History VideoGame / PROTOTYPE

21st May '17 11:31:06 PM UncloudedTJ
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* ItIsDehumanizing: Randall does not like Alex being called a "he". In a interesting twist, [[spoiler:Alex may agree when he finds out that he is (essentially) a modified clone of the original Alex and that his consciousness technically comes from the virus.

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* ItIsDehumanizing: Randall does not like Alex being called a "he". In a interesting twist, [[spoiler:Alex may agree when he finds out that he is (essentially) a modified clone of the original Alex and that his consciousness technically comes from the virus.]]



** [[spoiler:Alex]] will eventually fit this, too, seeing as how, [[spoiler:like Elizabeth, he's essentially ageless. He won't die unless he's outright ''killed''. [[NighInvulnerable Good luck]] [[FromASingleCell with that.]]

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** [[spoiler:Alex]] will eventually fit this, too, seeing as how, [[spoiler:like Elizabeth, he's essentially ageless. He won't die unless he's outright ''killed''. [[NighInvulnerable Good luck]] [[FromASingleCell with that.]]]]]]
14th May '17 8:46:50 AM Collectionchange
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* GrapplingHookPistol: The upgraded Whipfist can latch onto and pull it to Alex or pull Alex to it.

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* GrapplingHookPistol: The upgraded Whipfist can latch onto on to an object and pull it to Alex or pull Alex to it.



* ItIsDehumanizing: Randall does not like Alex being called a "he". In a interesting twist, [[spoiler:Alex may agree when he finds out that he is (essentially) a modified clone of the original Alex and that his consciousness technically comes from the virus. A year later, Alex has given up on humanity maybe in part due to this new mentality.]]

to:

* ItIsDehumanizing: Randall does not like Alex being called a "he". In a interesting twist, [[spoiler:Alex may agree when he finds out that he is (essentially) a modified clone of the original Alex and that his consciousness technically comes from the virus. A year later, Alex has given up on humanity maybe in part due to this new mentality.]]



** The sequel has Alex infecting James Heller, and it's not a good thing, because he wants revenge on him for the death of his family and ruining his suicide.



** [[spoiler:Alex]] will eventually fit this, too, seeing as how, [[spoiler:like Elizabeth, he's essentially ageless. He won't die unless he's outright ''killed''. [[NighInvulnerable Good luck]] [[FromASingleCell with that.]] (Although it's looking like the protagonist for VideoGame/{{Prototype 2}} will be given this exact task.)]]

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** [[spoiler:Alex]] will eventually fit this, too, seeing as how, [[spoiler:like Elizabeth, he's essentially ageless. He won't die unless he's outright ''killed''. [[NighInvulnerable Good luck]] [[FromASingleCell with that.]] (Although it's looking like the protagonist for VideoGame/{{Prototype 2}} will be given this exact task.)]]]]



** Heller in the sequel, against Mercer himself.



* SuperDrowningSkills: Alex cannot swim, but rather than drown, any attempt to jump into water results in Alex sinking like a stone then jumping back to shore a few seconds later. Probably justified since he likely weighs somewhere around a tonne.

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* SuperDrowningSkills: Alex cannot swim, but rather than drown, any attempt to jump into water results in Alex sinking like a stone then jumping back to shore a few seconds later. Probably justified since he likely weighs somewhere around a tonne.ton.



* UpgradeVsPrototypeFight: In the series this trope turns up several times: Alex Mercer (upgrade) vs. Elizabeth Greene (prototype) and Alex Mercer ([[{{Pun}} prototype]]) vs. Supreme Hunter (upgrade) in the original game, and Alex Mercer (prototype) vs. James Heller (upgrade) in ''VideoGame/{{Prototype 2}}''.

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* UpgradeVsPrototypeFight: In the series this trope turns up several times: Alex Mercer (upgrade) vs. Elizabeth Greene (prototype) and Alex Mercer ([[{{Pun}} prototype]]) vs. Supreme Hunter (upgrade) in the original game, and Alex Mercer (prototype) vs. James Heller (upgrade) in ''VideoGame/{{Prototype 2}}''.(upgrade).



** The sequel actually looks to be an allusion to this trope, given that the new protagonist is the father and husband of two of those civilians who inevitably died during your rampage through the first game. So, [[BrokenAesop you get to punish Alex Mercer for all the collateral damage you made him do in the last game by controlling a new character who, in order to enact his revenge, will probably inflict as much collateral damage as Alex Mercer did]]. Sounds good!



* WhatHappenedToTheMouse: [[spoiler:What happened to Dana and Ragland?]] [[spoiler:What happened to Dana is a plot point in the sequel, where Alex is the viral overlord of Manhattan.]] Alternatively [[FridgeHorror if you stop to think about it,]] what is it that makes "Alex Mercer" not only a better person, but well-nigh unkillable? [[spoiler: [[FridgeHorror He may have decided to share his invulnerability with Dana by giving her the virus that he has.]]]]

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* WhatHappenedToTheMouse: [[spoiler:What happened to Dana and Ragland?]] [[spoiler:What happened to Dana is a plot point in the sequel, where Alex is the viral overlord of Manhattan.]] Alternatively [[FridgeHorror if you stop to think about it,]] what is it that makes "Alex Mercer" not only a better person, but well-nigh unkillable? [[spoiler: [[FridgeHorror He may have decided to share his invulnerability with Dana by giving her the virus that he has.]]]]Ragland?]]
7th May '17 5:16:12 PM nombretomado
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** There are two consecutive "Kill" events, both of which require the use of the rocket launcher. They are named, respectively, [[{{Starcraft}} "You Called The Thunder..." and "...Now Reap The Whirlwind."]]

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** There are two consecutive "Kill" events, both of which require the use of the rocket launcher. They are named, respectively, [[{{Starcraft}} [[VideoGame/StarCraft "You Called The Thunder..." and "...Now Reap The Whirlwind."]]
31st Mar '17 4:37:55 AM CrappyCookie
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Added DiffLines:

** Hell, even going from a session of Prototype 2 back to Prototype 1 can mess up players, due to the differences in several mechanics such as stealth consumption and combat. One such example is that the grab button [[ExactlyWhatItSaysOnTheTin grabs people]] instead of giving several button promps like it did in the sequel. Another change is the combat, as a player will expect to use the multi-weapon system from Prototype 2 but end up using a heavy attack instead.
** Another change between Prototype 1 and 2 is the movement. In Prototype 2, the engine was changed so that Heller would automatically jump when at the critical point of his jump's charge, while Mercer can hold his jumps indefinitely. This also ties directly into the air glide system, as the changes to the controls can be troubling for players trying to leap over a building (or several) [[InASingleBound in a single bound]].
29th Mar '17 6:09:28 AM Doug86
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** Alex Mercer's fate is remarkably similar to that that of [[spoiler: William Birkin]] from ResidentEvil2. [[spoiler: Both characters get gunned down, but use viruses to revive themselves into horrible monsters and infect their respective cities.]]

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** Alex Mercer's fate is remarkably similar to that that of [[spoiler: William Birkin]] from ResidentEvil2.''VideoGame/ResidentEvil2''. [[spoiler: Both characters get gunned down, but use viruses to revive themselves into horrible monsters and infect their respective cities.]]
20th Mar '17 4:37:04 PM WarriorsGate
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* ShoutOut: ''VideoGame/DeadRising'' had the Zombie Genocider achievement, for killing 53,594 infected. ''VideoGame/Left4Dead'' upped the ante with the Zombie Genocidest achievement, for killing 53,595 infected. ''Prototype'' has a Trail of Corpses achievement, for killing 53,596 infected.

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* ShoutOut: ShoutOut:
** The big twist, [[spoiler: you're just a sentient thing that believes it's a real person because you infected their body]], is right out of Creator/AlanMoore's run on ''ComicBook/SwampThing''.
**
''VideoGame/DeadRising'' had the Zombie Genocider achievement, for killing 53,594 infected. ''VideoGame/Left4Dead'' upped the ante with the Zombie Genocidest achievement, for killing 53,595 infected. ''Prototype'' has a Trail of Corpses achievement, for killing 53,596 infected.
10th Mar '17 4:23:29 AM TinMan
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* DoesThisRemindYouOfAnything: The art director said he designed Greene's outfit to resemble fetish clothing.

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* DoesThisRemindYouOfAnything: DoesThisRemindYouOfAnything:
**
The art director said he designed Greene's outfit to resemble fetish clothing.clothing.
** A chemical spray weapon being used to pin down an enemy and remove their cover, that is supposedly harmless to humans but is implied to actually have nasty side effects...are we talking about the bloodtox that Blackwatch deploys or [[UsefulNotes/TheVietnamWar Agent Orange]]?
18th Feb '17 3:28:12 AM Dark_Lord_
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Added DiffLines:

* DegradedBoss: The first time you encounter Hunters, they serve as a somewhat difficult boss in one of the story-related missions. Later on in the game, they more or less serve as EliteMooks and are very easily killed by a sufficiently upgraded Alex.
25th Jan '17 2:34:19 AM ZenoDLC
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Added DiffLines:

***This is more easily bearable if you make the Hunters take a dirt nap and using groundspikes on the Leader Hunters, the next thing on the list is to play catch with the Hydras
6th Jan '17 7:15:04 PM nombretomado
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** In fact, the game actively updates its ads to keep up with the times. When ''{{Inception}}'' was in theaters, you couldn't run two blocks without seeing an ad for it.

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** In fact, the game actively updates its ads to keep up with the times. When ''{{Inception}}'' ''Film/{{Inception}}'' was in theaters, you couldn't run two blocks without seeing an ad for it.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.PROTOTYPE