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History VideoGame / RobocopRogueCity

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* CutsceneBoss: The final confrontation with [[spoiler: Wendell]] is completely out of the player's control.


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** Somewhat hilariously, the Combat stat is very unnecessary: with proper PCB upgrades to the Auto-9, and bringing along secondary weapons when needed, the bonus to damage provided by Combat is a nice bonus, but never required. Even the final boss of the game will be torn apart by a properly upgraded Auto-9 and zero points in Combat.


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* OneStatToRuleThemAll: Which stat it is [[ChangingGameplayPriorities shifts at the game progresses]].
** At the beginning of the game, ''Deduction'' is the best stat in the game. While it doesn't provide any combat bonuses, enemies at the beginning of the game won't be doing much damage and healing devices are plentiful. Conversely, upgrading Deduction grants a bonus to *all* experience earned, maxing out at a 50% bonus, and allows you to find hidden locations and safe codes.
** By midgame, ''Armor'' and ''Vitality'' become much more important. Enemies start inflicting more damage and showing up in greater numbers, so the ability to withstand their onslaughts becomes critical. Particularly, maxed out Armor allows you to clear out a particularly busy room by ''standing still'' and letting the enemy bullets deflect and take them out.
** In the endgame, ''Engineering'' becomes very useful for the bonuses to your PCB chips, allowing you to max out the capabilities of your Auto-9.
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** From a different angle, you can overhear one civilian in the streets talking about how he heard a loud 'bang' sound while driving and thought his car had just burst a tire. Then he was ''relieved'' when he realized the car is fine and it was a gunshot he heard.

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** From a different angle, you can overhear one civilian in the streets talking about how he heard a loud 'bang' sound while driving and thought his car had just burst blown a tire. Then he was ''relieved'' when he realized the car is fine and it was a gunshot he heard.
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* TheGhost: Being [[Film/RoboCop1987 long dead]], Clarence Boddicker and his gang don't show up in the game and are never directly mentioned by name - even Emil, [[spoiler:whom the New Guy pretends to be related to under the alias of "Wendell Antonowsky"]]. But with the subject of Murphy's identity being a key part of the story, the events that led to Alex Murphy's death at their hands, which directly led to him being brought back as Robocop, are referred to repeatedly. Boddicker himself does show up for a split second as a hallucination during one of Robocop's glitches in the steel mill when Murphy walks past the location of his death and recalls being shot by him. Though the rest of them don't appear, the rest of Boddicker's gang can be heard audibly laughing in the background during the hallucination, Joe P. Cox's trademark high-pitched laughter the loudest of them.
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* RightHandVersusLeftHand: [[spoiler:Ultimately, "Wendell Antonowsky" and Max Becker are both OCP executives working on high-end projects for the company that, knowingly or not, step on each other's toes (Afterlife for "Wendell" and the [=UEDs=] for Becker). "Wendell" proves himself to be EvilerThanThou when he hijacks Becker's [=UEDs=] for his own purposes to take over the city after the Old Man dies, but Becker's takeover of the company as acting CEO ends up leading to "Wendell's" downfall, as his entire budget to pay for his mercenary army came from the Afterlife project that Becker ordered shut down due to being too costly, leaving him at Murphy's mercy when the payment doesn't go through.]]
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* JustOneMan: Wendell is aghast as Murphy tears his way through an entire army of elite mercenaries. The mercenaries themselves are initially highly confident about their chances against Robocop, only to twist Wendell's arm into sending the [=UEDs=] in the field to support their forces when Murphy breaks through their lines, as the aren't getting paid to get slaughtered.
-->'''Wendell:''' [[ThisCannotBe This is unreal! He's like the little engine that could!]]
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* DeathByIrony: In the ending, [[spoiler:the Old Man puts his brain in a Robocop 2 chassis, so he can continue to run the company...except that he's been reduced to nothing but feral snarls and brute force. For bonus points, his attempt to reach immortality (and other things) financially crippled OCP, and the fight with Murphy literally brings the whole building down, along with the actual company. For bonus bonus points, the endings have Murphy (who he created and liked) killing TOM, leaving TOM for dead in the collapsing building, or trying to save TOM...who pushes Murphy out of the way of falling debris, at the cost of his own life.]]

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* ZeroPercentApprovalRating: It becomes abundantly clear that ''no one'' likes Max Becker, the [[ObstructiveBureaucrat bullish OCP executive]] who [[spoiler:[[TyrantTakesTheHelm takes the reins of OCP in the final act]]]]. The rank-and-file DPD officers in particular quickly catch on that Becker is making their jobs more difficult. In the final {{Montage}}, [[spoiler:his memorial service]] is only attended by a single person -- an influencer who makes an in-universe RunningGag of attending such functions.

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* ZeroPercentApprovalRating: It becomes abundantly clear that ''no one'' likes Max Becker, the [[ObstructiveBureaucrat bullish OCP executive]] who [[spoiler:[[TyrantTakesTheHelm takes the reins of OCP in the final act]]]]. The rank-and-file DPD officers in particular quickly catch on that Becker is making their jobs more difficult. In the final {{Montage}}, [[spoiler:his memorial service]] service is only attended by a single person -- an influencer who makes an in-universe RunningGag of attending such functions.]]



** And for the hat trick, [[spoiler:the Old Man (in [=RoboCain's=] body) storms the OCP building.]]



** The FinalBoss, [[spoiler:[=Robocop2=]]], is vulnerable in its front "nuclear symbol" panel and its rear brain access hatch. With an upgraded Auto-9 with full-auto, no recoil, and BottomlessMagazines upgrades, you can stunlock the boss for the entirety of its first phase just by shooting the nuclear symbol panel continuously. However, taking damage to the front panel no longer stunlocks him in the second phase, and in the final phase of the boss fight the panel breaks and no longer serves as a weak point.

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** The FinalBoss, [[spoiler:[=Robocop2=]]], [[spoiler:[=Robocop2=], is vulnerable in its front "nuclear symbol" panel and its rear brain access hatch. With an upgraded Auto-9 with full-auto, no recoil, and BottomlessMagazines upgrades, you can stunlock the boss for the entirety of its first phase just by shooting the nuclear symbol panel continuously. However, taking damage to the front panel no longer stunlocks him in the second phase, and in the final phase of the boss fight the panel breaks and no longer serves as a weak point.]]



** The "Ricochet" combat skill allows Robo to bank bullet shots off metallic surfaces to drop enemies behind cover, the exact same way he did to kill the thug holding the baby hostage in the Nuke Lab in the first act of ''Film/Robocop2''.

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** The "Ricochet" combat skill allows Robo to bank bullet shots off metallic surfaces to drop enemies behind cover, the exact same way he did to kill the thug holding the baby hostage in the Nuke Lab in the first act of ''Film/Robocop2''.''Film/Robocop2'' (and more often in ''Series/RobocopTheSeries'').

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* ShoutOut: One quest involves a paranoid vagrant wearing a distinct pair of sunglasses trying to convince Murphy that a nearby commercial shoot is run by aliens who are hiding subliminal messages in advertisements to get people to "obey". ''[[Film/TheyLive Sound familiar?]]''

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* ShoutOut: ShoutOut:
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One quest involves a paranoid vagrant wearing a distinct pair of sunglasses trying to convince Murphy that a nearby commercial shoot is run by aliens who are hiding subliminal messages in advertisements to get people to "obey". ''[[Film/TheyLive Sound familiar?]]''familiar?]]''
** Ulysses Washington's civilian clothes are nearly identical to [[Film/BeverlyHillsCop Axel Foley's]] outfit of varsity jacket and jeans. Fitting, as both are from Detroit.
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*** [[spoiler: If Mills wins, he shows his true colors as an OCP stooge and promptly resigns once its clear that OCP won't be building Delta City.]]

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*** [[spoiler: If Mills wins, he shows his true colors as an OCP stooge and promptly resigns once its clear that OCP won't be building Delta City.City, leaving Detroit without a mayor at a very dire time.]]

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* StylisticSuck: Robocop's animations are stilted and janky, along with the other robotic models. However this is obviously a MythologyGag to the earlier film's stop motion and how Peter Weller moved in the suit.

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* StylisticSuck: StylisticSuck:
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Robocop's animations are stilted and janky, along with the other robotic models. However this is obviously a MythologyGag to the earlier film's stop motion and how Peter Weller moved in the suit. suit.
** Soot's bandmembers playing the drums and keyboard at first looks very poorly animated. Then it makes a lot more sense when you learn the song is on playback.
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** When Pickles explains the story behind his name of how he picked up a barrel of pickles that fell off a truck and sold it for decent money, he finishes with "Good business is where you find it." Dick Jones used the exact same phrase in his speech to the OCP board in the first movie.

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** When Pickles explains the story behind his name of how he picked up a barrel of pickles that fell off a truck and sold it them for decent money, he finishes with "Good business is where you find it." Dick Jones used the exact same phrase in his speech to the OCP board in the first movie.
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** When Pickles explains the story behind his name of how he picked up a barrel of pickles that fell off a truck and sold it for decent money, he finishes with "Good business is where you find it." Dick Jones used the exact same phrase in his speech to the OCP board in the first movie.

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