History VideoGame / StarWarsGalacticBattlegrounds

25th Feb '16 7:36:33 PM hamza678
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* ShoutOut: The Stormtrooper will sometimes say he is THX1138.

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* ShoutOut: The Stormtrooper will sometimes say he is THX1138.Film/THX1138.
18th Nov '15 12:41:11 PM decimator1337
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* AwesomeButImpractical: the "grenade trooper", who carries a huge mortar that lobs thermal detonators at the enemy. In practice, though, she is mostly useless. Likewise with the "pummel", a sci-fi incarnation of the battering ram of old -- in a game with Imperial walkers, heavy artillery and bombers. Pummels, at least, are well-defended against ranged attacks and can rip through fortified buildings very quickly - especially if the other side doesn't have the Rotation Bearings upgrade, ensuring that turrets can't defend themselves; the grenade trooper, on the other hand, is extremely fragile and doesn't do a great deal of damage.

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* AwesomeButImpractical: the "grenade trooper", who carries a huge mortar that lobs thermal detonators at the enemy. In practice, though, she is mostly useless. Likewise useless, and is most effective against shields, which don't come until Tech Level 3. Sometimes the case with the "pummel", a sci-fi incarnation of the battering ram of old -- in a game with Imperial walkers, heavy artillery and bombers. Pummels, at least, are well-defended against ranged attacks and can rip through fortified buildings very quickly - especially if the other side doesn't have the Rotation Bearings upgrade, ensuring that turrets can't defend themselves; the grenade trooper, on the other hand, is extremely fragile and doesn't do a great deal of damage.



** I have a bad feeling about this... (about 4 taunts dedicated to this one alone)



* ColourCodedForYourConvenience: Infantry units and some mechs and aircraft fire red (anti-infantry) lasers, some mechs (mainly destroyers) and the sandcrawler (non-Clone Campaigns) fire blue (anti-vehicle) lasers, TIE fighters and the Decimator fire green (anti-building?) lasers, bounty hunters and many hero units fire yellow lasers (anti-Jedi?).
** Just as in Age of Empires II, a Friend-Foe Colours option is available.



* CuteMachines: the Naboo air cruiser (the heaviest air unit you can build, meant to terrorize and decimate enemy armies) for some reason looks like... something totally not meant to kill anyone, and it's got a red clown nose (the Gungan Air Cruiser compensates for this by being a disgusting, bloody flying blob of... something that totally looks like it's meant to terrorize and decimate you).

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* CuteMachines: the Naboo air cruiser (the heaviest air unit you can build, meant to terrorize and decimate enemy armies) for some reason looks like... to some people like something totally not meant to kill anyone, and it's got a red clown nose (the nose. To others it looks like a great golden eagle, just as fearsome as it is cute. (The Gungan Air Cruiser compensates for this by being a disgusting, bloody flying blob of... something that totally looks like it's meant to terrorize and decimate you).an EldritchAbomination.)



* TheFourthWallWillNotProtectYou: If you click on Darth Vader: "I hope, for your sake, that this is important"

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* TheFourthWallWillNotProtectYou: If you click on Darth Vader: "I hope, for your sake, that this is important"important."
** The Darth Vader campaign treats you as an Imperial commander of sorts. Throughout the missions, Lord Vader will sometimes adress you directly.



* LeaningOnTheFourthWall: One of the phrases of General Veers is "They won't be back for the sequel".

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* LeaningOnTheFourthWall: One of the dialogue phrases of General Veers the generic AT-AT commander is "They won't be back for the sequel". sequel."



* MageKiller: Bounty hunters. Units typically fire red (anti-infantry), blue (anti-vehicle), or green (anti-building) lasers; bounty hunters fire yellow lasers, which do massive damage to Jedi and Sith.

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** Special mention goes to the Vor'Na'Tu holocron in the Princess Leia campaign. Overlaps with [[spoiler:DismantledMacGuffin]] later.
* MageKiller: Bounty hunters. Units typically fire red (anti-infantry), blue (anti-vehicle), or green (anti-building) lasers; bounty hunters fire yellow lasers, which do massive damage to Jedi and Sith.



* NotMeThisTime: Otoh Jahih is at war with Otoh Langua because they stole their sacred staff. Otoh Langua says that it's not true, that they did not stole anything. And it is right, the staff was lost in the wilderness.

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* NotMeThisTime: Otoh Jahih is at war with Otoh Langua because they stole their sacred staff. Otoh Langua says that it's not true, that they did not stole steal anything. And it is right, the staff was lost in the wilderness.


Added DiffLines:

* UndyingLoyalty: Many infantry troops, though the Imperial ones deserve special note, especially post Episode-6 in the Chewbacca campaign.
** "The Emperor's will be done!" "FOR THE EMPIRE!" "In the Empire's service!"
** Sometimes overlaps with SycophanticServant.


Added DiffLines:

** This being a Genie Engine based-game, you can use the scenario editor to get revenge: set up a scenario, place some stuff and follow these directions: 1. Create a trigger. 2. Set it to loop. 3. Set it to create object Jar Jar Binks somewhere nice. 4. Create another trigger. 5. Set it to loop too. 6. Set it to Kill Object Jar Jar Binks. Don't set an area, don't do anything. 7. Test and enjoy watching him die over and over again, perpetually making screams of agony. (This troper doesn't actually hate him that much, he's just imaginatively cruel.)
20th Oct '15 10:13:22 AM HighCrate
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* MightyGlacier: Pummels are basically battering rams, and while they can rip through buildings like no-one's business and are very resilient to long-range fire, they move so very slowly.

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* MightyGlacier: MightyGlacier:
**
Pummels are basically battering rams, and while they can rip through buildings like no-one's business and are very resilient to long-range fire, business, they move so very slowly.
27th Aug '15 1:22:27 PM TempestKnight
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* AchillesHeel: Taking out the power cores will shut down shields and cripple most buildings. Naturally, power cores have low HP and bombers get bonus damage against them.[[note]]And speaking of bombers, they also get bonus damage against turrets -- [[{{Irony}} including, strangely enough, ''Anti-air turrets'']].[[/note]]

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* AchillesHeel: Taking out the power cores will shut down shields and cripple most buildings. Naturally, power cores have low HP and bombers get bonus damage against them.[[note]]And speaking of bombers, they also get bonus damage against turrets -- [[{{Irony}} including, strangely enough, ''Anti-air turrets'']].''[[{{Irony}} Anti-air turrets]]''.[[/note]]



* DarkActionGirl: Sev'rance Tann, Count Dooku's Chiss apprentice and TheDragon as far as the Confederacy is concerned (preceding General Grievous).

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* DarkActionGirl: Sev'rance Tann, Count Dooku's Chiss apprentice and TheDragon as far as the Confederacy is concerned (preceding General Grievous).[[note]]And, amusingly enough, Asajj Ventress.[[/note]]
27th Aug '15 1:20:19 PM TempestKnight
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* AchillesHeel: Taking out the power cores will shut down shields and cripple most buildings. Naturally, power cores have low HP and bombers get bonus damage against them.[[note]]And speaking of bombers, they also get bonus damage against turrets -- [[Irony including, strangely enough, ''Anti-air turrets]].[[/note]]

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* AchillesHeel: Taking out the power cores will shut down shields and cripple most buildings. Naturally, power cores have low HP and bombers get bonus damage against them.[[note]]And speaking of bombers, they also get bonus damage against turrets -- [[Irony [[{{Irony}} including, strangely enough, ''Anti-air turrets]].turrets'']].[[/note]]
27th Aug '15 1:18:20 PM TempestKnight
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* AchillesHeel: Taking out the power cores will shut down shields and cripple most buildings. Naturally, power cores have low HP and bombers get bonus damage against them.

to:

* AchillesHeel: Taking out the power cores will shut down shields and cripple most buildings. Naturally, power cores have low HP and bombers get bonus damage against them.[[note]]And speaking of bombers, they also get bonus damage against turrets -- [[Irony including, strangely enough, ''Anti-air turrets]].[[/note]]
11th Aug '15 4:07:51 PM HighCrate
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* FragileSpeedster: speeder bike scouts are incredibly fast, but also die very, very fast in combat.

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* FragileSpeedster: speeder bike scouts are incredibly fast, but also die very, very fast quickly in combat.
6th Jul '15 12:39:52 PM Ultimatum
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* VideoGameCrueltyPunishment: You can let Jar Jar Binks be killed by the Federation robots, or kill him yourself, but then you lost the game.

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* VideoGameCrueltyPunishment: You can let Jar Jar Binks be killed by the Federation robots, or kill him yourself, but then you lost you lose the game.
28th Mar '15 2:18:32 PM CountDorku
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* AchillesHeel: Taking out the power cores will shut down shields and cripple most buildings. Naturally, power cores have low HP and bombers get bonus damage against them.



* BeamSpam: Repeater troopers can fire a ''lot'' of blaster bolts. Put a whole bunch of repeater troopers in a Fortress, and look forward to the enemy having a really, really hard time getting past it without Cannons.



* TheBerserker: The Wookiee unique unit is the Berserker, who carries a huge sword in each hand.
* BookEnds: The first and last campaigns of the original game are both devoted to the Wookiees - one with a young Chewbacca learning the ropes, and one where he comes back with Han to liberate Kashyyyk.



* DamageIsFire: even metal buildings burn like they're made out of matches. Also, say good bye to the modest Age of Empires II flames -- all SWGB fires look like they're fuelled by a mixture of nitro and magnesium.

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* DamageIsFire: even metal buildings burn like they're made out of matches. Also, say good bye to the modest Age of Empires II flames -- all SWGB fires look like they're fuelled by a mixture of nitro and magnesium. A badly damaged Rebel fortress has a fire large enough to consume several other buildings.



* HorseOfADifferentColor: Various mounted units use dewbacks, tauntauns, kaadu, robot beetles, [[http://starwars.wikia.com/wiki/Guarlara these things]] and, for the Wookiees, what can only be described as dinosaurs.



* MageKiller: Bounty hunters. Units typically fire red (anti-infantry), blue (anti-vehicle), or green (anti-building) lasers; bounty hunters fire yellow lasers, which do massive damage to Jedi and Sith.



** Cannons are almost as slow, but make up for it with long range and massive anti-building damage. Alas, most other targets are able to move out of the way before the shot lands.



* RewardedAsATraitorDeserves: Weebaca

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* RewardedAsATraitorDeserves: WeebacaWeebacca
* SchizoTech: The Naboo have some of the most high-tech aircraft, sophisticated weapons and vehicles that manage to be both functional and elegant...and their unique unit is the Royal Crusader, a dude on a space horse who whacks people with a polearm. An upgrade gives them energy shields, which means they're using ultra-advanced force fields to make their whacking-people-with-polearms more effective.
24th Mar '15 6:39:58 PM Yinyang107
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* YouRequireMoreVespeneGas: Much like in ''VideoGame/AgeOfEmpires'' there are four resources the player gathers, food, carbon (wood), nova crystals (gold), and ore (stone).
* WeatherOfWar: averted, particularly in the case of Gungans riding winged creatures into space without any kind of breathing apparatuses.

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* YouRequireMoreVespeneGas: Much like in ''VideoGame/AgeOfEmpires'' there are four resources the player gathers, food, carbon (wood), nova crystals (gold), and ore (stone).
* WeatherOfWar: averted, particularly in the case of Gungans riding winged creatures into space without any kind of breathing apparatuses.
(stone).
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