History VideoGame / SteambotChronicles

16th Apr '17 9:05:53 PM nombretomado
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Said to be like VideoGame/GrandTheftAuto [[LighterAndSofter if you removed every shred of psychopathy from the mix]], SteambotChronicles offers a cheery CelShaded world with a massive amount of {{SideQuest}}s, {{MiniGame}}s, [[VirtualPaperDoll fashion]], [[RhythmGame music]], and myriad other ways to completely waste your time. The game has a massive array of choices, [[DialogueTree from what Vanilla says]], [[VirtualPaperDoll to what Vanilla wears]], [[StoryBranching to what Vanilla does]], ninety percent of which does not actually matter as far as plot is concerned, but are quite effective as a means to... [[NowWhereWasIGoingAgain completely waste your time.]]

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Said to be like VideoGame/GrandTheftAuto [[LighterAndSofter if you removed every shred of psychopathy from the mix]], SteambotChronicles ''VideoGame/SteambotChronicles'' offers a cheery CelShaded world with a massive amount of {{SideQuest}}s, {{MiniGame}}s, [[VirtualPaperDoll fashion]], [[RhythmGame music]], and myriad other ways to completely waste your time. The game has a massive array of choices, [[DialogueTree from what Vanilla says]], [[VirtualPaperDoll to what Vanilla wears]], [[StoryBranching to what Vanilla does]], ninety percent of which does not actually matter as far as plot is concerned, but are quite effective as a means to... [[NowWhereWasIGoingAgain completely waste your time.]]
8th Apr '17 9:34:14 PM nombretomado
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* NintendoHard: The instruments, believe it or not. While the Harmonica and Trumpet are so simple you could play them with one hand (almost), things like the Accordian, Organ, Piano, and Electic Guitar will likely test even some of the die hard RockBand players.

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* NintendoHard: The instruments, believe it or not. While the Harmonica and Trumpet are so simple you could play them with one hand (almost), things like the Accordian, Organ, Piano, and Electic Guitar will likely test even some of the die hard RockBand ''VideoGame/RockBand'' players.
30th Mar '17 12:32:12 PM Gosicrystal
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* GuideDangIt: You will not be able to get 100% on your first try. Items can be LostForever, quests can become {{Unwinnable}}, and the game can become NintendoHard when trying to find all the trotmobile parts, plates, '''children's story books''', instruments and so on.

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* GuideDangIt: You will not be able to get 100% on your first try. Items can be LostForever, are {{permanently missable|Content}}, quests can become {{Unwinnable}}, and the game can become NintendoHard when trying to find all the trotmobile parts, plates, '''children's story books''', instruments and so on.
27th Mar '17 10:37:48 AM kikiandlala
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* GatlingGood: There's a Gatling Gun available as a secret weapon through an optional quest. It's powerful, but good luck finding the random gemstone drops needed to earn it.
4th Feb '17 7:04:20 AM Gosicrystal
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* GottaCatchThemAll: The license plates. There's 30 of them and a few can be easily LostForever. [[BraggingRightsReward And they do nothing.]]

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* GottaCatchThemAll: The license plates. There's 30 of them and a few can be easily LostForever.are {{permanently missable|Content}}. [[BraggingRightsReward And they do nothing.]]



* InterfaceScrew: Combined with DamnYouMuscleMemory as well, a somewhat subtle example of this exists in the fossil mining aspect of the game. Every menu in the game starts with the cursor on the first menu option, except when extracting fossils, where it defaults to the bottom menu option instead. As well, there's a short input lag before the game will recognize any input on this menu and this one only, meaning that inattentive players who already know about this "feature" can easily select the bottom option anyway. And of course, there are numerous bugs surrounding fossil mining that can easily result in the Museum Plate being LostForever, including [[GuideDangIt abandoning a fossil load]]. Which is exactly what you do if you pick the bottom option.

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* InterfaceScrew: Combined with DamnYouMuscleMemory as well, a somewhat subtle example of this exists in the fossil mining aspect of the game. Every menu in the game starts with the cursor on the first menu option, except when extracting fossils, where it defaults to the bottom menu option instead. As well, there's a short input lag before the game will recognize any input on this menu and this one only, meaning that inattentive players who already know about this "feature" can easily select the bottom option anyway. And of course, there are numerous bugs surrounding fossil mining that can easily result in the Museum Plate being LostForever, [[PermanentlyMissableContent lost]], including [[GuideDangIt abandoning a fossil load]]. Which is exactly what you do if you pick the bottom option.
17th Aug '16 9:45:40 PM YourIdeas
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* WhereAreTheyNowEpilogue: After the credits roll and the game is loaded up again, a year has passed and Vanilla can talk to several of the main/supporting characters as you search for Connie.
** [[spoiler:Marjoram will be working at his family's food store, Fennel is still practicing his music, Rosemary's sickness has been cured, and Basil becomes a heartbroken hermit living under a bridge.]]
** Many of the sidequests also have their own versions of this if you're willing to seek out the characters involved in them. For example, giving the blueprints to Hayabusa Carpet Mill and choosing to industrialize the carpet mill will cause the workers to lose their jobs and make them scatter across the world doing new ones.
31st Jan '16 10:39:40 AM Kalrot
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It was later followed by ''Steambot Chronicles Battle Tournament'', a PSP game taking place sometime after the first game. It did away with most of the elements ''Steambot Chronicles'' was known for, focusing purely on the Trotmobile battles and the side quests.

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It was followed by two spinoffs. The first, ''Blokus Club with Bumpy Trot'' for the Playstation 2, was a [[NoExportForYou Japan-only]] video game adaptation of the popular tabletop game ''Blokus'' featuring characters from Steambot Chronicles. It was later followed by ported to Playstation Portable as ''Blokus Club Portable'', which was released internationally as ''Blokus Portable: Steambot Championship''. The second, ''Steambot Chronicles Chronicles: Battle Tournament'', a PSP game Tournament'' for the PSP, was an [[ActionizedSequel actionized spinoff]] taking place sometime after the first game. It did away with most of the elements ''Steambot Chronicles'' was known for, focusing purely on the Trotmobile battles and the side quests.
23rd Aug '15 1:56:00 PM Prfnoff
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SteambotChronicles is an Action RPG made by Creator/{{Irem}} for the PS2, known as {{Bumpy Trot}} in Japan. The game is set in an SteamPunk AlternateUniverse where most daily tasks are handled by [[SteamPunk steam powered]] [[HumongousMecha mechs]], affectionately known as [[MiniMecha Trotmobiles]]. The main character, Vanilla, wakes up on the shore of Seagull Beach [[EasyAmnesia with amnesia]], awakened by [[TheChick a girl]] who's part of [[FiveManBand a band]] called the Garland Globetrotters. Finding an abandoned and beat up trotmobile nearby, he agrees to help her reunite with her friends in the nearby town, while also trying to rediscover his lost past. [[NowWhereWasIGoingAgain Supposedly.]]

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SteambotChronicles ''Steambot Chronicles'' is an Action RPG ActionRPG made by Creator/{{Irem}} for the PS2, UsefulNotes/PlayStation2, known as {{Bumpy Trot}} ''Bumpy Trot'' in Japan. The game is set in an SteamPunk AlternateUniverse where most daily tasks are handled by [[SteamPunk steam powered]] [[HumongousMecha mechs]], affectionately known as [[MiniMecha Trotmobiles]]. The main character, Vanilla, wakes up on the shore of Seagull Beach [[EasyAmnesia with amnesia]], awakened by [[TheChick a girl]] who's part of [[FiveManBand a band]] called the Garland Globetrotters. Finding an abandoned and beat up trotmobile nearby, he agrees to help her reunite with her friends in the nearby town, while also trying to rediscover his lost past. [[NowWhereWasIGoingAgain Supposedly.]]
23rd Aug '15 12:58:35 PM YourIdeas
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* CruelTwistEnding: What some of the side quests end with. Vanilla will help support, only to contribute to the trope.
** [[spoiler:Pablo, the wandering artist, ends up dead after Vanilla helps to bring him up to success and recognition.]]

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* CruelTwistEnding: What some The basic flow of many of the side quests end with. is that Vanilla will help support, only out an NPC in need and everything seems to contribute go well, up to the trope.
conclusion in which the NPC is left worse off than before.
** [[spoiler:Pablo, the wandering artist, ends up dead after Vanilla helps to bring him up to success starts off poor and recognition.is brought to fame and recognition due to Vanilla's help. Out of nowhere, he's treated as a fraud, loses everything, and winds up dead.]]
22nd Jul '15 2:37:52 PM VPhantom
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* ScienceIsBad: A common theme that's mentioned in many cutscenes, talked about my many NPCs, and displayed in a few of the sidequests. It''s [[spoiler: Dandelion's main argument for wanting to burn the world down]] and seems to actively cause people to worry about their jobs being taken away.

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* ScienceIsBad: A common theme that's mentioned in many cutscenes, talked about my many NPCs, [=NPCs=], and displayed in a few of the sidequests. It''s [[spoiler: Dandelion's main argument for wanting to burn the world down]] and seems to actively cause people to worry about their jobs being taken away.



* UpperClassTwit: A lot of the rich female NPCs in Neuhafen can be described as this.

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* UpperClassTwit: A lot of the rich female NPCs [=NPCs=] in Neuhafen can be described as this.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SteambotChronicles