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''Spy Hunter'' is a 2012 video game reboot of the Spy Hunter series, developed by TT Fusion and published by Creator/WarnerBrosInteractiveEntertainment. It was released for the Platform/Nintendo3DS and the Platform/PlaystationVita in 2012 for all countries/territories.

The game returns to its roots as a driving, shooting game.

SH casts the player as an unknown agent, who's sent on anti-terrorist operations with the Interceptor.

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!!''[=SpyHunter=]: Nowhere to Run'' provides examples of:

* ContinuityReboot: The 2012 game serves as a reboot for the SH games made after 2001.
* TheMole: [[spoiler: Administrator Ryle]] in the 2012 remake. Not just the mole in your organization, but the ''ringleader'' of the enemies, funding research, then destroying the projects to hide the theft of the working tech. [[spoiler: Her]] eyes are set on your Interceptor.
* OneBulletLeft: In the 2012 remake, whenever you have to shoot the radio-control warhead, you only have one warhead loaded. You instantly fail if it detonates somewhere that isn't its target... like the reactor of the ElaborateUndergroundBase in the last level.
* OrbitalBombardment: The odd UAV pre-designation segment in the 2012 game. Two of your options are offensive; designating mortar strikes and firing the [[KillSat Skyneedle orbital laser.]]

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