History VideoGame / RuneFactory

24th Mar '17 7:45:53 PM nombretomado
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* ''Rune Factory: A Fantasy Harvest Moon'' for the [[/index]]{{DS}}[[index]]

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* ''Rune Factory: A Fantasy Harvest Moon'' for the [[/index]]{{DS}}[[index]][[/index]]UsefulNotes/{{DS}}[[index]]



* ''VideoGame/RuneFactoryFrontier'', the series' debut on the {{Wii}}, featuring the main cast of the original game

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* ''VideoGame/RuneFactoryFrontier'', the series' debut on the {{Wii}}, UsefulNotes/{{Wii}}, featuring the main cast of the original game
4th Jan '17 2:06:15 AM SpoonElemental
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* LostForever: Mei's marriage quest requires an item only obtainable through Wi-Fi interactions. Since Nintendo WFC was shut down in 2014, this is no longer possible.
23rd Dec '16 7:04:35 AM Mori-no-Majou
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** [[VideoGame/RuneFactory4 RF4]] practically [[IncrediblyLamePun adopts]] this as a ''theme'': literally the only character in the entire game whose parents are both intact and present is the player character's child. Everyone else is either raised in a single-parent household or Happily Adopted.

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** [[VideoGame/RuneFactory4 RF4]] practically [[IncrediblyLamePun adopts]] this as a ''theme'': literally the only character in the entire game whose parents are both intact and present is the player character's child. Everyone else is either raised in a single-parent household or Happily Adopted.{{Happily Adopted}}.
23rd Dec '16 7:02:09 AM Mori-no-Majou
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** To bring the point home even more, in the second half of RF2 this becomes a plot point for your player character.

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** To bring the point home even more, in the second half of RF2 [[VideoGame/RuneFactory2 RF2]] this becomes a plot point for your player character.



** RF4 practically [[IncrediblyLamePun adopts]] this as a ''theme'': literally the only character in the entire game whose parents are both intact and present is the player character's child. Everyone else is either raised in a single-parent household or Happily Adopted.

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** RF4 [[VideoGame/RuneFactory4 RF4]] practically [[IncrediblyLamePun adopts]] this as a ''theme'': literally the only character in the entire game whose parents are both intact and present is the player character's child. Everyone else is either raised in a single-parent household or Happily Adopted.
23rd Dec '16 7:00:44 AM Mori-no-Majou
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** RF4 practically [[IncrediblyLamePun adopts]] this as a ''theme'': literally the only character in the entire game whose parents are both intact and present is the player character's child. Everyone else is either raised in a single-parent household or Happily Adopted.
17th Dec '16 11:38:53 AM billybobfred
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* LostForever: Mei's marriage quest requires an item only obtainable through Wi-Fi interactions. Since Nintendo WFC was shut down in 2014, this is no longer possible.
17th Dec '16 11:34:08 AM billybobfred
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* UnwinnableByDesign: If you were foolish enough to camp in Misty Bloom on the last day of winter ''without'' bringing Teleport magic (and the GameBreakingBug "luckily" didn't happen), you'd be stuck there.
17th Dec '16 11:26:02 AM billybobfred
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* GameBreakingBug: In [=RF2=], reading some signs (especially the one in front of your barn) will cause the game to freeze.

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* GameBreakingBug: In [=RF2=], reading some signs (especially Camping in Misty Bloom on the one in front last day of your barn) will cause winter has a chance of crashing the game to freeze.and corrupting your save file. Of course, if that doesn't happen, and you didn't bring the Teleport magic, your game is now UnwinnableByDesign, so you're kinda screwed either way.
19th Nov '16 1:20:30 PM billybobfred
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* UselessUsefulSpell: ''All of it'' in 1 (except Heal and the two {{Warp Whistle}}s), due to the unpolished RP system. Your max RP never goes up, and magic costs never go down. So why bother? Heal is still useful because the HP drain from acting without RP is a 1:1 ratio, while the spell recovers more HP than it costs in RP, and Teleport/Escape are useful because they're free.
19th Nov '16 1:16:13 PM billybobfred
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* CastFromHitPoints
** Not applicable in RF 3, as trying to do anything without RP leads to you fainting in short order.
*** Not ''as'' applicable, but if you've got your HP high enough and your RP consumption for a particular task low enough you can do a little.

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* CastFromHitPoints
** Not applicable in RF 3, as trying to do anything without RP leads to you fainting in short order.
*** Not ''as'' applicable, but if you've got
CastFromHitPoints: If you're out of RP, actions will drain your HP high enough instead. In the first game, the system for this was really bad, resulting in "RP management" consisting entirely of "carry around the Heal spell and eat a snack sometimes". The second game fixed the two most obvious problems (Magic costs decrease with practice like everything else, and your max RP consumption for a particular task low enough you can do a little.increases with levels), but the system was still pretty ignorable. The third game made the HP drain much greater and added greater RP gain to more food, finally encouraging players to act the way the game wanted them to.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.RuneFactory