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* LevelEditor: Ravenfield has its own built-in editor which allows you to make your own maps.
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TRS wick cleanupSurprise Creepy has been split and disambiguated

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* SurprisinglyCreepyMoment: This shooter is undeniably goofy, with the flailing ragdolls and big blobs of paint-like blood, which makes several voice mods, especially ones having soundbites from ''Videogame/RedOrchestra'' all the more disturbing.
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* ConcealmentEqualsCover: As of now there's no mechanic for bullet penetration through different surfaces.

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* ConcealmentEqualsCover: As of now there's no mechanic for bullet penetration through different surfaces.surfaces, save for the windshields of certain vehicles.

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* BreakOutTheMuseumPiece: Seems to be happening in-universe, as high-tech assault rifles fight along side M1 Garands and Grease Guns and even old flintlock blunderbusses.

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* BreakOutTheMuseumPiece: Seems to be happening in-universe, as high-tech assault rifles fight along side M1 Garands and This is the explanation in Conquest mode for why you see Greasers (M3 Grease Guns Guns) and even M1 Garretts (M1 Garands) alongside modern weapons.
-->Some good
old flintlock blunderbusses.classic weapons that we found collecting dust in a warehouse. Let's put them to use!
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* NotQuiteDead: Knockdown is a gameplay mechanic here, where you and other characters can be knocked down with sufficiently powerful attack but will rise up as long as the HP isn't depleted yet.
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* NonHealthDamage: Every weapon will deal a certain amount of "knockdown" damage along with whatever damage it would normally deal. When enough knockdown damage is dealt the player or AI will topple over and be forced to slowly stand back up. Unless you fell behind cover, this is almost always a death sentence.
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* OurWeaponsWillBeBoxyInTheFuture: [[spoiler: The Railgun]]
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* BreakOutTheMuseumPiece: Seems to be happening in-universe, as high-tech assault rifles fight along side M1 Garands and Grease Guns and even old flintlock blunderbusses.
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* AntagonistTitle: The Raven faction is the one you'll fight by default, yet the game is called ''Raven''field.
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* EmergencyWeapon: If you manage to deplete all your ammunition or find yourself in a tough spot you always have a kick attack. It's slow, weak, and short-ranged but of course never runs out. It serves a hidden double function as well. If you kick a dead body it will produce a box of ammo.
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* ShrinesAndTemples: The map Temple has a Buddhist style temple set atop a mountain.
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* BorderPatrol: During the "Haunted" game mode you and your team will take 5 damage every second they are outside the anomaly zone.

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