console hard drives. [[WebVideo/TwoBestFriendsPlay Matt and Pat]] were two of the most notable offenders, deciding to use the soundtrack from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''.
* SphereOfDestruction: Occasionally accompanies Kazuya and/or Jin's transformations into their Devil Forms, although this is only present in select cutscenes. On one of those occasions for Jin (his ''Tag 2'' ending), it's a very poignant AngstNuke.
** Angel's ending in ''Tag 2'' has her countering Devil's laser beam with this.
** Eliza's Rage Art engulfs her opponent in this before she slashes through them with her hand.
* SpinningOutOfHere: Yoshimitsu possesses a special in his [[StanceSystem Indian mediation stance]] allowing him to spin so fast (while sitting down) that he instantly warps on the other side of his opponent. From a standing position, he can also do this, but however, it also damages him in the process.
* StatusQuoIsGod: Averted in some aspects, played straight in others. As of the sixth game, the storyline has spanned 23 years and it shows: technology evolves, characters age and some are outright KilledOffForReal. However, some older character plots (not to mention physical appearances) seem to be stuck in perpetual limbo, perhaps because [[TheArtifact they've been around for a long while]] and nobody has any idea what to do with them (Paul wants to win the tournament, Law's short on money, Hwoarang has a rivalry with Jin, Xiaoyu has a crush on Jin, Nina & Anna [[TheGloriousWarOfSisterlyRivalry have]] [[CainAndAbel issues]]...)
* TheStinger: At the end of Scenario Campaign, [[spoiler:Jin charges toward Azazel as the both of them fall into the ruins of the latter's chamber. After the credits, Raven and his team return to the ruins to find Jin, alone and unconscious. On seeing this, Raven cryptically comments, "Why can't I be wrong just once?"]]
** The first scene of ''Tekken Tag Tournament 2''[='=]s console opening movie features Jinpachi taking a cab. The terrified driver inquires where Jinpachi wants to go, to which he responds, "Can't you tell where? I must unleash this awesome power!" After finishing Arcade mode once, an additional movie is unlocked where Jinpachi arrives... [[spoiler:[[BrickJoke at a red-light district]]]].
** The ending of ''7's'' story has [[spoiler:Kazuya supposedly killing Heihachi. However, Jin has successfully left his coma, appears to have his Devil in control now, and joins Lars, Alisa and Lee in stopping Kazuya, setting the stage for the next game]].
* TheStoic: Sergei Dragunov. Nina as well, to a certain extent.
* StrappedToABomb: In ''Tekken 5'', Heihachi's ending has Jin, Kazuya and Jinpachi strapped to a rocket as it launches.
** Lee's ending in ''5'' has Heihachi with a bomb collar around his neck. His ending in ''6'', has Heihachi, Kazuya and Jin strapped to rockets, while he plays exploding golf.
* {{Stripperiffic}}: Christie and Zafina. ''7'' adds Katarina and Master Raven.
* SuddenlyVoiced: Julia's ending in ''3''. Particularly since it's the only ending in the game with spoken dialogue.
* SuperpoweredEvilSide: The Devil Gene, which transforms its inheritors to demonic forms. [[spoiler: Kazumi,]] Kazuya, and Jin all possess this[[spoiler:, but only Kazumi (being the case zero) has full control over it]]. There are unnamed other demonic powers as well, such as the evil spirit who possesses Jinpachi [[spoiler: and the wolf spirit who possesses Jun, turning her into Unknown]].
* SurprisinglyGoodEnglish: The very first fully-voiced cutscene back in ''3'' had it (for its time), and every English speaker since has carried it on. The French (Lili/Sebastian), Portuguese (Eddy, Christie and Katarina), Russian (Dr. Bosconovitch), German (Leo), Spanish (Miguel), Korean (Baek/Hwoarang), Arabic (Shaheen), Italian (Claudio) and Mandarin (Wang/Feng Wei) voice acting is also well done.
* TakeThat: Bob is a TakeThat at tournament players who called Hwoarang "Bob" because they couldn't pronounce his name.
** The final Combot missions are against [[Franchise/StreetFighter Ryu, Ken and Akuma,]] who bloat up beyond Bob's dimensions and become worthless as you deal damage until they explode into chickens. TakeThat indeed. Violet also carelessly dismisses them as no-name celebrities.[[note]]I wonder what will happen when the [[GuestFighter REAL Akuma]] wanders over to have a [[PunctuatedPounding nice 'chat']] with you about that...[[/note]]
* TagTeam: One of the [[DreamMatchGame two]] main selling points of the aptly-named ''Tag Tournament'' titles. Certain characters even gain access to unique tag throws and hidden moves/stances from pairing up with specific fighters, and ''Tag 2'' ups the ante by having specific teams benefit from additional tag-out openings normally not available to the player (signified by blue sparks appearing during certain moves), allowing for more combo possibilities and even hidden [[http://www.youtube.com/watch?v=Iwu8pRrsfi8 Tag]] [[http://www.youtube.com/watch?v=SC3j2iOuEas Combos.]]
* TigerVsDragon: An interesting use of it. In ''Tekken 5'' there is a stage called "Dragon's Nest", which takes place in a mountainous shrine amid several dragon statues. In ''Tekken 5: Dark Resurrection'', this stage was changed to "Western Gate" and all the statues were replaced with tiger statues, signifying the contrast (the sky was also made kind of gloomy as opposed to the bright midday of Dragon's Nest).
* TimeSkip: Nineteen years between ''Tekken 2'' and ''Tekken 3''. ''4'' then jumps ahead another two years.
* TragicHero: Jin. BeingGoodSucks ''big time'' if you're a Mishima.
* TranslationConvention: ''Tekken 6'' has some characters speaking in different languages (Bear!) and perfectly understanding each other. Thank Namco there's subtitles.
** Briefly subverted in ''Tekken 4'', where Jin speaks heavily-accented, broken English to an unaccented English-speaking Hwoarang in an ending cutscene.
** Taken UpToEleven in ''Tekken Tag 2'', now almost every single character is speaking their native language, not just a variant of English, Japanese and Chinese from the previous games. Particularly, Lili, Leo, Miguel, Eddy and Christie used to be English speakers before ''Tag 2''.
* UpgradeVsPrototypeFight: JACK (and later JACK-2) against Prototype JACK. It's even in the name.
* TheUnintelligible: The animal characters and Mokujin, naturally. The Jacks, Ogre, King and Armor King; bit out there, but not that bizarre in light of most other weirdness in the series. As of ''6'', Yoshimitsu also counts; some of his lines are still actually intelligible to some extent, but in his case, unlike the other aforementioned characters, the game just doesn't bother with subtitles.
* UnknownRival: Paul considers himself Kazuya's biggest rival, though he's largely ignored. After ''Tekken 2'', Paul's pretty much stopped caring about Kazuya and moved onto Kuma, who genuinely dislikes him.
** Lili and Asuka is another example. In the 6th game, Lili is determined to defeat Asuka, but the latter couldn't really care less... until Lili pisses her out using a ZanyScheme. ''Tag 2'' takes this UpToEleven, and Sebastian elaborates that getting Asuka to fight her is actually her way of ''showing affection!''
** Jin's actually aware that Hwoarang wants a piece of him (in fact, he even remembers why) but he simply can't be bogged down with matters like this. It's an unusual case of ItsNotYouItsMyEnemies that applies to a rival rather than a loved one.
* UpdatedRerelease: Each game since ''5'' has gotten an arcade revision at least once.
** ''Tekken 5'' received two revisions in the arcades. The first, called ''Tekken 5.1'', was a balance patch that only changed certain elements to rebalance the game. ''Tekken 5: Dark Resurrection'' is the full upgrade that included new stages, new moves for the existing cast, and two new characters (Lili and Dragunov), as well as bringing in a successor to the Armor King character. Eddy was also separated from Christie for the first time in this version. This is the only arcade revision that was also released as a separate revision on consoles (the original ''Tekken 5'' only launched on [=PlayStation 2=] while ''Dark Resurrection'' was ported to PSP and [=PlayStation 3=]).
** ''Tekken 6'' received one revision called ''Bloodline Rebellion'' that introduced Lars and Alisa to the roster and some new stages (and includes new attacks for the existing cast). It also changed the properties of low parries to convert to a Bound state. The console version is derived fully from ''Bloodline Rebellion'' with no release of the original ''Tekken 6'' appearing on a home console.
** ''Tekken Tag Tournament 2'' received an update titled ''Unlimited'' which, chiefly, added the ability to play as a single character as opposed to a tag team. No new characters were added to the arcade version of ''Unlimited'' but the home console version added many more characters over the ''Unlimited'' release through downloadable updates.
** ''Tekken 7''[='s=] revision is entitled ''Fated Retribution''. The update adds two new stages, a new lighting model, the new "Rage Drive" mechanic (a alternate Rage Mode technique to Rage Arts; see DesperationAttack for more details), and introduces Akuma to the roster as a GuestFighter (as well as returning series mainstay Nina to the cast; Bob and Master Raven would be added through a later patch). The nominal upgrades to the existing characters' movelists was also included. The console version will add more characters (including ''Revolution''-exclusive character Eliza as DownloadableContent) and stages over the arcade version but it is rumored that the characters (at least) will also be back-ported to the arcade following their release on console.
* UseYourHead: The Mishimas are not above headbutting you during a fight. Heck, ''all'' the Mishimas and the animals will headbutt you when given the chance. In ''Tag 2'', pairing two Mishimas together allows you to switch characters by having one headbutt the opponent right towards your partner who enters with a headbutt of their own. There's also an EasterEgg where a Mishima character facing a male opponent can potentially keep trading headbutts until one of them gets knocked out.
** [[RobotGirl Alisa]] takes this to the extreme. A good chunk of her combat moves involve detaching her head and using it as an instrument of blunt force or a bomb.
** Also the [[UnblockableAttack running charge]].
* VariableMix: Present only in ''4''; for most stages, the BGM would play normally until a KO is scored, which would then cause the song to jump ahead to a bridge which would then lead into a later section of the composition.
** In ''7'', when one player is on match point, the music will change to a more intense version of the theme (or sometimes a completely different theme) until the end of the match.
* VillainProtagonist: Jin in ''6''.[[spoiler:.. sort of.]]
* VillainWithGoodPublicity: Heihachi.
** Kazuya becomes this in ''6'', hailed as a "savior" by the people from the now-tyrannical Zaibatsu under Jin.
* TheVoiceless: King and Armor King. Because all their "dialogue" is just unintelligible growls (which, strangely enough, is ''not'' unintelligible to the other characters -- just to the players). Dragunov, who just doesn't talk at all -- although WordOfGod and the Scenario Campaign of ''Tekken 6'' confirm that he is capable of speech, he just doesn't like to do it very often. Jack is never heard to speak, but the aforementioned Scenario Campaign reveals that he can speak, albeit in ThirdPersonPerson HulkSpeak. Kuma, Panda, Roger and Alex also can't talk properly, but they ''are'' animals...
* WalkingShirtlessScene: Many male characters have at least one default costume that completely bares their upper parts. Marshall, King, Kazuya, Ganryu, Bruce, Jin, Bryan, Steve, Marduk, and Feng consistently follow this trope, but there are other periodical examples as well. From ''6'' onward, all male characters except for Wang, Fat Bob, and Tiger can be customized to fight shirtless.
* WeaponizedBall: Perhaps the entire point of ''Tekken Ball''.
* WeCanRebuildHim: Bryan -- ''twice''. And Kazuya, who is brought back by the G Corporation after being [[SugarWiki/MomentOfAwesome thrown into a volcano by Heihachi]].
* WellDoneSonGuy: Lee is desperate for his adoptive father Heihachi's respect; he's never come anywhere near getting it. By the time of ''4'', though, he's decided to settle for humiliating him.
** The same with Jin and Kazuya towards Heihachi. Heihachi himself towards Jinpachi? He never asked a "Well Done" treatment from him. He preferred a more... direct... way of getting glory. By ''displacing and imprisoning'' Jinpachi. Essentially, Heihachi has ''no'' intention of doing anything that looks like relinquishing power to anyone, even a son or grandson. WellDoneSonGuy is ''not'' going to work on someone who doesn't believe in reciprocal respect in the first place, only power.
* WhatHappenedToTheMouse: [[PaletteSwap Angel, Kunimitsu, Tiger, Alex, and Combot.]] That is, until ''Tag Tournament 2'', where Angel, Kunimitsu and Alex reappear (the former two as DLC characters), and Combot, both as an opponent in the Fight Lab and an unlockable fighter. Plus, Eddy can be customized to look like Tiger in ''Tekken 5'' and ''6'', and Tiger himself also appears as a separate character in ''[=TTT2=]''.
* WhamLine: From ''6''[='=]s Scenario Campaign: [[spoiler:"Alisa, disable safe mode. And then reboot."]] We all knew it was coming, but still pretty cool.
* WhamShot: For ''7: Fated Retribution'': Remember how Kazumi met with someone in the VERY FIRST trailer, a sequence revisited several times afterwards? [[spoiler:[[Franchise/StreetFighter Street Fighter's]] Akuma is that figure, and he had been making a promise to Kazumi to kill Heihachi and Kazuya all those years ago]].
* WhyDontYouJustShootHim: In [[{{Ninja}} Raven's]] ending in ''Tekken 6'', Dragunov does, but [[DopplegangerSpin misses]]. In Dragunov's ending, he takes a [[CrazyPrepared different]] [[StuffBlowingUp approach]].
* WhyWontYouDie: Heihachi and Kazuya supposedly "died" several times during the games' events, often with one killing the other. In the case of Kazuya, he was found by some science team members and resurrected.
* WorldOfBuxom: Most girls have quite a respectable bust in ''Tekken Tag Tournament 2''. See FanservicePack[=/=]HotterAndSexier above. Subverted with other females, however, like Xiaoyu, Jun, and Leo (although she does have her own bikini outfit). ''7'' introduces Katarina and Master Raven.
* WorldWarIII: According to ''Tekken 6'', Jin has begun using the [[MegaCorp Mishima Zaibatsu]] for [[TakeOverTheWorld world conquest]] to declare war across the globe until the world itself deems him a threat that must be dealt with. [[spoiler:Although it's not conquest he's after, but trying to plunge the world into enough strife and horror that Azazel will gain material form -- and thus be killable]].
* WrestlerInAllOfUs: The game features two fighters, King and Armor King, who are wrestlers. But that doesn't explain Heihachi Mishima (a karate master) busting out powerbombs, or kickboxer Bryan Fury's DDT, or even (Kenpo and Xing Yi practitioners) Michelle and Julia Chang's range of suplexes... the reason? Wrestling moves are cool!
** In Julia's Twisted Sister throw, especially cool. Even Jun has a couple of wrestling moves, though to be fair they are common, and lest we forget Goldber--sorry, Craig Marduk.
** Christie and Eddie can do a float-over DDT while Michelle and Julia can do tiger suplexes.
** Julia appears in ''Tekken Tag 2'' as "Jaycee" and gets a luchador outfit by default. [[JustifiedTrope Guess she really did wrestle on the side.]] Her ending reveals she's filling in for a friend, which at least implies that she has connections in the ring (aside from King).
** And in Michelle's ending [[spoiler:she finds Jaycee's mask and fools around in it. Julia sees her and Michelle is embarrassed, but Julia thinks she looks great in it and suggests they form a tag team.]] Must run in the family.
* XanatosGambit: [[spoiler:Jin let Alisa be captured by the rebels, as she had cameras set up inside her to record their every move. Being able to activate her "Kill them all" programming at any moment was another plus, too]].
----
-->'''''Great!!'''''

to:

** [[VideoGame/StreetFighter Akuma]], appearing in ''Tekken 7: Fated Retribution''. He will be joined after the console launch by [[VideoGame/FatalFury Geese]] [[VideoGame/TheKingOfFighters Howard]] and [[https://www.eventhubs.com/news/2017/mar/16/tekken-7-will-feature-two-more-guest-characters-other-video-game-franchises-after-launch-other-dlc-plans-also-detailed/ an unknown guest]] from another video game property.
* HitStop: Land a particularly powerful attack in ''Tekken 7'' (like Paul's Phoenix Smasher) and the game will briefly slow down and zoom in for the hit. The final hit of a round will also stop the animation for a brief moment as the words "KO" appear on the screen. If both characters attack simultaneously and either one can potentially knock out their opponent, the screen will zoom in and slow down accompanied by a very distinct sound effect before either one move connects and kills the opponent or they both whiff their attacks, in which case the action resumes.
* HollywoodOld: Guys like Baek, Kazuya, Law or Paul were allowed to look older in later installments. Women? Not a chance. Nina and Anna, who were there from the beginning, still appear in their late 20's/early 30's. Michelle was simply written out and even Xiaoyu hasn't grown much since she first came in. Only Julia evolved from teenager to 20-something.
** Nina and Anna are a subversion as they were cryogenically frozen and Xiaoyu doesn't really count either considering she was 16 in ''T3'' and 19 in ''T6''. Plenty of girls her age don't change that much in such a short span of time.
** Can you believe Jun is Jin's mother?
** Michelle slides a little as Julia is her adopted daughter but she's gotta be at least forty. Doesn't show it.
*** Which is strange as an aged (albeit gracefully so) Michelle appears in Julia's ''T3'' ending. It's only in the non-canon ''Tag'' titles where Michelle seems to have been de-aged back to that of her ''T2''-era self, to the point that she and Julia resemble sisters despite the games (''Tag 2'' especially) still clearly acknowledging that they're mother and daughter.
** Lee is a rare male example -- he is pushing 50, but still looks like he's in his late 20s/early 30s.
** Marshall later plays it straight in ''6'', when he shaves his facial hair. It's a lot more evident when he's paired with his son.
** Then there's the case of Kazumi...see OlderThanTheyLook below.
* IconicOutfit: The [[InTheHood hoodie]] Jin sports in ''4'' (popular enough that it returned for ''5'' and was used as his attire in ''VideoGame/NamcoXCapcom''), Kazuya's purple tuxedo from ''2'' onward.
** Ironically, this caused some InternetBackdraft around the time of ''Tekken Tag 2''. Katsuhiro Harada said that the lack of new outfits from ''Tekken 5'' onwards (some characters, such as Jin and Nina in ''6'', would still get new duds but not in nearly as great a number as the games previous) was to invoke this trope, desiring to have a character's wardrobe become a part of their character as it had for Ryu's gi or Chun-Li's qipao in ''Street Fighter''. However, because ''Tekken'' was well-known for differentiating player 1 and player 2 characters by outfit and not merely color as well as the fact that characters received new clothes between games had been standard up to that point, fans cried foul that things had suddenly turned stagnant in ''Tekken 6''. The fact that ''Tekken 7: Fated Retribution'' is bringing in several new default costumes for the cast is likely in response to this.
* ImmediateSequel: The time between Jin's ending in ''4'' (unambiguously the last event to occur in the ''Tekken 4'' story) and the opening cinematic of ''5'' is only about 5 minutes at most. However, the actual story of ''5'' doesn't kick off until a month or two after the events at Honmaru.
* ImmuneToFlinching: "Power Crushes", a new feature in ''Tekken 7''. Certain moves will enable your character to absorb incoming hits during their startup, similar to a Focus Attack in ''VideoGame/StreetFighterIV'' (you will still take damage during this time but the attack is unstoppable). These moves are indicated by white particles around your character during the startup frames. They are, however, still vulnerable to throws and low attacks. The previously mentioned Rage Arts also share this property (except for the vulnerability to lows and throws).
* ImpendingClashShot:
** From ''Videogame/{{Tekken}} 6'' and onwards during the Namco Bandai logo. It shows Jin and Kazuya about CrossCounter but the screen [[SmashToBlack smashes to black]] at the last second.
** In ''VideoGame/TekkenTagTournament2'' this also happens [[http://www.avoidingthepuddle.com/storage/TTT2-Jin-Vs.-Kazuya.jpg?__SQUARESPACE_CACHEVERSION=1332266350103 their]] special tag winning pose.
** ''7'' will [[https://www.youtube.com/watch?v=DHQT2pakQzk slow down the action]] right before the final blow of a round if both characters are attacking at the same time, letting you watch as they close in on each other before the hit connects.
* InNameOnly: The naming of ''Tekken 3D: Prime Edition'' is somewhat redundant, as there's no ''other'' edition of the game at all. It's probably to prevent potential confusion if it were simply called ''Tekken 3D'', though.
* InterclassFriendship: Asuka Kazuma and Emilie De Rochefort plays with this trope. The two are rivals with the latter wanting to constantly fight the former to her utter annoyance. However, one ending implies that Lili wants to be friends with Asuka but doesn't know how to express it except by fighting her. And then there's Asuka's 7 ending of [[spoiler:Lili buying her family's struggling dojo and moving in with her]].
* InvulnerableAttack: The Special Arts in ''Tekken Revolution'' have several frames of invincibility at the beginning, signified by their blur effect. They can be hit/thrown out of with good timing and a clash between two players using Special Arts will usually go to the one who used their attack second.
* {{Jerkass}}: Kazuya, Heihachi and Bryan. Oh, boy.
** JerkWithAHeartOfGold: Several of the other characters ''at best.''
* JokeCharacter: Dr. Bosconovitch and Manga/{{Gon}} in the [=PS1=] port of ''Tekken 3''. Kuma, Panda, Roger, and Alex qualify, as well, being animals.
** LethalJokeCharacter: Bosconovitch and Gon were incredibly game breaking, due to the fact most attacks missed them (Bosconovitch would crumple to the ground and lie on the floor, while Gon was a tiny dinosaur. Both could only be hit with sweeping leg kicks, and Bosconovitch was ''extremely'' fast, for an old man).
* JustLikeRobinHood:
** Yoshimitsu, who takes after [[VideoGame/SoulSeries his ancestor]].
** In ''Tekken 6'', he gains an item that allows him to dance in a circle and scatter gold coins around.
* JuxtaposedHalvesShot: The ''Tekken 7'' boxart, featuring Heihachi and Kazuya, gives this effect.
* {{Kevlard}}: Bob purposely gained weight so he could have this advantage, as well as attaining [[{{Acrofatic}} a certain balance of "speed and weight" to augment his offensive power.]]
* KilledOffForReal: The first King, the first Kuma, and the first Armor King. Despite many fan theories regarding other characters who have disappeared from canon games, these three are the only casualties confirmed by WordOfGod.
** Ogre is 99% probably dead, as Jin's ''T3'' ending shows him disintegrating into dust, while Heihachi's backstory in ''T4'' says that he injects himself with Ogre's blood, which would mean that he's dead and/or incapacitated. However, since he appears as the final boss of Devil Within in ''T5'', being resurrected in some way, there's a chance that he might not stay dead.
** Jun is also believed to be dead (given that the ''[[DreamMatchGame Tag]]'' games are non-canon), but [[PanderingToTheBase let's see]] [[TheBusCameBack about that]]. (WordOfGod gives her status as "missing", for what it's worth.)
** ''Tekken 5'''s roster seemingly defies this trope, bringing back a whole slew of ''Tekken 2'' sub-bosses (including Baek, Bruce, Wang and Ganryu -- followed by Armor King in ''Dark Resurrection''[[spoiler:, though it's actually the ''brother'' of the Armor King killed by Marduk]]) who were thought to have perished against Ogre due to him possessing some of their moves. Some of their stories claim they never even crossed paths with him. Baek was apparently only rendered comatose, but survived his encounter.
** Azazel is most likely gone for good, since his last appearance ends in his defeat. Curiously, he doesn't get much press in ''T7'', despite the fact that it revolves heavily around the origins of Devil Gene.
* KissingCousins: Not really, but in Asuka's ''Tekken 5'' ending [[FunbagAirbag Jin ends up in her cleavage. In quite a slapstick manner.]]
* KungFuSonicBoom: During the intro cutscene of ''Tekken 6'', Bryan Fury throws a Mach Breaker and [[PunchParry meets]] Paul Phoenix's Phoenix Smasher on their fists and creates a shockwave. This was also portrayed in the arcade ''Bloodline Rebellion'' opening scene with Kazuya and Jin.
* LampshadeHanging: When you defeat Jinpachi as Xiaoyu, and he disintegrates to dust, she asks who she's actually supposed claim the prize money from, considering the fact that the only people who witnessed the fight is her and a guy who turned into sand.
* LandOfTulipsAndWindmills: The Netherland Stage in ''Tekken Tag Tournament 2'' takes place in a field of tulips with windmill and is appropriately named Tulip Festival.
* LauncherMove: Not one specifically (although the Mishima "Electric Wind Godfist" is probably the closest thing the series has to a signature launcher) but something that is key to the series. Juggle combos are ''Tekken''[='s=] main gimmick so you need to find as many ways to set up launchers as possible.
* LawyerFriendlyCameo: The final bosses of ''Tekken Tag 2''[='s=] Fight Lab are Bob, Ganryu and Jinpachi wearing outfits that are similar (way too similar) to [[Franchise/StreetFighter Ken, Ryu and (Shin) Akuma.]] Granted, both ''Tekken'' and ''Street Fighter'' [[VideoGame/StreetFighterXTekken just crossed over]] and are set to cross over again in the opposite direction...
-->'''Violet's [[SexySecretary Secretary]]''': ''[[LampshadeHanging "Aren't they celebrities?"]]''
** One could imagine the secretary going "There's a Mr. Akuma here to see you. He heard about the simulated versions. Yes, he's cracking his knuckles..."
* LegacyCharacter
** The current versions of King and Kuma from ''Tekken 3'' and onward are different characters from the ones that appeared in the first two games. After ''Dark Resurrection'', a new Armor King appeared to replace his deceased predecessor.
** The Jacks could count too, since in every game (except for ''4'', which featured no Jacks) it's a different model, but some of them are pretty much carbon copies to others (Jack-2 to the original Jack -- in fact, the latter was the only Jack model not to appear in the first ''Tag Tournament'' because of this -- and Jack-6 to Jack-5).
** Master Raven in ''7: Fated Retribution'' replaces the original Raven introduced in ''5'', although Master Raven is actually Raven's superior.
* LineageComesFromTheFather: The Mishima family members are patrilineal and their members only recognize their heritage as such. So it goes as follows: Jinpachi > Heihachi > Kazuya [[spoiler: and Lars]] > Jin. Plus Lee if you count adopted son. The most notable trait of them (the Mishima Karate) is also inherited from father to son. Even Jin, who is additionally also the son of TheChosenOne Jun Kazama, is emphasized far more with his Mishima heritage rather than the Kazama's, ''even though his surname is Kazama''.
** ''Tekken 7'' shows what happens when [[RealityEnsues this trope is actually played out]]. Jin is obsessed with his Mishima lineage so much, he thinks that all things bad are because the family is cursed with the Devil Gene, beginning way back with Jinpachi. In truth, the family ''is'' cursed, but because of Heihachi's {{Greed}} more than anything. The Devil Gene, meanwhile, comes from [[spoiler: Kazuya's ''mother'', Kazumi Mishima. So it isn't unique to the family at all!]]
* LipstickAndLoadMontage: Nina Williams does this during the ''Tekken Tag Tournament'' opening and in her ending in ''Tekken 6''.
* LoadsAndLoadsOfCharacters: The series is famous in the fighting game scene for being this. While most other 3D fighting games would rather have small character rosters (''VideoGame/VirtuaFighter'' and ''VideoGame/SoulSeries'' come to mind), ''Tekken'' isn't shy for having a large character roster that just keeps expanding with each game; in fact, it is one of its selling points.
** ''Tekken 6'' features 41 characters.
** The non-canonical ''Tag 2'' features a grand total of ''59'' playable characters (including DLC), all of which aren't {{Palette Swap}}s of each other.
** It seems that this reason is exactly why the roster is scaled down to a more manageable 30-ish in ''Tekken 7''. WordOfGod says that ''Tag 2'''s monstrous roster keeps newbies from joining the series out of sheer fear of having to learn to use and combat that many characters. However, there are at least 2 guest characters slated for future DLC, not including the possibility of returning legacy characters.
* LosingYourHead: Alisa Bosconovitch. She can even ''detonate'' it and ''materialize a new one''.
* LukeIAmYourFather: [[spoiler:Steve Fox, Nina Williams is your mom.]]
** [[spoiler:Lars turns out to be Heihachi's bastard son.]]
* MaleMightFemaleFinesse: Kazuya Mishima and his son Jin Kazama are unstoppable {{Lightning Bruiser}}s who can transform into {{One Winged Angel}}s, while their respective {{Love Interest}}s Jun Kazama and Ling Xiaoyu rely on WaifFu to deliver the beatdown.
* MeaningfulName:
** Kuma is the Japanese word for "[[ADogNamedDog Bear]]".
** Mokujin is Japanese for "wood(en) man." And Mokujin's {{Palette Swap}}s Tetsujin and Kinjin are also similarly named -- their names meaning "iron man" and "gold man" respectively.
** As for [[ADogNamedDog Panda]]...[[ExactlyWhatItSaysOnTheTin no explanation necessary]].
** Kazuya's name is a subtler example that is unrelated to meaning. The kanji of his name (一八) is a combination of the first name kanji of his mother, Kazumi ('''一'''美), who was kind and caring, and the second name kanji of his father, Heihachi (平'''八'''), who is ruthless. Kazuya was once [[UsedToBeASweetKid kind and caring]] [[FaceHeelTurn before turning into the ruthless man he is today]].
* MechanicallyUnusualFighter: Dr. Bosconovitch (only in the third game) spends his time prone to the ground and (at his best) crouching; he never jumps or indeed ''stand still''. It's tricky both to play and fight him.
** Steve also counts. Despite him having some kicks in his movelist, pressing the kick buttons by default will simply have him weave left or right.
** Akuma in ''Tekken 7: Fated Retribution'' has a Super Meter (allowing him to perform enhanced moves as well as a KamehameHadoken when it's full) as well as the ability to jump as he does in ''Street Fighter'' (since ''3'', ''Tekken'' has mostly negated aerial attacks in favor of 3D motion). He can also perform special moves, which is unusual in spirit for ''Tekken'' (since most ''Tekken'' moves are sequences of button presses and single directional inputs, with a few exceptions).
*** DLC character Eliza appears to be a DistaffCounterpart of Akuma in terms of gameplay, as she also has her own Super Meter, as well as EX versions of her moves. She even has her own dive kick! Her KamehameHadoken moves through the ground in front of her, though, instead of in a straight line.
* MegaCorp: The Mishima Zaibatsu and the G Corporation. In ''Tekken 6'', Jin is using the former to try and TakeOverTheWorld ([[spoiler:supposedly]]) and the latter (run by his father, Kazuya) is his only opponent.
* TheMovie: A grand total of 3 (completely canonically separate) movies exist; ''Tekken: The Motion Picture'' (an [[OriginalVideoAnimation OVA]] made in 1998), ''Tekken'' (a live action movie made in 2010, [[CanonDiscontinuity which was not supervised by Namco and later disowned by Harada]]), and ''Blood Vengeance'' (a 3D CG movie) supervised by Namco and written by Dai Sato of ''Anime/CowboyBebop'' fame) .
* MrFanservice: Most of the male characters, [[GrandpaWhatMassiveHotnessYouHave even including those already in their septuagenarian years]] (except for the ''very old'' ones like Wang and Jinpachi, or the odd ones, like Yoshimitsu), are this. Not helped by the fact that many of them also seem to [[WalkingShirtlessScene have a shortage in the shirt department]].
** Taken to an extreme in ''Tekken 6'', where you can customize virtually all male characters to [[WalkingShirtlessScene shut down their shirt department]]. The only ones who don't receive this "luxury" are Wang (where giving this to him is just torturing him; he's freaking ''105'' years old, people), Yoshimitsu (actually, we don't really know what he looks like underneath), and the Jack robots (obvious reasons). So start ogling them, ladies ([[EvenTheGuysWantHim and men too, for that matter]]).
* MsFanservice: Many of the playable female characters, some with more revealing costume options than others. Christie in particular has the most {{Stripperiffic}} ones in ''Tekken 6'', not to mention her normal fighting stance really shows off the JigglePhysics. Even those who wear modest clothing as their default costumes can be customized to become {{Stripperriffic}}.
* NatureHero: Julia Chang, and Michelle Chang before her. Jun Kazama was this mixed with angelic spiritual qualities.
* NiceHat: Jun shows one off, in a swimsuit no less. [[http://eng.tekkenpedia.com/wiki/File:Tekken_2_-_Artwork_-_Females_-_Bathing_Suits.jpg See for yourself.]]
** Feng's second outfit in ''5'' has him wearing a fedora. Baek's alternate outfit also has him sporting this look.
** Wang also wears one.
* {{Ninja}}: Raven and Kunimitsu. Yoshimitsu will tell you he is but he's a bit [[HighlyVisibleNinja over the top]]. ''7'' introduces Master Raven, the superior of the first Raven.
* NobodyPoops: Averted in Law's ''Tekken 6'' ending. Paul, Law and Steve had agreed to share the prize money, but Law uses laxatives to incapacitate them and give him enough time to steal all the money for himself (what a {{Jerkass}}). Paul's ending also implies that Law used these laxatives throughout the tournament to cheat their way to victory.
* NoCelebritiesWereHarmed: The Law family, Lei Wulong, and Raven look like Creator/BruceLee, Creator/JackieChan, and [[Film/{{Blade}} Wesley Snipes]], respectively. Also, Marduk has a strong resemblance to Australian wrestler Nathan Jones who had a brief WWE stint. Not surprising since Marduk's look was actually based on him. ([[HilariousInHindsight In fact]], Jones plays Marduk in the LiveActionAdaptation.)
** King and Armor King are essentially a giant love letter to ProfessionalWrestling. Whilst their most obvious homage is to ''Manga/TigerMask'', their grabs can be attributed to many famous pro-wrestlers, including [[Wrestling/DwayneJohnson The Rock]], Wrestling/StoneColdSteveAustin, Wrestling/TheUndertaker and Wrestling/ReyMysterioJr.
** Thanks to ''Tekken 6'', add Julia Chang to the list as her ending and custom options are HEAVILY inspired by [[Franchise/TombRaider Lara Croft]]. Not to mention she looks [[CelebrityResemblance quite similar to pro wrestler]] Wrestling/SarahStock, otherwise known as Dark Angel of Wrestling/{{CMLL}} or Wrestling/{{TNA}}'s [[SpicyLatina Sarita]], although this was likely unintentional.
** Namco may have picked up on this, as in ''Tag 2'' she's a pro wrestler, filling in for a friend. Or it may be a ShoutOut to La Mariposa/Lisa in ''Franchise/DeadOrAlive''.
** [[MsFanservice Christie]] is based on Tyra Banks.
* NoFlowInCGI: In terms of in-game models, the games before the [=PS2=] (with just a few exceptions). Notably, as ''Tekken 4'' was the first full-fledged installment tailored for the [=PS2=][[note]]''Tekken Tag Tournament'' was just an enhanced port of the arcade version[[/note]], the designers pretty much went out of their way to make sure this would be averted by giving every single character independently animated parts, which led to King with long hair beneath his mask, Paul's 2P costume with his hair down, and Jin's hoodie outfit covering the top of his head until the hood naturally falls down, among many other things.
** Subverted with ''Tekken 7'' now using the Unreal 4 graphics engine (which also meant the developers had to re-animate all the characters from scratch). Almost every character costume, especially the alternates in ''Fated Retribution'', displays significant visual upgrades in all their glory.
* NoOneCouldSurviveThat: Just look at Bryan's ''Tekken 3'' and ''6'' endings... and Heihachi too, in ''Tekken 5''.
* NotEvenBotheringWithTheAccent: Several (though not all) English-speaking characters from non-American countries all have American accents instead of the ones you'd expect them to have. For example: Nina and Anna (Irish), Steve (British), Leo (German), Eddy and Christie (Brazilian), Marduk (Australian), Lili (Monégasque -- well, French by extension), Bosconovitch (Russian), and so on. Lei was initially a subversion, until his Chinese accent suddenly became American in ''Tekken 6'' (it ''is'', however, a Hong Kong English accent, so this might be a DoubleSubversion).
** Also the main characters in ''6'''s Story Mode. Lars is Swedish and Alisa is a robot made by a Russian. They for some reason decide that the optimal language to speak would be perfect Japanese. However, Alisa is arguable, considering she is a robot and ''can'' be programmed to speak Japanese (theoretically, she could have any language loaded into her memory banks), as well as the fact that [[spoiler: her current "master" -- the person whose commands she's programmed to obey -- is Japanese]]. Except for the fact Lars [[spoiler:is half-Japanese]] and has been working for a Japanese company, it would make sense that he would be bilingual. ''Why'' he prefers Japanese is anyone's guess. (Although it's actually not too strange since Lars himself is well aware how big a deal his father is and that he probably have to deal with issues revolving around his father's family sooner or later. In the end, the final decision to make him speak Japanese is probably that it's easier that way while still remaining feasible.)
** Similarly, Xiaoyu gets a pass for not speaking Chinese seeing as she primarily lives in Japan.
** Most of the characters in ''Tekken Tag Tournament 2'' speak their native languages like Hwoarang speaking Korean (which has been done ever since ''Tekken 5''), Steve with a British accent and Leo with German. The Japanese characters (with Lars included) speak Japanese as always. The Williams sisters don't speak Irish English, though someone suggested in a forum somewhere that it was probably due to their time in cryosleep experiments.
*** The Williams sisters and Zafina's cases are understandable in that they're international assassins; revealing their origins by speaking in their native accents would serve to give away their backgrounds.
** ''7'' adds the Italian character Claudio, Shaheen who speaks Arabic, and another Brazilian, Katarina. Lucky Chloe's nationality isn't specified, and is made confusing by her speaking Japanese, along with some accented English. The trope is played straight, however, by Filipina fighter Josie Rizal, who speaks clear, unaccented English with absolutely no hint of Tagalog or any other Filipino dialect.
* NotJustATournament: In ''Tekken 2'', Kazuya announces the King of the Iron Fist Tournament 2 to get rid of Heihachi and his other enemies. In ''Tekken 3'', Heihachi announces the King of the Iron Fist Tournament 3 to lure Ogre out in order to capture him using the contestants as bait. In ''Tekken 4'', Heihachi needs to get the Devil Gene to become immortal so he announces the King of the Iron Fist Tournament 4 to lure Kazuya and Jin out to obtain the Devil Gene. In ''Tekken 5'', Jinpachi is seeking a worthy opponent who can defeat him and stop the evil in him from destroying the world. And in ''Tekken 6'', [[spoiler:Jin initiates the tournament so that he and Kazuya can face off against one another, awakening Azazel and making the latter vulnerable]]. In ''Tekken 7'', Heihachi assumes control of the Mishima Zaibatsu while Jin is missing and initiates the tournament to draw out Kazuya for one more confrontation.
* NothingIsTheSameAnymore: ''Tekken 7'' does this in regard to the Mishima family curse and the Devil Gene, with the introduction of Kazumi Mishima, the earliest known person to possess the Devil Gene. Namely, it implies that the Devil Gene isn't endemic to the Mishimas, and [[BigScrewedUpFamily their personal issues]] are a different can of worms altogether.
* OffscreenMomentOfAwesome: Jun fighting off Devil ''while pregnant with Jin''.
* TheOldConvict: Eddy Gordo's backstory from ''Tekken 3'' is that he was framed by the Mishimas, and while in prison, was trained in Capoeira by the oldest convict interned there. DistaffCounterpart Christie Monteiro is the old man's granddaughter.
* OldMaster: Wang Jinrei. As of ''6'', he's '''''105'''''!
* OlderThanTheyLook: Nina and Anna are in their 40's from ''Tekken 3'' onward, but still look as though they're in their 20's due to their time in cryogenic sleep. Also, Lee is approaching 50, [[{{Bishounen}} but you wouldn't think it just from looking at him]]...
** In ''Tag 2'', Jun would be nearing fifty by now, but looks to be early thirties at most. Michelle should be in her mid-forties, but she looks like she's in her late twenties. Of course, those last two are easily explicable [[DreamMatchGame given the nature of the game]].
** All beaten by Kazumi in ''Tekken 7''. She's ''Heihachi's wife'', that means she's already old when Jun and Michelle are still in their young adult years. Yet she looks far, ''far'', '''far''' younger than she should look. And unlike the above two, ''Tekken 7'' is a canonical game.
* OneSteveLimit: Subverted in the fandom. Hwoarang's [[FanNickname nickname]] "Bob" is complicated, now that there's an actual Bob in the character roster. Possibly it's because ''Tekken'' [[TakeThat was making fun of]] [[StopHavingFunGuys serious tournament players]] who started using "Bob" because they couldn't pronounce Hwoarang's name properly.
** A semi-subverted example also occurs within the character roster itself. "[[BadassNative Michelle]]" and "[[DashingHispanic Miguel]]" are actually variants of a single name: [[ArchangelMichael Michael]] (the former is the French feminine form, while the latter is the Spanish masculine form).
* OneWingedAngel: Several characters in the series have their own one-winged angel forms:
** Kazuya has Devil (the final boss of ''Tekken 2''), who can fly, shoot lasers, [[ArsonMurderAndJaywalking and has purple skin.]] Since Devil's last appearance in ''Tag Tournament'', Kazuya has fully accepted his demonic powers and it shows. (For reference, he uses Devil's lasers in the ''Street Fighter/Tekken'' crossover and can transform into Devil in ''Tag Tournament 2''. He also canonically assumes Devil's form to escape Hon-Maru at the beginning of ''5''.)
** His son, Jin, has been [[CursedWithAwesome "cursed"]] to inherit his father's devil gene. Since the fifth game, a second Jin aka Devil Jin has been playable. This version of Jin is not only [[CrazyAwesome bat]][[WithGreatPowerComesGreatInsanity shit]] [[AxCrazy insane]], but embraces his Devil powers and uses them in combat, in conjunction with a new fighting style (a mix of the Mishima-style Karate that normal Jin unlearned and the more traditional Karate that post-''Tekken 4'' Jin uses).
** Even the supposedly innocent Jun Kazama is not safe from this trope. ''Tag Tournament 2'' shows [[spoiler:(and confirmed many a fan theory) her OWA form is Unknown, the final boss of the ''Tag Tournament'' games. "Junknown" uses other characters' fighting styles (a la Mokujin) but can willingly change her style mid-battle (not like Mokujin). In ''Tag 2'', Junknown loses her mimic ability and resorts to Jun's moveset with boss-style moves]].
** ''Tekken 3'' has Ogre (the FinalBoss, mind you) and True Ogre. The upgrade from Ogre to True Ogre comes with a somewhat NightmareFuel-esque change in appearance as well as a power upgrade. Oh, and he can fly. And breathe fire. ''Devil Within'', a Tekken Force Mode-themed mini-game in ''5'', gives Ogre a ''[[SequentialBoss second]]'' OWA: [[AttackOfThe50FootWhatever Monstrous Ogre]].
** Another FinalBoss example is ''Tekken 6''[='=]s Azazel. Fulfill the right conditions, and a powerful golden Azazel (confirmed in ''6''[='=]s Scenario Campaign to be Azazel's ultimate form) can be fought in the place of the normal variant.
** Yet [[RuleOfThree another]] example in the form of Jinpachi Mishima. His true demonic form is fought as ''Tekken 5''[='s=] final boss (worth noting that a [[KillItWithFire fiery]] variant is fought as the final boss of ''5: Dark Resurrection''). This is actually more of an inversion, as Jinpachi's (supposedly) regular form can be used as a playable character in ''Tag Tournament 2'' (where he is downgraded to a sub-boss; being a sub-boss battle with Heihachi).
** Kazumi Mishima in ''7'' fights in the first round of the final stage still looking human, despite with some assistance from her pet tiger. Defeat her once and she takes on a more demonic appearance, turning white and red, bearing wings, and of course, firing lasers.
** The Story mode of ''7'' gives Kazuya's Devil form an additional more one-winged angel state, which includes additional eyes on his chest and wings, all of which are capable of firing lasers.
* TheOnlyOneAllowedToDefeatYou: This seems to be what's behind Hwoarang having a ''+1'' Netsu trigger towards Jin in ''Tag Tournament 2'' (+1 is usually reserved for when the character has a genuinely ''good'' view of the other character); likewise Paul's +1 towards Kazuya.
* PandaingToTheAudience: Xiaoyu's pet panda, Panda.
* PantyShot: Several female characters wear short skirts and do a lot of high kicks while fighting. Do the math.
* PerfectPlayAI: As you gain ranks this will become self-evident, with the game starting to break out the ten-hit or infinite combos, reading controller inputs, using the classic ''Franchise/MortalKombat'' slide along the ground, and begin preventing you from tagging out, specifically targeting your partner when low on health. Earlier in the series, the computer would resort to SecretAIMoves to simulate difficulty.
* PerpetuallyShinyBodies: While not prevalent overall, ''[=TTT2=]'' actually goes out of its way to avert this trope by showing dirt, water, mud, and whatever that gunk filling up Fallen Garden is on the fighter's clothes (or even a specific spot) as they get knocked to the ground. There's even an achievement for getting gunked in Fallen Garden (Doused But Not Out).
* PetTheDog: In Kazuya's ''Tekken 5'' ending, he is shown to respect Jinpachi and even remembers the good old days training with him before making the DealWithTheDevil... [[spoiler:and then [[MoralEventHorizon kills him.]]]]
* PimpedOutDress: A few outfits, especially in ''5''.
* PlayEveryDay: ''Tekken Revolution'' is set up with this in mind and even advises it; players get daily bonuses each day they sign in.
* PlotLineCrossover: A few of the endings in ''Tag 2'' are actually interconnected plots. For example, Jin's ending seamlessly segues into that of Devil Jin. The most significant case of this is a story which takes up an entire afternoon: in chronological order: Asuka, Lili, Miharu, Kuma, Panda, Alisa and Xiaoyu's endings.
** In an unusual case of a non-canon title setting up a rather major SequelHook for future games, ''[=TTT2=]'' also reveals that [[spoiler:Steve and Leo are linked through Leo's mother Emma, who not only worked for the Mishima Zaibatsu, but was a young Steve's caretaker/mother figure who hid him away after the Zaibatsu used Steve as a guinea pig (one of many) for tests involving the Devil Gene]].
* PointBuildSystem: ''Revolution'' has three parameters players can, using their in-game fight money, increase with skill points earned whenever they level up: Power (damage of attacks), Endurance (size of health gauge), and Vigor (chance of scoring a critical hit or entering Rage, determined by the difference in Vigor between opposing fighters).
* PowerTattoo: Jin's devil tattoo. [[spoiler:Unknown has a reverse version of this]].
* PracticalTaunt: Lee Chaolan has one where he leans back and wags his finger at his opponent, beckoning them to come at him. While this may look like a taunt, it also has the more prominent utility of being an alternate stance that gives him access to moves that are great at countering a reckless charge, which is the likely reaction for someone who falls for the taunt. Back in ''4'', if the opponent was backed against a wall while Lee assumed this stance, he was capable of beating the opponent to death with a flurry of jabs. This was nerfed since, limiting him to only 4 jabs at a time.
** To a certain extent, Bryan's taunt move also counts, though it's more a case of DifficultButAwesome. Some of his moves can be executed immediately after his knee hits the opponent (the knee itself, however, does not do any damage), although pulling off those moves requires precise timing to take advantage of the opponent's very small window of vulnerability.
* ProductPlacement: Several of the 2P outfits in ''Tag 2'' were devised by [=OilShock=] Designs. Bruce instead features threads designed by Music/SnoopDogg (who also worked with the ''Tekken'' crew to create a Snoop Dogg-themed stage in the game).
** In-universe, the logo for Ganryu's restaurant "Chanko Paradise" appears a lot in ''Tekken Tag Tournament 2''.
** ''6'' featured characters wearing ''Tekken 6''-themed t-shirts designed by the MMA clothing line "Tapout". These shirts were available for purchase in real life from Tapout for a time as well.
** ''7'', due to the partnership with Wrestling/NewJapanProWrestling, features some of its products, including CHAOS and Wrestling/BulletClub shirts, as well as a WholeCostumeReference for King, who gets Wrestling/KazuchikaOkada-themed outfit and his FinishingMove as his Rage Art.
* RecoveryAttack: Starting with the third game in the series.
* RelationshipValues: Hidden in the second ''Tag'' game, [[http://www.tekkenzaibatsu.com/wiki/Tekken_Tag_Tournament_2/System/Netsu_Relationship_Chart and they can get a little wonky.]] [[NatureHero Jun]] fist bumping [[ProfessionalKiller Nina]] while ignoring her own son? [[http://www.gamefaqs.com/boards/652997-/64116005 A trick to]] [[http://www.youtube.com/watch?v=dBk5e0LwEGI select tag win poses]] goes some way to resolve this.
** The strangeness of it all is that many teams with good synergy are actually counter-intuitive to what you'd expect given what canon (and the Netsu Power chart) dictates. One of the only exceptions to this is Kazuya; notorious in that almost all of his specific relationships are ''negative'' ones, the one positive relationship he has (with Jinpachi) results in what is widely regarded as a very dangerous team to face in the right hands.
** It's been done before: The Netsu system was present in the original Tag as well, albeit some combinations in that game completely prevented the Rage system from activating altogether -- [[BigBad Ogre]] is [[HeroKiller understandably]] disliked by most of the cast.
* ReligiousBruiser: [[CaptainObvious Angel, of course.]] Jun serves as TheLancer to her. Michelle and Julia are also shown to be praying to unspecified spirits before and after a match.
* TheReveal: ''Tekken 7'' has a reveal 23 years in the making: [[spoiler:the Devil Gene is not endemic to the Mishima family. Kazuya and Jin inherited it from Kazumi, Heihachi's wife.]]
* {{Revenge}}: Used often as the reason for the fighters to enter the tournaments: they want to battle a fellow participant (usually the official sponsor) because of a past humiliation/anger. Most don't devolve into [[RoaringRampageOfRevenge outright killing]], but a few do.
** The first game has both Kazuya and Michelle against Heihachi.
** The second has Heihachi (against Kazuya) and Marshall (against Baek).
** The third has Eddy (against Mishima Zaibatsu), and Hwoarang and Jin (against Ogre).
** The fourth has King (against Marduk) and Kazuya (against Heihachi)
** The fifth has Marduk (against King), Kazuya (against G Corporation), Lee (against Kazuya), Steve (against Mishima Zaibatsu), Yoshimitsu (against Bryan), Asuka (against Feng), and Armor King (against Marduk)
** The sixth has Anna (against Nina), Armor King (against Marduk), Leo (against Kazuya), and Miguel (against Jin)
** The seventh currently has Eddy (against Kazuya) and Miguel (against Jin).
* TheRival: Hwoarang to Jin, Lili to Asuka, Kuma to Paul, Lee to Kazuya, King and Marduk, the members of the Mishima family to each other, Nina to Anna. The PlayerCharacter[=/=]sub-boss pairings of the earlier installments used to indicate this, but the idea was later scrapped.
* {{Ojou}}: Lili.
* RetCanon: Although ''Tag 2'' is non-canon, it does incorporate several elements from ''Blood Vengeance'' (which features more than a few {{Continuity Snarl}}s to its name), such as Xiaoyu and Alisa's friendship and Kazuya and Jin's "true" Devil forms.
* RubberBandAI: After winning a fair few matches the CPU gets mad and goes into overdrive, becoming a shameless PerfectPlayAI that even uses the signature MK Walker moves such as being a pixel out of range of an attack and countering, and sliding across the floor. Survive even this and it when then [[TheComputerIsACheatingBastard blatantly cheat]] by not allowing you to block, dodge or even tag out as it takes out all your health in one long combo. It will start to calm down after maybe ten straight losses, but the game gets harder and stays harder the more you play it.
* RuleOfCool: Realistically, certain characters like [[EverythingsBetterWithDinosaurs Alex]], [[BearsAreBadNews Kuma]], [[PandaingToTheAudience Panda]], [[KangaroosRepresentAustralia Roger Jr.]], [[CoolSword Yoshimitsu]], [[KillerRobot Jack]] and [[ChainsawGood Alisa]] should not have been allowed into fighting tournaments alongside humans, for the simple reason that they'd kill all of their opponents within seconds. Then again, who cares about being realistic when you can pit a panda bear against a kangaroo?
* RunningGag:
** Beginning in ''5'', Lee Chaolan's Thumbs Up.
** Lee Chaolan's spanking-related running gag.
* TheRuntAtTheEnd: The main members of the Mishima family are Jinpachi, Kazuya, Jin (being the son of Kazuya, he counts), and Heihachi. Out of all of them, Heihachi is the only one who doesn't have a Devil form. Even though that ''should'' put him at a disadvantage to them, he's more than capable of fighting them on equal footing.
* SamusIsAGirl: Kunimitsu was a PaletteSwap of Yoshimitsu in the first game, which led to people believing she was a man until subsequent installments. Leo also counts to a lesser extent; she appears less masculine than Kuni did in her debut, but nonetheless masculine enough for many fans to believe she was a man until her true gender was revealed; it doesn't help that some translations of ''Tag 2'' mistakenly refer to her as male.
* SceneryGorn: Happens to the final stage, Heavenly Garden, of ''[=TTT2=]''. Very pretty lotus pond, with dragonflies, a flamingo, floating islands in the background, a twin rainbow, etc. Then you fell [[spoiler:Jun, and Unknown [[OneWingedAngel takes the opportunity to take her over]]]]. Cue the water slowly turning necrotic violet, then the scene suddenly becomes the Fallen Garden, where the sky is full of dark smoke, the islets are on fire, the (remaining lotuses) are now ghostly, the animals are nowhere to be seen, and the rainbows have been replaced by grayscale versions of themselves. In addition, the shallow pond you've been fighting in turns into a swamp where the "mud" sticks to you for a while if you fall into it.
* SceneryPorn: All over the place, such as Moonlit Wilderness in ''5'', Fallen Colony in ''6'' and Heavenly Garden in ''[=TTT2=]''.
* SealedEvilInACan: Ogre, Jinpachi, and Azazel.
* SelfMadeOrphan: Baek Doo San (unintentionally), according to his backstory. The Mishimas ''wish'' they were... Heihachi and Kazuya attempted to this. [[spoiler:At the end of ''7'''s Story, Kazuya succeeds]].
* ShockAndAwe: Though it doesn't actually electrocute anyone, the Mishima characters ([[spoiler:Lars]] included) all emit some kind of electricity when they make a hard hit. As of ''Tekken 6'' there are hints that this actually factors into their heritage (based on Kazuya's comments to Lars during the final stage of Scenario Campaign, as well as Jin recognizing Lars's familial connection), though the actual electricity may only be a visualization. Played straight, however, by Dr. Bosconovitch in ''Tag 2'' (who can generate enough static electricity from just rubbing his hands together!), as well as his earlier appearance in ''3'' (where doing Yoshimitsu's [[UnblockableAttack sword stab]] will have the doctor using some sort of taser to shock the opponent endlessly until they either die or he decides to hit them out of it).
** Kazumi Mishima in ''7'' seems to monkey wrench this theory as she also produces electricity when she hits, despite not being of Mishima blood [[note]]And while it is plausible that this power could be of the Devil Gene, if she is the progenitor of it then only Kazuya and Jin should be able to emit electricity. Jinpachi, Heihachi, and Lars shouldn't be able to but also do[[/note]].
* ShoutOut:
** Especially in regards of King and ProfessionalWrestling. Some of the customization items as well. Creator/{{CLAMP}} designed a special costume for Jin in celebration of the upcoming console release of ''Tekken 6''. It's [[Anime/CodeGeass Lelouch vi Britannia's]] emperor outfit from ''R2'', minus the NiceHat. And that's not all: other [[NamesToKnowInAnime notable names in anime]] made costumes for some characters. [[Manga/{{Naruto}} Masashi Kishimoto]] has made a costume for Lars Alexandersson. He looks kinda like Deidara, but without the Akatsuki robe. Said outfit makes an appearance in ''VideoGame/NarutoShippudenUltimateNinjaStorm2'', where Lars is a GuestFighter. Yoshimitsu gets a bonus costume in the pre-order version of ''6'' -- the [[Webcomic/PennyArcade Cardboard Tube Samurai]]. In the same game, Julia has thigh holsters, grenades, short shorts and boots. Now think about that as you watch her ending and ask if that reminds you of [[Franchise/TombRaider anyone]].
** Marshall Law gains some customizations that pretty clearly give him the appearance of Kenshiro from ''Manga/FistOfTheNorthStar''. As both men derive inspiration from Creator/BruceLee, this is a justified nod.
** ''Tekken 6'' also lets the player buy a series of tracksuits for Marhsall Law with the [[Film/GameOfDeath yellow tracksuit]] costing around three times as much as the rest. Earlier in the series, this was occasionally one of his alternate outfits.
** The shootout scene in the ''Tekken Tag Tournament'' intro's [=PS2=] version is said to have been a nod to ''Film/Terminator2JudgmentDay''.
** Going further with King, one of his grabs is called [[Manga/{{Kinnikuman}} Muscle Buster]]. Furthermore, see the Tag Move he performs with [[TheRival Marduk]] in his ending in ''5''. Muscle Docking anyone?
** Xiaoyu's ending in ''5'' has her TimeTravel to the beginning of ''Anime/TekkenTheMotionPicture'' in a bid to save Kazuya. [[NiceJobBreakingItHero She ends up sending both Kazuya and Heihachi into the cliff.]]
** Hwoarang's ending in ''Tekken 5'' is a nice homage to a scene from ''Manga/{{Akira}}''. In it, Hwoarang is riding his motorcycle down a highway when he sees Devil Jin in the middle of the road. Devil Jin destroys his motorcycle with what appears to be telekinesis and sends Hwoarang flying before he gets up and prepares to fight.
** Lars's ending in ''Tekken Tag 2'' has fanfare suspiciously similar to that of the ''VideoGame/{{Battlefield}}'' series theme.
** True Ogre's ''Tekken Tag 2'' ending is a direct homage to ''Franchise/{{Godzilla}}''.
** Now with the emblem pack there is a truly ludicrous amount of Shout Outs to Namco games and other sources. As well as original works, there's many emblems from ''VideoGame/AceCombat'' as well as 8-bit art of their other games, logos and chibi versions of the ''Tekken'' fighters, even designs for ''Tekken'' websites.
** The British Steve can wear a [[VideoGame/ModernWarfare skull bandanna.]]
** Characters such as King, Craig, the Jacks, etc. can do Wrestling/HulkHogan's taunts. [[RuleOfFunny Then Alisa copies them.]]
** One of the stage themes in ''Tag 2'' is named "IT'S NOT A TUNA!", in reference to the quote "It's not a tumor!" from ''Film/KindergartenCop''.
** There are some less noticeable ones at times. For example, [[http://eng.tekkenpedia.com/wiki/File:Kunimitsu_and_Lili_-_Bikini_Origins_-_TTT2.jpg Lili and Kunimitsu's bikinis]] in ''Tag 2'' are respectively based off of Lili's appearance on the cover of Play magazine's "Girls of Gaming 7" issue and promotional art for ''Tag''. [[http://eng.tekkenpedia.com/wiki/File:Michelle_Chang_-_Artwork_-_Bikini.jpg The same applies for Michelle.]]
** "I must unleash this [[Anime/MobileFighterGGundam awesome power]]!"
** Kazumi Mishima can summon a tiger as part of her jumping uppercut attack. Maybe not intentional but that would make it a ''[[VisualPun literal]]'' "[[Franchise/StreetFighter Tiger Uppercut]]".
** A FunnyBackgroundEvent in the Historic Town Square stage in Tag Tournament 2 is [[Literature/TheBremenTownMusicians a rooster dancing on top of a cat which is dancing on top of a dog which is dancing on top of a donkey]].
** In Kuma's ending in Tekken 7, Josie and Kuma pulls out the famous gag from ''Anime/KemonoFriends'' when Kaban thinks Serval is going to eat her.
** The Wii U version of ''Tag Tournament 2'' gives each fighter a Nintendo-inspired costume. One of those costumes, the [[VideoGame/TheLegendOfZeldaOcarinaOfTime Sheik]] costume to be exact, is worn by both males (King, Forest Law...) and females (Leo and Miharu), alluding to Sheik's then-ambiguous gender.
** [[spoiler: Shin Akuma]] in ''Tekken 7'' can parry like in ''VideoGame/StreetFighterIII'', and even has similar animation when doing it.
* ShowerScene: Anna Williams gets one in her ''Tekken 2'' ending.
* ShownTheirWork: All of the martial arts displayed are impressively well-researched.
** Come on, a luchadore who spends all his money on a Mexican orphanage and--[[http://www.cracked.com/article_18626_6-real-people-with-secret-identities-nobody-saw-coming.html holy shit.]]
* SituationalDamageAttack: The various Jacks have a move called Gigaton Punch, where the Jack ''du jour'' will begin winding up his arm as the announcer starts counting, similar to the aforementioned Balrog. It's fairly weak if used immediately, but once fully charged (the announcer will exclaim "5!"), the attack deals monstrous damage ''and'' becomes {{unblockable|Attack}}. Good luck actually ''hitting'' someone with it [[DeathOrGloryAttack by that point]], though.
* SlideAttack: Upon running 3 steps worth and inputting LK. Lee has a variant which he can pull off from a crouching position or his Mist Step. The Laws can do this as well. Shaheen in ''7'' also has a slide of his own.
* SNKBoss: '''All''' of the bosses have some cheap trick up their sleeve. See [[SNKBoss/{{Namco}} here]] for more details. True Ogre, Devil, Jinpachi, and Azazel spam ranged attacks (most of which can't be blocked) and have insane combos -- the latter two have insanely cheap stun moves that will stop any combo in its tracks or force you to stand even after you've just been knocked down. Unknown has an insane health bar and ''regenerates'' health to make up for her lack of cheap moves.
** In Unknown's case, the health bar and regeneration ''was'' justifiable considering she battles alone and is a mimic fighter. [[spoiler:In ''Tekken Tag Tournament 2'', she has earned her SNK boss status with not just Jun's moves and the regenerating health, but also [[EverythingIsTryingToKillYou a stage full of purple slime that she can take advantage of with her moves!]] Not only that, but she has a [[HPToOne move that drains your first character to 1 HP]], automatically tagging in your partner!]]
** Jun herself qualifies when she's the final boss. She might not resort to dirty tricks like other SNK bosses but the A.I. is on crack cocaine. She's very fast; blocks counters and juggles like crazy and by this stage [[ArtificialBrilliance would have your tactics down cold.]]
** [[spoiler:Two words: Shin. Akuma. The developers pulled out all the stops on him to make him as tough as he was in the past ''Street Fighter'' games, giving him anti-flinching armor, allowing him to charge his Super Gauge instantly, and included the ability to '''parry''' attacks. None of the other characters in the game can do that. Not to mention that his signature move, Shun Goku Satsu, has been upgraded to a OneHitKill move. [[ThisIsGonnaSuck Best of luck]]]].
* SoloCharacterRun: Possible to do in ''[=TTT2=]''. As a trade-off, the solo character has 240 health (as opposed to the normal 180 value), recovers red health automatically (instead of needing to be on standby), and receives a modified version of Rage from ''6'' (whereas duos get Netsu Power).
* SoundtrackDissonance:
** Almost a given with the presence of Tekken Tunes in ''Tag Tournament 2'', which allows players to replace the game's [=BGMs=] with music from their console hard drives. [[WebVideo/TwoBestFriendsPlay Matt and Pat]] were two of the most notable offenders, deciding to use the soundtrack from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''.
* SphereOfDestruction: Occasionally accompanies Kazuya and/or Jin's transformations into their Devil Forms, although this is only present in select cutscenes. On one of those occasions for Jin (his ''Tag 2'' ending), it's a very poignant AngstNuke.
** Angel's ending in ''Tag 2'' has her countering Devil's laser beam with this.
** Eliza's Rage Art engulfs her opponent in this before she slashes through them with her hand.
* SpinningOutOfHere: Yoshimitsu possesses a special in his [[StanceSystem Indian mediation stance]] allowing him to spin so fast (while sitting down) that he instantly warps on the other side of his opponent. From a standing position, he can also do this, but however, it also damages him in the process.
* StatusQuoIsGod: Averted in some aspects, played straight in others. As of the sixth game, the storyline has spanned 23 years and it shows: technology evolves, characters age and some are outright KilledOffForReal. However, some older character plots (not to mention physical appearances) seem to be stuck in perpetual limbo, perhaps because [[TheArtifact they've been around for a long while]] and nobody has any idea what to do with them (Paul wants to win the tournament, Law's short on money, Hwoarang has a rivalry with Jin, Xiaoyu has a crush on Jin, Nina & Anna [[TheGloriousWarOfSisterlyRivalry have]] [[CainAndAbel issues]]...)
* TheStinger: At the end of Scenario Campaign, [[spoiler:Jin charges toward Azazel as the both of them fall into the ruins of the latter's chamber. After the credits, Raven and his team return to the ruins to find Jin, alone and unconscious. On seeing this, Raven cryptically comments, "Why can't I be wrong just once?"]]
** The first scene of ''Tekken Tag Tournament 2''[='=]s console opening movie features Jinpachi taking a cab. The terrified driver inquires where Jinpachi wants to go, to which he responds, "Can't you tell where? I must unleash this awesome power!" After finishing Arcade mode once, an additional movie is unlocked where Jinpachi arrives... [[spoiler:[[BrickJoke at a red-light district]]]].
** The ending of ''7's'' story has [[spoiler:Kazuya supposedly killing Heihachi. However, Jin has successfully left his coma, appears to have his Devil in control now, and joins Lars, Alisa and Lee in stopping Kazuya, setting the stage for the next game]].
* TheStoic: Sergei Dragunov. Nina as well, to a certain extent.
* StrappedToABomb: In ''Tekken 5'', Heihachi's ending has Jin, Kazuya and Jinpachi strapped to a rocket as it launches.
** Lee's ending in ''5'' has Heihachi with a bomb collar around his neck. His ending in ''6'', has Heihachi, Kazuya and Jin strapped to rockets, while he plays exploding golf.
* {{Stripperiffic}}: Christie and Zafina. ''7'' adds Katarina and Master Raven.
* SuddenlyVoiced: Julia's ending in ''3''. Particularly since it's the only ending in the game with spoken dialogue.
* SuperpoweredEvilSide: The Devil Gene, which transforms its inheritors to demonic forms. [[spoiler: Kazumi,]] Kazuya, and Jin all possess this[[spoiler:, but only Kazumi (being the case zero) has full control over it]]. There are unnamed other demonic powers as well, such as the evil spirit who possesses Jinpachi [[spoiler: and the wolf spirit who possesses Jun, turning her into Unknown]].
* SurprisinglyGoodEnglish: The very first fully-voiced cutscene back in ''3'' had it (for its time), and every English speaker since has carried it on. The French (Lili/Sebastian), Portuguese (Eddy, Christie and Katarina), Russian (Dr. Bosconovitch), German (Leo), Spanish (Miguel), Korean (Baek/Hwoarang), Arabic (Shaheen), Italian (Claudio) and Mandarin (Wang/Feng Wei) voice acting is also well done.
* TakeThat: Bob is a TakeThat at tournament players who called Hwoarang "Bob" because they couldn't pronounce his name.
** The final Combot missions are against [[Franchise/StreetFighter Ryu, Ken and Akuma,]] who bloat up beyond Bob's dimensions and become worthless as you deal damage until they explode into chickens. TakeThat indeed. Violet also carelessly dismisses them as no-name celebrities.[[note]]I wonder what will happen when the [[GuestFighter REAL Akuma]] wanders over to have a [[PunctuatedPounding nice 'chat']] with you about that...[[/note]]
* TagTeam: One of the [[DreamMatchGame two]] main selling points of the aptly-named ''Tag Tournament'' titles. Certain characters even gain access to unique tag throws and hidden moves/stances from pairing up with specific fighters, and ''Tag 2'' ups the ante by having specific teams benefit from additional tag-out openings normally not available to the player (signified by blue sparks appearing during certain moves), allowing for more combo possibilities and even hidden [[http://www.youtube.com/watch?v=Iwu8pRrsfi8 Tag]] [[http://www.youtube.com/watch?v=SC3j2iOuEas Combos.]]
* TigerVsDragon: An interesting use of it. In ''Tekken 5'' there is a stage called "Dragon's Nest", which takes place in a mountainous shrine amid several dragon statues. In ''Tekken 5: Dark Resurrection'', this stage was changed to "Western Gate" and all the statues were replaced with tiger statues, signifying the contrast (the sky was also made kind of gloomy as opposed to the bright midday of Dragon's Nest).
* TimeSkip: Nineteen years between ''Tekken 2'' and ''Tekken 3''. ''4'' then jumps ahead another two years.
* TragicHero: Jin. BeingGoodSucks ''big time'' if you're a Mishima.
* TranslationConvention: ''Tekken 6'' has some characters speaking in different languages (Bear!) and perfectly understanding each other. Thank Namco there's subtitles.
** Briefly subverted in ''Tekken 4'', where Jin speaks heavily-accented, broken English to an unaccented English-speaking Hwoarang in an ending cutscene.
** Taken UpToEleven in ''Tekken Tag 2'', now almost every single character is speaking their native language, not just a variant of English, Japanese and Chinese from the previous games. Particularly, Lili, Leo, Miguel, Eddy and Christie used to be English speakers before ''Tag 2''.
* UpgradeVsPrototypeFight: JACK (and later JACK-2) against Prototype JACK. It's even in the name.
* TheUnintelligible: The animal characters and Mokujin, naturally. The Jacks, Ogre, King and Armor King; bit out there, but not that bizarre in light of most other weirdness in the series. As of ''6'', Yoshimitsu also counts; some of his lines are still actually intelligible to some extent, but in his case, unlike the other aforementioned characters, the game just doesn't bother with subtitles.
* UnknownRival: Paul considers himself Kazuya's biggest rival, though he's largely ignored. After ''Tekken 2'', Paul's pretty much stopped caring about Kazuya and moved onto Kuma, who genuinely dislikes him.
** Lili and Asuka is another example. In the 6th game, Lili is determined to defeat Asuka, but the latter couldn't really care less... until Lili pisses her out using a ZanyScheme. ''Tag 2'' takes this UpToEleven, and Sebastian elaborates that getting Asuka to fight her is actually her way of ''showing affection!''
** Jin's actually aware that Hwoarang wants a piece of him (in fact, he even remembers why) but he simply can't be bogged down with matters like this. It's an unusual case of ItsNotYouItsMyEnemies that applies to a rival rather than a loved one.
* UpdatedRerelease: Each game since ''5'' has gotten an arcade revision at least once.
** ''Tekken 5'' received two revisions in the arcades. The first, called ''Tekken 5.1'', was a balance patch that only changed certain elements to rebalance the game. ''Tekken 5: Dark Resurrection'' is the full upgrade that included new stages, new moves for the existing cast, and two new characters (Lili and Dragunov), as well as bringing in a successor to the Armor King character. Eddy was also separated from Christie for the first time in this version. This is the only arcade revision that was also released as a separate revision on consoles (the original ''Tekken 5'' only launched on [=PlayStation 2=] while ''Dark Resurrection'' was ported to PSP and [=PlayStation 3=]).
** ''Tekken 6'' received one revision called ''Bloodline Rebellion'' that introduced Lars and Alisa to the roster and some new stages (and includes new attacks for the existing cast). It also changed the properties of low parries to convert to a Bound state. The console version is derived fully from ''Bloodline Rebellion'' with no release of the original ''Tekken 6'' appearing on a home console.
** ''Tekken Tag Tournament 2'' received an update titled ''Unlimited'' which, chiefly, added the ability to play as a single character as opposed to a tag team. No new characters were added to the arcade version of ''Unlimited'' but the home console version added many more characters over the ''Unlimited'' release through downloadable updates.
** ''Tekken 7''[='s=] revision is entitled ''Fated Retribution''. The update adds two new stages, a new lighting model, the new "Rage Drive" mechanic (a alternate Rage Mode technique to Rage Arts; see DesperationAttack for more details), and introduces Akuma to the roster as a GuestFighter (as well as returning series mainstay Nina to the cast; Bob and Master Raven would be added through a later patch). The nominal upgrades to the existing characters' movelists was also included. The console version will add more characters (including ''Revolution''-exclusive character Eliza as DownloadableContent) and stages over the arcade version but it is rumored that the characters (at least) will also be back-ported to the arcade following their release on console.
* UseYourHead: The Mishimas are not above headbutting you during a fight. Heck, ''all'' the Mishimas and the animals will headbutt you when given the chance. In ''Tag 2'', pairing two Mishimas together allows you to switch characters by having one headbutt the opponent right towards your partner who enters with a headbutt of their own. There's also an EasterEgg where a Mishima character facing a male opponent can potentially keep trading headbutts until one of them gets knocked out.
** [[RobotGirl Alisa]] takes this to the extreme. A good chunk of her combat moves involve detaching her head and using it as an instrument of blunt force or a bomb.
** Also the [[UnblockableAttack running charge]].
* VariableMix: Present only in ''4''; for most stages, the BGM would play normally until a KO is scored, which would then cause the song to jump ahead to a bridge which would then lead into a later section of the composition.
** In ''7'', when one player is on match point, the music will change to a more intense version of the theme (or sometimes a completely different theme) until the end of the match.
* VillainProtagonist: Jin in ''6''.[[spoiler:.. sort of.]]
* VillainWithGoodPublicity: Heihachi.
** Kazuya becomes this in ''6'', hailed as a "savior" by the people from the now-tyrannical Zaibatsu under Jin.
* TheVoiceless: King and Armor King. Because all their "dialogue" is just unintelligible growls (which, strangely enough, is ''not'' unintelligible to the other characters -- just to the players). Dragunov, who just doesn't talk at all -- although WordOfGod and the Scenario Campaign of ''Tekken 6'' confirm that he is capable of speech, he just doesn't like to do it very often. Jack is never heard to speak, but the aforementioned Scenario Campaign reveals that he can speak, albeit in ThirdPersonPerson HulkSpeak. Kuma, Panda, Roger and Alex also can't talk properly, but they ''are'' animals...
* WalkingShirtlessScene: Many male characters have at least one default costume that completely bares their upper parts. Marshall, King, Kazuya, Ganryu, Bruce, Jin, Bryan, Steve, Marduk, and Feng consistently follow this trope, but there are other periodical examples as well. From ''6'' onward, all male characters except for Wang, Fat Bob, and Tiger can be customized to fight shirtless.
* WeaponizedBall: Perhaps the entire point of ''Tekken Ball''.
* WeCanRebuildHim: Bryan -- ''twice''. And Kazuya, who is brought back by the G Corporation after being [[SugarWiki/MomentOfAwesome thrown into a volcano by Heihachi]].
* WellDoneSonGuy: Lee is desperate for his adoptive father Heihachi's respect; he's never come anywhere near getting it. By the time of ''4'', though, he's decided to settle for humiliating him.
** The same with Jin and Kazuya towards Heihachi. Heihachi himself towards Jinpachi? He never asked a "Well Done" treatment from him. He preferred a more... direct... way of getting glory. By ''displacing and imprisoning'' Jinpachi. Essentially, Heihachi has ''no'' intention of doing anything that looks like relinquishing power to anyone, even a son or grandson. WellDoneSonGuy is ''not'' going to work on someone who doesn't believe in reciprocal respect in the first place, only power.
* WhatHappenedToTheMouse: [[PaletteSwap Angel, Kunimitsu, Tiger, Alex, and Combot.]] That is, until ''Tag Tournament 2'', where Angel, Kunimitsu and Alex reappear (the former two as DLC characters), and Combot, both as an opponent in the Fight Lab and an unlockable fighter. Plus, Eddy can be customized to look like Tiger in ''Tekken 5'' and ''6'', and Tiger himself also appears as a separate character in ''[=TTT2=]''.
* WhamLine: From ''6''[='=]s Scenario Campaign: [[spoiler:"Alisa, disable safe mode. And then reboot."]] We all knew it was coming, but still pretty cool.
* WhamShot: For ''7: Fated Retribution'': Remember how Kazumi met with someone in the VERY FIRST trailer, a sequence revisited several times afterwards? [[spoiler:[[Franchise/StreetFighter Street Fighter's]] Akuma is that figure, and he had been making a promise to Kazumi to kill Heihachi and Kazuya all those years ago]].
* WhyDontYouJustShootHim: In [[{{Ninja}} Raven's]] ending in ''Tekken 6'', Dragunov does, but [[DopplegangerSpin misses]]. In Dragunov's ending, he takes a [[CrazyPrepared different]] [[StuffBlowingUp approach]].
* WhyWontYouDie: Heihachi and Kazuya supposedly "died" several times during the games' events, often with one killing the other. In the case of Kazuya, he was found by some science team members and resurrected.
* WorldOfBuxom: Most girls have quite a respectable bust in ''Tekken Tag Tournament 2''. See FanservicePack[=/=]HotterAndSexier above. Subverted with other females, however, like Xiaoyu, Jun, and Leo (although she does have her own bikini outfit). ''7'' introduces Katarina and Master Raven.
* WorldWarIII: According to ''Tekken 6'', Jin has begun using the [[MegaCorp Mishima Zaibatsu]] for [[TakeOverTheWorld world conquest]] to declare war across the globe until the world itself deems him a threat that must be dealt with. [[spoiler:Although it's not conquest he's after, but trying to plunge the world into enough strife and horror that Azazel will gain material form -- and thus be killable]].
* WrestlerInAllOfUs: The game features two fighters, King and Armor King, who are wrestlers. But that doesn't explain Heihachi Mishima (a karate master) busting out powerbombs, or kickboxer Bryan Fury's DDT, or even (Kenpo and Xing Yi practitioners) Michelle and Julia Chang's range of suplexes... the reason? Wrestling moves are cool!
** In Julia's Twisted Sister throw, especially cool. Even Jun has a couple of wrestling moves, though to be fair they are common, and lest we forget Goldber--sorry, Craig Marduk.
** Christie and Eddie can do a float-over DDT while Michelle and Julia can do tiger suplexes.
** Julia appears in ''Tekken Tag 2'' as "Jaycee" and gets a luchador outfit by default. [[JustifiedTrope Guess she really did wrestle on the side.]] Her ending reveals she's filling in for a friend, which at least implies that she has connections in the ring (aside from King).
** And in Michelle's ending [[spoiler:she finds Jaycee's mask and fools around in it. Julia sees her and Michelle is embarrassed, but Julia thinks she looks great in it and suggests they form a tag team.]] Must run in the family.
* XanatosGambit: [[spoiler:Jin let Alisa be captured by the rebels, as she had cameras set up inside her to record their every move. Being able to activate her "Kill them all" programming at any moment was another plus, too]].
----
-->'''''Great!!''''
6th Aug '17 10:22:15 PM xXD347HXx
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**And of course, who can forget the cool, ever-changing masks of Yoshimitsu?



** [[VideoGame/StreetFighter Akuma]], appearing in ''Tekken 7: Fated Retribution''. He will be joined after the console launch by [[VideoGame/FatalFury Geese]] [[VideoGame/TheKingOfFighters Howard]] and [[https://www.eventhubs.com/news/2017/mar/16/tekken-7-will-feature-two-more-guest-characters-other-video-game-franchises-after-launch-other-dlc-plans-also-detailed/ an unknown guest]] from another video game property.
* HitStop: Land a particularly powerful attack in ''Tekken 7'' (like Paul's Phoenix Smasher) and the game will briefly slow down and zoom in for the hit. The final hit of a round will also stop the animation for a brief moment as the words "KO" appear on the screen. If both characters attack simultaneously and either one can potentially knock out their opponent, the screen will zoom in and slow down accompanied by a very distinct sound effect before either one move connects and kills the opponent or they both whiff their attacks, in which case the action resumes.
* HollywoodOld: Guys like Baek, Kazuya, Law or Paul were allowed to look older in later installments. Women? Not a chance. Nina and Anna, who were there from the beginning, still appear in their late 20's/early 30's. Michelle was simply written out and even Xiaoyu hasn't grown much since she first came in. Only Julia evolved from teenager to 20-something.
** Nina and Anna are a subversion as they were cryogenically frozen and Xiaoyu doesn't really count either considering she was 16 in ''T3'' and 19 in ''T6''. Plenty of girls her age don't change that much in such a short span of time.
** Can you believe Jun is Jin's mother?
** Michelle slides a little as Julia is her adopted daughter but she's gotta be at least forty. Doesn't show it.
*** Which is strange as an aged (albeit gracefully so) Michelle appears in Julia's ''T3'' ending. It's only in the non-canon ''Tag'' titles where Michelle seems to have been de-aged back to that of her ''T2''-era self, to the point that she and Julia resemble sisters despite the games (''Tag 2'' especially) still clearly acknowledging that they're mother and daughter.
** Lee is a rare male example -- he is pushing 50, but still looks like he's in his late 20s/early 30s.
** Marshall later plays it straight in ''6'', when he shaves his facial hair. It's a lot more evident when he's paired with his son.
** Then there's the case of Kazumi...see OlderThanTheyLook below.
* IconicOutfit: The [[InTheHood hoodie]] Jin sports in ''4'' (popular enough that it returned for ''5'' and was used as his attire in ''VideoGame/NamcoXCapcom''), Kazuya's purple tuxedo from ''2'' onward.
** Ironically, this caused some InternetBackdraft around the time of ''Tekken Tag 2''. Katsuhiro Harada said that the lack of new outfits from ''Tekken 5'' onwards (some characters, such as Jin and Nina in ''6'', would still get new duds but not in nearly as great a number as the games previous) was to invoke this trope, desiring to have a character's wardrobe become a part of their character as it had for Ryu's gi or Chun-Li's qipao in ''Street Fighter''. However, because ''Tekken'' was well-known for differentiating player 1 and player 2 characters by outfit and not merely color as well as the fact that characters received new clothes between games had been standard up to that point, fans cried foul that things had suddenly turned stagnant in ''Tekken 6''. The fact that ''Tekken 7: Fated Retribution'' is bringing in several new default costumes for the cast is likely in response to this.
* ImmediateSequel: The time between Jin's ending in ''4'' (unambiguously the last event to occur in the ''Tekken 4'' story) and the opening cinematic of ''5'' is only about 5 minutes at most. However, the actual story of ''5'' doesn't kick off until a month or two after the events at Honmaru.
* ImmuneToFlinching: "Power Crushes", a new feature in ''Tekken 7''. Certain moves will enable your character to absorb incoming hits during their startup, similar to a Focus Attack in ''VideoGame/StreetFighterIV'' (you will still take damage during this time but the attack is unstoppable). These moves are indicated by white particles around your character during the startup frames. They are, however, still vulnerable to throws and low attacks. The previously mentioned Rage Arts also share this property (except for the vulnerability to lows and throws).
* ImpendingClashShot:
** From ''Videogame/{{Tekken}} 6'' and onwards during the Namco Bandai logo. It shows Jin and Kazuya about CrossCounter but the screen [[SmashToBlack smashes to black]] at the last second.
** In ''VideoGame/TekkenTagTournament2'' this also happens [[http://www.avoidingthepuddle.com/storage/TTT2-Jin-Vs.-Kazuya.jpg?__SQUARESPACE_CACHEVERSION=1332266350103 their]] special tag winning pose.
** ''7'' will [[https://www.youtube.com/watch?v=DHQT2pakQzk slow down the action]] right before the final blow of a round if both characters are attacking at the same time, letting you watch as they close in on each other before the hit connects.
* InNameOnly: The naming of ''Tekken 3D: Prime Edition'' is somewhat redundant, as there's no ''other'' edition of the game at all. It's probably to prevent potential confusion if it were simply called ''Tekken 3D'', though.
* InterclassFriendship: Asuka Kazuma and Emilie De Rochefort plays with this trope. The two are rivals with the latter wanting to constantly fight the former to her utter annoyance. However, one ending implies that Lili wants to be friends with Asuka but doesn't know how to express it except by fighting her. And then there's Asuka's 7 ending of [[spoiler:Lili buying her family's struggling dojo and moving in with her]].
* InvulnerableAttack: The Special Arts in ''Tekken Revolution'' have several frames of invincibility at the beginning, signified by their blur effect. They can be hit/thrown out of with good timing and a clash between two players using Special Arts will usually go to the one who used their attack second.
* {{Jerkass}}: Kazuya, Heihachi and Bryan. Oh, boy.
** JerkWithAHeartOfGold: Several of the other characters ''at best.''
* JokeCharacter: Dr. Bosconovitch and Manga/{{Gon}} in the [=PS1=] port of ''Tekken 3''. Kuma, Panda, Roger, and Alex qualify, as well, being animals.
** LethalJokeCharacter: Bosconovitch and Gon were incredibly game breaking, due to the fact most attacks missed them (Bosconovitch would crumple to the ground and lie on the floor, while Gon was a tiny dinosaur. Both could only be hit with sweeping leg kicks, and Bosconovitch was ''extremely'' fast, for an old man).
* JustLikeRobinHood:
** Yoshimitsu, who takes after [[VideoGame/SoulSeries his ancestor]].
** In ''Tekken 6'', he gains an item that allows him to dance in a circle and scatter gold coins around.
* JuxtaposedHalvesShot: The ''Tekken 7'' boxart, featuring Heihachi and Kazuya, gives this effect.
* {{Kevlard}}: Bob purposely gained weight so he could have this advantage, as well as attaining [[{{Acrofatic}} a certain balance of "speed and weight" to augment his offensive power.]]
* KilledOffForReal: The first King, the first Kuma, and the first Armor King. Despite many fan theories regarding other characters who have disappeared from canon games, these three are the only casualties confirmed by WordOfGod.
** Ogre is 99% probably dead, as Jin's ''T3'' ending shows him disintegrating into dust, while Heihachi's backstory in ''T4'' says that he injects himself with Ogre's blood, which would mean that he's dead and/or incapacitated. However, since he appears as the final boss of Devil Within in ''T5'', being resurrected in some way, there's a chance that he might not stay dead.
** Jun is also believed to be dead (given that the ''[[DreamMatchGame Tag]]'' games are non-canon), but [[PanderingToTheBase let's see]] [[TheBusCameBack about that]]. (WordOfGod gives her status as "missing", for what it's worth.)
** ''Tekken 5'''s roster seemingly defies this trope, bringing back a whole slew of ''Tekken 2'' sub-bosses (including Baek, Bruce, Wang and Ganryu -- followed by Armor King in ''Dark Resurrection''[[spoiler:, though it's actually the ''brother'' of the Armor King killed by Marduk]]) who were thought to have perished against Ogre due to him possessing some of their moves. Some of their stories claim they never even crossed paths with him. Baek was apparently only rendered comatose, but survived his encounter.
** Azazel is most likely gone for good, since his last appearance ends in his defeat. Curiously, he doesn't get much press in ''T7'', despite the fact that it revolves heavily around the origins of Devil Gene.
* KissingCousins: Not really, but in Asuka's ''Tekken 5'' ending [[FunbagAirbag Jin ends up in her cleavage. In quite a slapstick manner.]]
* KungFuSonicBoom: During the intro cutscene of ''Tekken 6'', Bryan Fury throws a Mach Breaker and [[PunchParry meets]] Paul Phoenix's Phoenix Smasher on their fists and creates a shockwave. This was also portrayed in the arcade ''Bloodline Rebellion'' opening scene with Kazuya and Jin.
* LampshadeHanging: When you defeat Jinpachi as Xiaoyu, and he disintegrates to dust, she asks who she's actually supposed claim the prize money from, considering the fact that the only people who witnessed the fight is her and a guy who turned into sand.
* LandOfTulipsAndWindmills: The Netherland Stage in ''Tekken Tag Tournament 2'' takes place in a field of tulips with windmill and is appropriately named Tulip Festival.
* LauncherMove: Not one specifically (although the Mishima "Electric Wind Godfist" is probably the closest thing the series has to a signature launcher) but something that is key to the series. Juggle combos are ''Tekken''[='s=] main gimmick so you need to find as many ways to set up launchers as possible.
* LawyerFriendlyCameo: The final bosses of ''Tekken Tag 2''[='s=] Fight Lab are Bob, Ganryu and Jinpachi wearing outfits that are similar (way too similar) to [[Franchise/StreetFighter Ken, Ryu and (Shin) Akuma.]] Granted, both ''Tekken'' and ''Street Fighter'' [[VideoGame/StreetFighterXTekken just crossed over]] and are set to cross over again in the opposite direction...
-->'''Violet's [[SexySecretary Secretary]]''': ''[[LampshadeHanging "Aren't they celebrities?"]]''
** One could imagine the secretary going "There's a Mr. Akuma here to see you. He heard about the simulated versions. Yes, he's cracking his knuckles..."
* LegacyCharacter
** The current versions of King and Kuma from ''Tekken 3'' and onward are different characters from the ones that appeared in the first two games. After ''Dark Resurrection'', a new Armor King appeared to replace his deceased predecessor.
** The Jacks could count too, since in every game (except for ''4'', which featured no Jacks) it's a different model, but some of them are pretty much carbon copies to others (Jack-2 to the original Jack -- in fact, the latter was the only Jack model not to appear in the first ''Tag Tournament'' because of this -- and Jack-6 to Jack-5).
** Master Raven in ''7: Fated Retribution'' replaces the original Raven introduced in ''5'', although Master Raven is actually Raven's superior.
* LineageComesFromTheFather: The Mishima family members are patrilineal and their members only recognize their heritage as such. So it goes as follows: Jinpachi > Heihachi > Kazuya [[spoiler: and Lars]] > Jin. Plus Lee if you count adopted son. The most notable trait of them (the Mishima Karate) is also inherited from father to son. Even Jin, who is additionally also the son of TheChosenOne Jun Kazama, is emphasized far more with his Mishima heritage rather than the Kazama's, ''even though his surname is Kazama''.
** ''Tekken 7'' shows what happens when [[RealityEnsues this trope is actually played out]]. Jin is obsessed with his Mishima lineage so much, he thinks that all things bad are because the family is cursed with the Devil Gene, beginning way back with Jinpachi. In truth, the family ''is'' cursed, but because of Heihachi's {{Greed}} more than anything. The Devil Gene, meanwhile, comes from [[spoiler: Kazuya's ''mother'', Kazumi Mishima. So it isn't unique to the family at all!]]
* LipstickAndLoadMontage: Nina Williams does this during the ''Tekken Tag Tournament'' opening and in her ending in ''Tekken 6''.
* LoadsAndLoadsOfCharacters: The series is famous in the fighting game scene for being this. While most other 3D fighting games would rather have small character rosters (''VideoGame/VirtuaFighter'' and ''VideoGame/SoulSeries'' come to mind), ''Tekken'' isn't shy for having a large character roster that just keeps expanding with each game; in fact, it is one of its selling points.
** ''Tekken 6'' features 41 characters.
** The non-canonical ''Tag 2'' features a grand total of ''59'' playable characters (including DLC), all of which aren't {{Palette Swap}}s of each other.
** It seems that this reason is exactly why the roster is scaled down to a more manageable 30-ish in ''Tekken 7''. WordOfGod says that ''Tag 2'''s monstrous roster keeps newbies from joining the series out of sheer fear of having to learn to use and combat that many characters. However, there are at least 2 guest characters slated for future DLC, not including the possibility of returning legacy characters.
* LosingYourHead: Alisa Bosconovitch. She can even ''detonate'' it and ''materialize a new one''.
* LukeIAmYourFather: [[spoiler:Steve Fox, Nina Williams is your mom.]]
** [[spoiler:Lars turns out to be Heihachi's bastard son.]]
* MaleMightFemaleFinesse: Kazuya Mishima and his son Jin Kazama are unstoppable {{Lightning Bruiser}}s who can transform into {{One Winged Angel}}s, while their respective {{Love Interest}}s Jun Kazama and Ling Xiaoyu rely on WaifFu to deliver the beatdown.
* MeaningfulName:
** Kuma is the Japanese word for "[[ADogNamedDog Bear]]".
** Mokujin is Japanese for "wood(en) man." And Mokujin's {{Palette Swap}}s Tetsujin and Kinjin are also similarly named -- their names meaning "iron man" and "gold man" respectively.
** As for [[ADogNamedDog Panda]]...[[ExactlyWhatItSaysOnTheTin no explanation necessary]].
** Kazuya's name is a subtler example that is unrelated to meaning. The kanji of his name (一八) is a combination of the first name kanji of his mother, Kazumi ('''一'''美), who was kind and caring, and the second name kanji of his father, Heihachi (平'''八'''), who is ruthless. Kazuya was once [[UsedToBeASweetKid kind and caring]] [[FaceHeelTurn before turning into the ruthless man he is today]].
* MechanicallyUnusualFighter: Dr. Bosconovitch (only in the third game) spends his time prone to the ground and (at his best) crouching; he never jumps or indeed ''stand still''. It's tricky both to play and fight him.
** Steve also counts. Despite him having some kicks in his movelist, pressing the kick buttons by default will simply have him weave left or right.
** Akuma in ''Tekken 7: Fated Retribution'' has a Super Meter (allowing him to perform enhanced moves as well as a KamehameHadoken when it's full) as well as the ability to jump as he does in ''Street Fighter'' (since ''3'', ''Tekken'' has mostly negated aerial attacks in favor of 3D motion). He can also perform special moves, which is unusual in spirit for ''Tekken'' (since most ''Tekken'' moves are sequences of button presses and single directional inputs, with a few exceptions).
*** DLC character Eliza appears to be a DistaffCounterpart of Akuma in terms of gameplay, as she also has her own Super Meter, as well as EX versions of her moves. She even has her own dive kick! Her KamehameHadoken moves through the ground in front of her, though, instead of in a straight line.
* MegaCorp: The Mishima Zaibatsu and the G Corporation. In ''Tekken 6'', Jin is using the former to try and TakeOverTheWorld ([[spoiler:supposedly]]) and the latter (run by his father, Kazuya) is his only opponent.
* TheMovie: A grand total of 3 (completely canonically separate) movies exist; ''Tekken: The Motion Picture'' (an [[OriginalVideoAnimation OVA]] made in 1998), ''Tekken'' (a live action movie made in 2010, [[CanonDiscontinuity which was not supervised by Namco and later disowned by Harada]]), and ''Blood Vengeance'' (a 3D CG movie) supervised by Namco and written by Dai Sato of ''Anime/CowboyBebop'' fame) .
* MrFanservice: Most of the male characters, [[GrandpaWhatMassiveHotnessYouHave even including those already in their septuagenarian years]] (except for the ''very old'' ones like Wang and Jinpachi, or the odd ones, like Yoshimitsu), are this. Not helped by the fact that many of them also seem to [[WalkingShirtlessScene have a shortage in the shirt department]].
** Taken to an extreme in ''Tekken 6'', where you can customize virtually all male characters to [[WalkingShirtlessScene shut down their shirt department]]. The only ones who don't receive this "luxury" are Wang (where giving this to him is just torturing him; he's freaking ''105'' years old, people), Yoshimitsu (actually, we don't really know what he looks like underneath), and the Jack robots (obvious reasons). So start ogling them, ladies ([[EvenTheGuysWantHim and men too, for that matter]]).
* MsFanservice: Many of the playable female characters, some with more revealing costume options than others. Christie in particular has the most {{Stripperiffic}} ones in ''Tekken 6'', not to mention her normal fighting stance really shows off the JigglePhysics. Even those who wear modest clothing as their default costumes can be customized to become {{Stripperriffic}}.
* NatureHero: Julia Chang, and Michelle Chang before her. Jun Kazama was this mixed with angelic spiritual qualities.
* NiceHat: Jun shows one off, in a swimsuit no less. [[http://eng.tekkenpedia.com/wiki/File:Tekken_2_-_Artwork_-_Females_-_Bathing_Suits.jpg See for yourself.]]
** Feng's second outfit in ''5'' has him wearing a fedora. Baek's alternate outfit also has him sporting this look.
** Wang also wears one.
* {{Ninja}}: Raven and Kunimitsu. Yoshimitsu will tell you he is but he's a bit [[HighlyVisibleNinja over the top]]. ''7'' introduces Master Raven, the superior of the first Raven.
* NobodyPoops: Averted in Law's ''Tekken 6'' ending. Paul, Law and Steve had agreed to share the prize money, but Law uses laxatives to incapacitate them and give him enough time to steal all the money for himself (what a {{Jerkass}}). Paul's ending also implies that Law used these laxatives throughout the tournament to cheat their way to victory.
* NoCelebritiesWereHarmed: The Law family, Lei Wulong, and Raven look like Creator/BruceLee, Creator/JackieChan, and [[Film/{{Blade}} Wesley Snipes]], respectively. Also, Marduk has a strong resemblance to Australian wrestler Nathan Jones who had a brief WWE stint. Not surprising since Marduk's look was actually based on him. ([[HilariousInHindsight In fact]], Jones plays Marduk in the LiveActionAdaptation.)
** King and Armor King are essentially a giant love letter to ProfessionalWrestling. Whilst their most obvious homage is to ''Manga/TigerMask'', their grabs can be attributed to many famous pro-wrestlers, including [[Wrestling/DwayneJohnson The Rock]], Wrestling/StoneColdSteveAustin, Wrestling/TheUndertaker and Wrestling/ReyMysterioJr.
** Thanks to ''Tekken 6'', add Julia Chang to the list as her ending and custom options are HEAVILY inspired by [[Franchise/TombRaider Lara Croft]]. Not to mention she looks [[CelebrityResemblance quite similar to pro wrestler]] Wrestling/SarahStock, otherwise known as Dark Angel of Wrestling/{{CMLL}} or Wrestling/{{TNA}}'s [[SpicyLatina Sarita]], although this was likely unintentional.
** Namco may have picked up on this, as in ''Tag 2'' she's a pro wrestler, filling in for a friend. Or it may be a ShoutOut to La Mariposa/Lisa in ''Franchise/DeadOrAlive''.
** [[MsFanservice Christie]] is based on Tyra Banks.
* NoFlowInCGI: In terms of in-game models, the games before the [=PS2=] (with just a few exceptions). Notably, as ''Tekken 4'' was the first full-fledged installment tailored for the [=PS2=][[note]]''Tekken Tag Tournament'' was just an enhanced port of the arcade version[[/note]], the designers pretty much went out of their way to make sure this would be averted by giving every single character independently animated parts, which led to King with long hair beneath his mask, Paul's 2P costume with his hair down, and Jin's hoodie outfit covering the top of his head until the hood naturally falls down, among many other things.
** Subverted with ''Tekken 7'' now using the Unreal 4 graphics engine (which also meant the developers had to re-animate all the characters from scratch). Almost every character costume, especially the alternates in ''Fated Retribution'', displays significant visual upgrades in all their glory.
* NoOneCouldSurviveThat: Just look at Bryan's ''Tekken 3'' and ''6'' endings... and Heihachi too, in ''Tekken 5''.
* NotEvenBotheringWithTheAccent: Several (though not all) English-speaking characters from non-American countries all have American accents instead of the ones you'd expect them to have. For example: Nina and Anna (Irish), Steve (British), Leo (German), Eddy and Christie (Brazilian), Marduk (Australian), Lili (Monégasque -- well, French by extension), Bosconovitch (Russian), and so on. Lei was initially a subversion, until his Chinese accent suddenly became American in ''Tekken 6'' (it ''is'', however, a Hong Kong English accent, so this might be a DoubleSubversion).
** Also the main characters in ''6'''s Story Mode. Lars is Swedish and Alisa is a robot made by a Russian. They for some reason decide that the optimal language to speak would be perfect Japanese. However, Alisa is arguable, considering she is a robot and ''can'' be programmed to speak Japanese (theoretically, she could have any language loaded into her memory banks), as well as the fact that [[spoiler: her current "master" -- the person whose commands she's programmed to obey -- is Japanese]]. Except for the fact Lars [[spoiler:is half-Japanese]] and has been working for a Japanese company, it would make sense that he would be bilingual. ''Why'' he prefers Japanese is anyone's guess. (Although it's actually not too strange since Lars himself is well aware how big a deal his father is and that he probably have to deal with issues revolving around his father's family sooner or later. In the end, the final decision to make him speak Japanese is probably that it's easier that way while still remaining feasible.)
** Similarly, Xiaoyu gets a pass for not speaking Chinese seeing as she primarily lives in Japan.
** Most of the characters in ''Tekken Tag Tournament 2'' speak their native languages like Hwoarang speaking Korean (which has been done ever since ''Tekken 5''), Steve with a British accent and Leo with German. The Japanese characters (with Lars included) speak Japanese as always. The Williams sisters don't speak Irish English, though someone suggested in a forum somewhere that it was probably due to their time in cryosleep experiments.
*** The Williams sisters and Zafina's cases are understandable in that they're international assassins; revealing their origins by speaking in their native accents would serve to give away their backgrounds.
** ''7'' adds the Italian character Claudio, Shaheen who speaks Arabic, and another Brazilian, Katarina. Lucky Chloe's nationality isn't specified, and is made confusing by her speaking Japanese, along with some accented English. The trope is played straight, however, by Filipina fighter Josie Rizal, who speaks clear, unaccented English with absolutely no hint of Tagalog or any other Filipino dialect.
* NotJustATournament: In ''Tekken 2'', Kazuya announces the King of the Iron Fist Tournament 2 to get rid of Heihachi and his other enemies. In ''Tekken 3'', Heihachi announces the King of the Iron Fist Tournament 3 to lure Ogre out in order to capture him using the contestants as bait. In ''Tekken 4'', Heihachi needs to get the Devil Gene to become immortal so he announces the King of the Iron Fist Tournament 4 to lure Kazuya and Jin out to obtain the Devil Gene. In ''Tekken 5'', Jinpachi is seeking a worthy opponent who can defeat him and stop the evil in him from destroying the world. And in ''Tekken 6'', [[spoiler:Jin initiates the tournament so that he and Kazuya can face off against one another, awakening Azazel and making the latter vulnerable]]. In ''Tekken 7'', Heihachi assumes control of the Mishima Zaibatsu while Jin is missing and initiates the tournament to draw out Kazuya for one more confrontation.
* NothingIsTheSameAnymore: ''Tekken 7'' does this in regard to the Mishima family curse and the Devil Gene, with the introduction of Kazumi Mishima, the earliest known person to possess the Devil Gene. Namely, it implies that the Devil Gene isn't endemic to the Mishimas, and [[BigScrewedUpFamily their personal issues]] are a different can of worms altogether.
* OffscreenMomentOfAwesome: Jun fighting off Devil ''while pregnant with Jin''.
* TheOldConvict: Eddy Gordo's backstory from ''Tekken 3'' is that he was framed by the Mishimas, and while in prison, was trained in Capoeira by the oldest convict interned there. DistaffCounterpart Christie Monteiro is the old man's granddaughter.
* OldMaster: Wang Jinrei. As of ''6'', he's '''''105'''''!
* OlderThanTheyLook: Nina and Anna are in their 40's from ''Tekken 3'' onward, but still look as though they're in their 20's due to their time in cryogenic sleep. Also, Lee is approaching 50, [[{{Bishounen}} but you wouldn't think it just from looking at him]]...
** In ''Tag 2'', Jun would be nearing fifty by now, but looks to be early thirties at most. Michelle should be in her mid-forties, but she looks like she's in her late twenties. Of course, those last two are easily explicable [[DreamMatchGame given the nature of the game]].
** All beaten by Kazumi in ''Tekken 7''. She's ''Heihachi's wife'', that means she's already old when Jun and Michelle are still in their young adult years. Yet she looks far, ''far'', '''far''' younger than she should look. And unlike the above two, ''Tekken 7'' is a canonical game.
* OneSteveLimit: Subverted in the fandom. Hwoarang's [[FanNickname nickname]] "Bob" is complicated, now that there's an actual Bob in the character roster. Possibly it's because ''Tekken'' [[TakeThat was making fun of]] [[StopHavingFunGuys serious tournament players]] who started using "Bob" because they couldn't pronounce Hwoarang's name properly.
** A semi-subverted example also occurs within the character roster itself. "[[BadassNative Michelle]]" and "[[DashingHispanic Miguel]]" are actually variants of a single name: [[ArchangelMichael Michael]] (the former is the French feminine form, while the latter is the Spanish masculine form).
* OneWingedAngel: Several characters in the series have their own one-winged angel forms:
** Kazuya has Devil (the final boss of ''Tekken 2''), who can fly, shoot lasers, [[ArsonMurderAndJaywalking and has purple skin.]] Since Devil's last appearance in ''Tag Tournament'', Kazuya has fully accepted his demonic powers and it shows. (For reference, he uses Devil's lasers in the ''Street Fighter/Tekken'' crossover and can transform into Devil in ''Tag Tournament 2''. He also canonically assumes Devil's form to escape Hon-Maru at the beginning of ''5''.)
** His son, Jin, has been [[CursedWithAwesome "cursed"]] to inherit his father's devil gene. Since the fifth game, a second Jin aka Devil Jin has been playable. This version of Jin is not only [[CrazyAwesome bat]][[WithGreatPowerComesGreatInsanity shit]] [[AxCrazy insane]], but embraces his Devil powers and uses them in combat, in conjunction with a new fighting style (a mix of the Mishima-style Karate that normal Jin unlearned and the more traditional Karate that post-''Tekken 4'' Jin uses).
** Even the supposedly innocent Jun Kazama is not safe from this trope. ''Tag Tournament 2'' shows [[spoiler:(and confirmed many a fan theory) her OWA form is Unknown, the final boss of the ''Tag Tournament'' games. "Junknown" uses other characters' fighting styles (a la Mokujin) but can willingly change her style mid-battle (not like Mokujin). In ''Tag 2'', Junknown loses her mimic ability and resorts to Jun's moveset with boss-style moves]].
** ''Tekken 3'' has Ogre (the FinalBoss, mind you) and True Ogre. The upgrade from Ogre to True Ogre comes with a somewhat NightmareFuel-esque change in appearance as well as a power upgrade. Oh, and he can fly. And breathe fire. ''Devil Within'', a Tekken Force Mode-themed mini-game in ''5'', gives Ogre a ''[[SequentialBoss second]]'' OWA: [[AttackOfThe50FootWhatever Monstrous Ogre]].
** Another FinalBoss example is ''Tekken 6''[='=]s Azazel. Fulfill the right conditions, and a powerful golden Azazel (confirmed in ''6''[='=]s Scenario Campaign to be Azazel's ultimate form) can be fought in the place of the normal variant.
** Yet [[RuleOfThree another]] example in the form of Jinpachi Mishima. His true demonic form is fought as ''Tekken 5''[='s=] final boss (worth noting that a [[KillItWithFire fiery]] variant is fought as the final boss of ''5: Dark Resurrection''). This is actually more of an inversion, as Jinpachi's (supposedly) regular form can be used as a playable character in ''Tag Tournament 2'' (where he is downgraded to a sub-boss; being a sub-boss battle with Heihachi).
** Kazumi Mishima in ''7'' fights in the first round of the final stage still looking human, despite with some assistance from her pet tiger. Defeat her once and she takes on a more demonic appearance, turning white and red, bearing wings, and of course, firing lasers.
** The Story mode of ''7'' gives Kazuya's Devil form an additional more one-winged angel state, which includes additional eyes on his chest and wings, all of which are capable of firing lasers.
* TheOnlyOneAllowedToDefeatYou: This seems to be what's behind Hwoarang having a ''+1'' Netsu trigger towards Jin in ''Tag Tournament 2'' (+1 is usually reserved for when the character has a genuinely ''good'' view of the other character); likewise Paul's +1 towards Kazuya.
* PandaingToTheAudience: Xiaoyu's pet panda, Panda.
* PantyShot: Several female characters wear short skirts and do a lot of high kicks while fighting. Do the math.
* PerfectPlayAI: As you gain ranks this will become self-evident, with the game starting to break out the ten-hit or infinite combos, reading controller inputs, using the classic ''Franchise/MortalKombat'' slide along the ground, and begin preventing you from tagging out, specifically targeting your partner when low on health. Earlier in the series, the computer would resort to SecretAIMoves to simulate difficulty.
* PerpetuallyShinyBodies: While not prevalent overall, ''[=TTT2=]'' actually goes out of its way to avert this trope by showing dirt, water, mud, and whatever that gunk filling up Fallen Garden is on the fighter's clothes (or even a specific spot) as they get knocked to the ground. There's even an achievement for getting gunked in Fallen Garden (Doused But Not Out).
* PetTheDog: In Kazuya's ''Tekken 5'' ending, he is shown to respect Jinpachi and even remembers the good old days training with him before making the DealWithTheDevil... [[spoiler:and then [[MoralEventHorizon kills him.]]]]
* PimpedOutDress: A few outfits, especially in ''5''.
* PlayEveryDay: ''Tekken Revolution'' is set up with this in mind and even advises it; players get daily bonuses each day they sign in.
* PlotLineCrossover: A few of the endings in ''Tag 2'' are actually interconnected plots. For example, Jin's ending seamlessly segues into that of Devil Jin. The most significant case of this is a story which takes up an entire afternoon: in chronological order: Asuka, Lili, Miharu, Kuma, Panda, Alisa and Xiaoyu's endings.
** In an unusual case of a non-canon title setting up a rather major SequelHook for future games, ''[=TTT2=]'' also reveals that [[spoiler:Steve and Leo are linked through Leo's mother Emma, who not only worked for the Mishima Zaibatsu, but was a young Steve's caretaker/mother figure who hid him away after the Zaibatsu used Steve as a guinea pig (one of many) for tests involving the Devil Gene]].
* PointBuildSystem: ''Revolution'' has three parameters players can, using their in-game fight money, increase with skill points earned whenever they level up: Power (damage of attacks), Endurance (size of health gauge), and Vigor (chance of scoring a critical hit or entering Rage, determined by the difference in Vigor between opposing fighters).
* PowerTattoo: Jin's devil tattoo. [[spoiler:Unknown has a reverse version of this]].
* PracticalTaunt: Lee Chaolan has one where he leans back and wags his finger at his opponent, beckoning them to come at him. While this may look like a taunt, it also has the more prominent utility of being an alternate stance that gives him access to moves that are great at countering a reckless charge, which is the likely reaction for someone who falls for the taunt. Back in ''4'', if the opponent was backed against a wall while Lee assumed this stance, he was capable of beating the opponent to death with a flurry of jabs. This was nerfed since, limiting him to only 4 jabs at a time.
** To a certain extent, Bryan's taunt move also counts, though it's more a case of DifficultButAwesome. Some of his moves can be executed immediately after his knee hits the opponent (the knee itself, however, does not do any damage), although pulling off those moves requires precise timing to take advantage of the opponent's very small window of vulnerability.
* ProductPlacement: Several of the 2P outfits in ''Tag 2'' were devised by [=OilShock=] Designs. Bruce instead features threads designed by Music/SnoopDogg (who also worked with the ''Tekken'' crew to create a Snoop Dogg-themed stage in the game).
** In-universe, the logo for Ganryu's restaurant "Chanko Paradise" appears a lot in ''Tekken Tag Tournament 2''.
** ''6'' featured characters wearing ''Tekken 6''-themed t-shirts designed by the MMA clothing line "Tapout". These shirts were available for purchase in real life from Tapout for a time as well.
** ''7'', due to the partnership with Wrestling/NewJapanProWrestling, features some of its products, including CHAOS and Wrestling/BulletClub shirts, as well as a WholeCostumeReference for King, who gets Wrestling/KazuchikaOkada-themed outfit and his FinishingMove as his Rage Art.
* RecoveryAttack: Starting with the third game in the series.
* RelationshipValues: Hidden in the second ''Tag'' game, [[http://www.tekkenzaibatsu.com/wiki/Tekken_Tag_Tournament_2/System/Netsu_Relationship_Chart and they can get a little wonky.]] [[NatureHero Jun]] fist bumping [[ProfessionalKiller Nina]] while ignoring her own son? [[http://www.gamefaqs.com/boards/652997-/64116005 A trick to]] [[http://www.youtube.com/watch?v=dBk5e0LwEGI select tag win poses]] goes some way to resolve this.
** The strangeness of it all is that many teams with good synergy are actually counter-intuitive to what you'd expect given what canon (and the Netsu Power chart) dictates. One of the only exceptions to this is Kazuya; notorious in that almost all of his specific relationships are ''negative'' ones, the one positive relationship he has (with Jinpachi) results in what is widely regarded as a very dangerous team to face in the right hands.
** It's been done before: The Netsu system was present in the original Tag as well, albeit some combinations in that game completely prevented the Rage system from activating altogether -- [[BigBad Ogre]] is [[HeroKiller understandably]] disliked by most of the cast.
* ReligiousBruiser: [[CaptainObvious Angel, of course.]] Jun serves as TheLancer to her. Michelle and Julia are also shown to be praying to unspecified spirits before and after a match.
* TheReveal: ''Tekken 7'' has a reveal 23 years in the making: [[spoiler:the Devil Gene is not endemic to the Mishima family. Kazuya and Jin inherited it from Kazumi, Heihachi's wife.]]
* {{Revenge}}: Used often as the reason for the fighters to enter the tournaments: they want to battle a fellow participant (usually the official sponsor) because of a past humiliation/anger. Most don't devolve into [[RoaringRampageOfRevenge outright killing]], but a few do.
** The first game has both Kazuya and Michelle against Heihachi.
** The second has Heihachi (against Kazuya) and Marshall (against Baek).
** The third has Eddy (against Mishima Zaibatsu), and Hwoarang and Jin (against Ogre).
** The fourth has King (against Marduk) and Kazuya (against Heihachi)
** The fifth has Marduk (against King), Kazuya (against G Corporation), Lee (against Kazuya), Steve (against Mishima Zaibatsu), Yoshimitsu (against Bryan), Asuka (against Feng), and Armor King (against Marduk)
** The sixth has Anna (against Nina), Armor King (against Marduk), Leo (against Kazuya), and Miguel (against Jin)
** The seventh currently has Eddy (against Kazuya) and Miguel (against Jin).
* TheRival: Hwoarang to Jin, Lili to Asuka, Kuma to Paul, Lee to Kazuya, King and Marduk, the members of the Mishima family to each other, Nina to Anna. The PlayerCharacter[=/=]sub-boss pairings of the earlier installments used to indicate this, but the idea was later scrapped.
* {{Ojou}}: Lili.
* RetCanon: Although ''Tag 2'' is non-canon, it does incorporate several elements from ''Blood Vengeance'' (which features more than a few {{Continuity Snarl}}s to its name), such as Xiaoyu and Alisa's friendship and Kazuya and Jin's "true" Devil forms.
* RubberBandAI: After winning a fair few matches the CPU gets mad and goes into overdrive, becoming a shameless PerfectPlayAI that even uses the signature MK Walker moves such as being a pixel out of range of an attack and countering, and sliding across the floor. Survive even this and it when then [[TheComputerIsACheatingBastard blatantly cheat]] by not allowing you to block, dodge or even tag out as it takes out all your health in one long combo. It will start to calm down after maybe ten straight losses, but the game gets harder and stays harder the more you play it.
* RuleOfCool: Realistically, certain characters like [[EverythingsBetterWithDinosaurs Alex]], [[BearsAreBadNews Kuma]], [[PandaingToTheAudience Panda]], [[KangaroosRepresentAustralia Roger Jr.]], [[CoolSword Yoshimitsu]], [[KillerRobot Jack]] and [[ChainsawGood Alisa]] should not have been allowed into fighting tournaments alongside humans, for the simple reason that they'd kill all of their opponents within seconds. Then again, who cares about being realistic when you can pit a panda bear against a kangaroo?
* RunningGag:
** Beginning in ''5'', Lee Chaolan's Thumbs Up.
** Lee Chaolan's spanking-related running gag.
* TheRuntAtTheEnd: The main members of the Mishima family are Jinpachi, Kazuya, Jin (being the son of Kazuya, he counts), and Heihachi. Out of all of them, Heihachi is the only one who doesn't have a Devil form. Even though that ''should'' put him at a disadvantage to them, he's more than capable of fighting them on equal footing.
* SamusIsAGirl: Kunimitsu was a PaletteSwap of Yoshimitsu in the first game, which led to people believing she was a man until subsequent installments. Leo also counts to a lesser extent; she appears less masculine than Kuni did in her debut, but nonetheless masculine enough for many fans to believe she was a man until her true gender was revealed; it doesn't help that some translations of ''Tag 2'' mistakenly refer to her as male.
* SceneryGorn: Happens to the final stage, Heavenly Garden, of ''[=TTT2=]''. Very pretty lotus pond, with dragonflies, a flamingo, floating islands in the background, a twin rainbow, etc. Then you fell [[spoiler:Jun, and Unknown [[OneWingedAngel takes the opportunity to take her over]]]]. Cue the water slowly turning necrotic violet, then the scene suddenly becomes the Fallen Garden, where the sky is full of dark smoke, the islets are on fire, the (remaining lotuses) are now ghostly, the animals are nowhere to be seen, and the rainbows have been replaced by grayscale versions of themselves. In addition, the shallow pond you've been fighting in turns into a swamp where the "mud" sticks to you for a while if you fall into it.
* SceneryPorn: All over the place, such as Moonlit Wilderness in ''5'', Fallen Colony in ''6'' and Heavenly Garden in ''[=TTT2=]''.
* SealedEvilInACan: Ogre, Jinpachi, and Azazel.
* SelfMadeOrphan: Baek Doo San (unintentionally), according to his backstory. The Mishimas ''wish'' they were... Heihachi and Kazuya attempted to this. [[spoiler:At the end of ''7'''s Story, Kazuya succeeds]].
* ShockAndAwe: Though it doesn't actually electrocute anyone, the Mishima characters ([[spoiler:Lars]] included) all emit some kind of electricity when they make a hard hit. As of ''Tekken 6'' there are hints that this actually factors into their heritage (based on Kazuya's comments to Lars during the final stage of Scenario Campaign, as well as Jin recognizing Lars's familial connection), though the actual electricity may only be a visualization. Played straight, however, by Dr. Bosconovitch in ''Tag 2'' (who can generate enough static electricity from just rubbing his hands together!), as well as his earlier appearance in ''3'' (where doing Yoshimitsu's [[UnblockableAttack sword stab]] will have the doctor using some sort of taser to shock the opponent endlessly until they either die or he decides to hit them out of it).
** Kazumi Mishima in ''7'' seems to monkey wrench this theory as she also produces electricity when she hits, despite not being of Mishima blood [[note]]And while it is plausible that this power could be of the Devil Gene, if she is the progenitor of it then only Kazuya and Jin should be able to emit electricity. Jinpachi, Heihachi, and Lars shouldn't be able to but also do[[/note]].
* ShoutOut:
** Especially in regards of King and ProfessionalWrestling. Some of the customization items as well. Creator/{{CLAMP}} designed a special costume for Jin in celebration of the upcoming console release of ''Tekken 6''. It's [[Anime/CodeGeass Lelouch vi Britannia's]] emperor outfit from ''R2'', minus the NiceHat. And that's not all: other [[NamesToKnowInAnime notable names in anime]] made costumes for some characters. [[Manga/{{Naruto}} Masashi Kishimoto]] has made a costume for Lars Alexandersson. He looks kinda like Deidara, but without the Akatsuki robe. Said outfit makes an appearance in ''VideoGame/NarutoShippudenUltimateNinjaStorm2'', where Lars is a GuestFighter. Yoshimitsu gets a bonus costume in the pre-order version of ''6'' -- the [[Webcomic/PennyArcade Cardboard Tube Samurai]]. In the same game, Julia has thigh holsters, grenades, short shorts and boots. Now think about that as you watch her ending and ask if that reminds you of [[Franchise/TombRaider anyone]].
** Marshall Law gains some customizations that pretty clearly give him the appearance of Kenshiro from ''Manga/FistOfTheNorthStar''. As both men derive inspiration from Creator/BruceLee, this is a justified nod.
** ''Tekken 6'' also lets the player buy a series of tracksuits for Marhsall Law with the [[Film/GameOfDeath yellow tracksuit]] costing around three times as much as the rest. Earlier in the series, this was occasionally one of his alternate outfits.
** The shootout scene in the ''Tekken Tag Tournament'' intro's [=PS2=] version is said to have been a nod to ''Film/Terminator2JudgmentDay''.
** Going further with King, one of his grabs is called [[Manga/{{Kinnikuman}} Muscle Buster]]. Furthermore, see the Tag Move he performs with [[TheRival Marduk]] in his ending in ''5''. Muscle Docking anyone?
** Xiaoyu's ending in ''5'' has her TimeTravel to the beginning of ''Anime/TekkenTheMotionPicture'' in a bid to save Kazuya. [[NiceJobBreakingItHero She ends up sending both Kazuya and Heihachi into the cliff.]]
** Hwoarang's ending in ''Tekken 5'' is a nice homage to a scene from ''Manga/{{Akira}}''. In it, Hwoarang is riding his motorcycle down a highway when he sees Devil Jin in the middle of the road. Devil Jin destroys his motorcycle with what appears to be telekinesis and sends Hwoarang flying before he gets up and prepares to fight.
** Lars's ending in ''Tekken Tag 2'' has fanfare suspiciously similar to that of the ''VideoGame/{{Battlefield}}'' series theme.
** True Ogre's ''Tekken Tag 2'' ending is a direct homage to ''Franchise/{{Godzilla}}''.
** Now with the emblem pack there is a truly ludicrous amount of Shout Outs to Namco games and other sources. As well as original works, there's many emblems from ''VideoGame/AceCombat'' as well as 8-bit art of their other games, logos and chibi versions of the ''Tekken'' fighters, even designs for ''Tekken'' websites.
** The British Steve can wear a [[VideoGame/ModernWarfare skull bandanna.]]
** Characters such as King, Craig, the Jacks, etc. can do Wrestling/HulkHogan's taunts. [[RuleOfFunny Then Alisa copies them.]]
** One of the stage themes in ''Tag 2'' is named "IT'S NOT A TUNA!", in reference to the quote "It's not a tumor!" from ''Film/KindergartenCop''.
** There are some less noticeable ones at times. For example, [[http://eng.tekkenpedia.com/wiki/File:Kunimitsu_and_Lili_-_Bikini_Origins_-_TTT2.jpg Lili and Kunimitsu's bikinis]] in ''Tag 2'' are respectively based off of Lili's appearance on the cover of Play magazine's "Girls of Gaming 7" issue and promotional art for ''Tag''. [[http://eng.tekkenpedia.com/wiki/File:Michelle_Chang_-_Artwork_-_Bikini.jpg The same applies for Michelle.]]
** "I must unleash this [[Anime/MobileFighterGGundam awesome power]]!"
** Kazumi Mishima can summon a tiger as part of her jumping uppercut attack. Maybe not intentional but that would make it a ''[[VisualPun literal]]'' "[[Franchise/StreetFighter Tiger Uppercut]]".
** A FunnyBackgroundEvent in the Historic Town Square stage in Tag Tournament 2 is [[Literature/TheBremenTownMusicians a rooster dancing on top of a cat which is dancing on top of a dog which is dancing on top of a donkey]].
** In Kuma's ending in Tekken 7, Josie and Kuma pulls out the famous gag from ''Anime/KemonoFriends'' when Kaban thinks Serval is going to eat her.
** The Wii U version of ''Tag Tournament 2'' gives each fighter a Nintendo-inspired costume. One of those costumes, the [[VideoGame/TheLegendOfZeldaOcarinaOfTime Sheik]] costume to be exact, is worn by both males (King, Forest Law...) and females (Leo and Miharu), alluding to Sheik's then-ambiguous gender.
** [[spoiler: Shin Akuma]] in ''Tekken 7'' can parry like in ''VideoGame/StreetFighterIII'', and even has similar animation when doing it.
* ShowerScene: Anna Williams gets one in her ''Tekken 2'' ending.
* ShownTheirWork: All of the martial arts displayed are impressively well-researched.
** Come on, a luchadore who spends all his money on a Mexican orphanage and--[[http://www.cracked.com/article_18626_6-real-people-with-secret-identities-nobody-saw-coming.html holy shit.]]
* SituationalDamageAttack: The various Jacks have a move called Gigaton Punch, where the Jack ''du jour'' will begin winding up his arm as the announcer starts counting, similar to the aforementioned Balrog. It's fairly weak if used immediately, but once fully charged (the announcer will exclaim "5!"), the attack deals monstrous damage ''and'' becomes {{unblockable|Attack}}. Good luck actually ''hitting'' someone with it [[DeathOrGloryAttack by that point]], though.
* SlideAttack: Upon running 3 steps worth and inputting LK. Lee has a variant which he can pull off from a crouching position or his Mist Step. The Laws can do this as well. Shaheen in ''7'' also has a slide of his own.
* SNKBoss: '''All''' of the bosses have some cheap trick up their sleeve. See [[SNKBoss/{{Namco}} here]] for more details. True Ogre, Devil, Jinpachi, and Azazel spam ranged attacks (most of which can't be blocked) and have insane combos -- the latter two have insanely cheap stun moves that will stop any combo in its tracks or force you to stand even after you've just been knocked down. Unknown has an insane health bar and ''regenerates'' health to make up for her lack of cheap moves.
** In Unknown's case, the health bar and regeneration ''was'' justifiable considering she battles alone and is a mimic fighter. [[spoiler:In ''Tekken Tag Tournament 2'', she has earned her SNK boss status with not just Jun's moves and the regenerating health, but also [[EverythingIsTryingToKillYou a stage full of purple slime that she can take advantage of with her moves!]] Not only that, but she has a [[HPToOne move that drains your first character to 1 HP]], automatically tagging in your partner!]]
** Jun herself qualifies when she's the final boss. She might not resort to dirty tricks like other SNK bosses but the A.I. is on crack cocaine. She's very fast; blocks counters and juggles like crazy and by this stage [[ArtificialBrilliance would have your tactics down cold.]]
** [[spoiler:Two words: Shin. Akuma. The developers pulled out all the stops on him to make him as tough as he was in the past ''Street Fighter'' games, giving him anti-flinching armor, allowing him to charge his Super Gauge instantly, and included the ability to '''parry''' attacks. None of the other characters in the game can do that. Not to mention that his signature move, Shun Goku Satsu, has been upgraded to a OneHitKill move. [[ThisIsGonnaSuck Best of luck]]]].
* SoloCharacterRun: Possible to do in ''[=TTT2=]''. As a trade-off, the solo character has 240 health (as opposed to the normal 180 value), recovers red health automatically (instead of needing to be on standby), and receives a modified version of Rage from ''6'' (whereas duos get Netsu Power).
* SoundtrackDissonance:
** Almost a given with the presence of Tekken Tunes in ''Tag Tournament 2'', which allows players to replace the game's [=BGMs=] with music from their console hard drives. [[WebVideo/TwoBestFriendsPlay Matt and Pat]] were two of the most notable offenders, deciding to use the soundtrack from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''.
* SphereOfDestruction: Occasionally accompanies Kazuya and/or Jin's transformations into their Devil Forms, although this is only present in select cutscenes. On one of those occasions for Jin (his ''Tag 2'' ending), it's a very poignant AngstNuke.
** Angel's ending in ''Tag 2'' has her countering Devil's laser beam with this.
** Eliza's Rage Art engulfs her opponent in this before she slashes through them with her hand.
* SpinningOutOfHere: Yoshimitsu possesses a special in his [[StanceSystem Indian mediation stance]] allowing him to spin so fast (while sitting down) that he instantly warps on the other side of his opponent. From a standing position, he can also do this, but however, it also damages him in the process.
* StatusQuoIsGod: Averted in some aspects, played straight in others. As of the sixth game, the storyline has spanned 23 years and it shows: technology evolves, characters age and some are outright KilledOffForReal. However, some older character plots (not to mention physical appearances) seem to be stuck in perpetual limbo, perhaps because [[TheArtifact they've been around for a long while]] and nobody has any idea what to do with them (Paul wants to win the tournament, Law's short on money, Hwoarang has a rivalry with Jin, Xiaoyu has a crush on Jin, Nina & Anna [[TheGloriousWarOfSisterlyRivalry have]] [[CainAndAbel issues]]...)
* TheStinger: At the end of Scenario Campaign, [[spoiler:Jin charges toward Azazel as the both of them fall into the ruins of the latter's chamber. After the credits, Raven and his team return to the ruins to find Jin, alone and unconscious. On seeing this, Raven cryptically comments, "Why can't I be wrong just once?"]]
** The first scene of ''Tekken Tag Tournament 2''[='=]s console opening movie features Jinpachi taking a cab. The terrified driver inquires where Jinpachi wants to go, to which he responds, "Can't you tell where? I must unleash this awesome power!" After finishing Arcade mode once, an additional movie is unlocked where Jinpachi arrives... [[spoiler:[[BrickJoke at a red-light district]]]].
** The ending of ''7's'' story has [[spoiler:Kazuya supposedly killing Heihachi. However, Jin has successfully left his coma, appears to have his Devil in control now, and joins Lars, Alisa and Lee in stopping Kazuya, setting the stage for the next game]].
* TheStoic: Sergei Dragunov. Nina as well, to a certain extent.
* StrappedToABomb: In ''Tekken 5'', Heihachi's ending has Jin, Kazuya and Jinpachi strapped to a rocket as it launches.
** Lee's ending in ''5'' has Heihachi with a bomb collar around his neck. His ending in ''6'', has Heihachi, Kazuya and Jin strapped to rockets, while he plays exploding golf.
* {{Stripperiffic}}: Christie and Zafina. ''7'' adds Katarina and Master Raven.
* SuddenlyVoiced: Julia's ending in ''3''. Particularly since it's the only ending in the game with spoken dialogue.
* SuperpoweredEvilSide: The Devil Gene, which transforms its inheritors to demonic forms. [[spoiler: Kazumi,]] Kazuya, and Jin all possess this[[spoiler:, but only Kazumi (being the case zero) has full control over it]]. There are unnamed other demonic powers as well, such as the evil spirit who possesses Jinpachi [[spoiler: and the wolf spirit who possesses Jun, turning her into Unknown]].
* SurprisinglyGoodEnglish: The very first fully-voiced cutscene back in ''3'' had it (for its time), and every English speaker since has carried it on. The French (Lili/Sebastian), Portuguese (Eddy, Christie and Katarina), Russian (Dr. Bosconovitch), German (Leo), Spanish (Miguel), Korean (Baek/Hwoarang), Arabic (Shaheen), Italian (Claudio) and Mandarin (Wang/Feng Wei) voice acting is also well done.
* TakeThat: Bob is a TakeThat at tournament players who called Hwoarang "Bob" because they couldn't pronounce his name.
** The final Combot missions are against [[Franchise/StreetFighter Ryu, Ken and Akuma,]] who bloat up beyond Bob's dimensions and become worthless as you deal damage until they explode into chickens. TakeThat indeed. Violet also carelessly dismisses them as no-name celebrities.[[note]]I wonder what will happen when the [[GuestFighter REAL Akuma]] wanders over to have a [[PunctuatedPounding nice 'chat']] with you about that...[[/note]]
* TagTeam: One of the [[DreamMatchGame two]] main selling points of the aptly-named ''Tag Tournament'' titles. Certain characters even gain access to unique tag throws and hidden moves/stances from pairing up with specific fighters, and ''Tag 2'' ups the ante by having specific teams benefit from additional tag-out openings normally not available to the player (signified by blue sparks appearing during certain moves), allowing for more combo possibilities and even hidden [[http://www.youtube.com/watch?v=Iwu8pRrsfi8 Tag]] [[http://www.youtube.com/watch?v=SC3j2iOuEas Combos.]]
* TigerVsDragon: An interesting use of it. In ''Tekken 5'' there is a stage called "Dragon's Nest", which takes place in a mountainous shrine amid several dragon statues. In ''Tekken 5: Dark Resurrection'', this stage was changed to "Western Gate" and all the statues were replaced with tiger statues, signifying the contrast (the sky was also made kind of gloomy as opposed to the bright midday of Dragon's Nest).
* TimeSkip: Nineteen years between ''Tekken 2'' and ''Tekken 3''. ''4'' then jumps ahead another two years.
* TragicHero: Jin. BeingGoodSucks ''big time'' if you're a Mishima.
* TranslationConvention: ''Tekken 6'' has some characters speaking in different languages (Bear!) and perfectly understanding each other. Thank Namco there's subtitles.
** Briefly subverted in ''Tekken 4'', where Jin speaks heavily-accented, broken English to an unaccented English-speaking Hwoarang in an ending cutscene.
** Taken UpToEleven in ''Tekken Tag 2'', now almost every single character is speaking their native language, not just a variant of English, Japanese and Chinese from the previous games. Particularly, Lili, Leo, Miguel, Eddy and Christie used to be English speakers before ''Tag 2''.
* UpgradeVsPrototypeFight: JACK (and later JACK-2) against Prototype JACK. It's even in the name.
* TheUnintelligible: The animal characters and Mokujin, naturally. The Jacks, Ogre, King and Armor King; bit out there, but not that bizarre in light of most other weirdness in the series. As of ''6'', Yoshimitsu also counts; some of his lines are still actually intelligible to some extent, but in his case, unlike the other aforementioned characters, the game just doesn't bother with subtitles.
* UnknownRival: Paul considers himself Kazuya's biggest rival, though he's largely ignored. After ''Tekken 2'', Paul's pretty much stopped caring about Kazuya and moved onto Kuma, who genuinely dislikes him.
** Lili and Asuka is another example. In the 6th game, Lili is determined to defeat Asuka, but the latter couldn't really care less... until Lili pisses her out using a ZanyScheme. ''Tag 2'' takes this UpToEleven, and Sebastian elaborates that getting Asuka to fight her is actually her way of ''showing affection!''
** Jin's actually aware that Hwoarang wants a piece of him (in fact, he even remembers why) but he simply can't be bogged down with matters like this. It's an unusual case of ItsNotYouItsMyEnemies that applies to a rival rather than a loved one.
* UpdatedRerelease: Each game since ''5'' has gotten an arcade revision at least once.
** ''Tekken 5'' received two revisions in the arcades. The first, called ''Tekken 5.1'', was a balance patch that only changed certain elements to rebalance the game. ''Tekken 5: Dark Resurrection'' is the full upgrade that included new stages, new moves for the existing cast, and two new characters (Lili and Dragunov), as well as bringing in a successor to the Armor King character. Eddy was also separated from Christie for the first time in this version. This is the only arcade revision that was also released as a separate revision on consoles (the original ''Tekken 5'' only launched on [=PlayStation 2=] while ''Dark Resurrection'' was ported to PSP and [=PlayStation 3=]).
** ''Tekken 6'' received one revision called ''Bloodline Rebellion'' that introduced Lars and Alisa to the roster and some new stages (and includes new attacks for the existing cast). It also changed the properties of low parries to convert to a Bound state. The console version is derived fully from ''Bloodline Rebellion'' with no release of the original ''Tekken 6'' appearing on a home console.
** ''Tekken Tag Tournament 2'' received an update titled ''Unlimited'' which, chiefly, added the ability to play as a single character as opposed to a tag team. No new characters were added to the arcade version of ''Unlimited'' but the home console version added many more characters over the ''Unlimited'' release through downloadable updates.
** ''Tekken 7''[='s=] revision is entitled ''Fated Retribution''. The update adds two new stages, a new lighting model, the new "Rage Drive" mechanic (a alternate Rage Mode technique to Rage Arts; see DesperationAttack for more details), and introduces Akuma to the roster as a GuestFighter (as well as returning series mainstay Nina to the cast; Bob and Master Raven would be added through a later patch). The nominal upgrades to the existing characters' movelists was also included. The console version will add more characters (including ''Revolution''-exclusive character Eliza as DownloadableContent) and stages over the arcade version but it is rumored that the characters (at least) will also be back-ported to the arcade following their release on console.
* UseYourHead: The Mishimas are not above headbutting you during a fight. Heck, ''all'' the Mishimas and the animals will headbutt you when given the chance. In ''Tag 2'', pairing two Mishimas together allows you to switch characters by having one headbutt the opponent right towards your partner who enters with a headbutt of their own. There's also an EasterEgg where a Mishima character facing a male opponent can potentially keep trading headbutts until one of them gets knocked out.
** [[RobotGirl Alisa]] takes this to the extreme. A good chunk of her combat moves involve detaching her head and using it as an instrument of blunt force or a bomb.
** Also the [[UnblockableAttack running charge]].
* VariableMix: Present only in ''4''; for most stages, the BGM would play normally until a KO is scored, which would then cause the song to jump ahead to a bridge which would then lead into a later section of the composition.
** In ''7'', when one player is on match point, the music will change to a more intense version of the theme (or sometimes a completely different theme) until the end of the match.
* VillainProtagonist: Jin in ''6''.[[spoiler:.. sort of.]]
* VillainWithGoodPublicity: Heihachi.
** Kazuya becomes this in ''6'', hailed as a "savior" by the people from the now-tyrannical Zaibatsu under Jin.
* TheVoiceless: King and Armor King. Because all their "dialogue" is just unintelligible growls (which, strangely enough, is ''not'' unintelligible to the other characters -- just to the players). Dragunov, who just doesn't talk at all -- although WordOfGod and the Scenario Campaign of ''Tekken 6'' confirm that he is capable of speech, he just doesn't like to do it very often. Jack is never heard to speak, but the aforementioned Scenario Campaign reveals that he can speak, albeit in ThirdPersonPerson HulkSpeak. Kuma, Panda, Roger and Alex also can't talk properly, but they ''are'' animals...
* WalkingShirtlessScene: Many male characters have at least one default costume that completely bares their upper parts. Marshall, King, Kazuya, Ganryu, Bruce, Jin, Bryan, Steve, Marduk, and Feng consistently follow this trope, but there are other periodical examples as well. From ''6'' onward, all male characters except for Wang, Fat Bob, and Tiger can be customized to fight shirtless.
* WeaponizedBall: Perhaps the entire point of ''Tekken Ball''.
* WeCanRebuildHim: Bryan -- ''twice''. And Kazuya, who is brought back by the G Corporation after being [[SugarWiki/MomentOfAwesome thrown into a volcano by Heihachi]].
* WellDoneSonGuy: Lee is desperate for his adoptive father Heihachi's respect; he's never come anywhere near getting it. By the time of ''4'', though, he's decided to settle for humiliating him.
** The same with Jin and Kazuya towards Heihachi. Heihachi himself towards Jinpachi? He never asked a "Well Done" treatment from him. He preferred a more... direct... way of getting glory. By ''displacing and imprisoning'' Jinpachi. Essentially, Heihachi has ''no'' intention of doing anything that looks like relinquishing power to anyone, even a son or grandson. WellDoneSonGuy is ''not'' going to work on someone who doesn't believe in reciprocal respect in the first place, only power.
* WhatHappenedToTheMouse: [[PaletteSwap Angel, Kunimitsu, Tiger, Alex, and Combot.]] That is, until ''Tag Tournament 2'', where Angel, Kunimitsu and Alex reappear (the former two as DLC characters), and Combot, both as an opponent in the Fight Lab and an unlockable fighter. Plus, Eddy can be customized to look like Tiger in ''Tekken 5'' and ''6'', and Tiger himself also appears as a separate character in ''[=TTT2=]''.
* WhamLine: From ''6''[='=]s Scenario Campaign: [[spoiler:"Alisa, disable safe mode. And then reboot."]] We all knew it was coming, but still pretty cool.
* WhamShot: For ''7: Fated Retribution'': Remember how Kazumi met with someone in the VERY FIRST trailer, a sequence revisited several times afterwards? [[spoiler:[[Franchise/StreetFighter Street Fighter's]] Akuma is that figure, and he had been making a promise to Kazumi to kill Heihachi and Kazuya all those years ago]].
* WhyDontYouJustShootHim: In [[{{Ninja}} Raven's]] ending in ''Tekken 6'', Dragunov does, but [[DopplegangerSpin misses]]. In Dragunov's ending, he takes a [[CrazyPrepared different]] [[StuffBlowingUp approach]].
* WhyWontYouDie: Heihachi and Kazuya supposedly "died" several times during the games' events, often with one killing the other. In the case of Kazuya, he was found by some science team members and resurrected.
* WorldOfBuxom: Most girls have quite a respectable bust in ''Tekken Tag Tournament 2''. See FanservicePack[=/=]HotterAndSexier above. Subverted with other females, however, like Xiaoyu, Jun, and Leo (although she does have her own bikini outfit). ''7'' introduces Katarina and Master Raven.
* WorldWarIII: According to ''Tekken 6'', Jin has begun using the [[MegaCorp Mishima Zaibatsu]] for [[TakeOverTheWorld world conquest]] to declare war across the globe until the world itself deems him a threat that must be dealt with. [[spoiler:Although it's not conquest he's after, but trying to plunge the world into enough strife and horror that Azazel will gain material form -- and thus be killable]].
* WrestlerInAllOfUs: The game features two fighters, King and Armor King, who are wrestlers. But that doesn't explain Heihachi Mishima (a karate master) busting out powerbombs, or kickboxer Bryan Fury's DDT, or even (Kenpo and Xing Yi practitioners) Michelle and Julia Chang's range of suplexes... the reason? Wrestling moves are cool!
** In Julia's Twisted Sister throw, especially cool. Even Jun has a couple of wrestling moves, though to be fair they are common, and lest we forget Goldber--sorry, Craig Marduk.
** Christie and Eddie can do a float-over DDT while Michelle and Julia can do tiger suplexes.
** Julia appears in ''Tekken Tag 2'' as "Jaycee" and gets a luchador outfit by default. [[JustifiedTrope Guess she really did wrestle on the side.]] Her ending reveals she's filling in for a friend, which at least implies that she has connections in the ring (aside from King).
** And in Michelle's ending [[spoiler:she finds Jaycee's mask and fools around in it. Julia sees her and Michelle is embarrassed, but Julia thinks she looks great in it and suggests they form a tag team.]] Must run in the family.
* XanatosGambit: [[spoiler:Jin let Alisa be captured by the rebels, as she had cameras set up inside her to record their every move. Being able to activate her "Kill them all" programming at any moment was another plus, too]].
----
-->'''''Great!!'''''

to:

** [[VideoGame/StreetFighter Akuma]], appearing in ''Tekken 7: Fated Retribution''. He will be joined after the console launch by [[VideoGame/FatalFury Geese]] [[VideoGame/TheKingOfFighters Howard]] and [[https://www.eventhubs.com/news/2017/mar/16/tekken-7-will-feature-two-more-guest-characters-other-video-game-franchises-after-launch-other-dlc-plans-also-detailed/ an unknown guest]] from another video game property.
* HitStop: Land a particularly powerful attack in ''Tekken 7'' (like Paul's Phoenix Smasher) and the game will briefly slow down and zoom in for the hit. The final hit of a round will also stop the animation for a brief moment as the words "KO" appear on the screen. If both characters attack simultaneously and either one can potentially knock out their opponent, the screen will zoom in and slow down accompanied by a very distinct sound effect before either one move connects and kills the opponent or they both whiff their attacks, in which case the action resumes.
* HollywoodOld: Guys like Baek, Kazuya, Law or Paul were allowed to look older in later installments. Women? Not a chance. Nina and Anna, who were there from the beginning, still appear in their late 20's/early 30's. Michelle was simply written out and even Xiaoyu hasn't grown much since she first came in. Only Julia evolved from teenager to 20-something.
** Nina and Anna are a subversion as they were cryogenically frozen and Xiaoyu doesn't really count either considering she was 16 in ''T3'' and 19 in ''T6''. Plenty of girls her age don't change that much in such a short span of time.
** Can you believe Jun is Jin's mother?
** Michelle slides a little as Julia is her adopted daughter but she's gotta be at least forty. Doesn't show it.
*** Which is strange as an aged (albeit gracefully so) Michelle appears in Julia's ''T3'' ending. It's only in the non-canon ''Tag'' titles where Michelle seems to have been de-aged back to that of her ''T2''-era self, to the point that she and Julia resemble sisters despite the games (''Tag 2'' especially) still clearly acknowledging that they're mother and daughter.
** Lee is a rare male example -- he is pushing 50, but still looks like he's in his late 20s/early 30s.
** Marshall later plays it straight in ''6'', when he shaves his facial hair. It's a lot more evident when he's paired with his son.
** Then there's the case of Kazumi...see OlderThanTheyLook below.
* IconicOutfit: The [[InTheHood hoodie]] Jin sports in ''4'' (popular enough that it returned for ''5'' and was used as his attire in ''VideoGame/NamcoXCapcom''), Kazuya's purple tuxedo from ''2'' onward.
** Ironically, this caused some InternetBackdraft around the time of ''Tekken Tag 2''. Katsuhiro Harada said that the lack of new outfits from ''Tekken 5'' onwards (some characters, such as Jin and Nina in ''6'', would still get new duds but not in nearly as great a number as the games previous) was to invoke this trope, desiring to have a character's wardrobe become a part of their character as it had for Ryu's gi or Chun-Li's qipao in ''Street Fighter''. However, because ''Tekken'' was well-known for differentiating player 1 and player 2 characters by outfit and not merely color as well as the fact that characters received new clothes between games had been standard up to that point, fans cried foul that things had suddenly turned stagnant in ''Tekken 6''. The fact that ''Tekken 7: Fated Retribution'' is bringing in several new default costumes for the cast is likely in response to this.
* ImmediateSequel: The time between Jin's ending in ''4'' (unambiguously the last event to occur in the ''Tekken 4'' story) and the opening cinematic of ''5'' is only about 5 minutes at most. However, the actual story of ''5'' doesn't kick off until a month or two after the events at Honmaru.
* ImmuneToFlinching: "Power Crushes", a new feature in ''Tekken 7''. Certain moves will enable your character to absorb incoming hits during their startup, similar to a Focus Attack in ''VideoGame/StreetFighterIV'' (you will still take damage during this time but the attack is unstoppable). These moves are indicated by white particles around your character during the startup frames. They are, however, still vulnerable to throws and low attacks. The previously mentioned Rage Arts also share this property (except for the vulnerability to lows and throws).
* ImpendingClashShot:
** From ''Videogame/{{Tekken}} 6'' and onwards during the Namco Bandai logo. It shows Jin and Kazuya about CrossCounter but the screen [[SmashToBlack smashes to black]] at the last second.
** In ''VideoGame/TekkenTagTournament2'' this also happens [[http://www.avoidingthepuddle.com/storage/TTT2-Jin-Vs.-Kazuya.jpg?__SQUARESPACE_CACHEVERSION=1332266350103 their]] special tag winning pose.
** ''7'' will [[https://www.youtube.com/watch?v=DHQT2pakQzk slow down the action]] right before the final blow of a round if both characters are attacking at the same time, letting you watch as they close in on each other before the hit connects.
* InNameOnly: The naming of ''Tekken 3D: Prime Edition'' is somewhat redundant, as there's no ''other'' edition of the game at all. It's probably to prevent potential confusion if it were simply called ''Tekken 3D'', though.
* InterclassFriendship: Asuka Kazuma and Emilie De Rochefort plays with this trope. The two are rivals with the latter wanting to constantly fight the former to her utter annoyance. However, one ending implies that Lili wants to be friends with Asuka but doesn't know how to express it except by fighting her. And then there's Asuka's 7 ending of [[spoiler:Lili buying her family's struggling dojo and moving in with her]].
* InvulnerableAttack: The Special Arts in ''Tekken Revolution'' have several frames of invincibility at the beginning, signified by their blur effect. They can be hit/thrown out of with good timing and a clash between two players using Special Arts will usually go to the one who used their attack second.
* {{Jerkass}}: Kazuya, Heihachi and Bryan. Oh, boy.
** JerkWithAHeartOfGold: Several of the other characters ''at best.''
* JokeCharacter: Dr. Bosconovitch and Manga/{{Gon}} in the [=PS1=] port of ''Tekken 3''. Kuma, Panda, Roger, and Alex qualify, as well, being animals.
** LethalJokeCharacter: Bosconovitch and Gon were incredibly game breaking, due to the fact most attacks missed them (Bosconovitch would crumple to the ground and lie on the floor, while Gon was a tiny dinosaur. Both could only be hit with sweeping leg kicks, and Bosconovitch was ''extremely'' fast, for an old man).
* JustLikeRobinHood:
** Yoshimitsu, who takes after [[VideoGame/SoulSeries his ancestor]].
** In ''Tekken 6'', he gains an item that allows him to dance in a circle and scatter gold coins around.
* JuxtaposedHalvesShot: The ''Tekken 7'' boxart, featuring Heihachi and Kazuya, gives this effect.
* {{Kevlard}}: Bob purposely gained weight so he could have this advantage, as well as attaining [[{{Acrofatic}} a certain balance of "speed and weight" to augment his offensive power.]]
* KilledOffForReal: The first King, the first Kuma, and the first Armor King. Despite many fan theories regarding other characters who have disappeared from canon games, these three are the only casualties confirmed by WordOfGod.
** Ogre is 99% probably dead, as Jin's ''T3'' ending shows him disintegrating into dust, while Heihachi's backstory in ''T4'' says that he injects himself with Ogre's blood, which would mean that he's dead and/or incapacitated. However, since he appears as the final boss of Devil Within in ''T5'', being resurrected in some way, there's a chance that he might not stay dead.
** Jun is also believed to be dead (given that the ''[[DreamMatchGame Tag]]'' games are non-canon), but [[PanderingToTheBase let's see]] [[TheBusCameBack about that]]. (WordOfGod gives her status as "missing", for what it's worth.)
** ''Tekken 5'''s roster seemingly defies this trope, bringing back a whole slew of ''Tekken 2'' sub-bosses (including Baek, Bruce, Wang and Ganryu -- followed by Armor King in ''Dark Resurrection''[[spoiler:, though it's actually the ''brother'' of the Armor King killed by Marduk]]) who were thought to have perished against Ogre due to him possessing some of their moves. Some of their stories claim they never even crossed paths with him. Baek was apparently only rendered comatose, but survived his encounter.
** Azazel is most likely gone for good, since his last appearance ends in his defeat. Curiously, he doesn't get much press in ''T7'', despite the fact that it revolves heavily around the origins of Devil Gene.
* KissingCousins: Not really, but in Asuka's ''Tekken 5'' ending [[FunbagAirbag Jin ends up in her cleavage. In quite a slapstick manner.]]
* KungFuSonicBoom: During the intro cutscene of ''Tekken 6'', Bryan Fury throws a Mach Breaker and [[PunchParry meets]] Paul Phoenix's Phoenix Smasher on their fists and creates a shockwave. This was also portrayed in the arcade ''Bloodline Rebellion'' opening scene with Kazuya and Jin.
* LampshadeHanging: When you defeat Jinpachi as Xiaoyu, and he disintegrates to dust, she asks who she's actually supposed claim the prize money from, considering the fact that the only people who witnessed the fight is her and a guy who turned into sand.
* LandOfTulipsAndWindmills: The Netherland Stage in ''Tekken Tag Tournament 2'' takes place in a field of tulips with windmill and is appropriately named Tulip Festival.
* LauncherMove: Not one specifically (although the Mishima "Electric Wind Godfist" is probably the closest thing the series has to a signature launcher) but something that is key to the series. Juggle combos are ''Tekken''[='s=] main gimmick so you need to find as many ways to set up launchers as possible.
* LawyerFriendlyCameo: The final bosses of ''Tekken Tag 2''[='s=] Fight Lab are Bob, Ganryu and Jinpachi wearing outfits that are similar (way too similar) to [[Franchise/StreetFighter Ken, Ryu and (Shin) Akuma.]] Granted, both ''Tekken'' and ''Street Fighter'' [[VideoGame/StreetFighterXTekken just crossed over]] and are set to cross over again in the opposite direction...
-->'''Violet's [[SexySecretary Secretary]]''': ''[[LampshadeHanging "Aren't they celebrities?"]]''
** One could imagine the secretary going "There's a Mr. Akuma here to see you. He heard about the simulated versions. Yes, he's cracking his knuckles..."
* LegacyCharacter
** The current versions of King and Kuma from ''Tekken 3'' and onward are different characters from the ones that appeared in the first two games. After ''Dark Resurrection'', a new Armor King appeared to replace his deceased predecessor.
** The Jacks could count too, since in every game (except for ''4'', which featured no Jacks) it's a different model, but some of them are pretty much carbon copies to others (Jack-2 to the original Jack -- in fact, the latter was the only Jack model not to appear in the first ''Tag Tournament'' because of this -- and Jack-6 to Jack-5).
** Master Raven in ''7: Fated Retribution'' replaces the original Raven introduced in ''5'', although Master Raven is actually Raven's superior.
* LineageComesFromTheFather: The Mishima family members are patrilineal and their members only recognize their heritage as such. So it goes as follows: Jinpachi > Heihachi > Kazuya [[spoiler: and Lars]] > Jin. Plus Lee if you count adopted son. The most notable trait of them (the Mishima Karate) is also inherited from father to son. Even Jin, who is additionally also the son of TheChosenOne Jun Kazama, is emphasized far more with his Mishima heritage rather than the Kazama's, ''even though his surname is Kazama''.
** ''Tekken 7'' shows what happens when [[RealityEnsues this trope is actually played out]]. Jin is obsessed with his Mishima lineage so much, he thinks that all things bad are because the family is cursed with the Devil Gene, beginning way back with Jinpachi. In truth, the family ''is'' cursed, but because of Heihachi's {{Greed}} more than anything. The Devil Gene, meanwhile, comes from [[spoiler: Kazuya's ''mother'', Kazumi Mishima. So it isn't unique to the family at all!]]
* LipstickAndLoadMontage: Nina Williams does this during the ''Tekken Tag Tournament'' opening and in her ending in ''Tekken 6''.
* LoadsAndLoadsOfCharacters: The series is famous in the fighting game scene for being this. While most other 3D fighting games would rather have small character rosters (''VideoGame/VirtuaFighter'' and ''VideoGame/SoulSeries'' come to mind), ''Tekken'' isn't shy for having a large character roster that just keeps expanding with each game; in fact, it is one of its selling points.
** ''Tekken 6'' features 41 characters.
** The non-canonical ''Tag 2'' features a grand total of ''59'' playable characters (including DLC), all of which aren't {{Palette Swap}}s of each other.
** It seems that this reason is exactly why the roster is scaled down to a more manageable 30-ish in ''Tekken 7''. WordOfGod says that ''Tag 2'''s monstrous roster keeps newbies from joining the series out of sheer fear of having to learn to use and combat that many characters. However, there are at least 2 guest characters slated for future DLC, not including the possibility of returning legacy characters.
* LosingYourHead: Alisa Bosconovitch. She can even ''detonate'' it and ''materialize a new one''.
* LukeIAmYourFather: [[spoiler:Steve Fox, Nina Williams is your mom.]]
** [[spoiler:Lars turns out to be Heihachi's bastard son.]]
* MaleMightFemaleFinesse: Kazuya Mishima and his son Jin Kazama are unstoppable {{Lightning Bruiser}}s who can transform into {{One Winged Angel}}s, while their respective {{Love Interest}}s Jun Kazama and Ling Xiaoyu rely on WaifFu to deliver the beatdown.
* MeaningfulName:
** Kuma is the Japanese word for "[[ADogNamedDog Bear]]".
** Mokujin is Japanese for "wood(en) man." And Mokujin's {{Palette Swap}}s Tetsujin and Kinjin are also similarly named -- their names meaning "iron man" and "gold man" respectively.
** As for [[ADogNamedDog Panda]]...[[ExactlyWhatItSaysOnTheTin no explanation necessary]].
** Kazuya's name is a subtler example that is unrelated to meaning. The kanji of his name (一八) is a combination of the first name kanji of his mother, Kazumi ('''一'''美), who was kind and caring, and the second name kanji of his father, Heihachi (平'''八'''), who is ruthless. Kazuya was once [[UsedToBeASweetKid kind and caring]] [[FaceHeelTurn before turning into the ruthless man he is today]].
* MechanicallyUnusualFighter: Dr. Bosconovitch (only in the third game) spends his time prone to the ground and (at his best) crouching; he never jumps or indeed ''stand still''. It's tricky both to play and fight him.
** Steve also counts. Despite him having some kicks in his movelist, pressing the kick buttons by default will simply have him weave left or right.
** Akuma in ''Tekken 7: Fated Retribution'' has a Super Meter (allowing him to perform enhanced moves as well as a KamehameHadoken when it's full) as well as the ability to jump as he does in ''Street Fighter'' (since ''3'', ''Tekken'' has mostly negated aerial attacks in favor of 3D motion). He can also perform special moves, which is unusual in spirit for ''Tekken'' (since most ''Tekken'' moves are sequences of button presses and single directional inputs, with a few exceptions).
*** DLC character Eliza appears to be a DistaffCounterpart of Akuma in terms of gameplay, as she also has her own Super Meter, as well as EX versions of her moves. She even has her own dive kick! Her KamehameHadoken moves through the ground in front of her, though, instead of in a straight line.
* MegaCorp: The Mishima Zaibatsu and the G Corporation. In ''Tekken 6'', Jin is using the former to try and TakeOverTheWorld ([[spoiler:supposedly]]) and the latter (run by his father, Kazuya) is his only opponent.
* TheMovie: A grand total of 3 (completely canonically separate) movies exist; ''Tekken: The Motion Picture'' (an [[OriginalVideoAnimation OVA]] made in 1998), ''Tekken'' (a live action movie made in 2010, [[CanonDiscontinuity which was not supervised by Namco and later disowned by Harada]]), and ''Blood Vengeance'' (a 3D CG movie) supervised by Namco and written by Dai Sato of ''Anime/CowboyBebop'' fame) .
* MrFanservice: Most of the male characters, [[GrandpaWhatMassiveHotnessYouHave even including those already in their septuagenarian years]] (except for the ''very old'' ones like Wang and Jinpachi, or the odd ones, like Yoshimitsu), are this. Not helped by the fact that many of them also seem to [[WalkingShirtlessScene have a shortage in the shirt department]].
** Taken to an extreme in ''Tekken 6'', where you can customize virtually all male characters to [[WalkingShirtlessScene shut down their shirt department]]. The only ones who don't receive this "luxury" are Wang (where giving this to him is just torturing him; he's freaking ''105'' years old, people), Yoshimitsu (actually, we don't really know what he looks like underneath), and the Jack robots (obvious reasons). So start ogling them, ladies ([[EvenTheGuysWantHim and men too, for that matter]]).
* MsFanservice: Many of the playable female characters, some with more revealing costume options than others. Christie in particular has the most {{Stripperiffic}} ones in ''Tekken 6'', not to mention her normal fighting stance really shows off the JigglePhysics. Even those who wear modest clothing as their default costumes can be customized to become {{Stripperriffic}}.
* NatureHero: Julia Chang, and Michelle Chang before her. Jun Kazama was this mixed with angelic spiritual qualities.
* NiceHat: Jun shows one off, in a swimsuit no less. [[http://eng.tekkenpedia.com/wiki/File:Tekken_2_-_Artwork_-_Females_-_Bathing_Suits.jpg See for yourself.]]
** Feng's second outfit in ''5'' has him wearing a fedora. Baek's alternate outfit also has him sporting this look.
** Wang also wears one.
* {{Ninja}}: Raven and Kunimitsu. Yoshimitsu will tell you he is but he's a bit [[HighlyVisibleNinja over the top]]. ''7'' introduces Master Raven, the superior of the first Raven.
* NobodyPoops: Averted in Law's ''Tekken 6'' ending. Paul, Law and Steve had agreed to share the prize money, but Law uses laxatives to incapacitate them and give him enough time to steal all the money for himself (what a {{Jerkass}}). Paul's ending also implies that Law used these laxatives throughout the tournament to cheat their way to victory.
* NoCelebritiesWereHarmed: The Law family, Lei Wulong, and Raven look like Creator/BruceLee, Creator/JackieChan, and [[Film/{{Blade}} Wesley Snipes]], respectively. Also, Marduk has a strong resemblance to Australian wrestler Nathan Jones who had a brief WWE stint. Not surprising since Marduk's look was actually based on him. ([[HilariousInHindsight In fact]], Jones plays Marduk in the LiveActionAdaptation.)
** King and Armor King are essentially a giant love letter to ProfessionalWrestling. Whilst their most obvious homage is to ''Manga/TigerMask'', their grabs can be attributed to many famous pro-wrestlers, including [[Wrestling/DwayneJohnson The Rock]], Wrestling/StoneColdSteveAustin, Wrestling/TheUndertaker and Wrestling/ReyMysterioJr.
** Thanks to ''Tekken 6'', add Julia Chang to the list as her ending and custom options are HEAVILY inspired by [[Franchise/TombRaider Lara Croft]]. Not to mention she looks [[CelebrityResemblance quite similar to pro wrestler]] Wrestling/SarahStock, otherwise known as Dark Angel of Wrestling/{{CMLL}} or Wrestling/{{TNA}}'s [[SpicyLatina Sarita]], although this was likely unintentional.
** Namco may have picked up on this, as in ''Tag 2'' she's a pro wrestler, filling in for a friend. Or it may be a ShoutOut to La Mariposa/Lisa in ''Franchise/DeadOrAlive''.
** [[MsFanservice Christie]] is based on Tyra Banks.
* NoFlowInCGI: In terms of in-game models, the games before the [=PS2=] (with just a few exceptions). Notably, as ''Tekken 4'' was the first full-fledged installment tailored for the [=PS2=][[note]]''Tekken Tag Tournament'' was just an enhanced port of the arcade version[[/note]], the designers pretty much went out of their way to make sure this would be averted by giving every single character independently animated parts, which led to King with long hair beneath his mask, Paul's 2P costume with his hair down, and Jin's hoodie outfit covering the top of his head until the hood naturally falls down, among many other things.
** Subverted with ''Tekken 7'' now using the Unreal 4 graphics engine (which also meant the developers had to re-animate all the characters from scratch). Almost every character costume, especially the alternates in ''Fated Retribution'', displays significant visual upgrades in all their glory.
* NoOneCouldSurviveThat: Just look at Bryan's ''Tekken 3'' and ''6'' endings... and Heihachi too, in ''Tekken 5''.
* NotEvenBotheringWithTheAccent: Several (though not all) English-speaking characters from non-American countries all have American accents instead of the ones you'd expect them to have. For example: Nina and Anna (Irish), Steve (British), Leo (German), Eddy and Christie (Brazilian), Marduk (Australian), Lili (Monégasque -- well, French by extension), Bosconovitch (Russian), and so on. Lei was initially a subversion, until his Chinese accent suddenly became American in ''Tekken 6'' (it ''is'', however, a Hong Kong English accent, so this might be a DoubleSubversion).
** Also the main characters in ''6'''s Story Mode. Lars is Swedish and Alisa is a robot made by a Russian. They for some reason decide that the optimal language to speak would be perfect Japanese. However, Alisa is arguable, considering she is a robot and ''can'' be programmed to speak Japanese (theoretically, she could have any language loaded into her memory banks), as well as the fact that [[spoiler: her current "master" -- the person whose commands she's programmed to obey -- is Japanese]]. Except for the fact Lars [[spoiler:is half-Japanese]] and has been working for a Japanese company, it would make sense that he would be bilingual. ''Why'' he prefers Japanese is anyone's guess. (Although it's actually not too strange since Lars himself is well aware how big a deal his father is and that he probably have to deal with issues revolving around his father's family sooner or later. In the end, the final decision to make him speak Japanese is probably that it's easier that way while still remaining feasible.)
** Similarly, Xiaoyu gets a pass for not speaking Chinese seeing as she primarily lives in Japan.
** Most of the characters in ''Tekken Tag Tournament 2'' speak their native languages like Hwoarang speaking Korean (which has been done ever since ''Tekken 5''), Steve with a British accent and Leo with German. The Japanese characters (with Lars included) speak Japanese as always. The Williams sisters don't speak Irish English, though someone suggested in a forum somewhere that it was probably due to their time in cryosleep experiments.
*** The Williams sisters and Zafina's cases are understandable in that they're international assassins; revealing their origins by speaking in their native accents would serve to give away their backgrounds.
** ''7'' adds the Italian character Claudio, Shaheen who speaks Arabic, and another Brazilian, Katarina. Lucky Chloe's nationality isn't specified, and is made confusing by her speaking Japanese, along with some accented English. The trope is played straight, however, by Filipina fighter Josie Rizal, who speaks clear, unaccented English with absolutely no hint of Tagalog or any other Filipino dialect.
* NotJustATournament: In ''Tekken 2'', Kazuya announces the King of the Iron Fist Tournament 2 to get rid of Heihachi and his other enemies. In ''Tekken 3'', Heihachi announces the King of the Iron Fist Tournament 3 to lure Ogre out in order to capture him using the contestants as bait. In ''Tekken 4'', Heihachi needs to get the Devil Gene to become immortal so he announces the King of the Iron Fist Tournament 4 to lure Kazuya and Jin out to obtain the Devil Gene. In ''Tekken 5'', Jinpachi is seeking a worthy opponent who can defeat him and stop the evil in him from destroying the world. And in ''Tekken 6'', [[spoiler:Jin initiates the tournament so that he and Kazuya can face off against one another, awakening Azazel and making the latter vulnerable]]. In ''Tekken 7'', Heihachi assumes control of the Mishima Zaibatsu while Jin is missing and initiates the tournament to draw out Kazuya for one more confrontation.
* NothingIsTheSameAnymore: ''Tekken 7'' does this in regard to the Mishima family curse and the Devil Gene, with the introduction of Kazumi Mishima, the earliest known person to possess the Devil Gene. Namely, it implies that the Devil Gene isn't endemic to the Mishimas, and [[BigScrewedUpFamily their personal issues]] are a different can of worms altogether.
* OffscreenMomentOfAwesome: Jun fighting off Devil ''while pregnant with Jin''.
* TheOldConvict: Eddy Gordo's backstory from ''Tekken 3'' is that he was framed by the Mishimas, and while in prison, was trained in Capoeira by the oldest convict interned there. DistaffCounterpart Christie Monteiro is the old man's granddaughter.
* OldMaster: Wang Jinrei. As of ''6'', he's '''''105'''''!
* OlderThanTheyLook: Nina and Anna are in their 40's from ''Tekken 3'' onward, but still look as though they're in their 20's due to their time in cryogenic sleep. Also, Lee is approaching 50, [[{{Bishounen}} but you wouldn't think it just from looking at him]]...
** In ''Tag 2'', Jun would be nearing fifty by now, but looks to be early thirties at most. Michelle should be in her mid-forties, but she looks like she's in her late twenties. Of course, those last two are easily explicable [[DreamMatchGame given the nature of the game]].
** All beaten by Kazumi in ''Tekken 7''. She's ''Heihachi's wife'', that means she's already old when Jun and Michelle are still in their young adult years. Yet she looks far, ''far'', '''far''' younger than she should look. And unlike the above two, ''Tekken 7'' is a canonical game.
* OneSteveLimit: Subverted in the fandom. Hwoarang's [[FanNickname nickname]] "Bob" is complicated, now that there's an actual Bob in the character roster. Possibly it's because ''Tekken'' [[TakeThat was making fun of]] [[StopHavingFunGuys serious tournament players]] who started using "Bob" because they couldn't pronounce Hwoarang's name properly.
** A semi-subverted example also occurs within the character roster itself. "[[BadassNative Michelle]]" and "[[DashingHispanic Miguel]]" are actually variants of a single name: [[ArchangelMichael Michael]] (the former is the French feminine form, while the latter is the Spanish masculine form).
* OneWingedAngel: Several characters in the series have their own one-winged angel forms:
** Kazuya has Devil (the final boss of ''Tekken 2''), who can fly, shoot lasers, [[ArsonMurderAndJaywalking and has purple skin.]] Since Devil's last appearance in ''Tag Tournament'', Kazuya has fully accepted his demonic powers and it shows. (For reference, he uses Devil's lasers in the ''Street Fighter/Tekken'' crossover and can transform into Devil in ''Tag Tournament 2''. He also canonically assumes Devil's form to escape Hon-Maru at the beginning of ''5''.)
** His son, Jin, has been [[CursedWithAwesome "cursed"]] to inherit his father's devil gene. Since the fifth game, a second Jin aka Devil Jin has been playable. This version of Jin is not only [[CrazyAwesome bat]][[WithGreatPowerComesGreatInsanity shit]] [[AxCrazy insane]], but embraces his Devil powers and uses them in combat, in conjunction with a new fighting style (a mix of the Mishima-style Karate that normal Jin unlearned and the more traditional Karate that post-''Tekken 4'' Jin uses).
** Even the supposedly innocent Jun Kazama is not safe from this trope. ''Tag Tournament 2'' shows [[spoiler:(and confirmed many a fan theory) her OWA form is Unknown, the final boss of the ''Tag Tournament'' games. "Junknown" uses other characters' fighting styles (a la Mokujin) but can willingly change her style mid-battle (not like Mokujin). In ''Tag 2'', Junknown loses her mimic ability and resorts to Jun's moveset with boss-style moves]].
** ''Tekken 3'' has Ogre (the FinalBoss, mind you) and True Ogre. The upgrade from Ogre to True Ogre comes with a somewhat NightmareFuel-esque change in appearance as well as a power upgrade. Oh, and he can fly. And breathe fire. ''Devil Within'', a Tekken Force Mode-themed mini-game in ''5'', gives Ogre a ''[[SequentialBoss second]]'' OWA: [[AttackOfThe50FootWhatever Monstrous Ogre]].
** Another FinalBoss example is ''Tekken 6''[='=]s Azazel. Fulfill the right conditions, and a powerful golden Azazel (confirmed in ''6''[='=]s Scenario Campaign to be Azazel's ultimate form) can be fought in the place of the normal variant.
** Yet [[RuleOfThree another]] example in the form of Jinpachi Mishima. His true demonic form is fought as ''Tekken 5''[='s=] final boss (worth noting that a [[KillItWithFire fiery]] variant is fought as the final boss of ''5: Dark Resurrection''). This is actually more of an inversion, as Jinpachi's (supposedly) regular form can be used as a playable character in ''Tag Tournament 2'' (where he is downgraded to a sub-boss; being a sub-boss battle with Heihachi).
** Kazumi Mishima in ''7'' fights in the first round of the final stage still looking human, despite with some assistance from her pet tiger. Defeat her once and she takes on a more demonic appearance, turning white and red, bearing wings, and of course, firing lasers.
** The Story mode of ''7'' gives Kazuya's Devil form an additional more one-winged angel state, which includes additional eyes on his chest and wings, all of which are capable of firing lasers.
* TheOnlyOneAllowedToDefeatYou: This seems to be what's behind Hwoarang having a ''+1'' Netsu trigger towards Jin in ''Tag Tournament 2'' (+1 is usually reserved for when the character has a genuinely ''good'' view of the other character); likewise Paul's +1 towards Kazuya.
* PandaingToTheAudience: Xiaoyu's pet panda, Panda.
* PantyShot: Several female characters wear short skirts and do a lot of high kicks while fighting. Do the math.
* PerfectPlayAI: As you gain ranks this will become self-evident, with the game starting to break out the ten-hit or infinite combos, reading controller inputs, using the classic ''Franchise/MortalKombat'' slide along the ground, and begin preventing you from tagging out, specifically targeting your partner when low on health. Earlier in the series, the computer would resort to SecretAIMoves to simulate difficulty.
* PerpetuallyShinyBodies: While not prevalent overall, ''[=TTT2=]'' actually goes out of its way to avert this trope by showing dirt, water, mud, and whatever that gunk filling up Fallen Garden is on the fighter's clothes (or even a specific spot) as they get knocked to the ground. There's even an achievement for getting gunked in Fallen Garden (Doused But Not Out).
* PetTheDog: In Kazuya's ''Tekken 5'' ending, he is shown to respect Jinpachi and even remembers the good old days training with him before making the DealWithTheDevil... [[spoiler:and then [[MoralEventHorizon kills him.]]]]
* PimpedOutDress: A few outfits, especially in ''5''.
* PlayEveryDay: ''Tekken Revolution'' is set up with this in mind and even advises it; players get daily bonuses each day they sign in.
* PlotLineCrossover: A few of the endings in ''Tag 2'' are actually interconnected plots. For example, Jin's ending seamlessly segues into that of Devil Jin. The most significant case of this is a story which takes up an entire afternoon: in chronological order: Asuka, Lili, Miharu, Kuma, Panda, Alisa and Xiaoyu's endings.
** In an unusual case of a non-canon title setting up a rather major SequelHook for future games, ''[=TTT2=]'' also reveals that [[spoiler:Steve and Leo are linked through Leo's mother Emma, who not only worked for the Mishima Zaibatsu, but was a young Steve's caretaker/mother figure who hid him away after the Zaibatsu used Steve as a guinea pig (one of many) for tests involving the Devil Gene]].
* PointBuildSystem: ''Revolution'' has three parameters players can, using their in-game fight money, increase with skill points earned whenever they level up: Power (damage of attacks), Endurance (size of health gauge), and Vigor (chance of scoring a critical hit or entering Rage, determined by the difference in Vigor between opposing fighters).
* PowerTattoo: Jin's devil tattoo. [[spoiler:Unknown has a reverse version of this]].
* PracticalTaunt: Lee Chaolan has one where he leans back and wags his finger at his opponent, beckoning them to come at him. While this may look like a taunt, it also has the more prominent utility of being an alternate stance that gives him access to moves that are great at countering a reckless charge, which is the likely reaction for someone who falls for the taunt. Back in ''4'', if the opponent was backed against a wall while Lee assumed this stance, he was capable of beating the opponent to death with a flurry of jabs. This was nerfed since, limiting him to only 4 jabs at a time.
** To a certain extent, Bryan's taunt move also counts, though it's more a case of DifficultButAwesome. Some of his moves can be executed immediately after his knee hits the opponent (the knee itself, however, does not do any damage), although pulling off those moves requires precise timing to take advantage of the opponent's very small window of vulnerability.
* ProductPlacement: Several of the 2P outfits in ''Tag 2'' were devised by [=OilShock=] Designs. Bruce instead features threads designed by Music/SnoopDogg (who also worked with the ''Tekken'' crew to create a Snoop Dogg-themed stage in the game).
** In-universe, the logo for Ganryu's restaurant "Chanko Paradise" appears a lot in ''Tekken Tag Tournament 2''.
** ''6'' featured characters wearing ''Tekken 6''-themed t-shirts designed by the MMA clothing line "Tapout". These shirts were available for purchase in real life from Tapout for a time as well.
** ''7'', due to the partnership with Wrestling/NewJapanProWrestling, features some of its products, including CHAOS and Wrestling/BulletClub shirts, as well as a WholeCostumeReference for King, who gets Wrestling/KazuchikaOkada-themed outfit and his FinishingMove as his Rage Art.
* RecoveryAttack: Starting with the third game in the series.
* RelationshipValues: Hidden in the second ''Tag'' game, [[http://www.tekkenzaibatsu.com/wiki/Tekken_Tag_Tournament_2/System/Netsu_Relationship_Chart and they can get a little wonky.]] [[NatureHero Jun]] fist bumping [[ProfessionalKiller Nina]] while ignoring her own son? [[http://www.gamefaqs.com/boards/652997-/64116005 A trick to]] [[http://www.youtube.com/watch?v=dBk5e0LwEGI select tag win poses]] goes some way to resolve this.
** The strangeness of it all is that many teams with good synergy are actually counter-intuitive to what you'd expect given what canon (and the Netsu Power chart) dictates. One of the only exceptions to this is Kazuya; notorious in that almost all of his specific relationships are ''negative'' ones, the one positive relationship he has (with Jinpachi) results in what is widely regarded as a very dangerous team to face in the right hands.
** It's been done before: The Netsu system was present in the original Tag as well, albeit some combinations in that game completely prevented the Rage system from activating altogether -- [[BigBad Ogre]] is [[HeroKiller understandably]] disliked by most of the cast.
* ReligiousBruiser: [[CaptainObvious Angel, of course.]] Jun serves as TheLancer to her. Michelle and Julia are also shown to be praying to unspecified spirits before and after a match.
* TheReveal: ''Tekken 7'' has a reveal 23 years in the making: [[spoiler:the Devil Gene is not endemic to the Mishima family. Kazuya and Jin inherited it from Kazumi, Heihachi's wife.]]
* {{Revenge}}: Used often as the reason for the fighters to enter the tournaments: they want to battle a fellow participant (usually the official sponsor) because of a past humiliation/anger. Most don't devolve into [[RoaringRampageOfRevenge outright killing]], but a few do.
** The first game has both Kazuya and Michelle against Heihachi.
** The second has Heihachi (against Kazuya) and Marshall (against Baek).
** The third has Eddy (against Mishima Zaibatsu), and Hwoarang and Jin (against Ogre).
** The fourth has King (against Marduk) and Kazuya (against Heihachi)
** The fifth has Marduk (against King), Kazuya (against G Corporation), Lee (against Kazuya), Steve (against Mishima Zaibatsu), Yoshimitsu (against Bryan), Asuka (against Feng), and Armor King (against Marduk)
** The sixth has Anna (against Nina), Armor King (against Marduk), Leo (against Kazuya), and Miguel (against Jin)
** The seventh currently has Eddy (against Kazuya) and Miguel (against Jin).
* TheRival: Hwoarang to Jin, Lili to Asuka, Kuma to Paul, Lee to Kazuya, King and Marduk, the members of the Mishima family to each other, Nina to Anna. The PlayerCharacter[=/=]sub-boss pairings of the earlier installments used to indicate this, but the idea was later scrapped.
* {{Ojou}}: Lili.
* RetCanon: Although ''Tag 2'' is non-canon, it does incorporate several elements from ''Blood Vengeance'' (which features more than a few {{Continuity Snarl}}s to its name), such as Xiaoyu and Alisa's friendship and Kazuya and Jin's "true" Devil forms.
* RubberBandAI: After winning a fair few matches the CPU gets mad and goes into overdrive, becoming a shameless PerfectPlayAI that even uses the signature MK Walker moves such as being a pixel out of range of an attack and countering, and sliding across the floor. Survive even this and it when then [[TheComputerIsACheatingBastard blatantly cheat]] by not allowing you to block, dodge or even tag out as it takes out all your health in one long combo. It will start to calm down after maybe ten straight losses, but the game gets harder and stays harder the more you play it.
* RuleOfCool: Realistically, certain characters like [[EverythingsBetterWithDinosaurs Alex]], [[BearsAreBadNews Kuma]], [[PandaingToTheAudience Panda]], [[KangaroosRepresentAustralia Roger Jr.]], [[CoolSword Yoshimitsu]], [[KillerRobot Jack]] and [[ChainsawGood Alisa]] should not have been allowed into fighting tournaments alongside humans, for the simple reason that they'd kill all of their opponents within seconds. Then again, who cares about being realistic when you can pit a panda bear against a kangaroo?
* RunningGag:
** Beginning in ''5'', Lee Chaolan's Thumbs Up.
** Lee Chaolan's spanking-related running gag.
* TheRuntAtTheEnd: The main members of the Mishima family are Jinpachi, Kazuya, Jin (being the son of Kazuya, he counts), and Heihachi. Out of all of them, Heihachi is the only one who doesn't have a Devil form. Even though that ''should'' put him at a disadvantage to them, he's more than capable of fighting them on equal footing.
* SamusIsAGirl: Kunimitsu was a PaletteSwap of Yoshimitsu in the first game, which led to people believing she was a man until subsequent installments. Leo also counts to a lesser extent; she appears less masculine than Kuni did in her debut, but nonetheless masculine enough for many fans to believe she was a man until her true gender was revealed; it doesn't help that some translations of ''Tag 2'' mistakenly refer to her as male.
* SceneryGorn: Happens to the final stage, Heavenly Garden, of ''[=TTT2=]''. Very pretty lotus pond, with dragonflies, a flamingo, floating islands in the background, a twin rainbow, etc. Then you fell [[spoiler:Jun, and Unknown [[OneWingedAngel takes the opportunity to take her over]]]]. Cue the water slowly turning necrotic violet, then the scene suddenly becomes the Fallen Garden, where the sky is full of dark smoke, the islets are on fire, the (remaining lotuses) are now ghostly, the animals are nowhere to be seen, and the rainbows have been replaced by grayscale versions of themselves. In addition, the shallow pond you've been fighting in turns into a swamp where the "mud" sticks to you for a while if you fall into it.
* SceneryPorn: All over the place, such as Moonlit Wilderness in ''5'', Fallen Colony in ''6'' and Heavenly Garden in ''[=TTT2=]''.
* SealedEvilInACan: Ogre, Jinpachi, and Azazel.
* SelfMadeOrphan: Baek Doo San (unintentionally), according to his backstory. The Mishimas ''wish'' they were... Heihachi and Kazuya attempted to this. [[spoiler:At the end of ''7'''s Story, Kazuya succeeds]].
* ShockAndAwe: Though it doesn't actually electrocute anyone, the Mishima characters ([[spoiler:Lars]] included) all emit some kind of electricity when they make a hard hit. As of ''Tekken 6'' there are hints that this actually factors into their heritage (based on Kazuya's comments to Lars during the final stage of Scenario Campaign, as well as Jin recognizing Lars's familial connection), though the actual electricity may only be a visualization. Played straight, however, by Dr. Bosconovitch in ''Tag 2'' (who can generate enough static electricity from just rubbing his hands together!), as well as his earlier appearance in ''3'' (where doing Yoshimitsu's [[UnblockableAttack sword stab]] will have the doctor using some sort of taser to shock the opponent endlessly until they either die or he decides to hit them out of it).
** Kazumi Mishima in ''7'' seems to monkey wrench this theory as she also produces electricity when she hits, despite not being of Mishima blood [[note]]And while it is plausible that this power could be of the Devil Gene, if she is the progenitor of it then only Kazuya and Jin should be able to emit electricity. Jinpachi, Heihachi, and Lars shouldn't be able to but also do[[/note]].
* ShoutOut:
** Especially in regards of King and ProfessionalWrestling. Some of the customization items as well. Creator/{{CLAMP}} designed a special costume for Jin in celebration of the upcoming console release of ''Tekken 6''. It's [[Anime/CodeGeass Lelouch vi Britannia's]] emperor outfit from ''R2'', minus the NiceHat. And that's not all: other [[NamesToKnowInAnime notable names in anime]] made costumes for some characters. [[Manga/{{Naruto}} Masashi Kishimoto]] has made a costume for Lars Alexandersson. He looks kinda like Deidara, but without the Akatsuki robe. Said outfit makes an appearance in ''VideoGame/NarutoShippudenUltimateNinjaStorm2'', where Lars is a GuestFighter. Yoshimitsu gets a bonus costume in the pre-order version of ''6'' -- the [[Webcomic/PennyArcade Cardboard Tube Samurai]]. In the same game, Julia has thigh holsters, grenades, short shorts and boots. Now think about that as you watch her ending and ask if that reminds you of [[Franchise/TombRaider anyone]].
** Marshall Law gains some customizations that pretty clearly give him the appearance of Kenshiro from ''Manga/FistOfTheNorthStar''. As both men derive inspiration from Creator/BruceLee, this is a justified nod.
** ''Tekken 6'' also lets the player buy a series of tracksuits for Marhsall Law with the [[Film/GameOfDeath yellow tracksuit]] costing around three times as much as the rest. Earlier in the series, this was occasionally one of his alternate outfits.
** The shootout scene in the ''Tekken Tag Tournament'' intro's [=PS2=] version is said to have been a nod to ''Film/Terminator2JudgmentDay''.
** Going further with King, one of his grabs is called [[Manga/{{Kinnikuman}} Muscle Buster]]. Furthermore, see the Tag Move he performs with [[TheRival Marduk]] in his ending in ''5''. Muscle Docking anyone?
** Xiaoyu's ending in ''5'' has her TimeTravel to the beginning of ''Anime/TekkenTheMotionPicture'' in a bid to save Kazuya. [[NiceJobBreakingItHero She ends up sending both Kazuya and Heihachi into the cliff.]]
** Hwoarang's ending in ''Tekken 5'' is a nice homage to a scene from ''Manga/{{Akira}}''. In it, Hwoarang is riding his motorcycle down a highway when he sees Devil Jin in the middle of the road. Devil Jin destroys his motorcycle with what appears to be telekinesis and sends Hwoarang flying before he gets up and prepares to fight.
** Lars's ending in ''Tekken Tag 2'' has fanfare suspiciously similar to that of the ''VideoGame/{{Battlefield}}'' series theme.
** True Ogre's ''Tekken Tag 2'' ending is a direct homage to ''Franchise/{{Godzilla}}''.
** Now with the emblem pack there is a truly ludicrous amount of Shout Outs to Namco games and other sources. As well as original works, there's many emblems from ''VideoGame/AceCombat'' as well as 8-bit art of their other games, logos and chibi versions of the ''Tekken'' fighters, even designs for ''Tekken'' websites.
** The British Steve can wear a [[VideoGame/ModernWarfare skull bandanna.]]
** Characters such as King, Craig, the Jacks, etc. can do Wrestling/HulkHogan's taunts. [[RuleOfFunny Then Alisa copies them.]]
** One of the stage themes in ''Tag 2'' is named "IT'S NOT A TUNA!", in reference to the quote "It's not a tumor!" from ''Film/KindergartenCop''.
** There are some less noticeable ones at times. For example, [[http://eng.tekkenpedia.com/wiki/File:Kunimitsu_and_Lili_-_Bikini_Origins_-_TTT2.jpg Lili and Kunimitsu's bikinis]] in ''Tag 2'' are respectively based off of Lili's appearance on the cover of Play magazine's "Girls of Gaming 7" issue and promotional art for ''Tag''. [[http://eng.tekkenpedia.com/wiki/File:Michelle_Chang_-_Artwork_-_Bikini.jpg The same applies for Michelle.]]
** "I must unleash this [[Anime/MobileFighterGGundam awesome power]]!"
** Kazumi Mishima can summon a tiger as part of her jumping uppercut attack. Maybe not intentional but that would make it a ''[[VisualPun literal]]'' "[[Franchise/StreetFighter Tiger Uppercut]]".
** A FunnyBackgroundEvent in the Historic Town Square stage in Tag Tournament 2 is [[Literature/TheBremenTownMusicians a rooster dancing on top of a cat which is dancing on top of a dog which is dancing on top of a donkey]].
** In Kuma's ending in Tekken 7, Josie and Kuma pulls out the famous gag from ''Anime/KemonoFriends'' when Kaban thinks Serval is going to eat her.
** The Wii U version of ''Tag Tournament 2'' gives each fighter a Nintendo-inspired costume. One of those costumes, the [[VideoGame/TheLegendOfZeldaOcarinaOfTime Sheik]] costume to be exact, is worn by both males (King, Forest Law...) and females (Leo and Miharu), alluding to Sheik's then-ambiguous gender.
** [[spoiler: Shin Akuma]] in ''Tekken 7'' can parry like in ''VideoGame/StreetFighterIII'', and even has similar animation when doing it.
* ShowerScene: Anna Williams gets one in her ''Tekken 2'' ending.
* ShownTheirWork: All of the martial arts displayed are impressively well-researched.
** Come on, a luchadore who spends all his money on a Mexican orphanage and--[[http://www.cracked.com/article_18626_6-real-people-with-secret-identities-nobody-saw-coming.html holy shit.]]
* SituationalDamageAttack: The various Jacks have a move called Gigaton Punch, where the Jack ''du jour'' will begin winding up his arm as the announcer starts counting, similar to the aforementioned Balrog. It's fairly weak if used immediately, but once fully charged (the announcer will exclaim "5!"), the attack deals monstrous damage ''and'' becomes {{unblockable|Attack}}. Good luck actually ''hitting'' someone with it [[DeathOrGloryAttack by that point]], though.
* SlideAttack: Upon running 3 steps worth and inputting LK. Lee has a variant which he can pull off from a crouching position or his Mist Step. The Laws can do this as well. Shaheen in ''7'' also has a slide of his own.
* SNKBoss: '''All''' of the bosses have some cheap trick up their sleeve. See [[SNKBoss/{{Namco}} here]] for more details. True Ogre, Devil, Jinpachi, and Azazel spam ranged attacks (most of which can't be blocked) and have insane combos -- the latter two have insanely cheap stun moves that will stop any combo in its tracks or force you to stand even after you've just been knocked down. Unknown has an insane health bar and ''regenerates'' health to make up for her lack of cheap moves.
** In Unknown's case, the health bar and regeneration ''was'' justifiable considering she battles alone and is a mimic fighter. [[spoiler:In ''Tekken Tag Tournament 2'', she has earned her SNK boss status with not just Jun's moves and the regenerating health, but also [[EverythingIsTryingToKillYou a stage full of purple slime that she can take advantage of with her moves!]] Not only that, but she has a [[HPToOne move that drains your first character to 1 HP]], automatically tagging in your partner!]]
** Jun herself qualifies when she's the final boss. She might not resort to dirty tricks like other SNK bosses but the A.I. is on crack cocaine. She's very fast; blocks counters and juggles like crazy and by this stage [[ArtificialBrilliance would have your tactics down cold.]]
** [[spoiler:Two words: Shin. Akuma. The developers pulled out all the stops on him to make him as tough as he was in the past ''Street Fighter'' games, giving him anti-flinching armor, allowing him to charge his Super Gauge instantly, and included the ability to '''parry''' attacks. None of the other characters in the game can do that. Not to mention that his signature move, Shun Goku Satsu, has been upgraded to a OneHitKill move. [[ThisIsGonnaSuck Best of luck]]]].
* SoloCharacterRun: Possible to do in ''[=TTT2=]''. As a trade-off, the solo character has 240 health (as opposed to the normal 180 value), recovers red health automatically (instead of needing to be on standby), and receives a modified version of Rage from ''6'' (whereas duos get Netsu Power).
* SoundtrackDissonance:
** Almost a given with the presence of Tekken Tunes in ''Tag Tournament 2'', which allows players to replace the game's [=BGMs=] with music from their console hard drives. [[WebVideo/TwoBestFriendsPlay Matt and Pat]] were two of the most notable offenders, deciding to use the soundtrack from ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]''.
* SphereOfDestruction: Occasionally accompanies Kazuya and/or Jin's transformations into their Devil Forms, although this is only present in select cutscenes. On one of those occasions for Jin (his ''Tag 2'' ending), it's a very poignant AngstNuke.
** Angel's ending in ''Tag 2'' has her countering Devil's laser beam with this.
** Eliza's Rage Art engulfs her opponent in this before she slashes through them with her hand.
* SpinningOutOfHere: Yoshimitsu possesses a special in his [[StanceSystem Indian mediation stance]] allowing him to spin so fast (while sitting down) that he instantly warps on the other side of his opponent. From a standing position, he can also do this, but however, it also damages him in the process.
* StatusQuoIsGod: Averted in some aspects, played straight in others. As of the sixth game, the storyline has spanned 23 years and it shows: technology evolves, characters age and some are outright KilledOffForReal. However, some older character plots (not to mention physical appearances) seem to be stuck in perpetual limbo, perhaps because [[TheArtifact they've been around for a long while]] and nobody has any idea what to do with them (Paul wants to win the tournament, Law's short on money, Hwoarang has a rivalry with Jin, Xiaoyu has a crush on Jin, Nina & Anna [[TheGloriousWarOfSisterlyRivalry have]] [[CainAndAbel issues]]...)
* TheStinger: At the end of Scenario Campaign, [[spoiler:Jin charges toward Azazel as the both of them fall into the ruins of the latter's chamber. After the credits, Raven and his team return to the ruins to find Jin, alone and unconscious. On seeing this, Raven cryptically comments, "Why can't I be wrong just once?"]]
** The first scene of ''Tekken Tag Tournament 2''[='=]s console opening movie features Jinpachi taking a cab. The terrified driver inquires where Jinpachi wants to go, to which he responds, "Can't you tell where? I must unleash this awesome power!" After finishing Arcade mode once, an additional movie is unlocked where Jinpachi arrives... [[spoiler:[[BrickJoke at a red-light district]]]].
** The ending of ''7's'' story has [[spoiler:Kazuya supposedly killing Heihachi. However, Jin has successfully left his coma, appears to have his Devil in control now, and joins Lars, Alisa and Lee in stopping Kazuya, setting the stage for the next game]].
* TheStoic: Sergei Dragunov. Nina as well, to a certain extent.
* StrappedToABomb: In ''Tekken 5'', Heihachi's ending has Jin, Kazuya and Jinpachi strapped to a rocket as it launches.
** Lee's ending in ''5'' has Heihachi with a bomb collar around his neck. His ending in ''6'', has Heihachi, Kazuya and Jin strapped to rockets, while he plays exploding golf.
* {{Stripperiffic}}: Christie and Zafina. ''7'' adds Katarina and Master Raven.
* SuddenlyVoiced: Julia's ending in ''3''. Particularly since it's the only ending in the game with spoken dialogue.
* SuperpoweredEvilSide: The Devil Gene, which transforms its inheritors to demonic forms. [[spoiler: Kazumi,]] Kazuya, and Jin all possess this[[spoiler:, but only Kazumi (being the case zero) has full control over it]]. There are unnamed other demonic powers as well, such as the evil spirit who possesses Jinpachi [[spoiler: and the wolf spirit who possesses Jun, turning her into Unknown]].
* SurprisinglyGoodEnglish: The very first fully-voiced cutscene back in ''3'' had it (for its time), and every English speaker since has carried it on. The French (Lili/Sebastian), Portuguese (Eddy, Christie and Katarina), Russian (Dr. Bosconovitch), German (Leo), Spanish (Miguel), Korean (Baek/Hwoarang), Arabic (Shaheen), Italian (Claudio) and Mandarin (Wang/Feng Wei) voice acting is also well done.
* TakeThat: Bob is a TakeThat at tournament players who called Hwoarang "Bob" because they couldn't pronounce his name.
** The final Combot missions are against [[Franchise/StreetFighter Ryu, Ken and Akuma,]] who bloat up beyond Bob's dimensions and become worthless as you deal damage until they explode into chickens. TakeThat indeed. Violet also carelessly dismisses them as no-name celebrities.[[note]]I wonder what will happen when the [[GuestFighter REAL Akuma]] wanders over to have a [[PunctuatedPounding nice 'chat']] with you about that...[[/note]]
* TagTeam: One of the [[DreamMatchGame two]] main selling points of the aptly-named ''Tag Tournament'' titles. Certain characters even gain access to unique tag throws and hidden moves/stances from pairing up with specific fighters, and ''Tag 2'' ups the ante by having specific teams benefit from additional tag-out openings normally not available to the player (signified by blue sparks appearing during certain moves), allowing for more combo possibilities and even hidden [[http://www.youtube.com/watch?v=Iwu8pRrsfi8 Tag]] [[http://www.youtube.com/watch?v=SC3j2iOuEas Combos.]]
* TigerVsDragon: An interesting use of it. In ''Tekken 5'' there is a stage called "Dragon's Nest", which takes place in a mountainous shrine amid several dragon statues. In ''Tekken 5: Dark Resurrection'', this stage was changed to "Western Gate" and all the statues were replaced with tiger statues, signifying the contrast (the sky was also made kind of gloomy as opposed to the bright midday of Dragon's Nest).
* TimeSkip: Nineteen years between ''Tekken 2'' and ''Tekken 3''. ''4'' then jumps ahead another two years.
* TragicHero: Jin. BeingGoodSucks ''big time'' if you're a Mishima.
* TranslationConvention: ''Tekken 6'' has some characters speaking in different languages (Bear!) and perfectly understanding each other. Thank Namco there's subtitles.
** Briefly subverted in ''Tekken 4'', where Jin speaks heavily-accented, broken English to an unaccented English-speaking Hwoarang in an ending cutscene.
** Taken UpToEleven in ''Tekken Tag 2'', now almost every single character is speaking their native language, not just a variant of English, Japanese and Chinese from the previous games. Particularly, Lili, Leo, Miguel, Eddy and Christie used to be English speakers before ''Tag 2''.
* UpgradeVsPrototypeFight: JACK (and later JACK-2) against Prototype JACK. It's even in the name.
* TheUnintelligible: The animal characters and Mokujin, naturally. The Jacks, Ogre, King and Armor King; bit out there, but not that bizarre in light of most other weirdness in the series. As of ''6'', Yoshimitsu also counts; some of his lines are still actually intelligible to some extent, but in his case, unlike the other aforementioned characters, the game just doesn't bother with subtitles.
* UnknownRival: Paul considers himself Kazuya's biggest rival, though he's largely ignored. After ''Tekken 2'', Paul's pretty much stopped caring about Kazuya and moved onto Kuma, who genuinely dislikes him.
** Lili and Asuka is another example. In the 6th game, Lili is determined to defeat Asuka, but the latter couldn't really care less... until Lili pisses her out using a ZanyScheme. ''Tag 2'' takes this UpToEleven, and Sebastian elaborates that getting Asuka to fight her is actually her way of ''showing affection!''
** Jin's actually aware that Hwoarang wants a piece of him (in fact, he even remembers why) but he simply can't be bogged down with matters like this. It's an unusual case of ItsNotYouItsMyEnemies that applies to a rival rather than a loved one.
* UpdatedRerelease: Each game since ''5'' has gotten an arcade revision at least once.
** ''Tekken 5'' received two revisions in the arcades. The first, called ''Tekken 5.1'', was a balance patch that only changed certain elements to rebalance the game. ''Tekken 5: Dark Resurrection'' is the full upgrade that included new stages, new moves for the existing cast, and two new characters (Lili and Dragunov), as well as bringing in a successor to the Armor King character. Eddy was also separated from Christie for the first time in this version. This is the only arcade revision that was also released as a separate revision on consoles (the original ''Tekken 5'' only launched on [=PlayStation 2=] while ''Dark Resurrection'' was ported to PSP and [=PlayStation 3=]).
** ''Tekken 6'' received one revision called ''Bloodline Rebellion'' that introduced Lars and Alisa to the roster and some new stages (and includes new attacks for the existing cast). It also changed the properties of low parries to convert to a Bound state. The console version is derived fully from ''Bloodline Rebellion'' with no release of the original ''Tekken 6'' appearing on a home console.
** ''Tekken Tag Tournament 2'' received an update titled ''Unlimited'' which, chiefly, added the ability to play as a single character as opposed to a tag team. No new characters were added to the arcade version of ''Unlimited'' but the home console version added many more characters over the ''Unlimited'' release through downloadable updates.
** ''Tekken 7''[='s=] revision is entitled ''Fated Retribution''. The update adds two new stages, a new lighting model, the new "Rage Drive" mechanic (a alternate Rage Mode technique to Rage Arts; see DesperationAttack for more details), and introduces Akuma to the roster as a GuestFighter (as well as returning series mainstay Nina to the cast; Bob and Master Raven would be added through a later patch). The nominal upgrades to the existing characters' movelists was also included. The console version will add more characters (including ''Revolution''-exclusive character Eliza as DownloadableContent) and stages over the arcade version but it is rumored that the characters (at least) will also be back-ported to the arcade following their release on console.
* UseYourHead: The Mishimas are not above headbutting you during a fight. Heck, ''all'' the Mishimas and the animals will headbutt you when given the chance. In ''Tag 2'', pairing two Mishimas together allows you to switch characters by having one headbutt the opponent right towards your partner who enters with a headbutt of their own. There's also an EasterEgg where a Mishima character facing a male opponent can potentially keep trading headbutts until one of them gets knocked out.
** [[RobotGirl Alisa]] takes this to the extreme. A good chunk of her combat moves involve detaching her head and using it as an instrument of blunt force or a bomb.
** Also the [[UnblockableAttack running charge]].
* VariableMix: Present only in ''4''; for most stages, the BGM would play normally until a KO is scored, which would then cause the song to jump ahead to a bridge which would then lead into a later section of the composition.
** In ''7'', when one player is on match point, the music will change to a more intense version of the theme (or sometimes a completely different theme) until the end of the match.
* VillainProtagonist: Jin in ''6''.[[spoiler:.. sort of.]]
* VillainWithGoodPublicity: Heihachi.
** Kazuya becomes this in ''6'', hailed as a "savior" by the people from the now-tyrannical Zaibatsu under Jin.
* TheVoiceless: King and Armor King. Because all their "dialogue" is just unintelligible growls (which, strangely enough, is ''not'' unintelligible to the other characters -- just to the players). Dragunov, who just doesn't talk at all -- although WordOfGod and the Scenario Campaign of ''Tekken 6'' confirm that he is capable of speech, he just doesn't like to do it very often. Jack is never heard to speak, but the aforementioned Scenario Campaign reveals that he can speak, albeit in ThirdPersonPerson HulkSpeak. Kuma, Panda, Roger and Alex also can't talk properly, but they ''are'' animals...
* WalkingShirtlessScene: Many male characters have at least one default costume that completely bares their upper parts. Marshall, King, Kazuya, Ganryu, Bruce, Jin, Bryan, Steve, Marduk, and Feng consistently follow this trope, but there are other periodical examples as well. From ''6'' onward, all male characters except for Wang, Fat Bob, and Tiger can be customized to fight shirtless.
* WeaponizedBall: Perhaps the entire point of ''Tekken Ball''.
* WeCanRebuildHim: Bryan -- ''twice''. And Kazuya, who is brought back by the G Corporation after being [[SugarWiki/MomentOfAwesome thrown into a volcano by Heihachi]].
* WellDoneSonGuy: Lee is desperate for his adoptive father Heihachi's respect; he's never come anywhere near getting it. By the time of ''4'', though, he's decided to settle for humiliating him.
** The same with Jin and Kazuya towards Heihachi. Heihachi himself towards Jinpachi? He never asked a "Well Done" treatment from him. He preferred a more... direct... way of getting glory. By ''displacing and imprisoning'' Jinpachi. Essentially, Heihachi has ''no'' intention of doing anything that looks like relinquishing power to anyone, even a son or grandson. WellDoneSonGuy is ''not'' going to work on someone who doesn't believe in reciprocal respect in the first place, only power.
* WhatHappenedToTheMouse: [[PaletteSwap Angel, Kunimitsu, Tiger, Alex, and Combot.]] That is, until ''Tag Tournament 2'', where Angel, Kunimitsu and Alex reappear (the former two as DLC characters), and Combot, both as an opponent in the Fight Lab and an unlockable fighter. Plus, Eddy can be customized to look like Tiger in ''Tekken 5'' and ''6'', and Tiger himself also appears as a separate character in ''[=TTT2=]''.
* WhamLine: From ''6''[='=]s Scenario Campaign: [[spoiler:"Alisa, disable safe mode. And then reboot."]] We all knew it was coming, but still pretty cool.
* WhamShot: For ''7: Fated Retribution'': Remember how Kazumi met with someone in the VERY FIRST trailer, a sequence revisited several times afterwards? [[spoiler:[[Franchise/StreetFighter Street Fighter's]] Akuma is that figure, and he had been making a promise to Kazumi to kill Heihachi and Kazuya all those years ago]].
* WhyDontYouJustShootHim: In [[{{Ninja}} Raven's]] ending in ''Tekken 6'', Dragunov does, but [[DopplegangerSpin misses]]. In Dragunov's ending, he takes a [[CrazyPrepared different]] [[StuffBlowingUp approach]].
* WhyWontYouDie: Heihachi and Kazuya supposedly "died" several times during the games' events, often with one killing the other. In the case of Kazuya, he was found by some science team members and resurrected.
* WorldOfBuxom: Most girls have quite a respectable bust in ''Tekken Tag Tournament 2''. See FanservicePack[=/=]HotterAndSexier above. Subverted with other females, however, like Xiaoyu, Jun, and Leo (although she does have her own bikini outfit). ''7'' introduces Katarina and Master Raven.
* WorldWarIII: According to ''Tekken 6'', Jin has begun using the [[MegaCorp Mishima Zaibatsu]] for [[TakeOverTheWorld world conquest]] to declare war across the globe until the world itself deems him a threat that must be dealt with. [[spoiler:Although it's not conquest he's after, but trying to plunge the world into enough strife and horror that Azazel will gain material form -- and thus be killable]].
* WrestlerInAllOfUs: The game features two fighters, King and Armor King, who are wrestlers. But that doesn't explain Heihachi Mishima (a karate master) busting out powerbombs, or kickboxer Bryan Fury's DDT, or even (Kenpo and Xing Yi practitioners) Michelle and Julia Chang's range of suplexes... the reason? Wrestling moves are cool!
** In Julia's Twisted Sister throw, especially cool. Even Jun has a couple of wrestling moves, though to be fair they are common, and lest we forget Goldber--sorry, Craig Marduk.
** Christie and Eddie can do a float-over DDT while Michelle and Julia can do tiger suplexes.
** Julia appears in ''Tekken Tag 2'' as "Jaycee" and gets a luchador outfit by default. [[JustifiedTrope Guess she really did wrestle on the side.]] Her ending reveals she's filling in for a friend, which at least implies that she has connections in the ring (aside from King).
** And in Michelle's ending [[spoiler:she finds Jaycee's mask and fools around in it. Julia sees her and Michelle is embarrassed, but Julia thinks she looks great in it and suggests they form a tag team.]] Must run in the family.
* XanatosGambit: [[spoiler:Jin let Alisa be captured by the rebels, as she had cameras set up inside her to record their every move. Being able to activate her "Kill them all" programming at any moment was another plus, too]].
----
-->'''''Great!!'''''
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