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* FiveManBand: All of the survivors in the group fit into one of the classic FiveManBand archetypes:
** TheHero: Kenny/Lilly
** TheLancer: Lee
** TheBigGuy: Lee/Carley
** TheSmartGuy: Doug
** TheHeart: Clementine/Katjaa/Duck
** TheSixthRanger: Mark/Ben
** TokenEvilTeammate: Larry
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** When you save try try to save David at the beginning of Episode 2, you are given a variety of items to seemingly release the trap with, they of course all fail, leaving the choice only to leave him or cut through his leg, which is a very gory process.


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** Sometimes if you give a fifth chest compression during the CPR sequence on the PS3 version, the game messes up and repeats everything twice, and gives wonky camera angles, leading to the only solution without corrupting the game as you make the same choice twice to proceed as everything repeats, you must turn the system off.


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* InfantImmortality: Like the comic, main characters that are children remained alive. This is the case with Clementine, as the episode 5 preview screen shows her staring at a dead body. Though while she can remain alive, she will not escape unscathed, as shown already when she [[spoiler: realizes her parents are probably dead, sees multiple people and zombies killed in front of her, and can eat human meat unknowingly]]

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** Clementine: "Like shit!....Right Lee?

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** Clementine: "Like --->'''Clementine:''' Like shit!....Right Lee?Right, Lee?
--->''(Kenny, Katjaa, and Duck all stare at her)''
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** All of the group besides Kenny and Lee think the farm is heaven on earth, even ignoring such things like Mark [[spoiler: getting shot with an arrow because they have a deal they broke with BANDITS]] and the fact that they have an ample supply of meat despite [[spoiler: the fact the is one cow on the farm]] Bonus points as they mention at every turn they get how great it is.

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** All of the group besides Kenny Kenny, Lee and Lee Lilly think the farm is heaven on earth, even ignoring such things like Mark [[spoiler: getting shot with an arrow because they have a deal they broke with BANDITS]] and the fact that they have an ample supply of meat despite [[spoiler: the fact the is one cow on the farm]] Bonus points as they mention at every turn they get how great it is.
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** All of the group besides Kenny and Lee think the farm is heaven on earth, even ignoring such things like Mark [[spoiler: getting shot with an arrow because they have a deal they broke with BANDITS]] and the fact that they have an ample supply of meat despite [[spoiler: the fact the is one cow on the farm]] Bonus points as they mention at every turn they get how great it is.

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** Similarly, at the end of Episode 1 [[spoiler: Glenn leaves for Atlanta with Clementine's walkie-talkie. The same one he later uses to communicate with Rick when the latter gets stuck in a tank.]]



** A man and his child companion trapped with [[spoiler: a cannibal group?]] [[TheRoad Now where have I seen that before?]]

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** A man and his child companion traveling during the apocalypse trapped with [[spoiler: a cannibal group?]] [[TheRoad Now where have I seen that before?]]


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** Doug acts like this for saving him for about the whole conversation, then suddenly chalks it up to survivor's guilt.
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** A man and his child companion trapped with [[spoiler: a cannibal group?]] [[TheRoad Now where have I seen that before?]]
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** Though that may change, as of the end of episode two, you can justify the killing of the villains as they were bad people and steal from a car that she is against but relents to somewhat, which may change her view of things as a necessary evil. But from what she has seen, it may change to [[BreakTheCutie Break The Underage Girl Who Is Not Cute In Any Way No Siree!]]
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The Stab The Scorpion entries seem to refer to assists.


* BeingGoodSucks: Used during Episode 2, where if you kill the BigBad(s) the MoralityPet will be scared of you, and if you [[spoiler:try to save Larry, your former best friend (assuming certain choices) will throw a hissy fit and hate you.]] If you want to please Clementime, you better not take that delicious food in that car.

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* BeingGoodSucks: Used during Episode 2, where if you kill the BigBad(s) the MoralityPet will be scared of you, and if you [[spoiler:try to save Larry, your former best friend (assuming certain choices) will throw a hissy fit and hate you.]] If you want to please Clementime, Clementine, you better not take that delicious food in that car.



** Brought up in Episode 2, where what Clementien says in the barn relates to what you told her in the earlier barn, if you say "Shit" you get this gem when Duck asks about the smell.

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** Brought up in Episode 2, where what Clementien Clementine says in the barn relates to what you told her in the earlier barn, if you say "Shit" you get this gem when Duck asks about the smell.



** Lee and Clementine sleep in Hershel's barn, and he is later shown cleaning it up. [[spoiler: In the comics and the TV show, this is where he locks up zombie family members. Including Shawn, whom you failed to save.]]

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** Lee and Clementine sleep in Hershel's barn, and he is later shown cleaning it up. [[spoiler: In the comics and the TV show, this is where he locks up zombie family members. Including Shawn, whom you failed fail to save.]]



** Used a lot in Episode 2, examples below.
** Danny covers Lee if [[spoiler: if he talks to Jolene, who holds a crossbow to him, although from her dialogue depending on the choices she seems to be growing less hostile]]
** Carly and Doug, when the BigBad attacks, they [[spoiler: either graze him with a bullet or blind him with a laser pointer]]
** Finally Kenny and Lily, who depending on the SadisticChoice, [[spoiler: Kenny helps fight Danny, if not, Lily stabs Danny and shoots Andrew before they can either shoot or electrocute him]]

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** Used a lot in In Episode 2, examples below.
** Danny covers Lee if [[spoiler: if he talks to Jolene, who holds a crossbow to him, although from her dialogue depending on
you get the choices she seems option to be growing less hostile]]
** Carly and Doug, when the BigBad attacks, they [[spoiler: either graze him with a bullet or blind him with a laser pointer]]
** Finally Kenny and Lily, who depending on the SadisticChoice, [[spoiler: Kenny helps fight Danny,
stab an adjacent hay bale if not, Lily stabs Danny and shoots Andrew before they can either shoot or electrocute him]]you spare someone's life.
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** Used a lot in Episode 2, examples below.
** Danny covers Lee if [[spoiler: if he talks to Jolene, who holds a crossbow to him, although from her dialogue depending on the choices she seems to be growing less hostile]]
** Carly and Doug, when the BigBad attacks, they [[spoiler: either graze him with a bullet or blind him with a laser pointer]]
** Finally Kenny and Lily, who depending on the SadisticChoice, [[spoiler: Kenny helps fight Danny, if not, Lily stabs Danny and shoots Andrew before they can either shoot or electrocute him]]
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** Brought up in Episode 2, where what Clementien says in the barn relates to what you told her in the earlier barn, if you say "Shit" you get this gem when Duck asks about the smell.
** Clementine: "Like shit!....Right Lee?
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It has been announced that there will be a Walking Dead The Game: Season 2 due to the acclaim and sales.


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** [[spoiler: Lily: Who is a Woodbury resident who is responsible for killing Lori and her baby in the comics, although her death is not shown, the rest of the Woodbury residents were huddled together fighting off numerous zombies, so she is presumed dead.]]
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* BeingGoodSucks: Used during Episode 2, where if you kill the BigBad(s) the MoralityPet will be scared of you, and if you [[spoiler:try to save Larry your former best friend (assuming certain choices) will throw a hissy fit and hate you.]] If you want to please Clementime, you better not take that delicious food in that car.

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* BeingGoodSucks: Used during Episode 2, where if you kill the BigBad(s) the MoralityPet will be scared of you, and if you [[spoiler:try to save Larry Larry, your former best friend (assuming certain choices) will throw a hissy fit and hate you.]] If you want to please Clementime, you better not take that delicious food in that car.
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General cleanup (Kenny isn\'t really \'\'that\'\' close friends with Lee; apparently the bug is preset in other systems, like in PC; not a Karma Houdini since that\'s an arguable trope, with commupance of some sort and zombie break-in)


* BeingGoodSucks: Used during Episode 2, where if you kill the BigBad(s) the MoralityPet will be scared of you, and if you [[spoiler: try to save Larry your HetrosexualLifePartner will throw a hissy fit and hate you.]] If you want to please Clementime, you better not take that delicious food in that car.

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* BeingGoodSucks: Used during Episode 2, where if you kill the BigBad(s) the MoralityPet will be scared of you, and if you [[spoiler: try [[spoiler:try to save Larry your HetrosexualLifePartner former best friend (assuming certain choices) will throw a hissy fit and hate you.]] If you want to please Clementime, you better not take that delicious food in that car.



* CallBack: At the end of Episode 2, Carly finds some batteries and gives them to Lee. His response, recalling Carly's radio troubles in the previous episode?
--> '''Lee:''' Batteries huh? [[NeverLiveItDown Think you can handle those?]]



* ChekhovsGun: The cane that belonged to Lee's dad.
** {{Foreshadowing}}[=/=]CallBack: The cane once again protects the store, even without its owner.

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* ChekhovsGun: ChekhovsGun:
**
The cane that belonged to Lee's dad.
** {{Foreshadowing}}[=/=]CallBack:
dad. A bit of {{Foreshadowing}} and CallBack: The cane once again protects the store, even without its owner.



* CPRCleanPrettyReliable: [[spoiler: if your fast enough Larry will wake up... just before having his head caved in. Pretty annoying if you know CPR wouldn't really have helped and chose to get it over with sooner rather than later.]]
* DarkAndTroubledPast: Lee [[spoiler: killed a state Senator who he caught in bed with his wife. The worst part is that a couple of characters know this. You can let one of these characters die in Episode One; the other dies in Episode Two regardless of your choices. Although Clementine still knows as she was in the room when Carly mentioned it.]]

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* CPRCleanPrettyReliable: [[spoiler: if your [[spoiler:If you're fast enough Larry will wake up... just before having his head caved in. Pretty annoying if you know CPR wouldn't really have helped and chose to get it over with sooner rather than later.]]
* DarkAndTroubledPast: Lee [[spoiler: killed [[spoiler:killed a state Senator who he caught in bed with his wife.wife]]. The worst part is that a couple of characters know this. You [[spoiler:You can let one of these characters die in Episode One; the other dies in Episode Two regardless of your choices. Although Clementine still knows as she was in the room when Carly mentioned it.]]



* GameBreakingBug: Although a smaller scale, it can still cause some players to die. During the end fight with the BigBad, at own point you get to use a NoHoldsBarredBeatdown, but on the PS3 version the option to hit him doesn't work, which then leads to a PressXNotToDie situation.

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* GameBreakingBug: Although a smaller scale, it can still cause some players to die. During the end fight with the BigBad, at own point you get to use a NoHoldsBarredBeatdown, but on the PS3 version some versions the option to hit him doesn't work, which then leads to a PressXNotToDie PressXToNotDie situation.



* [[spoiler:ImAHumanitarian: The St John's Dairy from Episode Two hides a sinister secret.]]

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* [[spoiler:ImAHumanitarian: The ImAHumanitarian: [[spoiler:The St John's Dairy from Episode Two hides a sinister secret.]]



* KarmaHoudini: The [[spoiler: St. John brothers possibly]] Lee seems to flip flop on their status, as he tells the BigBad the other is dead regardless if you killed him or not, but from being [[spoiler: either stabbed with a hay hook, being tazed, or stabbed with a sickle, and then being cut multiple, times with a sickle and falling into a bear trap]] he's probably not getting away. [[spoiler: Andrew]] is probably not getting away as being beaten repeatedly, hit with a gun butt, and eitther being shot by Carly and again by Lily. The only thing that makes it KarmaHoudini is that the game is vague on it.



* MythologyGag: Lee and Clementine sleep in Hershel's barn, and he is later shown cleaning it up. [[spoiler: In the comics and the TV show, this is where he locks up zombie family members. Including Shawn, whom you failed to save.]] Similarly, at the end of Episode 1 [[spoiler: Glenn leaves for Atlanta with Clementine's walkie-talkie. The same one he later uses to communicate with Rick when the latter gets stuck in a tank.]]

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* MythologyGag: MythologyGag:
**
Lee and Clementine sleep in Hershel's barn, and he is later shown cleaning it up. [[spoiler: In the comics and the TV show, this is where he locks up zombie family members. Including Shawn, whom you failed to save.]] ]]
**
Similarly, at the end of Episode 1 [[spoiler: Glenn leaves for Atlanta with Clementine's walkie-talkie. The same one he later uses to communicate with Rick when the latter gets stuck in a tank.]]



* SenselessSacrifice[=/=]FridgeHorror: In Episode 2, [[spoiler: if you're quick enough trying to save Larry, you can see his mouth start moving again... just before Kenny drops a saltlick block on his head to avoid the risk of the 'dead man' coming back as a zombie.]]
** Not entirely senseless, even if he had been revived, there's still the matter of finding pills for him, which by the time they find the medicine in the car at the end, [[spoiler: Larry would have died as at least an hour had passed between the time they get off the farm and back to the motel]]



** One of the achievements for episode 2: [[MonkeyIsland "You Fight Like a Dairy Farmer"]].

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** One of the {{Steam}} achievements for episode 2: [[MonkeyIsland "You Fight Like a Dairy Farmer"]].



* TheKlutz: Lee spends the first half of Episode 1 slipping, tripping, and falling over everything he touches.
** Thankfully subverted in the other half onwards, because Lee quickly shows he knows how to handle himself (including getting his WeaponOfChoice in an axe, and using it to great efficiency).

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* TheKlutz: Lee spends the first half of Episode 1 slipping, tripping, and falling over everything he touches.
**
touches. Thankfully subverted he gets over it in the other half onwards, because Lee quickly shows showing he knows how to handle himself (including getting his WeaponOfChoice in an axe, and using it to great efficiency).



* UngratefulBastard: Even if Lee does a PetTheDog with Larry, and even after he ''saves his life'' getting nitroglycerine for his heart condition, [[spoiler: he still forces Lee back towards the zombies when the group is trying to escape.]]

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* UngratefulBastard: UngratefulBastard:
**
Even if Lee does a PetTheDog with Larry, and even after he ''saves his life'' getting nitroglycerine for his heart condition, [[spoiler: he still forces Lee back towards the zombies when the group is trying to escape.]]


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*** Similarly, if you chose a fairly neutral response to Duck's suspected zombie bite, such as trying to reason with Larry, Kenny will continue to rag on you for not caring for his son throughout the second episode until you redeem yourself in his eyes.
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* GameBreakingBug: Although a smaller scale, it can still cause some players to die. During the end fight with the BigBad, at own point you get to use a NoHoldsBarredBeatdown, but on the PS3 version the option to hit him doesn't work, which then leads to a PressXNotToDie situation.


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* KarmaHoudini: The [[spoiler: St. John brothers possibly]] Lee seems to flip flop on their status, as he tells the BigBad the other is dead regardless if you killed him or not, but from being [[spoiler: either stabbed with a hay hook, being tazed, or stabbed with a sickle, and then being cut multiple, times with a sickle and falling into a bear trap]] he's probably not getting away. [[spoiler: Andrew]] is probably not getting away as being beaten repeatedly, hit with a gun butt, and eitther being shot by Carly and again by Lily. The only thing that makes it KarmaHoudini is that the game is vague on it.
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* BeingGoodSucks: Used during Episode 2, where if you kill the BigBad(s) the MoralityPet will be scared of you, and if you [[spoiler: try to save Larry your HetrosexualLifePartner will throw a hissy fit and hate you.]] If you want to please Clementime, you better not take that delicious food in that car.
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Natter.


-->Actually that last one is in the TV show. The game is canon with the comics, in which that never happens.

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** There's also a subverted one where you have a choice between [[spoiler: Shawn and Duck. No matter whom you pick, Shawn dies and [[InfantImmortality Duck lives]].]] The reactions of other characters however ''will'' be influenced by your choice.

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** There's also a subverted one where you have a choice between [[spoiler: Shawn and Duck. No matter whom you pick, [[DoomedByCanon Shawn dies dies]] and [[InfantImmortality Duck lives]].]] The reactions of other characters however ''will'' be influenced by your choice.choice.
** There's also one in Episode 2, where [[spoiler:Larry suffers a heart attack and seemingly dies. Given the new revelation that anyone who dies will end up becoming a zombie and that being trapped in a small room with a [[LightningBruiser zombie Larry]] is not a good thing at all, you must choose whether to side with Kenny and smash Larry's head in with a heavy salt lick block, or side with Lilly and try to resuscitate Larry. [[JumpingOffTheSlipperySlope Kenny kills Larry irrespective of your choice]], but again, the characters react differently according to your decision]].
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correcting an error

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-->Actually that last one is in the TV show. The game is canon with the comics, in which that never happens.
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*[[spoiler:ImAHumanitarian: The St John's Dairy from Episode Two hides a sinister secret.]]
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** In the same episode, Larry's [[spoiler:60 cents are used to unscrew an air conditioner from the wall, in order to create an escape route.]]
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Adding the extra information at the bottom of the the Klutz example

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** Thankfully subverted in the other half onwards, because Lee quickly shows he knows how to handle himself (including getting his WeaponOfChoice in an axe, and using it to great efficiency).
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* DarkAndTroubledPast: Lee [[spoiler: killed a state Senator who he caught in bed with his wife. The worst part is that a couple of characters know this. You can let one of these characters die in Episode One; the other dies in Episode Two regardless of your choices.]]

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* DarkAndTroubledPast: Lee [[spoiler: killed a state Senator who he caught in bed with his wife. The worst part is that a couple of characters know this. You can let one of these characters die in Episode One; the other dies in Episode Two regardless of your choices. Although Clementine still knows as she was in the room when Carly mentioned it.]]
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* BigNo: Understandably used by Lily when [[spoiler:her dad's face is crushed right in front of her]]

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* BigNo: Understandably used by Lily Lilly when [[spoiler:her dad's face is crushed right in front of her]]
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* BigNo: Understandably used by Lily when [[spoiler:her dad's face is crushed right in front of her]]
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* CPRCleanPrettyReliable: [[spoiler: if your fast enough Larry will wake up... just before having his head caved in. Pretty annoying if you know CPR wouldn't really have helped and chose to get it over with sooner rather than later.]]
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** Not entirely senseless, even if he had been revived, there's still the matter of finding pills for him, which by the time they find the medicine in the car at the end, [[spoiler: Larry would have died as at least an hour had passed between the time they get off the farm and back to the motel]]


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** Kenny too, you could have defended his kid from zombies and Larry, give them food, support his leadership, and he still whines about [[spoiler: you didn't help him kill Larry, who was still breathing right before he got turned into LudicrousGibs]]

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