History VideoGame / QuestForGloryV

13th May '18 7:10:26 PM nombretomado
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* TankControls: Uses your typical ResidentEvil style tank controls/prerendered background combination (though you can at least turn while moving.) Unfortunately, this can make combat just as awkward as in the game the control scheme is mimicking.

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* TankControls: Uses your typical ResidentEvil style ''Franchise/ResidentEvil''-style tank controls/prerendered background combination (though you can at least turn while moving.) Unfortunately, this can make combat just as awkward as in the game the control scheme is mimicking.
1st Apr '18 6:47:45 PM Ambaryerno
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** It requires a BilingualBonus, but Kokeeno Pookameeso's name means [[spoiler:"Red Shirt."]]
1st Apr '18 6:39:51 PM Ambaryerno
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* TheGhost: Ann Agrama fellow gnomes and kitchen staff, Tony Maloney, Messy Tessie and Miigal Sal are constantly been alluded by her, but they never show up. If you try to enter the inn's kitchen, you'll hear them having a {{FoodFight}} and you can't go any further.

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* TheGhost: Ann Agrama TheGhost: Gnome Ann's fellow gnomes and kitchen staff, Tony Maloney, Messy Tessie and Miigal Sal are constantly been alluded by her, but they never show up. If you try to enter the inn's kitchen, you'll hear them having a {{FoodFight}} and you can't go any further.
1st Apr '18 8:15:47 AM Nevermore2002
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* TheGhost: Ann Agrama fellow gnomes and kitchen staff, Tony Maloney, Messy Tessie and Miigal Sal are constantly been alluded by her, but they never show up. If you try to enter the inn's kitchen, you'll hear them having a food fight, but that's about it.

to:

* TheGhost: Ann Agrama fellow gnomes and kitchen staff, Tony Maloney, Messy Tessie and Miigal Sal are constantly been alluded by her, but they never show up. If you try to enter the inn's kitchen, you'll hear them having a food fight, but that's about it.{{FoodFight}} and you can't go any further.
1st Apr '18 8:13:26 AM Nevermore2002
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Added DiffLines:

* TheGhost: Ann Agrama fellow gnomes and kitchen staff, Tony Maloney, Messy Tessie and Miigal Sal are constantly been alluded by her, but they never show up. If you try to enter the inn's kitchen, you'll hear them having a food fight, but that's about it.
27th Mar '18 8:37:03 PM Anorgil
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* WhatHappenedToTheMouse: [[spoiler:Ugarte. Whether you find the cure to the poison or not, he will never show up again.]]

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* WhatHappenedToTheMouse: [[spoiler:Ugarte. Whether you find the cure to the poison or not, he will never show up again.again unless you're a Thief.]]
25th Mar '18 7:47:14 AM Nevermore2002
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* AntiFrustrationFeatures: The dialog trees are much better handled than past games. Rather than navigating through the dialogs in a MS-DOS manner, the dialogs are shown more akin to a file explorer, allowing you to select the topic you want on the spot. Selecting a topic will also turn it [[ColourCodedForYourConvenience yellow]], indicating you've already selected it.

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* AntiFrustrationFeatures: The dialog trees are much better handled than past games. Rather than navigating through the dialogs in a MS-DOS manner, manner (with parent and child topics), the dialogs are shown more akin to a file explorer, allowing you to select the topic you want on the spot. Selecting a topic will also turn it [[ColourCodedForYourConvenience yellow]], indicating you've already selected it.
25th Mar '18 7:46:24 AM Nevermore2002
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* AntiFrustrationFeatures: The dialog trees are much better than past games. Rather than navigating through the dialogs in a MS-DOS manner, the dialogs are shown more akin to a file explorer, allowing you to select the topic you want on the spot. Selecting a topic will also turn it [[ColourCodedForYourConvenience yellow]], indicating you've already selected it.

to:

* AntiFrustrationFeatures: The dialog trees are much better handled than past games. Rather than navigating through the dialogs in a MS-DOS manner, the dialogs are shown more akin to a file explorer, allowing you to select the topic you want on the spot. Selecting a topic will also turn it [[ColourCodedForYourConvenience yellow]], indicating you've already selected it.
25th Mar '18 7:46:07 AM Nevermore2002
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Added DiffLines:

* AntiFrustrationFeatures: The dialog trees are much better than past games. Rather than navigating through the dialogs in a MS-DOS manner, the dialogs are shown more akin to a file explorer, allowing you to select the topic you want on the spot. Selecting a topic will also turn it [[ColourCodedForYourConvenience yellow]], indicating you've already selected it.
4th Dec '17 2:15:19 AM thisissostupid
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* InevitableTournament: Moderately unusual insofar as ALL the qualifying are rounds are "on-screen", so that the hero can watch and bet on AI fights when not in the arena himself. Participation is also necessary for some endings. Prowess in the tournament does not directly translate into importance to the plot either, with the least and second-most powerful combatants dying shortly after each other.
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