Is there an issue? Send a MessageReason:
None
Changed line(s) 15,16 (click to see context) from:
''Phantom: Covert Ops'' is a FirstPersonShooter StealthBasedGame, developed by [=nDreams=] exclusively for UsefulNotes/OculusRift and Oculus Quest.
to:
''Phantom: Covert Ops'' is a FirstPersonShooter StealthBasedGame, developed by [=nDreams=] exclusively for UsefulNotes/OculusRift Platform/OculusRift and Oculus Quest.
Platform/OculusQuest.
Is there an issue? Send a MessageReason:
None
Changed line(s) 15,16 (click to see context) from:
''Phantom: Covert Ops'' is an upcoming first-person StealthBasedGame, developed by [=nDreams=] exclusively for UsefulNotes/OculusRift and Oculus Quest.
to:
''Phantom: Covert Ops'' is an upcoming first-person a FirstPersonShooter StealthBasedGame, developed by [=nDreams=] exclusively for UsefulNotes/OculusRift and Oculus Quest.
Changed line(s) 22 (click to see context) from:
* DiegeticInterface: The gameplay footage shows no on-screen [=HUD=]. Instead, each weapon has a digital ammo counter on its side.
to:
* DiegeticInterface: The gameplay footage shows no on-screen [=HUD=]. Instead, each weapon has a digital ammo counter on its side.and your kayak has a small device and radar to indicate enemy location and your exposure.
Added DiffLines:
* TheStinger: [[spoiler: The after credits has a report where one of the field support character is already dead a week before the operation is commenced.]]
Is there an issue? Send a MessageReason:
Deleted line(s) 23,25 (click to see context) :
%%* FirstPersonGhost: Averted. While many [=VR=] games are restricted to disembodied arms, the player character here has a full pair of arms, attached to a torso.
%%* HollywoodSilencer: Gameplay footage shows that your pistol is equipped with one by default.
%%* KillTheLights: You can shoot out the lights to reduce the enemies' field of vision and get by.
%%* HollywoodSilencer: Gameplay footage shows that your pistol is equipped with one by default.
%%* KillTheLights: You can shoot out the lights to reduce the enemies' field of vision and get by.
Deleted line(s) 27 (click to see context) :
%%* SniperRifle: The main option for long-range takedowns. Gameplay footage shows that while your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.
Deleted line(s) 29 (click to see context) :
%%* ThrowingTheDistraction: You can throw empty clips to do that.
Is there an issue? Send a MessageReason:
ZCE, "trope happens" variety. Which of the common features of the Sniper Rifle trope listed on that trope page are present here?
Changed line(s) 27 (click to see context) from:
* SniperRifle: The main option for long-range takedowns. Gameplay footage shows that while your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.
to:
Is there an issue? Send a MessageReason:
Changed line(s) 24 (click to see context) from:
* HollywoodSilencer: Gameplay footage shows that your pistol is equipped with one by default.
to:
Is there an issue? Send a MessageReason:
The second-person tense doesn't really work when "you" (the reader) can't play the game.
Changed line(s) 22 (click to see context) from:
* DiegeticInterface: The gameplay footage shows that the game takes this very seriously, as there's no on-screen [=HUD=]. Instead, you need to remember where your weapons are located (pistol on the chest,[=SMG=] on the back, sniper rifle on the side of the boat) and manually reach for them, while each weapon also has a digital ammo counter on its side.
to:
* DiegeticInterface: The gameplay footage shows that the game takes this very seriously, as there's no on-screen [=HUD=]. Instead, you need to remember where your weapons are located (pistol on the chest,[=SMG=] on the back, sniper rifle on the side of the boat) and manually reach for them, while each weapon also has a digital ammo counter on its side.
Is there an issue? Send a MessageReason:
None
* DiegeticInterface: The gameplay footage shows that the game takes this very seriously, as there's no on-screen [=HUD=]. Instead, you need to remember where your weapons are located (pistol on the chest,[=SMG=] on the back, sniper rifle on the side of the boat) and manually reach for them, while each weapon also has a digital ammo counter on its side.
Changed line(s) 23 (click to see context) from:
%%* HollywoodSilencer: Your pistol is equipped with one by default.
to:
Changed line(s) 25,26 (click to see context) from:
%%* SniperRifle: The main option for long-range takedowns. While your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.
%%* StickyBomb: Your missions will regularly include sabotage, and so remotely detonated sticky explosives are a key tool at your disposal.
%%* StickyBomb: Your missions will regularly include sabotage, and so remotely detonated sticky explosives are a key tool at your disposal.
to:
* SniperRifle: The main option for long-range takedowns.
Changed line(s) 28 (click to see context) from:
%%* TreeCover: You can hide from the patrols within reeds.
to:
Is there an issue? Send a MessageReason:
None
%%
%%
%% Speculative troping is not allowed on TV Tropes.
%%
%% We trope what DOES happen in works, not what MIGHT happen or is LIKELY to happen.
%%
%% For unreleased works where all we have to go on is advertising and other supplemental materials, we have some detailed guidelines, which can be found at Administrivia/CreatingAWorkPageForAnUpcomingWork.
%%
%% If you have questions, please consult the Unreleased Work Speculation Cleanup thread: https://tvtropes.org/pmwiki/posts.php?discussion=15514631230A64268600
%%
%% Thank you.
%%
%%
%%
%% Speculative troping is not allowed on TV Tropes.
%%
%% We trope what DOES happen in works, not what MIGHT happen or is LIKELY to happen.
%%
%% For unreleased works where all we have to go on is advertising and other supplemental materials, we have some detailed guidelines, which can be found at Administrivia/CreatingAWorkPageForAnUpcomingWork.
%%
%% If you have questions, please consult the Unreleased Work Speculation Cleanup thread: https://tvtropes.org/pmwiki/posts.php?discussion=15514631230A64268600
%%
%% Thank you.
%%
%%
Changed line(s) 9,15 (click to see context) from:
* FirstPersonGhost: Averted. While many [=VR=] games are restricted to disembodied arms, the player character here has a full pair of arms, attached to a torso.
* HollywoodSilencer: Your pistol is equipped with one by default.
* KillTheLights: You can shoot out the lights to reduce the enemies' field of vision and get by.
* SniperRifle: The main option for long-range takedowns. While your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.
* StickyBomb: Your missions will regularly include sabotage, and so remotely detonated sticky explosives are a key tool at your disposal.
* ThrowingTheDistraction: You can throw empty clips to do that.
* TreeCover: You can hide from the patrols within reeds.
* HollywoodSilencer: Your pistol is equipped with one by default.
* KillTheLights: You can shoot out the lights to reduce the enemies' field of vision and get by.
* SniperRifle: The main option for long-range takedowns. While your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.
* StickyBomb: Your missions will regularly include sabotage, and so remotely detonated sticky explosives are a key tool at your disposal.
* ThrowingTheDistraction: You can throw empty clips to do that.
* TreeCover: You can hide from the patrols within reeds.
to:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/phantom_covert_ops.png]]
''Phantom: Covert Ops'' is an upcoming first-person StealthBasedGame, developed by [=nDreams=] exclusively for UsefulNotes/OculusRift and Oculus Quest.
The game is completely focused on aquatic action, with the protagonist being seated inside a kayak for the entirety of the experience. This way, it avoids breaking the immersion through awkward movement or "teleporting" that is common to VR titles, while also having a unique selling point.
The official website is [[https://www.ndreams.com/titles/phantom/ here]].
!! Tropes present in this game:
* FirstPersonGhost: Averted. While many [=VR=] games are restricted to disembodied arms, the player character here has a full pair of arms, attached to a torso.
* HollywoodSilencer: Your pistol is equipped with one by default.
* KillTheLights: You can shoot out the lights to reduce the enemies' field of vision and get by.
* SniperRifle: The main option for long-range takedowns. While your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.
* StickyBomb: Your missions will regularly include sabotage, and so remotely detonated sticky explosives are a key tool at your disposal.
* ThrowingTheDistraction: You can throw empty clips to do that.
* TreeCover: You can hide from the patrols within reeds.
----
''Phantom: Covert Ops'' is an upcoming first-person StealthBasedGame, developed by [=nDreams=] exclusively for UsefulNotes/OculusRift and Oculus Quest.
The game is completely focused on aquatic action, with the protagonist being seated inside a kayak for the entirety of the experience. This way, it avoids breaking the immersion through awkward movement or "teleporting" that is common to VR titles, while also having a unique selling point.
The official website is [[https://www.ndreams.com/titles/phantom/ here]].
!! Tropes present in this game:
* FirstPersonGhost: Averted. While many [=VR=] games are restricted to disembodied arms, the player character here has a full pair of arms, attached to a torso.
* HollywoodSilencer: Your pistol is equipped with one by default.
* KillTheLights: You can shoot out the lights to reduce the enemies' field of vision and get by.
* SniperRifle: The main option for long-range takedowns. While your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.
* StickyBomb: Your missions will regularly include sabotage, and so remotely detonated sticky explosives are a key tool at your disposal.
* ThrowingTheDistraction: You can throw empty clips to do that.
* TreeCover: You can hide from the patrols within reeds.
----