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'''Scooby-Doo Mystery''' is a [[UsefulNotes/{{SegaGenesis}} Sega Genesis]] video game based on the long-running [[Franchise/{{ScoobyDoo}} ''Scooby-Doo'' franchise]]. The game was developed by Illusions Game Company and published by [[Creator/{{Acclaim}} Acclaim]] and [[Creator/{{Sunsoft}} Sunsoft]], and belongs to the [[Main/{{AdventureGame}} adventure genre]], with a point-and-click interface.

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'''Scooby-Doo Mystery''' is a [[UsefulNotes/{{SegaGenesis}} Sega Genesis]] Platform/SegaGenesis video game based on the long-running [[Franchise/{{ScoobyDoo}} ''Scooby-Doo'' franchise]]. ''Franchise/ScoobyDoo'' franchise. The game was developed by Illusions Game Company and published by [[Creator/{{Acclaim}} Acclaim]] Creator/{{Acclaim}} and [[Creator/{{Sunsoft}} Sunsoft]], Creator/{{Sunsoft}}, and belongs to the [[Main/{{AdventureGame}} [[AdventureGame adventure genre]], with a point-and-click interface.






* PasswordSave: The game provides the player with overly long passwords full of letters and symbols. [[spoiler: Some specific passwords lead directly to the finale of each mystery, and the player just has to perform a certain action to finish the game.]]

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* PasswordSave: The game provides the player with overly long passwords full of letters and symbols. [[spoiler: Some [[spoiler:Some specific passwords lead directly to the finale of each mystery, and the player just has to perform a certain action to finish the game.]]



* AbandonedMine: Behind the wine rack in the basement, there is an abandoned mine [[spoiler: that leads further into a maze entrance.]]

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* AbandonedMine: Behind the wine rack in the basement, there is an abandoned mine [[spoiler: that [[spoiler:that leads further into a maze entrance.]]



* [[Main/{{ChristmasTropes}} Christmas]]: The mystery does happen in wintertime, and there are even Christmas lights decorating the front of the hotel (which are used as part of a puzzle later in the game). Otherwise, the season is incidental to the mystery at hand.

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* [[Main/{{ChristmasTropes}} Christmas]]: {{Christmas|Tropes}}: The mystery does happen in wintertime, and there are even Christmas lights decorating the front of the hotel (which are used as part of a puzzle later in the game). Otherwise, the season is incidental to the mystery at hand.



* DistressedDude: [[spoiler: Uncle Blake was captured by the villains and is being kept in a [[Main/{{StockPunishment}} pillory]], in a hole in the "The Dungeon" area, past the mine and the maze.]]

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* DistressedDude: [[spoiler: Uncle [[spoiler:Uncle Blake was captured by the villains and is being kept in a [[Main/{{StockPunishment}} [[StockPunishment pillory]], in a hole in the "The Dungeon" area, past the mine and the maze.]]






* DistressedDude: [[spoiler: The carnival/amusement park's administrator was captured and placed inside a coffin in the Haunted House attraction [[Main/{{BoundAndGagged}} wrapped in mummy bandages]].]]

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* DistressedDude: [[spoiler: The [[spoiler:The carnival/amusement park's administrator was captured and captured, placed inside a coffin in the Haunted House attraction [[Main/{{BoundAndGagged}} attraction, and [[BoundAndGagged wrapped in mummy bandages]].]]



* TestYourStrengthGame: Right next to the beginning of the episode, a "test your strength" is available. Shaggy (the player) has to break the game by using a pole, since it is already rigged to begin with (by a hidden magnet).

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* TestYourStrengthGame: Right next to the beginning of the episode, a "test your strength" is available. Shaggy (the player) has to break the game by using a pole, since it is already rigged to begin with (by a hidden magnet).magnet).
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* ExpospeakGag: Examining the snowman outside the hotel will prompt Shaggy to call it 'an accreted crystalline water homologue'.

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* ExpospeakGag: Examining the snowman outside the hotel will prompt Shaggy to call it 'an accreted crystalline water homologue'. He also calls some gasoline 'liquid petroleum product'.





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\n* ShoutOut: The magic word used to activate the statue is [[VideoGame/ColossalCave 'XYZZY']].

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* ExpospeakGag: Examining the snowman outside the hotel will prompt Shaggy to call it 'an accreted crystalline water homologue'.
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* HauntedHotel: Invoked by the villains. The hotel was not haunted at first, but sightings of a dead Native chieftain have begun to scare away the guests.

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* HauntedHotel: HellHotel: Invoked by the villains. The hotel was not haunted at first, but sightings of a dead Native chieftain have begun to scare away the guests.
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'''Scooby-Doo Mystery''' is a [[UsefulNotes/{{SegaGenesis}} Sega Genesis]] video game based on the long-running [[Franchise/{{ScoobyDoo}} ''Scooby-Doo'' franchise]]. The game was developed by Illusions Game Company and published by Acclaim and SUNSOFT, and belongs to the [[Main/{{AdventureGame}} adventure genre]], with a point-and-click interface.

to:

'''Scooby-Doo Mystery''' is a [[UsefulNotes/{{SegaGenesis}} Sega Genesis]] video game based on the long-running [[Franchise/{{ScoobyDoo}} ''Scooby-Doo'' franchise]]. The game was developed by Illusions Game Company and published by Acclaim [[Creator/{{Acclaim}} Acclaim]] and SUNSOFT, [[Creator/{{Sunsoft}} Sunsoft]], and belongs to the [[Main/{{AdventureGame}} adventure genre]], with a point-and-click interface.
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* LostAtSea: Of a minor scale. Daphne, Fred and Velma are on a boat adrift just some miles away from the amusement park's wharf.
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* SpectacularSpinning: Inside the clown-faced funhouse, Shaggy and Scooby find themselves on a spinning wheel. Behind them, there are three exits: one leads to the hall of mirrors, another to the hall of mirrors, and the third to a mad scientist's laboratory with a sleeping Frankenstein's monster on a gurney.

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* SpectacularSpinning: Inside the clown-faced funhouse, Shaggy and Scooby find themselves on a spinning wheel. Behind them, there are three exits: one leads to the hall of mirrors, bumper cars, another to the hall of mirrors, and the third to a mad scientist's laboratory with a sleeping Frankenstein's monster on a gurney.
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* InterfaceScrew: On the funhouse's spinning platform, the player's directional controls are inverted: "right" leads to the left exit; "down" to the middle exit; and "left" to the right one.
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* DistressedDude: [[spoiler: The carnival/amusement park's administrator was captured and placed inside a coffin in the Haunted House attraction as a fake mummy.]]

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* DistressedDude: [[spoiler: The carnival/amusement park's administrator was captured and placed inside a coffin in the Haunted House attraction as a fake mummy.[[Main/{{BoundAndGagged}} wrapped in mummy bandages]].]]
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* DistressedDude: [[spoiler: The carnival/amusement park's administrator was captured and places inside a coffin in the Haunted House attraction as a fake mummy.]]

to:

* DistressedDude: [[spoiler: The carnival/amusement park's administrator was captured and places placed inside a coffin in the Haunted House attraction as a fake mummy.]]
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Added DiffLines:

* DistressedDude: [[spoiler: The carnival/amusement park's administrator was captured and places inside a coffin in the Haunted House attraction as a fake mummy.]]

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