History VideoGame / SilentHill4

4th Feb '18 9:19:10 PM Stellarvore
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* {{Retcon}}: Walter Sullivan, briefly mentioned in ''VideoGame/SilentHill2,'' goes from a double-murderer to a full-blown SerialKiller with an occult motive; and whereas in the second game, his "delusion" of a "Red Devil" was meant to allude to and hint at the existence of Pyramid Head, here, it's a nickname for Jimmy Stone, a priest of the Order's Valtiel sect.

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* {{Retcon}}: A rather strange one. Walter Sullivan, briefly mentioned three times in ''VideoGame/SilentHill2,'' goes from a double-murderer to a full-blown SerialKiller with an occult motive; and whereas in the second game, his "delusion" of a "Red Devil" was meant to allude to and hint at the existence of Pyramid Head, here, it's a nickname for Jimmy Stone, a priest of the Order's Valtiel sect.
1st Feb '18 10:51:31 PM BlueCaper
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* PsychopathicManchild: Walter. His {{lack of empathy}} is understandable when he [[ScaryAmoralReligion believes]] UtopiaJustifiesTheMeans, and sees his victims merely [[YourSoulIsMine as methods]] to [[EvenBadMenLoveTheirMamas reunite with "Mom."]]
30th Jan '18 11:47:02 PM Kuruni
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* AlasPoorVillain: Walter in most endings, which is to be expected when the game takes care to show his [[MonsterSobStory transition]] from [[ParentalAbandonment affection-starved]] orphan to a [[HeavenSeeker seeker of heaven]] [[DesperatelyLookingForAPurposeInLife and more]] in a [[ScaryAmoralReligion hell of a religion]] to a [[CrazyHomelessPeople homeless]] [[PsychopathicManchild killer]] [[DarkMessiah messiah]]. [[{{Anvilicious}} Just in case]] his death doesn't hurt you in the feels by the point of his LastGraspAtLife, his [[LiteralSplitPersonality child self]] [[DeathOfAChild dies]] as well.

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* AlasPoorVillain: Walter in most endings, which is to be expected when the game takes care to show his [[MonsterSobStory transition]] from [[ParentalAbandonment affection-starved]] orphan to a [[HeavenSeeker seeker of heaven]] [[DesperatelyLookingForAPurposeInLife heaven and more]] in a [[ScaryAmoralReligion hell of a religion]] to a [[CrazyHomelessPeople homeless]] [[PsychopathicManchild killer]] [[DarkMessiah messiah]]. homeless killer]]. [[{{Anvilicious}} Just in case]] his death doesn't hurt you in the feels by the point of his LastGraspAtLife, his [[LiteralSplitPersonality child self]] [[DeathOfAChild self dies]] as well.
30th Jan '18 10:22:51 PM BlueCaper
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* AlasPoorVillain: Walter in most endings, which is to be expected when the game takes care to show his [[MonsterSobStory transition]] from [[ParentalAbandonment affection-starved]] orphan to a [[HeavenSeeker seeker of heaven]] [[DesperatelyLookingForAPurposeInLife and more]] in a [[ScaryAmoralReligion hell of a religion]] to a [[CrazyHomelessPeople homeless]] [[PsychopathicManchild killer]] [[DarkMessiah messiah]]. Just in case it doesn't hurt you in the feels after his LastGraspAtLife, his [[LiteralSplitPersonality child self]] [[DeathOfAChild dies]] as well.

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* AlasPoorVillain: Walter in most endings, which is to be expected when the game takes care to show his [[MonsterSobStory transition]] from [[ParentalAbandonment affection-starved]] orphan to a [[HeavenSeeker seeker of heaven]] [[DesperatelyLookingForAPurposeInLife and more]] in a [[ScaryAmoralReligion hell of a religion]] to a [[CrazyHomelessPeople homeless]] [[PsychopathicManchild killer]] [[DarkMessiah messiah]]. [[{{Anvilicious}} Just in case it case]] his death doesn't hurt you in the feels after by the point of his LastGraspAtLife, his [[LiteralSplitPersonality child self]] [[DeathOfAChild dies]] as well.



* AndYourRewardIsClothes: A variation in that it's not the PlayerCharacter who gets extra costumes; Eileen and Cynthia have unlockable alternate costumes.

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* AndYourRewardIsClothes: A variation in that it's not the PlayerCharacter who gets extra costumes; Eileen and Cynthia have unlockable alternate costumes.costumes with, ahem, bonus JigglePhysics (emphasis on ''[[BestKnownForTheFanservice jiggle]]'').



** Andrew [=DeSalvo=] doesn't display any jerkass behavior towards Henry when they meet, but if you check out the in-game notes and supplementary material, you'll find out that he more than deserves what happens to him: [[spoiler:Andrew was a guard at the already-horrific Water Prison who went out of his way to abuse the children there. He forced a young Walter to drink water with leeches in it, and possibly killed Walter's only friend]].

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** Andrew [=DeSalvo=] doesn't display any jerkass behavior towards Henry when they meet, but if you check out the in-game notes and supplementary material, you'll find out that he more than deserves what happens to him: [[spoiler:Andrew was a guard at the already-horrific Water Prison who [[WouldHurtAChild went out of his way to abuse the children there.there]]. He forced a young Walter to drink water with leeches in it, and possibly killed Walter's only friend]].


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* BadassLongcoat: [[spoiler:Adult Walter.]]
30th Jan '18 10:05:06 PM BlueCaper
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Added DiffLines:

* AlasPoorVillain: Walter in most endings, which is to be expected when the game takes care to show his [[MonsterSobStory transition]] from [[ParentalAbandonment affection-starved]] orphan to a [[HeavenSeeker seeker of heaven]] [[DesperatelyLookingForAPurposeInLife and more]] in a [[ScaryAmoralReligion hell of a religion]] to a [[CrazyHomelessPeople homeless]] [[PsychopathicManchild killer]] [[DarkMessiah messiah]]. Just in case it doesn't hurt you in the feels after his LastGraspAtLife, his [[LiteralSplitPersonality child self]] [[DeathOfAChild dies]] as well.
** Narrowly averted in the [[spoiler:"21 Sacraments"]] ending.
30th Jan '18 8:08:00 PM Stellarvore
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* {{Retcon}}: Walter Sullivan, briefly mentioned in ''VideoGame/SilentHill2,'' goes from a double-murderer to a full-blown SerialKiller with an occult motive; and whereas in the second game, his "delusion" of a "Red Devil" was meant to allude to and hint at the existence of Pyramid Head, here, it's a nickname for Jimmy Stone, a priest of the Order's Valtiel sect.
16th Dec '17 3:56:43 AM dieseldragons
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* CentralTheme: Isolation.
9th Dec '17 2:24:28 PM Malady
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** A pseudo-case in [[spoiler:[[VideoGame/SilentHill2 James Sunderland]]]]. His father, your superintendent, says he went to Silent Hill and never returned. This doesn't necessarily mean he's ''dead'', though. [[spoiler:James]] may have stayed in the town in [[spoiler:the Rebirth Ending]], and [[LeeAndDena Dena Natali]] theorized that [[spoiler:James]] may have chosen to cut off all ties to his past in the other endings. Also, as LetsPlay/RoahmMythril pointed out, the person in question had [[spoiler:killed his wife]], an action there's no going back from, so cutting all ties made a certain amount of sense.

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** A pseudo-case in [[spoiler:[[VideoGame/SilentHill2 James Sunderland]]]]. His father, your superintendent, says he went to Silent Hill and never returned. This doesn't necessarily mean he's ''dead'', though. [[spoiler:James]] may have stayed in the town in [[spoiler:the Rebirth Ending]], and [[LeeAndDena [[WebVideo/LeeAndDena Dena Natali]] theorized that [[spoiler:James]] may have chosen to cut off all ties to his past in the other endings. Also, as LetsPlay/RoahmMythril pointed out, the person in question had [[spoiler:killed his wife]], an action there's no going back from, so cutting all ties made a certain amount of sense.
19th Oct '17 1:03:11 PM TheAmazingBlachman
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A popular rumor about ''Silent Hill 4: The Room'' -- the fourth game in Konami's ''Franchise/SilentHill'' franchise, and the first to receive a subtitle -- says Konami originally conceived it as a wholly original SurvivalHorror game, but [[DolledUpInstallment converted into]] a ''Silent Hill'' game during development. In actuality, Konami intended for it to serve as a spinoff/separate GaidenGame from Team Silent called ''Room 302''. After Konami nixed this plan, it incorporated elements of that game into ''[=SH4=]'', which explains why it has several differences in gameplay to previous ''Silent Hill'' games (including an on-screen health bar, limited inventory space, and a number of first-person sections).

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A popular rumor about ''Silent Hill 4: The Room'' -- the fourth game in Konami's ''Franchise/SilentHill'' franchise, released in 2004, and the first to receive a subtitle -- says Konami originally conceived it as a wholly original SurvivalHorror game, but [[DolledUpInstallment converted into]] a ''Silent Hill'' game during development. In actuality, Konami intended for it to serve as a spinoff/separate GaidenGame from Team Silent called ''Room 302''. After Konami nixed this plan, it incorporated elements of that game into ''[=SH4=]'', which explains why it has several differences in gameplay to previous ''Silent Hill'' games (including an on-screen health bar, limited inventory space, and a number of first-person sections).
1st Oct '17 1:46:33 AM spaceace72
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** Henry, a shut in who barely talks, is supernaturally trapped in his apartment and must travel through tiny holes to get to open, outside ares

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** Henry, a shut in who barely talks, is supernaturally trapped in his apartment and must travel through tiny holes to get to open, outside aresareas.
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