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''SMALLAND: Survive the Wilds'' is a fantasy open-world game produced by Merge Games. Its Early Access version was released in March 2023 on Steam.

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''SMALLAND: Survive the Wilds'' is a fantasy open-world game produced by Merge Games. Its It's Early Access version was released in March 2023 on Steam.



* AbsurdlySpaciousSewer: Zig-Zagged, to a human, the sewers under the Greylands would barely be big enough to fit a hand into, to your character, it's massive.
* AfterTheEnd: The game takes place after an unspecified incident has apparently rendered "Giants" (Humans) extinct, evidenced by two areas specifically, the Greylands is simply a broken part of a street, with a couple of vehicles covered in overgrowth, and the Marsh, which has several human skeletons in it, including the faction leader Lisandra's base, inside a ribcage.
* AntAssault: One of the more common enemy types, appears in several sizes and colors. Anything larger than a small worker ant will attack you on sight.

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* AbsurdlySpaciousSewer: Zig-Zagged, to Zig-zagged. To a human, the sewers under the Greylands would barely be big enough to fit a hand into, but to your character, it's character. they're massive.
* AfterTheEnd: The game takes place after an unspecified incident has apparently rendered "Giants" (Humans) extinct, evidenced by two areas specifically, the (humans) extinct. The Greylands region is simply a broken part of a broken-up street, complete with a couple of vehicles covered in overgrowth, and the Marsh, which Marsh has several human skeletons in it, it- including the faction leader ribcage that houses Lisandra's base, inside a ribcage.
base.
* AntAssault: One of the more Ants are a common enemy types, appears type that appear in several sizes and colors. Anything larger than a small worker ant will attack you on sight.



* DeathOfAChild: In the Marsh, you find several skeletons, judging by the fact that you are smaller than an ant, and at least one skeleton is, while huge, not gargantuan, implies that skeleton is a childs.
* FallingDamage: Falling far enough hurts you, although you can mitigate it with certain flying mounts and armor sets that let you glide.

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* DeathOfAChild: In the Marsh, you find several skeletons, judging by the fact that you are smaller than an ant, and at least one skeleton is, while huge, skeletons. One of them is huge but not gargantuan, implies implying that that skeleton is a childs.
child's.
* FallingDamage: Falling far enough hurts you, although you can mitigate it avoid the trope with certain flying mounts and armor sets that let enable you to glide.



* PoisonedWeapons: Poisonous melee weapons and arrows can be crafted using components such as wasp stingers. Some enemy attacks are [[StatusInflictionAttack are capable of poisoning YOU, as well.]]

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* PoisonedWeapons: Poisonous melee weapons and arrows can be crafted using with components such as like wasp stingers. Some enemy attacks are [[StatusInflictionAttack are capable of poisoning can poison YOU, as well.]]

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* AbsurdlySpaciousSewer: Zig-Zagged, to a human, the sewers under the Greylands would barely be big enough to fit a hand into, to your character, it's massive.
* AfterTheEnd: The game takes place after an unspecified incident has apparently rendered "Giants" (Humans) extinct, evidenced by two areas specifically, the Greylands is simply a broken part of a street, with a couple of vehicles covered in overgrowth, and the Marsh, which has several human skeletons in it, including the faction leader Lisandra's base, inside a ribcage.


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* DeathOfAChild: In the Marsh, you find several skeletons, judging by the fact that you are smaller than an ant, and at least one skeleton is, while huge, not gargantuan, implies that skeleton is a childs.
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[[quoteright:616:https://static.tvtropes.org/pmwiki/pub/images/capsule_616x353_3_2.jpg]]
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Incorrect, shallow water is fine.


* SuperDrowningSkills: Falling in water will instantly kill the player character, which makes sense given how small s/he is. Building bridges over the water is your only option.

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* FallingDamage: Falling far enough hurts you, although you can mitigate it with certain flying mounts and armor sets that let you glide.



* NotQuiteFlight: The Regal Armor breastplate has wings that allow the player to glide while in the air, letting them cross large gaps and avoid [[NotTheFallThatKillsYou fall damage.]]
* NotTheFallThatKillsYou: The player character suffers from fall damage if they fall far enough.

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* NotQuiteFlight: The Regal Armor breastplate has wings that allow the player to glide while in the air, letting them cross large gaps and avoid [[NotTheFallThatKillsYou fall damage.]]
* NotTheFallThatKillsYou: The player character suffers from fall damage if they fall far enough.
FallingDamage.
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* AntAssault: One of the more common enemy types, appears in several sizes and colors. Anything larger than a small worker ant will attack you on sight.
* BreakableWeapons: All tools, weapons and armor have durability bars and break when they are depleted. They can be repaired at workbenches, but the more damaged the item is, the more materials you'll need to repair it.


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* ImprovisedArmor / ImprovisedWeapon: Tools, weapons and armor can be made from grass fibers, stone, insect parts, bottle caps and all sorts of other materials.
* NemeanSkinning: Bug heads, mandibles and other insect organs are used to craft various armor sets.
* NotQuiteFlight: The Regal Armor breastplate has wings that allow the player to glide while in the air, letting them cross large gaps and avoid [[NotTheFallThatKillsYou fall damage.]]
* NotTheFallThatKillsYou: The player character suffers from fall damage if they fall far enough.
* PlayerHeadquarters: Climbing an unoccupied Great Tree lets you claim it. The very top of a claimed tree acts as a giant flat space free of mobs or obstacles, allowing players to build elaborate bases safe from hostile insects. You can even transfer what you've built to another unclaimed Great Tree if you want to move it somewhere else.
* PoisonedWeapons: Poisonous melee weapons and arrows can be crafted using components such as wasp stingers. Some enemy attacks are [[StatusInflictionAttack are capable of poisoning YOU, as well.]]
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fixing page capitalization
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''SMALLAND: Survive the Wilds'' is a fantasy open-world game produced by Merge Games. Its Early Access version was released in March 2023 on Steam.

You play as a tiny fairy, one of many in a vast and beautiful MouseWorld. Your queen has fallen gravely ill, and so King Valdemar has directed his Vanguard Corps to venture into the dangerous Overland and find a cure. As a member of the Corps, you must explore, survive, and pacify this strange land.

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!!This game includes the following tropes:

* FindTheCure: The reason the Vanguards are sent beyond the Burrows. [[TakeYourTime No pressure, though.]]
* HorseOfADifferentColor: The player can tame grasshopper and gecko mounts, among others.
* ShoutOut: A team of elite troubleshooters led by a King Valdemar? [[Literature/HeraldsOfValdemar Wait...]]
* SuperDrowningSkills: Falling in water will instantly kill the player character, which makes sense given how small s/he is. Building bridges over the water is your only option.
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