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''Super Castlevania IV'' is the first UsefulNotes/SuperNintendoEntertainmentSystem entry in the ''Franchise/{{Castlevania}}'' series, released in late 1991. As an early SNES title, [[TechDemoGame it was an exceptional display of the console's layering and Mode 7 graphical capabilities]].

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''Super Castlevania IV'' is the first UsefulNotes/SuperNintendoEntertainmentSystem Platform/SuperNintendoEntertainmentSystem entry in the ''Franchise/{{Castlevania}}'' series, released in late 1991. As an early SNES title, [[TechDemoGame it was an exceptional display of the console's layering and Mode 7 graphical capabilities]].



* SuperTitle64Advance: This game has ''Super'' in its title just like many early UsefulNotes/SuperNintendo titles as a nod to the console.

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* SuperTitle64Advance: This game has ''Super'' in its title just like many early UsefulNotes/SuperNintendo Platform/SuperNintendo titles as a nod to the console.
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Copyediting "Nintendo Hard"


* NintendoHard: If you know what you're doing, the first five levels are a cake-walk. But once you enter the Castle proper, it truly becomes ''Castlevania''.

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* NintendoHard: If you know what you're doing, the first five levels are a cake-walk. aren't too challenging. But once you enter the Castle proper, it castle proper (i.e. level 6 onward), the game truly becomes ''Castlevania''.
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* AntePiece: In Stage 1-1 when the player is first introduced to the rings that Simon can swing on using his whip, he's covered by platforms on all sides. It's literally impossible to die in this section. The next platform over has a BottomlessPit.
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Whip It Good has been disambiguated


* WhipItGood: Brought to the pinnacle of video game perfection. Simon can whip in any of the eight directions and can control his whip when brandishing it about as realistically as you could in real life. He can even block, simply by holding the attack button.
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Dead link.


** Behold, Dracula's ultimate attack... [[https://www.youtube.com/watch?v=dZA58JQdyww a death animation that can cause you to run out of time!]]
** It's also very possible to defeat Koranot, and still die to falling rocks if you have too little health remaining.

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** Behold, Dracula's ultimate attack... [[https://www.youtube.com/watch?v=dZA58JQdyww a TimeKeepsOnTicking during the boss death animation that can cause you to run out of time!]]
animations.
** It's also very possible to defeat Koranot, and still die to falling rocks if you have too little health remaining.
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I don't see how a change of whip sound is censorship.


* {{Bowdlerise}}: The U.S. localization imposed bouts of censorship on the game, including covering up some topless statues, changing the buckets of blood in Stage 8 into green slime, and making Simon's whip sound mushier and less like a real chain-whip would.

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* {{Bowdlerise}}: The U.S. localization imposed bouts of censorship on the game, including covering up some topless statues, changing the buckets of blood in Stage 8 into green slime, and making Simon's whip sound mushier and less like removing every instance of a real chain-whip would.cross.
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* TheLostWoods: Stage 2, the Forest Of Evil Spirits. Which starts out in an old Cemetery and takes Simon up a mountain where he fights Medusa

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* TheLostWoods: Stage 2, the Forest Of Evil Spirits. Which starts out in an old Cemetery and takes Simon up a mountain where he fights MedusaMedusa. Finally culminating with a trip down the river that takes him to the next level.
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* TheLostWoods: Stage 2, the Forest Of Evil Spirits. Which starts out in an old Cemetery and takes Simon up a mountain where he fights Medusa

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