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''Signs of the Sojourner'' is a DeckBuildingGame by Echodog Games, released on PC via Platform/{{Steam}} in May 2020, and on Platform/PlayStation4, UsefulNotes/NintendoSwitch, and UsefulNotes/XboxOne in March 2021.

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''Signs of the Sojourner'' is a DeckBuildingGame by Echodog Games, released on PC via Platform/{{Steam}} in May 2020, and on Platform/PlayStation4, UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, and UsefulNotes/XboxOne Platform/XboxOne in March 2021.

Added: 298

Changed: 17

Removed: 301

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Misuse (Discard And Draw is for exchanging powers)


* CardCycling:
** After every conversation, regardless of how it went, the player is forced to replace one of their ten cards with one the other person was using. It symbolizes letting go of the past to grow from the new experience.
** The Reconsider card discards your entire hand to draw new cards.



* DeckClogger: Fatigue cards, which build up as you travel, have no symbols, and playing them automatically earns you two strikes at most to your conversation. To get rid of them, you have to end the in-game month at Bartow and unpack your things; play with Thunder if you befriended him; or get into a RandomEvent that removes one of those cards. During a conversation, Reconsider cards [[DiscardAndDraw discard your current hand to draw new cards]], including Fatigue cards, making them useful for temporarily removing them.

to:

* DeckClogger: Fatigue cards, which build up as you travel, have no symbols, and playing them automatically earns you two strikes at most to your conversation. To get rid of them, you have to end the in-game month at Bartow and unpack your things; play with Thunder if you befriended him; or get into a RandomEvent that removes one of those cards. During a conversation, Reconsider cards [[DiscardAndDraw [[CardCycling discard your current hand to draw new cards]], including Fatigue cards, making them useful for temporarily removing them.



* DiscardAndDraw:
** After every conversation, regardless of how it went, the player is forced to replace one of their ten cards with one the other person was using. It symbolizes letting go of the past to grow from the new experience.
** The Reconsider card discards your entire hand to draw new cards.
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None


''Signs of the Sojourner'' is a DeckBuildingGame by Echodog Games, released on PC via UsefulNotes/{{Steam}} in May 2020, and on Platform/PlayStation4, UsefulNotes/NintendoSwitch, and UsefulNotes/XboxOne in March 2021.

to:

''Signs of the Sojourner'' is a DeckBuildingGame by Echodog Games, released on PC via UsefulNotes/{{Steam}} Platform/{{Steam}} in May 2020, and on Platform/PlayStation4, UsefulNotes/NintendoSwitch, and UsefulNotes/XboxOne in March 2021.
Is there an issue? Send a MessageReason:
None


''Signs of the Sojourner'' is a DeckBuildingGame by Echodog Games, released on PC via UsefulNotes/{{Steam}} May 2020, and on UsefulNotes/PlayStation4, UsefulNotes/NintendoSwitch, and UsefulNotes/XboxOne March 2021.

to:

''Signs of the Sojourner'' is a DeckBuildingGame by Echodog Games, released on PC via UsefulNotes/{{Steam}} in May 2020, and on UsefulNotes/PlayStation4, Platform/PlayStation4, UsefulNotes/NintendoSwitch, and UsefulNotes/XboxOne in March 2021.
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trope should be in-universe


* SaveScumming: While the game {{autosave}}s your progress, quitting it mid-conversation will reset it. It doesn't reshuffle your deck, but you can try playing a different card from your starting hand to try getting a better result.
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* IntrepidMerchant: You join a caravan that constantly travels between cities, in order to exchange goods with other people and keep the FamilyBusiness running.

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* IntrepidMerchant: You join a caravan that constantly travels between cities, cities in order to exchange goods with other people and keep the FamilyBusiness running.
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* SoapboxSadie: Tariq marches down the streets of Old Marae in protest against the Rilkers when they [[spoiler:control port entry by building the Towers. His mother Talia is worried about him since he'll only get into trouble, but she understands that he wants to do what he believes is right as [[SharedFamilyQuirks she used to be a protester herself.]]]]

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* SoapboxSadie: Tariq marches down the streets of Old Marae in protest against the Rilkers when they [[spoiler:control port entry by building the Towers. ]] His mother Talia is worried about him since he'll only get into trouble, but she understands that he wants to do what he believes is right as [[SharedFamilyQuirks she used to be a protester herself.]]]]]]

Added: 336

Removed: 336

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alphabetizing


* DoingItForTheArt: InUniverse. The Circle is an artist's organization that aims to enrich the world with their art instead of becoming rich through art. The protagonist's mother and Isabella advocated this and stood up against censorship and exploitation, but Marques opposed them because she believed that art is just a lucrative job.



* DoingItForTheArt: InUniverse. The Circle is an artist's organization that aims to enrich the world with their art instead of becoming rich through art. The protagonist's mother and Isabella advocated this and stood up against censorship and exploitation, but Marques opposed them because she believed that art is just a lucrative job.
Is there an issue? Send a MessageReason:
None


* DeckClogger: Fatigue cards, which build up as you travel, have no symbols, and playing them automatically earns you two strikes at most to your conversation. To get rid of them, you have to end the in-game month at Bartow and unpack your things, play with Thunder if you befriended him, or get into a RandomEvent that removes one of those cards. During a conversation, Reconsider cards [[DiscardAndDraw discard your current hand to draw new cards]], including Fatigue cards, making them useful for temporarily removing them.

to:

* DeckClogger: Fatigue cards, which build up as you travel, have no symbols, and playing them automatically earns you two strikes at most to your conversation. To get rid of them, you have to end the in-game month at Bartow and unpack your things, things; play with Thunder if you befriended him, him; or get into a RandomEvent that removes one of those cards. During a conversation, Reconsider cards [[DiscardAndDraw discard your current hand to draw new cards]], including Fatigue cards, making them useful for temporarily removing them.
Is there an issue? Send a MessageReason:
None


* DeckClogger: Fatigue cards, which build up as you travel, have no symbols, and playing them automatically earns you two strikes at most to your conversation. To get rid of them, you have to end the in-game month at Bartow and unpack your things, play with Thunder if you befriend him, or get into a RandomEvent that removes one of those cards. During a conversation, Reconsider cards [[DiscardAndDraw discard your current hand to draw new cards]], including Fatigue cards, making them useful for temporarily removing them.

to:

* DeckClogger: Fatigue cards, which build up as you travel, have no symbols, and playing them automatically earns you two strikes at most to your conversation. To get rid of them, you have to end the in-game month at Bartow and unpack your things, play with Thunder if you befriend befriended him, or get into a RandomEvent that removes one of those cards. During a conversation, Reconsider cards [[DiscardAndDraw discard your current hand to draw new cards]], including Fatigue cards, making them useful for temporarily removing them.

Added: 524

Changed: 7

Is there an issue? Send a MessageReason:
None


* DeckClogger: Fatigue cards, which build up as you travel, have no symbols, and playing them automatically earns you two strikes at most to your conversation. To get rid of them, you have to end the in-game month at Bartow and unpack your things, play with Thunder if you befriend him, or get into a RandomEvent that removes one of those cards. During a conversation, Reconsider cards [[DiscardAndDraw discard your current hand to draw new cards]], including Fatigue cards, making them useful for temporarily removing them.



* DoingItForTheArt: InUniverse. The Circle is an artist's organization that aims to enrich the world with their art instead of becoming rich through art. The protagonist's mother and Isabella advocated this and stood up against censorship and exploitation, but Marques opposed them because she believed that art just is a lucrative job.

to:

* DoingItForTheArt: InUniverse. The Circle is an artist's organization that aims to enrich the world with their art instead of becoming rich through art. The protagonist's mother and Isabella advocated this and stood up against censorship and exploitation, but Marques opposed them because she believed that art is just is a lucrative job.



* GhostTown: Hara, where the protagonist's mother founded the Circle, used to be a thriving town, but the Rilkers [[spoiler:stripped it off its precious metals after striking a deal with the Circle]] and its water dried up, forcing its people to move elsewhere. Nameless is the only resident left.

to:

* GhostTown: Hara, where the protagonist's mother founded the Circle, used to be a thriving town, but the Rilkers [[spoiler:stripped it off of its precious metals after striking a deal with the Circle]] and its water dried up, forcing its people to move elsewhere. Nameless is the only resident left.

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