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* GameOver: A generic screen of Rocko, Heffer and Spunky with disappointed looks on their faces. It doesn't even have a unique game over jingle; it just recycles the title screen music.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/rockosmodernlifespunkysdd.jpg]]
[[caption-width-right:350:The cover art]]
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Rocko's Modern Life: Spunky's Dangerous Day is, to date, the only video game based on ''WesternAnimation/RockosModernLife'' [[labelnote:Note]](though Rocko has been a guest character in later Nick-based games)[[/labelnote]]. Rather than be a standard [[PlatformGame platformer]], it mixes platforming with EscortMission gameplay, as Rocko helps his dog Spunky to each level's goal ([[DogsLoveFireHydrants a fire hydrant]]). Spunky will continuously walk forward, but Rocko can feed him items to make him do specific maneuvers, or pick him up and change his walking direction. Rocko can take as much damage as he wants, but if Spunky loses enough energy, Rocko loses a life.

Developed by [[Creator/ICOMSimulations Viacom New Media]] and released in 1994, it isn't one of the better-known license games; whether you like it or hate it will depend on your tolerance for the aforementioned EscortMission gameplay. But most can agree that it at least stayed faithful to the show in its visuals and characterizations.

!!Tropes featured in the game:
* AntiFrustrationFeatures:
** When you pause the game, it lets you move the camera around the level, which is helpful if you happened to get separated from Spunky and want to find him. Also useful for spotting upcoming hazards.
** As mentioned in the description, Rocko can take infinite damage from enemies; the only thing that kills him is if Spunky dies. If he had a traditional life bar ''and'' had to keep Spunky safe, the game would've been a nightmare.
* {{Cutscene}}: Each batch of levels feature a brief cutscene setting up the next place Rocko has to save Spunky from.
* DownInTheDumps: The second batch of levels take place in a dump.
* EasterEgg: You can play with the Nickelodeon dog bone logo during the start-up.
* GaleForceSound: In the third set of levels, Ed Bighead's screaming is so powerful it can push you back slightly.
* OpeningScroll: Subverted; the scroll comes at the end, with the end credits.
* PalmtreePanic: The first three levels take place at the beach, and are loosely based on the episode "Sand in Your Navel".
* PasswordSave: There is no battery back-up for this game, so if you want to continue later on, you need passwords. Appropriately, nearly all the passwords are references to the show: COMICS (where Rocko works), BLAZES (one of Rocko's catchphrases), MELBA (Rocko's crush), O-TOWN (the show's setting), HIPPO ("How DARE you!"), and... GRIPES. Not sure on that last one.
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