Is there an issue? Send a MessageReason:
None
Added DiffLines:
* MegaCorp: The background story concerns one that [[spoiler:hooks up players to a machine that lets them play games virtually while using their brains to mine cryptocurrency, which proves to be a very dangerous process]].
Is there an issue? Send a MessageReason:
None
[[quoteright:315:https://static.tvtropes.org/pmwiki/pub/images/portabou.png]]
[[caption-width-right:315:''Play fun minigames until you... die?!'']]
[[caption-width-right:315:''Play fun minigames until you... die?!'']]
* TheMostDangerousVideoGame: [[spoiler:Eventually after playing a few of the games, the player is stalked by zombified Portaboy mascots coming for them.]]
Changed line(s) 11 (click to see context) from:
* TheUnfought: On rare occasions, the title screen for a different minigame will pop up, such as "Clown Simulator", "It's Rat Time", or "My Lil Spider". These can't be played; an error message will invariably pop up, and one of the usual 5 minigames will replace it instead.
to:
* TheUnfought: On rare occasions, the title screen for a different minigame will pop up, such as "Clown Simulator", "It's Rat Time", or "My Lil Spider". These can't be played; an error message will invariably pop up, and one of the usual 5 minigames will replace it instead.instead.
----
----
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
* TheUnfought: On rare occasions, the title screen for a different minigame will pop up, such as "Clown Simulator" or "It's Rat Time". These can't be played; an error message will invariably pop up, and one of the usual 5 minigames will replace it instead.
to:
* TheUnfought: On rare occasions, the title screen for a different minigame will pop up, such as "Clown Simulator" or Simulator", "It's Rat Time".Time", or "My Lil Spider". These can't be played; an error message will invariably pop up, and one of the usual 5 minigames will replace it instead.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10 (click to see context) from:
* ShoutOut: The “Pet Scope” microgame was named such as a reference to ''WebVideo/{{Petscop}}''.
to:
* ShoutOut: The “Pet Scope” microgame was named such as a reference to ''WebVideo/{{Petscop}}''.''WebVideo/{{Petscop}}''.
* TheUnfought: On rare occasions, the title screen for a different minigame will pop up, such as "Clown Simulator" or "It's Rat Time". These can't be played; an error message will invariably pop up, and one of the usual 5 minigames will replace it instead.
* TheUnfought: On rare occasions, the title screen for a different minigame will pop up, such as "Clown Simulator" or "It's Rat Time". These can't be played; an error message will invariably pop up, and one of the usual 5 minigames will replace it instead.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
''[=PortaBoy+=]'' is a ''VideoGame/WarioWare''-inspired SurvivalHorror game by WebAnimation/LumpyTouch.
The game has you play the titular [=PortaBoy=], which has a collection of 5 microgames on it lasting for a few seconds each. Like its inspiration, you cycle through the games, with several hearts that go down by one each time you lose a microgame, with a game over if the hearts run out. Each time a game ends in either a win or loss, your score goes up by 1. You can also buy hearts from a shop if you have the funds.
But after a certain number of rounds, monsters start appearing and attacking, and you will need to switch between playing the microgames and fending them off with your shotgun -- which you will also need to keep stocked with ammo at the shop.
----
!This game contains examples of:
* DisguisedHorrorStory: The game starts off as a retro-flavored ''VideoGame/WarioWare''-style [[MinigameGame collection of minigames]], played on a handheld Game Boy {{Expy}} with appropriate graphics and music, and a geometric shape background behind. [[spoiler: Then you notice the game gives you a shotgun when you reach 9 points. Then you see the games starting to glitch and distort when you reach 12 points. Then at 15 points the geometric shapes give way to a dimly lit hallway with monstrous Portaboy-zombies ambling toward you, and you now have to juggle killing the monsters with the shotgun and completing the increasingly glitchy minigames and uncovering a story about a MegaCorp hooking brains up to computers to mine crypto.]]
* JigsawPuzzlePlot: The background story is slowly revealed through a series of pictures you get every time you reach a high score in the tens, from 10 to 50.
* ShoutOut: The “Pet Scope” microgame was named such as a reference to ''WebVideo/{{Petscop}}''.
The game has you play the titular [=PortaBoy=], which has a collection of 5 microgames on it lasting for a few seconds each. Like its inspiration, you cycle through the games, with several hearts that go down by one each time you lose a microgame, with a game over if the hearts run out. Each time a game ends in either a win or loss, your score goes up by 1. You can also buy hearts from a shop if you have the funds.
But after a certain number of rounds, monsters start appearing and attacking, and you will need to switch between playing the microgames and fending them off with your shotgun -- which you will also need to keep stocked with ammo at the shop.
----
!This game contains examples of:
* DisguisedHorrorStory: The game starts off as a retro-flavored ''VideoGame/WarioWare''-style [[MinigameGame collection of minigames]], played on a handheld Game Boy {{Expy}} with appropriate graphics and music, and a geometric shape background behind. [[spoiler: Then you notice the game gives you a shotgun when you reach 9 points. Then you see the games starting to glitch and distort when you reach 12 points. Then at 15 points the geometric shapes give way to a dimly lit hallway with monstrous Portaboy-zombies ambling toward you, and you now have to juggle killing the monsters with the shotgun and completing the increasingly glitchy minigames and uncovering a story about a MegaCorp hooking brains up to computers to mine crypto.]]
* JigsawPuzzlePlot: The background story is slowly revealed through a series of pictures you get every time you reach a high score in the tens, from 10 to 50.
* ShoutOut: The “Pet Scope” microgame was named such as a reference to ''WebVideo/{{Petscop}}''.