History VideoGame / SDGundamGGeneration

22nd Jun '17 8:56:58 AM Goder12345
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** ''Missing Link'':[[spoiler:Due to the fact that Vincent Gleissner manages to disable the Pale Rider by himself, [[TheLancer Liberio]], [[JerkWithAHeartOfGold Guy]] and [[NiceGuy Albert]]]] all survive, [[spoiler:as they do not have to sacrifice their lives in order to restrain the Pale Rider]].

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** ''Missing Link'':[[spoiler:Due Link'': [[spoiler:Due to the fact that Vincent Gleissner manages to disable the Pale Rider by himself, [[TheLancer Liberio]], Liberio]] and [[JerkWithAHeartOfGold Guy]] and [[NiceGuy Albert]]]] Guy]]]] all survive, [[spoiler:as they do not have to sacrifice their lives in order to restrain the Pale Rider]].Rider]]. Furthermore, [[spoiler:Amuro does not attack [[TheChick Annerose]], averting [[NiceGuy Albert's]] [[TakingTheBullet sacrifice in order to save her]]]].
21st Jun '17 1:52:38 AM Goder12345
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** ''Missing Link'':[[spoiler:Due to the fact that Vincent Gleissner manages to disable the Pale Rider by himself, [[TheLancer Liberio]], [[JerkWithAHeartOfGold Guy]] and [[NiceGuy Albert]]]] all survive, [[spoiler:as they do not have to sacrifice their lives in order to restrain the Pale Rider]].
13th Jun '17 1:15:50 AM OnoderaTearer
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* ''SD Gundam G Generation Wars'' (2009, UsefulNotes/PlayStation2 and UsefulNotes/{{Wii}}): Uses the engine from ''Spirits'', but restores the Alternate Universes, including everything up through the first season of ''[[Anime/MobileSuitGundam00 Gundam 00]]'' (with some MS from the second season as extras). Crossovers are used but does not affect canonical plotlines. From this game on, the F/Historical series are no longer completely historical and OriginalGeneration {{True Final Boss}}es= come into play.

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* ''SD Gundam G Generation Wars'' (2009, UsefulNotes/PlayStation2 and UsefulNotes/{{Wii}}): Uses the engine from ''Spirits'', but restores the Alternate Universes, including everything up through the first season of ''[[Anime/MobileSuitGundam00 Gundam 00]]'' (with some MS from the second season as extras). Crossovers are used but does not affect canonical plotlines. From this game on, the F/Historical series are no longer completely historical and OriginalGeneration {{True Final Boss}}es= Boss}}es come into play.



* ''SD Gundam G Generation World'' (2010, UsefulNotes/PlayStationPortable and UsefulNotes/{{Wii}}): An improved ''Wars''-style "combination" game, using the engine of ''Spirits''/''Wars'' and an OriginalGeneration plotline (that unfolds in the form of several EX missions that end each rank, plus three final stages), as well as adding in ''[[Anime/MobileSuitGundam00 Gundam 00]] Second Season'', ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'', and as a bonus the 00 Qan[T] from ''Anime/Gundam00AWakeningOfTheTrailblazer''.

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* ''SD Gundam G Generation World'' (2010, UsefulNotes/PlayStationPortable and UsefulNotes/{{Wii}}): An improved ''Wars''-style "combination" game, using the engine of ''Spirits''/''Wars'' and an OriginalGeneration plotline (that unfolds in the form of several EX missions that end each rank, plus three final stages), as well as adding in ''[[Anime/MobileSuitGundam00 Gundam 00]] Second Season'', ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'', and as a bonus the 00 Qan[T] from ''Anime/Gundam00AWakeningOfTheTrailblazer''.''Anime/Gundam00AWakeningOfTheTrailblazer'' and pilots from ''Toys/BBSenshiSangokuden'' (Yes, you can put a Gundam in your Gundam.).
13th Jun '17 12:51:35 AM OnoderaTearer
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A series of TurnBasedStrategy games based on the immensely popular ''Franchise/{{Gundam}}'' franchise. ''G Generation'' (''G Gen'' for short) has its roots in the myriad SRPG titles made for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] in the early to mid-1990s. Most of these games played fast and loose with the rules, but ''G Gen'' marked the start of a more serious turn, bringing pilots into the equation and expanding the player's options vastly as time went on.

The games follows a very traditional SRPG gameplay set in place by FireEmblem and [[VideoGame/SuperRobotWars the other robot-oriented strategy series]], but mixed with its own squad system. The squad system is based around a unit which leads a squadron of 4 mechs; so long as the other 3 mechs are within the squad leader's ''command aura'' (and starting from ''Zero'') they can gang up on a target using support-attacks (so long as their weapons are within range of the target) and can in turn support-defend on the enemy's turn. Also added since ''Zero'', pilots are given Bonus Step when they successfully kill an enemy, allowing them an additional turn. Although a unit can gain unlimited Bonus Steps in ''Zero'' and ''F'', ''Neo'' limited the amount of potential turns by a character's level, increasing every 10 levels. As a result, battles are often based on careful positioning to take advantage of bonus steps via exploiting the 4-mech support attacks to guarantee a kill for each squad member.

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A series of TurnBasedStrategy games developed by Tom Create based on the immensely popular ''Franchise/{{Gundam}}'' franchise. ''G Generation'' (''G Gen'' for short) has its roots in the myriad SRPG titles made for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]] in the early to mid-1990s. Most of these games played fast and loose with the rules, but ''G Gen'' marked the start of a more serious turn, bringing pilots into the equation and expanding the player's options vastly as time went on.

The games follows a very traditional SRPG gameplay set in place by FireEmblem ''VideoGame/FireEmblem'' and [[VideoGame/SuperRobotWars the that other robot-oriented strategy series]], but mixed with its own squad system. The squad system is based around a unit which leads a squadron of 4 mechs; so long as the other 3 mechs are within the squad leader's ''command aura'' (and starting from ''Zero'') they can gang up on a target using support-attacks (so long as their weapons are within range of the target) and can in turn support-defend on the enemy's turn. Also added since ''Zero'', pilots are given Bonus Step when they successfully kill an enemy, allowing them an additional turn. Although a unit can gain unlimited Bonus Steps in ''Zero'' and ''F'', ''Neo'' limited the amount of potential turns by a character's level, increasing every 10 levels. As a result, battles are often based on careful positioning to take advantage of bonus steps via exploiting the 4-mech support attacks to guarantee a kill for each squad member.



* ''SD Gundam G Generation Wars'' (2009, UsefulNotes/PlayStation2 and UsefulNotes/{{Wii}}): Uses the engine from ''Spirits'', but restores the Alternate Universes, including everything up through the first season of ''[[Anime/MobileSuitGundam00 Gundam 00]]'' (with some MS from the second season as extras). Crossovers are used but does not affect canonical plotlines. From Now on, the F/Historical series are no longer completely historical and OriginalGeneration TrueFinalBoss[[=-es=]] come into play.

to:

* ''SD Gundam G Generation Wars'' (2009, UsefulNotes/PlayStation2 and UsefulNotes/{{Wii}}): Uses the engine from ''Spirits'', but restores the Alternate Universes, including everything up through the first season of ''[[Anime/MobileSuitGundam00 Gundam 00]]'' (with some MS from the second season as extras). Crossovers are used but does not affect canonical plotlines. From Now this game on, the F/Historical series are no longer completely historical and OriginalGeneration TrueFinalBoss[[=-es=]] {{True Final Boss}}es= come into play.



* ''SD Gundam G Generation World'' (2010, UsefulNotes/PlayStationPortable and UsefulNotes/{{Wii}}): An improved ''Wars''-style "combination" game, using the engine of ''Spirits''/''Wars'' and an OriginalGeneration plotline (that unfolds in the form of several EX Missions that end each rank, plus three final stages), as well as adding in ''[[Anime/MobileSuitGundam00 Gundam 00]] Second Season'', ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'', and as a bonus the 00 Qan[T] from ''Anime/Gundam00AWakeningOfTheTrailblazer''.

to:

* ''SD Gundam G Generation World'' (2010, UsefulNotes/PlayStationPortable and UsefulNotes/{{Wii}}): An improved ''Wars''-style "combination" game, using the engine of ''Spirits''/''Wars'' and an OriginalGeneration plotline (that unfolds in the form of several EX Missions missions that end each rank, plus three final stages), as well as adding in ''[[Anime/MobileSuitGundam00 Gundam 00]] Second Season'', ''[[Anime/MobileSuitGundamUnicorn Gundam Unicorn]]'', and as a bonus the 00 Qan[T] from ''Anime/Gundam00AWakeningOfTheTrailblazer''.



* ''SD Gundam G Generation Overworld'' (2012, UsefulNotes/PlayStationPortable): Including the most number of series to-date at the time, it brings back ''G-Unit'' and introducing the Manga/Gundam00Sidestories, along with ''Gundam Unicorn'' (up to Episode 5) and ''Gundam AGE'' (up to the beginning of the 2nd generation arc).

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* ''SD Gundam G Generation Overworld'' (2012, UsefulNotes/PlayStationPortable): Continues ''World''[='=]s OriginalGeneration plotline through both another set of rank-ending EX missions and a five-mission "World Core" campaign detailing a new original protagonist's behind-the-scenes exploits, both plots converging in the endgame. Including the most number of series to-date at the time, it brings back ''G-Unit'' and introducing introduces the Manga/Gundam00Sidestories, along with ''Gundam Unicorn'' (up to Episode 5) and ''Gundam AGE'' (up to (covering the end of the 1st generation arc, with Asemu and the Gundam AGE-2 from the beginning of the 2nd generation arc).arc as a bonus).



* ''SD Gundam G Generation Genesis'' (2016, PlayStation 4 and PS Vita): Only focuses on the Early Universal Century from ''Mobile Suit Gundam'' to the now-complete story of ''Gundam Unicorn'' (with a single bonus or DLC unit each for ''Turn A Gundam'', ''Anime/GundamBuildFighters'', ''Anime/GundamReconguistaInG'' and ''Anime/MobileSuitGundamIronBloodedOrphans''), notable for being the first HD game in the series, and the first to officially be released in English with a version for the South East Asian market (which will work on American and European PS4 and Vita systems with no issues).

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* ''Super Hero Generation'' (2014, UsefulNotes/PlayStation3 and UsefulNotes/{{PlayStation Vita}}): Technically a ''Compati Heroes'' game (refer to the ''VideoGame/SuperRobotWars'' main page), as it features sentient, pilot-less, more normally proportioned and human-sized MS (covering ''Char's Counterattack'', ''Gundam Unicorn'', ''[[Anime/MobileSuitGundamF91 Gundam F91]]'', ''Gundam SEED'', ''Gundam 00'' and the first two generations of ''Gundam AGE'') alongside the ''Franchise/KamenRider'' franchise[[note]]covering [[Series/KamenRider the original series]], ''Series/KamenRiderBlackRX'', ''Series/{{Kamen Rider Den-O}}'' and Heisei Phase 2 from ''Series/KamenRiderDouble'' to ''Series/KamenRiderWizard''[[/note]] and the (also human-sized) ''Franchise/UltraSeries''[[note]]covering ''Series/{{Ultraman}}'' to ''Series/UltramanTaro'', ''Series/UltramanTiga'', ''Series/UltramanMebius'', ''Franchise/UltramanZero'' and ''Series/UltramanGinga''[[/note]], but like ''Generation of C.E.'', it uses the ''Spirits''/''Wars''/''World''/''3D''/''Overworld'' engine (albeit with battles in high-definition 3D graphics where previously those games featured only pre-rendered standard-definition sprites) and a lot of its gameplay conventions and mission structures.
* ''SD Gundam G Generation Genesis'' (2016, PlayStation 4 UsefulNotes/PlayStation4 and PS Vita): UsefulNotes/{{PlayStation Vita}}): Only focuses on the Early Universal Century from ''Mobile Suit Gundam'' to the now-complete story of ''Gundam Unicorn'' and ''[[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]]'' (with a single bonus or DLC unit each for ''Turn A Gundam'', ''Anime/GundamBuildFighters'', ''Anime/GundamBuildFighters''[[note]]...using the exact same unit choice and underlying logic employed in ''[[VideoGame/GundamVsSeries Gundam Extreme Vs. Maxi Boost ON]]'' that would have left most unaware the unit in question is even a ''Build Fighters'' unit were it not for its pilot being Tatsuya Yuki/Meijin Kawaguchi III; refer to the [[Trivia/GundamVsSeries Gundam Vs. trivia page]] if you want the full willy-nilly details[[/note]], ''Anime/GundamReconguistaInG'' and ''Anime/MobileSuitGundamIronBloodedOrphans''), notable for being the first HD game in the series, and the first to officially be released in English with a version for the South East Asian market (which will work on American and European PS4 and Vita systems with no issues).



** Any accessory that is labeled as "personality changing" in the F series.Ttry putting them on your units and see your characters become either depressed or hyped.

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** Any accessory that is labeled as "personality changing" in the F series.Ttry Try putting them on your units and see your characters become either depressed or hyped.



* EarlyBirdCameo: Typically a new series will have few key MS in ''G Gen'' before it makes its full debut in the next game (see: Strike and Aegis in ''Neo'', 00-Raiser in ''Wars''). A special case of this occurs in ''Mono-Eye Gundams'', where you can actually obtain an early design version of the Aile Strike Gundam (but see GuideDangIt for more details}.

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* EarlyBirdCameo: Typically a new series will have few key MS in ''G Gen'' before it makes its full debut in the next game (see: Strike and Aegis in ''Neo'', 00-Raiser in ''Wars'').''Wars'', G-Self and Barbatos Lupus in ''Genesis''). A special case of this occurs in ''Mono-Eye Gundams'', where you can actually obtain an early design version of the Aile Strike Gundam (but see GuideDangIt for more details}.



* LethalJokeCharacter: Original character Ivan Ivanov has this running. He start with exactly '''1''' point in every pilot stat except for Awakening, which governs damage done by attacks that use MP, such as funnel/bit attacks, and finishing moves. Said Awakening stat will increase at an astonishing rate when leveling up and boost his other stats. Give him a unit with MP-consuming attacks, and he can be useful. After a bit of level grinding, the bonus will make up for his CripplingOverspecialization in Awakening attacks. Afterward, he will start kicking ass.

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* LethalJokeCharacter: Original character Ivan Ivanov has this running. He start with exactly '''1''' point in every pilot stat except for Awakening, which governs damage done by attacks that use MP, such as funnel/bit attacks, attacks and finishing moves. Said Awakening stat will increase at an astonishing rate when leveling up and boost his other stats. Give him a unit with MP-consuming attacks, and he can be useful. After a bit of level grinding, the bonus will make up for his CripplingOverspecialization in Awakening attacks. Afterward, he will start kicking ass.



** The Bonus Step mechanic. In ''Zero'' and ''F'', one unit can has unlimit Bonus Step as long as it can kill something. Meaning that one unit with really high attack power can keep on killing as long as there is an enemy nearby, and it still has enough EN. And if the unit also has high movement and long range weapon, it may even wipe whole map clean in single turn. Since ''Neo'', the Bonus Step is limited by the character's level.
** In ''Zero'', all of Mobile Fighter's attack doesn't cost EN. Combine that with unlimit Bonus Step above, you shouldn't be surprise that they use EN like regular unit since ''F''.

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** The Bonus Step mechanic. In ''Zero'' and ''F'', one unit can has unlimit unlimited Bonus Step as long as it can kill something. Meaning that one unit with really high attack power can keep on killing as long as there is an enemy nearby, and it still has enough EN. And if the unit also has high movement and long range weapon, it may even wipe the whole map clean in single turn. Since ''Neo'', the Bonus Step is limited by the character's level.
** In ''Zero'', all of the Mobile Fighter's attack Fighters' attacks doesn't cost EN. Combine that with unlimit unlimited Bonus Step above, you shouldn't be surprise surprised that they use EN like regular unit since ''F''.



* RoboSpeak: When Dee talking near the end of ''DS'', her dialogue appear in all katakana (a usual way to utilize this trope). She only "speak" naturally via newtype power.

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* RoboSpeak: When Dee talking talks near the end of ''DS'', her dialogue appear in all katakana (a usual way to utilize this trope). She only "speak" "speaks" naturally via newtype Newtype power.



** ''World'' introduces the Barbatos ([[Anime/MobileSuitGundamIronBloodedOrphans not that one]]), a peacockish mobile suit (despite its MS mode face, is not counted as a Gundam) with stats roughly equal to [[spoiler: Black History Turn A]]. Its first act in the 2nd final stage? [[spoiler: Curb stomping Aprodia's Hapalas Gundam.]]

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** ''World'' introduces the Barbatos ([[Anime/MobileSuitGundamIronBloodedOrphans not that one]]), a peacockish mobile suit (despite its MS mode face, it is not counted as a Gundam) with stats roughly equal to [[spoiler: Black History Turn A]]. Its first act in the 2nd final stage? [[spoiler: Curb stomping Aprodia's Hapalas Gundam.]]



* UnexpectedCharacter: [[Anime/GundamReconguistaInG Belri Zenam and the G-Self Perfect Pack]] appear in ''G Generation Genesis'' as bonuses; this one isn't too far out there since ''Genesis'' focuses entirely on the Universal Century[[note]]Albeit only from [[Anime/MobileSuitGundam 0079]] through [[Anime/MobileSuitGundamUnicorn 0096]][[/note]] and ''G-Reco''[='s=] Reguild Century comes immediately after the UC. More surprising is the inclusion of the [[Anime/MobileSuitGundamIronBloodedOrphans Gundam Barbatos Lupus]] (though Mikazuki Augus is nowhere in sight).

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* UnexpectedCharacter: [[Anime/GundamReconguistaInG Belri Zenam and the G-Self Perfect Pack]] appear in ''G Generation Genesis'' as bonuses; this one isn't too far out there since ''Genesis'' focuses entirely on the Universal Century[[note]]Albeit only from [[Anime/MobileSuitGundam 0079]] through [[Anime/MobileSuitGundamUnicorn 0096]][[/note]] [[Literature/MobileSuitGundamHathawaysFlash 0105]][[/note]] and ''G-Reco''[='s=] Reguild Century comes immediately after the UC. More surprising is the inclusion of the [[Anime/MobileSuitGundamIronBloodedOrphans Gundam Barbatos Lupus]] (though Mikazuki Augus is nowhere in sight).



* YouCantFightFate: In ''Wars'' EX Mission 1, [[Anime/MobileSuitGundam0083StardustMemory Aguile Delaz]] try to destroy the [[spoiler: Generation System]] with ColonyDrop. He realized as Cima about to shoot him, just like in the series, that even his act is under control of the [[spoiler: Generation System]].

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* YouCantFightFate: In ''Wars'' EX Mission 1, [[Anime/MobileSuitGundam0083StardustMemory Aguile Delaz]] try to destroy the [[spoiler: Generation System]] with a ColonyDrop. He realized as Cima about to shoot him, just like in the series, that even his act is under control of the [[spoiler: Generation System]].
5th Jun '17 10:19:02 PM OnoderaTearer
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* ''SD Gundam G Generation Genesis'' (2016, PlayStation 4 and PS Vita): Only focuses on the Early Universal Century from ''Mobile Suit Gundam'' to the now-complete story of ''Gundam Unicorn'' (with a single bonus - or in the case of the last one, DLC - unit each for ''Turn A Gundam'', ''Anime/GundamBuildFighters'', ''Anime/GundamReconguistaInG'' and ''Anime/MobileSuitGundamIronBloodedOrphans''), notable for being the first HD game in the series, and the first to officially be released in English with a version for the South East Asian market (which will work on American and European PS4 and Vita systems with no issues).
* ''SD Gundam G Generation RE'' (2017, [[IOSGames iOS]] and Android) While assets are reused from ''Spirits''/''Wars''/''World''/''3D''/''Overworld'', the maps are more styled around a radial-based method rather then a grid-based one, similar to ''VideoGame/SuperRobotWarsNEO'' and ''VideoGame/SuperRobotWarsOE''. It also seems to mark the actual debut of ''Manga/MobileSuitGundamThunderbolt'' and ''Anime/MobileSuitGundamIronBloodedOrphans'', as ''Genesis'' only featured the mechs of both shows.

to:

* ''SD Gundam G Generation Genesis'' (2016, PlayStation 4 and PS Vita): Only focuses on the Early Universal Century from ''Mobile Suit Gundam'' to the now-complete story of ''Gundam Unicorn'' (with a single bonus - or in the case of the last one, DLC - unit each for ''Turn A Gundam'', ''Anime/GundamBuildFighters'', ''Anime/GundamReconguistaInG'' and ''Anime/MobileSuitGundamIronBloodedOrphans''), notable for being the first HD game in the series, and the first to officially be released in English with a version for the South East Asian market (which will work on American and European PS4 and Vita systems with no issues).
* ''SD Gundam G Generation RE'' (2017, [[IOSGames iOS]] and Android) Android): While assets are reused from ''Spirits''/''Wars''/''World''/''3D''/''Overworld'', the maps are more styled around a radial-based method rather then a grid-based one, similar to ''VideoGame/SuperRobotWarsNEO'' and ''VideoGame/SuperRobotWarsOE''. It also seems to mark the actual debut debuts of ''Manga/MobileSuitGundamThunderbolt'' and ''Anime/MobileSuitGundamIronBloodedOrphans'', ''Iron Blooded Orphans'', as ''Genesis'' only featured the mechs of both shows.



* CharClone: Pretty much all of Char Clones are here. ''Overworld'' gave us the G-Gen Original CharClone by the name of Code Phoenix, pilot of the crimson Master Phoenix, [[SuperPrototype grand-daddy of the Phoenix Gundam]].

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* CharClone: Pretty much all of the Char Clones are here. ''Overworld'' gave us the G-Gen Original CharClone Char Clone by the name of Code Phoenix, pilot of the crimson Master Phoenix, [[SuperPrototype grand-daddy of the Phoenix Gundam]].



** At least in ''Overworld'', carried over from ''VideoGame/SuperRobotWarsZ'' but to a less severe extent than in that game series, [[Anime/MobileSuitGundamSEEDDestiny Lunamaria Hawke]] and her accuracy. Thanks to [[NeverLiveItDown an incident]] in ''Gundam SEED Destiny'' where she cleanly misses hitting a ''battleship'' with a beam rifle, her starting shooting accuracy and melee accuracy stats are on par with those of the ''G Gundam'' cast; you know, the guys who favor fisticuffs and martial arts over shooting things down with guns?

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** At least in In ''Wars'', ''World'' and ''Overworld'', carried over from ''VideoGame/SuperRobotWarsZ'' but to a less severe extent than in that game series, [[Anime/MobileSuitGundamSEEDDestiny Lunamaria Hawke]] and her accuracy. Thanks to [[NeverLiveItDown an incident]] in ''Gundam SEED Destiny'' where she cleanly misses hitting a ''battleship'' with a beam rifle, her starting shooting accuracy and melee accuracy stats are on par with those of the ''G Gundam'' cast; you know, the guys who favor fisticuffs and martial arts over shooting things down with guns?



* LethalJokeCharacter: Original character Ivan Ivanov has this running. He start with exactly '''1''' point in every pilot stat except for awakening, which governs damage done by attacks that use MP, such as funnel/bit attacks, and finishing moves. Said awakening stat will increase at an astonishing rate when leveling up and boost his other stats. Give him a unit with MP-consuming attacks, and he can be useful. After a bit of level grinding, the bonus will make up for him being bad pilot. Afterward, he will start kicking ass.

to:

* LethalJokeCharacter: Original character Ivan Ivanov has this running. He start with exactly '''1''' point in every pilot stat except for awakening, Awakening, which governs damage done by attacks that use MP, such as funnel/bit attacks, and finishing moves. Said awakening Awakening stat will increase at an astonishing rate when leveling up and boost his other stats. Give him a unit with MP-consuming attacks, and he can be useful. After a bit of level grinding, the bonus will make up for him being bad pilot.his CripplingOverspecialization in Awakening attacks. Afterward, he will start kicking ass.



* MagikarpPower: One of the original charcters, Eterna Frail, start with abysmal stats in ''G Generation F'' (her debut title). But keep level grind with her (or just take advantage of her high charm by assigning her as the ship's guest) and suddenly, her shooting jumps from 12 to 48 (and it can still go up to 50) which is higher than most characters.

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* MagikarpPower: One of the original charcters, Eterna Frail, start with abysmal stats in ''G Generation F'' (her debut title). But keep level grind with levelling her up (or just take advantage of her high charm by assigning her as the ship's guest) and suddenly, her shooting jumps from 12 to 48 (and it can still go up to 50) which is higher than most characters.



* OriginalGeneration: Handled a bit differently. Historical games have a pool of established original characters who make up the bulk of the player's forces (since famous characters like Amuro and Char can only be rented for one stage at a time [[note]]Since ''Wars'', however, you can outright buy canon characters, though they cost more than any originals in the character shop.[[/note]]). There are also a number of original MS, which will [[CanonImmigrant filter back into the mainstream]] once in a blue moon. Crossover games tend to stick more closely to the ''VideoGame/SuperRobotWars'' model, though occasionally canon villains like Gihren Zabi will be the BigBad, just with better toys and longer life expectancy.

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* OriginalGeneration: Handled a bit differently. Historical games have a pool of established original characters who make up the bulk of the player's forces (since famous characters like Amuro and Char can only be rented for one stage at a time [[note]]Since ''Wars'', however, you can outright buy canon characters, though they cost more than any originals original in the character shop.[[/note]]). There are also a number of original MS, which will [[CanonImmigrant filter back into the mainstream]] once in a blue moon. Crossover games tend to stick more closely to the ''VideoGame/SuperRobotWars'' model, though occasionally canon villains like Gihren Zabi will be the BigBad, just with better toys and longer life expectancy.



** To a lesser degree, the opening stage of ''Overworld'' pits The 00 Quant, Unicorn, Nu Gundam, God Gundam and Gundam AGE-1 against some ELS. [[spoiler: Then the Over Impact turns the last three against you; good thing you only need to take out one to end the stage]]

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** To a lesser degree, the opening stage of ''Overworld'' pits The the 00 Quant, Unicorn, Qan[T], Unicorn Gundam, Nu Gundam, God Gundam and Gundam AGE-1 against some ELS. [[spoiler: Then the Over Impact turns the last three against you; good thing you only need to take out one to end the stage]]stage.]]
4th Jun '17 6:20:07 PM WolfThunder
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* ''SD Gundam G Generation RE'' (2017, [[IOSGames iOS]] and Android) While assets are reused from ''Spirits''/''Wars''/''World''/''3D''/''Overworld'', the maps are more styled around a radial-based method rather then a grid-based one, similar to ''VideoGame/SuperRobotWarsNEO'' and ''VideoGame/SuperRobotWarsOE''. It also seems to mark the actual debut of ''Manga/MobileSuitGundamThunderbolt'' and ''Anime/MobileSuitGundamIronBloodedOrphans'', as ''Genesis'' only featured the mechs of both shows.
2nd Jun '17 8:13:32 PM OnoderaTearer
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* TheAllegedCar/BoringButPractical: ''Carry Base'', the ''Clop''-class training crusier issued to players in the F series. It is a lot weaker than real ''Clop''-class cruisers in ''Char's Counterattack'' levels, but almost fits all sorts of missions..

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* TheAllegedCar/BoringButPractical: ''Carry Base'', the ''Clop''-class training crusier issued to players in the F series. It is a lot weaker than real ''Clop''-class cruisers in ''Char's Counterattack'' levels, but fits almost fits all sorts of missions..missions.



* BridgeBunny: You can assign operator to battleship. How good the character perform as operator is depend on his/her "communication" secondary stats. In addition to the BridgeBunny from other series, Ra Mira Luna, Ricole Chuart and Pamela Smith - the MissionControl characters from ''Zero'', ''F'' and ''Neo'' - will embrace this trope whenever they are recuitable.
** World and Overworld has certain stats match the bridge position and characters who mainly fit this role has said stat as their only good one.

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* BridgeBunny: BridgeBunnies: You can assign operator operators to battleship. How good the character perform as operator is depend on his/her their "communication" secondary stats. In addition to the BridgeBunny bridge bunnies from other series, Ra Mira Luna, Ricole Chuart and Pamela Smith - the MissionControl characters from ''Zero'', ''F'' and ''Neo'' - will embrace this trope whenever they are recuitable.
** World ''World'' and Overworld has ''Overworld'' have certain stats match the bridge position position[[note]]Captains use all stats, Executive Officers use all stats except Charm, Operators use only the Shooting accuracy stat, Helmsmen use only the Reaction stat, Mechanics use only the Defense stat and Guests use only the Charm stat[[/note]] and characters who mainly fit this a specific role has said its associated stat as their only good one.
2nd Jun '17 8:03:19 PM OnoderaTearer
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* ''SD Gundam G Generation Overworld'' (2012, UsefulNotes/PlayStationPortable): Including the most number of series to-date at the time, it brings back G-Unit, introducing the Manga/Gundam00Sidestories, along with Gundam Unicorn (up to Episode 5) and Gundam AGE (up to the beginning of the 2nd generation arc).
* ''SD Gundam G Generation Frontier'' (2013, [[IOSGames iOS]] and Android): A ''Touch''-overhaul, although the roster is based off of Overworld's.
* ''SD Gundam G Generation Genesis'' (2016, PlayStation 4 and PS Vita): Only focuses on the Early Universal Century(minus a couple secret units), notable for being the first HD game in the series, and the first to officially be released in English through the South East Asian market's version(which will work on American PS4 and Vita systems with no issues).


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* ''SD Gundam G Generation Overworld'' (2012, UsefulNotes/PlayStationPortable): Including the most number of series to-date at the time, it brings back G-Unit, ''G-Unit'' and introducing the Manga/Gundam00Sidestories, along with Gundam Unicorn ''Gundam Unicorn'' (up to Episode 5) and Gundam AGE ''Gundam AGE'' (up to the beginning of the 2nd generation arc).
* ''SD Gundam G Generation Frontier'' (2013, [[IOSGames iOS]] and Android): A ''Touch''-overhaul, although the roster is based off of Overworld's.
''Overworld''[='=]s.
* ''SD Gundam G Generation Genesis'' (2016, PlayStation 4 and PS Vita): Only focuses on the Early Universal Century(minus Century from ''Mobile Suit Gundam'' to the now-complete story of ''Gundam Unicorn'' (with a couple secret units), single bonus - or in the case of the last one, DLC - unit each for ''Turn A Gundam'', ''Anime/GundamBuildFighters'', ''Anime/GundamReconguistaInG'' and ''Anime/MobileSuitGundamIronBloodedOrphans''), notable for being the first HD game in the series, and the first to officially be released in English through with a version for the South East Asian market's version(which market (which will work on American and European PS4 and Vita systems with no issues).

issues).



** Overworld allows you to produce data on them so anyone can use them mainly by combining mechs (a mech matching the Ace's customizations and the original mech)

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** Overworld ''Overworld'' allows you to produce data on them so anyone can use them mainly by combining mechs (a mech matching the Ace's customizations and the original mech)



* TheAllegedCar/BoringButPractical: ''Carry Base'', the ''Clop''-class training crusier issued to players in the F series. It is a lot weaker than real ''Clop''-class cruisers in ''Chars Counter Attack'' levels, but almost fits all sorts of missions..

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* TheAllegedCar/BoringButPractical: ''Carry Base'', the ''Clop''-class training crusier issued to players in the F series. It is a lot weaker than real ''Clop''-class cruisers in ''Chars Counter Attack'' ''Char's Counterattack'' levels, but almost fits all sorts of missions..



** On the hero side there's Kukuruz Doan, the AntiVillain from First Gundam's LostEpisode; in ''Advance'', he gets his own [[Anime/MobileFighterGGundam G Gundam]]-style SuperMode, complete with his Zaku II [[PowerGlows turning gold]].

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** On the hero side there's Kukuruz Doan, the AntiVillain from First Gundam's ''First Gundam''[='=]s LostEpisode; in ''Advance'', he gets his own [[Anime/MobileFighterGGundam ''[[Anime/MobileFighterGGundam G Gundam]]-style Gundam]]''-style SuperMode, complete with his Zaku II [[PowerGlows turning gold]].



* BrainwashedAndCrazy: [[spoiler:Sera in ''Mono-Eyes'']]
** Any accesories that is labeled as "personality changing" in F series. try putting them on your units and see your characters become either depressed or hyped.
* BreakTheCutie: Not that big of a surprise for many but in G Generation DS... Well, [[http://www.youtube.com/watch?v=9RKXaAVwCcg see this cute, kind, happy and strong-willed girl here?]] That's [[BrokenBird Haman]]. [[Anime/MobileSuitZetaGundam THAT]] [[Anime/MobileSuitGundamZZ HAMAN]].

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* BrainwashedAndCrazy: [[spoiler:Sera [[spoiler:Sera]] in ''Mono-Eyes'']]
''Mono-Eyes''.
** Any accesories accessory that is labeled as "personality changing" in the F series. try series.Ttry putting them on your units and see your characters become either depressed or hyped.
* BreakTheCutie: Not that big of a surprise for many but in G ''G Generation DS...DS''... Well, [[http://www.youtube.com/watch?v=9RKXaAVwCcg see this cute, kind, happy and strong-willed girl here?]] That's [[BrokenBird Haman]]. [[Anime/MobileSuitZetaGundam THAT]] [[Anime/MobileSuitGundamZZ HAMAN]].



* CharClone: Pretty much all of [[CharClone Char Clones]] were here. Overworld gave us the G-Gen Original CharClone by the name of Code Phoenix, pilot of the crimson Master Phoenix, [[SuperPrototype grand-daddy of the Phoenix Gundam]].

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* CharClone: Pretty much all of [[CharClone Char Clones]] were Clones are here. Overworld ''Overworld'' gave us the G-Gen Original CharClone by the name of Code Phoenix, pilot of the crimson Master Phoenix, [[SuperPrototype grand-daddy of the Phoenix Gundam]].



** At least in ''Overworld'', carried over from ''VideoGame/SuperRobotWarsZ'' but to a less severe extent than in that game series, [[Anime/MobileSuitGundamSEEDDestiny Lunamaria Hawke]] and her accuracy. Thanks to [[NeverLiveItDown an incident]] in ''Gundam SEED Destiny'' where she cleanly misses hitting a ''battleship'' with a beam rifle, her starting shooting accuracy and melee accuracy stats are on par with those of the ''G Gundam'' cast; you know, the guys who favor fisticuffs and martial arts over shooting things down with guns?



* DiscOneNuke: In nearly all the games, proper planning and LevelGrinding can allow you to obtain outrageously powerful units like Anime/TurnAGundam and Hi-Nu Gundam very, very early. Especially in Wars and World, due to the Master system, which allows you to start with a gimped version of a main character unit, which, with a few levels, can be easily turned into a proper version of the same unit (or even a powered-up version, in the case of Turn-A). And from Spirits on, you can very easily get the [[InfinityPlusOneSword Phoenix Gundam]] in less than an hour of gameplay.

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* DiscOneNuke: In nearly all the games, proper planning and LevelGrinding can allow you to obtain outrageously powerful units like the Anime/TurnAGundam and Hi-Nu Gundam very, very early. Especially in Wars ''Wars'' and World, ''World'', due to the Master system, which allows you to start with a gimped version of a main character unit, which, with a few levels, can be easily turned into a proper version of the same unit (or even a powered-up version, in the case of Turn-A).''Turn-A''). And from Spirits on, you can very easily get the [[InfinityPlusOneSword Phoenix Gundam]] in less than an hour of gameplay.



** The new feature, Over Impact in ''Over World'' allows you get the chance to capture at least one of your former allied mobile suits. 9 times out of 10, it's a Gundam-type MS. So you can get some good Gundams very early in the game. (In the first 3 of the A-block missions alone, you can get the [[Anime/MobileSuitGundamSEED Strike]], [[Anime/MobileSuitGundam0083StardustMemory GP-01]], and [[Anime/MobileSuitGundamSEEDDestiny Impulse]] Gundams.

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** The new feature, Over Impact feature in ''Over World'' allows you get the chance to capture at least one of your former allied GuestStarPartyMember mobile suits. 9 times out of 10, it's a Gundam-type MS. So you can get some good Gundams very early in the game. (In the first 3 of the A-block missions alone, you can get the [[Anime/MobileSuitGundamSEED Strike]], [[Anime/MobileSuitGundam0083StardustMemory GP-01]], and [[Anime/MobileSuitGundamSEEDDestiny Impulse]] Gundams.



* {{Expy}}: It's hard ''not'' to see Dee Trier of ''DS'' as [[Anime/NeonGenesisEvangelion Rei Ayanami]]'s long-lost sister.
** Code Amelias, the main villain from ''Overworld'' looks a lot like Werbellia the Swamp Witch from ''Anime/QueensBlade Rebellion'', up to sharing the same [[Creator/JunkoMinagawa voice actress]] and similar backgrounds.

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* {{Expy}}: It's hard ''not'' to see Dee Trier of ''DS'' as [[Anime/NeonGenesisEvangelion Rei Ayanami]]'s long-lost sister.
**
Code Amelias, the main villain from ''Overworld'' looks a lot like Werbellia the Swamp Witch from ''Anime/QueensBlade Rebellion'', up to sharing the same [[Creator/JunkoMinagawa voice actress]] and similar backgrounds.



** The Over Impact feature Overworld allows you to, if you so choose, to turn all NPC allies currently on the map against you.
* FightingClown: Haro, Psycolo Gundam and Psyco Haro have comical look, they're alway among the best units.
* FixFic: The crossover games allow you to save much of the sympathetic characters whom died in canon such as Bernie Wiseman, the Purus and Four Murasame and some routes even allow you to save characters that SRW has yet to allow you to recruit such as [[spoiler: Cima Garahau and both the Druggie and Extended Trios (of which Stella is the only recrutiable in [[VideoGame/SuperRobotWars SRWs]]. Averted with CrossDrive as all the plots play out the way they did in anime with [[DoomedByCanon no way to avert them]].

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** The Over Impact feature Overworld on World Tour stages in ''Overworld'' allows you to, you, if you so choose, succeed in meeting the turn limit requirement, to turn all NPC allies currently on the map against you.
you. Explained in the narrative by the [[spoiler:Generation System]] going haywire and causing something akin to a HatePlague to the allies.
* FightingClown: Haro, Psycolo Gundam and Psyco Haro may have a comical look, but they're alway among the best units.
* FixFic: The crossover games allow you to save much of the sympathetic characters whom who died in canon such as Bernie Wiseman, the Purus and Four Murasame and some routes even allow you to save characters that SRW ''VideoGame/SuperRobotWars'' has yet to allow you to recruit such as [[spoiler: Cima Garahau and both the Druggie and Extended Trios (of which Stella is the only recrutiable recruitable one in [[VideoGame/SuperRobotWars SRWs]]. ''Super Robot Wars''). Averted with CrossDrive ''Crossdrive'' as all the plots play out the way they did in anime with [[DoomedByCanon no way to avert them]].



* HeroicSacrifice: In ''Advance'', Mu la Flaga will sacrifice himself to kill Rau le Creuset (as per the manga adaptation of ''[[Anime/MobileSuitGundamSEED Gundam SEED]]'' if you don't take the proper steps. Note, this also costs you the Freedom Gundam, since Rau is piloting it in his final battle.
* IAmLegion: Crosses with MeaningfulName: [[spoiler:In ''DS'', the clone pilots are actually named Legion; this includes TheRival Norma Legio and protagonist Dee Trier.]]

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* HeroicSacrifice: In ''Advance'', Mu la Flaga will sacrifice himself to kill Rau le Creuset (as per the manga adaptation of ''[[Anime/MobileSuitGundamSEED Gundam SEED]]'' SEED]]'') if you don't take the proper steps. Note, this also costs you the Freedom Gundam, since Rau is piloting it in his final battle.
* IAmLegion: Crosses with MeaningfulName: [[spoiler:In MeaningfulName. In ''DS'', the [[spoiler:the clone pilots are actually named Legion; this includes TheRival Norma Legio and protagonist Dee Trier.]]



** Later games have a "True Power" version that's even stronger, and while a good unit, it doesn't compare against the absolute best of the Gundam universe.

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** Later games have a "True Power" version that's even stronger, and while a good unit, it doesn't compare against the absolute best of the Gundam ''Gundam'' universe.



* LoveDodecahedron: ''Mono-Eye Gundams'' is driven by one: Sieg loves Sera, who loves him back. Ein has a [[StalkerWithACrush psycho crush]] on Sera, and undergoes a FaceHeelTurn so he can kidnap and [[BrainwashedAndCrazy brainwash]] her. Mian, TheCaptain's daughter, has a PrecociousCrush on Sieg, which upgrades in the seven-year gap between the One Year War and the Gryps Conflict.
* LoveRedeems: In the CCA bonus missions for DS, one can convince Char to not drop Axis and rejoin the team by having [[spoiler: Haman Karn]](provided you recruited her) convince Char when his Sazabi's hp is lowered significantly. It helps they are presented as having more of a relationship over an one-sided attraction in contrast to the anime.
* MagikarpPower: One of the original charcters, Eterna Frail, start with abysmal stats in ''G Generation F'' (her debut title). But keep level grind with her (or just take advantage of her high charm by assign her as the ship's guest) and suddenly, her shooting jump from 12 to 48 (and it can still go up to 50) which is higher than most characters.

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* LoveDodecahedron: ''Mono-Eye Gundams'' is driven by one: one. Sieg loves Sera, who loves him back. Ein has a [[StalkerWithACrush psycho crush]] on Sera, and undergoes a FaceHeelTurn so he can kidnap and [[BrainwashedAndCrazy brainwash]] her. Mian, TheCaptain's daughter, has a PrecociousCrush on Sieg, which upgrades in the seven-year gap between the One Year War and the Gryps Conflict.
* LoveRedeems: In the CCA ''Char's Counterattack'' bonus missions for DS, one can convince Char to not drop Axis and rejoin the team by having [[spoiler: Haman Karn]](provided you recruited her) convince Char when his Sazabi's hp HP is lowered significantly. It helps they are presented as having more of a relationship over an one-sided attraction in contrast to the anime.
* MagikarpPower: One of the original charcters, Eterna Frail, start with abysmal stats in ''G Generation F'' (her debut title). But keep level grind with her (or just take advantage of her high charm by assign assigning her as the ship's guest) and suddenly, her shooting jump jumps from 12 to 48 (and it can still go up to 50) which is higher than most characters.



* ManaBurn: The MAP Attack version of the Turn-A and Turn-X Gundams' Moonlight Butterfly drains the EN of all units within its area of effect to zero.

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* ManaBurn: The MAP Attack version of the Turn-A Turn A and Turn-X Turn X Gundams' Moonlight Butterfly drains the EN of all units units, friend or foe, within its area of effect to zero.



* MirrorMatch: [[spoiler:Stage Final-02 in ''World'' features eight Neuro Copies, which take the form of units you have onboard your battleship. If you're very unlucky, you will fight eight copies of the [[LightningBruiser 00-Qan[T], Crossbone X1 Full-Cloth,]] Balbados or Turn-A (Black History ver) you've brought along.]]
** You can use it as your advantage though, [[spoiler:by using only a few strong unit while the rest are piloting Mook units. And these copies have fixed stats while yours can *usually* outperform them......Unless you're playing in Hell World.]]
** Activiating Core Impact from the World Core stages in ''Over World'' will also create copies from your unit, ''literally''. (That is, all stats of the copies will be the same as your original units being copied) Pray none of your best units' clones end up by your motherships.

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* MirrorMatch: In ''World'', [[spoiler:Stage Final-02 in ''World'' features eight Neuro Copies, which take the form of units you have onboard your battleship. If you're very unlucky, you will fight eight copies of the [[LightningBruiser 00-Qan[T], Crossbone X1 Full-Cloth,]] Balbados or Turn-A (Black History ver) you've brought along.]]
** You can use it as your advantage though, [[spoiler:by using only a few strong unit while the rest are piloting Mook units. And these copies have fixed stats while yours can *usually* ''usually'' outperform them......them... Unless you're playing in Hell World.]]
** Activiating Core Impact from the World Core stages in ''Over World'' will also create copies from your unit, ''literally''. (That is, all stats of the copies will be the same as your original units being copied) copied.) Pray none of your best units' clones end up by your motherships.



** ''World'' or ''Overworld'' if you get do a bonus objective in one of the last stages, you get [[spoiler: to fight the Black History Turn A as an extra enemy]]

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** ''World'' or ''Overworld'' ''Overworld'', if you get do a bonus objective in one of the last stages, you get [[spoiler: to fight the Black History Turn A as an extra enemy]]enemy]].



** ''Wars'' also play with this. The thing doesn't get mentioned until EX missions, which are unlocked after you have clear ''at least'' third of the game. And you actually see it only for last two missions, yet it turn out that the [[spoiler:Generation System]] is one that control every events in this game.

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** ''Wars'' also play with this. The thing doesn't get mentioned until EX missions, which are unlocked after you have clear ''at least'' a third of the game. And you actually see it only for the last two missions, yet it turn out that the [[spoiler:Generation System]] is one that what control every events in this game.



* ReiAyanamiExpy: It's hard ''not'' to see Dee Trier of ''DS'' as [[Anime/NeonGenesisEvangelion Rei Ayanami]]'s long-lost sister.



* SparedByTheAdaptation: ''Genesis'' does this a few times, whcih is unusual since it's a Historical type game.
** [[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]]: Not [[spoiler: [[TragicHero Hathaway]]]], sadly, but [[spoiler:[[CoolBigSis Emeralda]]]] can be saved by keeping her unit from being destroyed. [[spoiler: [[DevelopersForesight She'll even have dialogue at the end of the mission]]]].
** [[Anime/MobileSuitZetaGundam Zeta Gundam]]: All of the AEUG's causalities during the final fight can be avoided by simply preventing their units from being destroyed. [[DevelopersForesight This results in the scene where Kamille is being cheered on by the spirits of his dead friends being much shorter]].
** Battlefield Record U.C. 0081: [[spoiler: [[TheLancer Hugh]], [[NiceGirl Cherie]], and [[KnightTemplar Erik]]]] all automatically survive. Though with the former two, they'll still be put out of commission until the ending. In [[spoiler: Erik's]] case, however,[[spoiler: he's captured by the Federation and the narration states that "[[DeadlyEuphemism in future histories, the name Erik Blanke would not appear]]", possibly indicating that he was executed or [[DrivenToSuicide even killed himself]], [[DespairEventHorizon given the state he was in]]]].

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* SparedByTheAdaptation: ''Genesis'' does this a few times, whcih which is unusual since it's a Historical type game.
** [[Literature/MobileSuitGundamHathawaysFlash ''[[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]]: Flash]]'': Not [[spoiler: [[TragicHero Hathaway]]]], sadly, but [[spoiler:[[CoolBigSis Emeralda]]]] can be saved by keeping her unit from being destroyed. [[spoiler: [[DevelopersForesight She'll even have dialogue at the end of the mission]]]].
** [[Anime/MobileSuitZetaGundam ''[[Anime/MobileSuitZetaGundam Zeta Gundam]]: Gundam]]'': All of the AEUG's causalities during the final fight can be avoided by simply preventing their units from being destroyed. [[DevelopersForesight This results in the scene where Kamille is being cheered on by the spirits of his dead friends being much shorter]].
** Battlefield ''Battlefield Record U.C. 0081: 0081'': [[spoiler: [[TheLancer Hugh]], [[NiceGirl Cherie]], and [[KnightTemplar Erik]]]] all automatically survive. Though with the former two, they'll still be put out of commission until the ending. In [[spoiler: Erik's]] case, however,[[spoiler: he's captured by the Federation and the narration states that "[[DeadlyEuphemism in future histories, the name Erik Blanke would not appear]]", possibly indicating that he was executed or [[DrivenToSuicide even killed himself]], [[DespairEventHorizon given the state he was in]]]].



** To a lesser degree, the opening stage of overworld pits The 00 Quant, Unicorn, Nu Gundam, God Gundam and Gundam AGE-1 against some ELS. [[spoiler: Then the Over Impact turns the last three against you; good thing you only need to take out one to end the stage]]

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** To a lesser degree, the opening stage of overworld ''Overworld'' pits The 00 Quant, Unicorn, Nu Gundam, God Gundam and Gundam AGE-1 against some ELS. [[spoiler: Then the Over Impact turns the last three against you; good thing you only need to take out one to end the stage]]



* TokenMiniMoe: Kachua Reis is clearly the youngest among original character. She was a little girl in ''F'' and look like preteen in ''World''.

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* TokenMiniMoe: Kachua Reis is clearly the youngest among original character. She was a little girl in ''F'' and look like a preteen in ''World''.



** ''World'' introduces the Barbatos, a peacockish mobile suit (despite its MS mode face, is not counted as a Gundam) with stats roughly equal to [[spoiler: Black History Turn A]]. Its first act in the 2nd final stage? [[spoiler: Curb stomping Aprodia's Hapalas gundam]]

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** ''World'' introduces the Barbatos, Barbatos ([[Anime/MobileSuitGundamIronBloodedOrphans not that one]]), a peacockish mobile suit (despite its MS mode face, is not counted as a Gundam) with stats roughly equal to [[spoiler: Black History Turn A]]. Its first act in the 2nd final stage? [[spoiler: Curb stomping Aprodia's Hapalas gundam]]Gundam.]]



* YouCantFightFate: In ''Wars'' EX Mission 1, [[Anime/MobileSuitGundam0083StardustMemory Aguile Delaz]] try to destroy the [[spoiler: Generation System]] with ColonyDrop. He realized as Cima about to shoot him, just like in the series, that even his act is under control of [[spoiler: Generation System]].

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* YouCantFightFate: In ''Wars'' EX Mission 1, [[Anime/MobileSuitGundam0083StardustMemory Aguile Delaz]] try to destroy the [[spoiler: Generation System]] with ColonyDrop. He realized as Cima about to shoot him, just like in the series, that even his act is under control of the [[spoiler: Generation System]].
23rd Apr '17 3:22:13 PM Errorman96
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Added DiffLines:

* SparedByTheAdaptation: ''Genesis'' does this a few times, whcih is unusual since it's a Historical type game.
** [[Literature/MobileSuitGundamHathawaysFlash Hathaway's Flash]]: Not [[spoiler: [[TragicHero Hathaway]]]], sadly, but [[spoiler:[[CoolBigSis Emeralda]]]] can be saved by keeping her unit from being destroyed. [[spoiler: [[DevelopersForesight She'll even have dialogue at the end of the mission]]]].
** [[Anime/MobileSuitZetaGundam Zeta Gundam]]: All of the AEUG's causalities during the final fight can be avoided by simply preventing their units from being destroyed. [[DevelopersForesight This results in the scene where Kamille is being cheered on by the spirits of his dead friends being much shorter]].
** Battlefield Record U.C. 0081: [[spoiler: [[TheLancer Hugh]], [[NiceGirl Cherie]], and [[KnightTemplar Erik]]]] all automatically survive. Though with the former two, they'll still be put out of commission until the ending. In [[spoiler: Erik's]] case, however,[[spoiler: he's captured by the Federation and the narration states that "[[DeadlyEuphemism in future histories, the name Erik Blanke would not appear]]", possibly indicating that he was executed or [[DrivenToSuicide even killed himself]], [[DespairEventHorizon given the state he was in]]]].
9th Feb '17 9:07:55 AM Azurlius
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* DoomedByCanon: The key criticism for Crossdrive is this, as most plots and character deaths play out the way they do in the anime(with the exception of the 0080 plot) with no way of averting them.

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* DoomedByCanon: The key criticism for Crossdrive is this, as most plots and character deaths play out the way they do in the anime(with anime (with the exception of the 0080 plot) with no way of averting them.



* EvilerThanThou: The original Devil Gundam Jr., a spawn of [[Anime/MobileFighterGGundam Devil Gundam]] that goes so high in EvolutionaryLevels that it live on after the destruction of Devil Gundam. Devil Gundam maybe an OmnicidalManiac, but that's because its program was corrupted. Devil Gundam Jr. is outright malice, it want to enslave humanity and dominate the world.

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* EvilerThanThou: The original Devil Gundam Jr., a spawn of [[Anime/MobileFighterGGundam Devil Gundam]] that goes so high in EvolutionaryLevels that it live on after the destruction of Devil Gundam. Devil Gundam maybe is (maybe) an OmnicidalManiac, but that's because its program was corrupted. Devil Gundam Jr. is outright malice, it want to enslave humanity and dominate the world.



* FixFic: The crossover games allow you to save much of the sympathetic characters whom died in canon such as Bernie Wiseman, the Purus and Four Murasame and some routes even allow you to save characters that SRW has yet to allow you to recruit such as [[spoiler: Cima Garahau and both the Druggie and Extended Trios(of which Stella is the only recrutiable in SRWs)]]. Averted with CrossDrive as all the plots play out the way they did in anime with [[DoomedByCanon no way to avert them]].

to:

* FixFic: The crossover games allow you to save much of the sympathetic characters whom died in canon such as Bernie Wiseman, the Purus and Four Murasame and some routes even allow you to save characters that SRW has yet to allow you to recruit such as [[spoiler: Cima Garahau and both the Druggie and Extended Trios(of Trios (of which Stella is the only recrutiable in SRWs)]].[[VideoGame/SuperRobotWars SRWs]]. Averted with CrossDrive as all the plots play out the way they did in anime with [[DoomedByCanon no way to avert them]].



* MidSeasonUpgrade: Both formats allow you to upgrade your mecha in a number of different ways. Historical games let you turn a sufficiently [[CharacterLevel leveled]] MS into a related one[[labelnote:Example]]Like Wing Gundam into Wing Zero[[/labelnote]], or combine the plans for two different MS to produce a new one[[labelnote:Example]]Rick Dias plus Gundam Mark II equals Zeta Gundam, as per the anime.[[/labelnote]]. Crossover games use a system akin to ItemCrafting, where you apply a special parts to an MS to change it[[labelnote:Example]]RX-78 Gundam plus Magnetic Coating equals Gundam Alex[[/labelnote]], and you can subsequently scrap an MS to break it down into parts.

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* MidSeasonUpgrade: Both formats allow you to upgrade your mecha in a number of different ways. Historical games let you turn a sufficiently [[CharacterLevel leveled]] MS into a related one[[labelnote:Example]]Like one [[labelnote:Example]]Like Wing Gundam into Wing Zero[[/labelnote]], or combine the plans for two different MS to produce a new one[[labelnote:Example]]Rick one [[labelnote:Example]]Rick Dias plus Gundam Mark II equals Zeta Gundam, as per the anime.[[/labelnote]]. anime[[/labelnote]]. Crossover games use a system akin to ItemCrafting, where you apply a special parts to an MS to change it[[labelnote:Example]]RX-78 it [[labelnote:Example]]RX-78 Gundam plus Magnetic Coating equals Gundam Alex[[/labelnote]], and you can subsequently scrap an MS to break it down into parts.



** You can use it as your advantage though, [[spoiler:by using only a few strong unit while the rest are piloting Mook units. And these copies have fixed stats while yours can *usually* outperform them......Unless you're playing in Hell world.]]

to:

** You can use it as your advantage though, [[spoiler:by using only a few strong unit while the rest are piloting Mook units. And these copies have fixed stats while yours can *usually* outperform them......Unless you're playing in Hell world.World.]]



* OriginalGeneration: Handled a bit differently. Historical games have a pool of established original characters who make up the bulk of the player's forces (since famous characters like Amuro and Char can only be rented for one stage at a time[[note]]Since ''Wars'', however, you can outright buy canon characters, though they cost more than any originals in the character shop.[[/note]]). There are also a number of original MS, which will [[CanonImmigrant filter back into the mainstream]] once in a blue moon. Crossover games tend to stick more closely to the ''VideoGame/SuperRobotWars'' model, though occasionally canon villains like Gihren Zabi will be the BigBad, just with better toys and longer life expectancy.

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* OriginalGeneration: Handled a bit differently. Historical games have a pool of established original characters who make up the bulk of the player's forces (since famous characters like Amuro and Char can only be rented for one stage at a time[[note]]Since time [[note]]Since ''Wars'', however, you can outright buy canon characters, though they cost more than any originals in the character shop.[[/note]]). There are also a number of original MS, which will [[CanonImmigrant filter back into the mainstream]] once in a blue moon. Crossover games tend to stick more closely to the ''VideoGame/SuperRobotWars'' model, though occasionally canon villains like Gihren Zabi will be the BigBad, just with better toys and longer life expectancy.



* SerialEscalation: Some of the games, particularly ''F'' and ''World'', include a truly staggering number of series, characters, and mecha. ''F'' in particular claimed to have over 1,000 playable machines, though in truth Bandai did cheat a little[[note]]They counted TransformingMecha like the Zeta Gundam as two different units.[[/note]].

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* SerialEscalation: Some of the games, particularly ''F'' and ''World'', include a truly staggering number of series, characters, and mecha. ''F'' in particular claimed to have over 1,000 playable machines, though in truth Bandai did cheat a little[[note]]They little [[note]]They counted TransformingMecha like the Zeta Gundam as two different units.[[/note]].



* ATasteOfPower: The opening stage of ''World'' starts you out with the entire [[Anime/MobileSuitGundam00 Celestial Being team circa Second Season]], [[Anime/MobileSuitGundamUnicorn Unicorn Gundam NT-D mode]], [[Anime/MobileSuitGundamSeedDestiny Strike Freedom and Infinite Justice]], and pits you against Mr. Bushido, Ali-Al Saachez and Full Frontal.
** To a lesser degree, the opening stage of overworld pits The 00 Quant, Unicorn, Nu Gundam, God Gundam and Gundam AGE-1 against some ELS. [[spoiler: Then the overimpact turns the last three against you; good thing you only need to take out one to end the stage]]

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* ATasteOfPower: The opening stage of ''World'' starts you out with the entire [[Anime/MobileSuitGundam00 Celestial Being team circa Second Season]], [[Anime/MobileSuitGundamUnicorn Unicorn Gundam NT-D mode]], (NT-D Mode)]], [[Anime/MobileSuitGundamSeedDestiny Strike Freedom and Infinite Justice]], and pits you against Mr. Bushido, Ali-Al Saachez and Full Frontal.
** To a lesser degree, the opening stage of overworld pits The 00 Quant, Unicorn, Nu Gundam, God Gundam and Gundam AGE-1 against some ELS. [[spoiler: Then the overimpact Over Impact turns the last three against you; good thing you only need to take out one to end the stage]]



** ''Wars'' introduces [[spoiler: the O Gundam, a stupid-powerful version of the [[Anime/MobileSuitGundam00 0 Gundam]]]],complete with an AI that sounds remarkably like [[spoiler: Ribbons[[note]]''00 Second Season'' had just ended but wasn't included in ''Wars'', so this was as close as they could get to recreating its final battle.[[/note]]]].
** ''World'' introduces the Barbatos, a peacockish mobile suit (despite its MS mode face, is not counted as a Gundam) with stats roughly equal to [[spoiler: Black History Turn A, or Spirits' Truefinalboss]] Its first act in the 2nd final stage? [[spoiler: Curb stomping Aprodia's Hapalas gundam]]

to:

** ''Wars'' introduces [[spoiler: the O Gundam, a stupid-powerful version of the [[Anime/MobileSuitGundam00 0 Gundam]]]],complete Gundam]]]], complete with an AI that sounds remarkably like [[spoiler: Ribbons[[note]]''00 Ribbons [[note]]''00 Second Season'' had just ended but wasn't included in ''Wars'', so this was as close as they could get to recreating its final battle.[[/note]]]].
** ''World'' introduces the Barbatos, a peacockish mobile suit (despite its MS mode face, is not counted as a Gundam) with stats roughly equal to [[spoiler: Black History Turn A, or Spirits' Truefinalboss]] A]]. Its first act in the 2nd final stage? [[spoiler: Curb stomping Aprodia's Hapalas gundam]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SDGundamGGeneration