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* BagOfSpilling: At the start of a new epoch, you are returned to only having a couple zooids to your name. The main factor that changes is your slowly increasing amount of new mutations and adapted zooids.

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* BagOfSpilling: At the start of a new epoch, you are returned to only having a couple zooids to your name. The main factor that changes nutrition is your slowly increasing amount removed, leaving you to build you zooid back up over the course of new mutations and adapted zooids.the game.



* ZergRush: The Breeding Grounds and Cra'Thanos Clench bosses gain their danger from creating a large volume of small zooids that can easily overwhelm the player.

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* ZergRush: The Breeding Grounds and Cra'Thanos Clench Pass of Mhajh'tha bosses gain their danger from creating a large volume of small zooids that can easily overwhelm the player.
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* StaticStunGun: Judging from the zapping sound and lightning-like visuals it makes, the ability-disabling Sizzler zooids acts through some sort of electric charge.

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* StaticStunGun: Judging from the zapping sound and lightning-like visuals it makes, the ability-disabling Sizzler zooids zooid acts through some sort of electric charge.
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* NewGamePlus: After defeating the Frakir, the run starts over... now with both you and your enemies gaining mutations that improve various types of zooids.

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* NewGamePlus: After defeating the Frakir, final boss, the run starts over... now with both you and your enemies gaining mutations that improve various types of zooids.
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->"''Sipho'' is an action survival game with an intricate building system. Grow your own creature and take over the local ecosystem.''
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/siphoheader.jpg]]
[[caption-width-right:350:[[{{Main/Tagline}} Fight, grow, survive, dominate.]]]]

''Sipho'' is an action-roguelike game released publicly on November 13th, 2018.

You play as one of five species of siphonophore-like creatures, building your body with a variety of zooids, each having their own function. The game has two modes: Campaign, where you battle your way through a variety of procedurally generated levels, and Aquarium, which allows you to build creatures and levels to your heart's content.
!!''Sipho'' contains examples of:
* AchillesHeel: The Venomous Pit boss has Spikes and Squirters as its only mean of attack... both of which can be easily avoided using one of the ranged combat zooids.
* ActionBar: The lower-right corner of the screen shows what abilities you can use at a given time and what controls they are linked to.
* AntiEscapeMechanism: The Sizzler disables enemy abilites, which is useful for making it so that smaller and faster zooids can't dash away.
* AntiGrinding: Each level only contains a limited amount of enemies, so it's impossible to gain excessive amounts of Nutrition from one level.
* BagOfSpilling: At the start of a new epoch, you are returned to only having a couple zooids to your name. The main factor that changes is your slowly increasing amount of new mutations and adapted zooids.
* BeeBeeGun: The Swarmer zooid resembles a hive and creates small bugs that cause gradual damage to zooids they are attacking.
* BossInMookClothing: After the first two levels, "Alpha" zooids start appearing that have a size more comparable to bosses than anything else in their level. In epochs, they even grant mutations similarly to the bosses.
* BossOnlyLevel: All of the bosses are confined to their own unique levels.
* CooldownManipulation: Several of the mutations increase or decrease the cooldown time of various zooids.
* DamageOverTime: Several zooids release poison that slowly damages any zooids that end up within the poison.
* EquipmentUpgrade: Some of the mutations only effect a specific zooid, effectively upgrading that zooid for the remainder of the run.
* ExportSave: Aquarium layouts are shared via exported text.
* FinalBoss: Frakir is the final boss of a given epoch, having a unique breed core appearance and using zooids from four of the breeds (Vagorian zooids aren't included due to having been added in an later update).
* FragileSpeedster: The Buginis breed starts out with cheap movement zooids and structure zooids that increase the energy capacity to allow for more use of them... but these structures are the most fragile ones of their size.
* GrapplingHookPistol: The Grabber is a utility zooid that acts as an organic grappling hook that can be used for both movement and combat.
* LovecraftLite: The Cra'Than breed takes a clear inspiration from Lovecraftian horrors, with a grotesque appearance and creepy name... but they can not just be killed as easily as any other breed, but can be played as once unlocked.
* ManaDrain: The Energy Leech zooid does exactly what the name implies; it drain energy from any enemy zooid it attaches itself to.
* MuckingInTheMud: The Muck zooid creates a cloud of goo that slows anything within.
* NaturalWeapon: All of the combat-effective weapons in the game are in the form of zooids that are a part of the creatures in the game.
* NewGamePlus: After defeating the Frakir, the run starts over... now with both you and your enemies gaining mutations that improve various types of zooids.
* PowerPincers: The Seanus' starting combat zooid is the Claw, which looks like a pair of snapping pincers. This is especially evident with the Guardian of the Depths, which has two Claws located on arm-like protrusions.
* SandboxMode: The Aquarium mode allows you to freely place level features and build your own zooids with no restrictions. The description on Steam outright calls it a sandbox mode.
* SeaMine: Fittingly for a game that happen entirely within liquid environments, the poison bombs created by the Miner zooid are orbs with glowing protrusions that resemble a naval mine.
* SplashDamage: The starting Vagorian combat zooid, the Burstopod, launches a large, slowly moving bomb that explodes to deal damage to anything nearby.
* StaticStunGun: Judging from the zapping sound and lightning-like visuals it makes, the ability-disabling Sizzler zooids acts through some sort of electric charge.
* TechnicolorToxin: The poison created by some zooids is a bright purple color.
* UnlockableContent: Only the Advena breed is available to play at the start. The other breeds have to be unlocked by collecting DNA after killing creatures of that breed.
* AWinnerIsYou: When you beat the final boss, all you get is a message congratulating you on destroying the ecosystem (and an achievement on Steam) before going into the next epochs.
* WombLevel: The levels associated with the Cra'Than have a visceral aesthetic, with red water, skin-colored obstacles, and tentacles squirming around.
* ZergRush: The Breeding Grounds and Cra'Thanos Clench bosses gain their danger from creating a large volume of small zooids that can easily overwhelm the player.
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