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* TrampolineTummy: A key part of the gameplay is bouncing off Monster's big belly to reach greater heights.
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* MysteriousStranger: It is never revealed just who Alejandra is (not even her name is revealed until the end credits) or is supposed to represent. Some have speculated that she is meant to be Quico's sister. In an interview with [[http://www.eurogamer.net/articles/2012-03-26-papo-and-yo-preview-a-personal-puzzler Eurogamer]] the creator, Vander Caballero, revealed that Alejandra is based off of his first love, implying that she used to either be in a relationship with Quico or used to be his friend in the real world.

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* MysteriousStranger: It is never revealed just who Alejandra is (not even her name is revealed until the end credits) or is supposed to represent. Some have speculated that she is meant to be Quico's sister. In an interview with [[http://www.eurogamer.net/articles/2012-03-26-papo-and-yo-preview-a-personal-puzzler Eurogamer]] Eurogamer]], the creator, Vander Caballero, revealed that Alejandra is based off of his first love, implying that she used to either be in a relationship with Quico or used to be his friend in the real world.
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* MysteriousStranger: It is never revealed just who Alejandra is (not even her name is revealed until the end credits) or is supposed to represent. Some have speculated that she is meant to be Quico's sister. In an interview with [[http://www.eurogamer.net/articles/2012-03-26-papo-and-yo-preview-a-personal-puzzler Eurogamer]], the creator, Vander Caballero, revealed that Alejandra is based off of his first love, implying that she used to either be in a relationship with Quico or used to be his friend in the real world.

to:

* MysteriousStranger: It is never revealed just who Alejandra is (not even her name is revealed until the end credits) or is supposed to represent. Some have speculated that she is meant to be Quico's sister. In an interview with [[http://www.eurogamer.net/articles/2012-03-26-papo-and-yo-preview-a-personal-puzzler Eurogamer]], Eurogamer]] the creator, Vander Caballero, revealed that Alejandra is based off of his first love, implying that she used to either be in a relationship with Quico or used to be his friend in the real world.
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* MysteriousStranger: It is never revealed just who Alejandra is (not even her name is revealed until the end credits) or is supposed to represent. Some have speculated that she is meant to be Quico's sister. In an interview with [[http://www.eurogamer.net/articles/2012-03-26-papo-and-yo-preview-a-personal-puzzler/ Eurogamer]], the creator, Vander Caballero, revealed that Alejandra is based off of his first love, implying that she used to either be in a relationship with Quico or used to be his friend in the real world.

to:

* MysteriousStranger: It is never revealed just who Alejandra is (not even her name is revealed until the end credits) or is supposed to represent. Some have speculated that she is meant to be Quico's sister. In an interview with [[http://www.eurogamer.net/articles/2012-03-26-papo-and-yo-preview-a-personal-puzzler/ net/articles/2012-03-26-papo-and-yo-preview-a-personal-puzzler Eurogamer]], the creator, Vander Caballero, revealed that Alejandra is based off of his first love, implying that she used to either be in a relationship with Quico or used to be his friend in the real world.
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* MysteriousStranger: It is never revealed just who Alejandra is (not even her name is revealed until the end credits) or is supposed to represent. Some have speculated that she is meant to be Quico's sister.

to:

* MysteriousStranger: It is never revealed just who Alejandra is (not even her name is revealed until the end credits) or is supposed to represent. Some have speculated that she is meant to be Quico's sister. In an interview with [[http://www.eurogamer.net/articles/2012-03-26-papo-and-yo-preview-a-personal-puzzler/ Eurogamer]], the creator, Vander Caballero, revealed that Alejandra is based off of his first love, implying that she used to either be in a relationship with Quico or used to be his friend in the real world.
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* InfantImmortality: It is impossible for Quico to die. [[TropesAreNotBad On the other hand]], [[NightmareFuel seeing him constantly thrown around by an enraged Monster again and again makes it even more painful than an instant death]].

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* InfantImmortality: It is impossible for Quico to die. [[TropesAreNotBad On the other hand]], [[NightmareFuel seeing him constantly thrown around by an enraged Monster again and again makes it even more painful than an instant death]]. But subverted with [[spoiler: Alejandra's death]].
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* [[DracoInLeatherPants Monster In Leather Pants]]:[[invoked]] This is actually a major plot point. Can Monster really be forgiven for the things he's done? Is it really his fault, or are the frogs to blame? Alejandra seems to think that Monster can't help but kill, because it's in its nature. In the end, the answer the game gives is [[spoiler: no, Monster cannot be redeemed. Quico must use Monster's own vices to trap it in the dream world.]]
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You play as Quico, a young boy who escapes into a fantasy dream world where [[RealityWarper he can bend architecture to his will]]. With the help of a mysterious girl named Alejandra and a doll-cum-RobotBuddy named Lula, Quico traverses the landscapes of his mind. He must also take care of Monster, a seemingly lovable and docile creature [[YouWontLikeMeWhenImAngry who turns exceptionally nasty once he gets his hands on some]] [[GRatedDrug frogs]].

to:

You play as Quico, a young boy who escapes into a fantasy dream world where [[RealityWarper he can bend architecture to his will]]. With the help of a mysterious girl named Alejandra and a doll-cum-RobotBuddy doll-RobotBuddy named Lula, Quico traverses the landscapes of his mind. He must also take care of Monster, a seemingly lovable and docile creature [[YouWontLikeMeWhenImAngry who turns exceptionally nasty once he gets his hands on some]] [[GRatedDrug frogs]].
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* BilingualBonus: In case you didn't understand the allegory, listen closely to Alejandra when she talks about Monster. Although the text reads "Monster", when she speaks, [[FridgeHorror she says "Papo".]]
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Spoilering the sections that mention the direct parallels between Monster and Quico\'s father.


''Papo & Yo'' (Spanish for ''Father and Me'') is a platforming-based adventure game for the PlayStationNetwork, released in August of 2012. This game is ''very'' heavy on [[WorldOfSymbolism allegory]], as it is meant to be a direct parallel to creator Vander Caballero's [[DomesticAbuse experiences living with an abusive alcoholic father]].

to:

''Papo & Yo'' (Spanish for ''Father and Me'') is a platforming-based adventure game for the PlayStationNetwork, released in August of 2012. This game is ''very'' heavy on [[WorldOfSymbolism allegory]], as it is meant to be a direct parallel to creator Vander Caballero's [[spoiler: [[DomesticAbuse experiences living with an abusive alcoholic father]].
father]].]]



* AbusiveParent: Monster is symbolic of Quico's ([[RealLifeWritesThePlot and lead designer Caballero's]]) abusive father.

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* [[spoiler: AbusiveParent: Monster is symbolic of Quico's ([[RealLifeWritesThePlot and lead designer Caballero's]]) abusive father.]]



* DoesThisRemindYouOfAnything: ''The entire point of the game'' is to serve as one big parallel to DomesticAbuse, and specifically to Vander Caballero's experiences with his father.
* DomesticAbuse: [[CaptainObvious Uh, yeah...]]

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* DoesThisRemindYouOfAnything: ''The entire point of the game'' is to serve as one big parallel to [[spoiler: DomesticAbuse, and specifically to Vander Caballero's experiences with his father.
father.]]
* [[spoiler: DomesticAbuse: [[CaptainObvious Uh, yeah...]]]]]]



* [[GRatedDrug G-Rated Booze]]: Frogs serve as an allegory to alcohol, with sour fruit serving as a temporary cure.

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* [[GRatedDrug G-Rated Booze]]: Frogs serve as an allegory [[spoiler: to alcohol, with sour fruit serving as a temporary cure.]]
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** The PC version largely averts this, with most of the issues having been smoothed out.
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* {{Allegory}}



* TheReveal: [[spoiler: There is no Shaman, and therefore no way to cure Monster.]]

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* TheReveal: [[spoiler: There is no Shaman, and therefore no way to cure Monster.]]]]
* WorldOfSymbolism
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* MysteriousStranger: It is never revealed just who Alejandra is (not even her name is revealed until the end credits) or is supposed to represent. Some have speculated that she is meant to be Quico's sister.
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As of April 18, 2013, [[http://store.steampowered.com/app/227080/ Papo & Yo is now available on Steam.]]
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You play as Quico, a young boy who escapes into a fantasy dream world where [[RealityWarper he can bend architecture to his will]]. With the help of a mysterious girl Alejandra and a doll-cum-RobotBuddy named Lula, Quico traverses the landscapes of his mind. He must also take care of Monster, a seemingly lovable and docile creature [[YouWontLikeMeWhenImAngry who turns exceptionally nasty once he gets his hands on some]] [[GRatedDrug frogs]].

to:

You play as Quico, a young boy who escapes into a fantasy dream world where [[RealityWarper he can bend architecture to his will]]. With the help of a mysterious girl named Alejandra and a doll-cum-RobotBuddy named Lula, Quico traverses the landscapes of his mind. He must also take care of Monster, a seemingly lovable and docile creature [[YouWontLikeMeWhenImAngry who turns exceptionally nasty once he gets his hands on some]] [[GRatedDrug frogs]].
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None


''Papo & Yo'' (Spanish for ''Father and Me'') is a platforming-based adventure game for the PlayStationNetwork, released in August of 2012. This game is ''very'' heavy on [[WorldOfSymbolism allegory]], as it is meant to be a direct parallel creator Vander Caballero's [[DomesticAbuse experiences living with an abusive alcoholic father]].

to:

''Papo & Yo'' (Spanish for ''Father and Me'') is a platforming-based adventure game for the PlayStationNetwork, released in August of 2012. This game is ''very'' heavy on [[WorldOfSymbolism allegory]], as it is meant to be a direct parallel to creator Vander Caballero's [[DomesticAbuse experiences living with an abusive alcoholic father]].
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None


''Papo & Yo'' (Spanish for ''Father and Me'') is a platforming-based adventure game for the PlayStationNetwork, released in August of 2012. This game is ''very'' heavy on [[WorldOfSymbolism allegory]], as it is meant to be a direct parallel creator Vander Caballero's experiences living with an abusive alcoholic father.

to:

''Papo & Yo'' (Spanish for ''Father and Me'') is a platforming-based adventure game for the PlayStationNetwork, released in August of 2012. This game is ''very'' heavy on [[WorldOfSymbolism allegory]], as it is meant to be a direct parallel creator Vander Caballero's [[DomesticAbuse experiences living with an abusive alcoholic father.
father]].
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* DomesticAbuse: [[CaptainObvious Uh, yeah...]]

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* BigDamnHeroes: In one of the only fatherly things he ever does, Monster will save Quico from being crushed if you fail the ball-and-cup minigame in Act III.



* InfantImmortality: It is impossible for Quico to die. On the other hand, [[TropesAreNotBad seeing him constantly thrown around by an enraged Monster again and again makes it even more painful than an instant death]].

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* InfantImmortality: It is impossible for Quico to die. On the other hand, [[TropesAreNotBad On the other hand]], [[NightmareFuel seeing him constantly thrown around by an enraged Monster again and again makes it even more painful than an instant death]].

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* BullyingADragon: After [[spoiler: Lula dies]], Quico is forced into a few puzzles where he must actively use Monster's rampages in puzzle-solving, playing very dangerously with fire. [[spoiler: It backfires spectacularly when Monster kills Alejandra]].

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* AudienceSuckerPunch: What's the first thing you see in gameplay after [[spoiler: Lula is temporarily killed off]]? Why, of ''course'' it's a [[spoiler: switch that Lula could have easily pressed.]] And just to rub salt in the wound, Quico won't even [[spoiler: [[HollerButton call out for Lula]] like he usually does when you press Triangle]]. [[TearJerker Excuse me, there's something in my eye...]]
* BullyingADragon: After [[spoiler: Lula dies]], Quico is forced into a few puzzles where he must actively use Monster's rampages in puzzle-solving, playing very dangerously with fire. One of these puzzles even requires you to [[spoiler: It trap Monster in a pocket dimension while he's angry, and all the more likely when there's frogs ''right in front of him''! This Monster-baiting backfires spectacularly much later when Monster kills Alejandra]].



* ExpositionFairy: Lula, in addition to its role as a RobotBuddy.



* HintSystem: Of the "hints on request" type. Quico can hide in cardboard boxes to get hints and learn basic moves. He then wears the boxes while walking around until you press Circle to climb out of it.



* ObviousBeta: ''Papo & Yo'' is a work of passion, not technical prowess, and at times this can become painfully obvious.

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* ObviousBeta: ''Papo & Yo'' is a work of passion, not technical prowess, and at times this can become painfully obvious.obvious.
* TheReveal: [[spoiler: There is no Shaman, and therefore no way to cure Monster.]]

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Changed: 7

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''Papo & Yo'' (Spanish for ''Father and Me'') is a platforming-based adventure game for the PlayStationNetwork, released in August of 2012. This game is ''very'' heavy on [[WorldOfSymbolism allegory]], as it is meant to be a direct parallel of the creator Vander Caballero's experiences living with an abusive alcoholic father.

to:

''Papo & Yo'' (Spanish for ''Father and Me'') is a platforming-based adventure game for the PlayStationNetwork, released in August of 2012. This game is ''very'' heavy on [[WorldOfSymbolism allegory]], as it is meant to be a direct parallel of the creator Vander Caballero's experiences living with an abusive alcoholic father.


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* DoesThisRemindYouOfAnything: ''The entire point of the game'' is to serve as one big parallel to DomesticAbuse, and specifically to Vander Caballero's experiences with his father.
* [[DracoInLeatherPants Monster In Leather Pants]]:[[invoked]] This is actually a major plot point. Can Monster really be forgiven for the things he's done? Is it really his fault, or are the frogs to blame? Alejandra seems to think that Monster can't help but kill, because it's in its nature. In the end, the answer the game gives is [[spoiler: no, Monster cannot be redeemed. Quico must use Monster's own vices to trap it in the dream world.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BullyingADragon: After [[spoiler: Lula dies]], Quico is forced into a few puzzles where he must actively use Monster's rampages in puzzle-solving, playing very dangerously with fire. [[spoiler: It backfires spectacularly when Monster kills Alejandra]].
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A more detailed plot analysis can be found [[http://www.geekquality.com/papo-yo-plot-synopsis/ here]], as well as [[http://www.geekquality.com/papo-and-pillars/ an essay on its design]] (in case it isn't obvious, both articles are full to the brim with '''massive spoilers'''. [[SpoilerHound Unless you're into that sort of thing]]).
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* DisneyDeath: Oh boy, is this ever [[ZigZaggedTrope zig-zagged]]. [[spoiler: Lula dies more or less for real, but Alejandra tells Quico that the Shaman's power can bring her back. They do so, but Alejandra is killed by Monster soon after.]]


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* KilledOffForReal: [[spoiler: Alejandra is eaten by Monster]].
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You play as Quico, a young boy who escapes into a fantasy dream world where [[RealityWarper he can bend architecture to his will]]. With the help of a mysterious girl and a doll-cum-RobotBuddy named Lula, Quico traverses the landscapes of his mind. He must also take care of Monster, a seemingly lovable and docile creature [[YouWontLikeMeWhenImAngry who turns exceptionally nasty once he gets his hands on some]] [[GRatedDrug frogs]].

to:

You play as Quico, a young boy who escapes into a fantasy dream world where [[RealityWarper he can bend architecture to his will]]. With the help of a mysterious girl Alejandra and a doll-cum-RobotBuddy named Lula, Quico traverses the landscapes of his mind. He must also take care of Monster, a seemingly lovable and docile creature [[YouWontLikeMeWhenImAngry who turns exceptionally nasty once he gets his hands on some]] [[GRatedDrug frogs]].
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How did I get the protagonist\'s name wrong? >_<


You play as Qicao, a young boy who escapes into a fantasy dream world where [[RealityWarper he can bend architecture to his will]]. With the help of a mysterious girl and a doll-cum-RobotBuddy named Lula, Qicao traverses the landscapes of his mind. He must also take care of Monster, a seemingly lovable and docile creature [[YouWontLikeMeWhenImAngry who turns exceptionally nasty once he gets his hands on some]] [[GRatedDrug frogs]].

to:

You play as Qicao, Quico, a young boy who escapes into a fantasy dream world where [[RealityWarper he can bend architecture to his will]]. With the help of a mysterious girl and a doll-cum-RobotBuddy named Lula, Qicao Quico traverses the landscapes of his mind. He must also take care of Monster, a seemingly lovable and docile creature [[YouWontLikeMeWhenImAngry who turns exceptionally nasty once he gets his hands on some]] [[GRatedDrug frogs]].



* AbusiveParent: Monster is symbolic of Qicao's ([[RealLifeWritesThePlot and lead designer Caballero's]]) abusive father.

to:

* AbusiveParent: Monster is symbolic of Qicao's Quico's ([[RealLifeWritesThePlot and lead designer Caballero's]]) abusive father.



* HollerButton: Pressing Triangle will make Qicao call out to [[RobotBuddy Lula]], even if there's no context-sensitive switch for him to press.
* InfantImmortality: It is impossible for Qicao to die. On the other hand, [[TropesAreNotBad seeing him constantly thrown around by an enraged Monster again and again makes it even more painful than an instant death]].
* JetPack: Lula gives Qicao the ability to hover for a short time after a jump.

to:

* HollerButton: Pressing Triangle will make Qicao Quico call out to [[RobotBuddy Lula]], even if there's no context-sensitive switch for him to press.
* InfantImmortality: It is impossible for Qicao Quico to die. On the other hand, [[TropesAreNotBad seeing him constantly thrown around by an enraged Monster again and again makes it even more painful than an instant death]].
* JetPack: Lula gives Qicao Quico the ability to hover for a short time after a jump.
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''Papo & Yo'' (Spanish for Father and Me) is a platforming-based adventure game for the PlayStationNetwork, released in August of 2012. This game is ''very'' heavy on [[WorldOfSymbolism allegory]], as it is meant to be a direct parallel of the creator Vander Caballero's experiences living with an abusive alcoholic father.

to:

''Papo & Yo'' (Spanish for Father ''Father and Me) Me'') is a platforming-based adventure game for the PlayStationNetwork, released in August of 2012. This game is ''very'' heavy on [[WorldOfSymbolism allegory]], as it is meant to be a direct parallel of the creator Vander Caballero's experiences living with an abusive alcoholic father.

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* AbusiveParent: Monster is symbolic of Qicao's ([[RealLifeWritesThePlot and lead designer Caballero's]]) abusive father.



* DeadbeatDad: Monster, when he's docile.
** Becomes an AbusiveParent when he's not.
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[[quoteright:329:http://static.tvtropes.org/pmwiki/pub/images/papoyo_3525.jpg]]
[[caption-width-right:329:He might look cute now, [[MeaningfulName but he's called Monster for a reason.]]]]

''Papo & Yo'' (Spanish for Father and Me) is a platforming-based adventure game for the PlayStationNetwork, released in August of 2012. This game is ''very'' heavy on [[WorldOfSymbolism allegory]], as it is meant to be a direct parallel of the creator Vander Caballero's experiences living with an abusive alcoholic father.

You play as Qicao, a young boy who escapes into a fantasy dream world where [[RealityWarper he can bend architecture to his will]]. With the help of a mysterious girl and a doll-cum-RobotBuddy named Lula, Qicao traverses the landscapes of his mind. He must also take care of Monster, a seemingly lovable and docile creature [[YouWontLikeMeWhenImAngry who turns exceptionally nasty once he gets his hands on some]] [[GRatedDrug frogs]].

Upon its release, the game was praised for its beautiful worlds, gripping story and interesting gameplay ideas, but was criticized for its [[ObviousBeta glaring technical issues and spotty controls]]. Regardless, the game has seen a following as a CultClassic, with fans able to put aside the rougher edges and enjoy the game for what it is.

----
!!''Papo & Yo'' provides examples of:
* ArtificialStupidity: [[EnforcedTrope Enforced]]. Monster, when docile, is perfectly happy to sit around eating coconuts and sleep...
** ArtificialBrilliance: But once he becomes angry, he is ''extremely'' fast and is almost impossible to avoid if you don't run, and FAST.
* DeadbeatDad: Monster, when he's docile.
** Becomes an AbusiveParent when he's not.
* [[GRatedDrug G-Rated Booze]]: Frogs serve as an allegory to alcohol, with sour fruit serving as a temporary cure.
* HollerButton: Pressing Triangle will make Qicao call out to [[RobotBuddy Lula]], even if there's no context-sensitive switch for him to press.
* InfantImmortality: It is impossible for Qicao to die. On the other hand, [[TropesAreNotBad seeing him constantly thrown around by an enraged Monster again and again makes it even more painful than an instant death]].
* JetPack: Lula gives Qicao the ability to hover for a short time after a jump.
* ObviousBeta: ''Papo & Yo'' is a work of passion, not technical prowess, and at times this can become painfully obvious.

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