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''Sherlock Holmes: Crimes & Punishments'' was published by Focus Home Interactive and developed by Frogwares. Released on September 30th, 2014, it is the seventh installment of the ''Adventures of Sherlock Holmes'' series. Like the other games, it is a detective adventure game and requires the player to solve a number of criminal cases as the famous detective Sherlock Holmes. Plotwise, there is little connection between the cases beyond the rise of Anarchism in the region.

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''Sherlock Holmes: Crimes & Punishments'' was published by Focus Home Interactive and developed by Frogwares. Released on September 30th, 2014, it is the seventh installment of the ''Adventures of Sherlock Holmes'' ''VideoGame/SherlockHolmesFrogwares'' series. Like the other games, it is a detective adventure game and requires the player to solve a number of criminal cases as the famous detective Sherlock Holmes. Plotwise, there is little connection between the cases beyond the rise of Anarchism in the region.
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* SherlockScan: Has to be used to progress in most cases. Done by observing details on the suspect's body.

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* SherlockScan: Has to be used to progress in most cases. Done by cases, where looking at a marked area will eventually highlight it and make it interactable. There is also a scan to observing details on the a suspect's body.body, ticking off a list of objects to find.
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* MetaMultiplayer: The ending of each case provided the number of people matching how you solved the murder, and their moral choice.
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* MultipleEndings: At the end of seveal cases, the player has the option of deciding which suspect Holmes will accuse of being the murderer, with only one option being correct. Additionally, the player has the option on how to proceed handling thes suspect, usually between either condemning their chosen suspect, where Holmes will have them arrested, [[LetOffByTheDetective or absolved]], where Holmes will help them avoid punishment for their crime.

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* MultipleEndings: At the end of seveal cases, each case, the player has the option of deciding which suspect conclusion Holmes will accuse of being the murderer, come to, with only one option being correct. Additionally, the player has the option on how to proceed handling thes suspect, the culprit, usually between either condemning their chosen suspect, where Holmes will have them arrested, [[LetOffByTheDetective or absolved]], where Holmes will help them avoid punishment for their crime.
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* MultipleEndings: At the end of each case, the player has the option of deciding which suspect Holmes will accuse of being the murderer, with only one option being correct. Additionally, the player has the option to condemn their chosen suspect, where Holmes will have them arrested, [[LetOffByTheDetective or absolved]], where Holmes will help them avoid punishment for their crime.

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* MultipleEndings: At the end of each case, seveal cases, the player has the option of deciding which suspect Holmes will accuse of being the murderer, with only one option being correct. Additionally, the player has the option on how to condemn proceed handling thes suspect, usually between either condemning their chosen suspect, where Holmes will have them arrested, [[LetOffByTheDetective or absolved]], where Holmes will help them avoid punishment for their crime.
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* MultipleEndings: At the end of each case, the player has the option of deciding which suspect Holmes will accuse of being the murderer, with only one option being correct. Additionally, the player has the option to condemn their chosen suspect, where Holmes will have them arrested, or absolved, where Holmes will help them avoid punishment for their crime.

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* MultipleEndings: At the end of each case, the player has the option of deciding which suspect Holmes will accuse of being the murderer, with only one option being correct. Additionally, the player has the option to condemn their chosen suspect, where Holmes will have them arrested, [[LetOffByTheDetective or absolved, absolved]], where Holmes will help them avoid punishment for their crime.
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* MultipleEndings: At the end of each case, the player has the option of deciding which suspect Holmes will accuse of being the murderer, with only one option being correct. Additionally, the player has the option to condemn their chosen suspect, where Holmes will have them arrested, or absolved, where Holmes will help them avoid punishment for their crime.
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!! Sherlock Holmes: Crimes & Punishments contains examples of:

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!! Sherlock !!''Sherlock Holmes: Crimes & Punishments Punishments'' contains examples of:
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* StringTheory: Holmes has a board like this at Baker Street. It's only for show though.

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* StringTheory: Holmes has a board like this at Baker Street. It's only for show though. The Deductions page is similar in spirit, with the nodes represented by neurons and connected by neural axons. Effectively, this means Holmes keeps a String Theory board in his head at all times.
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** Among the [[CordonBleughChef various odd-sounding foods]] served at the Irregulars' annual dinner is "hedgehog goulash," which Holmes and Watson also tasted in ''Film/SherlockHolmesAGameOfShadows''.

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* BreatherEpisode: ''The Abbey Grange Affair'' comes after ''Riddle on the Rails,'' a long case with many crime scenes and clues, and ''Blood Bath,'' a very complicated case with many puzzles, several suspects and ''six possible conclusions.'' In contrast ''Abbey Grange'' is straightforward, has only two suspects and one crime scene, and the game practically gives you the answer partway through investigating it. It can be finished in only a few minutes, and the only thing the player is in danger of is jumping the gun by choosing the ''technically'' true conclusion before getting the last few threads that allow the full story.

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* BreatherEpisode: ''The Abbey Grange Affair'' comes after ''Riddle on the Rails,'' a long case with many crime scenes and clues, and ''Blood Bath,'' a very complicated case with many puzzles, several suspects and ''six possible conclusions.'' In contrast ''Abbey Grange'' contrast, ''Grange'' is straightforward, has only two suspects and one crime scene, and the game practically gives you the answer partway through investigating it. It can be finished in only a few minutes, and the only thing the player is only in danger of is jumping the gun by choosing the ''technically'' true conclusion before getting the last few threads that allow reveal the full story.



-->'''Sherlock''': (unimpressed) ...Breathtaking.

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-->'''Sherlock''': (unimpressed) ...Breathtaking. breathtaking.



* ShoutOut: During the Blood Bath Case you can find a letter to a man named ComicStrip/{{Calvin|AndHobbes}} about his pranks done with best friend Hobbes (who apparently likes tuna sandwiches), with a warning that all bad behavior will be reported to Mr. Wormwood.

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* ShoutOut: During the ShoutOut:
** In ''The
Blood Bath Case Case'', the lever used to adjust the steam in the steam bath was made by [[Creator/ValveCorporation G. Newell & Sons of Seattle, WA]].
** In that same case,
you can find a letter to a man named ComicStrip/{{Calvin|AndHobbes}} about his pranks done with best friend Hobbes (who apparently likes tuna sandwiches), with a warning that all bad behavior will be reported to Mr. Wormwood.



* TitleDrop: In one of the carriage-riding loading screens, Holmes is reading Dostoyevsky's ''Crime and Punishment''.

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* TitleDrop: In one of the carriage-riding loading screens, Holmes opening cutscene, Watson is reading Dostoyevsky's ''Crime and Punishment''.Punishment''. Sherlock is as well in one of the loading screens.
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* VisibleOdor: When you control Toby, the scent traces show in green color.
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--->'''Lestrade''': Admit that, for once, Scotland Yard is a step ahead of you.
--->'''Sherlock''': (unimpressed) ...Breathtaking.

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--->'''Lestrade''': -->'''Lestrade''': Admit that, for once, Scotland Yard is a step ahead of you.
--->'''Sherlock''': -->'''Sherlock''': (unimpressed) ...Breathtaking.



* TheNoseKnows: You take control of Toby, Sherlock's pet Basset Hound, a couple of times and use his sense of smell to follow suspect's trails.

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* TheNoseKnows: You take control of Toby, Sherlock's pet Basset Hound, a couple of times and use his sense of smell to follow the suspect's trails.

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adding new tropes


* AlwaysMurder: Naturally. There are several times where Holmes investigate things that aren't murders, only for it to lead to dead bodies eventually. At one point, Holmes shows up to a public garden expecting to just be investigating the theft of a few rare plants as a favor to someone. The moment he shows up he finds out the director of the gardens has recently been murdered, which is, of course, related to the missing plants.

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* AbandonedMine: Holmes visits the entrance to one in the case about the disappeared train.
* AlwaysMurder: Naturally. There are several times where Holmes investigate investigates things that aren't murders, only for it to lead to dead bodies eventually. At one point, Holmes shows up to a public garden expecting to just be investigating the theft of a few rare plants as a favor to someone. The moment he shows up he finds out the director of the gardens has recently been murdered, which is, of course, related to the missing plants.



* BookcasePassage: The door mechanism to the SecretRoom at the Roman Bath in ''Blood Bath''.
* BookSafe: The limping man in ''A Half Moon Walk'' hides a valuable bracelet which he [[RobbingTheDead took from the crime scene]] in a book.



* ConcealingCanvas:
** There is a safe behind a painting in ''The Abbey Grange Affair''.
** Same happens in ''A Half Moon Walk'' when Holmes burgles the manor.
* ConvenientlyInterruptedDocument:
** The ''Black Peter'' case has pages ripped from Peter's journal which hide the murderer's identity.
** ''Blood Bath'' also has torn notebook pages.
* TheCorpseStopsHere: In ''A Half Moon Walk'', Wiggins' brother is seen rushing from a crime scene with a gun in his hand. Understandable, everyone besides Holmes believes they got their killer.



* ExactEavesdropping: In ''A Half Moon Walk'', Holmes enters the circus at the right time to overhear the baddies discuss a plan.



* GoodbyeCruelWorld: The murderer in ''The Kew Gardens Drama'' is DrivenToSuicide and leaves a letter. Holmes [[Laconic/NeverSuicide doesn't buy it]].



* TheMaze: The temple of Mithras is a labyrinth.



* ThePerfectCrime: Attempted by the killer in the third case - to an extent also in the second. Of course, Sherlock sees right through it (or not, if the player makes the wrong conclusions).



* ThePerfectCrime: Attempted by the killer in the third case - to an extent also in the second. Of course, Sherlock sees right through it (or not, if the player makes the wrong conclusions).

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* ThePerfectCrime: Attempted by the killer {{Safecracking}}: Holmes has to crack a safe in the third case - to an extent also in the second. Of course, Sherlock sees right through it (or not, if the player makes the wrong conclusions).''The Abbey Grange Affair'' and ''The Kew Gardens Drama''.


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* StrangeSyntaxSpeaker: The Guru in ''The Kew Gardens Drama'' speaks like [[Franchise/StarWars Yoda]].
* StringTheory: Holmes has a board like this at Baker Street. It's only for show though.


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* TeamworkPuzzleGame: Holmes and Watson have to work together to fetch the mythical golden knife from the temple of Mithras.


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* TrapDoor: Holmes uses one to build a trap in ''A Half Moon Walk''. Also, he [[SlipperySkid spreads pearls on the floor]].
* WritingIndentationClue: Holmes uses the pencil trick to uncover a clue in ''Blood Bath''.
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* DrinkingOnDuty: The Chesterfield Station Master from the second case (Riddle On The Rails).


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* ImpaledWithExtremePrejudice: Black Peter in the first case, who got killed by being impaled by a harpoon.
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* RelatedInTheAdaptation: A rare "family pet" example. In the original canon, Holmes borrows Toby from an acquaintance; in this game (as well as the follow-up ''[[VideoGame/SherlockHolmesTheDevilsDaughter The Devil's Daughter]]''), Toby is Holmes's dog and lives at Baker Street.
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The game brought some new features into the series, such as the ability to observe and analyze suspects, or several quick-time-events. Unlike its six predecessors, it features not one criminal case, but several, which have no overarching plot. (The Merry Men emerge as de facto primary antagonists, but bear no connection to the majority of cases in the game.)

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The game brought some new features into the series, such as the ability to observe and analyze suspects, or several quick-time-events. Unlike its six predecessors, it features not one criminal case, but several, which have no overarching plot. (The anarcho-socialist group the Merry Men emerge serve as de facto primary antagonists, but bear no direct connection to the majority of cases in the game.)
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The game brought some new features into the series, such as the ability to observe and analyze suspects, or several quick-time-events. Other than its sequels, it features not one criminal case, but several, which have no overarching plot.

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The game brought some new features into the series, such as the ability to observe and analyze suspects, or several quick-time-events. Other than Unlike its sequels, six predecessors, it features not one criminal case, but several, which have no overarching plot.
plot. (The Merry Men emerge as de facto primary antagonists, but bear no connection to the majority of cases in the game.)
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''Sherlock Holmes: Crimes & Punishments'' was published by Focus Home Interactive and developed by Frogwares. Released on September 30th, 2014, it is the seventh installment of the ''Adventures of Sherlock Holmes'' series. Like the other games, it is a detective adventure game, and requires the player to solve a number of criminal cases as the famous detective Sherlock Holmes. Plotwise, there is little connection between the cases beyond the rise of Anarchism in the region.

The game brought some new features into the series, such as the ability to observe and analyse suspects, or several quick-time-events. Other than its sequels, it features not one criminal case, but several, which have no overarching plot.

to:

''Sherlock Holmes: Crimes & Punishments'' was published by Focus Home Interactive and developed by Frogwares. Released on September 30th, 2014, it is the seventh installment of the ''Adventures of Sherlock Holmes'' series. Like the other games, it is a detective adventure game, game and requires the player to solve a number of criminal cases as the famous detective Sherlock Holmes. Plotwise, there is little connection between the cases beyond the rise of Anarchism in the region.

The game brought some new features into the series, such as the ability to observe and analyse analyze suspects, or several quick-time-events. Other than its sequels, it features not one criminal case, but several, which have no overarching plot.



* AlwaysMurder: Naturally. There are several times where Holmes investigate things that aren't murders, only for it to lead to dead bodies eventually. At one point, Holmes shows up to a public garden expecting to just be investigating the theft of a few rare plants as a favor to someone. The moment he shows up he finds out the director of the gardens has recently been murdered, which is of course related to the missing plants.

to:

* AlwaysMurder: Naturally. There are several times where Holmes investigate things that aren't murders, only for it to lead to dead bodies eventually. At one point, Holmes shows up to a public garden expecting to just be investigating the theft of a few rare plants as a favor to someone. The moment he shows up he finds out the director of the gardens has recently been murdered, which is is, of course course, related to the missing plants.



* AndYourRewardIsClothes: Once you beat a case, you can replay it with access to that dashing robe that you were forced to change out of in the beginning of case one.

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* AndYourRewardIsClothes: Once you beat a case, you can replay it with access to that dashing robe that you were forced to change out of in at the beginning of case one.



--->'''Sherlock''': (unimpressed)...hmmmm breathtaking.

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--->'''Sherlock''': (unimpressed)...hmmmm breathtaking.(unimpressed) ...Breathtaking.



* OnlySaneMan: The game opens with Sherlock blasting a collection of vases in his sitting room. Blindfolded. When Lestrade, Ms. Hudson, and Watson all converge, Lestrade asks for a turn, while Ms. Hudson bemoans the mess she is going to have to clean up. Only Watson questions the decision to fire a pistol in a populated area.

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* OnlySaneMan: The game opens with Sherlock blasting a collection of vases in his sitting room. Blindfolded. When Lestrade, Ms. Mrs. Hudson, and Watson all converge, Lestrade asks for a turn, while Ms.Mrs. Hudson bemoans the mess she is going to have to clean up. Only Watson questions the decision to fire a pistol in a populated area.



* ShoutOut: During the Blood Bath Case you can find a letter to a man named ComicStrip/{{Calvin|AndHobbes}} about his pranks done with best friend Hobbes (who apparently likes tuna sandwiches), with a warning that all bad behavior will be reported to Mr Wormwood.
* SympatheticMurderer: You can view the fourth case as this. You also have an option to come to this conclusion in 5 of the other cases, but that's more questionable. The only exception to the rule is the second case, where you are given the option to have the police publicly arrest the perps, or have Mycroft and his men do so quietly.

to:

* ShoutOut: During the Blood Bath Case you can find a letter to a man named ComicStrip/{{Calvin|AndHobbes}} about his pranks done with best friend Hobbes (who apparently likes tuna sandwiches), with a warning that all bad behavior will be reported to Mr Mr. Wormwood.
* SympatheticMurderer: You can view the fourth case as like this. You also have an option to come to this conclusion in 5 of the other cases, but that's more questionable. The only exception to the rule is the second case, where you are given the option to have the police publicly arrest the perps, or have Mycroft and his men do so quietly.
Is there an issue? Send a MessageReason:
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''Sherlock Holmes: Crimes & Punishments'' was published by Focus Home Interactive and developed by Frogwares. Released on September 30th, 2014, it is the seventh installment of the ''Adventures of Sherlock Holmes'' series. Like the other games, it is a detective adventure game, and requires the player to solve a number of criminal cases as the famous detective Sherlock Holmes.

to:

''Sherlock Holmes: Crimes & Punishments'' was published by Focus Home Interactive and developed by Frogwares. Released on September 30th, 2014, it is the seventh installment of the ''Adventures of Sherlock Holmes'' series. Like the other games, it is a detective adventure game, and requires the player to solve a number of criminal cases as the famous detective Sherlock Holmes. \n Plotwise, there is little connection between the cases beyond the rise of Anarchism in the region.



Not to be confused with ''Main/CrimeAndPunishmentTropes'', but definitely a reference to ''Literature/CrimeAndPunishment''.

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Not to be confused with ''Main/CrimeAndPunishmentTropes'', but definitely a reference to ''Literature/CrimeAndPunishment''.
''Literature/CrimeAndPunishment''; Holmes is seen reading the book at various points in the game, and faces a choice ToBeLawfulOrGood at the end.
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* WeAllLiveInAmerica: Despite being British and a genius, in the second case, Sherlock Holmes takes various measurements in feet and inches instead of using the metric system.
** Actually not really out of place. The English System originated in the UK after all and UK didn't mandate a shift to the metric system until the late 20th century. Even in the early 21st century you could often find supermarkets stocked with foods weighed using both systems.
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''Sherlock Holmes: Crimes & Punishments'' was published by Focus Home Interactive and developed by Frogwares. Released on September 30th, 2014, it is the seventh installment of the 'Adventures of Sherlock Holmes' series. Like the other games, it is a detective adventure game, and requires the player to solve a number of criminal cases as the famous detective Sherlock Holmes.

to:

''Sherlock Holmes: Crimes & Punishments'' was published by Focus Home Interactive and developed by Frogwares. Released on September 30th, 2014, it is the seventh installment of the 'Adventures ''Adventures of Sherlock Holmes' Holmes'' series. Like the other games, it is a detective adventure game, and requires the player to solve a number of criminal cases as the famous detective Sherlock Holmes.
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Sherlock Holmes: Crimes & Punishments was published by Focus Home Interactive and developed by Frogwares. Released on September 30th, 2014, it is the 7th installment of the 'Adventures of Sherlock Holmes' series. Like the other games, it is a detective adventure game, and requires the player to solve a number of criminal cases as the famous detective Sherlock Holmes.

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\nSherlock ''Sherlock Holmes: Crimes & Punishments Punishments'' was published by Focus Home Interactive and developed by Frogwares. Released on September 30th, 2014, it is the 7th seventh installment of the 'Adventures of Sherlock Holmes' series. Like the other games, it is a detective adventure game, and requires the player to solve a number of criminal cases as the famous detective Sherlock Holmes.
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Clarifying why they trope does not fully apply.

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**Actually not really out of place. The English System originated in the UK after all and UK didn't mandate a shift to the metric system until the late 20th century. Even in the early 21st century you could often find supermarkets stocked with foods weighed using both systems.
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Added DiffLines:

*AndYourRewardIsClothes: Once you beat a case, you can replay it with access to that dashing robe that you were forced to change out of in the beginning of case one.
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* WeAllLiveinAmerica: Despite being British, in the second case, Sherlock Holmes takes various measurements in feet and inches instead of using the metric system.

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* WeAllLiveinAmerica: WeAllLiveInAmerica: Despite being British, British and a genius, in the second case, Sherlock Holmes takes various measurements in feet and inches instead of using the metric system.

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