History VideoGame / TargetTerror

20th Jul '15 6:08:39 PM Retro7
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''Target: Terror'' is a 2004 video game, a LightGunGame developed by Raw Thrills, the independent arcade game devhouse founded by the legendary EugeneJarvis. In the same vein as ''Maximum Force'' or ''Area51'', you are fighting terrorists and defending locations. Instead of three areas as in ''Maximum Force'', this game has nine levels, split into three locations; the Denver Airport, the Golden Gate Bridge, and the Los Alamos research facility. A tenth level is unlocked after completing the first nine; the goal there is to prevent a hijacked airliner from crashing into the White House. Because of the terrorists' ridiculous accuracy, ''Target Terror'' has gained infamy for being one of the [[NintendoHard hardest]] light gun games ever made.
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''Target: Terror'' is a 2004 video game, a LightGunGame developed by Raw Thrills, the independent arcade game devhouse founded by the legendary EugeneJarvis. In The game is a throwback to early FMV shooters during the same vein early 2000s such as ''Maximum Force'' or ''Area51'', you are fighting terrorists and defending locations. Instead of three areas as in ''Maximum Force'', this game has nine levels, split into three locations; the Denver Airport, the Golden Gate Bridge, and the Los Alamos research facility. A tenth level is unlocked after completing the first nine; the goal there is to prevent a hijacked airliner from crashing into the White House. Because of the terrorists' ridiculous accuracy, ''Target Terror'' has gained infamy for being one of the [[NintendoHard hardest]] light gun games ever made.

''Target: Terror'' is a 2004 video game, a LightGunGame developed by Raw Thrills, the independent arcade game devhouse founded by the legendary EugeneJarvis. In the same vein as ''Maximum Force'' or ''Area51'', you are fighting terrorists and defending locations. Instead of three areas as in ''Maximum Force'', this game has nine levels, split into three locations; the Denver Airport, the Golden Gate Bridge, and the Los Alamos research facility. A tenth level is unlocked after completing the first nine; the goal there is to prevent a hijacked airliner from crashing into the White House. Because of the terrorists' ridiculous accuracy, ''Target Terror'' has gained infamy for being one of the [[NintendoHard hardest]] light gun games ever made.

''Target: Terror'' is a 2004 video game, a LightGunGame developed by Raw Thrills, the independent arcade * StylisticSuck: The game devhouse founded by obviously isn't taking itself seriously with it's choice of FMV style and the legendary EugeneJarvis. In way the same vein as ''Maximum Force'' or ''Area51'', you are fighting terrorists and defending locations. Instead attack you. In fact it's these sort of three areas as in ''Maximum Force'', this game has nine levels, split into three locations; the Denver Airport, the Golden Gate Bridge, and the Los Alamos research facility. A tenth level is unlocked after completing the first nine; the goal there is to prevent a hijacked airliner from crashing into the White House. Because of the terrorists' ridiculous accuracy, ''Target Terror'' has gained infamy for being one of the [[NintendoHard hardest]] light gun games ever made. taken UpToEleven.

* TwoDecadesBehind: The days of putting FMV people in light gun games was long over by 2004, making the core gameplay outdated upon release.
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* TwoDecadesBehind: The days of putting FMV people in light gun games was long over by 2004, making the core gameplay outdated upon release. Then again that was the point of the game, it's a love letter to those games that came before.
30th Jul '14 8:06:00 PM Kellor
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* TwoDecadesBehind: The days of putting FMV people in light gun games was long over by 2004, making the core gameplay outdated upon release.
30th Jul '14 7:16:56 PM AriRockefeller
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** LiterallyShatteredLives: Shoot the deep-frozen husk that remains and it shatters.
30th Jul '14 7:15:13 PM AriRockefeller
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* StockScream: The Howard Dean Scream appears frequently.
20th Jul '14 8:54:47 PM TARINunit9
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* PointOfNoContinues: At the last section on the hijacking mission, the game will say "there are no continues beyond this point" and give you a time limit to get back up to full health. If you lose all your lives or [[spoiler:fail to stop the final terrorist]], you will get the BadEnding and have to do the entire hijacking mission all over again.
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* OneRiotOneRanger: Averted. You're not the only homeland security agent in the battlezone - some of the [[HostageSpiritLink bystanders]] are army reserve guys with rifles. You are, however, the only one who has a chance at stopping the terrorists. * PointOfNoContinues: At the last section on the hijacking mission, the game will say "there are no continues beyond this point" and give you a time limit chance to get back up to insert some more quarters for full health. If you lose all your lives or [[spoiler:fail to stop the final terrorist]], you will get the BadEnding and have to do the entire hijacking mission all over again.

* TheWarOnTerror: Blatantly marketed as a post September 11 reaction to terrorism.
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* TheWarOnTerror: Blatantly marketed as a post September post-September 11 reaction to terrorism.
12th Feb '14 1:45:48 PM Luigifan
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* NoContinues: At the last section on the hijacking mission pointedly the game will say "there are no continues beyond this point" and give you a time limit to get back up to full health. If you lose all your lives or [[spoiler:fail to stop the final terrorist]], you will get the BadEnding and have to do the entire hijacking mission all over again.
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* NoContinues: PointOfNoContinues: At the last section on the hijacking mission pointedly mission, the game will say "there are no continues beyond this point" and give you a time limit to get back up to full health. If you lose all your lives or [[spoiler:fail to stop the final terrorist]], you will get the BadEnding and have to do the entire hijacking mission all over again.
7th Dec '13 5:24:37 PM Korodzik
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* LargeHam: Everybody overacts in a way that would make WilliamShatner proud. Special mention goes to the news reporter that introduces each level.
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* LargeHam: Everybody overacts in a way that would make WilliamShatner Creator/WilliamShatner proud. Special mention goes to the news reporter that introduces each level.

* {{Vaporware}}: A sequel was teased by EugeneJarvis when the {{Wii}} port was released in 2008, but nothing else has been heard of it. Can't blame Jarvis, as Raw Thrills has kept busy with various other games in the following three years. Chalk it up to lack of resources.
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* {{Vaporware}}: A sequel was teased by EugeneJarvis Creator/EugeneJarvis when the {{Wii}} port was released in 2008, but nothing else has been heard of it. Can't blame Jarvis, as Raw Thrills has kept busy with various other games in the following three years. Chalk it up to lack of resources.
10th Nov '13 5:49:20 PM skbc1p4res
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This game provides examples of:
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This !!This game provides examples of:
14th Sep '13 4:44:45 AM normal19
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* ColorCodedForYourConvenience: Terrorists always wear [[SunglassesAtNight sunglasses]]; civilians and police officers don't. The ninjas also don't, but their masks should give them away.

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* NoCelebritiesWereHarmed: Portraits of George W. Bush and Osama Bin Laden are seen in the title screen, but neither make an appearance in game, or are even mentioned.
3rd May '13 1:51:49 PM TwoGunAngel
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* NoContinues: At the last section on the hijacking mission pointedly the game will say "there are no continues beyond this point" and give you a time limit to get back up to full health. If you lose all your lives or [[spoiler:fail to stop the final terrorist]], you will get a NonstandardGameOver and have to do the entire hijacking mission all over again.
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* NoContinues: At the last section on the hijacking mission pointedly the game will say "there are no continues beyond this point" and give you a time limit to get back up to full health. If you lose all your lives or [[spoiler:fail to stop the final terrorist]], you will get a NonstandardGameOver the BadEnding and have to do the entire hijacking mission all over again.
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