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* TheStinger: The credits end with a teaser of Lake's next project, ''[[http://www.youtube.com/watch?v=gPXjFoM-qCU#t=0 Spark the Electric Jester]]''.
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* DamnYouMuscleMemory: The Boost Sneakers' ability works much different than the Sonic Boost in the Sega games most players are used to. It still raises your speed, but the ability leaves you vulnerable to enemy attacks and hazards, and attacking enemies bounces you right back.
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* [[NitroBoost Nitro Boost]]/SprintShoes: The Boost Sneakers, which is like the Sonic Boost introduced in SonicRush. [[DamnYouMuscleMemory Don't expect it to work like the official Sonic titles, though.]]
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* DoubleJump: Aside from [[VideoGame/SonicBeforeTheSequel After the Sequel's]] Bubble Shield, the Hover Sneakers can give an extra boost to Sonic's jump height. In v1.1, the Bumper Gloves also function like the Bubble Shield, but it also attacks enemies within its radius.
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* DoubleJump: Aside from [[VideoGame/SonicBeforeTheSequel After Before the Sequel's]] Bubble Shield, the Hover Sneakers can give an extra boost to Sonic's jump height. In v1.1, the Bumper Gloves also function like the Bubble Shield, but it also attacks enemies within its radius.
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Almost forgot that it actually debuted in BTS as part of Fortress Flow Zone.
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* DoubleJump: Aside from [[VideoGame/SonicAfterTheSequel After the Sequel's]] Bubble Shield, the Hover Sneakers can give an extra boost to Sonic's jump height. In v1.1, the Bumper Gloves also function like the Bubble Shield, but it also attacks enemies within its radius.
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* DoubleJump: Aside from [[VideoGame/SonicAfterTheSequel [[VideoGame/SonicBeforeTheSequel After the Sequel's]] Bubble Shield, the Hover Sneakers can give an extra boost to Sonic's jump height. In v1.1, the Bumper Gloves also function like the Bubble Shield, but it also attacks enemies within its radius.
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* DebugMode: [[spoiler:Hold the P and Q keys together]] to be able to swap between Sonic's abilities and Gerem or even the otherwise unplayable Tails at will. No key in this mode seems to enable Sonic's [[spoiler:dark transformation]], though. Also of note is that pressing P at the [[spoiler:window resolution screen in version 1.0 let's you check out the FinalBoss.]]
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* DebugMode: [[spoiler:Hold the P and Q keys together]] to be able to swap between Sonic's abilities and Gerem or even the otherwise unplayable Tails at will. No key in this mode seems to enable Sonic's [[spoiler:dark transformation]], though. Also of note is that pressing P at the [[spoiler:window resolution screen in version 1.0 let's lets you check out the FinalBoss.]]
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* BookEnds: [[spoiler:You learn that Sky Empire was abandoned because [[BeenThereShapedHistory Sonic's been through the past and stopped Eggman there as it happened]]]].
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* BookEnds: [[spoiler:You learn The game begins with Sonic on the outside of the Sky Empire ruins, wondering how it was destroyed. [[spoiler:The game ends inside the ruins and now you know that Sky Empire was abandoned because [[BeenThereShapedHistory Sonic's been through the past and stopped Eggman there as it happened]]]].
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* DebugMode: [[spoiler:Hold the P and Q keys together]] to be able to swap between Sonic's abilities and Gerem or even the otherwise unplayable Tails at will. No key in this mode seems to enable Sonic's [[spoiler:dark transformation]], though. Also of note is that pressing P at the [[spoiler:window resolution screen in version 1.0 let's you check out the FinalBoss.]]
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* SequenceBreaking: Once you obtain the Hover Sneakers, it's possible to fly over the barriers to the left in Sky Speedway Zone South, leading you to Sky Speedway Zone West when it's normally accessible only late in the game.
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* SequenceBreaking: Once you obtain the Hover Sneakers, it's possible to fly over the barriers to the left in Sky Speedway Zone South, leading you to Sky Speedway Zone West when it's normally accessible only late in the game. Unfortunately you won't be able to go on because there's another barrier right after Sky Speedway Zone East that's only breakable by Bumper Gloves, and you can't use Hover Sneakers to go over the walls either.
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* AbandonedArea: To some extent, Forced Fortress Zone, which was used by the rebels until TheEmpire tore it down. Afterward, it becomes Great Gap Zone and part of Wild Winter Zone, and its ruins is only filled with Polems.
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* AbandonedArea: To some extent, Forced Fortress Zone, which was used by the rebels until TheEmpire tore it down. Afterward, it becomes Great Gap Zone West and part of Wild Winter Zone, and its ruins is only filled with Polems.
** [[spoiler:Dark Dr. Eggman]] to an extent in Sky Speedway Zone East. He'll keep attacking you with [[WaveMotionGun screen-sized laser attacks]] until you reach the end of the core and press the switch to stop him from getting any stronger.
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* [[spoiler:BittersweetEnding: After defeating a dark-powered Eggman and his robot in the past, Sonic is taken back to Sky Empire Zone present without a heartfelt farewell to the residents in the past, thus having Gerem and the rest assume that he sacrificed his life, and Sky Empire Zone then remains uninhabited for the next century to come because of the destruction. But it's not so bad! They even erected a Sonic statue as "The Savior of the Sky Empire", the very same statue you saw earlier in the beginning of the game.]]
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* [[spoiler:BittersweetEnding: After defeating a dark-powered Eggman and his robot in the past, Sonic is taken back to Sky Empire Zone present without a heartfelt farewell to the residents in the past, thus having Gerem and the rest assume that he sacrificed his life, and Sky Empire Zone then remains uninhabited for the next century to come because of the destruction. But it's not so bad! They The EndlessWinter that covers South Lakes in the past comes to an end at some point, and they even erected a Sonic statue as "The Savior of the Sky Empire", the very same statue you saw earlier in the beginning of the game.]]
* DoubleJump: Aside from [[VideoGame/SonicAfterTheSequel After the Sequel's]] Bubble Shield, the Hover Sneakers can give an extra boost to Sonic's jump height. In v1.1, the Bumper Gloves also function like the Bubble Shield, but it also attacks enemies within its radius.
* InsistentTerminology: Meta-example. Instead of calling it {{Metroidvania}}, [=LakeFeperd=] calls it a ''Metronic''-type game.
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* {{Metroidvania}}: Progression still feels linear, though.
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* {{Metroidvania}}: [[{{Metroidvania}} Metro]][[InsistentTerminology nic]]: Progression still feels linear, though.
* OriginalCharacter: The ExpositionFairy Rodolia the Bug, a RebelLeader Gerem, the (not-so-important) Princess of the Sky Empire, the Polem creatures, and Dr. Ucano.
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* PuzzleBoss: The battle against Grandpe uses its level's main gimmick against it, that is, aligning the circles in the the GUI with the correspondent orbs.
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* PuzzleBoss: The battle against Grandpe uses its level's main gimmick against it, that is, aligning the circles in the the GUI with the correspondent orbs. orbs.
* RebelLeader: Gerem, to an extent. The faction has actual captains, though, but they often have Gerem lead the way.
* RebelLeader: Gerem, to an extent. The faction has actual captains, though, but they often have Gerem lead the way.
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* SequenceBreaking: Once you obtain the Hover Sneakers, it's possible to fly over the barriers to the left in Sky Speedway Zone South, leading you to Sky Speedway Zone West when it's normally accessible only late in the game.
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* [[spoiler:BittersweetEnding: After defeating a dark-powered Eggman and his robot in the past, Sonic is taken back to Sky Empire Zone present without a heartfelt farewell to the residents in the past, thus having Gerem and the rest assume that he sacrificed his life, and Sky Empire Zone then remains uninhabited for the next century to come because of the destruction. But it's not so bad! They even erected a Sonic statue as "The Savior of the Sky Empire", the very same statue you saw earlier in the beginning of the game.]]
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* ChekhovsGun: Near the beginning of the game, there's a statue that suspiciously looks like Sonic.
** Just before Sky Empire gets [[spoiler:consumed by Eggman's new powers]], you can see a hedgehog-looking robot in the container.
** Just before Sky Empire gets [[spoiler:consumed by Eggman's new powers]], you can see a hedgehog-looking robot in the container.
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* ChekhovsGun: Near the beginning of the game, there's a statue that suspiciously looks like Sonic.
**Just before Sky Empire gets [[spoiler:consumed by Eggman's new powers]], you can see a hedgehog-looking robot in the container.
**
* {{Foreshadowing}}: [[spoiler:Near the beginning of the game, there's a worn-down statue that suspiciously looks like Sonic.]]
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* GuideDangIt: The Chaos Emeralds, which are scattered all over the world. Thankfully they're only in the present time, so you don't have to dive through the past as well for them.
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* GuideDangIt: The Chaos Emeralds, which are scattered all over the world.South Lakes. Thankfully they're only in the present time, so you don't have to dive through the past as well for them.
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* BottomlessPits: Averted. Since this is a [[Metroidvania Metro]][[InsistentTerminology nic]]-type game, where you only have one sole life, pits and other similar instant-death hazards are gone.
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* BottomlessPits: Averted. Since this is a [[Metroidvania [[{{Metroidvania}} Metro]][[InsistentTerminology nic]]-type game, where you only have one sole life, pits and other similar instant-death hazards are gone.
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* BottomlessPits: Averted. Since this is a [[Metroidvania Metro]][[InsistentTerminology nic]]-type game, where you only have one sole life, pits and other similar instant-death hazards are gone.
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* GameBreakingBug: The level after the Grandpe fight fails to load for some people, who have to resort to a save file that skips it.
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* AmusementParkOfDoom: Power Park Zone.
* AttackOfThe50FootWhatever: [[spoiler:Coconuts]] in his second phase.
* AttackOfThe50FootWhatever: [[spoiler:Coconuts]] in his second phase.
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* AbandonedArea: To some extent, Forced Fortress Zone, which was used by the rebels until TheEmpire tore it down. Afterward, it becomes Great Gap Zone and part of Wild Winter Zone, and its ruins is only filled with Polems.
* AmusementParkOfDoom: Power ParkZone.
Zone. [[UmpteenthCustomer Sonic happens to be the first customer there, which is no surprise since the park was made by Eggman]].
* AttackOfThe50FootWhatever:[[spoiler:Coconuts]] [[spoiler:SP Coconuts and SP Motobug]] in his their second phase.phases, and Grandpe.
* AmusementParkOfDoom: Power Park
* AttackOfThe50FootWhatever:
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** Just before Sky Empire gets [[spoiler:consumed by Eggman's new powers]], you can see a hedgehog-looking robot in the container.
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* EndlessWinter: What goes on in the past. There's still some forests around, but they're infested by Polems.
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* [[spoiler:BeenThereShapedHistory]]
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* BookEnds: [[spoiler:You learn that Sky Empire was abandoned because Sonic's been through the past and stopped Eggman there as it happened.]]
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* BookEnds: [[spoiler:You learn that Sky Empire was abandoned because [[BeenThereShapedHistory Sonic's been through the past and stopped Eggman there as it happened.]]happened]]]].
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* ChekhovsGun: Near the beginning of the game, there's a statue that suspiciously looks like Sonic.
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* DarkWorld: [[spoiler:Dark Sky City Zone.]]
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* [[spoiler:HijackedByGanon: Once you defeat EGGATS in the past for seemingly the last time, a time rift appears in its place and Eggman is sucked right in. It turns out the rift that sucked Eggman in spat him out from before the past's events. This allowed him to learn the entirety of Sky Empire, the monsters on South Lakes, and replace the scientist Dr. Ucano by making an accident look like his body was damaged and changed, and used the empire's laws to make him become the ruler. All of this happens before the past events where Sonic, ATS, and Present!Eggman enters, and yet Past!Eggman gets his biggest plans to roll in secret. In short, Eggman hijacked EGGATS ''and'' himself.]]
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* [[spoiler:HijackedByGanon: Once you defeat EGGATS in the past for seemingly the last time, a time rift appears in its place and Eggman is sucked right in. It turns out the rift that sucked Eggman in spat him out from before the past's events. This allowed him to learn the entirety of Sky Empire, the monsters Polems on South Lakes, and replace the scientist Dr. Ucano by making an accident look like his body was damaged and changed, and used the empire's laws to make him become the ruler. All of this happens before the past events where Sonic, ATS, and Present!Eggman enters, and yet Past!Eggman gets his biggest plans to roll in secret. In short, Eggman hijacked EGGATS ''and'' himself.]]
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* DarkerAndEdgier: Quite so. Monsters that go wild upon seeing any animal on sight inhabit South Lakes, and there's Rebels formed because TheEmpire has brutal laws on nearly everything put up by Dr. Ucano, [[spoiler:who actually happens to be Eggman]]! And that's not even getting into the plans he has for the entire empire.
to:
* DarkerAndEdgier: Quite so. Monsters that go wild upon seeing any animal on sight inhabit South Lakes, and there's Rebels [[LaResistance the rebels]] formed because TheEmpire has brutal laws on nearly everything put up by Dr. Ucano, [[spoiler:who actually happens to be Eggman]]! And that's not even getting into the plans he has for the entire empire.
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* Tomorrowland: Angel Terminal Zone.
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* Tomorrowland: {{Tomorrowland}}: Angel Terminal Zone.
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* DarkerAndEdgier: Quite so. Monsters that go wild upon seeing any animal on sight inhabit South Lakes, and there's Rebels formed because TheEmpire has brutal laws on nearly everything put up by Dr. Ucano, [[spoiler:who actually happens to be Eggman]]! And that's not even getting into the plans he has for the entire empire.
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* [[spoiler:HijackedByGanon: Once you defeat EGGATS in the past for seemingly the last time, a time rift appears in its place and Eggman is sucked right in. It turns out the rift that sucked Eggman in spat him out from before the past's events. This allowed him to learn the entirety of Sky Empire, the monsters on South Lakes, and replace the scientist Dr. Ucano by making an accident look like his body was damaged and changed, and used the empire's laws to make him become the ruler. All of this happens before the past events where Sonic, ATS, and Present!Eggman enters, and yet Past!Eggman gets his biggest plans to roll in secret. In short, Eggman hijacked EGGATS ''and'' himself.]]
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* BookEnds: [[spoiler:You learn that Sky Empire was abandoned because you've been through the past and stopped Eggman as it happened.]]
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* BookEnds: [[spoiler:You learn that Sky Empire was abandoned because you've Sonic's been through the past and stopped Eggman there as it happened.]]
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* AttackOfThe50FootWhatever: [[spoiler:Coconuts]] in his second phase.
* BookEnds: [[spoiler:You learn that Sky Empire was abandoned because you've been through the past and stopped Eggman as it happened.]]
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* ExpositionFairy: Rodolia the Bug hangs on Sonic's forehead for the majority of the game. She barely does much to help out, though, only speaking for Sonic's sake.
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* ExpositionFairy: Rodolia the Bug hangs on Sonic's forehead for the majority of the game. She barely does much to help out, though, only speaking for Sonic's sake.sake and directing on where to head next.
* FloatingContinent: [[ExactlyWhatItSaysOnTheTin Sky Empire]].
* FloatingContinent: [[ExactlyWhatItSaysOnTheTin Sky Empire]].
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* Tomorrowland: Angel Terminal Zone.
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* EverythingIsBetterWithPrincesses: Kinda downplayed. She doesn't have much significance on the plot aside from Grem trying to see her, and even then, she only lasts for a few screens. [[ChuckCunninghamSyndrome No one even knows what happened to her afterwards.]]
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* EverythingIsBetterWithPrincesses: Kinda downplayed. She doesn't have much significance on the plot aside from Grem Gerem trying to see her, and even then, she only lasts for a few screens. [[ChuckCunninghamSyndrome No one even knows what happened to her afterwards.]]
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* GuestStarPartyMember: Grem.
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* GuestStarPartyMember: Grem.Gerem.
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* MushroomSamba: Upon reaching the construction area's elevator in Sky Empire Zone, you enter into a trippy area where it looks fine at first, until it starts getting obviously wrong. You can still control Sonic and run around beating baddies, but as part of the area, you don't gain nor lose Rings (and Silver Rings too). Oh, and you run into Grem and the princess multiple times before running into many of them at once. You even take "damage" from touching them, too.
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* MushroomSamba: Upon reaching the construction area's elevator in Sky Empire Zone, you enter into a trippy area where it looks fine at first, until it starts getting obviously wrong. You can still control Sonic and run around beating baddies, but as part of the area, you don't gain nor lose Rings (and Silver Rings too). Oh, and you run into Grem Gerem and the princess multiple times before running into many of them at once. You even take "damage" from touching them, too.
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I gotta remember that green hedgehog\'s name. Oh well.
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* AmusementParkOfDoom: Power Park Zone.
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* EverythingIsBetterWithPrincesses: Kinda downplayed. She doesn't have much significance on the plot aside from Grem trying to see her, and even then, she only lasts for a few screens. [[ChuckCunninghamSyndrome No one even knows what happened to her afterwards.]]
* ExpositionFairy: Rodolia the Bug hangs on Sonic's forehead for the majority of the game. She barely does much to help out, though, only speaking for Sonic's sake.
* GuideDangIt: The Chaos Emeralds, which are scattered all over the world. Thankfully they're only in the present time, so you don't have to dive through the past as well for them.
* ExpositionFairy: Rodolia the Bug hangs on Sonic's forehead for the majority of the game. She barely does much to help out, though, only speaking for Sonic's sake.
* GuideDangIt: The Chaos Emeralds, which are scattered all over the world. Thankfully they're only in the present time, so you don't have to dive through the past as well for them.
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* HeroicMime: Sonic, complete with Rodolia speaking for him. Could be justified since the earlier games didn't have Sonic speaking much.
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* {{Metroidvania}}: Progression still feels linear, though.
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* {{Metroidvania}}: Progression still feels linear, though.
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* HeroesPreferSwords: The rebels in the past use these, but it is discussed that they're still no match against their enemies. Sonic also gains one.
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* MushroomSamba: Upon reaching the construction area's elevator in Sky Empire Zone, you enter into a trippy area where it looks fine at first, until it starts getting obviously wrong. You can still control Sonic and run around beating baddies, but as part of the area, you don't gain nor lose Rings (and Silver Rings too). Oh, and you run into Grem and the princess multiple times before running into many of them at once. You even take "damage" from touching them, too.
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[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/s-chrono-adventure_702.png]]
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* {{Metroidvania}}
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* {{Metroidvania}}{{Metroidvania}}: Progression still feels linear, though.
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* SceneryPorn
* TimeTravel
* TimeTravel
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* SceneryPorn
SceneryPorn: The graphics are nicely detailed.
*TimeTravelTimeTravel: Thanks to EGGATS leaving portals around.
*
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* PunnyName: EGG[[VideoGame/SonicAfterTheSequel ATS]]-2013's name, aside from referencing its origin game, sounds like "egads".
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* BackgroundBoss: Grandpe stays still in the background, stomping.
* BossArenaIdiocy: Grandpe can't be attacked directly, so the arena has switches you must activate to shoot a laser at it.
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* PuzzleBoss: The battle against Grandpe uses its level's main gimmick against him, that is, aligning the circles in the the GUI with the correspondent orbs.
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* PuzzleBoss: The battle against Grandpe uses its level's main gimmick against him, it, that is, aligning the circles in the the GUI with the correspondent orbs.
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''Sonic Chrono Adventure'' is the latest in [=LakeFeperd's=] [[VideoGame/SonicBeforeTheSequel series of]] [[VideoGame/SonicAfterTheSequel Sonic fangames]] made in Sonic Worlds, a engine for [[GameMaker Multimedia Fusion 2]].
Sonic is presumably travelling around after [[VideoGame/Sonic3AndKnuckles taking care of things at Angel Island]]. In the skies of South Lakes, there are the ruins of the once prosperous Sky Empire, but what caused its downfall? An encounter with a certain giant spherical bird robot drags Sonic [[TimeTravel through time]] to find out!
As an improvement of ''Sonic Before The Sequel Aftermath's'' gameplay, the levels are set in a open world and Sonic can collect upgrades that change his abilities to let him access places he couldn't before. [[https://sites.google.com/site/sonicchronoadventure/ You can download the game here.]]
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!!This game provides examples of:
* BilingualBonus: "Grandpe" means "Bifoot". [[MeaningfulName It attacks by stomping, you see.]]
* MeaningfulBackgroundEvent: As in ''After The Sequel'', important places can be seen in the background before you reach them.
* {{Metroidvania}}
* PuzzleBoss: The battle against Grandpe uses its level's main gimmick against him, that is, aligning the circles in the the GUI with the correspondent orbs.
* SceneryPorn
* TimeTravel
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Sonic is presumably travelling around after [[VideoGame/Sonic3AndKnuckles taking care of things at Angel Island]]. In the skies of South Lakes, there are the ruins of the once prosperous Sky Empire, but what caused its downfall? An encounter with a certain giant spherical bird robot drags Sonic [[TimeTravel through time]] to find out!
As an improvement of ''Sonic Before The Sequel Aftermath's'' gameplay, the levels are set in a open world and Sonic can collect upgrades that change his abilities to let him access places he couldn't before. [[https://sites.google.com/site/sonicchronoadventure/ You can download the game here.]]
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!!This game provides examples of:
* BilingualBonus: "Grandpe" means "Bifoot". [[MeaningfulName It attacks by stomping, you see.]]
* MeaningfulBackgroundEvent: As in ''After The Sequel'', important places can be seen in the background before you reach them.
* {{Metroidvania}}
* PuzzleBoss: The battle against Grandpe uses its level's main gimmick against him, that is, aligning the circles in the the GUI with the correspondent orbs.
* SceneryPorn
* TimeTravel
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