History VideoGame / Pikmin

27th May '16 1:26:24 PM Sabrewing
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** One of the treasures of ''Pikmin 2'' is the head of an R.O.B ('''R'''obotic '''O'''perating '''B'''uddy), [[ShoutOut an accessory for the NES system]]. Olimar calls it the '''R'''emembered '''O'''ld '''B'''uddy instead.

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** One of the treasures of ''Pikmin 2'' is the head of an R.O.B B. ('''R'''obotic '''O'''perating '''B'''uddy), [[ShoutOut an accessory for the NES system]]. Olimar calls it the '''R'''emembered '''O'''ld '''B'''uddy instead.



** Also, in the second game, several items are shout outs to other games, like a tube of paint with VideoGame/MarioPaint on it, R.O.B.'s head, the key from ''VideoGame/SuperMarioWorld'', and even a Nintendo brand ace of spades card.[[note]]Playing cards are '''just one''' of the ''many'' businesses other than video games that Nintendo still has a hand in.[[/note]]

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** Also, in the second game, several items are shout outs to other games, like a tube of paint with VideoGame/MarioPaint on it, [[VideoGame/RoboticOperatingBuddy R.O.B.'s ]]'s head, the key from ''VideoGame/SuperMarioWorld'', and even a Nintendo brand ace of spades card.[[note]]Playing cards are '''just one''' of the ''many'' businesses other than video games that Nintendo still has a hand in.[[/note]]
16th Apr '16 9:01:01 PM MyFinalEdits
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* KingKoopaCopy: The FinalBoss of the first game is the Emperor Bulblax, a giant-sized green Bulborb with a sludgy texture and mushrooms in its back capable of eating Pikmin with its large, purple tongue. Though it doesn't breath fire, it shares other attacks from Bowser like GroundPound (first game only) and Pikmin-scaring roars (second game only).



* LetsGetDangerous: Louie. He's sort of an idiot who tries to eat everything (and we do mean ''[[BigEater everything]]''). However, [[spoiler:after he gets left behind, he survives ''on his own'', gets ''all the way to the bottom'' of the Dream Den, and even manages to not even be harmed by a beast with ''four'' dangerous weapons]]. The ship even remarks that the desire of man is something to be feared.

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* LetsGetDangerous: Louie. He's sort of an idiot who tries to eat everything (and we do mean ''[[BigEater everything]]'').everything. However, [[spoiler:after he gets left behind, he survives ''on his own'', gets ''all the way to the bottom'' of the Dream Den, and even manages to not even be harmed by a beast with ''four'' dangerous weapons]]. The ship even remarks that the desire of man is something to be feared.



* LoanShark: The All-Devouring Black Hole Loan Sharks are the main reason you head back to the Pikmin Planet in ''Pikmin 2'', and the former TropeNamer.

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* LoanShark: The All-Devouring Black Hole Loan Sharks are the main reason you head back to the Pikmin Planet in ''Pikmin 2'', and the former TropeNamer.2''.
9th Apr '16 6:14:37 AM TimG5
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* EatingTheEnemy
** This how the grand majority of Pikmin enemies will deal with your horde. The Plasm Wraith of the third game is a notable example as it's the only enemy that'll devour your Pikmin for reasons besides self-defense. In its case [[spoiler: it'll begin eating your Pikmin in an attempt to keep you from saving Olimar. The Rock Pikmin can NoSell this though, so they're the best ones to fight it with.]]
** In return, the grand majority of enemies in the series once beaten will leave behind a some form of carcass that your Pikmin can carry back to their Onions to [[BizarreAlienReproduction to produce Pikmin seeds]]. This also happens to be the only way to kill a [[DemonicSpiders a Bulbear or Gatling Groink]] for good, because if you don't reduce them to Pikmin seeds via the Onion when above ground (in a cave you'd use the Research Pod), they'll come BackFromTheDead...
29th Mar '16 11:42:28 AM SilverSupernova
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* NothingIsScarier: The Final Trial from the first game certainly tries to invoke this. There is only one enemy total in the stage (the final boss), and the average player will be spending an in-game day trying to clear the obstacles reach the creature's lair. This whole time, the player will encounter nothing else while the game plays very unnerving music which gives the vibe that there's something sinister in this peaceful setting with them.
29th Mar '16 11:35:20 AM SilverSupernova
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* BagOfSpilling: In one of the secret logs from Pikmin 3, Olimar, after watching Louie get attacked by an electric creature, laments that they didn't hold onto the electric resistant material they used to upgrade their suits in Pikmin 2.
27th Mar '16 9:45:36 PM SilverSupernova
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* ApocalypticLog: {{Inverted}}. Though one can find several notes left behind from Olimar in ''Pikmin 3'', Olimar left them there as helpful hints for anyone who experiences the situation he was in before in the first game. The first log you find in 3 where you learn Olimar is the one leaving the messages, it's a "tell my family I didn't make it" type of log, implying that it was actually an ApocalypticLog. Not only do you learn he's alive later, [[spoiler: but he's much more active than the logs lead you to believe, and that he's been just barely one step ahead of you the whole time.]]

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* ApocalypticLog: {{Inverted}}. Though one can find several notes left behind from Olimar in ''Pikmin 3'', Olimar left them there as helpful hints for anyone who experiences the situation he was in before in the first game. The first log you find in 3 where you learn Olimar is the one leaving the messages, it's a "tell my family I didn't make it" type of log, implying that it was actually an ApocalypticLog. Not only do you learn he's alive later, [[spoiler: but he's much more active than the logs lead you to believe, and that he's been just barely one step ahead of you the whole time.]]]] The secret log videos which players can find also suggest that some of the more outlandish files and placement of the logs can be attributed to the faulty bargain priced equipment his boss provided, leaking or ejecting data files as he travels.
12th Mar '16 1:11:15 PM TokoWH
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* AwesomeButImpractical:
** White Pikmin can poison enemies when eaten, either one-shotting the enemy or dealing a massive chunk of damage against them. While this sounds useful, White Pikmin can only be made in Candypop Buds, and not an Onion, meaning you'll usually have a low supply of them. As a result, most players try to prevent losing White Pikmin whenever possible so they can deal with poison hazards along the road.
** Bulbmin are immune to every type of hazard bar-OneHitKill hazards like crushing or explosions. This makes them a really useful utility... But they can only be used in the caves they're found in. As a result, for better long-term use, they're usually the first ones to get converted to other Pikmin when a Candypop Bud is encountered. Similarly, the small Bulbmin, the ones you can control, will only spawn if there aren't already 100 Pikmin in the field. This means that either you have to have already lost Pikmin, something players generally try to avoid, to use them, or go into a cave with less than 100 Pikmin beforehand, which puts you at a minor handicap until you encounter them.
11th Mar '16 11:21:26 AM TokoWH
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* SailorEarth: Good lord, the sheer amount of fanon Pikmin created on a daily basis rivals the number of Pikmin you can grow throughout a playthrough. It helps that the Pikmin have a pretty blank template to go off of. Just pick a color that hasn't been made official yet, give it some unique body feature no other Pikmin has, and then give it any power or immunity you want.
22nd Feb '16 10:07:06 PM MyFinalEdits
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** Unless it's a hatch that just opens when the hand is near it. The atmosphere is toxic due to high levels of oxygen, so the suit would just account for that and stop thinning the oxygen until it evens out. It's also possible the high content isn't toxic, and that it's actually the lack of a specific gas, which can be fixed by having the correct gas pumped in, and then the pressure can be equalized with gases present on both worlds.
22nd Feb '16 6:19:11 PM delightfulCheshire
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** Unless it's a hatch that just opens when the hand is near it. The atmosphere is toxic due to high levels of oxygen, so the suit would just account for that and stop thinning the oxygen until it evens out. It's also possible the high content isn't toxic, and that it's actually the lack of a specific gas, which can be fixed by having the correct gas pumped in, and then the pressure can be equalized with gases present on both worlds.
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