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Trope was cut/disambiguated due to cleanup


** [[ArcherArchetype Bows]]: The main weapon of Archer class and its Hunter path. Rogues can also use bows for their ranged builds. Being based on Archer class, Bards and Dancers can also use bows but with limited efficiency.

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** [[ArcherArchetype Bows]]: Bows: The main weapon of Archer class and its Hunter path. Rogues can also use bows for their ranged builds. Being based on Archer class, Bards and Dancers can also use bows but with limited efficiency.
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Blade On A Stick has been disambiguated


** [[BladeOnAStick Spears]]: The other choice for Swordsman-based jobs which is exclusive for them.

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** [[BladeOnAStick Spears]]: Spears: The other choice for Swordsman-based jobs which is exclusive for them.
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** The game had crossover with classic animes ''Ronin Warriors'', ''Mashin Hero Wataru'' and ''LightNovel/{{Slayers}}'' which introduced event-limited special jobs.

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** The game had crossover with classic animes ''Ronin Warriors'', ''Mashin Hero Wataru'' and ''LightNovel/{{Slayers}}'' ''Literature/{{Slayers}}'' which introduced event-limited special jobs.
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By TRS decision Whip It Good is now a disambiguation page. Moving entries to appropriate tropes when possible.


** [[WhipItGood Whips]]: The Dancer's exclusive weapon.

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** [[WhipItGood Whips]]: Whips: The Dancer's exclusive weapon.
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An Axe To Grind is no longer a trope


** [[AnAxeToGrind Axes]]: Primarily used by Merchant classes and Cart build Super Novices.

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** [[AnAxeToGrind Axes]]: Axes: Primarily used by Merchant classes and Cart build Super Novices.
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* WeaponOfChoice: Each jobs has specific weapons of choice, which some has choice of two or more depends on the build the player prefers.

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* WeaponOfChoice: WeaponBasedCharacterization: Each jobs has specific weapons of choice, which some has choice of two or more depends on the build the player prefers.
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** [[KnifeNut Daggers]]: The basic weapon of Novices, but daggers are specialities of Thief class, which either branches have dagger-dedicated builds.

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** [[KnifeNut [[DeviousDaggers Daggers]]: The basic weapon of Novices, but daggers are specialities of Thief class, which either branches have dagger-dedicated builds.
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* GuideDangIt:
** Several quests don’t have indicators for the object or person required to advance them.
** The hidden photo spots, although this can be mitigated by turning on Camera mode while walking around a map. Even then, there are several spots that require the player to do certain actions before the picture can be registered in Adventurer Book.
** There’s also the Achievement system. Most of them require time and investment, but there are some achievements that are {{permanently missable|Content}} if the player doesn’t consult to a guide. The achievements related to cooking and marriage/divorce system are infamous for this.
** Starting from Glast Heim, the Minstrel will ask the player about the previous stories from other Minstrel. Thus, unlike other quests that allow players to ignore the plot beyond what you can get out of it gameplay-wise, the player is expected to either read the stories or consult to a guide.

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** [[HeroesPreferSwords Swords]]: One of two choices of Swordsman-based jobs, as well as for Bash-type Super Novices and sword-focused Ninjas. Merchants can wield basic swords but those are not the optimal weapon for them.

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** [[HeroesPreferSwords Swords]]: One of two choices of Swordsman-based jobs, as well as for Bash-type Super Novices and sword-focused melee-focused Ninjas. Merchants can wield basic swords but those are not the optimal weapon for them.


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** [[CarryABigStick Maces]]: The weapon on physical-oriented builds of Acolyte classes, as well as an optional weapon for Merchants and Super Novices.
** [[WolverineClaws Fists]]: These claw-like weapon are exlusive for Monks and one of two choices, aside from maces.
** [[AnAxeToGrind Axes]]: Primarily used by Merchant classes and Cart build Super Novices.
** [[MagicStaff Staves]]: The primary weapon of Mage classes, as well as magic-focused Priests and Super Novices.
** Books: The optimal weapon for Sages.
** [[WhipItGood Whips]]: The Dancer's exclusive weapon.
** Instruments: These guitar-like intruments are the main weapons of Bards.
** FuumaShuriken: The Ninja exclusive weapon which comes with two types. One is for physical ranged Ninja builds, and the other is for magic-focused ones.

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** Sage, Bard, Dancer, and all of the Expanded classes were not included in initial launched and released in later updates. Other classes like Ninja, Gunslinger and Taekwon Kid are not present.

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** Sage, Bard, Dancer, and all of the Expanded classes were not included in initial launched and released in later updates. Other classes like Ninja, Gunslinger and Taekwon Kid are not present. The 2.0 update eventually introduced Ninjas.



** The game had crossover with classic animes ''Ronin Warriors'', ''Mashin Hero Wataru'' and ''LightNovel/{{Slayers}}'' which introduced event-limited special jobs.



* LayeredWorld: Episode 7 reveals other worlds exists above Midgard which are connected to it through the Yggrasil Tree. One of them is the Mysterious Realm where Louyang, home of Dragon people is found.

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* LayeredWorld: Episode 7 reveals other worlds exists above Midgard which are connected to it through the Yggrasil Yggdrasil Tree. One of them is the Mysterious Realm where Louyang, home of Dragon people is people, and Eclage, the fairy realm are found.


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* SecretArt: Some skills are locked behind the two Rune systems. One example is the Meteor Storm skill for Wizards.


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* WeaponOfChoice: Each jobs has specific weapons of choice, which some has choice of two or more depends on the build the player prefers.
** [[HeroesPreferSwords Swords]]: One of two choices of Swordsman-based jobs, as well as for Bash-type Super Novices and sword-focused Ninjas. Merchants can wield basic swords but those are not the optimal weapon for them.
** [[BladeOnAStick Spears]]: The other choice for Swordsman-based jobs which is exclusive for them.
** [[ArcherArchetype Bows]]: The main weapon of Archer class and its Hunter path. Rogues can also use bows for their ranged builds. Being based on Archer class, Bards and Dancers can also use bows but with limited efficiency.
** [[KnifeNut Daggers]]: The basic weapon of Novices, but daggers are specialities of Thief class, which either branches have dagger-dedicated builds.
** [[BladeBelowTheShoulder Katars]]: The Assassin-exclusive weapon, the other choice besides dagger.
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* MakeWayForTheNewVillains: [[spoiler: At the very end of Luoyang main story, Bijou and Himmelmez, the two witches who caused trouble during Glast Heim, Gingerbread City and Luoyang arcs, are slain by Sara Irene who according to the Goddess of Fate poses a greater threat than the two witches.]]

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* AdaptationalBadass: Certain regular monsters like Smokies, Rotar Zairos, Jakks, and Alices in original Ragnarok Online are turned into mini-bosses in the mobile version.

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* AdaptationalBadass: AdaptationalBadass:
**
Certain regular monsters like Smokies, Rotar Zairos, Jakks, and Alices in original Ragnarok Online are turned into mini-bosses in the mobile version.version.
** Some other monsters became higher leveled monster than they were in PC game. One special case is the Marin, a variant of Poring that became monsters of Holy Ice Cave of Rachel and they look different either (they are blue Porings covered with ice rather than just blue Poring). Strangely enough, old Marins do appear in this game but only as Angeling's summon and in Valhalla Ruins.



** Certain towns like Comodo, Alberta and Einbroch, and fields are not included in the mobile version, at least until future expansions.

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** Certain towns like Comodo, Alberta Alberta, Einbroch and Einbroch, Hugel, and fields are not included in the mobile version, at least until future expansions.later expansions. Einbroch in particular is stated to have became inaccessible due to a landslide blocking the path.


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* LayeredWorld: Episode 7 reveals other worlds exists above Midgard which are connected to it through the Yggrasil Tree. One of them is the Mysterious Realm where Louyang, home of Dragon people is found.


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* TreeTopTown: Umbala which lays on branches of Yggdrasil Tree.

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* AdaptationalModesty: Certain female classes, particularly the Wizards, Assassin Crosses and Royal Guards shows less skin than their original game version, yet Mages and Guillotine Cross[[DefiedTrope remained]] {{Stripperific}} as they were. Some female-gendered monsters which went without clothing in the original game, like the Isis (who actually ran around with their boobs exposed), or the Moonlight Flower MVP boss ([[GoingCommando who didn't wear pants]]) suddenly gained clothes (a tube top and spats, respectively) to cover their naughty bits. For male monsters, Injustices now also wear torn pants whereas before they were effectively naked.

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* AdaptationalModesty: Certain female classes, particularly the Wizards, Assassin Crosses and Royal Guards shows less skin than their original game version, yet Mages and Guillotine Cross[[DefiedTrope Cross [[DefiedTrope remained]] {{Stripperific}} as they were. Some female-gendered monsters which went without clothing in the original game, like the Isis (who actually ran around with their boobs exposed), or the Moonlight Flower MVP boss ([[GoingCommando who didn't wear pants]]) suddenly gained clothes (a tube top and spats, respectively) to cover their naughty bits. For male monsters, Injustices now also wear torn pants whereas before they were effectively naked.



* Certain characters like Egnigem Cenia has been fleshed out in this game.
* As of Episode 7 update, the mobile reboot introduced the "''Fourth Jobs''", that were not in the original game.

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* ** Certain characters like Egnigem Cenia has been fleshed out in this game.
* ** As of Episode 7 update, the mobile reboot introduced the "''Fourth Jobs''", that were not in the original game.



* ChekhovsGunman: Agnes, the female priest the player met once in Capital Sewers, appears again in Lighthalzen main quest who saved the player character in pinch and serves as AchillesHeel against Shey, Wolfchev's strongest henchman who turns out to be her traitor sister.



* DarkestHour: Happened twice which both involves Baphomet.
** The first one is in climax of Morroc main quest where the adventurer alliance failed to defeat Berserk Baphomet which caused the player character to resort on risking own life by using the Heart of Ymir shard.
** The second one is during the final parts of Lighthalzen main quest when [[spoiler: the entire humanity is on losing battle against Wolfchev's monsters in defending the Yggdrasil Tree, to the point that Jormundgard and Hella have to intervene by yanking out the artificial Heart of Ymir from Ultimate Baphomet to have chance to winning. The battle ended with a lot of humans died including named [=NPCs=], though they are all resurrected by the Will of Yggdrasil as a gratitude.]]



* TheSyndicate: Rekenber Corporation as always. They serve are ArcVillain for Yuno and Lighthalzen main quests.

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* TheSyndicate: Rekenber Corporation as always. They serve are ArcVillain for Yuno and Lighthalzen main quests.quests, though it turns out the corporation itself is only manipulated by Wolfchev.


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** Hella, the queen of Niflheim here looks much different from her original game version.

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* AdaptationalModesty: Certain female classes, particularly the Wizards, Assassin Crosses and Royal Guards shows less skin than their original game version, yet Mages [[DefiedTrope remained]] {{Stripperific}} as they were. Some female-gendered monsters which went without clothing in the original game, like the Isis (who actually ran around with their boobs exposed), or the Moonlight Flower MVP boss ([[GoingCommando who didn't wear pants]]) suddenly gained clothes (a tube top and spats, respectively) to cover their naughty bits. For male monsters, Injustices now also wear torn pants whereas before they were effectively naked.

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* AdaptationalModesty: Certain female classes, particularly the Wizards, Assassin Crosses and Royal Guards shows less skin than their original game version, yet Mages [[DefiedTrope and Guillotine Cross[[DefiedTrope remained]] {{Stripperific}} as they were. Some female-gendered monsters which went without clothing in the original game, like the Isis (who actually ran around with their boobs exposed), or the Moonlight Flower MVP boss ([[GoingCommando who didn't wear pants]]) suddenly gained clothes (a tube top and spats, respectively) to cover their naughty bits. For male monsters, Injustices now also wear torn pants whereas before they were effectively naked.



** Certain towns like Comodo and Alberta and fields are not included in the mobile version, at least until future expansions.

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** Certain towns like Comodo and Comodo, Alberta and Einbroch, and fields are not included in the mobile version, at least until future expansions.



* AdaptationDistillation: Some monsters are found in different locations as they were in the original game, like the Orc Ladies that appears in Clock Tower Basement instead of Orc Village. Some are justified as their original places are AdaptedOut for time being like the Mutant Dragonoid mini-boss that originally appeared in the field between Morroc and Comodo, while appearing in Glast Heim Outskirts here instead.
* AdaptationExpansion: As of Episode 7 update, the mobile reboot introduced the "''Fourth Jobs''", that were not in the original game.

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* AdaptationDistillation: Some monsters are found in different locations as they were in the original game, like the Orc Ladies that appears in Clock Tower Basement instead of Orc Village. Some are justified as their original places are AdaptedOut for time being like the Mutant Dragonoid mini-boss that originally appeared in the field between Morroc and Comodo, while appearing in Glast Heim Outskirts here instead.
instead, Atroce originally from Rachel now in Payon, etc.
* AdaptationExpansion: AdaptationExpansion:
* Certain characters like Egnigem Cenia has been fleshed out in this game.
*
As of Episode 7 update, the mobile reboot introduced the "''Fourth Jobs''", that were not in the original game.



* AnInteriorDesignerIsYou: Lighthalzen Episode update introduced the Home system which allows players to own and decorate an in-game house which give various benefits to all characters in the same account.

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* AnInteriorDesignerIsYou: Lighthalzen Episode 6 update introduced the Home system which allows players to own and decorate an in-game house which give various benefits to all characters in the same account.



* ArtEvolution:
** Episode 6 changes appearances of certain 1st job classes.
** Seyren Windsor and Magaleta Sorin's appearance changed in Lighthalzen main quest. Prior to that, they looked like generic Lord Knight and High Priest respectively.



** For a non-malicious example, Vik from Nifleheim main quest.

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** For a non-malicious example, Vik Vik, a jolly and BigEater witch from Nifleheim main quest.



** [[spoiler: Egnigem Cenia, Seyren Windsor, Eremes Guile, Magaleta Sorin, Armeyer Deje, Laurell “Pound” Weinder, Katerina Keyron, Cecil Damon, Alphoccio Badger, and Trentini are all killed and turned into ghosts like they were in original game in Lighthalzen Episode.]]

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** [[spoiler: Egnigem Cenia, Seyren Windsor, Eremes Guile, Magaleta Sorin, Armeyer Deje, Laurell “Pound” Weinder, Katerina Keyron, Cecil Damon, Alphoccio Badger, and Trentini are all killed and turned into ghosts like they were in original game in as of Lighthalzen Episode.main quest.]]


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* KilledOffForReal:
** Mentioned in DoomedByCanon above.
** As of Episode 7, Prontera NPC Poya and Mayfair Linse are stated to killed during the Raid of Morroc. They are eventually replaced by their respective relatives. Both of their mementos are found near where they used to be found.


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* PhysicalHeaven: Niflheim, the town of the dead. Living people can go there despite being a home of soul of the dead, should the Yggdrasil Tree permits them.


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* TheSyndicate: Rekenber Corporation as always. They serve are ArcVillain for Yuno and Lighthalzen main quests.
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* {{Wutai}}: Amatsu and Louyang.

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