History VideoGame / PhantasyStarI

28th Apr '16 11:14:43 PM SpaceDrake
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* BlindIdiotTranslation: It does run into this sort of problem occasionally, being an 80s game. In addition to the [[AmbiguousGender gender confusion]] concerning Noah, we got the classic "I tell you no one can do!"

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* BlindIdiotTranslation: It does run Being an early game translation effort from the 80s, it runs into this sort of problem occasionally, being an 80s game.more than a few problems. In addition to the [[AmbiguousGender gender confusion]] concerning Noah, we got the classic "I tell you no one can do!"
28th Apr '16 11:08:33 PM SpaceDrake
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* PinkMeansFeminine: Alis's dress is pink. Although she does wear armor over it. And in this context, can even overlap with RedIsHeroic.

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* PinkMeansFeminine: Alis's While she might be one of videogaming's original vengeance-seeking {{Action Girl}}s, being from the 80s Alis can't quite escape this one and her dress is pink. Although and hairband are, as you'll note above, quite pink (and consistently so in-game). Granted, she does wear armor her breastplate over it. And in this context, can even overlap with RedIsHeroic.it, and still manages to ''rock'' the ensemble better than many who came after her, but it's still there.
6th Feb '16 7:18:16 AM GermanTroper
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** Not necessarily. As long as the player draws maps as they're playing and make note of what information npcs and enemies tell them then it shouldn't be too difficult. The instruction manual even tells the player to be sure to map theings out and write down notes. Since the dungeons are grid based mapping them out on graph paper is a simple process.
17th Dec '15 2:55:51 PM Ishntknew
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** "Myau flaps his wings ploudly."
3rd Dec '15 4:21:44 PM nombretomado
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The first game in the ''PhantasyStar'' series was Sega's answer to ''DragonQuest'' for their SegaMasterSystem, and with a heavy SciFi twist.

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The first game in the ''PhantasyStar'' series was Sega's answer to ''DragonQuest'' for their SegaMasterSystem, UsefulNotes/SegaMasterSystem, and with a heavy SciFi twist.



Not to be confused with ''FantasyZone'', another SegaMasterSystem game.

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Not to be confused with ''FantasyZone'', another SegaMasterSystem UsefulNotes/SegaMasterSystem game.



* BreakingTheFourthWall: An NPC will ask if you like {{Sega}} games. If the players selects no, the NPC asks why you've played the game this far.

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* BreakingTheFourthWall: An NPC will ask if you like {{Sega}} Creator/{{Sega}} games. If the players selects no, the NPC asks why you've played the game this far.
29th Jul '15 9:37:15 AM DeathbyChiasmus
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* It featured animated enemy sprites and used photos of characters along with text boxs to tell the story

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* It featured animated enemy sprites and used photos of characters along with text boxs boxes to tell the story
3rd Jul '15 4:06:01 PM DragonQuestZ
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* It featured 3D dungeons (dropped from later games)


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* It featured 3D dungeons (dropped from later games)

games)
* A lady protagonist.


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* NintendoHard: Even the starting enemies will kick your butt until you grind enough.
3rd Jul '15 3:41:50 PM eruantano
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* It featured 3D dungeons (dropped from later games)
* [[NintendoHard It's one of the most difficult games ever made.]]

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* It featured 3D dungeons (dropped from later games)
* [[NintendoHard It's one of the most difficult games ever made.]]
games)



* NintendoHard: Even the starting enemies will kick your butt until you grind enough.
3rd Jul '15 3:29:47 PM eruantano
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** They can be fairly useful during regular encounters with lots of decently strengthed enemies. They can allow the party to avoid a lot of damage if they're lucky enough for it to last many turns.
3rd Jul '15 3:13:28 PM eruantano
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Added DiffLines:

** Not necessarily. As long as the player draws maps as they're playing and make note of what information npcs and enemies tell them then it shouldn't be too difficult. The instruction manual even tells the player to be sure to map theings out and write down notes. Since the dungeons are grid based mapping them out on graph paper is a simple process.
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