Follow TV Tropes

Following

History VideoGame / ResidentEvilGunSurvivor

Go To

OR

Added: 547

Changed: 170

Removed: 505

Is there an issue? Send a MessageReason:
None


* ForWantOfANail: ''Survivor'' zigzags this. The second time the game branches into three possible routes, you receive a personal ArchEnemy in the form of Vincent Goldman, Andy Holland, or the UT Commander. Vincent's route, however, has him talk about the Cleaners appearing on the island, meaning all three are effectively happening simultaneously, but only the character whose route you've selected will become an antagonist in your current playthru [[spoiler:and will later be killed by the Hypnos-T]].



* NewWorkRecycledGraphics: ''Survivor'' recycles a lot of enemy assets from ''VideoGame/ResidentEvil2'', and ''Survivor 2'' naturally takes liberally from ''Code: Veronica''.

to:

* NewWorkRecycledGraphics: ''Survivor'' recycles a lot of enemy assets from ''VideoGame/ResidentEvil2'', and ''Survivor 2'' naturally takes liberally from ''Code: Veronica''.it even uses Sherry's run cycle as Lily's; it's even easier to notice compared to the one Lott has which had to be newly programmed and looks very awkward.


Added DiffLines:

* StoryBranching: ''Survivor'' zigzags this. The overall narrative is the same, but the second time the game branches into three possible routes, you receive a personal ArchEnemy in the form of Vincent Goldman, Andy Holland, or the UT Commander. Vincent's route, however, has him talk about the Cleaners appearing on the island, meaning all three are effectively happening simultaneously, but only the character whose route you've selected will become an antagonist in your current playthrough [[spoiler:and will later be killed by the Hypnos-T]].
Is there an issue? Send a MessageReason:
None


# ''Resident Evil: Survivor'' (UsefulNotes/PlayStation) -- An amnesiac person gets trapped in a strange town that also fell to T-Virus outbreak.
# ''Resident Evil: Survivor 2 – Code: Veronica'' (Arcade, UsefulNotes/{{PlayStation 2}}) -- A semi-remake of ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'' as an arcade-style shooter, with a co-op mode featuring Claire Redfield and Steve Burnside as playable characters. Originally announced under the title ''Resident Evil: Fire Zone''.

to:

# ''Resident Evil: Survivor'' (UsefulNotes/PlayStation) (Platform/PlayStation) -- An amnesiac person gets trapped in a strange town that also fell to T-Virus outbreak.
# ''Resident Evil: Survivor 2 – Code: Veronica'' (Arcade, UsefulNotes/{{PlayStation Platform/{{PlayStation 2}}) -- A semi-remake of ''[[VideoGame/ResidentEvilCodeVeronica Code: Veronica]]'' as an arcade-style shooter, with a co-op mode featuring Claire Redfield and Steve Burnside as playable characters. Originally announced under the title ''Resident Evil: Fire Zone''.
Is there an issue? Send a MessageReason:
Long Title has been disambiguated


* LongTitle: ''Dead Aim'''s full Japanese title is ''Gun Survivor 4: Biohazard - Heroes Never Die''.

Added: 316

Removed: 97

Is there an issue? Send a MessageReason:
None


* AndThenJohnWasAZombie: ''Dead Aim'' has [[spoiler:Morpheus Duvall]] transforming into a Tyrant.


Added DiffLines:

* EmergencyTransformation: [[spoiler: Morpheus]] injects himself with his stolen sample of T+G virus due to being critically injured from a frag grenade explosion, transforming into a Tyrant. Due to the unique nature of the particular variant of the virus used, he manages to retain his intelligence and personality.
Is there an issue? Send a MessageReason:
None


* AllJustADream: The ending of ''Survivor 2'' reveals that the events of the game were part of a long dream Claire had while she was napping on her trip to Antarctica in ''Code: Veronica''.

to:

* AllJustADream: The ending One of ''Survivor 2'' the game's unlockable report documents reveals that the events of the game were part of a long dream Claire had while she was napping on her trip to Antarctica in ''Code: Veronica''.
Is there an issue? Send a MessageReason:
None


# ''Resident Evil: Dead Aim'' ([=PlayStation 2=]) -- Government agent Bruce [=McGivern=] contains a T-virus outbreak at the Umbrella-owned luxury liner ''Spencer Rain''. Developed by [[VideoGame/{{Nier}} Cavia]].

to:

# ''Resident Evil: Dead Aim'' ([=PlayStation 2=]) -- Government agent Bruce [=McGivern=] contains a T-virus outbreak at the Umbrella-owned luxury liner ''Spencer Rain''. Developed by [[VideoGame/{{Nier}} Cavia]].
Cavia]], who would later make ''VideoGame/ResidentEvilTheUmbrellaChronicles'' and ''VideoGame/ResidentEvilTheDarksideChronicles''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InstantDeathRadius: You score an automatic critical hit against any enemies at point-blank range, which is enough to kill most normal enemies.
Is there an issue? Send a MessageReason:
None


* StalkedByTheBell: ''Survivor 2'', due to its arcade nature, gives each level a time limit. Let it run out, and [[VideoGame/ResidentEvil3Nemesis Nemesis]] comes for your blood. In the 4th level (the game's final full level), Nemesis starts out chasing you from the very start of the level.
* TrueFinalBoss: If you manage to collect the jewel from each level, Nemesis will show up at the end after you defeat Tyrant. You get the linear launcher which allows you to finally do damage to him, and engage in an extended boss fight with him.

to:

* StalkedByTheBell: ''Survivor 2'', due to its arcade nature, gives each level a time limit. Let it run out, and [[VideoGame/ResidentEvil3Nemesis Nemesis]] comes for your blood. In the 4th level (the game's final full level), Nemesis starts out chasing you from the very start of the level.
level. In the 5th level, the 5 minute timer is a countdown to until the base explodes.
* TrueFinalBoss: If you manage to collect the jewel from each level, Nemesis will show up at the end after you defeat Tyrant. You get the linear launcher which allows you to finally do damage to him, and engage in an extended boss fight with him. All of his attacks are a OneHitKill, but since he doesn't have a DashAttack like Tyrant and his rockets are relatively slow, it's pretty easy to avoid them by circle strafing.
Is there an issue? Send a MessageReason:
None


* MadeOfIron: Nemesis is ImmuneToBullets, and even the linear launcher (which killed Alexia in one shot) takes over 30 shots to bring him down.

to:

* MadeOfIron: Nemesis is ImmuneToBullets, and even the linear launcher (which killed Alexia in one shot) takes over 30 20 shots to bring him down.

Added: 632

Changed: 113

Is there an issue? Send a MessageReason:
None


* ActionizedSequel: Due to being an arcade game, ''Survivor 2'' does away with the exploration[=/=]resource management aspects from the first game, becoming a purely action experience.



* BossOnlyLevel: The 5th and final level, Airport, is just the FinalBoss fight with Tyrant.
* DegradedBoss: Weaker versions of the level 2 boss, the red "Alpha" Hunter, start to show up in later levels as regular enemies. A weaker version of the level 1 boss, the giant spider, also appears as a TrickBoss in level 4 before your fight with Alexia.
* FlunkyBoss: Alexia has a pair of infinitely respawning cerberus dogs helping her in her boss fight.



* StalkedByTheBell: ''Survivor 2'', due to its arcade nature, gives each level a time limit. Let it run out, and [[VideoGame/ResidentEvil3Nemesis Nemesis]] comes for your blood.

to:

* StalkedByTheBell: ''Survivor 2'', due to its arcade nature, gives each level a time limit. Let it run out, and [[VideoGame/ResidentEvil3Nemesis Nemesis]] comes for your blood. In the 4th level (the game's final full level), Nemesis starts out chasing you from the very start of the level.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LimitedLoadout: You can only hold one special weapon at a time in addition to your default infinite ammo pistol.
* MadeOfIron: Nemesis is ImmuneToBullets, and even the linear launcher (which killed Alexia in one shot) takes over 30 shots to bring him down.
* NewWorkRecycledGraphics: Uses a lot of character models and other assets from ''Code Veronica''.
* RoguesGalleryTransplant: Claire never met Nemesis in Raccoon City, and is ''very'' unlikely to have encountered Jill afterwards and talked about it, so how she knows about him and why he's chasing her in her dream is anyone's guess (other than the character's popularity, ala [[VideoGame/SilentHill2 Pyramid Head]]).


Added DiffLines:

* TrueFinalBoss: If you manage to collect the jewel from each level, Nemesis will show up at the end after you defeat Tyrant. You get the linear launcher which allows you to finally do damage to him, and engage in an extended boss fight with him.
Is there an issue? Send a MessageReason:
moving from character page

Added DiffLines:

%%* ThisCannotBe: The UT Commander says this dramatically as he gets killed by a Tyrant.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/resident_evil_dead_aim_button_1_1642582042849.jpg]]
[[caption-width-right:350:[[SeanConneryIsAboutToShootYou Bruce]] is aiming for you.]]

Top