History VideoGame / Tekken

8th Feb '16 12:59:01 PM StFan
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-->''Welcome to the King of Iron Fist Tournament.'' -->''Get ready for the next battle!'' '''''Tekken''''' is one of Creator/{{Namco|Bandai}}'s most popular franchises, and possibly the most successful 3D {{fighting game}} series of all time.
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-->''Welcome ->''Welcome to the King of Iron Fist Tournament.'' -->''Get \\ Get ready for the next battle!'' '''''Tekken''''' ''Tekken'' is one of Creator/{{Namco|Bandai}}'s most popular franchises, and possibly the most successful 3D {{fighting game}} series of all time.

* EverythingsFunkierWithDisco: Tiger, so very much.

* GoldfishPoopGang: As of ''6'', it's Marshall Law, Steve Fox, and Paul Phoenix.

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* GoldfishPoopGang: As of ''6'', it's Marshall Law, Steve Fox, and Paul Phoenix.

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* GoldfishPoopGang: As of ''6'', it's Marshall Law, Steve Fox, and Paul Phoenix.GratuitousDiscoSequence: Tiger, so very much.
5th Feb '16 6:34:49 AM SolidSonicTH
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* ImmuneToFlinching: "Power Crushes", a new feature in ''Tekken 7''. Certain moves will enable your character to absorb incoming hits during their startup, similar to a Focus Attack in ''VideoGame/StreetFighterIV'' (you will still take damage during this time but the attack is unstoppable). These moves are indicated by white particles around your character during the startup frames. The previously mentioned Rage Arts also share this property.
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* ImmuneToFlinching: "Power Crushes", a new feature in ''Tekken 7''. Certain moves will enable your character to absorb incoming hits during their startup, similar to a Focus Attack in ''VideoGame/StreetFighterIV'' (you will still take damage during this time but the attack is unstoppable). These moves are indicated by white particles around your character (blue aura in ''Fated Retribution'') during the startup frames. The previously mentioned Rage Arts also share this property.
27th Jan '16 8:16:04 AM SolidSonicTH
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** Ironically, this caused some InternetBackdraft around the time of ''Tekken Tag 2''. Katsuhiro Harada said that the lack of new outfits from ''Tekken 5'' onwards (some characters such as Jin and Nina would still get new duds but not in nearly as great a number as the games previous) was to invoke this trope, desiring to have a character's wardrobe become a part of their character as it had for Ryu's gi or Chun-Li's qipao in ''Street Fighter''. However, because ''Tekken'' was well-known for differentiating player 1 and player 2 characters by outfit and not merely color as well as the fact that characters received new clothes between games had been standard up to that point, fans cried foul that things had suddenly turned stagnant in ''Tekken 6''. The fact that ''Tekken 7: Fatred Retribution'' is bringing in several new default costumes for the cast is likely in response to this.
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** Ironically, this caused some InternetBackdraft around the time of ''Tekken Tag 2''. Katsuhiro Harada said that the lack of new outfits from ''Tekken 5'' onwards (some characters characters, such as Jin and Nina in ''6'', would still get new duds but not in nearly as great a number as the games previous) was to invoke this trope, desiring to have a character's wardrobe become a part of their character as it had for Ryu's gi or Chun-Li's qipao in ''Street Fighter''. However, because ''Tekken'' was well-known for differentiating player 1 and player 2 characters by outfit and not merely color as well as the fact that characters received new clothes between games had been standard up to that point, fans cried foul that things had suddenly turned stagnant in ''Tekken 6''. The fact that ''Tekken 7: Fatred Retribution'' is bringing in several new default costumes for the cast is likely in response to this.
27th Jan '16 8:15:31 AM SolidSonicTH
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** Ironically, this caused some InternetBackdraft around the time of ''Tekken Tag 2''. Katsuhiro Harada said that the lack of new outfits from ''Tekken 5'' onwards (some characters such as Jin and Nina would still get new duds but not in nearly as great a number as the games previous) was to invoke this trope, desiring to have a character's wardrobe become a part of their character as it had for Ryu's gi or Chun-Li's qipao in ''Street Fighter''. However, because ''Tekken'' was well-known for differentiating player 1 and player 2 characters by outfit and not merely color as well as the fact that characters received new clothes between games had been standard up to that point, fans cried foul that things had suddenly turned stagnant in ''Tekken 6''. The fact that ''Tekken 7: Fatred Retribution'' is bringing in several new default costumes for the cast is likely in response to this.
21st Jan '16 8:00:38 PM Dimas28
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* LineageComesFromTheFather: The Mishima family members are patrilineal and their members only recognize their heritage as such. So it goes as follows: Jinpachi > Heihachi > Kazuya [[spoiler: and Lars]] > Jin. Plus Lee if you count adopted son. The most notable trait of them (the Mishima Karate) is also inherited from father to son. Even Jin, who is additionally also the son of TheChosenOne Jun Kazama, is emphasized far more with his Mishima heritage rather than the Kazama's, ''even though his surname is Kazama''. ** ''Tekken 7'' shows what happens when [[RealityEnsues this trope is actually played out]]. Jin is obsessed with his Mishima lineage so much, he thinks that all things bad are because the family is cursed with the Devil Gene, beginning way back with Jinpachi. In truth, the family ''is'' cursed, but because of Heihachi's {{Greed}} more than anything. The Devil Gene, meanwhile, comes from [[spoiler: Kazuya's ''mother'', Kazumi Mishima. So it isn't unique to the family at all!]]

* MsFanservice: Many of the playable female characters, some with more revealing costume options than others. Christie in particular has the most {{Stripperiffic}} ones in ''Tekken 6'', not to mention her normal fighting stance really shows off the JigglePhysics. Even those who wear modest clothing as their default costumes can be customized to become {{Striperrific}}.
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* MsFanservice: Many of the playable female characters, some with more revealing costume options than others. Christie in particular has the most {{Stripperiffic}} ones in ''Tekken 6'', not to mention her normal fighting stance really shows off the JigglePhysics. Even those who wear modest clothing as their default costumes can be customized to become {{Striperrific}}.{{Striperriffic}}.
20th Jan '16 1:32:53 AM Dimas28
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* NothingIsTheSameAnymore: ''Tekken 7'' does this in regard to the Mishima family curse and the Devil Gene, with the introduction of Kazumi Mishima, the earliest known person to possess the Devil Gene. Namely, it implies that the Devil Gene isn't endemic to the Mishimas, and [[BigScrewedUpFamily their personal issues]] are a different can of worms altogether.
19th Jan '16 8:12:00 PM Dimas28
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** All beaten by Kazumi in ''Tekken 7''. She's ''Heihachi's wife'', that means she's already old when Jun and Michelle are still in their young adult years. Yet she looks far, ''far'', '''far''' younger. And unlike the above two, ''Tekken 7'' is a canonical game.
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** All beaten by Kazumi in ''Tekken 7''. She's ''Heihachi's wife'', that means she's already old when Jun and Michelle are still in their young adult years. Yet she looks far, ''far'', '''far''' younger.younger than she should look. And unlike the above two, ''Tekken 7'' is a canonical game.

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** All beaten by Kazumi in ''Tekken 7''. She's ''Heihachi's wife'', that means she's already old when Jun A semi-subverted example also occurs within the character roster itself. "[[BadassNative Michelle]]" and Michelle "[[DashingHispanic Miguel]]" are still in their young adult years. Yet she looks far, ''far'', '''far''' younger. And unlike actually variants of a single name: [[ArchangelMichael Michael]] (the former is the above two, ''Tekken 7'' French feminine form, while the latter is a canonical game.the Spanish masculine form).
19th Jan '16 7:53:31 AM Dimas28
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Eventually, Heihachi comes back and reclaims his place, killing Kazuya by throwing him into a volcano. The third game takes place after a TimeSkip and deals with Kazuya's son, Jin Kazama. The fourth deals with the [[BackFromTheDead return of Kazuya]], and later games continue to cover the struggle inside the Mishima family, with the Devil Gene complicating matters. A seventh game was just announced at Evolution 2014 and is supposed to be the end of the Mishima saga.
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Eventually, Heihachi comes back and reclaims his place, killing Kazuya by throwing him into a volcano. The third game takes place after a TimeSkip and deals with Kazuya's son, Jin Kazama. The fourth deals with the [[BackFromTheDead return of Kazuya]], and later games continue to cover the struggle inside the Mishima family, with the Devil Gene complicating matters. matters, and [[SerialEscalation even involving an]] EldritchAbomination. A seventh game was just announced at Evolution 2014 game, featuring the appearance of Heihachi's wife and Kazuya's mother, [[MissingMom Kazumi Mishima]], is supposed said to be the end of conclude the Mishima saga. saga, though not to the ''Tekken'' series.

''Tekken'' has been extremely successful in arcades (and later in console ports), with characters' fighting styles influenced by real-life martial arts. The series contains six games so far, as well as a dream tag match game called ''Tekken Tag Tournament'', and [[http://www.computerandvideogames.com/article.php?id=226229 a seventh game on the way.]] It has also spawned 3 separate movies; [[Anime/TekkenTheMotionPicture one traditionally animated]], [[Film/{{Tekken}} one live-action]] and [[Film/TekkenBloodVengeance a CG movie]]. Ports were exclusively to the [=PlayStation=] consoles until the 6th installment, which received an {{Xbox 360}} port. The series has often been derided by the father of the ''Franchise/{{Dead or Alive}}'' series, Tomonobu Itagaki; however, other fighting game developers (such as ''Franchise/MortalKombat'' co-creator Ed Boon) enjoy the series.
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''Tekken'' has been extremely successful in arcades (and later in console ports), with characters' fighting styles influenced by real-life martial arts. The series contains six seven games so far, far as well as a dream tag match game series called ''Tekken Tag Tournament'', and [[http://www.computerandvideogames.com/article.php?id=226229 a seventh game on the way.]] Tournament''. It has also spawned 3 separate movies; [[Anime/TekkenTheMotionPicture one traditionally animated]], [[Film/{{Tekken}} one live-action]] and [[Film/TekkenBloodVengeance a CG movie]]. Ports were exclusively to the [=PlayStation=] consoles until the 6th installment, which received an {{Xbox 360}} port. The series has often been derided by the father of the ''Franchise/{{Dead or Alive}}'' series, Tomonobu Itagaki; however, other fighting game developers (such as ''Franchise/MortalKombat'' co-creator Ed Boon) enjoy the series.

* AmbiguousGender: Leo. WordOfGod says female and she gets a bikini in ''Tekken Tag Tournament 2'' to affirm this fact.
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* AmbiguousGender: Leo. WordOfGod says female and she gets a bikini in ''Tekken Tag Tournament 2'' to affirm this fact. If one go by voicing, though, it is hazy; Veronica Taylor provides Leo's voice during the time she is speaking English, but when she switches to speaking German, [[CrossdressingVoices a male voice actor is provided]].

* AmbiguousGender: Leo. WordOfGod says female and she gets a bikini ** Baek Doo San has some shades of this in ''Tekken Tag Tournament 2'' while simultaneously being a JerkassWoobie (he accidentally killed his father while young). [[CharacterDevelopment He has since mellowed out in later games.]] ** Craig Marduk too. He killed a guy (Armor King I) in a bar brawl, then when he's defeated by the guy's student (King II), he challenges him to affirm this fact.beat him again, simply to reclaim his former glory. [[DefeatMeansFriendship Ironically, both of them are currently best friends]].

* BackFromTheDead: Kazuya, and Heihachi even does it ''twice''. Jun Kazama is an aversion of this, since her decade-long disappearance from the series was never outright stated to be due to being killed.
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* BackFromTheDead: Kazuya, and Heihachi even does it ''twice''. Jun Kazama is an aversion of this, since her decade-long disappearance from the series was never outright Only Kazuya really fits this trope, as it's explicitly stated that the drop to the volcano killed him and G Corporation is thus fully responsible for his resurrection. Other characters who are thought to be due to being killed.dead are either NotQuiteDead (Heihachi) or really just MIA (Jun).

*** Zig-zagged with Heihachi in ''Tag 2'' (albeit a non-canonical game), as he somehow regains his youth and reverts to more or less the age he had by ''Tekken 1''. He will probably stay that way for the next canon game, due to the fact that [[RealLifeWritesThePlot his previous voice actor]] [[ActorExistenceFailure has passed away]]. His ending reveals that his scientist had developed a [[FountainOfYouth youth serum]]. However, he's back to his normal age in ''7''.
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*** Zig-zagged with Heihachi in ''Tag 2'' (albeit a non-canonical game), as he somehow regains his youth and reverts to more or less the age he had by ''Tekken 1''. He will probably stay that way for the next canon game, due to the fact that [[RealLifeWritesThePlot his previous voice actor]] [[ActorExistenceFailure has passed away]]. His ending reveals that his scientist had developed a [[FountainOfYouth youth serum]]. However, he's He's back to his normal age in ''7''.''Tekken 7'', but still retains his younger voice actor, since his [[RealLifeWritesThePlot old voice actor]] [[ActorExistenceFailure has passed away]].

* BattleInTheRain: Once one character is one round shy of victory in the ''Tekken 7'' version of Dragon's Nest, a storm rolls in and the music changes (making the setting a little closer to the ''Tekken 5: Dark Resurrection'' stage Western Gate).
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** The aptly-named Inferno in ''Tekken 5: Dark Resurrection''. It's as if you're transported to Hell itself. [[WreathedInFlames And the boss character you fought here is also in flames]]. ** Anger of the Earth in ''Tekken 6'' is a milder example. The ground where you fight is not scorched up, but the building that surrounds you is (by catapult fires, actually). And the scene overall resembles Armageddon (the sky is blood red). [[DoesThisRemindYouOfAnything By the way, it's a castle supposedly located somewhere in the Middle East]]. ** An extreme example would be Devil's Pit in ''Tekken 7''. [[ClimacticVolcanoBackdrop You're fighting near the crater of a volcano]] [[UpToEleven during an eruption]]. * BattleInTheRain: Acid Rain in ''Tekken 5'' as well as its ''Dark Resurrection'' counterpart, Festival. ** Once one character is one round shy of victory in the ''Tekken 7'' version of Dragon's Nest, a storm rolls in and the music changes (making the setting a little closer to the ''Tekken 5: Dark Resurrection'' stage Western Gate).

** The Kazamas are starting to get there, and it's not just because Jin is both a Mishima and a Kazama. Asuka also has him in her crosshairs. And Jun can't seem to get along with her branch family, if her interaction with Asuka is anything to go by. ** Heihachi's wife and Kazuya's mother, Kazumi, joins the fight in ''Tekken 7'' and she apparently wants both of them dead so the cycle of violence continues.
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** The Kazamas are starting to get there, and it's not just because Jin is both a Mishima and a Kazama. Asuka also has him in her crosshairs. And Jun can't seem to get along with her branch family, if her interaction with Asuka is anything to go by. crosshairs. ** Heihachi's wife and Kazuya's mother, Kazumi, joins the fight in ''Tekken 7'' and 7''. However, she apparently wants both of them dead so precisely to ''avert'' the cycle of violence continues.from happening again (a retread of Jin's plotline from ''4'' and ''5'', before he undergoes a [[spoiler: false]] FaceHeelTurn in ''6'').

* {{Bishonen}}: Lee Chaolan, Hwoarang, Steve Fox. The most prominent one in the series, of course, is Jin. * BilingualBonus: Kuma is the Japanese word for "Bear". Mokujin is Japanese for "wood(en) man." And Mokujin's {{Palette Swap}}s Tetsujin and Kinjin are also similarly named -- their names meaning "iron man" and "gold man" respectively.
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* {{Bishonen}}: Lee Chaolan, Hwoarang, Steve Fox. Fox, Claudio. The most prominent one in the series, of course, is Jin. * BilingualBonus: Kuma is the Japanese word for "Bear". Mokujin is Japanese for "wood(en) man." And Mokujin's {{Palette Swap}}s Tetsujin and Kinjin Jin. Being fighters, though, they are also similarly named -- their names meaning "iron man" and "gold man" respectively.quite buff ([[HeroicBuild Jin especially]]).

* ColorCodedElements: Particularly involving the Mishima family's trademark [[ShockAndAwe lightning aura]]. At first, all members were portrayed with [[YellowLightningBlueLightning blue-colored lightning bolts]]. In ''TTT'', Kazuya retained the original color, whereas Jin and Heihachi's bolts were respectively recolored red and yellow. This would stick for ''4'', although ''5'' reverted Heihachi back to blue while Jin (and Devil Jin) kept red. Jinpachi's bolts are ''dark violet and black'' and [[spoiler:Lars]] gets electric purple.
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* ColorCodedElements: Particularly involving the Mishima family's trademark [[ShockAndAwe lightning aura]]. At first, all members were portrayed with [[YellowLightningBlueLightning blue-colored lightning bolts]]. In ''TTT'', Kazuya retained the original color, whereas Jin and Heihachi's bolts were respectively recolored red and yellow. This would stick for ''4'', although ''5'' reverted Heihachi back recolored Heihachi's to blue bluish white, while Jin (and Devil Jin) kept red. Jinpachi's bolts are ''dark violet and black'' and [[spoiler:Lars]] gets electric purple. Meanwhile, Kazumi's bolts in ''Tekken 7'' are reddish white, even though she is not a Mishima family member by blood.

* TheComputerIsACheatingBastard: Namco Bandai's habit of making the end bosses ridiculously overpowered. Jinpachi from ''Tekken 5'' and Azazel from ''Tekken 6'' come to mind. Jun and Unknown in ''Tag 2'' continue the tradition.
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* TheComputerIsACheatingBastard: Namco Bandai's habit of making the end bosses ridiculously overpowered. Jinpachi ''Tekken'' has mostly avoided this in the first few games, but later falls victim to this trope starting from ''Tekken 5'' and with the introduction of Jinpachi. Azazel from follows the tradition in ''Tekken 6'' come to mind. Jun and 6'', as do Unknown in ''Tag 2'' continue (who in the tradition.original ''Tag'', by contrast, ''isn't'' overpowered at all) and Devil Kazumi in ''7''.

* TheComputerIsACheatingBastard: Namco Bandai's habit of making FixedFloorFighting: All battles are conducted in a flat plane, even when the end bosses ridiculously overpowered. Jinpachi from surface suggests a ramp to stand higher/lower. The series tried to avert this in ''Tekken 5'' 4'', which featured several stages in uneven ground. It was poorly received and Azazel from the game went back to stage one. On the other hand, ''Tekken 6'' come to mind. Jun and Unknown in ''Tag 2'' continue the tradition.introduced a different definition of "uneven" (see FreeFloorFighting below).

* FreeFloorFighting: First surfaced in ''6''. ''Tag 2'' expanded upon the concept with the ability to knock opponents off of balconies onto the floor below in addition to breaking the ground underneath you. ''7'' looks to up the ante even further by having ''multi''-story battles (one location test video showed a character getting slammed through one floor and yet another floor on the second round; the final version ramps it up even further by having '''four''' levels to fall through).
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* FreeFloorFighting: First surfaced A variant is introduced in ''6''.''6'' in that the one that changes is the environment, not the plane. ''Tag 2'' expanded upon the concept with the ability to knock opponents off of balconies onto the floor below in addition to breaking the ground underneath you. ''7'' looks to up the ante even further by having ''multi''-story battles (one location test video showed a character getting slammed through one floor and yet another floor on the second round; the final version ramps it up even further by having '''four''' levels to fall through).

* FreeFloorFighting: First surfaced ** This trend is scaled down in ''6''. ''Tag 2'' expanded upon ''Tekken 7'', which significantly cuts the concept with the ability to knock opponents off of balconies onto the floor below in addition to breaking the ground underneath you. ''7'' looks to up the ante even further by having ''multi''-story battles (one location test video showed a character getting slammed through roster, likely to avoid repetition. Only one floor and yet another floor on representative of each styles is available in the second round; game (even when the final version ramps it up even further by having '''four''' levels to fall through)."copy" is unique), while the other one is excluded (e.g. Hwoarang is included, so Baek is excluded).

* FreeFloorFighting: First surfaced in ''6''. ''Tag 2'' expanded upon ** Then there's the concept with the ability to knock opponents off case of balconies onto the floor below in addition to breaking the ground underneath you. ''7'' looks to up the ante even further by having ''multi''-story battles (one location test video showed a character getting slammed through one floor and yet another floor on the second round; the final version ramps it up even further by having '''four''' levels to fall through).Kazumi...see OlderThanTheyLook below.

* LoadsAndLoadsOfCharacters: ''Tag 2'' features a total of ''59'' playable characters (including DLC).
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* LoadsAndLoadsOfCharacters: The series is famous in the fighting game scene for being this. While most other 3D fighting games would rather have small character rosters (''VideoGame/VirtuaFighter'' and ''VideoGame/SoulSeries'' come to mind), ''Tekken'' isn't shy for having a large character roster that just keeps expanding with each game; in fact, it is one of its selling points. ''Tekken 6'' features 41 characters, while the non-canonical ''Tag 2'' features a grand total of ''59'' playable characters (including DLC).DLC), all of which aren't PaletteSwap of each other. ** It seems that this reason is exactly why the roster is scaled down to a more manageable 30-ish in ''Tekken 7''. WordOfGod says that ''Tag 2'''s monstrous roster keeps newbies from joining the series out of sheer fear of having to learn to use and combat that much characters.

* LoadsAndLoadsOfCharacters: ''Tag 2'' features MeaningfulName: Kuma is the Japanese word for "[[ADogNamedDog Bear]]". Mokujin is Japanese for "wood(en) man." And Mokujin's {{Palette Swap}}s Tetsujin and Kinjin are also similarly named -- their names meaning "iron man" and "gold man" respectively. As for [[ADogNamedDog Panda]]...[[ExactlyWhatItSaysOnTheTin no explanation necessary]]. ** Kazuya's name is a total subtler example that is unrelated to meaning. The kanji of ''59'' playable characters (including DLC).his name (一八) is a combination of the first name kanji of his mother, Kazumi ('''一'''美), who was kind and caring, and the second name kanji of his father, Heihachi (平'''八'''), who is ruthless. Kazuya was once [[UsedToBeASweetKid kind and caring]] [[FaceHeelTurn before turning into the ruthless man he is today]].

* MsFanservice: Many of the playable female characters, some with more revealing costume options than others. Christie in particular has the most {{Stripperiffic}} ones in ''Tekken 6'', not to mention her normal fighting stance really shows off the JigglePhysics.
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* MrFanservice: Most of the male characters, [[GrandpaWhatMassiveHotnessYouHave even including those already in their septuagenarian years]] (except for the ''very old'' ones like Wang and Jinpachi, or the odd ones, like Yoshimitsu), are this. Not helped by the fact that many of them also seem to [[WalkingShirtlessScene have a shortage in the shirt department]]. ** Taken to an extreme in ''Tekken 6'', where you can customize virtually all male characters to [[WalkingShirtlessScene shut down their shirt department]]. The only ones who don't receive this "luxury" are Wang (where giving this to him is just torturing him; he's freaking ''105'' years old, people), Yoshimitsu (actually, we don't really know what he looks like underneath), and the Jack robots (obvious reasons). So start ogling them, ladies ([[EvenTheGuysWantHim and men too, for that matter]]). * MsFanservice: Many of the playable female characters, some with more revealing costume options than others. Christie in particular has the most {{Stripperiffic}} ones in ''Tekken 6'', not to mention her normal fighting stance really shows off the JigglePhysics. Even those who wear modest clothing as their default costumes can be customized to become {{Striperrific}}.

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* MsFanservice: Many of the playable female characters, some with more revealing costume options than others. Christie in particular has the most {{Stripperiffic}} ones ** All beaten by Kazumi in ''Tekken 6'', not to mention her normal fighting stance really shows off 7''. She's ''Heihachi's wife'', that means she's already old when Jun and Michelle are still in their young adult years. Yet she looks far, ''far'', '''far''' younger. And unlike the JigglePhysics.above two, ''Tekken 7'' is a canonical game.
17th Jan '16 5:06:50 PM otemple700
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* WhamShot: For ''7: Fated Retribution'': [[Franchise/StreetFighter Street Fighter's]] Akuma is the figure who promised to Kazumi to kill Heihachi and Kazuya in case of her death all those years ago.]]
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* WhamShot: For ''7: Fated Retribution'': [[Franchise/StreetFighter [[spoiler:[[Franchise/StreetFighter Street Fighter's]] Akuma is the figure who promised to Kazumi to kill Heihachi and Kazuya in case of her death all those years ago.]]
17th Jan '16 5:03:06 PM otemple700
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* WhamShot: For ''7: Fated Retribution'': [[Franchise/StreetFighter Street Fighter's]] Akuma is the figure who promised to Kazumi to kill Heihachi and Kazuya in case of her death all those years ago.]]
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