History VideoGame / RoadOfTheDead

2nd Nov '17 5:29:05 PM Stellarvore
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* PreviousPlayerCharacterCameo: The mechanic from the first game has a brief one in the sequel's story. Amusingly, Cocheta and Diane [[CallBack refer to him as a jackass]].

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* PreviousPlayerCharacterCameo: The mechanic from the first game has a brief one in the sequel's story. Amusingly, Cocheta and Diane [[CallBack refer to him as a jackass]].
2nd Nov '17 5:26:01 PM Stellarvore
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* ArmorPiercingQuestion: Cocheta calls out General Sherman for [[spoiler:choosing to nuke the city, and for initially refusing to help him and Diane by asking, "Are your medals and pins worth anything, sir, ''or are you THE BIGGEST COWARD I'VE EVER MET IN MY LIFE?''" Sherman then agrees to help the two soldiers.]]

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* ArmorPiercingQuestion: Cocheta calls out General Sherman for [[spoiler:choosing to nuke the city, and for initially refusing to help him and Diane by asking, "Are your medals and pins worth anything, sir, ''or are you ''OR ARE YOU THE BIGGEST COWARD I'VE EVER MET IN MY LIFE?''" Sherman then agrees to help the two soldiers.]]
14th Aug '17 8:13:42 PM Stellarvore
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* ShoutOut: In the first game, if Creasman runs over a civilian, he'll call them a [[NightOfTheLivingDead1990 "bunch of yo-yos"]].

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* ShoutOut: In the first game, if Creasman runs over a civilian, he'll call them a [[NightOfTheLivingDead1990 [[Film/NightOfTheLivingDead1990 "bunch of yo-yos"]].
14th Aug '17 8:13:19 PM Stellarvore
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* ArmorPiercingQuestion: "Are your medals and pins worth anything, sir, or are you THE BIGGEST COWARD I'VE EVER MET IN MY LIFE?" [[spoiler:Sherman agrees to help the two soldiers.]]

to:

* ArmorPiercingQuestion: Cocheta calls out General Sherman for [[spoiler:choosing to nuke the city, and for initially refusing to help him and Diane by asking, "Are your medals and pins worth anything, sir, or ''or are you THE BIGGEST COWARD I'VE EVER MET IN MY LIFE?" [[spoiler:Sherman LIFE?''" Sherman then agrees to help the two soldiers.]]


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* ShoutOut: In the first game, if Creasman runs over a civilian, he'll call them a [[NightOfTheLivingDead1990 "bunch of yo-yos"]].
12th Aug '17 6:29:21 PM WaterBlap
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* TheDevTeamThinksOfEverything: When a civilian, soldier, or zombie is caught in a carpet bombing, they will gib as if they were splatter killed.
13th May '17 4:00:07 AM TroperBeDoper
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* [[spoiler: TheStinger: A brief one in [=RoTD 2=] showing the mechanic from the first game leaving in his car... Being unknowingly followed by several mutants. [[JumpScare While one jumps at the camera]].]]

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* [[spoiler: TheStinger: A brief one in [=RoTD 2=] showing the mechanic from the first game leaving in his car... Being unknowingly followed by several mutants. [[JumpScare While one jumps at the camera]].]]



* TooDumbToLive: The civilians. They keep running in front of your car or in your line of fire. Using your horn helps sometimes, but not always. (Anyhow, why they hear your horn, but not your machine gun, is beyond anyones guess). They are even to stupid to enter a safehouse if they are right in front of it. You have to stop to get them in your car, and then in the safehouse. The civilan drivers are worst. You might think it is a good idea to stop if a military Humvee firing a roof mounted machine gun crosses your road, but they prefer to ram it.

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* TooDumbToLive: The civilians. They keep running in front of your car or in your line of fire. Using your horn helps sometimes, but not always. (Anyhow, why they hear your horn, but not your machine gun, is beyond anyones anyone's guess). They are even to stupid to enter a safehouse if they are right in front of it. You have to stop to get them in your car, and then in the safehouse. The civilan drivers are worst. You might think it is a good idea to stop if a military Humvee firing a roof mounted machine gun crosses your road, but they prefer to ram it.
13th May '17 3:59:19 AM TroperBeDoper
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* ItIsPronouncedTropay: No one in the sequel seems able to decide if Cocheta is pronounced Co-Chase-A or Co-Chet-A.



* [[spoiler: LetThemDieHappy: With the nuclear detonation just two minutes away and troops still left in the city, General Sherman assures them that the choppers will be there to evacuate them soon, and that they have made him proud.]]

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* [[spoiler: LetThemDieHappy: With [[spoiler:With the nuclear detonation just two minutes away and troops still left in the city, General Sherman assures them that the choppers will be there to evacuate them soon, and that they have made him proud.]]



* [[spoiler: NukeEm]]

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* [[spoiler: NukeEm]]%%*NukeEm



* [[spoiler: OutrunningTheFireball]]

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* %%* [[spoiler: OutrunningTheFireball]]
7th Mar '17 7:49:49 PM Stellarvore
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* AllForNothing: The nuke kills alot of civilians in the city, only for it to fail to stop the zombies. Cocheta even points this out to General Sherman when he tells him that he "Sacrificed them all for nothing."



* AllForNothing: The nuke kills alot of civilians in the city, only for it to fail to stop the zombies. Cocheta even points this out to General Sherman when he tells him that he "Sacrificed them all for nothing."

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* AllForNothing: The nuke kills alot of civilians in ArmorPiercingQuestion: "Are your medals and pins worth anything, sir, or are you THE BIGGEST COWARD I'VE EVER MET IN MY LIFE?" [[spoiler:Sherman agrees to help the city, only for it to fail to stop the zombies. Cocheta even points this out to General Sherman when he tells him that he "Sacrificed them all for nothing."two soldiers.]]



* EldritchAbomination: The mutants; their biography claims that they have [[BodyHorror eaten all of their skin off and reduced to fleshy muscles and slightly revealing bones]] thanks to the severe infection.


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* {{Gorn}}: No surprise, given [[http://sickdeathfiend.newgrounds.com who the animator is]].


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* NominalHero: John Creasman is a mechanic with a criminal record who'll risk life and limb to get out of the city [[spoiler:before the bomb is dropped]], even if it means unleashing the zombie plague on the rest of the country, or even the world. Mitigated when it's revealed that [[spoiler:the infection has already spread to other cities before the game's events.]]


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* OurZombiesAreDifferent: Most of them are pretty run-of-the-mill, except for the [[EliteMook mutants]], who are impossible to shake off. Or the super mutants.
9th Dec '16 9:07:15 AM BlackArmorTails
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Added DiffLines:

* SuspiciousVideogameGenerosity: When you reach the helicopter at the end of the sequel, there's an ammo crate present that you can use to replenish all of your weapons. [[spoiler:You're going to need that ammo for the HoldTheLine sequence.]]
20th Aug '16 8:39:20 AM MercifulVixen
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''Road of the Dead'' is an UsefulNotes/AdobeFlash game on Website/{{Newgrounds}} about John Creasman, a car mechanic who must escape a city currently suffering from a ZombieApocalypse. He must also charge through military checkpoints that save his progress. It is playable [[http://www.newgrounds.com/portal/view/550714 here]].

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''Road ''[[http://www.zombiegamesroom.com/road-of-the-dead Road of the Dead'' Dead]]'' is an UsefulNotes/AdobeFlash game on Website/{{Newgrounds}} about John Creasman, a car mechanic who must escape a city currently suffering from a ZombieApocalypse. He must also charge through military checkpoints that save his progress. It is playable [[http://www.newgrounds.com/portal/view/550714 here]].
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.RoadOfTheDead