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* ChuckCunninghamSyndrome: This was the last game appearance of Fang the Sniper and only game appearance of Bark the Polar Bear and Bean the Dynamite in the ''Sonic'' series for over 20 years, other than their cameos on wanted posters in ''VideoGame/SonicGenerations''.[[note]]Although they immigrated into Archie ''Sonic the Hedgehog'' comics as minor characters.[[/note]] Bean and Bark resurfaced in the cross-over fighting game, ''VideoGame/FightersMegamix'' as the sole playable ''Sonic'' characters before disappearing altogether. Eventually, the three of them finally resurfaced in ''VideoGame/SonicMania''.

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* ChuckCunninghamSyndrome: This was the last game appearance of Fang the Sniper and only game appearance of Bark the Polar Bear and Bean the Dynamite in the ''Sonic'' series for over 20 years, other than their cameos on wanted posters in ''VideoGame/SonicGenerations''.[[note]]Although they immigrated into Archie ''Sonic the Hedgehog'' comics as minor characters.[[/note]] Bean and Bark resurfaced in the cross-over crossover fighting game, ''VideoGame/FightersMegamix'' as the sole playable ''Sonic'' characters before disappearing altogether. Eventually, the three of them finally resurfaced in ''VideoGame/SonicMania''.



** Honey the Cat is a FunnyAnimal version of the ''VideoGame/FightingVipers'' character of the same name (known as Candy outside of Japan). She was dummied out of the initial release before being reinstated in the HD version.

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** Honey the Cat is a FunnyAnimal version of the ''VideoGame/FightingVipers'' ''Fighting Vipers'' character of the same name (known as Candy outside of Japan). She was dummied out of the initial release before being reinstated in the HD version.



* FamilyThemeNaming: Bean's character profile for ''VideoGame/FightersMegamix'' confirms that he's the son of Bin from ''VideoGame/DynamiteDux''.

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* FamilyThemeNaming: Bean's character profile for ''VideoGame/FightersMegamix'' ''Fighters Megamix'' confirms that he's the son of Bin from ''VideoGame/DynamiteDux''.



* GoldenSuperMode: [[GodMode Super Sonic]], if you make it through the game [[NoDamageRun without losing a single round]] until the second round with Metal Sonic and ''immediately'' enter the Back+P+K commands. If you pull this off though, the rest of the game is a cakewalk.

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* GoldenSuperMode: [[GodMode Super Sonic]], if you make it through the game [[NoDamageRun without losing a single round]] round until the second round with Metal Sonic and ''immediately'' enter the Back+P+K commands. If you pull this off though, the rest of the game is a cakewalk.



* NoFairCheating: Presumably because of their incredibly powerful movesets, Metal Sonic and Robotnik can't be selected to go through Arcade Mode in the HD rereleases. Honey the Cat is fair game, however.

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* NoFairCheating: Presumably because of their incredibly powerful movesets, Metal Sonic and Robotnik can't be selected to go through Arcade Mode in the HD rereleases.re-release. Honey the Cat is fair game, however.



* SecretCharacter: Depending on which version of the game you're playing, this is either [[DownplayedTrope downplayed]] or played straight:

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* SecretCharacter: Depending on which version of the game you're playing, this is either [[DownplayedTrope downplayed]] {{downplayed|Trope}} or played straight:



** If you're playing the HD rereleases, this is played straight, as the previously DummiedOut Honey the Cat and AI-only characters Metal Sonic and Eggman are all playable by pressing the start button on certain characters[[note]]Amy, Sonic, and Bark, respectively[[/note]]. Only Honey can be used in single-player, however.

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** If you're playing the HD rereleases, re-release, this is played straight, as the previously DummiedOut Honey the Cat and AI-only characters Metal Sonic and Eggman are all playable by pressing the start button on certain characters[[note]]Amy, Sonic, and Bark, respectively[[/note]]. Only Honey can be used in single-player, however.



* SNKBoss: '''''Metal Sonic'''''. Where to begin? He has many cheap attacks which shred through your health, even more so when he's low on health thanks to the game's "payback" system, recovers incredibly fast, and he has the [[ComputersAreFast quickest reaction time of any fighter]]. Break all his shields? [[TurnsRed He flips his shit]] and starts using his ''unblockable'' corkscrew attack, which hurts like hell. Even on the easiest difficulty, he's a major pain in the ass. That said, if you manage to fulfill the conditions to use Super Sonic, then the tables flip and ''you'' [[CurbStompBattle become the boss]].

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* SNKBoss: '''''Metal Sonic'''''. Where to begin? Metal Sonic. He has many cheap attacks which shred through your health, even more so when he's low on health thanks to the game's "payback" system, recovers incredibly fast, and he has the [[ComputersAreFast quickest reaction time of any fighter]]. Break all his shields? [[TurnsRed He flips his shit]] and starts using his ''unblockable'' corkscrew attack, which hurts like hell. Even on the easiest difficulty, he's a major pain in the ass. That said, if you manage to fulfill the conditions to use Super Sonic, then the tables flip and ''you'' [[CurbStompBattle become the boss]].



* WarmUpBoss: Knuckles, the first opponent of the game, is basically the game's equivalent of [[VideoGame/PunchOut Glass Joe]]. It is very easy to get a "Perfect" score on his rounds, and it is entirely possible, even on the hardest difficulty, to take him down ''before'' he even has the chance to attack you.

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* WarmUpBoss: Knuckles, the first opponent of the game, is basically the game's equivalent of [[VideoGame/PunchOut Glass Joe]]. It is very easy to get a "Perfect" score on his rounds, Perfect rounds against him, and it is entirely possible, even on the hardest difficulty, to take him down ''before'' he even has the chance to attack you.

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* EleventhHourSuperpower: Two variations.

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* EleventhHourSuperpower: Two variations.variations:



* CoolPlane: A brief glimpse of Tails' Tornado plane in the opening. Sonic's stage, Giant Wing, takes place on one too.

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* CoolPlane: CoolPlane:
**
A brief glimpse of Tails' Tornado plane in the opening. opening.
**
Sonic's stage, Giant Wing, takes place on one too.one.

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The game, made by Sega [=AM2=], is more-or-less a stripped-down and very goofy DolledUpInstallment version of ''VideoGame/FightingVipers''. For years, it remained an obscurity, as it was only widely released in Japan with a very limited overseas release, with Bean and Bark also being included as bonus fighters in ''VideoGame/FightersMegamix'' on the UsefulNotes/SegaSaturn. Fortunately, a direct home port of the game made it onto ''Sonic Gems Collection'' in 2005. In late 2012, the game received an UpdatedRerelease on UsefulNotes/{{PlayStation Network}} and UsefulNotes/XboxLiveArcade with online play and a few of the DummiedOut characters including [[GuestFighter Honey the Cat]] and the playable bosses getting undummied for $5 as part of Sega's ''[=Model2=] Collection'' series of games.

to:

The game, made by Sega [=AM2=], is more-or-less a stripped-down and very goofy DolledUpInstallment version of ''VideoGame/FightingVipers''. For years, it remained an obscurity, as it was only widely released in Japan with a very limited overseas release, with Bean and Bark also being included as bonus fighters in ''VideoGame/FightersMegamix'' on the UsefulNotes/SegaSaturn. Fortunately, a direct home port of the game made it onto ''Sonic Gems Collection'' in 2005. In late 2012, the game received an UpdatedRerelease on UsefulNotes/{{PlayStation Network}} and UsefulNotes/XboxLiveArcade with online play, as well as the ability to play and a few of as the previously DummiedOut characters including [[GuestFighter Honey the Cat]] and the playable Cat]], alongside bosses getting undummied Metal Sonic and Robotnik, for $5 as part of Sega's ''[=Model2=] Collection'' series of games.



* EleventhHourSuperpower: Hyper Mode is permanently enabled for the final fight against Dr. Eggman.

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* EleventhHourSuperpower: Two variations.
** Super Sonic, assuming the conditions are met, is only usable during the second round with Metal Sonic and against Dr. Robotnik.
**
Hyper Mode is permanently enabled for the final fight against Dr. Eggman.



** Honey the Cat, Metal Sonic, one of the Eggman robots (which has the name of "[=RoboEgg=]") and the "rocket" Metal Sonic from the intro, and Dr. Eggman[[note]]in various forms - normal and big on-foot à la [[VideoGame/FightingVipers Mahler and B.M.]], in his copy UFO, and presumably a tank of which only the treads are finished[[/note]] are all playable through hacking. Honey the Cat and Metal Sonic were made playable in the HD re-release, along with Dr. Eggman in his [[PoweredArmor E-Mech]], though the other dummied out characters remained left out.

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** Honey the Cat, Metal Sonic, one of the Eggman robots (which has the name of "[=RoboEgg=]") and "[=RoboEgg=]"), the "rocket" Metal Sonic from the intro, intro (who even has his own unique name card), and Dr. Eggman[[note]]in various forms - normal and big on-foot à la [[VideoGame/FightingVipers Mahler and B.M.]], in his copy UFO, and presumably a tank of which only the treads are finished[[/note]] are all playable through hacking. Honey the Cat and Metal Sonic were made playable in the HD re-release, along with Dr. Eggman in his [[PoweredArmor E-Mech]], though the other dummied out characters remained left out.



* ItsAWonderfulFailure: If you let the timer reach zero in Dr. Eggman's E-Mech battle after beating the grueling Metal Sonic with more HP than Dr. Eggman, then you are treated to [[NonStandardGameOver the Death Egg II blowing up]] [[TakingYouWithMe with you in it]].

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* ItsAWonderfulFailure: If you let the timer reach zero in Dr. Eggman's Fail to defeat Robotnik's E-Mech battle after beating in the grueling Metal Sonic with more HP than Dr. Eggman, then you are final battle, and you'll be treated to a cutscene of [[NonStandardGameOver the Death Egg II blowing up]] [[TakingYouWithMe with you in it]].



** The theme that plays if you transform into [[EleventhHourSuperpower Super Sonic]], titled "Everything", will likely only be heard for a very short time in regular gameplay. Not only can it only ever be heard for only one round, - as Super Sonic can only be activated against the second round against Metal, if at all - Super Sonic is ''obscenely'' powerful, meaning that unless you're actively trying to listen to the theme, you'll likely [[CurbStompBattle trash Metal in no time flat]], causing the game to progress to the fight with Robotnik, which has its own music. What's more is that since Super Sonic is exclusive to the single-player mode, it's impossible to listen to it in Vs. Mode.



* NoFairCheating: Presumably because of his SNKBoss status, Metal Sonic can't be selected to go through Arcade Mode in the HD rereleases, and Eggman can't be either. Honey the Cat is fair game, however.

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* NoFairCheating: Presumably because of his SNKBoss status, their incredibly powerful movesets, Metal Sonic and Robotnik can't be selected to go through Arcade Mode in the HD rereleases, and Eggman can't be either.rereleases. Honey the Cat is fair game, however.



* SecretCharacter: Only in the HD version - the previously DummiedOut Honey the Cat and AI-only characters Metal Sonic and Eggman are all playable by pressing the start button on certain characters[[note]]Amy, Sonic, and Bark, respectively[[/note]], though only Honey can be used outside of versus matches.

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* SecretCharacter: Only in the HD Depending on which version - of the game you're playing, this is either [[DownplayedTrope downplayed]] or played straight:
** If you're playing the original, it's downplayed. Super Sonic can be considered a secret character, as nothing hints at him being in the game, but he can only be used in the final stretch of the single-player mode. Additionally, he's more of a variation of Sonic [[ShapedLikeItself (naturally)]] than his own character, so he's more of an EleventhHourSuperpower than an actual secret character.
** If you're playing the HD rereleases, this is played straight, as
the previously DummiedOut Honey the Cat and AI-only characters Metal Sonic and Eggman are all playable by pressing the start button on certain characters[[note]]Amy, Sonic, and Bark, respectively[[/note]], though only respectively[[/note]]. Only Honey can be used outside of versus matches.in single-player, however.



* SNKBoss: '''''Metal Sonic'''''. Where to begin? He has many cheap attacks which shred through your health, even more so when he's low on health thanks to the game's "payback" system, recovers incredibly fast, and he has the [[ComputersAreFast quickest reaction time of any of the fighters]]. Break all his shields? He flips his shit and starts using his ''unblockable'' corkscrew attack, which hurts like hell. That said, if you manage to fulfill the conditions to use Super Sonic, then the tables flip and ''you'' [[CurbStompBattle become the boss]].

to:

* SNKBoss: '''''Metal Sonic'''''. Where to begin? He has many cheap attacks which shred through your health, even more so when he's low on health thanks to the game's "payback" system, recovers incredibly fast, and he has the [[ComputersAreFast quickest reaction time of any of the fighters]]. fighter]]. Break all his shields? [[TurnsRed He flips his shit shit]] and starts using his ''unblockable'' corkscrew attack, which hurts like hell.hell. Even on the easiest difficulty, he's a major pain in the ass. That said, if you manage to fulfill the conditions to use Super Sonic, then the tables flip and ''you'' [[CurbStompBattle become the boss]].


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* TheStoic: Super Sonic, [[EleventhHourSuperpower in what little screen time he has]]. During the cutscene in which the player is lowered into the Death Egg Hangar, every other character will show surprise on their faces, what with WideEyesAndShrunkenIrises. Super Sonic, on the other hand, retains the same serious look on his face for the cutscene.
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The game, made by Sega [=AM2=], is more-or-less a stripped-down and very goofy DolledUpInstallment version of ''VideoGame/FightingVipers''. For years, it remained an obscurity, as it was only widely released in Japan with a very limited overseas release. Fortunately, a direct home port of the game made it onto ''Sonic Gems Collection'' in 2005. In late 2012, the game received an UpdatedRerelease on UsefulNotes/{{PlayStation Network}} and UsefulNotes/XboxLiveArcade with online play and a few of the DummiedOut characters including [[GuestFighter Honey the Cat]] and the playable bosses getting undummied for $5 as part of Sega's ''[=Model2=] Collection'' series of games.

to:

The game, made by Sega [=AM2=], is more-or-less a stripped-down and very goofy DolledUpInstallment version of ''VideoGame/FightingVipers''. For years, it remained an obscurity, as it was only widely released in Japan with a very limited overseas release.release, with Bean and Bark also being included as bonus fighters in ''VideoGame/FightersMegamix'' on the UsefulNotes/SegaSaturn. Fortunately, a direct home port of the game made it onto ''Sonic Gems Collection'' in 2005. In late 2012, the game received an UpdatedRerelease on UsefulNotes/{{PlayStation Network}} and UsefulNotes/XboxLiveArcade with online play and a few of the DummiedOut characters including [[GuestFighter Honey the Cat]] and the playable bosses getting undummied for $5 as part of Sega's ''[=Model2=] Collection'' series of games.
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* GoodVersusGood: Among Sonic's opponents are his ''own allies'', including Knuckles and Tails. The latter is particularly strange since the opening implies that Tails was already helping out with Sonic finding the emeralds.
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* CharacterSelectForcing: In a roundabout way, at least; though you can pick any of the game's eight characters (plus Honey in the HD release) to tackle the campaign, the clear intention is to play as Sonic, since he's the final opponent before facing the Death Egg II and he has exclusive access to his SuperMode at the game's climax.

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* CharacterSelectForcing: In a roundabout way, at least; though you can pick any of the game's eight characters (plus Honey in the HD release) to tackle the campaign, the clear intention is to play as Sonic, since he's the final opponent before facing the Death Egg II and he has exclusive access to can use his SuperMode at the game's climax.



* MirrorMatch: Whenever two of the same character fight, the second player controls a grayscale PaletteSwap. In the campaign mode, Dr. Eggman appears and creates an EvilKnockoff to be fought whenever two of the same character fight, save for Honey in ''[=Model2=] Collection'' re-release, since she is never fought in any of the eight stages. Honey's second player palette isn't grayscale, but rather references her human counterpart's alternate color scheme in ''Fighting Vipers''.

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* MirrorMatch: Whenever two of the same character fight, the second player controls a grayscale PaletteSwap. In the campaign mode, Arcade Mode, Dr. Eggman appears and creates an EvilKnockoff to be fought whenever two of the same character fight, by player 1, save for Honey in ''[=Model2=] Collection'' re-release, since she is never fought in any of the eight stages. Honey's second player palette isn't grayscale, but rather references her human counterpart's alternate color scheme in ''Fighting Vipers''.
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* SeriesContinuityError: Eight Chaos Emeralds instead of the series standard of seven? Oddities like this and "Dr. Robotonic" can be explained by the game being developed by Sega's arcade division, AM2, rather than Sonic Team.

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* SeriesContinuityError: Eight Chaos Emeralds instead of the series standard of seven? Oddities like this and "Dr. Robotonic" can be explained by the game being developed by Sega's arcade division, AM2, [=AM2=], rather than Sonic Team.

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The game, made by Sega [=AM2=], is more-or-less a stripped-down and very goofy DolledUpInstallment version of ''VideoGame/FightingVipers''. For years, it remained an obscurity; its main release being only in Japan while only getting a very limited overseas release. Fortunately, a direct home port of the game made it onto ''Sonic Gems Collection'' in 2005. In late 2012, the game received an UpdatedRerelease on UsefulNotes/{{PlayStation Network}} and UsefulNotes/XboxLiveArcade with online play and a few of the DummiedOut characters including [[GuestFighter Honey the Cat]] and the playable bosses getting undummied for $5 as part of Sega's ''[=Model2=] Collection'' series of games.

to:

The game, made by Sega [=AM2=], is more-or-less a stripped-down and very goofy DolledUpInstallment version of ''VideoGame/FightingVipers''. For years, it remained an obscurity; its main release being obscurity, as it was only widely released in Japan while only getting with a very limited overseas release. Fortunately, a direct home port of the game made it onto ''Sonic Gems Collection'' in 2005. In late 2012, the game received an UpdatedRerelease on UsefulNotes/{{PlayStation Network}} and UsefulNotes/XboxLiveArcade with online play and a few of the DummiedOut characters including [[GuestFighter Honey the Cat]] and the playable bosses getting undummied for $5 as part of Sega's ''[=Model2=] Collection'' series of games.



* BearsAreBadNews: Bark the Polar Bear, who can be quite ferocious in the arena. Subverted personality wise, as [[AllThereInTheManual his character profile]] says he's a [[GentleGiant shy and gentle fellow]].

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* BearsAreBadNews: Bark the Polar Bear, who can be quite ferocious in the arena. Subverted personality wise, personality-wise, though, as [[AllThereInTheManual his character profile]] profile says he's a [[GentleGiant shy and gentle fellow]].



* CharacterSelectForcing: In a roundabout way, at least; though you can pick any of the game's eight characters (plus Honey in the HD release) to tackle the campaign, the clear intention is to play as Sonic, since he's the final opponent before facing the Death Egg II and he has exclusive access to his SuperMode at the game's climax.



* CoolPlane: A brief glimpse of Tails' Tornado plane in the opening.

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* CoolPlane: A brief glimpse of Tails' Tornado plane in the opening. Sonic's stage, Giant Wing, takes place on one too.



* DolledUpInstallment: This game is essentially ''VideoGame/FightingVipers'' with ''Sonic'' characters.
* DropTheHammer: Amy's weapon of choice, the Piko Piko Hammer, makes its first appearance here.

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* DolledUpInstallment: This game is essentially ''VideoGame/FightingVipers'' with ''Sonic'' characters.
characters. It actually started life as one of the designers placing Sonic and Tails in ''Fighting Vipers'' as a joke before it became a full-fledged game of its own.
* DropTheHammer: Amy's weapon of choice, the Piko Piko Hammer, makes its first appearance here. Other characters can even use it against her!



** In the UpdatedRerelease, Honey is a FunnyAnimal version of the ''VideoGame/FightingVipers'' character of the same name.

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** In the UpdatedRerelease, Honey the Cat is a FunnyAnimal version of the ''VideoGame/FightingVipers'' character of the same name.name (known as Candy outside of Japan). She was dummied out of the initial release before being reinstated in the HD version.



* FamilyThemeNaming: His character profile for ''VideoGame/FightersMegamix'' confirms that Bean is the son of Bin from ''VideoGame/DynamiteDux''.
* FungusHumongous: Mushroom Hill Zone.

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* FamilyThemeNaming: His Bean's character profile for ''VideoGame/FightersMegamix'' confirms that Bean is he's the son of Bin from ''VideoGame/DynamiteDux''.
* FungusHumongous: Espio's stage, Mushroom Hill Zone.Hill.



* GoldenSuperMode: [[GodMode Super Sonic]], [[BraggingRightsReward if you make it through the game]] [[NoDamageRun without losing a single round]] until the second round with Metal Sonic and ''immediately'' enter the Back+P+K commands. If you pull this off though, the rest of the game is a cakewalk.

to:

* GoldenSuperMode: [[GodMode Super Sonic]], [[BraggingRightsReward if you make it through the game]] game [[NoDamageRun without losing a single round]] until the second round with Metal Sonic and ''immediately'' enter the Back+P+K commands. If you pull this off though, the rest of the game is a cakewalk.



* TheInformant: Espio plays this role in the game's [[http://info.sonicretro.org/Sonic_the_Fighters#Story story]] by sending a video to Tails detailing Eggman's latest evil scheme. This makes sense considering Espio is a detective.

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* TheInformant: Espio plays this role in the game's [[http://info.sonicretro.org/Sonic_the_Fighters#Story story]] story by sending a video to Tails detailing Eggman's latest evil scheme. This makes sense considering Espio is a detective.



** Death Egg's Hangar theme is played in neither versions of the game (and even if it had would have been used in a thirty second max face-off), though it was eventually used in the pre-race cutscene of the Death Egg track in ''[[VideoGame/SegaSuperstars Sonic and Sega All-Stars Racing]]''. Two other tracks (at least one of which is for an unused arena) are only heard in the OST.

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** The Death Egg's Hangar theme is isn't played in neither versions any version of the game (and even if it had would have been used in a thirty second max face-off), though it was eventually used in the pre-race cutscene of the Death Egg track in ''[[VideoGame/SegaSuperstars Sonic and Sega All-Stars Racing]]''. Two other tracks (at least one (an early version of which is the Character Select theme and the theme for an unused arena) stage, Sunset Town) are only heard in on the OST.



** A similar timing issue afflicted the intro music in ''Sonic Gems Collection'', whereas on the arcade version, everything that was happening was mostly synced up to the music.

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** A similar timing issue afflicted affected the intro music in ''Sonic Gems Collection'', whereas on the arcade version, everything that was happening was mostly synced up to the music.



* MagicCarpet: One of the arenas is set on one.

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* MagicCarpet: One of Amy's stage, the arenas is set Flying Carpet, naturally takes place on one.



* MirrorMatch: An interesting take on this. Dr. Eggman appears and creates an EvilKnockoff to be fought whenever two of the same character fight, save for Honey in ''[=Model2=] Collection'' re-release since she is never fought in the eight stages.

to:

* MirrorMatch: An interesting take on this. Whenever two of the same character fight, the second player controls a grayscale PaletteSwap. In the campaign mode, Dr. Eggman appears and creates an EvilKnockoff to be fought whenever two of the same character fight, save for Honey in ''[=Model2=] Collection'' re-release re-release, since she is never fought in any of the eight stages.stages. Honey's second player palette isn't grayscale, but rather references her human counterpart's alternate color scheme in ''Fighting Vipers''.



* OffstageVillainy: Aside from a very glimpse at Eggman's monitor in the opening, we don't see any of Eggman's robot invasion.

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* OffstageVillainy: Aside from a very brief glimpse at Eggman's monitor in the opening, we don't see any of Eggman's robot invasion.



* PoweredArmor: E-Mech, which Eggman uses in the final battle.

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* PoweredArmor: The E-Mech, which Eggman uses in the final battle.



* SecretCharacter: Only in the HD version - The previously DummiedOut Honey the Cat and AI-only characters Metal Sonic and Eggman are all playable by pressing the start button on certain characters[[note]]Amy, Sonic, and Bark, respectively[[/note]], though only Honey can be used outside of versus matches.

to:

* SecretCharacter: Only in the HD version - The the previously DummiedOut Honey the Cat and AI-only characters Metal Sonic and Eggman are all playable by pressing the start button on certain characters[[note]]Amy, Sonic, and Bark, respectively[[/note]], though only Honey can be used outside of versus matches.



* SeriesContinuityError: Eight Chaos Emeralds instead of the series standard of seven?

to:

* SeriesContinuityError: Eight Chaos Emeralds instead of the series standard of seven?seven? Oddities like this and "Dr. Robotonic" can be explained by the game being developed by Sega's arcade division, AM2, rather than Sonic Team.



* SlapstickKnowsNoGender: The cartoon violence pulls no punches for any playable fighter, that includes Amy and Honey in the UpdatedRerelease.

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* SlapstickKnowsNoGender: The cartoon violence pulls no punches for any playable fighter, and that includes Amy and Honey in the UpdatedRerelease.



* TimeLimitBoss: Dr. Eggman in the E-Mech at Death Egg's Hangar. You've got fifteen seconds to beat him, lest the Death Egg II explode while you're still on it.

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* TimeLimitBoss: Dr. Eggman in the his E-Mech at in the Death Egg's Hangar. You've got fifteen seconds to beat him, lest the Death Egg II explode while you're still on it.



* UpdatedRerelease: The ''[=Model2=] Collection'' re-release has enhanced HD visuals, online multi-player, three of the dummied out characters (Honey, Metal Sonic, and Dr. Eggman) as playable characters, and a sound test feature in the main menu that lets you listen to the game's music by pressing the trigger buttons.

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* UpdatedRerelease: The ''[=Model2=] Collection'' re-release has enhanced HD visuals, online multi-player, multiplayer, three of the dummied out characters (Honey, Metal Sonic, and Dr. Eggman) as playable characters, and a sound test feature in the main menu that lets you listen to the game's music by pressing the trigger buttons.

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* ExcusePlot: The plot makes little sense whatsoever when you try to analyze it. It's really just a way of giving Sonic and co. a reason to fight each other.

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* ExcusePlot: The plot makes little sense whatsoever when you try to analyze it. It's really just a way of giving Sonic and co. company a reason to fight each other.



* GoingCommando: Unlike in later games, Amy doesn't wear panties here. Honey joins in the fun in the UpdatedRerelease.

to:

* GoingCommando: GoingCommando:
**
Unlike in later games, Amy doesn't wear panties here. here.
**
Honey joins in the fun in the UpdatedRerelease.



* MagicCarpet: As pictured above, one of the arenas is set on one.

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* MagicCarpet: As pictured above, one One of the arenas is set on one.



* MightyGlacier: Bark the Polar Bear, he's pretty much the game's equivalent to [[VideoGame/VirtuaFighter Jeffery]] since he's slow but packs a punch.
* MirrorMatch: An interesting take on this. Dr. Eggman appears and creates an EvilKnockoff to be fought whenever two of the same character fight (save for Honey in ''[=Model2=] Collection'' re-release since she is never fought in the eight stages).

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* MightyGlacier: Bark the Polar Bear, he's is pretty much the game's equivalent to [[VideoGame/VirtuaFighter Jeffery]] Jeffry]] since he's slow but packs a punch.
* MirrorMatch: An interesting take on this. Dr. Eggman appears and creates an EvilKnockoff to be fought whenever two of the same character fight (save fight, save for Honey in ''[=Model2=] Collection'' re-release since she is never fought in the eight stages).stages.
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* DropTheHammer: Amy's weapon of choice, iconic Piko Piko Hammer, makes its first appearance here.

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* DropTheHammer: Amy's weapon of choice, iconic the Piko Piko Hammer, makes its first appearance here.

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* DropTheHammer: The Piko Piko Hammer, Amy's weapon of choice. This game marks its first appearance.

to:

* DropTheHammer: The Piko Piko Hammer, Amy's weapon of choice. This game marks choice, iconic Piko Piko Hammer, makes its first appearance.appearance here.



** Honey, Metal Sonic, a [=RoboEgg=], Rocket Metal Sonic, and Dr. Eggman[[note]]in various forms - normal and big on-foot à la [[VideoGame/FightingVipers Mahler and B.M.]], and in his copy UFO and in an unfinished tank[[/note]] were initially meant to be playable characters, but were cut. They can be accessed through hacking though. Honey the Cat and Metal Sonic are made playable in the HD re-release, along with Dr. Eggman in his [[PoweredArmor E-Mech]], though the other dummied out characters remained left out.

to:

** Honey, Honey the Cat, Metal Sonic, a [=RoboEgg=], Rocket one of the Eggman robots (which has the name of "[=RoboEgg=]") and the "rocket" Metal Sonic, Sonic from the intro, and Dr. Eggman[[note]]in various forms - normal and big on-foot à la [[VideoGame/FightingVipers Mahler and B.M.]], and in his copy UFO UFO, and in an unfinished tank[[/note]] were initially meant to be presumably a tank of which only the treads are finished[[/note]] are all playable characters, but were cut. They can be accessed through hacking though. hacking. Honey the Cat and Metal Sonic are were made playable in the HD re-release, along with Dr. Eggman in his [[PoweredArmor E-Mech]], though the other dummied out characters remained left out.



* LetsYouAndHimFight: The very modus operandi of the game. Let's face it, the only reason this game exists is so you can have Sonic beat up Amy for laughs. The plot, as mentioned above, doesn't even remotely make sense.

to:

* LetsYouAndHimFight: The very modus operandi of the game. Let's face it, the only reason this game exists is so you can have Sonic beat up Amy and his friends slap the shit out of each other for laughs. The plot, as mentioned above, doesn't even remotely make sense.sense.
* LoadBearingBoss: Beating Metal Sonic triggers a self-destruct countdown, which sets up the TimedMission fight against Eggman.



** Death Egg's Hangar theme is played in neither versions of the game (and even if it had would have been used in a thirty second max face-off). Two other tracks (at least one of which is for an unused arena) are only heard in the OST.

to:

** Death Egg's Hangar theme is played in neither versions of the game (and even if it had would have been used in a thirty second max face-off).face-off), though it was eventually used in the pre-race cutscene of the Death Egg track in ''[[VideoGame/SegaSuperstars Sonic and Sega All-Stars Racing]]''. Two other tracks (at least one of which is for an unused arena) are only heard in the OST.



** Metal Sonic borrows some of Sonic's moves and one of Tails' throws.

to:

** Metal Sonic naturally borrows some of Sonic's moves and moves, as well as one of Tails' throws.



* NoFairCheating: Presumably because of his SNKBoss status, Metal Sonic can't be selected to go through Arcade Mode in the HD rereleases, and Eggman can't be either. Honey the Cat is fair game, however.



* RidiculouslyCuteCritter: Tails, Bean, Amy, and Honey.

to:

* RidiculouslyCuteCritter: Tails, Bean, Pretty much everyone that isn't [[KillerRobot Metal Sonic]] and Eggman, though [[CheerfulChild Tails]], Amy, and Honey.Honey all stand out.



* SecretCharacter: Only in the HD version - The previously DummiedOut Honey the Cat and AI-only characters Metal Sonic and Eggman are all playable by pressing the start button on certain characters[[note]]Amy, Sonic, and Bark, respectively[[/note]], though only Honey can be used outside of versus matches.



* SNKBoss: [[WakeUpCallBoss Metal Sonic]] is easily the hardest fight in the game, even on Easy mode! He has many cheap attacks which take off more than half of your health in one or two moves, and has very fast recovery time, not to mention he has the quickest reaction time of any of the fighters.

to:

* SNKBoss: [[WakeUpCallBoss Metal Sonic]] is easily the hardest fight in the game, even on Easy mode! '''''Metal Sonic'''''. Where to begin? He has many cheap attacks which take off shred through your health, even more than half of your so when he's low on health in one or two moves, thanks to the game's "payback" system, recovers incredibly fast, and has very fast recovery time, not to mention he has the [[ComputersAreFast quickest reaction time of any of the fighters.fighters]]. Break all his shields? He flips his shit and starts using his ''unblockable'' corkscrew attack, which hurts like hell. That said, if you manage to fulfill the conditions to use Super Sonic, then the tables flip and ''you'' [[CurbStompBattle become the boss]].



* TimeLimitBoss: Dr. Eggman in the E-Mech at Death Egg's Hangar.

to:

* ThemeMusicPowerUp: Transforming into Super Sonic in the fight with Metal Sonic replaces the background music with a unique theme, simply known as "Everything".
* TimeLimitBoss: Dr. Eggman in the E-Mech at Death Egg's Hangar. You've got fifteen seconds to beat him, lest the Death Egg II explode while you're still on it.



* WhatHappenedToTheMouse: Whatever happened to the Rocket Metal Sonic from the opening? He was intended to be a playable character, but was DummiedOut at the last minute.

to:

* WhatHappenedToTheMouse: Whatever happened to the Rocket Metal Sonic from the opening? He Looking through the game's files seems to indicate that he was intended playable/intended to be fought at some point (he even has a playable character, unique name card, unlike other characters who just default to Dr. Eggman), but was DummiedOut at the last minute.for whatever reason.

Changed: 22

Removed: 106

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Replacing screenshot with game's logo.


[[quoteright:260:https://static.tvtropes.org/pmwiki/pub/images/A_med_fighters_955.jpg]]
[[caption-width-right:260:[[ARareSentence A hedgehog and an echidna, duking it out on a flying carpet]].]]

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[[quoteright:260:https://static.[[quoteright:302:https://static.tvtropes.org/pmwiki/pub/images/A_med_fighters_955.jpg]]
[[caption-width-right:260:[[ARareSentence A hedgehog and an echidna, duking it out on a flying carpet]].]]
org/pmwiki/pub/images/sonicthefighters.png]]
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* FunnyBackgroundEvent: In the Magic Carpet arena, there's a Sphinx that inexplicably has Sonic's face carved onto it.

to:

* FunnyBackgroundEvent: In the Magic Carpet arena, stage, there's a Sphinx that inexplicably has Sonic's face carved onto it.

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** In the UpdatedRerelease, Honey is a FunnyAnimal version of the character of the same name in ''VideoGame/FightingVipers''.

to:

** In the UpdatedRerelease, Honey is a FunnyAnimal version of the ''VideoGame/FightingVipers'' character of the same name in ''VideoGame/FightingVipers''.name.

Added: 102

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Removed: 99

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* AchievementMockery: The PSN/XBLA versions give you a trophy/achievement just for being SquashedFlat (well, squashed down to a short size, anyway).

to:

* EleventhHourSuperpower: Hyper Mode is permanently enabled for the final fight against Dr. Eggman.
* AchievementMockery: The PSN/XBLA versions give you a trophy/achievement just for being SquashedFlat (well, squashed down to a short size, anyway).SquashedFlat.



* EleventhHourSuperPower: Hyper Mode is permanently enabled for the final fight against Dr. Eggman.



* FamilyThemeNaming: His character profile for ''VideoGames/FightersMegamix'' confirms that Bean is the son of Bin from ''VideoGame/DynamiteDux''.

to:

* FamilyThemeNaming: His character profile for ''VideoGames/FightersMegamix'' ''VideoGame/FightersMegamix'' confirms that Bean is the son of Bin from ''VideoGame/DynamiteDux''.



* TheInformant: Espio plays this role in the game's [[http://info.sonicretro.org/Sonic_the_Fighters#Story story]] by sending a video to Tails detailing Eggman's latest evil scheme. This makes [[FridgeBrilliance sense]] considering Espio is a detective.

to:

* TheInformant: Espio plays this role in the game's [[http://info.sonicretro.org/Sonic_the_Fighters#Story story]] by sending a video to Tails detailing Eggman's latest evil scheme. This makes [[FridgeBrilliance sense]] sense considering Espio is a detective.

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* AllInTheManual: The game's [[http://info.sonicretro.org/Sonic_the_Fighters#Story story]] is described in detail in issue 173 of the Japanese gaming magazine Gamest.

to:

* AllInTheManual: The game's [[http://info.sonicretro.org/Sonic_the_Fighters#Story story]] is described in detail in issue 173 of the Japanese gaming magazine Gamest.''Gamest''.



* ExcusePlot: The plot makes little sense whatsoever when you try to analyze it. (For one, there are ''eight'' Chaos Emeralds...) It's really just a way of giving Sonic and co. a reason to fight each other.

to:

* ExcusePlot: The plot makes little sense whatsoever when you try to analyze it. (For one, there are ''eight'' Chaos Emeralds...) It's really just a way of giving Sonic and co. a reason to fight each other.



** Honey in the UpdatedRerelease is also a FunnyAnimal version of the character of the same name in ''VideoGame/FightingVipers''.

to:

** In the UpdatedRerelease, Honey in the UpdatedRerelease is also a FunnyAnimal version of the character of the same name in ''VideoGame/FightingVipers''.

Added: 252

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More plot stuff


Detective Espio sends a message to Sonic detailing mad scientist [[BigBad Dr. Eggman]]'s new plan to TakeOverTheWorld: launching a robot invasion on the earth, via his newly constructed super weapon, the [[KillSat Death Egg II]]. Fortunately, Sonic and Tails have built a one-seater rocket that will take them directly to the Death Egg II. There's just one problem -- it needs ''[[SeriesContinuityError eight]]'' Chaos Emeralds to power it. The emeralds are scattered around the world, guarded by Sonic and his friends (with the exception of [[TheGunSlinger Fang the Sniper]], who stole his emerald from one of those guards). A fighting tournament is started to determine who gets to fly the rocket and save the world.

to:

Detective Espio sends a message to Sonic Tails detailing mad scientist [[BigBad Dr. Eggman]]'s new plan to TakeOverTheWorld: launching a robot invasion on the earth, via his newly constructed super weapon, the [[KillSat Death Egg II]]. Fortunately, Sonic and Tails have built a one-seater rocket that will take them directly to the Death Egg II. There's just one problem -- it needs ''[[SeriesContinuityError eight]]'' Chaos Emeralds to power it. The emeralds are scattered around the world, guarded by Sonic and his friends (with the exception of [[TheGunSlinger Fang the Sniper]], who stole his emerald from one of those guards). A fighting tournament is started to determine who gets to fly the rocket and save the world.


Added DiffLines:

* TheInformant: Espio plays this role in the game's [[http://info.sonicretro.org/Sonic_the_Fighters#Story story]] by sending a video to Tails detailing Eggman's latest evil scheme. This makes [[FridgeBrilliance sense]] considering Espio is a detective.
Is there an issue? Send a MessageReason:
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Detective Espio sends a message to Sonic detailing mad scientist [[BigBad Dr. Eggman]]'s new plan to TakeOverTheWorld: launching a robot invasion on the earth, via his newly constructed super weapon, the [[KillSat Death Egg II]]. Fortunately, Sonic and Tails have built a one-seater rocket that will take them directly to the Death Egg II. There's just one problem -- it needs ''[[SeriesContinuityError eight]]'' Chaos Emeralds to power it. The emeralds are scattered around the world, guarded by Sonic and his friends (with the exception of [[TheGunSlinger Fang the Sniper]], who stole an emerald for himself). A fighting tournament is started to determine who gets to fly the rocket and save the world.

to:

Detective Espio sends a message to Sonic detailing mad scientist [[BigBad Dr. Eggman]]'s new plan to TakeOverTheWorld: launching a robot invasion on the earth, via his newly constructed super weapon, the [[KillSat Death Egg II]]. Fortunately, Sonic and Tails have built a one-seater rocket that will take them directly to the Death Egg II. There's just one problem -- it needs ''[[SeriesContinuityError eight]]'' Chaos Emeralds to power it. The emeralds are scattered around the world, guarded by Sonic and his friends (with the exception of [[TheGunSlinger Fang the Sniper]], who stole an his emerald for himself).from one of those guards). A fighting tournament is started to determine who gets to fly the rocket and save the world.



* AllInTheManual: The game's [[http://info.sonicretro.org/Sonic_the_Fighters#Story plo]] is described in detail in issue 173 of the Japanese gaming magazine Gamest.

to:

* AllInTheManual: The game's [[http://info.sonicretro.org/Sonic_the_Fighters#Story plo]] story]] is described in detail in issue 173 of the Japanese gaming magazine Gamest.

Added: 164

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Felt it necessary to incorporate the game's canon translated plot.


Mad scientist [[BigBad Dr. Eggman]], [[IHaveManyNames a.k.a. Dr. Robotnik]], has a new plan to TakeOverTheWorld: launching a robot invasion on the earth, via his newly constructed super weapon, the [[KillSat Death Egg II]]. Fortunately, Sonic and Tails have built a one-seater rocket that will take them directly to the Death Egg II. There's just one problem -- it needs ''[[SeriesContinuityError eight]]'' Chaos Emeralds to power it. In an effort to claim the emeralds, a fighting tournament is started to determine who gets to fly the rocket.

to:

Mad Detective Espio sends a message to Sonic detailing mad scientist [[BigBad Dr. Eggman]], [[IHaveManyNames a.k.a. Dr. Robotnik]], has a Eggman]]'s new plan to TakeOverTheWorld: launching a robot invasion on the earth, via his newly constructed super weapon, the [[KillSat Death Egg II]]. Fortunately, Sonic and Tails have built a one-seater rocket that will take them directly to the Death Egg II. There's just one problem -- it needs ''[[SeriesContinuityError eight]]'' Chaos Emeralds to power it. In an effort to claim The emeralds are scattered around the emeralds, a world, guarded by Sonic and his friends (with the exception of [[TheGunSlinger Fang the Sniper]], who stole an emerald for himself). A fighting tournament is started to determine who gets to fly the rocket.
rocket and save the world.



* AllInTheManual: The game's [[http://info.sonicretro.org/Sonic_the_Fighters#Story plo]] is described in detail in issue 173 of the Japanese gaming magazine Gamest.



* ExcusePlot: The plot makes no sense whatsoever when you try to analyze it. (For one, there are ''eight'' Chaos Emeralds...) It's really just a way of giving Sonic and co. a reason to fight each other.

to:

* ExcusePlot: The plot makes no little sense whatsoever when you try to analyze it. (For one, there are ''eight'' Chaos Emeralds...) It's really just a way of giving Sonic and co. a reason to fight each other.
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None


The game, made by Sega [=AM2=], is more-or-less a stripped-down and very goofy version of ''VideoGame/FightingVipers''. For years, it remained an obscurity; its main release being only in Japan while only getting a very limited overseas release. Fortunately, a direct home port of the game made it onto ''Sonic Gems Collection'' circa 2005. In late 2012, the game received an UpdatedRerelease on UsefulNotes/{{PlayStation Network}} and UsefulNotes/XboxLiveArcade with online play and a few of the DummiedOut characters including [[GuestFighter Honey the Cat]] and the playable bosses getting undummied for $5 as part of Sega's ''[=Model2=] Collection'' series of games.

to:

The game, made by Sega [=AM2=], is more-or-less a stripped-down and very goofy DolledUpInstallment version of ''VideoGame/FightingVipers''. For years, it remained an obscurity; its main release being only in Japan while only getting a very limited overseas release. Fortunately, a direct home port of the game made it onto ''Sonic Gems Collection'' circa in 2005. In late 2012, the game received an UpdatedRerelease on UsefulNotes/{{PlayStation Network}} and UsefulNotes/XboxLiveArcade with online play and a few of the DummiedOut characters including [[GuestFighter Honey the Cat]] and the playable bosses getting undummied for $5 as part of Sega's ''[=Model2=] Collection'' series of games.



* AssKicksYou: Amy makes use of this a little, and Honey [[DittoFighter makes a little use of her]] [[DepartmentOfRedundancyDepartment making use of this a little]].

to:

* AssKicksYou: Amy makes use of this a little, and Honey [[DittoFighter makes Honey, being a little use MovesetClone of her]] [[DepartmentOfRedundancyDepartment making use her, does much of this a little]].the same.



* BearsAreBadNews: Bark the Polar Bear, who can be quite ferocious in the arena. Subverted personality wise, as [[AllThereInTheManual his character profile]] says he's a shy and gentle fellow.

to:

* BearsAreBadNews: Bark the Polar Bear, who can be quite ferocious in the arena. Subverted personality wise, as [[AllThereInTheManual his character profile]] says he's a [[GentleGiant shy and gentle fellow.fellow]].



* DolledUpInstallment: This game is essentially ''VideoGame/FightingVipers'' with ''Sonic'' characters.



** Dynamite Plant will seem to be this in the ''Sonic Gems Collections'' port. Because they used the music from the soundtrack CD instead of taking the truncated versions from the arcade release, it takes nearly 30 seconds for Dynamite Plant's BGM to get to the good part where it ''started'' playing originally. Rounds in this game (by default) last no more than 30 seconds, so if you're whooping Bean's ass, the music will never really have a chance to pick up the slack.

to:

** Dynamite Plant will seem seems to be this in the ''Sonic Gems Collections'' port. Because they used the music from the soundtrack CD instead of taking the truncated versions from the arcade release, it takes nearly 30 seconds for Dynamite Plant's BGM to get to the good part where it ''started'' playing originally. Rounds in this game (by default) last no more than 30 seconds, so if you're whooping Bean's ass, the music will never really have a chance to pick up the slack.



* SendInTheClones: Depending on who you play as (save for Honey in the ''[=Model2=] Collection'' re-release), Eggman will create clone doppelgangers in their respective levels to fight you.

to:

* SendInTheClones: Depending on who you play as (save for Honey in the ''[=Model2=] Collection'' re-release), Eggman will create monochromatic clone doppelgangers in their respective levels to fight you.



* WakeUpCallBoss: Amy is the second opponent of the game and marks where the game's difficulty really starts to rack up. While not as brutal as the later opponents, she can still pack a nasty punch for those who are unprepared.



* WhatHappenedToTheMouse: Whatever happened to the Rocket Metal Sonic from the opening? He was intended to be a playable character, but was discarded at the last minute.

to:

* WhatHappenedToTheMouse: Whatever happened to the Rocket Metal Sonic from the opening? He was intended to be a playable character, but was discarded DummiedOut at the last minute.
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None


Mad scientist [[BigBad Dr. Eggman]] ([[IHaveManyNames aka Dr. Robotnik]]) has a new plan to TakeOverTheWorld: launching a robot invasion on the earth, via his newly constructed super weapon, the [[KillSat Death Egg II]]. Fortunately, Sonic and Tails have built a one-seater rocket that will take them directly to the Death Egg II. There's just one problem -- it needs ''[[SeriesContinuityError eight]]'' Chaos Emeralds to power it. In an effort to claim the emeralds, a fighting tournament is started to determine who gets to fly the rocket.

to:

Mad scientist [[BigBad Dr. Eggman]] ([[IHaveManyNames aka Eggman]], [[IHaveManyNames a.k.a. Dr. Robotnik]]) Robotnik]], has a new plan to TakeOverTheWorld: launching a robot invasion on the earth, via his newly constructed super weapon, the [[KillSat Death Egg II]]. Fortunately, Sonic and Tails have built a one-seater rocket that will take them directly to the Death Egg II. There's just one problem -- it needs ''[[SeriesContinuityError eight]]'' Chaos Emeralds to power it. In an effort to claim the emeralds, a fighting tournament is started to determine who gets to fly the rocket.

Changed: 166

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* AWinnerIsYou: At the very end of the game, the [[GameOver Game Over]] screen plays.
* BeakAttack: Bean the Duck can dash forward to jab his opponents with his rather pointy-looking bill.

to:

* AWinnerIsYou: At the very end of the game, the [[GameOver Game Over]] screen plays.
* BeakAttack: Bean the Duck Dynamite can dash forward to jab his opponents with his rather pointy-looking bill.



* CartoonBomb: Bean the Dynamite's {{weapon of choice}}.

to:

* CartoonBomb: Bean the Dynamite's {{weapon of choice}}.Bean's WeaponOfChoice.
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Added DiffLines:

*AWinnerIsYou: At the very end of the game, the [[GameOver Game Over]] screen plays.

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* NonStandardCharacterDesign: Honey the Cat is the only anthro ''Sonic'' character who seems to have real head hair that is a different color from their fur (as opposed to just fur sticking out that reminisces of hair). Possibly because she's supposed to be a GuestFighter and an anthropomorphization of Honey from ''Fighting Vipers'', making it arguable whether she's supposed to be a "real" Sonic character.

to:

* NonStandardCharacterDesign: Honey the Cat is the only anthro ''Sonic'' character who seems to have real head hair that is a different color from their fur (as fur, as opposed to just fur sticking out that reminisces of hair). Possibly because she's supposed hair. This is likely due to be a GuestFighter and her being an anthropomorphization of Honey from ''Fighting Vipers'', making it arguable whether she's supposed to be a "real" Sonic character.Vipers''.



* PantyShot: Can be done with Amy and Honey, although the player will be surprised to find [[GoingCommando they're NOT wearing panties at all]].

to:

* PantyShot: Can be done with Amy and Honey, although the player will be surprised to find [[GoingCommando they're NOT they're]] ''[[GoingCommando not]]'' [[GoingCommando wearing panties at all]].
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Added DiffLines:

* GoingCommando: Unlike in later games, Amy doesn't wear panties here. Honey joins in the fun in the UpdatedRerelease.

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* NonStandardCharacterDesign: Honey the Cat is the only anthro ''Sonic'' character whose head hair is a different color from their fur. Perhaps she's wearing a wig?

to:

* NonStandardCharacterDesign: Honey the Cat is the only anthro ''Sonic'' character whose who seems to have real head hair that is a different color from their fur. Perhaps fur (as opposed to just fur sticking out that reminisces of hair). Possibly because she's wearing supposed to be a wig?GuestFighter and an anthropomorphization of Honey from ''Fighting Vipers'', making it arguable whether she's supposed to be a "real" Sonic character.
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** Bean the Dynamite is based on Bin from ''VideoGame/DynamiteDux''. Officially, they're father and son which also meana they have a StrongFamilyResemblance as well.

to:

** Bean the Dynamite is based on Bin from ''VideoGame/DynamiteDux''. Officially, they're father and son which also meana means they have a StrongFamilyResemblance as well.



** Sonic also has exclusive access to his Super Sonic form by meeting certain conditions[[note]]get up to the second round against Metal Sonic without losing a single round, then press all three buttons to transform[[/note]]. Super Sonic has all of his regular moves, but is also completely invincible and stays that way until the end of the game.

to:

** Sonic also has exclusive access to his Super Sonic form by meeting certain conditions[[note]]get up to the second round against Metal Sonic without losing a single round, once, then press all three buttons to transform[[/note]]. punch, kick, and back at the beginning of the round[[/note]]. Super Sonic has retains all of his regular moves, but is also usual moves and becomes completely invincible and stays invincible, staying that way until the end of the game.
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* NonStandardCharacterDesign: Honey the Cat is the only anthro ''Sonic'' character whose head hair is a different color from their fur.

to:

* NonStandardCharacterDesign: Honey the Cat is the only anthro ''Sonic'' character whose head hair is a different color from their fur. Perhaps she's wearing a wig?
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None


* MovesetClone: The bosses and Honey, after some close examination;

to:

* MovesetClone: The bosses and Honey, after some close examination;examination:

Added: 358

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Removed: 358

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* AgonyOfTheFeet: One of the attacks of many of the fighters have is a foot stomp.

to:

* AgonyOfTheFeet: One of the attacks of many of the fighters have is a foot stomp.



* FungusHumongous: Mushroom Hill Zone.



* FungusHumongous: Mushroom Hill Zone.



* TheRival: Sonic and Knuckles to each other; a unique theme plays if the two are fighting.



* {{Shoryuken}}: Knuckles' and Honey's Rising Uppercut move.



* {{Shoryuken}}: Knuckles' and Honey's Rising Uppercut move.



* TheRival: Sonic and Knuckles to each other; a unique theme plays if the two are fighting.



* WhatHappenedToTheMouse: Whatever happened to the Rocket Metal Sonic from the opening? He was intended to be a playable character, but was discarded at the last minute.



* WhatHappenedToTheMouse: Whatever happened to the Rocket Metal Sonic from the opening? He was intended to be a playable character, but was discarded at the last minute.

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