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* DeathIsASlapOnTheWrist: Checkpoints are frequent, and nothing meaningful is lost upon death.

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* DeathIsASlapOnTheWrist: Checkpoints are frequent, and nothing meaningful is lost upon death.death, to the point where enemies and bosses don't even regain health.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: You can fight with dual hammers.
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Wick cleaning


''Riverbond'' is a {{Retraux}} ActionAdventure DungeonCrawler with 3D voxel graphics, four-player co-op support and an irreverent approach to its setting. It was developed by Cococucumber and released on June 9th, 2019 for UsefulNotes/XboxOne, UsefulNotes/PS4 and for [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}, with a UsefulNotes/NintendoSwitch version following on December 10th, 2019.

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''Riverbond'' is a {{Retraux}} ActionAdventure DungeonCrawler with 3D voxel graphics, four-player co-op support and an irreverent approach to its setting. It was developed by Cococucumber and released on June 9th, 2019 for UsefulNotes/XboxOne, UsefulNotes/PS4 Platform/XboxOne, Platform/PS4 and for [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}, Platform/{{Steam}}, with a UsefulNotes/NintendoSwitch Platform/NintendoSwitch version following on December 10th, 2019.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: Some of the man-sized frog enemies wield axes.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/riverbond.png]]
''Riverbond'' is a {{Retraux}} ActionAdventure DungeonCrawler with 3D voxel graphics, four-player co-op support and an irreverent approach to its setting. It was developed by Cococucumber and released on June 9th, 2019 for UsefulNotes/XboxOne, UsefulNotes/PS4 and for [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}}, with a UsefulNotes/NintendoSwitch version following on December 10th, 2019.

The game is very much straightforward; pressing play immediately allows you to choose which of the eight short worlds (nine after it was updated for a Switch release) you intend to tackle, with no intro cutscenes or any other hint of an overarching story. The combat is equally simplified, with a notable lack of RPGElements of any kind: only the weapon you currently wield makes a difference to the proceedings.

!!Tropes present in this game:
* AnAxeToGrind: Some of the man-sized frog enemies wield axes.
* AndYourRewardIsClothes: Various skins for your character are essentially the game's main reward. There is even a King's Garden mode that exists solely for admiring all of your unlocked skins.
* BlobMonster: Green Slimes are a basic enemy that'll often be fought en-masse.
* BooksThatBite: One of the levels is a library, where you mainly fight floating books.
* CrystalLandscape: Crystalwatch, the ninth world that was added to the game in time for its Switch release.
* DeathIsASlapOnTheWrist: Checkpoints are frequent, and nothing meaningful is lost upon death.
* DeflectorShields: The Knight is protected by a purple glowing shield that makes him completely invulnerable. You need to disable it by activating the lava goblets around the room and switching them all from red to blue before you can damage him. Moreover, he'll regularly reset the goblets and reactivate the shield, which also coincides with the arrival of a large wave of enemies.
* DreamLand: One of the levels is a world of nightmares.
* DropTheHammer: You can fight with dual hammers.
* DualWielding: Some of the weapons, like hammers or red "up" arrows, come in pairs.
* EverythingBreaks: An advantage of voxel graphics is that pretty much every element of the world is breakable. The enemies and bosses will also fall apart into cubes upon being defeated.
* ExcusePlot: There are some [=NPCs=] with flavor text lines or who briefly explain your next objective, but none of this really matters.
* FlunkyBoss: Every single boss starts the battle with up to dozen of their coterie around them, and will summon more enemies throughout.
* FryingPanOfDoom: The boss of the pirate birds, Captain Barbacus, dual-wields a cast iron skillet and a metal spatula with holes.
* GiantEnemyCrab: Koke the Crab, who is a large hermit crab who'll get flipped over on his back if he receives enough damage. Weirdly, he has a whole pagoda on his back, but it doesn't seem to do anything, and doesn't appear to be the least bit damaged whenever he is flipped onto his back.
* GoodOldFisticuffs: Pumpiron Pengo is a penguin boss who relies on his punching skills and only "wields" boxing gloves.
* HeroesPreferSwords: The protagonist's starting weapon is a sword.
* InexplicableTreasureChests: Chests containing new weapons or skins are scattered throughout each world.
* JokeWeapon[=/=]LethalJokeWeapon: A lot of the weapons are silly things like giant lollipops or ice creams, slap hands, or even red up arrows or pistols that fire snakes. These are often just as effective as the proper weapons.
* KingMook: Puffy the Lurker and Romeo Ur-Ribit are simply larger versions of the frogs and angler fish that populate their levels, though they do get a couple of unique abilities as well. The other bosses, though, may be in charge of the enemies there, but are often of a different species (i.e. the pirates are birds, but Captain Barbacus is a giant fish that walks on its tail fin, while Pumpiron Pengo commands polar bears), or are even less related (the boss of the undead is Column XVII, which is literally a mechanical pillar with energy guns and buzzsaws.)
* LargeAndInCharge: Subverted with Rabbitus Maximus, who is actually the same size as the other large rabbits he commands, but who compensates for that by riding a mech. However, every other boss towers over underlings all on their own.
* LighterAndSofter: The game is a much more comedic take on a typical dungeon crawler.
* ScoringPoints: You get points for doing pretty much anything, from collecting treasure, destroying enemies and fulfilling level objectives to simply talking to [=NPCs=].
* ShieldBearingMook: One of the worlds has rabbit knights with polearms and shields.
* ShoutOut: The character skins include cameos from the other indie games like ''VideoGame/ShovelKnight''.
* SpinAttack: Romeo Ur-Ribit boss can do such an attack with the wooden pallet on his back. Pumpiron Pengo can also do a spin, which he telegraphs by punching his gloves together for a second.
* SuperSpit: Puffy the Lurker can spit out a series of five explosive projectiles. The undead insects in one world spit out bones.
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