History VideoGame / SonicShuffle

22nd Feb '17 12:12:32 PM lalalei2001
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* BlackoutBasement: The "Great Escape" mini-game involves the characters in a maze on a roof that is completely dark (save for a spotlight hovering over it). To get to an escape rocket, they must carefully navigate the maze, making sure not to fall into any pits that send them back to start. There are four switches in the maze, that turn the light on when stepped on, and off when stepped off. This game is also timed; anyone who is still in the maze when time expires loses and is blown up when the roof explodes, while everyone who escapes wins automatically.

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* BlackoutBasement: The "Great Escape" mini-game involves the characters in a maze on a roof that is completely dark (save for a spotlight hovering over it). To get to an escape rocket, they must carefully navigate the maze, making sure not to fall into any pits that send them back to the start. There are four switches in the maze, that turn the light on when stepped on, and off when stepped off. This game is also timed; anyone who is still in the maze when time expires loses and is blown up when the roof explodes, while everyone who escapes wins automatically.
15th Feb '17 10:45:22 PM jameygamer
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* ShoutOut: The Eggman Quiz Mini Event has Eggman hosting a trivia game show, and whenever you enter it, he asks you, "So, [[Series/WhoWantsToBeAMillionaire you want to be a billionaire, eh?]]"
15th Feb '17 10:33:47 PM jameygamer
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* BlackoutBasement: The "Great Escape" mini-game involves the characters in a maze on a roof that is completely dark (save for a spotlight hovering over it). To get to an escape rocket, they must carefully navigate the maze, making sure not to fall into any pits that send them back to start. There are four switches in the maze, that turn the light on when stepped on, and off when stepped off.

to:

* BlackoutBasement: The "Great Escape" mini-game involves the characters in a maze on a roof that is completely dark (save for a spotlight hovering over it). To get to an escape rocket, they must carefully navigate the maze, making sure not to fall into any pits that send them back to start. There are four switches in the maze, that turn the light on when stepped on, and off when stepped off. This game is also timed; anyone who is still in the maze when time expires loses and is blown up when the roof explodes, while everyone who escapes wins automatically.
23rd Jan '17 4:42:54 AM lalalei2001
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* RodandReelRepurposed: Big can use his fishing rod as a bat and Amy and Cream as balls to attack enemies. He can also swing his fishing rod in a circle to attack enemies around him.
20th Jan '17 8:24:54 PM SwiftSeraph
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* RodandReelRepurposed: Big can use his fishing rod as a bat and Amy and Cream as balls to attack enemies. He can also swing his fishing rod in a circle to attack enemies around him.
4th Jan '17 12:13:38 AM Rorosilky5
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* SpoilerOpening: The opening movie, which is played before the title screen, shows Illumina disappear into a flash of light, which Lumina and Void emerge from. Guess what's revealed at the end?

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* SpoilerOpening: The opening movie, which is played before the title screen, shows Illumina [[spoiler:Illumina disappear into a flash of light, which Lumina and Void emerge from. from.]] Guess what's revealed at the end?
24th Oct '16 5:07:31 PM lalalei2001
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* TheComputerIsACheatingBastard: Regardless of the difficulty, they seem to hit exactly the right numbers and steal your best cards. Even when every player has a full deck, and they have the exact card they need, they'll steal it from you anyway in a manner that almost seems to suggest the AI has achieved sentience and is apparently a massive [[JerkAss jerkass]]. Good luck trying to find one you need from their deck because [[MyRulesAreNotYourRules you can't see their cards]]. They're also very good in Mini-Games, even luck-based ones, and are almost flawless in Mini-Events. It's to the extent that a player will need to [[SaveScumming save-scum]] to complete the one-player mode.

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* TheComputerIsACheatingBastard: Regardless of the difficulty, they seem to hit exactly the right numbers and steal your best cards. Even when every player has a full deck, and they have the exact card they need, they'll steal it from you anyway in a manner that almost seems to suggest the AI has achieved sentience and is apparently a massive [[JerkAss jerkass]].JerkAss. Good luck trying to find one you need from their deck because [[MyRulesAreNotYourRules you can't see their cards]]. They're also very good in Mini-Games, even luck-based ones, and are almost flawless in Mini-Events. It's to the extent that a player will need to [[SaveScumming save-scum]] to complete the one-player mode.
11th Sep '16 10:43:05 PM Love777
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* DreamLand: Maginaryworld is a world made of dreams that can only be accessed while dreaming.

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* DreamLand: Maginaryworld is a world made of dreams that can only be accessed while dreaming. Most notably, the dreams comes from different dimensions. (that is, ''Alternate'' dimensions)
11th Sep '16 10:34:21 PM Love777
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* TheUnreveal: We never learn what Sonic's dream is despite learning everyone else's.
** Was it not Riot Train being Sonic's dream?

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* TheUnreveal: We never learn what Sonic's dream is despite learning everyone else's.
** Was it not Riot Train being Sonic's dream?
else's when asked by Illumina.
11th Sep '16 6:44:32 PM Love777
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**Was it not Riot Train being Sonic's dream?
This list shows the last 10 events of 104. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SonicShuffle