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* TotalPartyKill: Completely possible, provided you make the right play. It's also possible for both teams to wipe ''everybody'' out of they aren't careful.

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* TotalPartyKill: Completely possible, provided you make the right play. It's also possible for both teams to wipe ''everybody'' out of they aren't careful.careful.
* ThirdPersonPerson: All wyrms speak like this.
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* EldritchAbomination: All the Titans, whose remains are at each of the Celestial Landmarks you visit for the Rites. Especially Y'slan, whose physical form was merely bound. Other characters say he's just sleeping, and one day he'll come back to devour the world.

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* EldritchAbomination: All the Titans, whose remains are at each of the Celestial Landmarks you visit for the Rites. Especially Y'slan, Yslach, whose physical form was merely bound. Other characters say he's just sleeping, and one day he'll come back to devour the world.
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Added a trope.

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* EldritchAbomination: All the Titans, whose remains are at each of the Celestial Landmarks you visit for the Rites. Especially Y'slan, whose physical form was merely bound. Other characters say he's just sleeping, and one day he'll come back to devour the world.
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* InterfaceSpoiler: Invoked. All of the characters in the game are playable from the start in Verses Mode, but the game warns you that it might spoil elements of the game you haven't seen yet.

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* InterfaceSpoiler: Invoked. All of the characters in the game are playable from the start in Verses Mode, but the game warns you that it might spoil elements of the game you haven't seen yet.yet, [[spoiler: including Oralech, the First Exile.]]

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* AntiFrustrationFeatures: If you're losing a Rite, you can freely choose to restart the battle with no penalty.



* AwfulTruth:[[spoiler:Right before the first Liberation Rite, it's revealed that the Reader is never allowed to participate in them, so they'll doomed to be stuck in the Downside.]]



* FreudianTrio: The Nightwings.

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* [[spoiler:DwindlingParty: If you win a Liberation Rite, the party member you chose permanently leaves the Nightwings.]]
* FreudianTrio: The inital three Nightwings.


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* SadisticChoice: [[spoiler:Only one of your party members can return to the Commonwealth at a time.]]


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* SoLongAndThanksForAllTheGear: [[spoiler: Averted. If a character leaves the party after completing a Liberation Rite, their talisman is returned to the party's inventory.]]
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* InterfaceSpoiler: Discussed. All of the characters in the game are playable from the start in Verses Mode, but the game warns you that it might spoil elements of the game you haven't seen yet.

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* InterfaceSpoiler: Discussed.Invoked. All of the characters in the game are playable from the start in Verses Mode, but the game warns you that it might spoil elements of the game you haven't seen yet.
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* InterfaceSpoiler: Discussed. All of the characters in the game are playable from the start in Verses Mode, but the game warns you that it might spoil elements of the game you haven't seen yet.
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* LargeHam: The Voice that announces during every Rite
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**[[spoiler:Anyone who stays in the downside for too long grows horns and becomes a demon.]]
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One trope example per line.


* AbortedArc: Due to the fact that [[spoiler:Any sufficiently strong character can be permanently ascended from Downside if they successfuly win an Ascension ritual regardless of where they are in story arcs or telling you their background,]] any number of arcs can become this.

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* AbortedArc: Due to the fact that Since [[spoiler:Any sufficiently strong character can be permanently ascended from Downside if they successfuly win an Ascension ritual regardless of where they are in story arcs or telling you their background,]] any number of arcs can become this.



* CompetitiveMultiplayer / PlayerVersusPlayer: The local-only Versus Mode, where two players pit two teams of three characters against each other.

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* CompetitiveMultiplayer / PlayerVersusPlayer: CompetitiveMultiplayer: The local-only Versus Mode, where two players pit two teams of three characters against each other.
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* AbortedArc: Due to the fact that [[spoiler:Any sufficiently strong character can be permanently ascended from Downside if they successfuly win an Ascension ritual regardless of where they are in story arcs or telling you their background,]] any number of arcs can become this.
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Pyre is a [[{{RolePlayingGame}} role-playing game]] currently under development by ''Supergiant Games'' (well known for their award-sweeping and story-driven ''VideoGame/{{Bastion}}'' and ''VideoGame/{{Transistor}}'').

to:

Pyre is a [[{{RolePlayingGame}} role-playing game]] currently under development by ''Supergiant Games'' (well known for their award-sweeping and story-driven ''VideoGame/{{Bastion}}'' and ''VideoGame/{{Transistor}}'').



Unlike previous entries from Supergiant Games, 'combat' in Pyre plays more like a sport game where you control a party of three to put a Celestial Orb into opposing pyre until it is doused, with the abilities to jump, pass, tackle and shoot out waves of aura to stop your opponents from extinguishing your pyre in return.

It is released on PC (through UsefulNotes/{{Steam}}) and UsefulNotes/PlayStation4 in 25th July 2017.

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Unlike previous entries from Supergiant Games, 'combat' in Pyre plays more like a sport basketball game where you control a party of three to put a Celestial Orb into opposing pyre until it is doused, with the abilities to jump, pass, tackle and shoot out waves of aura to stop your opponents from extinguishing your pyre in return.

It is released on PC (through UsefulNotes/{{Steam}}) and UsefulNotes/PlayStation4 in on July 25th July 2017.
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* IShallTauntYou

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* IShallTauntYouIShallTauntYou: Salute mechanic is this. Some characters can learn skills that activate after they salute.
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It is set to release on PC (through UsefulNotes/{{Steam}}) and UsefulNotes/PlayStation4 in 25th July 2017.

to:

It is set to release released on PC (through UsefulNotes/{{Steam}}) and UsefulNotes/PlayStation4 in 25th July 2017.
Is there an issue? Send a MessageReason:
grammar and spelling.


Unlike previous entries from Supergiant Games, 'combat' in Pyre plays more like a sport game where you control a party of three to put Celestial Orb into opposing pyre until it is doused, with the abilities to jump, pass, tackle and shoot out waves of aura to stop your opponents from extinguishing your pyre in return.

to:

Unlike previous entries from Supergiant Games, 'combat' in Pyre plays more like a sport game where you control a party of three to put a Celestial Orb into opposing pyre until it is doused, with the abilities to jump, pass, tackle and shoot out waves of aura to stop your opponents from extinguishing your pyre in return.



** Joradiel is the Superego: the most obsessed with succeeding the Rites, she sees you (initially) as nothing but a means to manage it.
** Rukey is the Id: The nicest with you, but also the most instinctive one, living day-to-day.
** Hedwin is the Ego: The mediator between the other two, and his opinion of you is a mix: he sees you as a friend, but expects you to pull your weight.
* GameOver: The developers has confirmed that this will be averted in traditional sense; the player will continues on after losing a Rite and experiences the consequences that follow.

to:

** Joradiel Jodariel is the Superego: the most obsessed with succeeding the Rites, she sees you (initially) as nothing but a means to manage it.
an end.
** Rukey is the Id: The nicest with to you, but also the most instinctive one, living day-to-day.
** Hedwin is the Ego: The mediator between the other two, and his opinion of you is a mix: mixed: he sees you as a friend, but expects you to pull your weight.
* GameOver: The developers has confirmed that this will be averted in traditional sense; the player will continues continue on after losing a Rite and experiences experience the consequences that follow.



** At day, you travel towards your next destination. Sometimes, you have to choose between two paths, each having its influences on your quest.

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** At day, you travel towards your next destination. Sometimes, you have to choose between two paths, each having its influences an influence on your quest.



*** Interact with one of the three to make him/her progress towards Illumination (ie level up)

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*** Interact with one of the three to make him/her them progress towards Illumination (ie level up)(i.e. gain experience)



* {{Jerkass}}: Joradiel. For her, you're an asset for the Rites, nothing else. Made clear in the scene before the first Rite: when she thinks you messed up and got the team lost, she immediately starts threatening you.
** The mysterious man who guides you through the Tutorial. He's strongly implied to be the one who banished you, and makes it clear that even if your group succeeds the Rites, he will never let YOU, personnally, escape the Downside.
* NeverLearnedToRead: The Nightwings have a wagon full of books with the ArcSymbol on them, but are completely unable to read. You, [[PlayerCharacter The Reader]], were banished from the Commonwealth for being one of the few people who is able to read, and are invaluable to their journey of enlightenment and their success in the Rites.

to:

* {{Jerkass}}: Joradiel.Jodariel. For her, you're an asset for the Rites, nothing else. Made clear in the scene before the first Rite: when she thinks you messed up and got made the team lost, lose, she immediately starts threatening you.
** The mysterious man who guides you through the Tutorial. He's strongly implied to be the one who banished you, and makes it clear that even if your group succeeds the Rites, he will never let YOU, personnally, personally, escape the Downside.
* NeverLearnedToRead: The Nightwings have a wagon full of books with the ArcSymbol on them, but are completely unable to read. You, [[PlayerCharacter The Reader]], were banished from the Commonwealth for being one of the few people who is able to can read, and are invaluable to their journey of enlightenment and their success in the Rites.



** If an aura hits an opponent with weaker aura, they will be temporary banished. This can be done by a tackle or by shooting out your aura. But the latter also removes your protection from opponent's aura in the process.
** If a character put the Celestial Orb by jumping into the Pyre, he/she will be unavailable in the next round. Player can bypass this by throwing the Orb into the Pyre instead.

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** If an aura hits an opponent with a weaker aura, they will be temporary banished. This can be done by with a tackle or by shooting out your aura. But the latter also removes your protection from an opponent's aura in the process.
** If a character put puts the Celestial Orb by jumping into the Pyre, he/she enemy's pyre by jumping, they will be unavailable in the next round. Player Players can bypass this by throwing the Orb into the Pyre instead.
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You have been expelled by the ''Commonwealth'' unto a harsh realm called ''Downside'', only rescued from certain doom by strangers ''Hedwin'', ''Joradiel'' and ''Rukey''. The only hope to regain freedom is to open a mystical book as a "Reader" and engage in "The Rites", a ritualistic ball game where you control your party against many other outcasts, each with their own freedom at stake.

to:

You have been expelled by the ''Commonwealth'' unto a harsh realm called ''Downside'', only rescued from certain doom by strangers ''Hedwin'', ''Joradiel'' ''Jodariel'' and ''Rukey''. The only hope to regain freedom is to open a mystical book as a "Reader" and engage in "The Rites", a ritualistic ball game where you control your party against many other outcasts, each with their own freedom at stake.
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* FreudianTrio: The Nightwings.
** Joradiel is the Superego: the most obsessed with succeeding the Rites, she sees you (initially) as nothing but a means to manage it.
** Rukey is the Id: The nicest with you, but also the most instinctive one, living day-to-day.
** Hedwin is the Ego: The mediator between the other two, and his opinion of you is a mix: he sees you as a friend, but expects you to pull your weight.


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* InUniverseGameClock: The game works on a day/night cycle:
** At day, you travel towards your next destination. Sometimes, you have to choose between two paths, each having its influences on your quest.
** At night, you have to stop, and you must choose how to help the group:
*** Scavenge for resources.
*** Unlock more of the Sacred Book.
*** Interact with one of the three to make him/her progress towards Illumination (ie level up)


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* {{Jerkass}}: Joradiel. For her, you're an asset for the Rites, nothing else. Made clear in the scene before the first Rite: when she thinks you messed up and got the team lost, she immediately starts threatening you.
** The mysterious man who guides you through the Tutorial. He's strongly implied to be the one who banished you, and makes it clear that even if your group succeeds the Rites, he will never let YOU, personnally, escape the Downside.


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* NiceGuy: Hedwin. While he makes it clear you'll have to prove your worth to the group, he also clearly sees you as a friend and defends you.
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Described by [[https://twitter.com/ZakMcc/status/722469120977952772 some]] as " ''[[VideoGame/{{OregonTrail}} Oregon Trail]]'' meets ''NBA''".

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Described by [[https://twitter.com/ZakMcc/status/722469120977952772 some]] as " ''[[VideoGame/{{OregonTrail}} ''[[VideoGame/TheOregonTrail Oregon Trail]]'' meets ''NBA''".
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* ArcSymbol: A star chart, in the shape of an incomplete five-pointed star with two lines branching upwards and downwards, evidently representing the Journey of Rites.


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* DividedWeFall: The song in the reveal trailer, ''In the Flame'', references this trope in its lyrics:
--> ''Strands may break alone''
--> ''But twisted make a braid''


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* HarpingOnAboutHarpies: The Harp race, encountered later in the game, seen in the Vs. Mode Demos.


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* NeverLearnedToRead: The Nightwings have a wagon full of books with the ArcSymbol on them, but are completely unable to read. You, [[PlayerCharacter The Reader]], were banished from the Commonwealth for being one of the few people who is able to read, and are invaluable to their journey of enlightenment and their success in the Rites.


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* OurDemonsAreDifferent: Jodariel is a demon with fair blonde hair, a piercing gaze, a large stature, and larger horns.
* RagtagBunchOfMisfits: The trio that takes you in, calling themselves the Nightwings.
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-->'''''"In the Flame"''''' by ''Darren Korb'', '''[[https://www.youtube.com/watch?v=FvxfmnrNj2U Reveal trailer]]'''
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As you travel in Downside, you will manage your resources, interact with fellow travelers and guide them towards enlightenment in The Rites.

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As you travel in Downside, you will manage your resources, seek knowledge of your new surroundings, interact with fellow travelers and guide them towards enlightenment in The Rites.
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* ChargedAttack: Characters can perform this when sending Celestial Orb into the Pyre in order to increase the 'damage' done. Of course, this takes precious time that could mean a successful attack or a [[LockedOutOfTheFight banishment]].

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* ChargedAttack: Characters can perform this when sending Celestial Orb into the Pyre in order to increase the 'damage' done. Of course, this takes precious time that could mean a successful attack or a [[LockedOutOfTheFight banishment]].banishment]] by the opponent.
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Added DiffLines:

*ChargedAttack: Characters can perform this when sending Celestial Orb into the Pyre in order to increase the 'damage' done. Of course, this takes precious time that could mean a successful attack or a [[LockedOutOfTheFight banishment]].


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*IShallTauntYou
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* CompetitiveMultiplayer / PlayerVersusPlayer: The local-only Versus Mode, where two players pits two team of three characters against each other.

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* CompetitiveMultiplayer / PlayerVersusPlayer: The local-only Versus Mode, where two players pits pit two team teams of three characters against each other.

Added: 145

Removed: 120

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*CompetitiveMultiplayer / PlayerVersusPlayer: The local-only Versus Mode, where two players pits two team of three characters against each other.



* PlayerVersusPlayer:The local-only Versus Mode, where two players pits two team of three characters against each other.
Is there an issue? Send a MessageReason:
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As you travel in Downside, you will manage your resources, converse with fellow travelers and guide them towards enlightenment in The Rites.

to:

As you travel in Downside, you will manage your resources, converse interact with fellow travelers and guide them towards enlightenment in The Rites.
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[[caption-width-right:350:''[[LargeHam READER]], dare you tamper with the forbidden knowledge, so soon after your exile?'']]

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[[caption-width-right:350:''[[LargeHam [[caption-width-right:350:''"[[LargeHam READER]], dare you tamper with the forbidden knowledge, so soon after your exile?'']]exile?"'']]
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[[caption-width-right:350:some caption text]]

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[[caption-width-right:350:some caption text]][[caption-width-right:350:''[[LargeHam READER]], dare you tamper with the forbidden knowledge, so soon after your exile?'']]
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* Locked Out of the Fight:

to:

* Locked Out of the Fight:LockedOutOfTheFight:



** If a character put the Celestial Orb by jumping into the Pyre, he/she will be unavailable in the next round.
* {{SportsGame}}: The game has shade of this.
* {{PlayerVersusPlayer}}:The local-only Versus Mode, where two players pits two team of three characters against each other.

to:

** If a character put the Celestial Orb by jumping into the Pyre, he/she will be unavailable in the next round.
round. Player can bypass this by throwing the Orb into the Pyre instead.
* {{SportsGame}}: SportsGame: The game has shade of this.
* {{PlayerVersusPlayer}}:The PlayerVersusPlayer:The local-only Versus Mode, where two players pits two team of three characters against each other.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/image_954.jpg]]
[[caption-width-right:350:some caption text]]
-->''When the stars align\\
The Rite shall come to bear\\
Illuminate the sign\\
The exiles shall be there.''

Pyre is a [[{{RolePlayingGame}} role-playing game]] currently under development by ''Supergiant Games'' (well known for their award-sweeping and story-driven ''VideoGame/{{Bastion}}'' and ''VideoGame/{{Transistor}}'').

Described by [[https://twitter.com/ZakMcc/status/722469120977952772 some]] as " ''[[VideoGame/{{OregonTrail}} Oregon Trail]]'' meets ''NBA''".

You have been expelled by the ''Commonwealth'' unto a harsh realm called ''Downside'', only rescued from certain doom by strangers ''Hedwin'', ''Joradiel'' and ''Rukey''. The only hope to regain freedom is to open a mystical book as a "Reader" and engage in "The Rites", a ritualistic ball game where you control your party against many other outcasts, each with their own freedom at stake.

As you travel in Downside, you will manage your resources, converse with fellow travelers and guide them towards enlightenment in The Rites.

Unlike previous entries from Supergiant Games, 'combat' in Pyre plays more like a sport game where you control a party of three to put Celestial Orb into opposing pyre until it is doused, with the abilities to jump, pass, tackle and shoot out waves of aura to stop your opponents from extinguishing your pyre in return.

It is set to release on PC (through UsefulNotes/{{Steam}}) and UsefulNotes/PlayStation4 in 25th July 2017.

!!The game contains examples of:
*DialogueTree: How you interact with your party in-between each Rites will determine their statistic growth, their abilities and how they'll react to you.
*GameOver: The developers has confirmed that this will be averted in traditional sense; the player will continues on after losing a Rite and experiences the consequences that follow.
*LoadsAndLoadsOfCharacters: The game contains over 20 characters in story mode, each with unique abilities. You can play using them as well in Versus Mode.
*Locked Out of the Fight:
**If an aura hits an opponent with weaker aura, they will be temporary banished. This can be done by a tackle or by shooting out your aura. But the latter also removes your protection from opponent's aura in the process.
**If a character put the Celestial Orb by jumping into the Pyre, he/she will be unavailable in the next round.
*{{SportsGame}}: The game has shade of this.
*{{PlayerVersusPlayer}}:The local-only Versus Mode, where two players pits two team of three characters against each other.
*TotalPartyKill: Completely possible, provided you make the right play. It's also possible for both teams to wipe ''everybody'' out of they aren't careful.

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