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The game consists of four courses (five in the original arcade release), along with the car having two speeds, one propelling the player car to around 196 km/h (120 mph), and the other hurtling the car at 400 km/h (250 mph). Naturally, going at such an insane speed isn't without its risks, as colliding with objects such as side railings or trucks would cause the car to [[EveryCarIsAPinto explode]]; crashing into any other car or an oil slick is a tad less risky, but can and will chain into a deadly collision if the player isn't careful enough. Konami Man also makes a [[TheCameo cameo appearance]] in some levels and grants the player a bonus should they be able to race their way through without any collisions.

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The game consists of four courses (five in the original arcade release), along with the car having two speeds, one propelling the player car to around 196 km/h [[superscript:km]]∕[[subscript:h]] (120 mph), and the other hurtling the car at 400 km/h [[superscript:km]]∕[[subscript:h]] (250 mph). Naturally, going at such an insane speed isn't without its risks, as colliding with objects such as side railings or trucks would cause the car to [[EveryCarIsAPinto explode]]; crashing into any other car or an oil slick is a tad less risky, but can and will chain into a deadly collision if the player isn't careful enough. Konami Man also makes a [[TheCameo cameo appearance]] in some levels and grants the player a bonus should they be able to race their way through without any collisions.
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Wick cleaning


Ports for the UsefulNotes/{{MSX}} and the UsefulNotes/NintendoEntertainmentSystem were later released in 1985 in North America, with a European NES release in 1991. Since its release on the NES, it has become a staple of [[DigitalPiracyIsEvil pirate multicarts]] and NOAC-style plug and play systems in the 90s and well over into the early 2000s, with some releases (one such example being the NTDEC bootleg removing the Konami logo and replacing the copyright notice to "1990 NTDEC") removing any copyright notices as an [[PaperThinDisguise attempt]] to dodge the authorities.

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Ports for the UsefulNotes/{{MSX}} Platform/{{MSX}} and the UsefulNotes/NintendoEntertainmentSystem Platform/NintendoEntertainmentSystem were later released in 1985 in North America, with a European NES release in 1991. Since its release on the NES, it has become a staple of [[DigitalPiracyIsEvil pirate multicarts]] and NOAC-style plug and play systems in the 90s and well over into the early 2000s, with some releases (one such example being the NTDEC bootleg removing the Konami logo and replacing the copyright notice to "1990 NTDEC") removing any copyright notices as an [[PaperThinDisguise attempt]] to dodge the authorities.
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Ports for the UsefulNotes/{{MSX}} and the UsefulNotes/NintendoEntertainmentSystem were later released in 1985, with the PAL NES version being released in 1991. Since its release on the NES, it has become a staple of [[DigitalPiracyIsEvil pirate multicarts]] and NOAC-style plug and play systems in the 90s and well over into the early 2000s, with some releases (one such example being the NTDEC bootleg removing the Konami logo and replacing the copyright notice to "1990 NTDEC") removing any copyright notices as an [[PaperThinDisguise attempt]] to dodge the authorities.

to:

Ports for the UsefulNotes/{{MSX}} and the UsefulNotes/NintendoEntertainmentSystem were later released in 1985, 1985 in North America, with the PAL a European NES version being released release in 1991. Since its release on the NES, it has become a staple of [[DigitalPiracyIsEvil pirate multicarts]] and NOAC-style plug and play systems in the 90s and well over into the early 2000s, with some releases (one such example being the NTDEC bootleg removing the Konami logo and replacing the copyright notice to "1990 NTDEC") removing any copyright notices as an [[PaperThinDisguise attempt]] to dodge the authorities.
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Road Fighter (Japanese: ロードファイター Rōdo Faitā) is an [[UsefulNotes/ArcadeGame arcade]] RacingGame developed and published by Konami in 1984. As with most titles of the era, the game's objective is simple: participate in a Cannonball Run-esque race through a series of sprint courses while avoiding obstacles and keeping watch on the fuel gauge, collecting specially-coloured cars along the way to replenish it.

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Road Fighter ''Road Fighter'' (Japanese: ロードファイター Rōdo Faitā) is an [[UsefulNotes/ArcadeGame arcade]] RacingGame developed and published by Konami in 1984. As with most titles of the era, the game's objective is simple: participate in a Cannonball Run-esque race through a series of sprint courses while avoiding obstacles and keeping watch on the fuel gauge, collecting specially-coloured cars along the way to replenish it.
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* {{Expy}}: Konami Man is quite obviously based on Franchise/{{Superman}}, granting the player bonus points should they make it halfway through without bumping into any car or obstacle.

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* {{Expy}}: SupermanSubstitute: Konami Man is quite obviously based on Franchise/{{Superman}}, granting the player bonus points should they make it halfway through without bumping into any car or obstacle.obstacle. He would later be developed into a superhero mascot character in his own right, and was given his very own starring role in the 1988 Famicom crossover game ''Konami Wai Wai World''.
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* {{Expy}}: Konami Man is quite obviously based on Franchise/{{Superman}}, granting the player bonus points should he/she make it halfway through without bumping into any car or obstacle.

to:

* {{Expy}}: Konami Man is quite obviously based on Franchise/{{Superman}}, granting the player bonus points should he/she they make it halfway through without bumping into any car or obstacle.
Is there an issue? Send a MessageReason:
None


The game was also re-issued as part of ''Konami Arcade Classics'' in 1999 and on ''Konami Classics Series: Arcade Hits'' for the Nintendo DS, with a Japan-only mobile phone version for [[AmericansHateTingle i-mode devices]] being released in 2005.

to:

The game was also re-issued as part of ''Konami Arcade Classics'' in 1999 and on ''Konami Classics Series: Arcade Hits'' for the Nintendo DS, with a Japan-only mobile phone version for [[AmericansHateTingle i-mode devices]] devices being released in 2005.
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Road Fighter (Japanese: ロードファイター Rōdo Faitā) is an [[UsefulNotes/ArcadeGame arcade]] RacingGame developed and published by Konami in 1984. As with most titles of the era, the game's objective is simple: participate in a Cannonball Run-esque race through a series of straight courses while avoiding obstacles and keeping watch on the fuel gauge, collecting specially-coloured cars along the way to replenish it.

The game consists of four courses (five in the original arcade release), along with the car having two speeds, one propelling the player car to around 196 km/h (120 mph), and the other hurtling the car at 400 km/h (250 mph). Naturally, going at such an insane speed isn't without its risks, as colliding with objects such as side railings or trucks would cause the car to [[EveryCarIsAPinto explode]]; crashing into any other car or an oil slick is a tad less risky, but can and will chain into a deadly collision if the player isn't careful enough. Konami Man also makes a [[TheCameo cameo appearance]] in some levels and grants the player a bonus should he/she be able to race his/her way through without any collisions.

to:

Road Fighter (Japanese: ロードファイター Rōdo Faitā) is an [[UsefulNotes/ArcadeGame arcade]] RacingGame developed and published by Konami in 1984. As with most titles of the era, the game's objective is simple: participate in a Cannonball Run-esque race through a series of straight sprint courses while avoiding obstacles and keeping watch on the fuel gauge, collecting specially-coloured cars along the way to replenish it.

The game consists of four courses (five in the original arcade release), along with the car having two speeds, one propelling the player car to around 196 km/h (120 mph), and the other hurtling the car at 400 km/h (250 mph). Naturally, going at such an insane speed isn't without its risks, as colliding with objects such as side railings or trucks would cause the car to [[EveryCarIsAPinto explode]]; crashing into any other car or an oil slick is a tad less risky, but can and will chain into a deadly collision if the player isn't careful enough. Konami Man also makes a [[TheCameo cameo appearance]] in some levels and grants the player a bonus should he/she they be able to race his/her their way through without any collisions.
Is there an issue? Send a MessageReason:
None


Ports for the UsefulNotes/{{MSX}} and the UsefulNotes/NintendoEntertainmentSystem were later released in 1985, with the PAL NES version being released in 1991. Since its release on the NES, it has become a staple of [[DigitalPiracyIsEvil pirate multicarts]] and NOAC-style plug and play systems in the 90s and well over into the early 2000s, with some releases removing any copyright notices as an [[PaperThinDisguise attempt]] to dodge the authorities.

to:

Ports for the UsefulNotes/{{MSX}} and the UsefulNotes/NintendoEntertainmentSystem were later released in 1985, with the PAL NES version being released in 1991. Since its release on the NES, it has become a staple of [[DigitalPiracyIsEvil pirate multicarts]] and NOAC-style plug and play systems in the 90s and well over into the early 2000s, with some releases (one such example being the NTDEC bootleg removing the Konami logo and replacing the copyright notice to "1990 NTDEC") removing any copyright notices as an [[PaperThinDisguise attempt]] to dodge the authorities.
Is there an issue? Send a MessageReason:
None


Road Fighter (Japanese: ロードファイター Rōdo Faitā) is an arcade racing game developed and published by Konami in 1984. As with most titles of the era, the game's objective is simple: participate in a Cannonball Run-esque race through a series of straight courses while avoiding obstacles and keeping watch on the fuel gauge, collecting specially-coloured cars along the way to replenish it.

to:

Road Fighter (Japanese: ロードファイター Rōdo Faitā) is an arcade racing game [[UsefulNotes/ArcadeGame arcade]] RacingGame developed and published by Konami in 1984. As with most titles of the era, the game's objective is simple: participate in a Cannonball Run-esque race through a series of straight courses while avoiding obstacles and keeping watch on the fuel gauge, collecting specially-coloured cars along the way to replenish it.



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* TopDownPerspective: We see the tops of the objects and the environment.

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* TopDownPerspective: TopDownView: We see the tops of the objects and the environment.

Added: 51

Changed: 73

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* BeachEpisode: One level takes place on the beach.




to:

* TopDownPerspective: We see the tops of the objects and the environment.
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'''''Road Fighter''''' (Japanese: ロードファイター Rōdo Faitā) is an arcade racing game developed and published by Konami in 1984. As with most titles of the era, the game's objective is simple: participate in a Cannonball Run-esque race through a series of straight courses while avoiding obstacles and keeping watch on the fuel gauge, collecting specially-coloured cars along the way to replenish it.

to:

'''''Road Fighter''''' Road Fighter (Japanese: ロードファイター Rōdo Faitā) is an arcade racing game developed and published by Konami in 1984. As with most titles of the era, the game's objective is simple: participate in a Cannonball Run-esque race through a series of straight courses while avoiding obstacles and keeping watch on the fuel gauge, collecting specially-coloured cars along the way to replenish it.



Ports for the UsefulNotes/{{MSX}} and the UsefulNotes/NintendoEntertainmentSystem were later released in 1985, with the PAL NES version being released in 1991. Since its release on the NES, it has become a staple of [[DigitalPiracyIsEvil pirate multicarts]] and NOAC-style plug and play systems in the 90s and well over into the early 2000s, with some releases removing any copyright notices as an attempt to dodge the authorities.

to:

Ports for the UsefulNotes/{{MSX}} and the UsefulNotes/NintendoEntertainmentSystem were later released in 1985, with the PAL NES version being released in 1991. Since its release on the NES, it has become a staple of [[DigitalPiracyIsEvil pirate multicarts]] and NOAC-style plug and play systems in the 90s and well over into the early 2000s, with some releases removing any copyright notices as an attempt [[PaperThinDisguise attempt]] to dodge the authorities.
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None

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/road_fighter.jpg]]
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The game consists of four courses (five in the original arcade release), along with the car having two speeds, one propelling the player car to around 196 km/h (120 mph), and the other hurtling the car at 400 km/h (250 mph). Naturally, going at such an insane speed isn't without its risks, as colliding with objects such as side railings or trucks would cause the car to [[EveryCarIsAPinto explode]]; crashing into any other car or an oil slick is a tad less risky, but can and will chain into a deadly collision if the player isn't careful enough. Konami Man also makes a CameoAppearance in some levels and grants the player a bonus should he/she be able to race his/her way through without any collisions.

to:

The game consists of four courses (five in the original arcade release), along with the car having two speeds, one propelling the player car to around 196 km/h (120 mph), and the other hurtling the car at 400 km/h (250 mph). Naturally, going at such an insane speed isn't without its risks, as colliding with objects such as side railings or trucks would cause the car to [[EveryCarIsAPinto explode]]; crashing into any other car or an oil slick is a tad less risky, but can and will chain into a deadly collision if the player isn't careful enough. Konami Man also makes a CameoAppearance [[TheCameo cameo appearance]] in some levels and grants the player a bonus should he/she be able to race his/her way through without any collisions.
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None

Added DiffLines:

* BottomlessFuelTanks: Averted in that the fuel meter is essentially a countdown timer of sorts, depleting even further once the player drives faster or after respawning from a crash.
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Preliminary edit for a racing game I grew up with during the 1990s.

Added DiffLines:

'''''Road Fighter''''' (Japanese: ロードファイター Rōdo Faitā) is an arcade racing game developed and published by Konami in 1984. As with most titles of the era, the game's objective is simple: participate in a Cannonball Run-esque race through a series of straight courses while avoiding obstacles and keeping watch on the fuel gauge, collecting specially-coloured cars along the way to replenish it.

The game consists of four courses (five in the original arcade release), along with the car having two speeds, one propelling the player car to around 196 km/h (120 mph), and the other hurtling the car at 400 km/h (250 mph). Naturally, going at such an insane speed isn't without its risks, as colliding with objects such as side railings or trucks would cause the car to [[EveryCarIsAPinto explode]]; crashing into any other car or an oil slick is a tad less risky, but can and will chain into a deadly collision if the player isn't careful enough. Konami Man also makes a CameoAppearance in some levels and grants the player a bonus should he/she be able to race his/her way through without any collisions.

Ports for the UsefulNotes/{{MSX}} and the UsefulNotes/NintendoEntertainmentSystem were later released in 1985, with the PAL NES version being released in 1991. Since its release on the NES, it has become a staple of [[DigitalPiracyIsEvil pirate multicarts]] and NOAC-style plug and play systems in the 90s and well over into the early 2000s, with some releases removing any copyright notices as an attempt to dodge the authorities.

The game was also re-issued as part of ''Konami Arcade Classics'' in 1999 and on ''Konami Classics Series: Arcade Hits'' for the Nintendo DS, with a Japan-only mobile phone version for [[AmericansHateTingle i-mode devices]] being released in 2005.
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!!This game provides examples of:

* EveryCarIsAPinto: Somewhat averted when colliding with AI cars, but not on guard rails or trucks.
* {{Expy}}: Konami Man is quite obviously based on Franchise/{{Superman}}, granting the player bonus points should he/she make it halfway through without bumping into any car or obstacle.

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