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* AscendedFanon: One of the most popular theories about the Narrator's origins was that he was a guardian angel looking out for the Freelance Police. When Sam encounters the Narrator, should Sam choose the "You're lying" prompt, the Narrator admits that he's really an angel looking out for Sam and Max...[[spoiler:before reiterating that no, he's actually the manifestation of Max's superego before snarkily stating "Sometimes the best answers are the simplest ones."]]
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* * AnimatedActors: [[https://www.youtube.com/watch?v=QplgWcQs2a4 The entire cast is this for]] the HilariousOuttakes.

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* * AnimatedActors: [[https://www.youtube.com/watch?v=QplgWcQs2a4 The entire cast is this for]] the HilariousOuttakes.
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** At the end of Season 3 [[spoiler:after Max Dies, Sam encounters Past Max from "Chariots of Dogs", who ironicaly just came back from a mirror adventure of what just happened, except with Past Sam dying instead of him, after talking they decide to team up.]]

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** At the end of Season 3 [[spoiler:after Max Dies, dies, Sam encounters Past Max from "Chariots of Dogs", who ironicaly who, ironically, just came back from a mirror adventure of what just happened, except only with Past Sam dying instead of him, after talking him. After talking, they decide to team up.be each other's substitutes.]]
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** In "Beyond the Alley of the Dolls", you need to have Sam visit the correct dimension in order to get the Cthonic Destroyer, using hints from a parchment. One hint is that you need to set it so that Sam's future involves being devoured by a massive beast. [[spoiler:In the next episode, that's exactly what happens.]]
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* PrivateEyeMonologue: [[HardBoiledDetective Flint Paper]] has his own inner monologue, which Max can hear after he gains the power of mind reading in Episode 4.
--->'''Flint:''' The Dame was a symphony of ice and sarcasm, and I was the out-of-tune sax player trying to horn in on her action. The rabbit listened to the music and wondered if he'd tuned into the wrong station...
--->'''Sam:''' Wow, Flint even THINKS in barely applicable metaphors.
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The fact that another game (This Time it's virtual) was released after TDP but before the remasters indicates that it's not intended to be the end of Sam & Max as a whole.


''Sam & Max: The Devil's Playhouse'' is the third and final season of Creator/TelltaleGames' ''Franchise/SamAndMax'' adventure game series, starting on April 2, 2010, and concluding on August 30, 2010. In here, the Freelance Police are embroiled in a plot to collect "Toys of Power" that grant those with the ability to wield them (including Max, conveniently enough) awesome psychic powers. Said plot involves [[KillerSpaceMonkey evil gorillas from space]], [[EldritchAbomination eldritch horrors]] and mole-men. The game was also produced as the Main/GrandFinale to the franchise, severing as the conclusion of 23 years with the duo.

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''Sam & Max: The Devil's Playhouse'' is the third and final season of Creator/TelltaleGames' ''Franchise/SamAndMax'' adventure game series, starting on April 2, 2010, and concluding on August 30, 2010. In here, the Freelance Police are embroiled in a plot to collect "Toys of Power" that grant those with the ability to wield them (including Max, conveniently enough) awesome psychic powers. Said plot involves [[KillerSpaceMonkey evil gorillas from space]], [[EldritchAbomination eldritch horrors]] and mole-men. The game was also produced as the Main/GrandFinale to the franchise, severing as the conclusion of 23 years with the duo.
mole-men.
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** At the end of the demo, some repurposed dialogue from the Narrator (along with new voice lines) are used in a way to advertise the full game.
-->'''Narrator:''' I'll see you in the coming chapters to answer all of these questions, and more...''IF'' you feel you're up to the challenge, of course. The choice is yours; run away, and live a life of quiet obscurity...or use Sam and Max's strange psychic gifts to battle a host of villains bent on destroying the entire universe!
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Following up the remasters of the first two seasons, a group of former Telltale Games developers, who banded together as Skunkape Games and acquired the rights to Telltale's ''Sam & Max'' games following the studio's closure, are set to release a remastered version of ''The Devil's Playhouse'' [[https://www.youtube.com/watch?v=rYPuWAQvRyw sometime in 2023]], with further details still to come.

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Following up the remasters of the first two seasons, a group of former Telltale Games developers, who banded together as Skunkape Games and acquired the rights to Telltale's ''Sam & Max'' games following the studio's closure, are set to release a remastered version of ''The Devil's Playhouse'' [[https://www.youtube.com/watch?v=rYPuWAQvRyw sometime com/watch?v=zOJaPDmzUV0 in 2023]], Spring 2024]], with further details still to come.
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* GenkiGirl: Baby Amelia Earhart, also a MotorMouth and LittleMissBadass.
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* VoicesAreMental: Averted in "The City That Dares Not Sleep" [[spoiler:with Grandpa Stinky and one of Skun-ka'pe's minions]]. Played straight in "They Stole Max's Brain!" with the disembodied brains of Max and Sammun-Mak.

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* VoicesAreMental: Averted in "The City That Dares Not Sleep" [[spoiler:with Sleep", [[spoiler:not even Grandpa Stinky and one of Skun-ka'pe's minions]].Stinky's accent makes it over when he's brain-swapped with Gra-pea'pe]]. Played straight in "They Stole Max's Brain!" with the disembodied brains of Max and Sammun-Mak.
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* CompanyCrossReferences: A billboard visible behind the pawn shop in "The Penal Zone" is an ad for Scoggin's Erasers from fellow Telltale series, ''VideoGame/NelsonTethersPuzzleAgent''.

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* CompanyCrossReferences: A billboard visible behind the pawn shop in "The Penal Zone" is an ad for Scoggin's Scoggins Erasers from fellow Telltale series, ''VideoGame/NelsonTethersPuzzleAgent''.
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* CompanyCrossReferences: A billboard visible behind the pawn shop in "The Penal Zone" is an ad for Scoggin's Erasers from fellow Telltale series, ''VideoGame/NelsonTethersPuzzleAgent''.
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moved it to the correct work

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* * AnimatedActors: [[https://www.youtube.com/watch?v=QplgWcQs2a4 The entire cast is this for]] the HilariousOuttakes.
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-->'''Agent Superball''': Statistical analysis stated that Max becoming [[spoiler:a gargantuan hell-beast]] was the second most likely outcome.
-->'''Sam''': What was the most likely outcome?
-->'''Agent Superball''': Imagine a scenario that involves the worst aspects of the [[Myth/NorseMythology Norse Legends of Ragnarok,]] [[Literature/TheBible The Book of Revelation,]] and ''Film/WeekendAtBernies''.

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-->'''Agent Superball''': Statistical analysis stated that Max becoming [[spoiler:a gargantuan hell-beast]] was the second most likely outcome.
-->'''Sam''':
outcome.\\
'''Sam''':
What was the most likely outcome?
-->'''Agent
outcome?\\
'''Agent
Superball''': Imagine a scenario that involves the worst aspects of the [[Myth/NorseMythology Norse Legends of Ragnarok,]] [[Literature/TheBible The Book of Revelation,]] and ''Film/WeekendAtBernies''.



--->'''Sam:''' Max is all short term memory; I occasionally have to bring him back up to speed.\\

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--->'''Sam:''' -->'''Sam:''' Max is all short term memory; I occasionally have to bring him back up to speed.\\



--> '''Sam''': ''I wonder if we'll ever find out what Momma Bosco's "Dimensional Destabilizer" does.''\\

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--> '''Sam''': -->'''Sam''': ''I wonder if we'll ever find out what Momma Bosco's "Dimensional Destabilizer" does.''\\
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page quotes can't have potholes


->''"[[EpisodicGame Over the next five chapters]], you will witness things that [[MindScrew baffle you]], [[NightmareFuel horrify you]], even [[NauseaFuel disgust you]]''. But you must not look away! ''Pay close attention to everything you see and hear! Because when our story reaches its bowel tingling climax, only'' you, ''my friends, will possess the ability to save the entire universe"''.

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->''"[[EpisodicGame Over ->''"Over the next five chapters]], chapters, you will witness things that [[MindScrew baffle you]], [[NightmareFuel you, horrify you]], you, even [[NauseaFuel disgust you]]''.you''. But you must not look away! ''Pay close attention to everything you see and hear! Because when our story reaches its bowel tingling climax, only'' you, ''my friends, will possess the ability to save the entire universe"''.
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* CerebusSyndrome: The episodes get progressively darker and grittier, until you finally reach the [[TearJerker strangely emotional finale.]]

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* CerebusSyndrome: The While it retains the trademark humor the series is known for, the game is the most serious installment of the whole franchise. As such, the episodes get progressively darker and grittier, until you finally reach the [[TearJerker strangely emotional finale.]]
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''Sam & Max: The Devil's Playhouse'' is the third season of Creator/TelltaleGames' ''Franchise/SamAndMax'' adventure game series, starting on April 2, 2010, and concluding on August 30, 2010. In here, the Freelance Police are embroiled in a plot to collect "Toys of Power" that grant those with the ability to wield them (including Max, conveniently enough) awesome psychic powers. Said plot involves [[KillerSpaceMonkey evil gorillas from space]], [[EldritchAbomination eldritch horrors]] and mole-men.

to:

''Sam & Max: The Devil's Playhouse'' is the third and final season of Creator/TelltaleGames' ''Franchise/SamAndMax'' adventure game series, starting on April 2, 2010, and concluding on August 30, 2010. In here, the Freelance Police are embroiled in a plot to collect "Toys of Power" that grant those with the ability to wield them (including Max, conveniently enough) awesome psychic powers. Said plot involves [[KillerSpaceMonkey evil gorillas from space]], [[EldritchAbomination eldritch horrors]] and mole-men.
mole-men. The game was also produced as the Main/GrandFinale to the franchise, severing as the conclusion of 23 years with the duo.
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None

Added DiffLines:


Following up the remasters of the first two seasons, a group of former Telltale Games developers, who banded together as Skunkape Games and acquired the rights to Telltale's ''Sam & Max'' games following the studio's closure, are set to release a remastered version of ''The Devil's Playhouse'' [[https://www.youtube.com/watch?v=rYPuWAQvRyw sometime in 2023]], with further details still to come.

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* FreezeFrameIntroduction: Sybil gets a freeze frame intro, listing [[NewJobAsThePlotDemands all her previous job titles]]. The list runs so long it goes past the borders of the screen.

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* FreezeFrameIntroduction: Sybil gets a For every returning character, they get their own freeze frame intro, that share trivia about the prior seasons or little details meant for a quick gag.
** Sam & Max themselves are both introduced in two different manners: Sam's
listing his likes/dislikes and being one half of the freelance police, while Max's... a little more straight to the point.
** Sybil's particular freeze frame intro lists
[[NewJobAsThePlotDemands all her previous job titles]]. The list runs so long it goes past the borders of the screen.
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-->--'''TheNarrator'''

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-->--'''TheNarrator'''
-->-- '''TheNarrator'''


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* FreezeFrameIntroduction: Sybil gets a freeze frame intro, listing [[NewJobAsThePlotDemands all her previous job titles]]. The list runs so long it goes past the borders of the screen.

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* HowWeGotHere: Subverted in "The Penal Zone", when [[spoiler:Max uses the future-vision goggles to figure out how
he and Sam are going to defeat Skun'ka-pe. Skun'ka-pe discovers the goggles and uses them to realize their plan and promptly throw a spanner in the works.]]

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* HowWeGotHere: Subverted in "The Penal Zone", when [[spoiler:Max uses the future-vision goggles to figure out how
how he and Sam are going to defeat Skun'ka-pe. Skun'ka-pe discovers the goggles and uses them to realize their plan and promptly throw a spanner in the works.]]
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Not describing the work and "best" crowners have long been retired.



Check the recap page [[Recap/SamAndMaxTheDevilsPlayhouse here]], now under construction.

This season and the [[VideoGame/SamAndMaxFreelancePolice previous two]] have a [[https://tvtropes.org/pmwiki/crowner.php/BestEpisode/SamAndMaxFreelancePolice Best Episode Crowner]].

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* HowWeGotHere: Subverted in "The Penal Zone", when [[spoiler:Max uses the future-vision goggles to figure out how he and Sam are going to defeat Skun'ka-pe. Skun'ka-pe discovers the goggles and uses them to realize their plan and promptly throw a spanner in the works.]]

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* HolidayMotif: Introduced in episode 2 is Nicholas St. Kringle, a ruthless early-20th century toy magnate with a red wardrobe, a love of cookies, and a workforce comprised of elves. To drive the point home, the character's appearance is modeled off of Santa's as seen in the previous season.
* HowWeGotHere: Subverted in "The Penal Zone", when [[spoiler:Max uses the future-vision goggles to figure out how how
he and Sam are going to defeat Skun'ka-pe. Skun'ka-pe discovers the goggles and uses them to realize their plan and promptly throw a spanner in the works.]]

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* DisabilitySuperpower: Played With. According to Mr. Papierwaite, the only ones capable of using the Toys of Power (besides an EldritchAbomination, at least) are "the insane, the simple and the defective." In other words, the Toys granted Max and Sammun-Mak psychic powers because they were mental unstable. However, none of said psychic powers actually do anything to counteract their mental issues, and in the case of Sammun-Mak, just end up enabling the user's issues.


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* PowerBornOfMadness: According to Mr. Papierwaite, the only ones capable of using the Toys of Power (besides an EldritchAbomination, at least) are "the insane, the simple and the defective." In other words, Max and Sammun-Mak have the Gift because they're mentally unstable.
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-->'''Bob''': [[LargeHam Sam, audiences everywhere agree; you're a monster!]]

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-->'''Bob''': [[LargeHam Sam, audiences everywhere agree; Audiences across the country say; you're a monster!]]monster, Sam!]]
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* DisabilitySuperpower: Played With. According to Mr. Papierwaite, the only ones capable of using the Toys of Power (besides EldritchAbominations, at least) are "the insane, the simple and the defective." In other words, the Toys granted Max and Sammun-Mak psychic powers because they were mental unstable. However, none of said psychic powers actually do anything to counteract their mental issues, and in the case of Sammun-Mak, just end up enabling the user's issues.

to:

* DisabilitySuperpower: Played With. According to Mr. Papierwaite, the only ones capable of using the Toys of Power (besides EldritchAbominations, an EldritchAbomination, at least) are "the insane, the simple and the defective." In other words, the Toys granted Max and Sammun-Mak psychic powers because they were mental unstable. However, none of said psychic powers actually do anything to counteract their mental issues, and in the case of Sammun-Mak, just end up enabling the user's issues.

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