History VideoGame / SystemShock

12th Jun '16 7:27:32 PM eliaskelham
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* MissionControl: Rebecca Lansing in ''System Shock'', and Dr. Janice Polito in ''System Shock 2''.

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* MissionControl: Rebecca Lansing in ''System Shock'', and [[spoiler:SHODAN, who initially impersonates]] Dr. Janice Polito in ''System Shock 2''.
7th Jun '16 12:49:33 AM MasterDeva
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As of November of 2015, [[http://www.fastcompany.com/3053050/app-economy/how-one-company-is-bringing-old-video-games-back-from-the-dead Night Dive Studios has acquired full rights to the System Shock franchise]] and are planning a [[https://www.youtube.com/watch?v=okPLF9Ad9ns full remake of the first game]]. They also thought of making ''System Shock 3'', but admitted that with the scope of such game they would need outside help. And said outside help turned out to be Otherside Entertainment, ex-Looking Glass developers who posted [[http://www.othersidetease.com/b645gt.php a teaser about an new game]], but a datamining soon after revealed it to be ''[[http://www.othersidetease.com/strawberry.php System Shock 3]]''.

to:

As of November of 2015, [[http://www.fastcompany.com/3053050/app-economy/how-one-company-is-bringing-old-video-games-back-from-the-dead Night Dive Studios has acquired full rights to the System Shock franchise]] and are planning a [[https://www.youtube.com/watch?v=okPLF9Ad9ns full remake of the first game]]. They also thought of making ''System Shock 3'', but admitted that with the scope of such game they would need outside help. And said outside help turned out to be Otherside Entertainment, ex-Looking Glass developers who posted [[http://www.othersidetease.com/b645gt.php a teaser about an a new game]], but a datamining soon after revealed it to be ''[[http://www.othersidetease.com/strawberry.php System Shock 3]]''.
15th Mar '16 9:00:53 AM YoKab
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As of November of 2015, [[http://www.fastcompany.com/3053050/app-economy/how-one-company-is-bringing-old-video-games-back-from-the-dead Night Dive Studios has acquired full rights to the System Shock franchise]] and are planning a full remake of the first game. They also thought of making ''System Shock 3'', but admitted that with the scope of such game they would need outside help. And said outside help turned out to be Otherside Entertainment, ex-Looking Glass developers who posted [[http://www.othersidetease.com/b645gt.php a teaser about an new game]], but a datamining soon after revealed it to be ''[[http://www.othersidetease.com/strawberry.php System Shock 3]]''.

to:

As of November of 2015, [[http://www.fastcompany.com/3053050/app-economy/how-one-company-is-bringing-old-video-games-back-from-the-dead Night Dive Studios has acquired full rights to the System Shock franchise]] and are planning a [[https://www.youtube.com/watch?v=okPLF9Ad9ns full remake of the first game.game]]. They also thought of making ''System Shock 3'', but admitted that with the scope of such game they would need outside help. And said outside help turned out to be Otherside Entertainment, ex-Looking Glass developers who posted [[http://www.othersidetease.com/b645gt.php a teaser about an new game]], but a datamining soon after revealed it to be ''[[http://www.othersidetease.com/strawberry.php System Shock 3]]''.




"[[http://www.othersidetease.com/shodanaudio.mp3 Di-did you think I'd forgo-gotten you, insec-sec-sect?]]" THINK AGAIN
8th Mar '16 12:38:33 AM Mad_Spy
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* InstantSedation: Averted with the tranquilizer darts in the original, you need to shoot several darts to paralyze the target, doesn't lasts to long and wakes them up if you hit them.

to:

* InstantSedation: Averted with the tranquilizer darts in the original, you need to shoot several darts to paralyze the target, doesn't lasts to last too long and wakes them up if you hit them.
21st Feb '16 12:37:55 PM DankyCroodle
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"[[http://www.othersidetease.com/shodanaudio.mp3 Di-did you think I'd forgotte-tten you, insec-sec-sect?]]" THINK AGAIN

to:

"[[http://www.othersidetease.com/shodanaudio.mp3 Di-did you think I'd forgotte-tten forgo-gotten you, insec-sec-sect?]]" THINK AGAIN
21st Jan '16 5:22:38 PM nombretomado
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After this legal tangle went unsolved for around a decade, Night Dive Studios acquired the DigitalDistribution rights to ''System Shock 2'' and had it released on GOG.com, and thanks to an agreement between them and Valve, it is also on UsefulNotes/{{Steam}}. The first game has circulated for a long time as the [[http://www.systemshock.org/index.php/topic,211.0.html "System Shock Portable"]] version, with an added mouse-look feature and DOSBox emulation, until the new copyright owners demanded the downloads to be taken down. It took Night Dive Studios years to solve this new predicament, but ultimately they succeeded in obtaining the rights to the original game and released an UpdatedRerelease titled ''[[http://www.gog.com/game/system_shock_enhanced_edition System Shock: Enhanced Edition]]'' on GOG.com on September 22, 2015, and on {{Steam}} one month later. The Enhanced Edition runs natively in Windows and incorporates features from Portable and other mods, including remappable keys, mouselook support and enhanced graphical resolution, and also solves some of the bugs of the original. Those who would rather enjoy the classic in its original form need not fret, though, since the Enhanced Edition also includes the original version with no enhancements, titled ''System Shock Classic''. The patches the were used in Portable where later made into a separate patching tool for the original game, aptly named "System Shock Portable Tool".

to:

After this legal tangle went unsolved for around a decade, Night Dive Studios acquired the DigitalDistribution rights to ''System Shock 2'' and had it released on GOG.com, and thanks to an agreement between them and Valve, it is also on UsefulNotes/{{Steam}}. The first game has circulated for a long time as the [[http://www.systemshock.org/index.php/topic,211.0.html "System Shock Portable"]] version, with an added mouse-look feature and DOSBox emulation, until the new copyright owners demanded the downloads to be taken down. It took Night Dive Studios years to solve this new predicament, but ultimately they succeeded in obtaining the rights to the original game and released an UpdatedRerelease titled ''[[http://www.gog.com/game/system_shock_enhanced_edition System Shock: Enhanced Edition]]'' on GOG.com on September 22, 2015, and on {{Steam}} UsefulNotes/{{Steam}} one month later. The Enhanced Edition runs natively in Windows and incorporates features from Portable and other mods, including remappable keys, mouselook support and enhanced graphical resolution, and also solves some of the bugs of the original. Those who would rather enjoy the classic in its original form need not fret, though, since the Enhanced Edition also includes the original version with no enhancements, titled ''System Shock Classic''. The patches the were used in Portable where later made into a separate patching tool for the original game, aptly named "System Shock Portable Tool".
21st Jan '16 5:22:29 PM nombretomado
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After this legal tangle went unsolved for around a decade, Night Dive Studios acquired the DigitalDistribution rights to ''System Shock 2'' and had it released on GOG.com, and thanks to an agreement between them and Valve, it is also on {{Steam}}. The first game has circulated for a long time as the [[http://www.systemshock.org/index.php/topic,211.0.html "System Shock Portable"]] version, with an added mouse-look feature and DOSBox emulation, until the new copyright owners demanded the downloads to be taken down. It took Night Dive Studios years to solve this new predicament, but ultimately they succeeded in obtaining the rights to the original game and released an UpdatedRerelease titled ''[[http://www.gog.com/game/system_shock_enhanced_edition System Shock: Enhanced Edition]]'' on GOG.com on September 22, 2015, and on {{Steam}} one month later. The Enhanced Edition runs natively in Windows and incorporates features from Portable and other mods, including remappable keys, mouselook support and enhanced graphical resolution, and also solves some of the bugs of the original. Those who would rather enjoy the classic in its original form need not fret, though, since the Enhanced Edition also includes the original version with no enhancements, titled ''System Shock Classic''. The patches the were used in Portable where later made into a separate patching tool for the original game, aptly named "System Shock Portable Tool".

to:

After this legal tangle went unsolved for around a decade, Night Dive Studios acquired the DigitalDistribution rights to ''System Shock 2'' and had it released on GOG.com, and thanks to an agreement between them and Valve, it is also on {{Steam}}.UsefulNotes/{{Steam}}. The first game has circulated for a long time as the [[http://www.systemshock.org/index.php/topic,211.0.html "System Shock Portable"]] version, with an added mouse-look feature and DOSBox emulation, until the new copyright owners demanded the downloads to be taken down. It took Night Dive Studios years to solve this new predicament, but ultimately they succeeded in obtaining the rights to the original game and released an UpdatedRerelease titled ''[[http://www.gog.com/game/system_shock_enhanced_edition System Shock: Enhanced Edition]]'' on GOG.com on September 22, 2015, and on {{Steam}} one month later. The Enhanced Edition runs natively in Windows and incorporates features from Portable and other mods, including remappable keys, mouselook support and enhanced graphical resolution, and also solves some of the bugs of the original. Those who would rather enjoy the classic in its original form need not fret, though, since the Enhanced Edition also includes the original version with no enhancements, titled ''System Shock Classic''. The patches the were used in Portable where later made into a separate patching tool for the original game, aptly named "System Shock Portable Tool".
12th Jan '16 8:57:43 PM Joylock
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* PuzzleBoss: [[spoiler: SHODAN in the sequel. She is protected by a shield which you must disable by hacking the three terminals with a high hacking skill or an ICE pick (whilst avoiding her digital minions in the process to minimize health loss). After hacking the terminals, the shield drops allowing you to attack unopposed. CuttingTheKnot is also possible, as demonstrated with the speedrun firing EMP grenades. The shield can be destroyed with gunfire, but it has no health bar so this is not immediately obvious.]]

to:

* PuzzleBoss: [[spoiler: SHODAN in the sequel. She is protected by a shield which you must disable by hacking the three terminals with a high hacking skill or an ICE pick (whilst avoiding her digital minions avatars in the process to minimize health loss). After hacking the terminals, the shield drops allowing you to attack unopposed. CuttingTheKnot is also possible, possible, as demonstrated with the speedrun firing EMP grenades. The shield can be destroyed with gunfire, but it has no health bar so this is not immediately obvious.obvious. This is most noticeable with the speedrun firing EMP grenades, since they bring down the shield with just a couple shots.]]



* ShoutOut: The mini-basketball game is a reference to the one in the training level of VideoGame/{{Thief}}. [[CreepyMonotone Calm-voiced]] Xerxes in the sequel is a series X-[[TwoThousandOne 9000]]SC AI, and the above mentioned arc number is a nod to ''{{Fahrenheit 451}}''

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* ShoutOut: ShoutOut:
**
The mini-basketball game is a reference to the one in the training level of VideoGame/{{Thief}}. [[CreepyMonotone Calm-voiced]] Xerxes in the sequel is a series X-[[TwoThousandOne 9000]]SC AI, and the above mentioned arc number is a nod to ''{{Fahrenheit 451}}''


Added DiffLines:

** In ''System Shock 2'', [[spoiler: SHODAN]]'s shield looks and functions nearly identically to that of the [=MCP=] in ''Film/{{TRON}}'', being composed of multiple segments rotating in sequence.
11th Jan '16 12:57:38 AM DarkHunter
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* XanatosSpeedChess: SHODAN always has a backup plan.

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* XanatosSpeedChess: SHODAN always has a backup plan. Just look at the sequence of events in the first game: first she plans on using Citadel's mining laser to blow up Earth's civilizations from a distance. When the Hacker disables the laser, [[spoiler:she focuses on perfecting the mutagen virus she was planning on releasing anyway: if released on Earth it will probably still topple civilization. The Hacker then jettisons the Grove she was using to engineer it. Her next idea is to download herself to Earth's Internet. The Hacker blows up Citadel's antennae. So SHODAN activates the engines to get there the long way. The Hacker proceeds to set the self-destruct. SHODAN responds by detaching the bridge and flying ''that'' to Earth. The Hacker finally makes it to the bridge and deletes SHODAN's primary data loop directly]], finally ending her threat... until the second game, where she has even more plans.
11th Jan '16 12:53:29 AM DarkHunter
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Added DiffLines:

* ChekhovsGun: Players of the first game probably had no idea that the Beta Grove they jettisoned halfway through the game would become so important in the sequel. The game itself doesn't treat detaching the Grove as any more important than any of the other objectives in the game, and it's only the second of four or five plans that SHODAN throws at you.
This list shows the last 10 events of 293. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SystemShock