History VideoGame / SonicTheHedgehog1

12th Jun '16 2:04:18 AM LuciaMoore
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* ScareChord: If Sonic stays underwater for too long without catching a breath of air from a bubble, the music will suddenly shift to very tense music that will speed up rapidly towards a crescendo before Sonic dies. The drowning music has become ingrained in fans of the series to the point that most players will admit feeling a slight grip of panic upon hearing the music even if they haven't played the game in years.
21st May '16 7:25:58 AM PF
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* RecycledTitle: The 3D platformer released for the UsefulNotes/XBox360 and UsefulNotes/PlayStation3, which was [[FanNickname nicknamed]] ''VideoGame/SonicTheHedgehog2006'' by fans. It was also released on the series' [[MilestoneCelebration 15th anniversary]], and suffered from [[ObviousBeta major bugs]].

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* RecycledTitle: The 3D platformer released for the UsefulNotes/XBox360 UsefulNotes/Xbox360 and UsefulNotes/PlayStation3, which was [[FanNickname nicknamed]] ''VideoGame/SonicTheHedgehog2006'' by fans. It was also released on the series' [[MilestoneCelebration 15th anniversary]], and suffered from [[ObviousBeta major bugs]].
21st May '16 7:25:22 AM PF
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It practically introduced super speed to the [[PlatformGame platforming genre]] with its eponymous character, which the designers took advantage of by adding obstacles such as loops and slopes. In addition to praise for its innovative gameplay, gamers were also astonished by the impressive graphics, as well as the catchy soundtrack by Masato Nakamura of the Japanese pop group Dreams Come True. ''Sonic the Hedgehog'' put the Genesis on the map and was a catalyst for the console dethroning the mighty Creator/{{Nintendo}} with a 65% market share over the SuperNintendoEntertainmentSystem during the 16-bit consolewars.

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It practically introduced super speed to the [[PlatformGame platforming genre]] with its eponymous character, which the designers took advantage of by adding obstacles such as loops and slopes. In addition to praise for its innovative gameplay, gamers were also astonished by the impressive graphics, as well as the catchy soundtrack by Masato Nakamura of the Japanese pop group Dreams Come True. ''Sonic the Hedgehog'' put the Genesis on the map and was a catalyst for the console dethroning the mighty Creator/{{Nintendo}} with a 65% market share over the SuperNintendoEntertainmentSystem UsefulNotes/SuperNintendoEntertainmentSystem during the 16-bit consolewars.
console wars.
20th May '16 4:49:01 PM nombretomado
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* RecycledTitle: The 3D platformer released for the {{Xbox 360}} and {{PlayStation 3}}, which was [[FanNickname nicknamed]] ''VideoGame/SonicTheHedgehog2006'' by fans. It was also released on the series' [[MilestoneCelebration 15th anniversary]], and suffered from [[ObviousBeta major bugs]].

to:

* RecycledTitle: The 3D platformer released for the {{Xbox 360}} UsefulNotes/XBox360 and {{PlayStation 3}}, UsefulNotes/PlayStation3, which was [[FanNickname nicknamed]] ''VideoGame/SonicTheHedgehog2006'' by fans. It was also released on the series' [[MilestoneCelebration 15th anniversary]], and suffered from [[ObviousBeta major bugs]].
9th May '16 7:58:35 AM Prinzenick
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* DummiedOut: There's an 8-bit rendition of the 16-bit game's Marble Zone theme in the game's data.

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* DummiedOut: There's an 8-bit rendition of the 16-bit game's Marble Zone theme in the game's data.data, along with a sprite for that zones Bat Badnik.
9th May '16 7:57:25 AM Prinzenick
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* DevelopersForesight: Normally if a player beats an Act under 30 seconds, they will get a 30,000 point bonus. But if some player by chance manages to beat a Zone in just 20 seconds flat (only possible in Green Hill Zone Act 1), you'll get a jaw-dropping 200,000 point bonus. Beat that same act and Sky Base Act 2 in ''under'' 20 seconds? 300,000 point bonus for you.

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* DevelopersForesight: Normally if a player beats an Act under 30 seconds, they will get a 30,000 point bonus. But if some player by chance manages to beat a Zone in just 20 seconds flat (only possible in Green Hill Zone Act 1), 1 and Sky Base Act 2), you'll get a jaw-dropping 200,000 point bonus. Beat that same act and Sky Base Act 2 in ''under'' 20 seconds? 300,000 point bonus for you.
29th Apr '16 2:48:31 PM PF
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* TheDevTeamThinksOfEverything: Normally if a player beats an Act under 30 seconds, they will get a 30,000 point bonus. But if some player by chance manages to beat a Zone in just 20 seconds flat (only possible in Green Hill Zone Act 1), you'll get a jaw-dropping 200,000 point bonus. Beat that same act and Sky Base Act 2 in ''under'' 20 seconds? 300,000 point bonus for you.

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* TheDevTeamThinksOfEverything: DevelopersForesight: Normally if a player beats an Act under 30 seconds, they will get a 30,000 point bonus. But if some player by chance manages to beat a Zone in just 20 seconds flat (only possible in Green Hill Zone Act 1), you'll get a jaw-dropping 200,000 point bonus. Beat that same act and Sky Base Act 2 in ''under'' 20 seconds? 300,000 point bonus for you.
29th Apr '16 12:02:58 PM Prinzenick
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29th Apr '16 12:01:32 PM Prinzenick
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* ReformulatedGame: The level designs, physics and boss fights are completely different from the 16-bit version.


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* ExcusePlot: The entire plot is simply "Dr. Robotnik is kidnapping the animals and trying to take over the island, and Sonic has to stop him!"
7th Mar '16 12:10:08 PM LucaEarlgrey
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* ExactlyWhatItSaysOnTheTin: Final Zone, the final zone in the game.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SonicTheHedgehog1