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* ArtifactOfPower: Each of the five bosses wield an artifact that gifts them incredible magical powers. Fajar has the sand that gives him a GreenThumb, while Sean has his pole which gives him increased durability and [[PlayingWithFire control over flame]] at the cost of burning his flesh. Once the bosses are backed into a corner, they seem to pull the Student into a MentalWorld of sorts where their powers are greatly amplified.
* BadassNormal: Compared to the other four bosses, Yang doesn't wield any sort of special transformative powers. He simply fights using [[MirrorBoss a similar fighting style to the protagonist.]]

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* ArrogantKungFuGuy: First is [[TheBrute Sean]], who's based an entire dojo around this archetype. There's also [[BigBad Yang]], who is a lot more downplayed, but still shows his arrogance from time to time.
* ArtifactOfPower: Each of the five bosses wield an artifact that gifts them incredible magical powers. Fajar has the sand that gives him a GreenThumb, while Sean has his pole which gives him increased durability and [[PlayingWithFire control over flame]] at the cost of burning his flesh. Once the bosses are backed into a corner, beaten down once, they seem to pull the Student into a MentalWorld of sorts where their powers are greatly amplified.
* BadassNormal: Compared to the other four bosses, Yang doesn't wield any sort of special weapons or transformative powers. He simply fights using [[MirrorBoss a similar the same fighting style to as the protagonist.protagonist, though more advanced.]]
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* DevelopersForesight: Attacks have a left and right-side animation, depending on the Student's stance. It's a nice visual touch.

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* ArcWords: Sifu, referring to the one in the prologue, as well as the various other "masters" found in the game.

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* ArcWords: ArcWords:
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Sifu, referring to the one in the prologue, as well as the various other "masters" "teachers" found in the game.



* KickChick: A recurring fighting style used by female minibosses is one focused heavily on swift, hard-hitting kicks, with their most notable move being a devastating axe-kick that deals a colossal amount of damage.

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* KickChick: A recurring fighting style used by female minibosses the flashkicks is one focused heavily on swift, hard-hitting kicks, with their most notable move being a devastating axe-kick that deals a colossal amount of damage.



*** Each of the major EliteMook subtypes are introduced alone before you're required to handle them in pair or with flunkies, even though realistically any of them could have yelled for reinforcements. The trope is most obviously played straight on the dance floor in The Club: you incapacitate perhaps a dozen standard enemies before a cutscene triggers and the local miniboss who's been lounging around watching you fight finally decides she needs to deal with you personally.

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*** Each of the major EliteMook subtypes are introduced alone before you're required to handle them in pair or with flunkies, even though realistically any of them could have yelled for reinforcements. The trope is most obviously played straight on the dance floor in The Club: you incapacitate perhaps a dozen standard enemies before a cutscene triggers and the local miniboss flashkick who's been lounging around watching you fight finally decides she needs to deal with you personally.



** [[BloodKnight Sean]] is a prime example of this, often appearing before the student and teasing him by promptly leaving before the big fight. Several of his silhouettes are prominent throughout the club, and one of them is a BaitAndSwitchSilhouette where you fight one of Sean's disciples armed with a staff instead.

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** [[BloodKnight Sean]] is a prime the most prominent example of this, often appearing before the student and teasing him by promptly leaving before the big fight. Several of his silhouettes are prominent throughout the club, and one of them is a BaitAndSwitchSilhouette where you fight one of Sean's disciples armed with a staff instead.

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* AnAesop: [[spoiler:Nothing good ever comes out of revenge. Learn to forgive, move on, and be the better person, or you will destroy yourself and countless others along the way, to an ultimate goal that may just leave you feeling worse and emptier than ever before.]]

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* AnAesop: AnAesop:
**
[[spoiler:Nothing good ever comes out of revenge. Learn to forgive, move on, and be the better person, or you will destroy yourself and countless others along the way, to an ultimate goal that may just leave you feeling worse and emptier than ever before.]]
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The central mechanic of the game is resurrection related to the aforementioned talisman where if you die, you age by a certain number of years, the number of which increases when you die (for instance, when you die the first time, you will be resurrected, but aged by one year, the second time, by two years and so on), and the game ends if you get too old; only upon death, save a few circumstances, can you upgrade a skill either temporarily or permanently for future runs, making gameplay akin to a roguelike.

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The central mechanic of the game is resurrection related to the aforementioned talisman where if you die, you talisman. If the student dies on his or her quest, they dynamically age by a certain number of years, the number of years. Each time they die, their Death Counter goes up by 1, which increases when you die (for causes them to age that many years- for instance, when you die the first time, you will be resurrected, but aged by one year, the second time, by two years going from 20 to 21, to 23, to 26 and so on), on. Successfully beating strong opponents lowers the Death Counter, and the age is carried over between levels. The game ends if you hit 70 years of age, and the student's stats slowly change as they get too old; only upon death, save a few circumstances, older. Once you die, you can you upgrade put experience points into unlocking a skill either temporarily or permanently for future runs, making gameplay akin to a roguelike.
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** One type of mook you'll run into are Juggernauts, the big bulky guys who pack a lot of HP, deal tons of damage, and have a unique grapple move where they rush you down and slam you into the ground.

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** One type of mook you'll run into are Juggernauts, the big bulky guys who pack a lot of HP, deal tons of damage, and have a unique grapple move GrappleMove where they rush you down and slam you into the ground.
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You play as the child of a Kung Fu master whose school was massacred one night by a group of martial artists with their father killed by Yang, their leader and [[APupilOfMineUntilHeTurnedToEvil his former pupil turned to evil]]. They are then killed by one of his compatriots, before being resurrected by a magical talisman. They proceed to train for several years for the day they will take revenge on Yang and his team.

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You play as the child of a Kung Fu master whose school was massacred one night by a group of martial artists with their father killed by Yang, their leader and [[APupilOfMineUntilHeTurnedToEvil his former pupil turned to evil]]. They are then killed by one of his compatriots, [[WildMan Fajar]], before being resurrected by a magical talisman. They proceed to train for several years for the day they will take revenge on Yang and his team.
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** Owning the ''[[LimitedSpecialCollectorsUltimateEdition Deluxe Edition]]'' entitles you to the [[BadassInANiceSuit "Young Man" outfit]] which is a sly reference to ''[[Film/Oldboy2003 Oldboy]]''.

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** Owning the ''[[LimitedSpecialCollectorsUltimateEdition Deluxe Edition]]'' entitles you to the [[BadassInANiceSuit "Young Man" outfit]] which is a sly reference ShoutOut to ''[[Film/Oldboy2003 Oldboy]]''.
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* MagicalRealism: ''Sifu'' is about a young martial artists beating down everyone on their RoaringRampageofRevenge. They just happen to be backed up by a magic talisman that revives them from death, while the targets inexplicably possess magic powers that shape the environment in ways that are more symbolic than anything, and are mostly treated as an afterthought.

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* MagicalRealism: ''Sifu'' is about a young martial artists beating down everyone on their RoaringRampageofRevenge. They just happen to be backed up by a magic talisman that revives them from death, while the targets inexplicably possess magic powers that shape the environment in ways that are more symbolic than anything, and are mostly treated as an afterthought.afterthought with absolutely no one actually commenting on it.
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* AndYourRewardIsClothes: Beating the game by [[spoiler:killing Yang]] unlocks the Vengeance outfit, while beating the game by [[spoiler:sparing Yang]] unlocks the Wude outfit.

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* AndYourRewardIsClothes: Beating the game by [[spoiler:killing Yang]] unlocks the [[PaintItBlack Vengeance outfit, outfit,]] while beating the game by [[spoiler:sparing Yang]] unlocks the [[LightIsGood Wude outfit.]]
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** Owning the ''[[LimitedSpecialCollectorsUltimateEdition Deluxe Edition]]'' entitles you to the "Young Man" outfit which is a sly reference to ''[[Film/Oldboy2003 Oldboy]]''.

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** Owning the ''[[LimitedSpecialCollectorsUltimateEdition Deluxe Edition]]'' entitles you to the [[BadassInANiceSuit "Young Man" outfit outfit]] which is a sly reference to ''[[Film/Oldboy2003 Oldboy]]''.
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* StrongAndSkilled: The Student is capable of throwing around the GiantMooks, and the GiantMooks themselves show a great deal of knowledge of martial arts.
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* ActionGirl: The Student, as well as most of the enemies.

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* ActionGirl: The Student, female protagonist, as well as most many of the enemies.
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* ActionGirl: The Student, as well as most of the enemies.

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* GiantMook: One type of mook you'll run into are Juggernauts, the big bulky guys who pack a lot of HP, deal tons of damage, and have a unique grapple move where they rush you down and slam you into the ground.

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* GiantMook: GiantMook:
**
One type of mook you'll run into are Juggernauts, the big bulky guys who pack a lot of HP, deal tons of damage, and have a unique grapple move where they rush you down and slam you into the ground.
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** [[spoiler:Modding the game reveals that it was the Student all along, as the epilogue uses the player model to depict the new Sifu.]]


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* AndYourRewardIsClothes: Beating the game by [[spoiler:killing Yang]] unlocks the Vengeance outfit, while beating the game by [[spoiler:sparing Yang]] unlocks the Wude outfit.
** Owning the ''[[LimitedSpecialCollectorsUltimateEdition Deluxe Edition]]'' entitles you to the "Young Man" outfit which is a sly reference to ''[[Film/Oldboy2003 Oldboy]]''.


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** This is made even less punishing in the Easy difficulty which was added in the Spring Content Update. There is no death counter, and the age does not multiply depending on how many times you die either.


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* IdiosyncraticDifficultyLevels: The Spring Content Update adds the following difficulty levels due to popular demand:
** Student - [[StoryDifficultySetting Easy]]
** Disciple - Default/Hard
** [[TitleDrop Master]] - HarderThanHard

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* RapidFireFisticuffs: Used a lot of the times. Justified, as those with "Hands that go out like lightning" causes the enemy to not want to fight anymore, as well as the martial arts being practiced by the Student uses a lot of rapid punches.

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* RapidFireFisticuffs: Used a lot of the times. times, most commonly by The Student. Justified, as those with "Hands that go out like lightning" causes the enemy to not want to fight anymore, as well as the martial arts being practiced by the Student uses a lot of rapid punches.punches.
** The only other practitioner of this is Yang, [[spoiler:noticeably at the end of the game where he delivers a chain punch combo ending with a reach to your talisman, though whether or not the Student halts the grab is up to the player.]]
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** [[BloodKnight Sean]] is a prime example of this, often appearing before the student and teasing him by promptly leaving before the big fight. Several of his silhouettes are prominent throughout the club, and one of them is a BaitAndSwitchSilhouette where you fight one of Sean's disciples instead.

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** [[BloodKnight Sean]] is a prime example of this, often appearing before the student and teasing him by promptly leaving before the big fight. Several of his silhouettes are prominent throughout the club, and one of them is a BaitAndSwitchSilhouette where you fight one of Sean's disciples armed with a staff instead.
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* DeathAsGameMechanic: When you die, your magic talisman will revive you at the cost of [[CastFromLifespan aging you]]. As you get older, your gain slightly increased damage, but lower health. Also, you can only upgrade your skills after dying. Dying too frequently increases the rate at you age, and at Age 70+, you become too old to revive, leading to a FinalDeath.

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* FakeSpecialAttack: The Calbot focus move, named after a JokeCharacter deck in VideoGame/{{Absolver}}, is simply a humorous DopeSlap that does nothing (unless you use it to taunt your opponents). [[LampshadeHanging Its description even just says Calbot,]] and combined with its unconventional name compared to the more practical titles of the other focus moves alludes to its joke status.



* FakeSpecialAttack: The Calbot focus move, named after a JokeCharacter deck in VideoGame/{{Absolver}}, is simply a humorous DopeSlap that does nothing (unless you use it to taunt your opponents). [[LampshadeHanging Its description even just says Calbot,]] and combined with its unconventional name compared to the more practical titles of the other focus moves alludes to its joke status.


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* FinalExamBoss: [[spoiler:Yang. Justified, he went to the same dojo and was taught by the same Sifu as you did. Well, 8 years ago. But he knows everything.]]
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** Played straight with Yang's sanctuary, but even though the journey to the Sanctuary isn't shown, you do have to move further and further up before you face Yang in his office.
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** [[BloodKnight Sean]] is a prime example of this, often appearing before the student and teasing him by promptly leaving before the big fight. Several of his silhouettes are prominent throughout the club, and one of them is a BaitAndSwitchSilhouette where you fight one of Sean's disciples instead.
** There's also [[DarkChick Kuroki]] and several of the [[KickChick Flash]][[EliteMook kicks]] that pretend to be Kuroki in some of the Museum's foggy exhibits.
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* {{Determinator}}: The Student is so focused on taking their revenge, nothing dissuades them, from the small armies of {{Mooks}} they have to fight through, to the target's own formidable skills, to the targets manifesting elemental abilities out of nowhere to gain a combat advantage over them. [[spoiler:Their determination is so strong, it basically turns the third and final stage of Yang's boss fight into a HopelessBossFight against ''the Student''. After taking the same lethal blow to the heart that Yang used to kill their Sifu in the past, the Student rises to their feet again and proceeds to fight Yang to a standstill, their health bar gone entirely, until they successfully break yang's structure and almost hit him with the same attack, staying their hand at the last second as a lesson to Yang of the true meaning of Wude before collapsing dead from his prior blow, having fought and defeated Yang despite technically being [[YouAreAlreadyDead dead already]]]].

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* {{Determinator}}: The Student is so focused on taking their revenge, nothing dissuades them, from the small armies of {{Mooks}} they have to fight through, to the target's own formidable skills, to the targets manifesting elemental abilities out of nowhere to gain a combat advantage over them. [[spoiler:Their determination is so strong, it basically turns the third and final stage of Yang's boss fight into a HopelessBossFight against ''the Student''. After taking the same lethal blow to the heart that Yang used to kill their Sifu in the past, the Student rises to their feet again and proceeds to fight Yang to a standstill, their health bar gone entirely, until they successfully break yang's Yang's structure and almost hit him with the same attack, staying their hand at the last second as a lesson to Yang of the true meaning of Wude before collapsing dead from his prior blow, having fought and defeated Yang despite technically being [[YouAreAlreadyDead dead already]]]].
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* StringTheory: The Student has a little board full of collectibles that relate to their targets Examples:
** Purple Mist from the Squats
** A news clipping of the Club
** Pages of advertisements for the Museum
** A magazine about the Tower
** A page for the Sanctuary
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* TheAce: Yang, as implied by [[TheBrute Sean]]. Not that he's wrong, though, as Yang is seen utterly ''decimating'' the groups of students at the Sifu's Dojo, and [[spoiler:is way, WAY better than the Student.]]

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Please add examples for everyone, thanks


* {{Acrofatic}}: Some of the largest, most bulky, and muscular of the enemies(known as Juggernauts in the End Credits) are just as fast and deadly as the rest, with the added danger of being able to grab you and bodyslam you much more easily and with devastating force.

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* {{Acrofatic}}: Some of the largest, most bulky, and muscular of the enemies(known enemies (known as Juggernauts in the End Credits) are just as fast and deadly as the rest, with the added danger of being able to grab you and bodyslam powerbomb you much more easily and with devastating force.


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* SinisterSilhouettes: In the prologue where the Student trains rigorously for their [[ExtremelyShortTimespan single day]] RoaringRampageOfRevenge, they fight all 5 of the Dawn Group, overlapping with FinalBossPreview as everyone but Fajar (who's seen using the standard {{Mook}} moveset instead of his kick based style) uses their own fighting style. Justified as to why they're seen as shadows; The Student only remembers them in their black clothes when they raided the Dojo. Also happens several times for each boss.
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* PsychologicalHorror: The final exhibit at The Museum delves into this with the way The Student is suddenly thrust into a bizarre set of bright technicolor rooms where the music becomes rather muted and everyone is reduced to vague shadows as we get more insight into Kuroki's troubled psyche and the trauma she's endured in the past. [[spoiler:Not to mention the many geisha statues in these odd rooms, of which a number are [[MurderousMannequin actually real women dressed as geisha pretending to be said statues]] [[JumpScare to get the jump on The Student.]]]]
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* RapidFireFisticuffs: Used a lot of the times. Justified, as those with "Hands that go out like lightning" causes the enemy to not want to fight anymore, as well as the martial arts being practiced by the Student uses a lot of rapid punches.
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** Kuroki's boss battle starts in a snow-covered area, similar to O-Ren Ishii's fight in ''Film/KillBill''.
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* SilentAntagonist: Fajar, who is incapable of proper speech, and instead grunts and growls, and on some occasions, motions and beckons.

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