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History VideoGame / SparkTheElectricJester3

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* AnAesop: [[YouAreNotAlone No man is an island.]] [[spoiler:Both Spark and Fark think they're doing the right thing, pursuing goals they think will restore peace to the world, but suffer greatly from not being open enough to trust and talk to one another. This is especially the case for Fark, whose refusal to approach Spark about Clarity and talk the problem out with him dooms the formies ''and'' machines to near-extinction, causing the duo to inadvertently herald in an even worse outcome than if Freom had won in the first game. When Fark ''finally'' comes clean, Clarity is defeated and Spark is made the chief factor of the simulation, and thus becomes capable of taking Fark outside the simulation; and when Spark decides to trust in Fark's assertion that they can work to accomplish great things, Spark leads the initiative to search for any survivors from Clarity's purge, earning them a second chance at fixing things together.]]
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* InVehicleInvulnerability: Spark won't get hurt when he crashes his vehicle.
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* DoubleJump: Spark has no problem jumping mid-air.


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* WallRun: Spark can run along walls.

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