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''Phantom: Covert Ops'' is a FirstPersonShooter StealthBasedGame, developed by [=nDreams=] exclusively for UsefulNotes/OculusRift and Oculus Quest.

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''Phantom: Covert Ops'' is a FirstPersonShooter StealthBasedGame, developed by [=nDreams=] exclusively for UsefulNotes/OculusRift Platform/OculusRift and Oculus Quest.
Platform/OculusQuest.

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''Phantom: Covert Ops'' is an upcoming first-person StealthBasedGame, developed by [=nDreams=] exclusively for UsefulNotes/OculusRift and Oculus Quest.

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''Phantom: Covert Ops'' is an upcoming first-person a FirstPersonShooter StealthBasedGame, developed by [=nDreams=] exclusively for UsefulNotes/OculusRift and Oculus Quest.



* DiegeticInterface: The gameplay footage shows no on-screen [=HUD=]. Instead, each weapon has a digital ammo counter on its side.

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* DiegeticInterface: The gameplay footage shows no on-screen [=HUD=]. Instead, each weapon has a digital ammo counter on its side.and your kayak has a small device and radar to indicate enemy location and your exposure.


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* TheStinger: [[spoiler: The after credits has a report where one of the field support character is already dead a week before the operation is commenced.]]
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Deleting hidden Speculative Troping per this thread.


%%* FirstPersonGhost: Averted. While many [=VR=] games are restricted to disembodied arms, the player character here has a full pair of arms, attached to a torso.
%%* HollywoodSilencer: Gameplay footage shows that your pistol is equipped with one by default.
%%* KillTheLights: You can shoot out the lights to reduce the enemies' field of vision and get by.



%%* SniperRifle: The main option for long-range takedowns. Gameplay footage shows that while your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.



%%* ThrowingTheDistraction: You can throw empty clips to do that.
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ZCE, "trope happens" variety. Which of the common features of the Sniper Rifle trope listed on that trope page are present here?


* SniperRifle: The main option for long-range takedowns. Gameplay footage shows that while your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.

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* %%* SniperRifle: The main option for long-range takedowns. Gameplay footage shows that while your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.
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* HollywoodSilencer: Gameplay footage shows that your pistol is equipped with one by default.

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* %%* HollywoodSilencer: Gameplay footage shows that your pistol is equipped with one by default.
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The second-person tense doesn't really work when "you" (the reader) can't play the game.


* DiegeticInterface: The gameplay footage shows that the game takes this very seriously, as there's no on-screen [=HUD=]. Instead, you need to remember where your weapons are located (pistol on the chest,[=SMG=] on the back, sniper rifle on the side of the boat) and manually reach for them, while each weapon also has a digital ammo counter on its side.

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* DiegeticInterface: The gameplay footage shows that the game takes this very seriously, as there's no on-screen [=HUD=]. Instead, you need to remember where your weapons are located (pistol on the chest,[=SMG=] on the back, sniper rifle on the side of the boat) and manually reach for them, while each weapon also has a digital ammo counter on its side.

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* DiegeticInterface: The gameplay footage shows that the game takes this very seriously, as there's no on-screen [=HUD=]. Instead, you need to remember where your weapons are located (pistol on the chest,[=SMG=] on the back, sniper rifle on the side of the boat) and manually reach for them, while each weapon also has a digital ammo counter on its side.



%%* HollywoodSilencer: Your pistol is equipped with one by default.

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%%* * HollywoodSilencer: Your Gameplay footage shows that your pistol is equipped with one by default.



%%* SniperRifle: The main option for long-range takedowns. While your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.
%%* StickyBomb: Your missions will regularly include sabotage, and so remotely detonated sticky explosives are a key tool at your disposal.

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%%* * LaserSight: Gameplay footage shows that a green laser sight is attached underneath your silenced pistol.
*
SniperRifle: The main option for long-range takedowns. While Gameplay footage shows that while your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.
%%* * StickyBomb: Your missions will regularly include sabotage, and Gameplay seen so far demonstrates that remotely detonated sticky explosives bundles of [=C4=] are a key tool at your disposal.for when the missions require sabotage.



%%* TreeCover: You can hide from the patrols within reeds.

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%%* * TreeCover: You Gameplay footage shows that you can hide from the patrols within the reeds.

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%%
%%
%% Speculative troping is not allowed on TV Tropes.
%%
%% We trope what DOES happen in works, not what MIGHT happen or is LIKELY to happen.
%%
%% For unreleased works where all we have to go on is advertising and other supplemental materials, we have some detailed guidelines, which can be found at Administrivia/CreatingAWorkPageForAnUpcomingWork.
%%
%% If you have questions, please consult the Unreleased Work Speculation Cleanup thread: https://tvtropes.org/pmwiki/posts.php?discussion=15514631230A64268600
%%
%% Thank you.
%%
%%



* FirstPersonGhost: Averted. While many [=VR=] games are restricted to disembodied arms, the player character here has a full pair of arms, attached to a torso.
* HollywoodSilencer: Your pistol is equipped with one by default.
* KillTheLights: You can shoot out the lights to reduce the enemies' field of vision and get by.
* SniperRifle: The main option for long-range takedowns. While your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.
* StickyBomb: Your missions will regularly include sabotage, and so remotely detonated sticky explosives are a key tool at your disposal.
* ThrowingTheDistraction: You can throw empty clips to do that.
* TreeCover: You can hide from the patrols within reeds.

to:

* %%* FirstPersonGhost: Averted. While many [=VR=] games are restricted to disembodied arms, the player character here has a full pair of arms, attached to a torso.
* %%* HollywoodSilencer: Your pistol is equipped with one by default.
* %%* KillTheLights: You can shoot out the lights to reduce the enemies' field of vision and get by.
* %%* SniperRifle: The main option for long-range takedowns. While your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.
* %%* StickyBomb: Your missions will regularly include sabotage, and so remotely detonated sticky explosives are a key tool at your disposal.
* %%* ThrowingTheDistraction: You can throw empty clips to do that.
* %%* TreeCover: You can hide from the patrols within reeds.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/phantom_covert_ops.png]]
''Phantom: Covert Ops'' is an upcoming first-person StealthBasedGame, developed by [=nDreams=] exclusively for UsefulNotes/OculusRift and Oculus Quest.

The game is completely focused on aquatic action, with the protagonist being seated inside a kayak for the entirety of the experience. This way, it avoids breaking the immersion through awkward movement or "teleporting" that is common to VR titles, while also having a unique selling point.

The official website is [[https://www.ndreams.com/titles/phantom/ here]].

!! Tropes present in this game:
* FirstPersonGhost: Averted. While many [=VR=] games are restricted to disembodied arms, the player character here has a full pair of arms, attached to a torso.
* HollywoodSilencer: Your pistol is equipped with one by default.
* KillTheLights: You can shoot out the lights to reduce the enemies' field of vision and get by.
* SniperRifle: The main option for long-range takedowns. While your pistol and [=SMG=] are holstered on your chest and back, the sniper rifle is attached to the right side of the kayak itself.
* StickyBomb: Your missions will regularly include sabotage, and so remotely detonated sticky explosives are a key tool at your disposal.
* ThrowingTheDistraction: You can throw empty clips to do that.
* TreeCover: You can hide from the patrols within reeds.
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